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    42 G18 Woods(Axis) vs Wylie(Allies)

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    • W Offline
      wylie1070 @redanto
      last edited by

      @redanto triplea_4103_9ita (1).tsvg

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      • R Offline
        redanto
        last edited by

        TripleA Turn Summary: Japanese round 10

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 10
        
            Purchase Units - Japanese
                Japanese buy 5 armour, 2 destroyers, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
        
            Combat Move - Japanese
                1 infantry moved from Manchuria to Jehol
                2 fighters moved from Manchuria to Chahar
                1 tactical_bomber moved from Manchuria to Chahar
                1 armour moved from Kweichow to Hopei
                1 mech_infantry moved from Kweichow to Hopei
                1 mech_infantry moved from Yunnan to Hopei
                1 armour moved from Yunnan to Hopei
                1 destroyer moved from 79 Sea Zone to 37 Sea Zone
                1 carrier moved from 79 Sea Zone to 37 Sea Zone
                2 fighters moved from 79 Sea Zone to 37 Sea Zone
                1 battleship moved from 79 Sea Zone to 37 Sea Zone
                1 bomber moved from Celebes to 37 Sea Zone
                1 destroyer moved from 18 Sea Zone to 35 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers, 5 destroyers and 4 fighters moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
        
            Combat - Japanese
                Battle in Chahar
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Russians defend with 1 armour
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Chahar, round 2 : 2/1 hits, 1.67 expected hits
                        Chinese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0.50 expected hits
                        1 fighter owned by the Japanese lost in Chahar
                        1 armour owned by the Russians lost in Chahar
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 1 armour
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 submarine owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Szechwan
                    Japanese attack with 1 armour and 2 mech_infantrys
                    British defend with 1 armour
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 1/1 hits, 0.83 expected hits
                        Chinese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the British lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Hopei
                    Japanese attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Hopei, round 2 : 1/1 hits, 1.33 expected hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.83 expected hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                        1 mech_infantry owned by the Russians lost in Hopei
                        Japanese roll dice for 2 armour and 1 mech_infantry in Hopei, round 3 : 1/1 hits, 1.17 expected hits
                        Chinese roll dice for 1 armour in Hopei, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Russians lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
        
            Non Combat Move - Japanese
                1 armour moved from Malaya to Burma
                1 mech_infantry moved from Malaya to Burma
                1 armour moved from India to West India
                2 mech_infantrys moved from India to West India
                2 transports moved from 79 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Chahar to Jehol
                1 fighter moved from Chahar to Jehol
                1 bomber moved from 37 Sea Zone to Malaya
                2 fighters moved from 37 Sea Zone to Malaya
        
            Place Units - Japanese
                2 armour and 1 tactical_bomber placed in West India
                3 armour placed in India
                2 destroyers placed in 37 Sea Zone
                1 mech_infantry placed in Malaya
                3 mech_infantrys placed in French Indo China
                1 mech_infantry placed in Japan
        
            Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
                Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
        

        Combat Hit Differential Summary :

        Chinese regular : -0.33
        Americans regular : 0.83
        Japanese regular : 0.33
        

        Savegame

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          wylie1070 @redanto
          last edited by

          @redanto triplea_4103_10jap.tsvg

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          • R Offline
            redanto
            last edited by

            TripleA Turn Summary: Germans round 10

            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

            Game History

            Round: 10
            
                Purchase Units - Germans
                    Germans buy 4 armour, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
            
                Combat Move - Germans
                    1 armour and 2 mech_infantrys moved from Bessarabia to Western Ukraine
                    1 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                    1 armour and 1 mech_infantry moved from Poland to Western Ukraine
                    2 armour moved from Novgorod to Nenetsia
                          Germans take Nenetsia from Russians
                    1 armour moved from Normandy Bordeaux to Western Germany
                    2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                    3 infantry moved from France to Normandy Bordeaux
                    3 infantry moved from Western Germany to Denmark
                    2 infantry moved from Germany to Poland
                    7 infantry moved from Western Germany to Holland Belgium
                    3 infantry moved from Holland Belgium to Normandy Bordeaux
            
