42 G18 Woods(Axis) vs Wylie(Allies)
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 50 PUs; Germans buy 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Poland to 110 Sea Zone 1 tactical_bomber moved from Poland to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from France to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 armour moved from Baltic States to Eastern Poland 1 armour moved from Baltic States to Eastern Poland 2 infantry moved from Baltic States to Novgorod 1 artillery moved from Baltic States to Novgorod 2 artilleries moved from Baltic States to Belarus 1 armour moved from Baltic States to Belarus 1 armour moved from Baltic States to Belarus 1 armour moved from Baltic States to Novgorod 1 armour moved from Baltic States to Novgorod 3 armour moved from Western Germany to 112 Sea Zone 1 armour and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 armour moved from 123 Sea Zone to Iceland Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Iceland Battle in Novgorod Germans attack with 2 armour, 1 artillery and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 1/1 hits, 1.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans win, taking Iceland from British, taking Novgorod from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 3 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1.50 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 110 Sea Zone Germans attack with 1 carrier, 5 fighters and 2 tactical_bombers British defend with 1 cruiser, 2 destroyers, 2 fighters and 1 transport; French defend with 1 cruiser and 1 fighter Germans roll dice for 1 carrier, 5 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/1 hits, 3.83 expected hits British roll dice for 2 cruisers, 2 destroyers, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 3/1 hits, 3.67 expected hits 1 fighter owned by the Germans and 1 carrier owned by the Germans lost in 110 Sea Zone 2 destroyers owned by the British, 1 cruiser owned by the French and 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/1 hits, 3.33 expected hits British roll dice for 3 fighters and 1 transport in 110 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits 2 fighters owned by the Germans lost in 110 Sea Zone 1 fighter owned by the French and 2 fighters owned by the British lost in 110 Sea Zone 1 transport owned by the British lost in 110 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Germans: 1 carrier and 3 fighters Casualties for British: 1 cruiser, 2 destroyers, 2 fighters and 1 transport Casualties for French: 1 cruiser and 1 fighter Battle in Belarus Germans attack with 2 armour and 2 artilleries Russians defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 2 armour and 2 artilleries in Belarus, round 2 : 1/1 hits, 1.67 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belarus, round 2 : 1/1 hits, 1.17 expected hits 1 artillery owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans roll dice for 2 armour and 1 artillery in Belarus, round 3 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 artillery in Belarus, round 3 : 1/1 hits, 0.83 expected hits 1 artillery owned by the Germans lost in Belarus 1 artillery owned by the Russians lost in Belarus Germans roll dice for 2 armour in Belarus, round 4 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 armour in Belarus, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Belarus 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 armour and 2 artilleries Casualties for Russians: 1 armour, 1 artillery and 1 infantry Battle in Eastern Poland Germans attack with 2 armour, 1 fighter and 1 infantry Russians defend with 1 artillery, 1 infantry and 1 mech_infantry Germans roll dice for 2 armour, 1 fighter and 1 infantry in Eastern Poland, round 2 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Eastern Poland Germans roll dice for 2 armour and 1 fighter in Eastern Poland, round 3 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 tactical_bomber could not land in 110 Sea Zone and was removed 1 aaGun moved from Baltic States to Novgorod 1 armour and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 armour moved from 115 Sea Zone to Finland 1 armour and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 armour moved from 115 Sea Zone to Novgorod 1 fighter moved from Eastern Poland to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 armour moved from Western Germany to Slovakia Hungary 1 infantry moved from Greece to Bulgaria Place Units - Germans 1 fighter placed in Western Germany 3 infantry placed in France 1 destroyer placed in 113 Sea Zone 3 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : 0.83 Germans regular : -0.67 British regular : -0.33 -
@redanto I think this is game 17
-
