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    42 G18 Woods(Axis) vs Wylie(Allies)

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    • R Offline
      redanto
      last edited by

      TripleA Turn Summary: Italians round 12

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 12
      
          Purchase Units - Italians
              Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour moved from Northern Italy to Bulgaria
              1 mech_infantry moved from Northern Italy to Bulgaria
              1 fighter moved from Novgorod to Bulgaria
              1 tactical_bomber moved from Novgorod to Bulgaria
      
          Combat - Italians
              Battle in Bulgaria
                  Italians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Americans defend with 1 infantry
                      Italians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/1 hits, 1.83 expected hits
                      Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Bulgaria
                  Italians win, taking Bulgaria from Americans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Bulgaria to Romania
              1 tactical_bomber moved from Bulgaria to Romania
      
          Place Units - Italians
              1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 9 PUs; end with 9 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Italians regular : 0.17
      

      Savegame

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        wylie1070 @redanto
        last edited by

        @redanto triplea_4103_12ita (1).tsvg

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        • R Offline
          redanto
          last edited by

          TripleA Turn Summary: Japanese round 13

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 13
          
              Purchase Units - Japanese
                  Japanese buy 5 armour, 2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
          
              Combat Move - Japanese
                  1 armour moved from French Indo China to 36 Sea Zone
                  1 armour and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                  1 infantry moved from Philippines to 35 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                  1 infantry moved from 19 Sea Zone to Manchuria
                  1 armour moved from 19 Sea Zone to Manchuria
                  1 battleship moved from 6 Sea Zone to 19 Sea Zone
                  4 fighters moved from 6 Sea Zone to Manchuria
                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                  1 mech_infantry moved from Yunnan to Anhwe
                  2 armour moved from Shensi to Tsinghai
                  2 armour moved from Shensi to Kansu
                  1 mech_infantry moved from Shensi to Chahar
                  2 mech_infantrys moved from India to Eastern Persia
                  6 tactical_bombers moved from West India to Eastern Persia
                  1 armour moved from India to Yunnan
                  1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                  2 armour moved from Yunnan to Hunan
                  1 armour moved from French Indo China to Szechwan
                  1 armour moved from Hunan to Kweichow
          
              Combat - Japanese
                  Battle in Manchuria
                      Japanese attack with 1 armour, 4 fighters and 1 infantry
                      Americans defend with 1 bomber and 1 fighter; Chinese defend with 3 infantry
                          Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits, 0.67 expected hits
                          Japanese roll dice for 1 armour, 4 fighters and 1 infantry in Manchuria, round 2 : 3/1 hits, 2.67 expected hits
                          Chinese roll dice for 1 bomber, 1 fighter and 3 infantry in Manchuria, round 2 : 1/1 hits, 1.83 expected hits
                          1 infantry owned by the Japanese lost in Manchuria
                          1 bomber owned by the Americans and 3 infantry owned by the Chinese lost in Manchuria
                          Japanese roll dice for 1 armour and 4 fighters in Manchuria, round 3 : 2/1 hits, 2.50 expected hits
                          Chinese roll dice for 1 fighter in Manchuria, round 3 : 1/1 hits, 0.67 expected hits
                          1 fighter owned by the Japanese lost in Manchuria
                          1 fighter owned by the Americans lost in Manchuria
                      Japanese win, taking Manchuria from Chinese with 1 armour and 3 fighters remaining. Battle score for attacker is 18
                      Casualties for Japanese: 1 fighter and 1 infantry
                      Casualties for Chinese: 3 infantry
                      Casualties for Americans: 1 bomber and 1 fighter
                  Battle in Eastern Persia
                      Japanese attack with 2 mech_infantrys and 6 tactical_bombers
                      British defend with 1 mech_infantry
                          Japanese roll dice for 2 mech_infantrys and 6 tactical_bombers in Eastern Persia, round 2 : 4/1 hits, 3.33 expected hits
                          British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the British lost in Eastern Persia
                      Japanese win, taking Eastern Persia from British with 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry
                  Battle in Tsinghai
                      Japanese attack with 2 armour
                      Chinese defend with 1 infantry
                          Japanese roll dice for 2 armour in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
                          Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Chinese lost in Tsinghai
                      Japanese win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Kansu
                      Japanese attack with 2 armour
                      Chinese defend with 1 infantry
                          Japanese roll dice for 2 armour in Kansu, round 2 : 1/0 hits, 1.00 expected hits
                          Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                          1 armour owned by the Japanese lost in Kansu
                          1 infantry owned by the Chinese lost in Kansu
                      Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -3
                      Casualties for Japanese: 1 armour
                      Casualties for Chinese: 1 infantry
          
