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    42 G18 Woods(Axis) vs Wylie(Allies)

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    • R Offline
      redanto
      last edited by

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 4 armour, 1 artillery, 1 destroyer, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 bomber moved from Japan to 45 Sea Zone
              1 destroyer moved from 37 Sea Zone to 45 Sea Zone
              1 destroyer moved from 21 Sea Zone to 46 Sea Zone
              1 carrier and 4 destroyers moved from 6 Sea Zone to 5 Sea Zone
              1 battleship, 2 carriers, 4 destroyers, 2 fighters and 2 transports moved from 5 Sea Zone to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              3 infantry moved from Japan to 6 Sea Zone
              1 armour moved from 6 Sea Zone to Korea
              3 infantry moved from 6 Sea Zone to Korea
      
          Combat - Japanese
              Battle in 46 Sea Zone
                  Japanese attack with 1 destroyer
                  ANZAC defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 46 Sea Zone
                  ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                  Casualties for Japanese: 1 destroyer
              Battle in 45 Sea Zone
                  Japanese attack with 1 bomber and 1 destroyer
                  ANZAC defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                      1 destroyer owned by the ANZAC lost in 45 Sea Zone
                      1 transport owned by the ANZAC lost in 45 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 destroyer
                  Casualties for ANZAC: 1 destroyer and 1 transport
              Battle in Korea
                  Japanese attack with 1 armour and 3 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Korea
                  Japanese win, taking Korea from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Manchuria to 6 Sea Zone
              1 armour moved from French Indo China to Kweichow
              2 mech_infantrys moved from French Indo China to Kweichow
              2 mech_infantrys moved from Malaya to Yunnan
              1 armour moved from India to Yunnan
              1 infantry moved from India to West India
              1 artillery moved from India to West India
              2 armour moved from India to West India
              1 transport moved from 39 Sea Zone to 79 Sea Zone
              2 fighters moved from West India to 79 Sea Zone
              1 tactical_bomber moved from West India to 79 Sea Zone
              1 tactical_bomber moved from West India to 79 Sea Zone
              1 bomber moved from 45 Sea Zone to Celebes
              2 tactical_bombers moved from 79 Sea Zone to West India
      
          Place Units - Japanese
              1 armour and 2 mech_infantrys placed in French Indo China
              1 armour and 2 mech_infantrys placed in Malaya
              1 armour and 2 tactical_bombers placed in West India
              1 armour and 2 mech_infantrys placed in India
              1 artillery placed in Japan
              1 destroyer placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 66 PUs; end with 67 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Japanese regular : 0.00
      ANZAC regular : 1.33
      

      Savegame

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        wylie1070 @redanto
        last edited by

        @redanto triplea_4103_9jap.tsvg

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        • R Offline
          redanto
          last edited by

          TripleA Turn Summary: Germans round 9

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 9
          
              Purchase Units - Germans
                  Germans buy 3 armour and 15 infantry; Remaining resources: 0 PUs; 
          
              Combat Move - Germans
                  1 armour moved from Novgorod to Finland
                  1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                  1 fighter moved from Western Germany to 112 Sea Zone
                  1 fighter moved from Western Germany to 125 Sea Zone
                  2 armour moved from Belarus to Bryansk
                  2 armour moved from Belarus to Archangel
                  2 armour moved from Belarus to Smolensk
                  1 mech_infantry moved from Belarus to Bessarabia
                  1 mech_infantry moved from Eastern Poland to Western Ukraine
                  1 armour moved from Eastern Poland to Bessarabia
                  1 mech_infantry moved from Eastern Poland to Western Ukraine
                  1 mech_infantry moved from Eastern Poland to Bessarabia
          
