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    G42 G21 Woods vs Wylie

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    • W Offline
      wylie1070
      last edited by

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 7 armour, 4 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Buryatia to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 infantry moved from Buryatia to Yakut S.S.R.
              2 bombers moved from Japan to 3 Sea Zone
              1 destroyer moved from 7 Sea Zone to 4 Sea Zone
              1 destroyer moved from 16 Sea Zone to 4 Sea Zone
              1 submarine moved from 6 Sea Zone to 4 Sea Zone
              1 tactical_bomber moved from 6 Sea Zone to 3 Sea Zone
              1 destroyer moved from 6 Sea Zone to 4 Sea Zone
              1 battleship moved from 6 Sea Zone to 4 Sea Zone
              1 mech_infantry moved from Szechwan to Kazakhstan
              2 armour moved from Afghanistan to Kazakhstan
              1 infantry moved from Afghanistan to Kazakhstan
              1 infantry moved from Afghanistan to Kazakhstan
              1 mech_infantry moved from West India to Kazakhstan
              1 armour moved from West India to Kazakhstan
              1 armour moved from Shensi to Kazakhstan
              1 mech_infantry moved from Suiyuyan to Tsinghai
                    Japanese take Tsinghai from Chinese
              1 armour moved from Suiyuyan to Tsagaan Olom
                    Japanese take Tsagaan Olom from Russians
              1 armour moved from Tsagaan Olom to Olgiy
                    Japanese take Olgiy from Russians
              1 armour moved from Suiyuyan to Kansu
              2 armour moved from Chahar to Kansu
              1 mech_infantry moved from Chahar to Kansu
              1 mech_infantry moved from Hopei to Kansu
              2 armour moved from Hopei to Kansu
              1 fighter moved from Chahar to Kansu
              1 tactical_bomber moved from Chahar to Kansu
              1 fighter moved from Chahar to Kansu
              1 tactical_bomber moved from Chahar to Kansu
              1 fighter moved from Chahar to Kansu
              1 fighter moved from India to Kazakhstan
              1 tactical_bomber moved from India to Kazakhstan
              1 fighter moved from India to Kazakhstan
              1 bomber moved from India to Kazakhstan
              1 infantry moved from West India to Eastern Persia
              2 armour moved from India to Eastern Persia
      
          Combat - Japanese
              Battle in 3 Sea Zone
                  Japanese attack with 2 bombers and 1 tactical_bomber
                  Americans defend with 2 destroyers and 3 transports
                      Japanese roll dice for 2 bombers and 1 tactical_bomber in 3 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits
                      Americans roll dice for 2 destroyers and 3 transports in 3 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      1 destroyer owned by the Americans lost in 3 Sea Zone
                      Japanese roll dice for 2 bombers and 1 tactical_bomber in 3 Sea Zone, round 3 : 1/1 hits, 1.83 expected hits
                      Americans roll dice for 1 destroyer and 3 transports in 3 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 3 Sea Zone
                      3 transports owned by the Americans lost in 3 Sea Zone
                  Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 37
                  Casualties for Americans: 2 destroyers and 3 transports
              Battle in 4 Sea Zone
                  Japanese attack with 1 battleship, 3 destroyers and 1 submarine
                  Americans defend with 3 destroyers
                      Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 battleship and 3 destroyers in 4 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                      Americans roll dice for 3 destroyers in 4 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                      1 submarine owned by the Japanese lost in 4 Sea Zone
                      3 destroyers owned by the Americans lost in 4 Sea Zone
                  Japanese win with 1 battleship and 3 destroyers remaining. Battle score for attacker is 18
                  Casualties for Japanese: 1 submarine
                  Casualties for Americans: 3 destroyers
              Battle in Kansu
                  Japanese attack with 5 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                  Chinese defend with 1 fighter and 9 infantry
                      Japanese roll dice for 5 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 5/1 hits, 5.67 expected hits
                      Chinese roll dice for 1 fighter and 9 infantry in Kansu, round 2 : 4/1 hits, 3.67 expected hits
                      2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in Kansu
                      5 infantry owned by the Chinese lost in Kansu
                      Japanese roll dice for 3 armour, 3 fighters and 2 tactical_bombers in Kansu, round 3 : 4/1 hits, 4.33 expected hits
                      Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 3 : 2/0 hits, 2.00 expected hits
                      2 armour owned by the Japanese lost in Kansu
                      4 infantry owned by the Chinese lost in Kansu
                      Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Kansu, round 4 : 3/1 hits, 3.33 expected hits
                      Chinese roll dice for 1 fighter in Kansu, round 4 : 1/1 hits, 0.67 expected hits
                      1 armour owned by the Japanese lost in Kansu
                      1 fighter owned by the Chinese lost in Kansu
                  Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                  Casualties for Japanese: 5 armour and 2 mech_infantrys
                  Casualties for Chinese: 1 fighter and 9 infantry
              Battle in Kazakhstan
                  Japanese attack with 4 armour, 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Russians defend with 2 armour and 6 mech_infantrys
                      Japanese roll dice for 4 armour, 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 5/0 hits, 5.00 expected hits
                      Russians roll dice for 2 armour and 6 mech_infantrys in Kazakhstan, round 2 : 3/0 hits, 3.00 expected hits
                      2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                      5 mech_infantrys owned by the Russians lost in Kazakhstan
                      Japanese roll dice for 4 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 5/1 hits, 4.50 expected hits
                      Russians roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 3 : 2/1 hits, 1.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kazakhstan
                      1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Kazakhstan
                  Japanese win, taking Kazakhstan from Russians with 3 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                  Casualties for Japanese: 1 armour, 2 infantry and 2 mech_infantrys
                  Casualties for Russians: 2 armour and 6 mech_infantrys
              Battle in Eastern Persia
                  Japanese attack with 2 armour and 1 infantry
                  ANZAC defend with 1 mech_infantry
                      Japanese roll dice for 2 armour and 1 infantry in Eastern Persia, round 2 : 1/1 hits, 1.17 expected hits
                      ANZAC roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the ANZAC lost in Eastern Persia
                  Japanese win, taking Eastern Persia from ANZAC with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for ANZAC: 1 mech_infantry
      
