EXP Game 2 Panzer vs. Trout
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Good afternoon sir,
hows is the traveling going?
Japan is steaming through Asia and the Russian bear needs to look out!
The Brits are trying to hold the line in Europe, but has a weak position, while the US needs to reload...
ANZAC is locked in....
The game is in favor of the Axis....will see if the Allies can come back!BR
Game History
Round: 13 Purchase Units - Americans Americans buy 2 ArmoredInfantrys, 12 TotalWar_Artys, 1 USATankDestroyerFS, 1 carrier, 1 elite, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 AirCommander, 1 FighterAceUSA and 2 usa_fighterAFs moved from 1st USA AirFleet to 105 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 26 Sea Zone to 48 Sea Zone 1 submarine moved from 26 Sea Zone to 49 Sea Zone 2 usa_fighters and 1 usa_tactical_bomber moved from 26 Sea Zone to 49 Sea Zone 3 usa_fighters moved from 26 Sea Zone to 48 Sea Zone 1 usa_fighter moved from 26 Sea Zone to 49 Sea Zone 1 usa_fighter moved from 26 Sea Zone to 48 Sea Zone 1 Heavy_Transport moved from 10 Sea Zone to 1 Sea Zone 4 infantry moved from Alaska to 1 Sea Zone 1 Heavy_Transport and 4 infantry moved from 1 Sea Zone to 8 Sea Zone 4 infantry moved from 8 Sea Zone to Aleutian Islands 1 usa_fighter moved from Alaska to 8 Sea Zone Combat - Americans Battle in 48 Sea Zone Americans attack with 1 submarine and 4 usa_fighters Japanese defend with 1 transport Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese lost in 48 Sea Zone Americans win with 1 submarine and 4 usa_fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Aleutian Islands Changer loiter and taunt; Americans attack with 4 infantry Changer defend; Japanese defend with 1 elite Americans roll dice for 4 infantry in Aleutian Islands, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 elite in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 3 infantry in Aleutian Islands, round 3 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 elite in Aleutian Islands, round 3 : 0/2 hits, 0,67 expected hits 1 elite owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 elite Battle in 105 Sea Zone Americans attack with 1 AirCommander, 1 FighterAceUSA, 1 destroyer and 2 usa_fighterAFs Germans defend with 1 GermanUBoat, 1 destroyer and 1 transport Americans roll dice for 1 AirCommander, 1 FighterAceUSA, 1 destroyer and 2 usa_fighterAFs in 105 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits Germans roll dice for 1 GermanUBoat in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer and 1 transport in 105 Sea Zone, round 2 : 1/2 hits, 0,50 expected hits 1 destroyer owned by the Americans lost in 105 Sea Zone 1 destroyer owned by the Germans, 1 GermanUBoat owned by the Germans and 1 transport owned by the Germans lost in 105 Sea Zone Americans win with 1 AirCommander, 1 FighterAceUSA and 2 usa_fighterAFs remaining. Battle score for attacker is 10 Casualties for Americans: 1 destroyer Casualties for Germans: 1 GermanUBoat, 1 destroyer and 1 transport Battle in 49 Sea Zone Americans attack with 1 submarine, 3 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Escort Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 usa_fighters and 1 usa_tactical_bomber in 49 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Japanese roll dice for 1 Escort in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 49 Sea Zone 1 Escort owned by the Japanese lost in 49 Sea Zone Americans win with 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Japanese: 1 Escort Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Norway Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 3 usa_fighters and 1 usa_tactical_bomber moved from 49 Sea Zone to 26 Sea Zone 4 usa_fighters moved from 48 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 Escort and 1 carrier moved from 10 Sea Zone to 8 Sea Zone 2 usa_tactical_bombers moved from Western United States to 26 Sea Zone 2 usa_tactical_bombers moved from Western United States to Hawaiian Islands 1 Escort moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 Heavy_Transport moved from 92 Sea Zone to 89 Sea Zone 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 artillery and 1 marine moved from Johnston Island to 30 Sea Zone 1 artillery, 1 marine and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands EDIT: 1 AirCommander, 1 FighterAceUSA and 2 usa_fighterAFs moved from 105 Sea Zone to 1st USA AirFleet