                Combat - Germans
                    Battle in Western Ukraine
                        Germans attack with 3 armour and 5 mech_infantrys
                        Russians defend with 3 mech_infantrys
                            Germans roll dice for 3 armour and 5 mech_infantrys in Western Ukraine, round 2 : 2/1 hits, 2.33 expected hits
                            Russians roll dice for 3 mech_infantrys in Western Ukraine, round 2 : 1/0 hits, 1.00 expected hits
                            1 mech_infantry owned by the Germans lost in Western Ukraine
                            2 mech_infantrys owned by the Russians lost in Western Ukraine
                            Germans roll dice for 3 armour and 4 mech_infantrys in Western Ukraine, round 3 : 2/1 hits, 2.17 expected hits
                            Russians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                            1 mech_infantry owned by the Russians lost in Western Ukraine
                        Germans win, taking Western Ukraine from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 8
                        Casualties for Germans: 1 mech_infantry
                        Casualties for Russians: 3 mech_infantrys
            
                Non Combat Move - Germans
            
                Place Units - Germans
                    3 armour placed in Novgorod
                    1 armour and 1 mech_infantry placed in Germany
                    3 infantry placed in France
                    7 infantry placed in Germany
            
                Turn Complete - Germans
                    Germans collect 52 PUs; end with 53 PUs
                    Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            

            Combat Hit Differential Summary :

            Russians regular : -0.33
            Germans regular : -0.50
            

            Savegame

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              wylie1070 @redanto
              last edited by

              @redanto triplea_4103_10ger.tsvg

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              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: Italians round 10

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 10
                
                    Purchase Units - Italians
                        Italians buy 1 destroyer; Remaining resources: 0 PUs; 
                
                    Combat Move - Italians
                        1 armour moved from Belarus to Rostov
                              Italians take Rostov from Russians
                        1 mech_infantry moved from Belarus to Rostov
                        1 armour moved from Northern Italy to Romania
                        2 mech_infantrys moved from Northern Italy to Romania
                        1 mech_infantry moved from Northern Italy to Romania
                
                    Combat - Italians
                
                    Non Combat Move - Italians
                
                    Place Units - Italians
                        1 destroyer placed in 95 Sea Zone
                
                    Turn Complete - Italians
                        Italians collect 10 PUs; end with 10 PUs
                

                Combat Hit Differential Summary :

                Savegame

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                • W Offline
                  wylie1070
                  last edited by

                  TripleA Turn Summary: Russians round 11

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 11
                  
                      Purchase Units - Russians
                          Russians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
                  
                      Combat Move - Russians
                          1 infantry moved from Buryatia to Yakut S.S.R.
                          1 infantry moved from Amur to Buryatia
                          1 infantry moved from Russia to Smolensk
                                Russians take Smolensk from Germans
                          1 infantry moved from Russia to Bryansk
                                Russians take Bryansk from Germans
                          1 infantry moved from Russia to Vologda
                          2 tactical_bombers moved from Russia to Rostov
                          2 fighters moved from Russia to Rostov
                          1 infantry moved from Ukraine to Rostov
                          1 infantry moved from Ukraine to Rostov
                          1 infantry moved from Ukraine to Bessarabia
                                Russians take Bessarabia from Germans
                  
                      Combat - Russians
                          Battle in Rostov
                              Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                              Italians defend with 1 armour and 1 mech_infantry
                                  Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 3/1 hits, 2.67 expected hits
                                  Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.83 expected hits
                                  1 infantry owned by the Russians lost in Rostov
                                  1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov
                              Russians win, taking Rostov from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                              Casualties for Russians: 1 infantry
                              Casualties for Italians: 1 armour and 1 mech_infantry
                  