          Non Combat Move - Japanese
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Siberia
              1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 carrier moved from 6 Sea Zone to 4 Sea Zone
              1 tactical_bomber moved from 3 Sea Zone to 4 Sea Zone
              2 bombers moved from 3 Sea Zone to Amur
              1 fighter moved from 6 Sea Zone to 4 Sea Zone
              1 armour moved from Shantung to Manchuria
              1 armour moved from Shantung to Manchuria
              1 mech_infantry moved from Shantung to Manchuria
              1 mech_infantry moved from Kiangsu to Kweichow
              1 mech_infantry moved from Kiangsu to Kweichow
              1 armour moved from Kiangsu to Kweichow
              1 fighter moved from Kazakhstan to Szechwan
              1 fighter moved from Kazakhstan to Szechwan
              1 tactical_bomber moved from Kazakhstan to Szechwan
              1 bomber moved from Kazakhstan to India
              1 armour moved from Yunnan to Sikang
              2 tactical_bombers moved from Kansu to Kweichow
              3 fighters moved from Kansu to Kweichow
              1 fighter moved from French Indo China to India
              1 infantry moved from Ceylon to 39 Sea Zone
              1 infantry moved from 39 Sea Zone to India
      
          Place Units - Japanese
              2 armour and 1 mech_infantry placed in Shantung
              2 armour and 1 mech_infantry placed in Kiangsu
              2 destroyers placed in 6 Sea Zone
              2 destroyers placed in 36 Sea Zone
              2 armour and 1 mech_infantry placed in India
              1 armour placed in French Indo China
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 76 PUs; end with 76 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Americans regular : -1.00
      Japanese regular : -1.67
      ANZAC regular : -0.33
      Russians regular : 0.67
      

      Savegame

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      • R Offline
        redanto
        last edited by

        TripleA Turn Summary: Chinese round 8

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 8
        
            Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs; 
        
            Combat Move - Chinese
        
            Place Units - Chinese
                1 infantry placed in Kansu
        
            Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU
        

        Combat Hit Differential Summary :

        Savegame

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        • W Offline
          wylie1070 @redanto
          last edited by

          @redanto triplea_4115_8chi (1).tsvg

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          • R Offline
            redanto
            last edited by

            TripleA Turn Summary: Germans round 8

            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

            Game History

            Round: 8
            
                Purchase Units - Germans
                    Germans repair damage of 6x factory_minor; Remaining resources: 37 PUs; 
                    Germans buy 4 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
            
                Combat Move - Germans
                    2 armour moved from Western Germany to Poland
                    1 mech_infantry moved from Western Germany to Poland
                    1 tactical_bomber moved from Western Germany to Poland
                    5 fighters moved from Western Germany to Poland
                    1 mech_infantry moved from Yugoslavia to Slovakia Hungary
                    2 armour moved from Yugoslavia to Slovakia Hungary
                    2 fighters moved from France to Poland
                    1 tactical_bomber moved from France to Poland
                    1 tactical_bomber moved from Northern Italy to Slovakia Hungary
                    1 fighter moved from Northern Italy to Poland
            
                Combat - Germans
                    Battle in Poland
                        Germans attack with 2 armour, 8 fighters, 1 mech_infantry and 2 tactical_bombers
                        Russians defend with 3 artilleries, 4 infantry and 3 mech_infantrys
                            Germans roll dice for 2 armour, 8 fighters, 1 mech_infantry and 2 tactical_bombers in Poland, round 2 : 6/1 hits, 6.50 expected hits
                            Russians roll dice for 3 artilleries, 4 infantry and 3 mech_infantrys in Poland, round 2 : 3/1 hits, 3.33 expected hits
                            1 fighter owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Poland
                            2 mech_infantrys owned by the Russians and 4 infantry owned by the Russians lost in Poland
                            Germans roll dice for 1 armour, 7 fighters and 2 tactical_bombers in Poland, round 3 : 6/1 hits, 5.33 expected hits
                            Russians roll dice for 3 artilleries and 1 mech_infantry in Poland, round 3 : 1/1 hits, 1.33 expected hits
                            1 fighter owned by the Germans lost in Poland
                            1 mech_infantry owned by the Russians and 3 artilleries owned by the Russians lost in Poland
                        Germans win, taking Poland from Russians with 1 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                        Casualties for Germans: 1 armour, 2 fighters and 1 mech_infantry
                        Casualties for Russians: 3 artilleries, 4 infantry and 3 mech_infantrys
                    Battle in Slovakia Hungary
                        Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
                        Russians defend with 2 mech_infantrys
                            Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/1 hits, 1.83 expected hits
                            Russians roll dice for 2 mech_infantrys in Slovakia Hungary, round 2 : 1/1 hits, 0.67 expected hits
                            1 mech_infantry owned by the Germans lost in Slovakia Hungary
                            1 mech_infantry owned by the Russians lost in Slovakia Hungary
                            Germans roll dice for 2 armour and 1 tactical_bomber in Slovakia Hungary, round 3 : 1/1 hits, 1.67 expected hits
                            Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                            1 mech_infantry owned by the Russians lost in Slovakia Hungary
                        Germans win, taking Slovakia Hungary from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                        Casualties for Germans: 1 mech_infantry
                        Casualties for Russians: 2 mech_infantrys
            