              Non Combat Move - Japanese
                  6 tactical_bombers moved from Eastern Persia to India
                  2 carriers moved from 6 Sea Zone to 19 Sea Zone
                  3 fighters moved from Manchuria to 19 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                  5 destroyers moved from 6 Sea Zone to 5 Sea Zone
          
              Place Units - Japanese
                  3 armour placed in West India
                  2 armour and 1 mech_infantry placed in French Indo China
                  2 infantry and 1 mech_infantry placed in Malaya
                  2 destroyers placed in 6 Sea Zone
          
              Turn Complete - Japanese
                  Japanese collect 65 PUs; end with 65 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
          

          Combat Hit Differential Summary :

          Chinese regular : -0.17
          Japanese regular : 0.83
          British regular : -0.33
          

          Savegame

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            wylie1070 @redanto
            last edited by

            @redanto triplea_4103_13jap.tsvg

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            • R Offline
              redanto
              last edited by

              TripleA Turn Summary: Germans round 13

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 13
              
                  Purchase Units - Germans
                      Germans buy 5 armour and 4 mech_infantrys; Remaining resources: 1 PUs; 
              
                  Combat Move - Germans
                      5 infantry moved from Poland to Eastern Poland
                      2 fighters moved from Novgorod to Eastern Poland
                      4 infantry moved from Baltic States to Belarus
                      1 fighter moved from Novgorod to Belarus
                      10 infantry moved from Germany to Slovakia Hungary
                      2 armour moved from Albania to Yugoslavia
                      1 mech_infantry moved from Albania to Romania
                      2 armour moved from Western Germany to Yugoslavia
              
                  Combat - Germans
                      Battle in Belarus
                          Germans attack with 1 fighter and 4 infantry
                          Russians defend with 1 infantry
                              Germans roll dice for 1 fighter and 4 infantry in Belarus, round 2 : 1/1 hits, 1.17 expected hits
                              Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                              1 infantry owned by the Germans lost in Belarus
                              1 infantry owned by the Russians lost in Belarus
                          Germans win, taking Belarus from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                          Casualties for Germans: 1 infantry
                          Casualties for Russians: 1 infantry
                      Battle in Eastern Poland
                          Germans attack with 2 fighters and 5 infantry
                          Russians defend with 1 armour and 1 infantry
                              Germans roll dice for 2 fighters and 5 infantry in Eastern Poland, round 2 : 1/1 hits, 1.83 expected hits
                              Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.83 expected hits
                              1 infantry owned by the Germans lost in Eastern Poland
                              1 infantry owned by the Russians lost in Eastern Poland
                              Germans roll dice for 2 fighters and 4 infantry in Eastern Poland, round 3 : 2/1 hits, 1.67 expected hits
                              Russians roll dice for 1 armour in Eastern Poland, round 3 : 1/1 hits, 0.50 expected hits
                              1 infantry owned by the Germans lost in Eastern Poland
                              1 armour owned by the Russians lost in Eastern Poland
                          Germans win, taking Eastern Poland from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                          Casualties for Germans: 2 infantry
                          Casualties for Russians: 1 armour and 1 infantry
              
                  Non Combat Move - Germans
                      2 fighters moved from Eastern Poland to Yugoslavia
                      1 infantry moved from Holland Belgium to Western Germany
                      3 fighters moved from Holland Belgium to Yugoslavia
                      2 tactical_bombers moved from Western Germany to Yugoslavia
                      5 infantry moved from Western Germany to Greater Southern Germany
                      1 fighter moved from Belarus to Yugoslavia
              
                  Place Units - Germans
                      4 armour and 2 mech_infantrys placed in Western Germany
                      1 armour and 2 mech_infantrys placed in Novgorod
              
                  Turn Complete - Germans
                      Germans collect 43 PUs; end with 44 PUs
                      Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
              

              Combat Hit Differential Summary :

              Russians regular : 1.33
              Germans regular : -0.67
              

              Savegame

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                wylie1070 @redanto
                last edited by

                @redanto triplea_4103_13ger (1).tsvg

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                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: Italians round 13

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 13
                  
                      Purchase Units - Italians
                          Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
                  