                      Non Combat Move - Russians
                          1 fighter moved from Rostov to Ukraine
                          1 tactical_bomber moved from Rostov to Ukraine
                          1 fighter moved from Rostov to Russia
                          1 tactical_bomber moved from Rostov to Russia
                  
                      Place Units - Russians
                          3 infantry placed in Ukraine
                          1 armour and 3 mech_infantrys placed in Russia
                  
                      Turn Complete - Russians
                          Russians collect 29 PUs; end with 30 PUs
                  

                  Combat Hit Differential Summary :

                  Italians regular : 0.17
                  Russians regular : 0.33
                  

                  Savegame

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                  • R Offline
                    redanto
                    last edited by

                    TripleA Turn Summary: Japanese round 11

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 11
                    
                        Purchase Units - Japanese
                            Japanese buy 2 armour, 2 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
                    
                        Combat Move - Japanese
                            1 unit repaired.
                            1 armour, 1 artillery, 1 battleship, 2 carriers, 5 destroyers, 4 fighters, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
                            2 infantry moved from 19 Sea Zone to Manchuria
                            1 artillery moved from 19 Sea Zone to Manchuria
                            1 armour moved from 19 Sea Zone to Manchuria
                            2 fighters moved from 19 Sea Zone to Manchuria
                            1 infantry moved from Jehol to Chahar
                            1 mech_infantry moved from Hopei to Chahar
                            2 armour moved from Hopei to Suiyuyan
                            1 mech_infantry moved from Kweichow to Shensi
                            1 mech_infantry moved from Yunnan to Shensi
                            3 mech_infantrys moved from French Indo China to Szechwan
                            1 mech_infantry moved from Burma to Szechwan
                            1 armour moved from Burma to Szechwan
                            3 armour moved from India to West India
                            1 bomber moved from Malaya to Shensi
                            1 tactical_bomber moved from Jehol to Chahar
                            1 fighter moved from Jehol to Chahar
                            2 mech_infantrys moved from Malaya to 37 Sea Zone
                            1 battleship, 1 carrier, 3 destroyers, 2 mech_infantrys and 2 transports moved from 37 Sea Zone to 43 Sea Zone
                            2 fighters moved from Malaya to 43 Sea Zone
                    
                        Combat - Japanese
                            Battle in Manchuria
                                Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                                Americans defend with 1 armour
                                    Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits, 0.67 expected hits
                                    Chinese roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
                                    1 infantry owned by the Japanese lost in Manchuria
                                    1 armour owned by the Americans lost in Manchuria
                                Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                                Casualties for Japanese: 1 infantry
                                Casualties for Americans: 1 armour
                            Battle in Suiyuyan
                                Japanese attack with 2 armour
                                Russians defend with 1 infantry
                                    Japanese roll dice for 2 armour in Suiyuyan, round 2 : 1/0 hits, 1.00 expected hits
                                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Russians lost in Suiyuyan
                                Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is 3
                                Casualties for Russians: 1 infantry
                            Battle in Shensi
                                Japanese attack with 1 bomber and 2 mech_infantrys
                                Chinese defend with 1 infantry
                                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Shensi, round 2 : 1/0 hits, 1.00 expected hits
                                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Chinese lost in Shensi
                                Japanese win, taking Shensi from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                                Casualties for Chinese: 1 infantry
                            Battle in Chahar
                                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                                Chinese defend with 1 infantry
                                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/1 hits, 1.50 expected hits
                                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                                    1 infantry owned by the Japanese lost in Chahar
                                    1 infantry owned by the Chinese lost in Chahar
                                Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                                Casualties for Japanese: 1 infantry
                                Casualties for Chinese: 1 infantry
                    