                Non Combat Move - Germans
                    1 tactical_bomber moved from Slovakia Hungary to Western Germany
                    5 fighters moved from Poland to Western Germany
                    1 tactical_bomber moved from Poland to Germany
                    1 fighter moved from Poland to Western Germany
                    1 tactical_bomber moved from Poland to Western Germany
                    1 tactical_bomber moved from Germany to Western Germany
            
                Place Units - Germans
                    2 armour and 1 mech_infantry placed in Yugoslavia
                    2 armour and 1 mech_infantry placed in Western Germany
                    1 mech_infantry placed in France
            
                Turn Complete - Germans
                    Germans collect 38 PUs; end with 39 PUs
            

            Combat Hit Differential Summary :

            Russians regular : -0.67
            Germans regular : -1.33
            

            Savegame

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            • R Offline
              redanto
              last edited by

              TripleA Turn Summary: UK_Pacific round 8

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 8
              
                  Purchase Units - British
                      British buy 4 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
              
                  Combat Move - British
                      3 destroyers moved from 99 Sea Zone to 95 Sea Zone
                      2 fighters moved from 99 Sea Zone to 95 Sea Zone
                      1 submarine moved from 81 Sea Zone to 95 Sea Zone
                      6 armour moved from Persia to Eastern Persia
                      4 armour moved from Iraq to Caucasus
                      1 mech_infantry moved from Iraq to Caucasus
                      2 fighters moved from Persia to Eastern Persia
                      1 mech_infantry moved from Egypt to Tobruk
                            British take Tobruk from Italians
                      1 transport moved from 99 Sea Zone to 98 Sea Zone
                      1 infantry moved from Egypt to 98 Sea Zone
                      1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                      1 infantry moved from 99 Sea Zone to Cyprus
              
                  Combat - British
                      Battle in Cyprus
                      Battle in Eastern Persia
                          British attack with 6 armour and 2 fighters
                          Japanese defend with 2 armour and 1 infantry
                              British roll dice for 6 armour and 2 fighters in Eastern Persia, round 2 : 4/0 hits, 4.00 expected hits
                              Japanese roll dice for 2 armour and 1 infantry in Eastern Persia, round 2 : 2/1 hits, 1.33 expected hits
                              2 armour owned by the British lost in Eastern Persia
                              1 infantry owned by the Japanese and 2 armour owned by the Japanese lost in Eastern Persia
                          British win, taking Cyprus from Germans, taking Eastern Persia from Japanese with 4 armour and 2 fighters remaining. Battle score for attacker is 3
                          Casualties for British: 2 armour
                          Casualties for Japanese: 2 armour and 1 infantry
                      Battle in 95 Sea Zone
                          British attack with 3 destroyers, 2 fighters and 1 submarine
                          Germans defend with 1 carrier and 1 destroyer
                              British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                              British roll dice for 3 destroyers and 2 fighters in 95 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                          Units damaged: 1 carrier owned by the Germans
                              Germans roll dice for 1 carrier and 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                              1 submarine owned by the British lost in 95 Sea Zone
                              1 destroyer owned by the Germans lost in 95 Sea Zone
                              British roll dice for 3 destroyers and 2 fighters in 95 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits
                              Germans roll dice for 1 carrier in 95 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                              1 destroyer owned by the British lost in 95 Sea Zone
                              1 carrier owned by the Germans lost in 95 Sea Zone
                          British win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 10
                          Casualties for British: 1 destroyer and 1 submarine
                          Casualties for Germans: 1 carrier and 1 destroyer
              
                  Non Combat Move - British
                      2 fighters moved from 95 Sea Zone to 99 Sea Zone
                      2 mech_infantrys moved from Egypt to Iraq
                      1 fighter moved from Egypt to Persia
                      1 submarine moved from 71 Sea Zone to 81 Sea Zone
                      2 fighters moved from Eastern Persia to Persia
              
                  Place Units - British
                      2 armour and 1 mech_infantry placed in Persia
                      2 armour and 1 mech_infantry placed in Egypt
                      1 tactical_bomber placed in United Kingdom
              
                  Turn Complete - British
                      British collect 43 PUs; end with 43 PUs
              
                  Turn Complete - UK_Pacific
              

              Combat Hit Differential Summary :

              Japanese regular : 0.67
              Germans regular : 1.00
              British regular : -0.33
              

              Savegame

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              • W Offline
                wylie1070 @redanto
                last edited by

                @redanto triplea_4115_8uk_ (1).tsvg

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                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: ANZAC round 8

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 8
                  
                      Purchase Units - ANZAC
                          ANZAC buy 1 armour, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
                  
                      Combat Move - ANZAC
                          2 armour moved from Turkey to Greece
                          1 mech_infantry moved from Turkey to Greece
                          1 infantry moved from Turkey to Greece
                          2 armour moved from Iraq to Greece
                          1 mech_infantry moved from Iraq to Greece
                  