              Combat - Germans
                  Battle in 125 Sea Zone
                      Germans attack with 1 fighter
                      British defend with 1 transport
                          1 transport owned by the British lost in 125 Sea Zone
                      Germans win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport
                  Battle in Western Ukraine
                      Germans attack with 2 mech_infantrys
                      Russians defend with 1 aaGun
                          1 aaGun owned by the Russians lost in Western Ukraine
                      Germans win, taking Western Ukraine from Russians with 2 mech_infantrys remaining. Battle score for attacker is 5
                      Casualties for Russians: 1 aaGun
                  Battle in 112 Sea Zone
                      Germans attack with 1 fighter
                      Americans defend with 1 transport
                          1 transport owned by the Americans lost in 112 Sea Zone
                      Germans win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 transport
                  Battle in Bessarabia
                      Germans attack with 1 armour and 2 mech_infantrys
                      Russians defend with 1 mech_infantry
                          Germans roll dice for 1 armour and 2 mech_infantrys in Bessarabia, round 2 : 1/1 hits, 0.83 expected hits
                          Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the Russians lost in Bessarabia
                      Germans win, taking Bessarabia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Russians: 1 mech_infantry
                  Battle in Bryansk
                      Germans attack with 2 armour
                      Russians defend with 1 armour
                          Germans roll dice for 2 armour in Bryansk, round 2 : 1/0 hits, 1.00 expected hits
                          Russians roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
                          1 armour owned by the Germans lost in Bryansk
                          1 armour owned by the Russians lost in Bryansk
                      Germans win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 armour
                  Battle in Archangel
                      Germans attack with 2 armour
                      Russians defend with 1 armour
                          Germans roll dice for 2 armour in Archangel, round 2 : 1/0 hits, 1.00 expected hits
                          Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                          1 armour owned by the Russians lost in Archangel
                      Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 6
                      Casualties for Russians: 1 armour
                  Battle in Smolensk
                      Germans attack with 2 armour
                      Russians defend with 1 armour
                          Germans roll dice for 2 armour in Smolensk, round 2 : 1/0 hits, 1.00 expected hits
                          Russians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
                          1 armour owned by the Germans lost in Smolensk
                          1 armour owned by the Russians lost in Smolensk
                      Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 armour
          
              Non Combat Move - Germans
                  1 armour moved from Novgorod to Smolensk
                  1 armour moved from Novgorod to Bryansk
                  1 fighter moved from 125 Sea Zone to Western Germany
                  1 fighter moved from 112 Sea Zone to Western Germany
                  1 armour moved from Western Germany to Poland
                  1 mech_infantry moved from Western Germany to Germany
                  1 mech_infantry moved from Germany to Poland
          
              Place Units - Germans
                  3 armour placed in Novgorod
                  3 infantry placed in France
                  10 infantry placed in Western Germany
                  2 infantry placed in Germany
          
              Turn Complete - Germans
                  Germans collect 54 PUs; end with 54 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
          

          Combat Hit Differential Summary :

          Russians regular : 0.17
          Germans regular : 0.17
          

          Savegame

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            wylie1070 @redanto
            last edited by

            @redanto triplea_4103_9ger (1).tsvg

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            • R Offline
              redanto
              last edited by

              TripleA Turn Summary: Italians round 9

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 9
              
                  Purchase Units - Italians
                      Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Italians
                      1 fighter moved from Eastern Poland to Novgorod
                      1 tactical_bomber moved from Eastern Poland to Novgorod
                      1 mech_infantry moved from Romania to Belarus
                      1 armour moved from Romania to Belarus
              
                  Non Combat Move - Italians
              
                  Place Units - Italians
                      1 armour and 1 mech_infantry placed in Northern Italy
              
                  Turn Complete - Italians
                      Italians collect 8 PUs; end with 8 PUs
              

              Combat Hit Differential Summary :

              Savegame

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                wylie1070 @redanto
                last edited by

                @redanto triplea_4103_9ita (1).tsvg

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                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: Japanese round 10