                        Non Combat Move - Japanese
                            2 mech_infantrys moved from 43 Sea Zone to Borneo
                            1 bomber moved from Shensi to Hopei
                            1 fighter moved from Chahar to Hopei
                            1 tactical_bomber moved from Chahar to Hopei
                            2 fighters moved from Manchuria to 19 Sea Zone
                            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                    
                        Place Units - Japanese
                            2 infantry and 1 tactical_bomber placed in West India
                            2 armour and 1 mech_infantry placed in India
                            1 artillery and 1 infantry placed in French Indo China
                            1 artillery and 1 infantry placed in Malaya
                            Japanese undo move 4.
                            Japanese undo move 3.
                            2 artilleries and 2 infantry placed in Japan
                            2 destroyers placed in 6 Sea Zone
                    
                        Turn Complete - Japanese
                            Japanese collect 60 PUs; end with 61 PUs
                            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                    

                    Combat Hit Differential Summary :

                    Chinese regular : 0.50
                    Japanese regular : -0.17
                    

                    Savegame

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                      wylie1070
                      last edited by

                      TripleA Turn Summary: Chinese round 11

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 11
                      
                          Purchase Units - Chinese
                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
                      
                          Combat Move - Chinese
                      
                          Place Units - Chinese
                              1 infantry placed in Kansu
                              1 infantry placed in Tsinghai
                              1 infantry placed in Manchuria
                      
                          Turn Complete - Chinese
                              Chinese collect 6 PUs; end with 6 PUs
                      

                      Combat Hit Differential Summary :

                      Savegame

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                        redanto
                        last edited by

                        TripleA Turn Summary: Germans round 11

                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                        Game History

                        Round: 11
                        
                            Purchase Units - Germans
                                Germans buy 2 armour, 10 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
                        
                            Combat Move - Germans
                                1 fighter moved from Western Germany to 112 Sea Zone
                                1 armour moved from Germany to Yugoslavia
                                1 mech_infantry moved from Germany to Yugoslavia
                                1 mech_infantry moved from Western Germany to Yugoslavia
                                1 mech_infantry moved from Western Germany to Yugoslavia
                                2 armour moved from Novgorod to Vyborg
                                2 armour moved from Novgorod to Karelia
                                2 infantry moved from Poland to Eastern Poland
                                1 armour moved from Western Germany to Yugoslavia
                                3 infantry moved from Germany to Slovakia Hungary
                                4 infantry moved from Germany to Poland
                                3 armour and 4 mech_infantrys moved from Western Ukraine to Bessarabia
                                1 fighter moved from Western Germany to 99 Sea Zone
                        
                            Combat - Germans
                                Battle in 99 Sea Zone
                                    Germans attack with 1 fighter
                                    Americans defend with 2 transports
                                        2 transports owned by the Americans lost in 99 Sea Zone
                                    Germans win with 1 fighter remaining. Battle score for attacker is 14
                                    Casualties for Americans: 2 transports
                                Battle in 112 Sea Zone
                                    Germans attack with 1 fighter
                                    Americans defend with 1 transport
                                        1 transport owned by the Americans lost in 112 Sea Zone
                                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                                    Casualties for Americans: 1 transport
                                Battle in Bessarabia
                                    Germans attack with 3 armour and 4 mech_infantrys
                                    Russians defend with 1 infantry
                                        Germans roll dice for 3 armour and 4 mech_infantrys in Bessarabia, round 2 : 2/1 hits, 2.17 expected hits
                                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the Russians lost in Bessarabia
                                    Germans win, taking Bessarabia from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                                    Casualties for Russians: 1 infantry
                                Battle in Karelia
                                    Germans attack with 2 armour
                                    British defend with 1 artillery
                                        Germans roll dice for 2 armour in Karelia, round 2 : 1/0 hits, 1.00 expected hits
                                        Russians roll dice for 1 artillery in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                                        1 armour owned by the Germans lost in Karelia
                                        1 artillery owned by the British lost in Karelia
                                    Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is -2
                                    Casualties for Germans: 1 armour
                                    Casualties for British: 1 artillery
                                Battle in Vyborg
                                    Germans attack with 2 armour
                                    Americans defend with 1 infantry
                                        Germans roll dice for 2 armour in Vyborg, round 2 : 1/0 hits, 1.00 expected hits
                                        Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the Americans lost in Vyborg
                                    Germans win, taking Vyborg from Russians with 2 armour remaining. Battle score for attacker is 3
                                    Casualties for Americans: 1 infantry
                        