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 99 Sea Zone 2 fighters moved from Southern Italy to 99 Sea Zone 1 armour moved from Northern Italy to Romania 2 mech_infantrys moved from Northern Italy to Romania 2 fighters moved from Baltic States to Romania 1 tactical_bomber moved from Baltic States to Romania 1 armour moved from Baltic States to Romania 1 armour moved from Baltic States to Romania 1 infantry moved from France to Northern Italy 1 artillery moved from France to Northern Italy Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 2 cruisers and 1 transport Italians roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits British roll dice for 2 cruisers and 1 transport in 99 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 bomber owned by the Italians lost in 99 Sea Zone 2 cruisers owned by the British lost in 99 Sea Zone 1 transport owned by the British lost in 99 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 19 Casualties for Italians: 1 bomber Casualties for British: 2 cruisers and 1 transport Battle in Romania Italians attack with 3 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour and 1 artillery Italians roll dice for 3 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 4/1 hits, 3.50 expected hits Russians roll dice for 1 armour and 1 artillery in Romania, round 2 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the Italians lost in Romania 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Romania Italians win, taking Romania from Russians with 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 armour and 1 artillery Non Combat Move - Italians 2 fighters moved from 99 Sea Zone to Southern Italy 2 fighters moved from Romania to Northern Italy 1 tactical_bomber moved from Romania to Northern Italy Place Units - Italians 1 airfield placed in Northern Italy Turn Complete - Italians Italians collect 9 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : 0.83 Russians regular : 0.17 British regular : 0.00 -
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 3 destroyers, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour and 2 mech_infantrys moved from French Indo China to Szechwan 1 armour and 2 mech_infantrys moved from Malaya to Yunnan 2 artilleries and 5 infantry moved from Hopei to Suiyuyan 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 artillery moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 79 Sea Zone to 42 Sea Zone 1 fighter moved from 79 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 2 battleships moved from 79 Sea Zone to 41 Sea Zone 1 carrier moved from 79 Sea Zone to 41 Sea Zone 1 carrier moved from 79 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 79 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/1 hits, 2.50 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 11 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 cruiser and 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/1 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 41 Sea Zone 3 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from India to West India 1 artillery moved from India to West India 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Caroline Islands to Japan 1 bomber moved from Caroline Islands to Japan Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 37 Sea Zone 1 armour and 2 mech_infantrys placed in India 1 armour and 1 mech_infantry placed in French Indo China 1 armour placed in Malaya Japanese undo move 4. 1 armour placed in French Indo China 1 fighter placed in French Indo China 1 fighter placed in Japan 1 mech_infantry placed in Malaya 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : 0.83 -
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Eastern Poland to Novgorod 1 armour moved from Finland to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Novgorod 1 fighter moved from Western Germany to Novgorod 3 infantry moved from France to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Battle in Novgorod Germans attack with 3 armour and 1 fighter Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Germans roll dice for 3 armour and 1 fighter in Novgorod, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 aaGuns and 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod 2 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 2 armour and 1 fighter in Novgorod, round 3 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 2 armour Casualties for Russians: 2 aaGuns and 1 armour Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 3 infantry Americans defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Germans 4 infantry moved from Germany to Poland 1 fighter moved from Holland Belgium to Southern Italy 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Greater Southern Germany 2 armour moved from Slovakia Hungary to Baltic States 1 fighter moved from Novgorod to Baltic States 1 infantry moved from Bulgaria to Romania Place Units - Germans 1 destroyer placed in 113 Sea Zone 2 armour and 2 mech_infantrys placed in Germany 1 fighter placed in Western Germany 3 infantry placed in France 1 artillery and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 1.00 Germans regular : -1.00 Russians AA : -0.17 -