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 10
                  
                      Purchase Units - Japanese
                          Japanese buy 5 armour, 2 destroyers, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                  
                      Combat Move - Japanese
                          1 infantry moved from Manchuria to Jehol
                          2 fighters moved from Manchuria to Chahar
                          1 tactical_bomber moved from Manchuria to Chahar
                          1 armour moved from Kweichow to Hopei
                          1 mech_infantry moved from Kweichow to Hopei
                          1 mech_infantry moved from Yunnan to Hopei
                          1 armour moved from Yunnan to Hopei
                          1 destroyer moved from 79 Sea Zone to 37 Sea Zone
                          1 carrier moved from 79 Sea Zone to 37 Sea Zone
                          2 fighters moved from 79 Sea Zone to 37 Sea Zone
                          1 battleship moved from 79 Sea Zone to 37 Sea Zone
                          1 bomber moved from Celebes to 37 Sea Zone
                          1 destroyer moved from 18 Sea Zone to 35 Sea Zone
                          1 armour moved from Korea to 6 Sea Zone
                          1 artillery moved from Japan to 6 Sea Zone
                          2 infantry moved from Korea to 6 Sea Zone
                          1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                          1 battleship, 2 carriers, 5 destroyers and 4 fighters moved from 6 Sea Zone to 36 Sea Zone
                          1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                  
                      Combat - Japanese
                          Battle in Chahar
                              Japanese attack with 2 fighters and 1 tactical_bomber
                              Russians defend with 1 armour
                                  Japanese roll dice for 2 fighters and 1 tactical_bomber in Chahar, round 2 : 2/1 hits, 1.67 expected hits
                                  Chinese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0.50 expected hits
                                  1 fighter owned by the Japanese lost in Chahar
                                  1 armour owned by the Russians lost in Chahar
                              Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                              Casualties for Japanese: 1 fighter
                              Casualties for Russians: 1 armour
                          Battle in 37 Sea Zone
                              Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 2 fighters
                              Americans defend with 1 submarine
                                  Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits
                                  Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                              Units damaged: 1 carrier owned by the Japanese
                                  1 submarine owned by the Americans lost in 37 Sea Zone
                              Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                              Casualties for Americans: 1 submarine
                          Battle in Szechwan
                              Japanese attack with 1 armour and 2 mech_infantrys
                              British defend with 1 armour
                                  Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 1/1 hits, 0.83 expected hits
                                  Chinese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                                  1 armour owned by the British lost in Szechwan
                              Japanese win, taking Szechwan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                              Casualties for British: 1 armour
                          Battle in Hopei
                              Japanese attack with 2 armour and 2 mech_infantrys
                              Russians defend with 1 armour and 1 mech_infantry
                                  Japanese roll dice for 2 armour and 2 mech_infantrys in Hopei, round 2 : 1/1 hits, 1.33 expected hits
                                  Chinese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.83 expected hits
                                  1 mech_infantry owned by the Japanese lost in Hopei
                                  1 mech_infantry owned by the Russians lost in Hopei
                                  Japanese roll dice for 2 armour and 1 mech_infantry in Hopei, round 3 : 1/1 hits, 1.17 expected hits
                                  Chinese roll dice for 1 armour in Hopei, round 3 : 0/1 hits, 0.50 expected hits
                                  1 armour owned by the Russians lost in Hopei
                              Japanese win, taking Hopei from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                              Casualties for Japanese: 1 mech_infantry
                              Casualties for Russians: 1 armour and 1 mech_infantry
                  
                      Non Combat Move - Japanese
                          1 armour moved from Malaya to Burma
                          1 mech_infantry moved from Malaya to Burma
                          1 armour moved from India to West India
                          2 mech_infantrys moved from India to West India
                          2 transports moved from 79 Sea Zone to 37 Sea Zone
                          1 tactical_bomber moved from Chahar to Jehol
                          1 fighter moved from Chahar to Jehol
                          1 bomber moved from 37 Sea Zone to Malaya
                          2 fighters moved from 37 Sea Zone to Malaya
                  
                      Place Units - Japanese
                          2 armour and 1 tactical_bomber placed in West India
                          3 armour placed in India
                          2 destroyers placed in 37 Sea Zone
                          1 mech_infantry placed in Malaya
                          3 mech_infantrys placed in French Indo China
                          1 mech_infantry placed in Japan
                  
                      Turn Complete - Japanese
                          Total Cost from Convoy Blockades: 1
                              Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
                          Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs
                          Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                  

                  Combat Hit Differential Summary :

                  Chinese regular : -0.33
                  Americans regular : 0.83
                  Japanese regular : 0.33
                  

                  Savegame

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                    wylie1070 @redanto
                    last edited by

                    @redanto triplea_4103_10jap.tsvg

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                    • R Offline
                      redanto
                      last edited by