                      Combat Move - Italians
                          1 armour and 1 mech_infantry moved from Northern Italy to Bulgaria
                          2 fighters moved from Southern Italy to Bulgaria
                  
                      Combat - Italians
                          Battle in Bulgaria
                              Italians attack with 1 armour, 2 fighters and 1 mech_infantry
                              Americans defend with 2 artilleries
                                  Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 1.67 expected hits
                                  Americans roll dice for 2 artilleries in Bulgaria, round 2 : 0/1 hits, 0.67 expected hits
                                  1 artillery owned by the Americans lost in Bulgaria
                                  Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Bulgaria, round 3 : 2/1 hits, 1.67 expected hits
                                  Americans roll dice for 1 artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                                  1 artillery owned by the Americans lost in Bulgaria
                              Italians win, taking Bulgaria from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
                              Casualties for Americans: 2 artilleries
                  
                      Non Combat Move - Italians
                          2 fighters moved from Bulgaria to Northern Italy
                  
                      Place Units - Italians
                          1 armour and 2 mech_infantrys placed in Southern Italy
                  
                      Turn Complete - Italians
                          Italians collect 9 PUs; end with 9 PUs
                  

                  Combat Hit Differential Summary :

                  Americans regular : -1.00
                  Italians regular : -0.33
                  

                  Savegame

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                  • W Offline
                    wylie1070
                    last edited by

                    TripleA Turn Summary: Russians round 14

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 14
                    
                        Purchase Units - Russians
                            Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
                    
                        Combat Move - Russians
                            1 infantry moved from Bessarabia to Romania
                            1 armour moved from Ukraine to Romania
                            1 armour moved from Ukraine to Eastern Poland
                            2 mech_infantrys moved from Ukraine to Eastern Poland
                            1 infantry moved from Western Ukraine to Eastern Poland
                            1 tactical_bomber moved from Ukraine to Eastern Poland
                            1 fighter moved from Ukraine to Eastern Poland
                            1 mech_infantry moved from Ukraine to Romania
                            1 infantry moved from Smolensk to Belarus
                            2 artilleries moved from Smolensk to Belarus
                            1 infantry moved from Archangel to Belarus
                            1 infantry moved from Nenetsia to Archangel
                            1 fighter moved from Russia to Belarus
                            1 tactical_bomber moved from Russia to Belarus
                            1 armour moved from Russia to Belarus
                            1 mech_infantry moved from Volgograd to Novosibirsk
                            1 infantry moved from Yenisey to Timguska
                    
                        Combat - Russians
                            Battle in Romania
                                Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                                Germans defend with 1 mech_infantry
                                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.83 expected hits
                                    Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                                    1 infantry owned by the Russians lost in Romania
                                    1 mech_infantry owned by the Germans lost in Romania
                                Russians win, taking Romania from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                                Casualties for Russians: 1 infantry
                                Casualties for Germans: 1 mech_infantry
                            Battle in Belarus
                                Russians attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                                Germans defend with 3 infantry
                                    Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/0 hits, 3.00 expected hits
                                    Germans roll dice for 3 infantry in Belarus, round 2 : 1/0 hits, 1.00 expected hits
                                    1 infantry owned by the Russians lost in Belarus
                                    3 infantry owned by the Germans lost in Belarus
                                Russians win, taking Belarus from Germans with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                                Casualties for Russians: 1 infantry
                                Casualties for Germans: 3 infantry
                            Battle in Eastern Poland
                                Russians attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                                Germans defend with 3 infantry
                                    Russians roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 3/1 hits, 2.17 expected hits
                                    Germans roll dice for 3 infantry in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits
                                    1 infantry owned by the Russians lost in Eastern Poland
                                    3 infantry owned by the Germans lost in Eastern Poland
                                Russians win, taking Eastern Poland from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                                Casualties for Russians: 1 infantry
                                Casualties for Germans: 3 infantry
                    
                        Non Combat Move - Russians
                            1 tactical_bomber moved from Belarus to Russia
                            1 fighter moved from Belarus to Russia
                            1 tactical_bomber moved from Eastern Poland to Ukraine
                            1 fighter moved from Eastern Poland to Ukraine
                            1 mech_infantry moved from Russia to Smolensk
                            1 armour moved from Russia to Smolensk
                            1 infantry moved from Buryatia to Yakut S.S.R.
                    