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 3 armour and 1 mech_infantry moved from Romania to Belarus 1 tactical_bomber moved from Northern Italy to Belarus 1 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia Combat - Italians Battle in Belarus Italians attack with 3 armour, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 armour and 1 mech_infantry Italians roll dice for 3 armour, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/1 hits, 2.33 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 2/1 hits, 1.33 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Belarus 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Belarus Italians roll dice for 2 armour and 1 tactical_bomber in Belarus, round 3 : 1/1 hits, 1.67 expected hits Russians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Russians: 2 armour and 1 mech_infantry Non Combat Move - Italians 1 tactical_bomber moved from Belarus to Novgorod Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 9 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Russians regular : 0.17 -
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yunnan to Shensi 2 mech_infantrys moved from Yunnan to Shensi 2 armour moved from Szechwan to Shensi 1 armour moved from Szechwan to Shensi 2 mech_infantrys moved from Szechwan to Shensi 1 artillery and 2 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from Neutral_Allies 1 armour moved from India to Eastern Persia 2 mech_infantrys moved from India to Eastern Persia 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 armour moved from Malaya to Yunnan 1 armour moved from French Indo China to Szechwan 1 fighter moved from French Indo China to Szechwan 1 mech_infantry moved from Malaya to Yunnan 1 tactical_bomber moved from 41 Sea Zone to Szechwan 1 battleship moved from 41 Sea Zone to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 fighter moved from 41 Sea Zone to 39 Sea Zone 1 battleship, 1 carrier and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 2 artilleries moved from Suiyuyan to Shensi 4 infantry moved from Suiyuyan to Shensi Combat - Japanese Battle in Celebes Battle in Shensi Japanese attack with 4 armour, 2 artilleries, 4 infantry and 4 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 4 armour, 2 artilleries, 4 infantry and 4 mech_infantrys in Shensi, round 2 : 4/1 hits, 4.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shensi 3 infantry owned by the Chinese lost in Shensi Japanese win, taking Celebes from UK_Pacific, taking Shensi from Chinese with 4 armour, 2 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 transport placed in 39 Sea Zone 2 armour placed in India 1 fighter placed in 6 Sea Zone 1 armour placed in French Indo China Turn Complete - Japanese Japanese collect 67 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.33 -
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belarus 1 fighter moved from Baltic States to Belarus 2 armour moved from Baltic States to Belarus 4 infantry moved from Poland to Eastern Poland 2 armour moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Greater Southern Germany to Slovakia Hungary Combat - Germans Battle in Belarus Germans attack with 3 armour and 1 fighter Russians defend with 1 armour and 2 mech_infantrys Germans roll dice for 3 armour and 1 fighter in Belarus, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 1/1 hits, 1.17 expected hits 1 armour owned by the Germans lost in Belarus 2 mech_infantrys owned by the Russians lost in Belarus Germans roll dice for 2 armour and 1 fighter in Belarus, round 3 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 armour Casualties for Russians: 1 armour and 2 mech_infantrys Battle in Eastern Poland Germans attack with 2 armour, 4 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Belarus to Germany 3 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Holland Belgium to France Place Units - Germans 1 destroyer and 1 transport placed in 113 Sea Zone Germans undo move 1. 1 destroyer and 1 transport placed in 113 Sea Zone 2 armour and 1 mech_infantry placed in Novgorod 2 mech_infantrys placed in Germany 1 fighter and 1 infantry placed in Western Germany 3 infantry placed in France Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -0.50 -
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Romania 1 tactical_bomber moved from Novgorod to Romania 1 armour moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania Combat - Italians Battle in Romania Italians attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour, 1 infantry and 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Italians lost in Romania 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Romania Italians roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Romania, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 armour in Romania, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 infantry Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 tactical_bomber moved from Romania to Northern Italy 1 mech_infantry moved from Northern Italy to Albania Place Units - Italians 1 submarine placed in 95 Sea Zone 2 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 4 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 2 armour moved from Russia to Belarus 2 tactical_bombers moved from Russia to Belarus 2 fighters moved from Russia to Belarus 1 artillery moved from Bessarabia to Ukraine 1 mech_infantry moved from Turkmenistan to Volgograd 1 armour moved from Turkmenistan to Volgograd 1 infantry moved from Kazakhstan to Turkmenistan 