                      TripleA Turn Summary: Germans round 10

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 10
                      
                          Purchase Units - Germans
                              Germans buy 4 armour, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
                      
                          Combat Move - Germans
                              1 armour and 2 mech_infantrys moved from Bessarabia to Western Ukraine
                              1 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                              1 armour and 1 mech_infantry moved from Poland to Western Ukraine
                              2 armour moved from Novgorod to Nenetsia
                                    Germans take Nenetsia from Russians
                              1 armour moved from Normandy Bordeaux to Western Germany
                              2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                              3 infantry moved from France to Normandy Bordeaux
                              3 infantry moved from Western Germany to Denmark
                              2 infantry moved from Germany to Poland
                              7 infantry moved from Western Germany to Holland Belgium
                              3 infantry moved from Holland Belgium to Normandy Bordeaux
                      
                          Combat - Germans
                              Battle in Western Ukraine
                                  Germans attack with 3 armour and 5 mech_infantrys
                                  Russians defend with 3 mech_infantrys
                                      Germans roll dice for 3 armour and 5 mech_infantrys in Western Ukraine, round 2 : 2/1 hits, 2.33 expected hits
                                      Russians roll dice for 3 mech_infantrys in Western Ukraine, round 2 : 1/0 hits, 1.00 expected hits
                                      1 mech_infantry owned by the Germans lost in Western Ukraine
                                      2 mech_infantrys owned by the Russians lost in Western Ukraine
                                      Germans roll dice for 3 armour and 4 mech_infantrys in Western Ukraine, round 3 : 2/1 hits, 2.17 expected hits
                                      Russians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                                      1 mech_infantry owned by the Russians lost in Western Ukraine
                                  Germans win, taking Western Ukraine from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 8
                                  Casualties for Germans: 1 mech_infantry
                                  Casualties for Russians: 3 mech_infantrys
                      
                          Non Combat Move - Germans
                      
                          Place Units - Germans
                              3 armour placed in Novgorod
                              1 armour and 1 mech_infantry placed in Germany
                              3 infantry placed in France
                              7 infantry placed in Germany
                      
                          Turn Complete - Germans
                              Germans collect 52 PUs; end with 53 PUs
                              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                      

                      Combat Hit Differential Summary :

                      Russians regular : -0.33
                      Germans regular : -0.50
                      

                      Savegame

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                        wylie1070 @redanto
                        last edited by

                        @redanto triplea_4103_10ger.tsvg

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                        • R Offline
                          redanto
                          last edited by

                          TripleA Turn Summary: Italians round 10

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 10
                          
                              Purchase Units - Italians
                                  Italians buy 1 destroyer; Remaining resources: 0 PUs; 
                          
                              Combat Move - Italians
                                  1 armour moved from Belarus to Rostov
                                        Italians take Rostov from Russians
                                  1 mech_infantry moved from Belarus to Rostov
                                  1 armour moved from Northern Italy to Romania
                                  2 mech_infantrys moved from Northern Italy to Romania
                                  1 mech_infantry moved from Northern Italy to Romania
                          
                              Combat - Italians
                          
                              Non Combat Move - Italians
                          
                              Place Units - Italians
                                  1 destroyer placed in 95 Sea Zone
                          
                              Turn Complete - Italians
                                  Italians collect 10 PUs; end with 10 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • W Offline
                            wylie1070
                            last edited by

                            TripleA Turn Summary: Russians round 11

                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                            Game History

                            Round: 11
                            
                                Purchase Units - Russians
                                    Russians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
                            
                                Combat Move - Russians
                                    1 infantry moved from Buryatia to Yakut S.S.R.
                                    1 infantry moved from Amur to Buryatia
                                    1 infantry moved from Russia to Smolensk
                                          Russians take Smolensk from Germans
                                    1 infantry moved from Russia to Bryansk
                                          Russians take Bryansk from Germans
                                    1 infantry moved from Russia to Vologda
                                    2 tactical_bombers moved from Russia to Rostov
                                    2 fighters moved from Russia to Rostov
                                    1 infantry moved from Ukraine to Rostov
                                    1 infantry moved from Ukraine to Rostov
                                    1 infantry moved from Ukraine to Bessarabia
                                          Russians take Bessarabia from Germans
                            