                        Place Units - Russians
                            2 armour and 1 mech_infantry placed in Ukraine
                            1 armour and 2 mech_infantrys placed in Russia
                            1 mech_infantry placed in Volgograd
                    
                        Turn Complete - Russians
                            Russians collect 37 PUs; end with 37 PUs
                            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                    

                    Combat Hit Differential Summary :

                    Germans regular : 0.67
                    Russians regular : 1.00
                    

                    Savegame

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                    • R Offline
                      redanto
                      last edited by

                      TripleA Turn Summary: Japanese round 14

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 14
                      
                          Purchase Units - Japanese
                              Japanese buy 7 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                      
                          Combat Move - Japanese
                              1 armour moved from Hunan to Kiangsu
                              1 mech_infantry moved from Anhwe to Shantung
                              1 mech_infantry moved from Chahar to Jehol
                              1 armour moved from Kweichow to Jehol
                              1 fighter moved from 19 Sea Zone to Jehol
                              1 fighter moved from 19 Sea Zone to Kiangsu
                              1 fighter moved from 19 Sea Zone to Shantung
                              1 armour moved from Yunnan to Hopei
                              1 armour moved from Szechwan to Sikang
                              1 armour moved from Kansu to Shensi
                                    Japanese take Shensi from Chinese
                              1 tactical_bomber moved from India to Hopei
                              1 tactical_bomber moved from India to Sikang
                              1 battleship, 2 carriers, 1 destroyer and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                              1 mech_infantry moved from Japan to 6 Sea Zone
                              1 mech_infantry moved from 6 Sea Zone to Korea
                              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                              1 transport moved from 36 Sea Zone to 34 Sea Zone
                              1 infantry moved from Paulau Island to 34 Sea Zone
                              1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                              1 infantry moved from 46 Sea Zone to New Guinea
                              1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 46 Sea Zone
                      
                          Combat - Japanese
                              Battle in New Guinea
                              Battle in Korea
                              Battle in Kiangsu
                                  Japanese attack with 1 armour and 1 fighter
                                  Americans defend with 1 armour
                                      Japanese roll dice for 1 armour and 1 fighter in Kiangsu, round 2 : 1/0 hits, 1.00 expected hits
                                      Chinese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits
                                      1 fighter owned by the Japanese lost in Kiangsu
                                      1 armour owned by the Americans lost in Kiangsu
                                  Japanese win, taking New Guinea from ANZAC, taking Korea from Americans, taking Kiangsu from Chinese with 1 armour remaining. Battle score for attacker is -4
                                  Casualties for Japanese: 1 fighter
                                  Casualties for Americans: 1 armour
                              Battle in Hopei
                                  Japanese attack with 1 armour and 1 tactical_bomber
                                  British defend with 1 armour
                                      Japanese roll dice for 1 armour and 1 tactical_bomber in Hopei, round 2 : 1/1 hits, 1.17 expected hits
                                      Chinese roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0.50 expected hits
                                      1 armour owned by the British lost in Hopei
                                  Japanese win, taking Hopei from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                                  Casualties for British: 1 armour
                              Battle in Jehol
                                  Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                                  Chinese defend with 1 infantry
                                      Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Jehol, round 2 : 2/1 hits, 1.17 expected hits
                                      Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Chinese lost in Jehol
                                  Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                                  Casualties for Chinese: 1 infantry
                              Battle in Sikang
                                  Japanese attack with 1 armour and 1 tactical_bomber
                                  British defend with 1 mech_infantry
                                      Japanese roll dice for 1 armour and 1 tactical_bomber in Sikang, round 2 : 2/1 hits, 1.17 expected hits
                                      Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                                      1 mech_infantry owned by the British lost in Sikang
                                  Japanese win, taking Sikang from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                                  Casualties for British: 1 mech_infantry
                              Battle in Shantung
                                  Japanese attack with 1 fighter and 1 mech_infantry
                                  Chinese defend with 1 infantry
                                      Japanese roll dice for 1 fighter and 1 mech_infantry in Shantung, round 2 : 1/1 hits, 0.67 expected hits
                                      Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                                      1 fighter owned by the Japanese lost in Shantung
                                      1 infantry owned by the Chinese lost in Shantung
                                  Japanese win, taking Shantung from Chinese with 1 mech_infantry remaining. Battle score for attacker is -7
                                  Casualties for Japanese: 1 fighter
                                  Casualties for Chinese: 1 infantry
                      