                            Non Combat Move - Germans
                                1 fighter moved from 99 Sea Zone to Northern Italy
                                1 fighter moved from 112 Sea Zone to Western Germany
                                3 infantry moved from France to Southern France
                        
                            Place Units - Germans
                                2 armour and 1 mech_infantry placed in Novgorod
                                1 tactical_bomber placed in Western Germany
                                3 infantry placed in Germany
                                2 infantry placed in Germany
                                5 infantry placed in Western Germany
                        
                            Turn Complete - Germans
                                Germans collect 48 PUs; end with 49 PUs
                                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                        

                        Combat Hit Differential Summary :

                        Russians regular : 0.00
                        Germans regular : -0.17
                        

                        Savegame

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                          wylie1070 @redanto
                          last edited by

                          @redanto triplea_4103_11ger (1).tsvg

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                          • R Offline
                            redanto
                            last edited by

                            TripleA Turn Summary: Italians round 11

                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                            Game History

                            Round: 11
                            
                                Purchase Units - Italians
                                    Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
                            
                                Combat Move - Italians
                                    2 fighters moved from Southern Italy to 95 Sea Zone
                                    1 fighter moved from Northern Italy to 95 Sea Zone
                            
                                Combat - Italians
                                    Battle in 95 Sea Zone
                                        Italians attack with 3 fighters
                                        Americans defend with 1 destroyer
                                            Italians roll dice for 3 fighters in 95 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                                            Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                            1 fighter owned by the Italians lost in 95 Sea Zone
                                            1 destroyer owned by the Americans lost in 95 Sea Zone
                                        Italians win with 2 fighters remaining. Battle score for attacker is -2
                                        Casualties for Italians: 1 fighter
                                        Casualties for Americans: 1 destroyer
                            
                                Non Combat Move - Italians
                                    2 fighters moved from 95 Sea Zone to Southern Italy
                            
                                Place Units - Italians
                                    1 armour and 1 mech_infantry placed in Northern Italy
                            
                                Turn Complete - Italians
                                    Italians collect 8 PUs; end with 8 PUs
                                    Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
                            

                            Combat Hit Differential Summary :

                            Americans regular : 0.67
                            Italians regular : 0.50
                            

                            Savegame

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                              wylie1070 @redanto
                              last edited by

                              @redanto triplea_4103_11ita (1).tsvg

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                                redanto
                                last edited by

                                TripleA Turn Summary: Japanese round 12

                                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                Game History

                                Round: 12
                                
                                    Purchase Units - Japanese
                                        Japanese buy 3 armour, 3 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                                
                                    Combat Move - Japanese
                                        1 battleship moved from 19 Sea Zone to 6 Sea Zone
                                        2 carriers, 5 destroyers and 4 fighters moved from 19 Sea Zone to 6 Sea Zone
                                        1 mech_infantry moved from Borneo to 43 Sea Zone
                                        1 mech_infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                                        1 mech_infantry moved from 42 Sea Zone to Java
                                        1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                                        1 destroyer moved from 43 Sea Zone to 55 Sea Zone
                                        1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                                        1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                                        1 transport moved from 43 Sea Zone to 36 Sea Zone
                                        1 battleship, 1 carrier and 2 fighters moved from 43 Sea Zone to 42 Sea Zone
                                        1 mech_infantry moved from Chahar to Jehol
                                        2 armour moved from Suiyuyan to Shensi
                                        2 mech_infantrys moved from Szechwan to Sikang
                                        1 bomber moved from Hopei to Sikang
                                        2 armour and 4 mech_infantrys moved from Szechwan to Shensi
                                        1 tactical_bomber moved from Hopei to Shensi
                                        1 fighter moved from Hopei to Shensi
                                        2 armour moved from India to Yunnan
                                        1 mech_infantry moved from India to Yunnan
                                