                      Combat - ANZAC
                          Battle in Greece
                              ANZAC attack with 4 armour, 1 infantry and 2 mech_infantrys
                              Italians defend with 1 armour
                                  ANZAC roll dice for 4 armour, 1 infantry and 2 mech_infantrys in Greece, round 2 : 3/1 hits, 2.50 expected hits
                                  Italians roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0.50 expected hits
                                  1 armour owned by the Italians lost in Greece
                              ANZAC win, taking Greece from Italians with 4 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                              Casualties for Italians: 1 armour
                  
                      Non Combat Move - ANZAC
                          1 fighter moved from Turkey to Iraq
                  
                      Place Units - ANZAC
                          1 armour and 2 mech_infantrys placed in Iraq
                          1 transport placed in 62 Sea Zone
                  
                      Turn Complete - ANZAC
                          ANZAC collect 16 PUs; end with 16 PUs
                          Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                  

                  Combat Hit Differential Summary :

                  Italians regular : -0.50
                  ANZAC regular : 0.50
                  

                  Savegame

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                  • R Offline
                    redanto
                    last edited by

                    TripleA Turn Summary: Russians round 9

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 9
                    
                        Purchase Units - Russians
                            Russians buy 2 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
                    
                        Combat Move - Russians
                            2 mech_infantrys moved from Russia to Kazakhstan
                            1 armour moved from Volgograd to Kazakhstan
                            2 mech_infantrys moved from Volgograd to Kazakhstan
                            2 fighters moved from Volgograd to Kazakhstan
                            1 fighter moved from Russia to Kazakhstan
                            3 mech_infantrys moved from Novgorod to Poland
                            1 mech_infantry moved from Eastern Poland to Slovakia Hungary
                            1 armour moved from Eastern Poland to Slovakia Hungary
                            3 fighters moved from Eastern Poland to Slovakia Hungary
                            2 fighters moved from Eastern Poland to Poland
                            3 mech_infantrys moved from Ukraine to Romania
                            5 armour moved from Eastern Poland to Romania
                            1 tactical_bomber moved from Eastern Poland to Romania
                            1 infantry moved from Timguska to Novosibirsk
                            1 submarine moved from 110 Sea Zone to 105 Sea Zone
                    
                        Combat - Russians
                            Battle in Romania
                                Russians attack with 5 armour, 3 mech_infantrys and 1 tactical_bomber
                                Italians defend with 5 armour
                                    Russians roll dice for 5 armour, 3 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 4/1 hits, 3.67 expected hits
                                    Germans roll dice for 5 armour in Romania, round 2 : 3/1 hits, 2.50 expected hits
                                    3 mech_infantrys owned by the Russians lost in Romania
                                    4 armour owned by the Italians lost in Romania
                                    Russians roll dice for 5 armour and 1 tactical_bomber in Romania, round 3 : 4/1 hits, 3.17 expected hits
                                    Germans roll dice for 1 armour in Romania, round 3 : 1/1 hits, 0.50 expected hits
                                    1 armour owned by the Russians lost in Romania
                                    1 armour owned by the Italians lost in Romania
                                Russians win, taking Romania from Germans with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 12
                                Casualties for Russians: 1 armour and 3 mech_infantrys
                                Casualties for Italians: 5 armour
                            Battle in Poland
                                Russians attack with 2 fighters and 3 mech_infantrys
                                Germans defend with 1 armour
                                    Russians roll dice for 2 fighters and 3 mech_infantrys in Poland, round 2 : 1/1 hits, 1.50 expected hits
                                    Germans roll dice for 1 armour in Poland, round 2 : 0/1 hits, 0.50 expected hits
                                    1 armour owned by the Germans lost in Poland
                                Russians win, taking Poland from Germans with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 6
                                Casualties for Germans: 1 armour
                            Battle in Slovakia Hungary
                                Russians attack with 1 armour, 3 fighters and 1 mech_infantry
                                Germans defend with 2 armour
                                    Russians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Slovakia Hungary, round 2 : 3/1 hits, 2.17 expected hits
                                    Germans roll dice for 2 armour in Slovakia Hungary, round 2 : 1/0 hits, 1.00 expected hits
                                    1 mech_infantry owned by the Russians lost in Slovakia Hungary
                                    2 armour owned by the Germans lost in Slovakia Hungary
                                Russians win, taking Slovakia Hungary from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 8
                                Casualties for Russians: 1 mech_infantry
                                Casualties for Germans: 2 armour
                            Battle in Kazakhstan
                                Russians attack with 1 armour, 3 fighters and 4 mech_infantrys
                                Japanese defend with 3 armour
                                    Russians roll dice for 1 armour, 3 fighters and 4 mech_infantrys in Kazakhstan, round 2 : 3/1 hits, 2.67 expected hits
                                    Japanese roll dice for 3 armour in Kazakhstan, round 2 : 2/1 hits, 1.50 expected hits
                                    2 mech_infantrys owned by the Russians lost in Kazakhstan
                                    3 armour owned by the Japanese lost in Kazakhstan
                                Russians win, taking Kazakhstan from Japanese with 1 armour, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
                                Casualties for Russians: 2 mech_infantrys
                                Casualties for Japanese: 3 armour
                    
                        Non Combat Move - Russians
                            3 fighters moved from Kazakhstan to Volgograd
                            1 tactical_bomber moved from Romania to Greece
                            3 fighters moved from Slovakia Hungary to Greece
                            2 fighters moved from Poland to Novgorod
                    
                        Place Units - Russians
                            2 armour and 1 mech_infantry placed in Novgorod
                            3 mech_infantrys placed in Ukraine
                            3 mech_infantrys placed in Volgograd
                            1 infantry and 3 mech_infantrys placed in Russia
                    