                                Combat - Russians
                                    Battle in Rostov
                                        Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                                        Italians defend with 1 armour and 1 mech_infantry
                                            Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 3/1 hits, 2.67 expected hits
                                            Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.83 expected hits
                                            1 infantry owned by the Russians lost in Rostov
                                            1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov
                                        Russians win, taking Rostov from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                                        Casualties for Russians: 1 infantry
                                        Casualties for Italians: 1 armour and 1 mech_infantry
                            
                                Non Combat Move - Russians
                                    1 fighter moved from Rostov to Ukraine
                                    1 tactical_bomber moved from Rostov to Ukraine
                                    1 fighter moved from Rostov to Russia
                                    1 tactical_bomber moved from Rostov to Russia
                            
                                Place Units - Russians
                                    3 infantry placed in Ukraine
                                    1 armour and 3 mech_infantrys placed in Russia
                            
                                Turn Complete - Russians
                                    Russians collect 29 PUs; end with 30 PUs
                            

                            Combat Hit Differential Summary :

                            Italians regular : 0.17
                            Russians regular : 0.33
                            

                            Savegame

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                              redanto
                              last edited by

                              TripleA Turn Summary: Japanese round 11

                              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 11
                              
                                  Purchase Units - Japanese
                                      Japanese buy 2 armour, 2 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
                              
                                  Combat Move - Japanese
                                      1 unit repaired.
                                      1 armour, 1 artillery, 1 battleship, 2 carriers, 5 destroyers, 4 fighters, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
                                      2 infantry moved from 19 Sea Zone to Manchuria
                                      1 artillery moved from 19 Sea Zone to Manchuria
                                      1 armour moved from 19 Sea Zone to Manchuria
                                      2 fighters moved from 19 Sea Zone to Manchuria
                                      1 infantry moved from Jehol to Chahar
                                      1 mech_infantry moved from Hopei to Chahar
                                      2 armour moved from Hopei to Suiyuyan
                                      1 mech_infantry moved from Kweichow to Shensi
                                      1 mech_infantry moved from Yunnan to Shensi
                                      3 mech_infantrys moved from French Indo China to Szechwan
                                      1 mech_infantry moved from Burma to Szechwan
                                      1 armour moved from Burma to Szechwan
                                      3 armour moved from India to West India
                                      1 bomber moved from Malaya to Shensi
                                      1 tactical_bomber moved from Jehol to Chahar
                                      1 fighter moved from Jehol to Chahar
                                      2 mech_infantrys moved from Malaya to 37 Sea Zone
                                      1 battleship, 1 carrier, 3 destroyers, 2 mech_infantrys and 2 transports moved from 37 Sea Zone to 43 Sea Zone
                                      2 fighters moved from Malaya to 43 Sea Zone
                              
                                  Combat - Japanese
                                      Battle in Manchuria
                                          Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                                          Americans defend with 1 armour
                                              Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits, 0.67 expected hits
                                              Chinese roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
                                              1 infantry owned by the Japanese lost in Manchuria
                                              1 armour owned by the Americans lost in Manchuria
                                          Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                                          Casualties for Japanese: 1 infantry
                                          Casualties for Americans: 1 armour
                                      Battle in Suiyuyan
                                          Japanese attack with 2 armour
                                          Russians defend with 1 infantry
                                              Japanese roll dice for 2 armour in Suiyuyan, round 2 : 1/0 hits, 1.00 expected hits
                                              Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Russians lost in Suiyuyan
                                          Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is 3
                                          Casualties for Russians: 1 infantry
                                      Battle in Shensi
                                          Japanese attack with 1 bomber and 2 mech_infantrys
                                          Chinese defend with 1 infantry
                                              Japanese roll dice for 1 bomber and 2 mech_infantrys in Shensi, round 2 : 1/0 hits, 1.00 expected hits
                                              Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Chinese lost in Shensi
                                          Japanese win, taking Shensi from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                                          Casualties for Chinese: 1 infantry
                                      Battle in Chahar
                                          Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                                          Chinese defend with 1 infantry
                                              Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/1 hits, 1.50 expected hits
                                              Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                                              1 infantry owned by the Japanese lost in Chahar
                                              1 infantry owned by the Chinese lost in Chahar
                                          Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                                          Casualties for Japanese: 1 infantry
                                          Casualties for Chinese: 1 infantry
                              