Place Units - Americans 6 TotalWar_Artys placed in Eastern United States 2 ArmoredInfantrys and 6 TotalWar_Artys placed in Central United States 1 USATankDestroyerFS and 3 infantry placed in Western United States 1 elite placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 usa_tactical_bomber EDIT: Adding units owned by Americans to 8 Sea Zone: 1 usa_tactical_bomber EDIT: Turning off Edit Mode Trigger AmericansTotalWarArtyPlaceCUS: has removed 6 TotalWar_Artys owned by Americans in Central United States Trigger AmericansTotalWarArtyPlaceEUS: has removed 6 TotalWar_Artys owned by Americans in Eastern United States Trigger AmericansTotalWarArtyPlaceCUS: Americans has 6 artilleries placed in Central United States Trigger AmericansTotalWarArtyPlaceEUS: Americans has 6 artilleries placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 65 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Norway Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 Escort, 1 UK_LCV, 2 artilleries, 1 elite, 1 infantry, 1 mech_infantry, 4 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: British takes Holland Belgium from Germans EDIT: British takes Southern France from Germans EDIT: British takes Denmark from Germans EDIT: Turning off Edit Mode EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Normandy Bordeaux EDIT: 1 uk_para moved from United Kingdom to Holland Belgium EDIT: 1 uk_para moved from United Kingdom to Southern France EDIT: 1 uk_para moved from Norway to Denmark 3 uk_fighters moved from United Kingdom to Normandy Bordeaux 1 UK_Hvy_Bomber moved from United Kingdom to Northern Italy Combat - British Strategic bombing raid in Northern Italy Germans roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 5,5 and causes: 6 damage to unit: factory_minor Bombing raid in Northern Italy causes 6 damage total. Battle in Normandy Bordeaux British attack with 1 UK_LCV, 1 elite, 1 infantry and 3 uk_fighters Germans defend with 1 Panzer_General, 1 UndergroundMinr and 1 harbour British roll dice for 1 UK_LCV, 1 elite, 1 infantry and 3 uk_fighters in Normandy Bordeaux, round 2 : 1/6 hits, 2,00 expected hits Germans roll dice for 1 Panzer_General in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits 1 UK_LCV owned by the British lost in Normandy Bordeaux 1 Panzer_General owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 elite, 1 infantry and 3 uk_fighters remaining. Battle score for attacker is 5 Casualties for British: 1 UK_LCV Casualties for Germans: 1 Panzer_General Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Norway 3 uk_fighters moved from Normandy Bordeaux to United Kingdom 1 UK_Hvy_Bomber moved from Northern Italy to United Kingdom 1 mech_infantry moved from Persia to Eastern Persia 7 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 Escort placed in 110 Sea Zone 1 UK_LCV, 2 artilleries, 1 elite, 1 infantry and 1 uk_para placed in United Kingdom 3 uk_armours placed in Egypt 1 mech_infantry and 1 uk_armour placed in Union of South Africa Turn Complete - British Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 British collect 45 PUs; end with 45 PUs Trigger British Loses Celebes Pacific Expanded: British met a national objective for an additional -1 PUs; end with 44 PUs Trigger British Loses GilbertIslands: British met a national objective for an additional -2 PUs; end with 42 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : 4,17 Japanese regular : 0,33 Germans AA : -0,17 Germans regular : 0,83 British regular : -1,00
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Southern France Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Norway Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 6 PUs
Combat Hit Differential Summary :
f538222d-1e7f-42d4-a1cd-f5e51fe74470-exp-game-2-trout-vs.panzer-ANZ13.tsvg
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@panzerstahl-helm-0 156a2989-dbc1-4369-938a-298109c75c5a-exp-game-2-trout-vs.panzer-g14.tsvg Good morning! I guess who is winning depends on which side of the board we are looking at. I think we both have dismal looks one one side and soldiers with high morale on the other.
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Doswidanja!
Indeed it really depends on which site you are looking at or which country.
The Russian, for example, is more fun in this game than the other alliesI forgot to take Tobruk with the Russians and corrected that in the NCM as there would have been no battle.