                        Turn Complete - Russians
                            Russians collect 43 PUs; end with 43 PUs
                            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 55 PUs
                    

                    Combat Hit Differential Summary :

                    Japanese regular : 0.50
                    Germans regular : 0.50
                    Russians regular : 1.83
                    

                    Savegame

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                      wylie1070 @redanto
                      last edited by

                      @redanto triplea_4115_9rus (1).tsvg

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                      • R Offline
                        redanto
                        last edited by

                        TripleA Turn Summary: Japanese round 9

                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                        Game History

                        Round: 9
                        
                            Purchase Units - Japanese
                                Japanese buy 7 armour, 1 bomber, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
                        
                            Combat Move - Japanese
                                1 mech_infantry moved from Manchuria to Siberia
                                2 armour moved from Manchuria to Siberia
                                1 fighter moved from Amur to Siberia
                                2 bombers moved from Amur to Siberia
                                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                                1 fighter moved from 4 Sea Zone to 7 Sea Zone
                                1 tactical_bomber moved from 4 Sea Zone to 5 Sea Zone
                                1 destroyer moved from 4 Sea Zone to 5 Sea Zone
                                1 destroyer moved from 4 Sea Zone to 7 Sea Zone
                                1 infantry moved from Yakut S.S.R. to Yenisey
                                      Japanese take Yenisey from Russians
                                1 artillery moved from Yakut S.S.R. to Yenisey
                                1 mech_infantry moved from Tsinghai to Kazakhstan
                                1 armour moved from Sikang to Kazakhstan
                                2 mech_infantrys moved from Kweichow to Kansu
                                1 armour moved from Kweichow to Kansu
                                1 tactical_bomber moved from Szechwan to Kazakhstan
                                2 fighters moved from Szechwan to Kazakhstan
                                1 tactical_bomber moved from Kweichow to Kazakhstan
                                1 fighter moved from Kweichow to Kansu
                                3 armour moved from India to Eastern Persia
                                1 mech_infantry moved from India to Eastern Persia
                                1 bomber moved from India to Eastern Persia
                                1 fighter moved from India to Eastern Persia
                        
                            Combat - Japanese
                                Battle in Siberia
                                    Japanese attack with 2 armour, 2 bombers, 1 fighter and 1 mech_infantry
                                    Americans defend with 1 armour, 2 artilleries and 3 infantry
                                        Japanese roll dice for 2 armour, 2 bombers, 1 fighter and 1 mech_infantry in Siberia, round 2 : 3/0 hits, 3.00 expected hits
                                        Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Siberia, round 2 : 2/1 hits, 2.17 expected hits
                                        1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Siberia
                                        3 infantry owned by the Americans lost in Siberia
                                        Japanese roll dice for 1 armour, 2 bombers and 1 fighter in Siberia, round 3 : 2/1 hits, 2.33 expected hits
                                        Russians roll dice for 1 armour and 2 artilleries in Siberia, round 3 : 2/1 hits, 1.17 expected hits
                                        1 fighter owned by the Japanese and 1 armour owned by the Japanese lost in Siberia
                                        2 artilleries owned by the Americans lost in Siberia
                                        Japanese roll dice for 2 bombers in Siberia, round 4 : 1/1 hits, 1.33 expected hits
                                        Russians roll dice for 1 armour in Siberia, round 4 : 1/1 hits, 0.50 expected hits
                                        1 bomber owned by the Japanese lost in Siberia
                                        1 armour owned by the Americans lost in Siberia
                                    Japanese win with 1 bomber remaining. Battle score for attacker is -15
                                    Casualties for Japanese: 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
                                    Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
                                Battle in 5 Sea Zone
                                    Japanese attack with 2 destroyers and 1 tactical_bomber
                                    Americans defend with 1 destroyer
                                        Japanese roll dice for 2 destroyers and 1 tactical_bomber in 5 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                                        Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                        1 destroyer owned by the Japanese lost in 5 Sea Zone
                                        1 destroyer owned by the Americans lost in 5 Sea Zone
                                    Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0
                                    Casualties for Japanese: 1 destroyer
                                    Casualties for Americans: 1 destroyer
                                Battle in 7 Sea Zone
                                    Japanese attack with 2 destroyers and 1 fighter
                                    Americans defend with 1 destroyer
                                        Japanese roll dice for 2 destroyers and 1 fighter in 7 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                        1 destroyer owned by the Americans lost in 7 Sea Zone
                                    Japanese win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
                                    Casualties for Americans: 1 destroyer
                                Battle in Kansu
                                    Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
                                    Chinese defend with 1 infantry
                                        Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Kansu, round 2 : 2/1 hits, 1.33 expected hits
                                        Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                                        1 mech_infantry owned by the Japanese lost in Kansu
                                        1 infantry owned by the Chinese lost in Kansu
                                    Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                                    Casualties for Japanese: 1 mech_infantry
                                    Casualties for Chinese: 1 infantry
                                Battle in Eastern Persia
                                    Japanese attack with 3 armour, 1 bomber, 1 fighter and 1 mech_infantry
                                    British defend with 4 armour
                                        Japanese roll dice for 3 armour, 1 bomber, 1 fighter and 1 mech_infantry in Eastern Persia, round 2 : 3/1 hits, 2.83 expected hits
                                        British roll dice for 4 armour in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits
                                        1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Eastern Persia
                                        3 armour owned by the British lost in Eastern Persia
                                        Japanese roll dice for 2 armour, 1 bomber and 1 fighter in Eastern Persia, round 3 : 2/1 hits, 2.17 expected hits
                                        British roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits, 0.50 expected hits
                                        1 armour owned by the British lost in Eastern Persia
                                    Japanese win, taking Eastern Persia from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 14
                                    Casualties for Japanese: 1 armour and 1 mech_infantry
                                    Casualties for British: 4 armour
                                Battle in Kazakhstan
                                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                                    Russians defend with 1 armour and 2 mech_infantrys
                                        Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/0 hits, 3.00 expected hits
                                        Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 1.17 expected hits
                                        1 mech_infantry owned by the Japanese lost in Kazakhstan
                                        2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Kazakhstan
                                    Japanese win, taking Kazakhstan from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                                    Casualties for Japanese: 1 mech_infantry
                                    Casualties for Russians: 1 armour and 2 mech_infantrys
                        