                                    Combat - Japanese
                                        Battle in Java
                                        Battle in 6 Sea Zone
                                            Japanese attack with 1 battleship, 2 carriers, 5 destroyers and 4 fighters
                                            Americans defend with 1 destroyer
                                                Japanese roll dice for 1 battleship, 2 carriers, 5 destroyers and 4 fighters in 6 Sea Zone, round 2 : 5/1 hits, 4.33 expected hits
                                                Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                1 destroyer owned by the Americans lost in 6 Sea Zone
                                            Japanese win, taking Java from Americans, taking 6 Sea Zone from Americans with 1 battleship, 2 carriers, 5 destroyers and 4 fighters remaining. Battle score for attacker is 8
                                            Casualties for Americans: 1 destroyer
                                        Battle in Shensi
                                            Japanese attack with 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                                            British defend with 3 armour and 1 mech_infantry
                                                Japanese roll dice for 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/1 hits, 3.83 expected hits
                                                Chinese roll dice for 3 armour and 1 mech_infantry in Shensi, round 2 : 2/1 hits, 1.83 expected hits
                                                2 mech_infantrys owned by the Japanese lost in Shensi
                                                1 mech_infantry owned by the British and 2 armour owned by the British lost in Shensi
                                                Japanese roll dice for 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 3/1 hits, 3.50 expected hits
                                                Chinese roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0.50 expected hits
                                                1 mech_infantry owned by the Japanese lost in Shensi
                                                1 armour owned by the British lost in Shensi
                                            Japanese win, taking Shensi from Chinese with 4 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                                            Casualties for Japanese: 3 mech_infantrys
                                            Casualties for British: 3 armour and 1 mech_infantry
                                        Battle in Sikang
                                            Japanese attack with 1 bomber and 2 mech_infantrys
                                            Chinese defend with 1 infantry
                                                Japanese roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 2 : 1/0 hits, 1.00 expected hits
                                                Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                                                1 infantry owned by the Chinese lost in Sikang
                                            Japanese win, taking Sikang from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                                            Casualties for Chinese: 1 infantry
                                
                                    Non Combat Move - Japanese
                                        2 transports moved from 19 Sea Zone to 6 Sea Zone
                                        2 artilleries moved from Japan to 6 Sea Zone
                                        2 infantry moved from Japan to 6 Sea Zone
                                        2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                                        2 artilleries moved from 19 Sea Zone to Jehol
                                        2 infantry moved from 19 Sea Zone to Jehol
                                        1 bomber moved from Sikang to Jehol
                                        1 tactical_bomber moved from Shensi to Jehol
                                        1 fighter moved from Shensi to Chahar
                                        1 fighter moved from Chahar to Jehol
                                
                                    Place Units - Japanese
                                        1 destroyer placed in 36 Sea Zone
                                        2 destroyers placed in 6 Sea Zone
                                        2 armour placed in French Indo China
                                        2 infantry and 1 mech_infantry placed in West India
                                        1 armour and 2 mech_infantrys placed in India
                                        1 mech_infantry placed in Japan
                                
                                    Turn Complete - Japanese
                                        Japanese collect 62 PUs; end with 64 PUs
                                        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                                        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                                

                                Combat Hit Differential Summary :

                                Chinese regular : 0.33
                                Americans regular : -0.33
                                Japanese regular : -0.67
                                

                                Savegame

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                                  wylie1070 @redanto
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                                  @redanto triplea_4103_12jap (1).tsvg

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                                    TripleA Turn Summary: Germans round 12

                                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                    Game History

                                    Round: 12
                                    
                                        Purchase Units - Germans
                                            Germans buy 3 armour and 12 infantry; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Germans
                                            3 infantry moved from Slovakia Hungary to Romania
                                            2 armour and 3 mech_infantrys moved from Yugoslavia to Albania
                                            1 fighter moved from Western Germany to 112 Sea Zone
                                            4 infantry moved from Poland to Baltic States
                                            5 infantry moved from Germany to Poland
                                            1 fighter moved from Northern Italy to Novgorod
                                    