BR
Game History
Round: 14 Purchase Units - Russians Russians buy 4 TotalWarTacBmbrs, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 1st AirFleet: 1 AirCommanderOn, 1 FighterAce and 2 fighterAFs EDIT: Adding units owned by Russians to Bessarabia: 1 AirCommander, 1 FighterAce and 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Russians takes Bulgaria from Germans EDIT: Russians takes Greece from Germans EDIT: Changing ownership of Bulgaria from Russians to Germans EDIT: Turning off Edit Mode 3 infantry moved from Kazakhstan to Tsinghai 1 elite and 2 infantry moved from Kazakhstan to Sikang 4 Russian_Rocketss moved from Kazakhstan to Tsinghai 4 Russian_Rocketss moved from Kazakhstan to Sikang 2 Russian_Rocketss moved from Kazakhstan to Kansu 2 infantry moved from Novgorod to Baltic States 1 elite moved from Belarus to Baltic States 4 infantry moved from Belarus to Eastern Poland 1 FighterAce moved from Bessarabia to Eastern Poland 1 elite moved from Bessarabia to Romania 1 AirCommander, 1 fighter, 2 infantry and 1 tactical_bomber moved from Bessarabia to Romania 1 AirCommander moved from Romania to Eastern Poland 1 FighterAce moved from Eastern Poland to Baltic States EDIT: 1 russian_para moved from Bessarabia to Greece 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Baltic States Combat - Russians Battle in Romania Russians attack with 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 3/6 hits, 1,83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Romania 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kansu Russians attack with 2 Russian_Rocketss Japanese defend with 7 armour, 3 artilleries, 9 infantry and 3 mech_infantrys Russians roll dice for 2 Russian_Rocketss in Kansu, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kansu 2 Russian_Rocketss owned by the Russians lost in Kansu Japanese win with 7 armour, 3 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 2 Russian_Rocketss Battle in Tsinghai Russians attack with 4 Russian_Rocketss and 3 infantry Japanese defend with 1 infantry Russians roll dice for 4 Russian_Rocketss in Tsinghai, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai 4 Russian_Rocketss owned by the Russians lost in Tsinghai Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry Casualties for Russians: 4 Russian_Rocketss Battle in Baltic States Russians attack with 1 FighterAce, 1 elite and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 FighterAce, 1 elite and 3 infantry in Baltic States, round 2 : 2/7 hits, 1,83 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 FighterAce, 1 elite and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Sikang Russians attack with 4 Russian_Rocketss, 1 elite and 2 infantry Japanese defend with 1 infantry Russians roll dice for 4 Russian_Rocketss in Sikang, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese lost in Sikang 4 Russian_Rocketss owned by the Russians lost in Sikang Russians win, taking Sikang from Japanese with 1 elite and 2 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry Casualties for Russians: 4 Russian_Rocketss Battle in Eastern Poland Russians attack with 1 AirCommander and 5 infantry Germans defend with 3 infantry Russians roll dice for 1 AirCommander and 5 infantry in Eastern Poland, round 2 : 1/6 hits, 1,33 expected hits Germans roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 AirCommander and 5 infantry in Eastern Poland, round 3 : 3/6 hits, 1,33 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Eastern Poland 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 AirCommander and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Changing ownership of Tobruk from Germans to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Vyborg Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Novosibirsk 1 FighterAce moved from Baltic States to Bessarabia 1 AirCommander moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Romania to Bessarabia 7 armour, 2 artilleries and 9 infantry moved from Kazakhstan to Novosibirsk EDIT: 1 infantry moved from Alexandria to Tobruk EDIT: 1 infantry moved from Alexandria to Tobruk 2 russian_paras moved from Russia to Novosibirsk 1 armour moved from Urals to Novosibirsk 1 elite and 1 infantry moved from Russia to Bryansk 1 R_Europe_Rail and 1 armour moved from Russia to Vyborg 2 infantry and 1 russian_para moved from Finland to Vyborg 1 Russian_Rail moved from Russia to Belarus 1 Russian_Rail and 1 guard_infantry moved from Belarus to Vyborg 5 armour moved from Russia to Belarus 1 Russian_Rail moved from Russia to Amur 1 Russian_Rail and 1 infantry moved from Amur to Novosibirsk 2 aaGuns and 13 infantry moved from Amur to Buryatia 2 infantry moved from Caucasus to Kazakhstan 1 russian_para moved from Russia to Novosibirsk 1 russian_para moved from Russia to Caucasus EDIT: 1 AirCommander, 1 FighterAce and 2 fighters moved from Bessarabia to 1st AirFleet Place Units - Russians 1 artillery and 2 infantry placed in Novosibirsk 1 artillery and 2 infantry placed in Kazakhstan 4 TotalWarTacBmbrs placed in Russia Trigger RussiansTotalWarTacBmbrPlaceRussia4: has removed 4 TotalWarTacBmbrs owned by Russians in Russia Trigger RussiansTotalWarTacBmbrPlaceRussia4: Russians has 4 tactical_bombers placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atGreece: Russians has 1 russian_paraBoost placed in Greece Russians collect 46 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 2,33
156a2989-dbc1-4369-938a-298109c75c5a-exp-game-2-trout-vs.panzer-g14.tsvg
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@panzerstahl-helm-0 Good morning/good afternoon! Buongiorno
I think you posted the wrong file. By the way, dosvidanya is goodbye. Privyet or Zdrastvuytye would be hello. Good morning is dobre utra. Depending on what you are trying to say.