                          Non Combat Move - Japanese
                              1 tactical_bomber moved from Sikang to Szechwan
                              1 tactical_bomber moved from Hopei to Kweichow
                              1 fighter moved from Jehol to 6 Sea Zone
                              1 destroyer moved from 34 Sea Zone to 46 Sea Zone
                      
                          Place Units - Japanese
                              3 armour placed in French Indo China
                              1 armour and 2 mech_infantrys placed in West India
                              3 armour placed in India
                              1 artillery and 1 infantry placed in Japan
                              1 fighter placed in 6 Sea Zone
                              1 destroyer placed in 6 Sea Zone
                      
                          Turn Complete - Japanese
                              Total Cost from Convoy Blockades: 5
                                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
                                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
                                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                              Japanese collect 56 PUs (5 lost to blockades); end with 56 PUs
                              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                      

                      Combat Hit Differential Summary :

                      Chinese regular : 0.00
                      Japanese regular : 1.83
                      

                      Savegame

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                        wylie1070 @redanto
                        last edited by

                        @redanto triplea_4103_14jap (1).tsvg

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                        • R Offline
                          redanto
                          last edited by

                          TripleA Turn Summary: Germans round 14

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 14
                          
                              Purchase Units - Germans
                                  Germans buy 2 armour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
                          
                              Combat Move - Germans
                                  4 armour and 2 mech_infantrys moved from Western Germany to Southern Italy
                                  4 armour moved from Yugoslavia to Greece
                                  6 fighters and 2 tactical_bombers moved from Yugoslavia to Greece
                                  5 infantry moved from Slovakia Hungary to Romania
                                  5 infantry moved from Slovakia Hungary to Eastern Poland
                                  1 armour moved from Novgorod to Eastern Poland
                                  3 armour, 2 infantry and 3 mech_infantrys moved from Novgorod to Belarus
                                  5 infantry moved from Greater Southern Germany to Yugoslavia
                          
                              Combat - Germans
                                  Battle in Greece
                                      Germans attack with 4 armour, 6 fighters and 2 tactical_bombers
                                      Americans defend with 1 airfield, 4 armour, 1 factory_minor, 7 fighters and 5 tactical_bombers
                                          Germans roll dice for 4 armour, 6 fighters and 2 tactical_bombers in Greece, round 2 : 6/1 hits, 6.33 expected hits
                                          Americans roll dice for 4 armour, 7 fighters and 5 tactical_bombers in Greece, round 2 : 9/1 hits, 9.17 expected hits
                                          5 fighters owned by the Germans and 4 armour owned by the Germans lost in Greece
                                          2 tactical_bombers owned by the Americans and 4 armour owned by the Americans lost in Greece
                                          Germans roll dice for 1 fighter and 2 tactical_bombers in Greece, round 3 : 2/1 hits, 1.67 expected hits
                                          Americans roll dice for 7 fighters and 3 tactical_bombers in Greece, round 3 : 6/1 hits, 6.17 expected hits
                                          1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Greece
                                          2 tactical_bombers owned by the Americans lost in Greece
                                      Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -38
                                      Casualties for Germans: 4 armour, 6 fighters and 2 tactical_bombers
                                      Casualties for Americans: 4 armour and 4 tactical_bombers
                                  Battle in Romania
                                      Germans attack with 5 infantry
                                      Russians defend with 1 armour and 1 mech_infantry
                                          Germans roll dice for 5 infantry in Romania, round 2 : 1/1 hits, 0.83 expected hits
                                          Russians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.83 expected hits
                                          1 infantry owned by the Germans lost in Romania
                                          1 mech_infantry owned by the Russians lost in Romania
                                          Germans roll dice for 4 infantry in Romania, round 3 : 0/1 hits, 0.67 expected hits
                                          Russians roll dice for 1 armour in Romania, round 3 : 0/1 hits, 0.50 expected hits
                                          Germans roll dice for 4 infantry in Romania, round 4 : 1/1 hits, 0.67 expected hits
                                          Russians roll dice for 1 armour in Romania, round 4 : 0/1 hits, 0.50 expected hits
                                          1 armour owned by the Russians lost in Romania
                                      Germans win, taking Romania from Russians with 4 infantry remaining. Battle score for attacker is 7
                                      Casualties for Germans: 1 infantry
                                      Casualties for Russians: 1 armour and 1 mech_infantry
                                  Battle in Belarus
                                      Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
                                      Russians defend with 1 armour, 2 artilleries and 1 infantry
                                          Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Belarus, round 2 : 2/1 hits, 2.33 expected hits
                                          Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Belarus, round 2 : 2/1 hits, 1.50 expected hits
                                          2 infantry owned by the Germans lost in Belarus
                                          1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                                          Germans roll dice for 3 armour and 3 mech_infantrys in Belarus, round 3 : 2/0 hits, 2.00 expected hits
                                          Russians roll dice for 1 armour and 1 artillery in Belarus, round 3 : 1/1 hits, 0.83 expected hits
                                          1 mech_infantry owned by the Germans lost in Belarus
                                          1 armour owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                                      Germans win, taking Belarus from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                                      Casualties for Germans: 2 infantry and 1 mech_infantry
                                      Casualties for Russians: 1 armour, 2 artilleries and 1 infantry
                                  Battle in Southern Italy
                                      Germans attack with 4 armour and 2 mech_infantrys
                                      Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                                          Germans roll dice for 4 armour and 2 mech_infantrys in Southern Italy, round 2 : 2/1 hits, 2.33 expected hits
                                          Americans roll dice for 1 artillery in Southern Italy, round 2 : 1/1 hits, 0.33 expected hits
                                          1 mech_infantry owned by the Germans lost in Southern Italy
                                          1 artillery owned by the Americans lost in Southern Italy
                                      Germans win, taking Southern Italy from Americans with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                                      Casualties for Germans: 1 mech_infantry
                                      Casualties for Americans: 1 artillery
                                  Battle in Eastern Poland
                                      Germans attack with 1 armour and 5 infantry
                                      Russians defend with 1 armour and 2 mech_infantrys
                                          Germans roll dice for 1 armour and 5 infantry in Eastern Poland, round 2 : 2/1 hits, 1.33 expected hits
                                          Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 2 : 1/1 hits, 1.17 expected hits
                                          1 infantry owned by the Germans lost in Eastern Poland
                                          2 mech_infantrys owned by the Russians lost in Eastern Poland
                                          Germans roll dice for 1 armour and 4 infantry in Eastern Poland, round 3 : 1/1 hits, 1.17 expected hits
                                          Russians roll dice for 1 armour in Eastern Poland, round 3 : 0/1 hits, 0.50 expected hits
                                          1 armour owned by the Russians lost in Eastern Poland
                                      Germans win, taking Eastern Poland from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 11
                                      Casualties for Germans: 1 infantry
                                      Casualties for Russians: 1 armour and 2 mech_infantrys
                          