                                  Non Combat Move - Japanese
                                      2 mech_infantrys moved from 43 Sea Zone to Borneo
                                      1 bomber moved from Shensi to Hopei
                                      1 fighter moved from Chahar to Hopei
                                      1 tactical_bomber moved from Chahar to Hopei
                                      2 fighters moved from Manchuria to 19 Sea Zone
                                      1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                              
                                  Place Units - Japanese
                                      2 infantry and 1 tactical_bomber placed in West India
                                      2 armour and 1 mech_infantry placed in India
                                      1 artillery and 1 infantry placed in French Indo China
                                      1 artillery and 1 infantry placed in Malaya
                                      Japanese undo move 4.
                                      Japanese undo move 3.
                                      2 artilleries and 2 infantry placed in Japan
                                      2 destroyers placed in 6 Sea Zone
                              
                                  Turn Complete - Japanese
                                      Japanese collect 60 PUs; end with 61 PUs
                                      Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                              

                              Combat Hit Differential Summary :

                              Chinese regular : 0.50
                              Japanese regular : -0.17
                              

                              Savegame

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                                wylie1070
                                last edited by

                                TripleA Turn Summary: Chinese round 11

                                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                Game History

                                Round: 11
                                
                                    Purchase Units - Chinese
                                        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                        Chinese buy 3 infantry; Remaining resources: 0 PUs; 
                                
                                    Combat Move - Chinese
                                
                                    Place Units - Chinese
                                        1 infantry placed in Kansu
                                        1 infantry placed in Tsinghai
                                        1 infantry placed in Manchuria
                                
                                    Turn Complete - Chinese
                                        Chinese collect 6 PUs; end with 6 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                  redanto
                                  last edited by

                                  TripleA Turn Summary: Germans round 11

                                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                  Game History

                                  Round: 11
                                  
                                      Purchase Units - Germans
                                          Germans buy 2 armour, 10 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
                                  
                                      Combat Move - Germans
                                          1 fighter moved from Western Germany to 112 Sea Zone
                                          1 armour moved from Germany to Yugoslavia
                                          1 mech_infantry moved from Germany to Yugoslavia
                                          1 mech_infantry moved from Western Germany to Yugoslavia
                                          1 mech_infantry moved from Western Germany to Yugoslavia
                                          2 armour moved from Novgorod to Vyborg
                                          2 armour moved from Novgorod to Karelia
                                          2 infantry moved from Poland to Eastern Poland
                                          1 armour moved from Western Germany to Yugoslavia
                                          3 infantry moved from Germany to Slovakia Hungary
                                          4 infantry moved from Germany to Poland
                                          3 armour and 4 mech_infantrys moved from Western Ukraine to Bessarabia
                                          1 fighter moved from Western Germany to 99 Sea Zone
                                  
                                      Combat - Germans
                                          Battle in 99 Sea Zone
                                              Germans attack with 1 fighter
                                              Americans defend with 2 transports
                                                  2 transports owned by the Americans lost in 99 Sea Zone
                                              Germans win with 1 fighter remaining. Battle score for attacker is 14
                                              Casualties for Americans: 2 transports
                                          Battle in 112 Sea Zone
                                              Germans attack with 1 fighter
                                              Americans defend with 1 transport
                                                  1 transport owned by the Americans lost in 112 Sea Zone
                                              Germans win with 1 fighter remaining. Battle score for attacker is 7
                                              Casualties for Americans: 1 transport
                                          Battle in Bessarabia
                                              Germans attack with 3 armour and 4 mech_infantrys
                                              Russians defend with 1 infantry
                                                  Germans roll dice for 3 armour and 4 mech_infantrys in Bessarabia, round 2 : 2/1 hits, 2.17 expected hits
                                                  Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Russians lost in Bessarabia
                                              Germans win, taking Bessarabia from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                                              Casualties for Russians: 1 infantry
                                          Battle in Karelia
                                              Germans attack with 2 armour
                                              British defend with 1 artillery
                                                  Germans roll dice for 2 armour in Karelia, round 2 : 1/0 hits, 1.00 expected hits
                                                  Russians roll dice for 1 artillery in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 armour owned by the Germans lost in Karelia
                                                  1 artillery owned by the British lost in Karelia
                                              Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is -2
                                              Casualties for Germans: 1 armour
                                              Casualties for British: 1 artillery
                                          Battle in Vyborg
                                              Germans attack with 2 armour
                                              Americans defend with 1 infantry
                                                  Germans roll dice for 2 armour in Vyborg, round 2 : 1/0 hits, 1.00 expected hits
                                                  Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Americans lost in Vyborg
                                              Germans win, taking Vyborg from Russians with 2 armour remaining. Battle score for attacker is 3
                                              Casualties for Americans: 1 infantry
                                  