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Indeed, zdrastvuytye it was! It s been a while...
Here the correct save.
Sorry for the mess.156a2989-dbc1-4369-938a-298109c75c5a-exp-game-2-trout-vs.panzer-r14.tsvg
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@panzerstahl-helm-0 No problem. Hope everything went well in Italy. One of my favorite places. a9e009fa-001b-4cb3-8329-46b8714916ea-exp-game-2-trout-vs.panzer-j14.tsvg
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@panzerstahl-helm-0 By the way, since I haven't been able to post turn summaries ever since I had a virus which required me to reload Triple A. A few details from my last turn:
- engineers killed two land mines, I rolled for your last LM on dice bot but it missed.
- Moved in force to Wake Island
- Built artillery in Korea
- Invaded New Zealand
- Blitzed to Urals
- Built destroyer in Indian Ocean
Those are the highlights. Allies up - USA & UK have multiple possibilities that I can see.
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Good afternoon,
I did some edit movements for some US units (Hawaii fighters + fighters Egypt to Persia, which I missed to do in US NCM.
They did not impact the game at all.
It seems I keep on forgetting moves... too many units moving around!
BR
Game History
Round: 14 Purchase Units - Americans Americans buy 2 Escorts, 2 USA_Hvy_Bombers, 2 carriers, 1 harbour and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atGreece: Russians has 1 russian_paraBoost placed in Greece Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 3 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 3 Rails owned by Americans in Southeast Mexico 4 artilleries moved from Central America to 89 Sea Zone 2 ArmoredInfantrys moved from Central United States to Southeast Mexico 6 artilleries moved from Central United States to Southeast Mexico 3 Rails and 3 artilleries moved from Eastern United States to Southeast Mexico 4 air_transports moved from Gibraltar to Eastern United States 1 USATankDestroyerFS moved from Western United States to Southeast Mexico 1 Heavy_Transport moved from 8 Sea Zone to 2 Sea Zone 2 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone 1 Heavy_Transport, 2 infantry and 1 mech_infantry moved from 2 Sea Zone to 8 Sea Zone 2 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands 1 aaGun, 1 artillery, 3 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 Escort_Convoy, 1 Heavy_BB, 6 NavyFighters, 1 aaGun, 2 artilleries, 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 4 infantry, 1 marine, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 2 pacific_destroyers, 1 pacific_transport, 1 submarine, 5 transports, 7 usa_fighters and 2 usa_tactical_bombers moved from 26 Sea Zone to 8 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 8 Sea Zone to Aleutian Islands 1 carrier and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 Escort moved from 26 Sea Zone to 12 Sea Zone 1 Escort moved from 26 Sea Zone to 14 Sea Zone 1 Escort moved from 8 Sea Zone to 15 Sea Zone 2 transports moved from 92 Sea Zone to 89 Sea Zone 1 Heavy_Transport and 4 artilleries moved from 89 Sea Zone to 91 Sea Zone 4 artilleries moved from 91 Sea Zone to Gibraltar 1 Heavy_Transport and 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 Escort_Convoy, 1 Heavy_BB, 3 carriers and 2 usa_fighters moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 2 Escorts, 2 carriers and 1 submarine placed in 10 Sea Zone 1 harbour placed in Aleutian Islands 2 USA_Hvy_Bombers placed in Eastern United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ91: has removed 1 Escort_Convoy owned by Americans in 91 Sea Zone Trigger Americans RemoveUSAConvoySZ91: Americans has 1 Escort placed in 91 Sea Zone Americans collect 54 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 65 PUs Trigger Americans Loses WakeIsland: Americans met a national objective for an additional -2 PUs; end with 63 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atGreece: Russians has 1 russian_paraBoost placed in Greece Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 UK_LCVs, 2 artilleries, 1 elite, 5 infantry, 1 uk_armour and 4 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 