                                        Combat - Germans
                                            Battle in 112 Sea Zone
                                                Germans attack with 1 fighter
                                                Americans defend with 1 transport
                                                    1 transport owned by the Americans lost in 112 Sea Zone
                                                Germans win with 1 fighter remaining. Battle score for attacker is 7
                                                Casualties for Americans: 1 transport
                                            Battle in Albania
                                                Germans attack with 2 armour and 3 mech_infantrys
                                                Americans defend with 1 infantry
                                                    Germans roll dice for 2 armour and 3 mech_infantrys in Albania, round 2 : 1/1 hits, 1.50 expected hits
                                                    Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 mech_infantry owned by the Germans lost in Albania
                                                    1 infantry owned by the Americans lost in Albania
                                                Germans win, taking Albania from Americans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                                                Casualties for Germans: 1 mech_infantry
                                                Casualties for Americans: 1 infantry
                                    
                                        Non Combat Move - Germans
                                            1 fighter moved from 112 Sea Zone to Novgorod
                                    
                                        Place Units - Germans
                                            1 armour placed in Novgorod
                                            2 infantry placed in Novgorod
                                            10 infantry placed in Germany
                                            2 armour placed in Western Germany
                                    
                                        Turn Complete - Germans
                                            Germans collect 42 PUs; end with 42 PUs
                                            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Americans regular : 0.67
                                    Germans regular : -0.50
                                    

                                    Savegame

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                                      wylie1070 @redanto
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                                        TripleA Turn Summary: Italians round 12

                                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                        Game History

                                        Round: 12
                                        
                                            Purchase Units - Italians
                                                Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - Italians
                                                1 armour moved from Northern Italy to Bulgaria
                                                1 mech_infantry moved from Northern Italy to Bulgaria
                                                1 fighter moved from Novgorod to Bulgaria
                                                1 tactical_bomber moved from Novgorod to Bulgaria
                                        
                                            Combat - Italians
                                                Battle in Bulgaria
                                                    Italians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                                                    Americans defend with 1 infantry
                                                        Italians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/1 hits, 1.83 expected hits
                                                        Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 infantry owned by the Americans lost in Bulgaria
                                                    Italians win, taking Bulgaria from Americans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                                    Casualties for Americans: 1 infantry
                                        
                                            Non Combat Move - Italians
                                                1 fighter moved from Bulgaria to Romania
                                                1 tactical_bomber moved from Bulgaria to Romania
                                        
                                            Place Units - Italians
                                                1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
                                        
                                            Turn Complete - Italians
                                                Italians collect 9 PUs; end with 9 PUs
                                                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Americans regular : -0.33
                                        Italians regular : 0.17
                                        

                                        Savegame

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                                            TripleA Turn Summary: Japanese round 13

                                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                            Game History

                                            Round: 13
                                            
                                                Purchase Units - Japanese
                                                    Japanese buy 5 armour, 2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                                            
                                                Combat Move - Japanese
                                                    1 armour moved from French Indo China to 36 Sea Zone
                                                    1 armour and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                                                    1 infantry moved from Philippines to 35 Sea Zone
                                                    1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                                                    1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                                                    1 infantry moved from 19 Sea Zone to Manchuria
                                                    1 armour moved from 19 Sea Zone to Manchuria
                                                    1 battleship moved from 6 Sea Zone to 19 Sea Zone
                                                    4 fighters moved from 6 Sea Zone to Manchuria
                                                    1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                                                    1 mech_infantry moved from Yunnan to Anhwe
                                                    2 armour moved from Shensi to Tsinghai
                                                    2 armour moved from Shensi to Kansu
                                                    1 mech_infantry moved from Shensi to Chahar
                                                    2 mech_infantrys moved from India to Eastern Persia
                                                    6 tactical_bombers moved from West India to Eastern Persia
                                                    1 armour moved from India to Yunnan
                                                    1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                                                    2 armour moved from Yunnan to Hunan
                                                    1 armour moved from French Indo China to Szechwan
                                                    1 armour moved from Hunan to Kweichow
                                            