                                      Non Combat Move - Germans
                                          1 fighter moved from 99 Sea Zone to Northern Italy
                                          1 fighter moved from 112 Sea Zone to Western Germany
                                          3 infantry moved from France to Southern France
                                  
                                      Place Units - Germans
                                          2 armour and 1 mech_infantry placed in Novgorod
                                          1 tactical_bomber placed in Western Germany
                                          3 infantry placed in Germany
                                          2 infantry placed in Germany
                                          5 infantry placed in Western Germany
                                  
                                      Turn Complete - Germans
                                          Germans collect 48 PUs; end with 49 PUs
                                          Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Russians regular : 0.00
                                  Germans regular : -0.17
                                  

                                  Savegame

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                                    wylie1070 @redanto
                                    last edited by

                                    @redanto triplea_4103_11ger (1).tsvg

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                                      redanto
                                      last edited by

                                      TripleA Turn Summary: Italians round 11

                                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                      Game History

                                      Round: 11
                                      
                                          Purchase Units - Italians
                                              Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Italians
                                              2 fighters moved from Southern Italy to 95 Sea Zone
                                              1 fighter moved from Northern Italy to 95 Sea Zone
                                      
                                          Combat - Italians
                                              Battle in 95 Sea Zone
                                                  Italians attack with 3 fighters
                                                  Americans defend with 1 destroyer
                                                      Italians roll dice for 3 fighters in 95 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                                                      Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 fighter owned by the Italians lost in 95 Sea Zone
                                                      1 destroyer owned by the Americans lost in 95 Sea Zone
                                                  Italians win with 2 fighters remaining. Battle score for attacker is -2
                                                  Casualties for Italians: 1 fighter
                                                  Casualties for Americans: 1 destroyer
                                      
                                          Non Combat Move - Italians
                                              2 fighters moved from 95 Sea Zone to Southern Italy
                                      
                                          Place Units - Italians
                                              1 armour and 1 mech_infantry placed in Northern Italy
                                      
                                          Turn Complete - Italians
                                              Italians collect 8 PUs; end with 8 PUs
                                              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Americans regular : 0.67
                                      Italians regular : 0.50
                                      

                                      Savegame

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                                        wylie1070 @redanto
                                        last edited by

                                        @redanto triplea_4103_11ita (1).tsvg

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                                          redanto
                                          last edited by

                                          TripleA Turn Summary: Japanese round 12

                                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                          Game History

                                          Round: 12
                                          
                                              Purchase Units - Japanese
                                                  Japanese buy 3 armour, 3 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                                          
                                              Combat Move - Japanese
                                                  1 battleship moved from 19 Sea Zone to 6 Sea Zone
                                                  2 carriers, 5 destroyers and 4 fighters moved from 19 Sea Zone to 6 Sea Zone
                                                  1 mech_infantry moved from Borneo to 43 Sea Zone
                                                  1 mech_infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                                                  1 mech_infantry moved from 42 Sea Zone to Java
                                                  1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                                                  1 destroyer moved from 43 Sea Zone to 55 Sea Zone
                                                  1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                                                  1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                                                  1 transport moved from 43 Sea Zone to 36 Sea Zone
                                                  1 battleship, 1 carrier and 2 fighters moved from 43 Sea Zone to 42 Sea Zone
                                                  1 mech_infantry moved from Chahar to Jehol
                                                  2 armour moved from Suiyuyan to Shensi
                                                  2 mech_infantrys moved from Szechwan to Sikang
                                                  1 bomber moved from Hopei to Sikang
                                                  2 armour and 4 mech_infantrys moved from Szechwan to Shensi
                                                  1 tactical_bomber moved from Hopei to Shensi
                                                  1 fighter moved from Hopei to Shensi
                                                  2 armour moved from India to Yunnan
                                                  1 mech_infantry moved from India to Yunnan
                                          