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Timguska to Yenisey 1 mech_infantry moved from Novosibirsk to Volgograd 1 infantry moved from Novosibirsk to Samara 2 mech_infantrys moved from Volgograd to Ukraine 1 mech_infantry moved from Volgograd to Ukraine Combat - Russians Battle in Belarus Russians attack with 2 armour, 2 fighters and 2 tactical_bombers Germans defend with 2 armour Russians roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Belarus, round 2 : 3/1 hits, 3.33 expected hits Germans roll dice for 2 armour in Belarus, round 2 : 1/0 hits, 1.00 expected hits 1 armour owned by the Russians lost in Belarus 2 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Casualties for Germans: 2 armour Non Combat Move - Russians 2 fighters moved from Belarus to Russia 2 tactical_bombers moved from Belarus to Russia 1 artillery moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 infantry moved from Buryatia to Amur Place Units - Russians 1 armour placed in Volgograd 3 armour and 2 mech_infantrys placed in Russia 1 artillery and 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 3 destroyers, 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Eastern Persia to Turkmenistan 2 mech_infantrys moved from Eastern Persia to Turkmenistan 4 armour moved from Shensi to Kansu 2 infantry moved from Shensi to Kansu 1 artillery moved from Shensi to Kansu 1 infantry moved from Shensi to Suiyuyan 1 artillery moved from Shensi to Suiyuyan 1 artillery moved from Szechwan to Sikang 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 2 mech_infantrys moved from Shensi to Tsinghai 1 fighter moved from Szechwan to Kansu 1 tactical_bomber moved from Szechwan to Kansu 1 mech_infantry moved from Shensi to Kansu 1 armour moved from Szechwan to Tsinghai 1 armour moved from Yunnan to Sikang 1 mech_infantry moved from Shensi to Suiyuyan Combat - Japanese Battle in Kansu Japanese attack with 4 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 fighter and 8 infantry Japanese roll dice for 4 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 4/1 hits, 4.17 expected hits Chinese roll dice for 1 fighter and 8 infantry in Kansu, round 2 : 3/1 hits, 3.33 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kansu 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 4 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Kansu, round 3 : 3/1 hits, 3.50 expected hits Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 3 : 2/0 hits, 2.00 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Kansu 3 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Kansu, round 4 : 3/1 hits, 2.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 1/0 hits, 1.00 expected hits 1 armour owned by the Japanese lost in Kansu 1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 8 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 armour and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Turkmenistan Japanese attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Turkmenistan, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Turkmenistan Japanese win, taking Turkmenistan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Sikang, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Eastern Persia to West India 1 artillery moved from Eastern Persia to West India 2 armour moved from India to West India 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 battleship moved from 36 Sea Zone to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from Kansu to Szechwan 1 tactical_bomber moved from Kansu to Szechwan 1 destroyer moved from 37 Sea Zone to 79 Sea Zone 1 armour moved from French Indo China to Szechwan 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 factory_minor and 1 harbour placed in West India 3 armour placed in India 3 destroyers and 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : -1.00 Russians regular : -0.33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 4 infantry moved from Eastern Poland to Belarus 1 fighter moved from Germany to Belarus Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters and 2 infantry Americans defend with 1 artillery Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Belarus Germans attack with 1 fighter and 4 infantry Russians defend with 1 armour Germans roll dice for 1 fighter and 4 infantry in Belarus, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Germans 1 fighter moved from Belarus to Novgorod 2 armour moved from Eastern Poland to Novgorod 2 mech_infantrys moved from Eastern Poland to Novgorod 1 infantry moved from Slovakia Hungary to Eastern Poland 1 mech_infantry moved from Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 mech_infantry moved from 113 Sea Zone to Norway 2 fighters moved from Normandy Bordeaux to Western Germany 1 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Germany to Holland Belgium 2 fighters moved from Western Germany to Norway 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 infantry placed in France 1 fighter placed in Western Germany 3 armour placed in Novgorod 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.50 Germans regular : -0.50
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login