AirCommanderOn and 1 FighterAceUSA moved from Egypt to Persia EDIT: 1 uk_para moved from United Kingdom to Holland Belgium EDIT: 2 UK_LCVs, 1 elite and 3 infantry moved from United Kingdom to Normandy Bordeaux EDIT: 1 UK_Hvy_Bomber moved from United Kingdom to Holland Belgium EDIT: 3 uk_fighters moved from United Kingdom to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux British attack with 2 UK_LCVs, 1 elite, 3 infantry and 3 uk_fighters Germans defend with 1 UndergroundMinr, 1 harbour and 3 infantry British roll dice for 2 UK_LCVs, 1 elite, 3 infantry and 3 uk_fighters in Normandy Bordeaux, round 2 : 4/8 hits, 2,33 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 1 UK_LCV owned by the British lost in Normandy Bordeaux 3 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 UK_LCV, 1 elite, 3 infantry and 3 uk_fighters remaining. Battle score for attacker is 6 Casualties for British: 1 UK_LCV Casualties for Germans: 3 infantry Battle in Holland Belgium British attack with 1 UK_Hvy_Bomber and 1 uk_para Germans defend with 1 infantry British roll dice for 1 UK_Hvy_Bomber and 1 uk_para in Holland Belgium, round 2 : 3/3 hits, 1,50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 UK_Hvy_Bomber and 1 uk_para remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Persia 1 UK_Hvy_Bomber moved from Holland Belgium to United Kingdom 3 uk_fighters moved from Normandy Bordeaux to United Kingdom 1 artillery and 7 infantry moved from Iraq to Persia 3 uk_armours moved from Egypt to Iraq 2 Rails, 1 mech_infantry and 1 uk_armour moved from Union of South Africa to Persia 1 transport moved from 92 Sea Zone to 91 Sea Zone Place Units - British Trigger RussiansParaBoost atGreece: Russians has 1 russian_paraBoost placed in Greece Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 2 UK_LCVs, 1 elite, 3 infantry and 4 uk_paras placed in United Kingdom 1 artillery and 2 infantry placed in Egypt 1 artillery and 1 uk_armour placed in Union of South Africa British undo move 3. 1 artillery placed in Union of South Africa British undo move 1. 2 UK_LCVs, 1 elite, 2 infantry, 1 uk_armour and 4 uk_paras placed in United Kingdom 1 infantry placed in Union of South Africa Turn Complete - British Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium British collect 37 PUs; end with 37 PUs Trigger British Loses Celebes Pacific Expanded: British met a national objective for an additional -1 PUs; end with 36 PUs Trigger British Loses GilbertIslands: British met a national objective for an additional -2 PUs; end with 34 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 British regular : 3,17
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 6 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger RussiansParaBoost atGreece: Russians has 1 russian_paraBoost placed in Greece Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 3 carriers, 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 8 Sea Zone EDIT: 1 usa_fighter and 2 usa_tactical_bombers moved from Hawaiian Islands to 8 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4 ANZAC collect 6 PUs (2 lost to blockades); end with 12 PUs Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 10 PUs Combat Move - French Combat - French Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger RussiansParaBoost atGreece: Russians has 1 russian_paraBoost placed in Greece Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
a9e009fa-001b-4cb3-8329-46b8714916ea-exp-game-2-trout-vs.panzer-US-ANZ14.tsvg
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@panzerstahl-helm-0 There's a WHOLE lot of something going on with the Allies in the Pacific. I believe you are attempting to bamboozle me as you have done so successfully in the past!
Well, I will need to meditate on that before J15. Starting G15 now, not sure when I will finish it and post.
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@panzerstahl-helm-0 324e3540-4d82-470f-a39a-b769e0d8d365-exp-game-2-trout-vs.panzer-g15.tsvg
Pretty much just playing defense at this point for G. Bought the second HB, formed second Army Group in Romania, your Allies fought very well in Normandy and SZ 97. That's about it. Yes, I am letting you roll into Poland if you so desire.