                            Non Combat Move - Japanese
                                1 fighter moved from Kansu to Kweichow
                                1 fighter moved from Kazakhstan to Szechwan
                                1 fighter moved from Kazakhstan to Szechwan
                                1 tactical_bomber moved from Kazakhstan to Szechwan
                                1 tactical_bomber moved from Kazakhstan to Sikang
                                1 artillery moved from Szechwan to Sikang
                                1 armour moved from French Indo China to Szechwan
                                1 mech_infantry moved from Burma to India
                                1 armour moved from French Indo China to 36 Sea Zone
                                1 infantry moved from French Indo China to 36 Sea Zone
                                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                                1 infantry moved from 39 Sea Zone to India
                                1 armour moved from 39 Sea Zone to India
                                1 fighter moved from Eastern Persia to India
                                1 bomber moved from Eastern Persia to India
                                1 bomber moved from Siberia to Japan
                                1 battleship moved from 4 Sea Zone to 6 Sea Zone
                                1 carrier moved from 4 Sea Zone to 6 Sea Zone
                                1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
                                1 fighter moved from 7 Sea Zone to 6 Sea Zone
                                1 destroyer moved from 4 Sea Zone to 16 Sea Zone
                                1 transport moved from 36 Sea Zone to 6 Sea Zone
                                1 transport moved from 39 Sea Zone to 36 Sea Zone
                                2 armour moved from Shantung to Manchuria
                                1 mech_infantry moved from Shantung to Manchuria
                                1 mech_infantry moved from Kiangsu to Kweichow
                                1 armour moved from Kiangsu to Kweichow
                                1 armour moved from Kiangsu to Kweichow
                        
                            Place Units - Japanese
                                1 bomber placed in Japan
                                2 armour and 1 mech_infantry placed in Shantung
                                2 armour and 1 mech_infantry placed in Kiangsu
                                2 armour and 1 mech_infantry placed in India
                                1 armour and 1 infantry placed in French Indo China
                                1 destroyer placed in 36 Sea Zone
                                1 destroyer placed in 6 Sea Zone
                        
                            Turn Complete - Japanese
                                Japanese collect 76 PUs; end with 77 PUs
                                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                        

                        Combat Hit Differential Summary :

                        Chinese regular : 0.67
                        Americans regular : 0.33
                        Japanese regular : -0.33
                        Russians regular : 1.00
                        British regular : -0.50
                        

                        Savegame

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                          redanto
                          last edited by

                          TripleA Turn Summary: Americans round 9

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 9
                          
                              Purchase Units - Americans
                                  Americans buy 4 armour, 1 bomber, 4 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs; 
                          
                              Combat Move - Americans
                                  1 bomber moved from Eastern Poland to Yugoslavia
                                  1 artillery moved from Queensland to Northern Territory
                                  1 infantry moved from Queensland to Northern Territory
                          
                              Combat - Americans
                                  Strategic bombing raid in Yugoslavia
                                          Germans roll AA dice in Yugoslavia : 1/1 hits, 0.17 expected hits
                                      1 bomber owned by the Americans killed by AA in Yugoslavia
                                      Bombing raid in Yugoslavia causes 0 damage total. 
                          
                              Non Combat Move - Americans
                                  3 artilleries and 9 infantry moved from Novgorod to Baltic States
                                  3 armour and 6 mech_infantrys moved from Karelia to Baltic States
                                  2 armour moved from Sweden to Karelia
                                  1 fighter and 1 tactical_bomber moved from Vologda to Baltic States
                                  1 fighter moved from Sweden to Baltic States
                                  1 fighter moved from Norway to Baltic States
                                  2 destroyers moved from 10 Sea Zone to 8 Sea Zone
                                  1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                                  6 destroyers moved from 10 Sea Zone to 26 Sea Zone
                                  1 transport moved from 26 Sea Zone to 10 Sea Zone
                          
                              Place Units - Americans
                                  2 armour and 1 mech_infantry placed in Sweden
                                  2 armour and 1 mech_infantry placed in Norway
                                  4 destroyers placed in 10 Sea Zone
                                  1 bomber placed in Western United States
                          
                              Turn Complete - Americans
                                  Americans collect 56 PUs; end with 56 PUs
                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                          

                          Combat Hit Differential Summary :

                          Germans AA : 0.83
                          

                          Savegame

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                          • R Offline
                            redanto
                            last edited by

                            TripleA Manual Gamesave Post: Germans round 9

                            TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

                            Game History

                            Round: 9
                            
                                Purchase Units - Germans
                            

                            Combat Hit Differential Summary :