                                              Combat - Japanese
                                                  Battle in Java
                                                  Battle in 6 Sea Zone
                                                      Japanese attack with 1 battleship, 2 carriers, 5 destroyers and 4 fighters
                                                      Americans defend with 1 destroyer
                                                          Japanese roll dice for 1 battleship, 2 carriers, 5 destroyers and 4 fighters in 6 Sea Zone, round 2 : 5/1 hits, 4.33 expected hits
                                                          Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 destroyer owned by the Americans lost in 6 Sea Zone
                                                      Japanese win, taking Java from Americans, taking 6 Sea Zone from Americans with 1 battleship, 2 carriers, 5 destroyers and 4 fighters remaining. Battle score for attacker is 8
                                                      Casualties for Americans: 1 destroyer
                                                  Battle in Shensi
                                                      Japanese attack with 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                                                      British defend with 3 armour and 1 mech_infantry
                                                          Japanese roll dice for 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/1 hits, 3.83 expected hits
                                                          Chinese roll dice for 3 armour and 1 mech_infantry in Shensi, round 2 : 2/1 hits, 1.83 expected hits
                                                          2 mech_infantrys owned by the Japanese lost in Shensi
                                                          1 mech_infantry owned by the British and 2 armour owned by the British lost in Shensi
                                                          Japanese roll dice for 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 3/1 hits, 3.50 expected hits
                                                          Chinese roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0.50 expected hits
                                                          1 mech_infantry owned by the Japanese lost in Shensi
                                                          1 armour owned by the British lost in Shensi
                                                      Japanese win, taking Shensi from Chinese with 4 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                                                      Casualties for Japanese: 3 mech_infantrys
                                                      Casualties for British: 3 armour and 1 mech_infantry
                                                  Battle in Sikang
                                                      Japanese attack with 1 bomber and 2 mech_infantrys
                                                      Chinese defend with 1 infantry
                                                          Japanese roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 2 : 1/0 hits, 1.00 expected hits
                                                          Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 infantry owned by the Chinese lost in Sikang
                                                      Japanese win, taking Sikang from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                                                      Casualties for Chinese: 1 infantry
                                          
                                              Non Combat Move - Japanese
                                                  2 transports moved from 19 Sea Zone to 6 Sea Zone
                                                  2 artilleries moved from Japan to 6 Sea Zone
                                                  2 infantry moved from Japan to 6 Sea Zone
                                                  2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                                                  2 artilleries moved from 19 Sea Zone to Jehol
                                                  2 infantry moved from 19 Sea Zone to Jehol
                                                  1 bomber moved from Sikang to Jehol
                                                  1 tactical_bomber moved from Shensi to Jehol
                                                  1 fighter moved from Shensi to Chahar
                                                  1 fighter moved from Chahar to Jehol
                                          
                                              Place Units - Japanese
                                                  1 destroyer placed in 36 Sea Zone
                                                  2 destroyers placed in 6 Sea Zone
                                                  2 armour placed in French Indo China
                                                  2 infantry and 1 mech_infantry placed in West India
                                                  1 armour and 2 mech_infantrys placed in India
                                                  1 mech_infantry placed in Japan
                                          
                                              Turn Complete - Japanese
                                                  Japanese collect 62 PUs; end with 64 PUs
                                                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                                                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Chinese regular : 0.33
                                          Americans regular : -0.33
                                          Japanese regular : -0.67
                                          

                                          Savegame

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                                            wylie1070 @redanto
                                            last edited by

                                            @redanto triplea_4103_12jap (1).tsvg

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