                              Non Combat Move - Germans
                          
                              Place Units - Germans
                                  3 infantry placed in Novgorod
                                  1 armour, 8 infantry and 1 mech_infantry placed in Western Germany
                          
                              Turn Complete - Germans
                                  Germans collect 43 PUs; end with 43 PUs
                                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                          

                          Combat Hit Differential Summary :

                          Americans regular : 0.33
                          Russians regular : -0.83
                          Germans regular : -0.33
                          

                          Savegame

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                            wylie1070 @redanto
                            last edited by

                            @redanto triplea_4103_14ger.tsvg

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                              redanto
                              last edited by

                              TripleA Turn Summary: Italians round 14

                              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 14
                              
                                  Combat Move - Italians
                                      2 fighters moved from Northern Italy to 95 Sea Zone
                                      1 armour moved from Bulgaria to Yugoslavia
                                      1 mech_infantry moved from Bulgaria to Yugoslavia
                              
                                  Combat - Italians
                                      Battle in 95 Sea Zone
                                          Italians attack with 2 fighters
                                          Americans defend with 1 destroyer and 2 transports
                                              Italians roll dice for 2 fighters in 95 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                              Americans roll dice for 1 destroyer and 2 transports in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              1 destroyer owned by the Americans lost in 95 Sea Zone
                                              2 transports owned by the Americans lost in 95 Sea Zone
                                          Italians win with 2 fighters remaining. Battle score for attacker is 22
                                          Casualties for Americans: 1 destroyer and 2 transports
                              
                                  Non Combat Move - Italians
                                      2 fighters moved from 95 Sea Zone to Southern Italy
                              
                                  Turn Complete - Italians
                                      Italians collect 8 PUs; end with 8 PUs
                                      Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
                              

                              Combat Hit Differential Summary :

                              Americans regular : -0.33
                              Italians regular : 0.00
                              

                              Savegame

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                                wylie1070 @redanto
                                last edited by

                                @redanto triplea_4103_14ita (2).tsvg

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