                            Savegame

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                            • W Offline
                              wylie1070 @redanto
                              last edited by

                              @redanto triplea_4115_9ger (1).tsvg

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                              • R Offline
                                redanto
                                last edited by

                                TripleA Turn Summary: UK_Pacific round 9

                                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                Game History

                                Round: 9
                                
                                    Purchase Units - British
                                        British buy 3 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
                                
                                    Combat Move - British
                                        4 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
                                        1 mech_infantry moved from Persia to Eastern Persia
                                        2 mech_infantrys moved from Iraq to Eastern Persia
                                        1 tactical_bomber moved from Persia to Eastern Persia
                                        5 fighters moved from Persia to Eastern Persia
                                        2 destroyers moved from 95 Sea Zone to 97 Sea Zone
                                        1 infantry moved from Cyprus to 99 Sea Zone
                                        1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                                        1 infantry moved from Alexandria to 98 Sea Zone
                                        2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                                        2 infantry moved from 96 Sea Zone to Libya
                                        1 carrier moved from 99 Sea Zone to 96 Sea Zone
                                        2 fighters moved from 99 Sea Zone to Libya
                                        1 mech_infantry moved from Tobruk to Libya
                                
                                    Combat - British
                                        Battle in Eastern Persia
                                            British attack with 5 fighters, 3 mech_infantrys and 1 tactical_bomber
                                            Japanese defend with 2 armour
                                                British roll dice for 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 4/1 hits, 3.67 expected hits
                                                Japanese roll dice for 2 armour in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits
                                                1 mech_infantry owned by the British lost in Eastern Persia
                                                2 armour owned by the Japanese lost in Eastern Persia
                                            British win, taking Eastern Persia from Japanese with 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                                            Casualties for British: 1 mech_infantry
                                            Casualties for Japanese: 2 armour
                                        Battle in Kazakhstan
                                            British attack with 4 armour and 1 mech_infantry
                                            Japanese defend with 1 armour
                                                British roll dice for 4 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/1 hits, 2.17 expected hits
                                                Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
                                                1 mech_infantry owned by the British lost in Kazakhstan
                                                1 armour owned by the Japanese lost in Kazakhstan
                                            British win, taking Kazakhstan from Japanese with 4 armour remaining. Battle score for attacker is 2
                                            Casualties for British: 1 mech_infantry
                                            Casualties for Japanese: 1 armour
                                        Battle in Libya
                                            British attack with 2 fighters, 2 infantry and 1 mech_infantry
                                            Italians defend with 3 infantry and 1 mech_infantry
                                                British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Libya, round 2 : 1/1 hits, 1.50 expected hits
                                                Italians roll dice for 3 infantry and 1 mech_infantry in Libya, round 2 : 1/1 hits, 1.33 expected hits
                                                1 infantry owned by the British lost in Libya
                                                1 infantry owned by the Italians lost in Libya
                                                British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Libya, round 3 : 2/1 hits, 1.33 expected hits
                                                Italians roll dice for 2 infantry and 1 mech_infantry in Libya, round 3 : 1/0 hits, 1.00 expected hits
                                                1 infantry owned by the British lost in Libya
                                                2 infantry owned by the Italians lost in Libya
                                                British roll dice for 2 fighters and 1 mech_infantry in Libya, round 4 : 1/1 hits, 1.17 expected hits
                                                Italians roll dice for 1 mech_infantry in Libya, round 4 : 1/1 hits, 0.33 expected hits
                                                1 mech_infantry owned by the British lost in Libya
                                                1 mech_infantry owned by the Italians lost in Libya
                                            British win with 2 fighters remaining. Battle score for attacker is 3
                                            Casualties for British: 2 infantry and 1 mech_infantry
                                            Casualties for Italians: 3 infantry and 1 mech_infantry
                                
                                    Non Combat Move - British
                                        2 fighters moved from Libya to 96 Sea Zone
                                        1 submarine moved from 81 Sea Zone to 97 Sea Zone
                                        5 fighters moved from Eastern Persia to Persia
                                        1 tactical_bomber moved from Eastern Persia to Persia
                                        1 mech_infantry moved from Egypt to Iraq
                                        2 armour moved from Egypt to Iraq
                                
                                    Place Units - British
                                        1 fighter placed in United Kingdom
                                        2 armour and 1 mech_infantry placed in Persia
                                        1 armour and 2 mech_infantrys placed in Egypt
                                        1 infantry placed in United Kingdom
                                
                                    Turn Complete - British
                                        British collect 43 PUs; end with 43 PUs
                                
                                    Turn Complete - UK_Pacific
                                

                                Combat Hit Differential Summary :

                                Italians regular : 0.33
                                Japanese regular : 0.50
                                British regular : 0.17
                                

                                Savegame

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                                  wylie1070 @redanto
                                  last edited by

                                  @redanto said in G42 G21 Woods vs Wylie:

                                  Game

                                  triplea_4115_9uk_ (1).tsvg

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                                  • R Offline
                                    redanto
                                    last edited by

                                    TripleA Turn Summary: Russians round 10

                                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                    Game History

                                    Round: 10
                                    
                                        Purchase Units - Russians
                                            Russians buy 1 armour, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Russians
                                            1 mech_infantry moved from Volgograd to Tsinghai
                                                  Chinese take Tsinghai from Japanese
                                            2 mech_infantrys moved from Volgograd to Sikang
                                            3 fighters moved from Volgograd to Sikang
                                    