                                                Combat - Japanese
                                                    Battle in Manchuria
                                                        Japanese attack with 1 armour, 4 fighters and 1 infantry
                                                        Americans defend with 1 bomber and 1 fighter; Chinese defend with 3 infantry
                                                            Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits, 0.67 expected hits
                                                            Japanese roll dice for 1 armour, 4 fighters and 1 infantry in Manchuria, round 2 : 3/1 hits, 2.67 expected hits
                                                            Chinese roll dice for 1 bomber, 1 fighter and 3 infantry in Manchuria, round 2 : 1/1 hits, 1.83 expected hits
                                                            1 infantry owned by the Japanese lost in Manchuria
                                                            1 bomber owned by the Americans and 3 infantry owned by the Chinese lost in Manchuria
                                                            Japanese roll dice for 1 armour and 4 fighters in Manchuria, round 3 : 2/1 hits, 2.50 expected hits
                                                            Chinese roll dice for 1 fighter in Manchuria, round 3 : 1/1 hits, 0.67 expected hits
                                                            1 fighter owned by the Japanese lost in Manchuria
                                                            1 fighter owned by the Americans lost in Manchuria
                                                        Japanese win, taking Manchuria from Chinese with 1 armour and 3 fighters remaining. Battle score for attacker is 18
                                                        Casualties for Japanese: 1 fighter and 1 infantry
                                                        Casualties for Chinese: 3 infantry
                                                        Casualties for Americans: 1 bomber and 1 fighter
                                                    Battle in Eastern Persia
                                                        Japanese attack with 2 mech_infantrys and 6 tactical_bombers
                                                        British defend with 1 mech_infantry
                                                            Japanese roll dice for 2 mech_infantrys and 6 tactical_bombers in Eastern Persia, round 2 : 4/1 hits, 3.33 expected hits
                                                            British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 mech_infantry owned by the British lost in Eastern Persia
                                                        Japanese win, taking Eastern Persia from British with 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 4
                                                        Casualties for British: 1 mech_infantry
                                                    Battle in Tsinghai
                                                        Japanese attack with 2 armour
                                                        Chinese defend with 1 infantry
                                                            Japanese roll dice for 2 armour in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
                                                            Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Chinese lost in Tsinghai
                                                        Japanese win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is 3
                                                        Casualties for Chinese: 1 infantry
                                                    Battle in Kansu
                                                        Japanese attack with 2 armour
                                                        Chinese defend with 1 infantry
                                                            Japanese roll dice for 2 armour in Kansu, round 2 : 1/0 hits, 1.00 expected hits
                                                            Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 armour owned by the Japanese lost in Kansu
                                                            1 infantry owned by the Chinese lost in Kansu
                                                        Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -3
                                                        Casualties for Japanese: 1 armour
                                                        Casualties for Chinese: 1 infantry
                                            
                                                Non Combat Move - Japanese
                                                    6 tactical_bombers moved from Eastern Persia to India
                                                    2 carriers moved from 6 Sea Zone to 19 Sea Zone
                                                    3 fighters moved from Manchuria to 19 Sea Zone
                                                    1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                                                    5 destroyers moved from 6 Sea Zone to 5 Sea Zone
                                            
                                                Place Units - Japanese
                                                    3 armour placed in West India
                                                    2 armour and 1 mech_infantry placed in French Indo China
                                                    2 infantry and 1 mech_infantry placed in Malaya
                                                    2 destroyers placed in 6 Sea Zone
                                            
                                                Turn Complete - Japanese
                                                    Japanese collect 65 PUs; end with 65 PUs
                                                    Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                                                    Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Chinese regular : -0.17
                                            Japanese regular : 0.83
                                            British regular : -0.33
                                            

                                            Savegame

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