                                        Combat - Russians
                                            Battle in Sikang
                                                Russians attack with 3 fighters and 2 mech_infantrys
                                                Japanese defend with 1 artillery and 1 tactical_bomber
                                                    Russians roll dice for 3 fighters and 2 mech_infantrys in Sikang, round 2 : 2/1 hits, 1.83 expected hits
                                                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Sikang, round 2 : 1/1 hits, 0.83 expected hits
                                                    1 mech_infantry owned by the Russians lost in Sikang
                                                    1 tactical_bomber owned by the Japanese and 1 artillery owned by the Japanese lost in Sikang
                                                Russians win, taking Sikang from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
                                                Casualties for Russians: 1 mech_infantry
                                                Casualties for Japanese: 1 artillery and 1 tactical_bomber
                                    
                                        Non Combat Move - Russians
                                            3 fighters moved from Sikang to Volgograd
                                            1 infantry moved from Novosibirsk to Timguska
                                            3 mech_infantrys moved from Russia to Novosibirsk
                                            1 infantry moved from Russia to Vologda
                                            1 armour moved from Romania to Bessarabia
                                            1 armour moved from Eastern Poland to Bessarabia
                                            1 mech_infantry moved from Ukraine to Romania
                                            1 mech_infantry moved from Ukraine to Eastern Poland
                                            1 mech_infantry moved from Ukraine to Bessarabia
                                            1 mech_infantry moved from Novgorod to Baltic States
                                            2 armour moved from Novgorod to Baltic States
                                            3 fighters and 1 tactical_bomber moved from Greece to Bessarabia
                                    
                                        Place Units - Russians
                                            1 armour and 2 mech_infantrys placed in Ukraine
                                            3 mech_infantrys placed in Novgorod
                                            3 mech_infantrys placed in Volgograd
                                            1 fighter, 1 infantry and 1 mech_infantry placed in Russia
                                    
                                        Turn Complete - Russians
                                            Russians collect 37 PUs; end with 37 PUs
                                            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Japanese regular : 0.17
                                    Russians regular : 0.17
                                    

                                    Savegame

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                                      wylie1070 @redanto
                                      last edited by

                                      @redanto triplea_4115_10rus (1).tsvg

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                                      • R Offline
                                        redanto
                                        last edited by

                                        TripleA Turn Summary: Americans round 10

                                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                        Game History

                                        Round: 10
                                        
                                            Purchase Units - Americans
                                                Americans buy 1 armour, 1 artillery, 1 bomber, 3 destroyers, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 
                                        
                                            Combat Move - Americans
                                                2 armour moved from Baltic States to Slovakia Hungary
                                                1 mech_infantry moved from Baltic States to Slovakia Hungary
                                                1 armour, 3 artilleries, 9 infantry and 5 mech_infantrys moved from Baltic States to Poland
                                                2 armour moved from Karelia to Archangel
                                                2 armour and 1 mech_infantry moved from Sweden to Karelia
                                                2 armour and 1 mech_infantry moved from Norway to Karelia
                                        
                                            Combat - Americans
                                                Battle in Poland
                                                    Americans attack with 1 armour, 3 artilleries, 9 infantry and 5 mech_infantrys
                                                    Germans defend with 2 armour
                                                        Americans roll dice for 1 armour, 3 artilleries, 9 infantry and 5 mech_infantrys in Poland, round 2 : 4/1 hits, 4.33 expected hits
                                                        Germans roll dice for 2 armour in Poland, round 2 : 1/0 hits, 1.00 expected hits
                                                        1 infantry owned by the Americans lost in Poland
                                                        2 armour owned by the Germans lost in Poland
                                                    Americans win, taking Poland from Germans with 1 armour, 3 artilleries, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9
                                                    Casualties for Americans: 1 infantry
                                                    Casualties for Germans: 2 armour
                                                Battle in Slovakia Hungary
                                                    Americans attack with 2 armour and 1 mech_infantry
                                                    Germans defend with 1 armour
                                                        Americans roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits, 1.17 expected hits
                                                        Germans roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0.50 expected hits
                                                        1 armour owned by the Germans lost in Slovakia Hungary
                                                    Americans win, taking Slovakia Hungary from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                                                    Casualties for Germans: 1 armour
                                        
                                            Non Combat Move - Americans
                                                1 artillery moved from Western United States to 10 Sea Zone
                                                1 infantry moved from Western United States to 10 Sea Zone
                                                1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                                                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                                                6 destroyers moved from 26 Sea Zone to 54 Sea Zone
                                        
                                            Place Units - Americans
                                                1 transport placed in 101 Sea Zone
                                                1 armour and 1 infantry placed in Eastern United States
                                                3 destroyers and 1 transport placed in 10 Sea Zone
                                                1 artillery and 1 infantry placed in Western United States
                                                1 bomber placed in Western United States
                                                2 mech_infantrys placed in Sweden
                                        
                                            Turn Complete - Americans
                                                Americans collect 61 PUs; end with 63 PUs
                                                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                                                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                                                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Americans regular : -0.50
                                        Germans regular : -0.50
                                        

                                        Savegame

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                                        • R Offline
                                          redanto
                                          last edited by

                                          TripleA Turn Summary: Chinese round 10

                                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                          Game History

                                          Round: 10
                                          
                                              Purchase Units - Chinese
                                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                          
                                              Combat Move - Chinese
                                          
                                              Turn Complete - Chinese
                                                  Chinese collect 0 PUs; end with 1 PU
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                            wylie1070 @redanto
                                            last edited by

                                            @redanto triplea_4115_10chi (1).tsvg

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