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    EXP Game 2 Panzer vs. Trout

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    • T Offline
      Trout @Panzerstahl-Helm 0
      last edited by

      @panzerstahl-helm-0 Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 1 Italian_LCV, 1 battleship, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              EDIT: 1 Italian_LCV moved from Southern Italy to Syria
              EDIT: 1 infantry moved from Southern Italy to Syria
              EDIT: 1 infantry moved from Southern Italy to Syria
              EDIT: Italians undo move 3.
              EDIT: 1 artillery moved from Southern Italy to Syria
              EDIT: 1 italian_para moved from Greece to Syria
              EDIT: 1 italian_para moved from Greece to Syria
              1 bomber moved from Southern Italy to Syria
      
          Combat - Italians
              Battle in Syria
                  Italians attack with 1 Italian_LCV, 1 artillery, 1 bomber, 1 infantry and 2 italian_paras
                  British defend with 1 artillery
                  Italians win, taking Syria from British with 1 Italian_LCV, 1 artillery, 1 bomber, 1 infantry and 2 italian_paras remaining. Battle score for attacker is 4
                  Casualties for British: 1 artillery
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
      
          Non Combat Move - Italians
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
              1 artillery moved from Tobruk to Libya
              1 infantry moved from Tobruk to Libya
              1 infantry moved from Tobruk to Libya
              1 bomber moved from Syria to Southern Italy
              1 artillery moved from Malta to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              1 mech_infantry moved from Morocco to Tunisia
              1 armour moved from Morocco to Tunisia
              1 artillery moved from Morocco to Algeria
              1 infantry moved from Morocco to Algeria
              1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
              1 artillery moved from 95 Sea Zone to Southern Italy
              1 infantry moved from 95 Sea Zone to Southern Italy
              1 armour moved from Northern Italy to Southern Italy
              1 aaGun moved from Northern Italy to Southern France
              1 aaGun moved from Southern Italy to Northern Italy
              1 Rail moved from Southern Italy to Slovakia Hungary
              1 armour moved from Slovakia Hungary to Northern Italy
              1 Rail and 1 infantry moved from Slovakia Hungary to Southern Italy
      
          Place Units - Italians
              1 battleship and 1 destroyer placed in 95 Sea Zone
              1 Italian_LCV and 1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,3,4,2,2,6,3
              Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUs
      

      Duce a bit perplexed. He doesn't understand how his German buddies could whack both the US and UK Fleets but somehow he is still losing in the Mediterranean :astonished_face: :angry_face: :angry_face: 😕 2d635161-16a2-4f31-b46f-82d1c2a80cfa-exp-game-2-trout-vs.panzer-it4.tsvg

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      • Panzerstahl-Helm 0P Online
        Panzerstahl-Helm 0
        last edited by

        @Trout

        I forgot that fortification cannot be placed in Dutch New Guinea.
        Hence I removed these 2 from my purchase and added 2 IPCs back to my account.

        Italy is beefing up the Regia Marina. This becomes a beast!

        BR

        Game History

        Round: 4
        
            Purchase Units - ANZAC
                ANZAC buy 4 Fortifications, 1 air_transport, 1 battleship and 1 infantry; Remaining resources: 0 PUs; 
        
            Combat Move - ANZAC
        
            Combat - ANZAC
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
        
            Non Combat Move - ANZAC
                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                1 air_transport and 1 infantry moved from New South Wales to Queensland
        
            Place Units - ANZAC
                1 battleship placed in 62 Sea Zone
                1 air_transport and 1 infantry placed in New South Wales
                2 Fortifications placed in Solomon Islands
                2 Fortifications placed in Java
        
            Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Java: 2 Fortifications
                EDIT: Changing PUs for ANZAC from 26 to 28
                EDIT: Turning off Edit Mode
        
            Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
        
            Combat - French
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
        
            Non Combat Move - French
                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
        
            Turn Complete - French
        

        Combat Hit Differential Summary :

        2d635161-16a2-4f31-b46f-82d1c2a80cfa-exp-game-2-trout-vs.panzer-ANZ4.tsvg

        T 2 Replies Last reply Reply Quote 0
        • T Offline
          Trout @Panzerstahl-Helm 0
          last edited by

          @panzerstahl-helm-0 Game History

          Round: 5
          
              Research Technology - Germans
          
              Purchase Units - Germans
                  Note to players Germans: It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.    4 Divisions are Now Available in Berlin.
                  Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans
                  triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942
                  triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941
                  triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942
                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                  triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941
                  Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                  Germans buy 1 G_air_transport, 5 GermanUBoats, 2 Panzer_Grndrss, 1 Waffen_Oberst, 1 armour, 1 elite, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
          
              Place Units - Germans
                  Units in Germany being upgraded or consumed: 1 waffen_infantry
                  1 Waffen_Oberst placed in Germany
          
              Politics - Germans
                  Germans takes Political Action: Political Action Axis To War With Russians
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
          
              Combat Move - Germans
                  Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                      EDIT: Germans takes Bessarabia from Russians
                      EDIT: Germans takes Ukraine from Russians
                      EDIT: Germans takes Rostov from Russians
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                      EDIT: Germans takes Bessarabia from Russians
                      EDIT: Germans takes Ukraine from Russians
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Germans takes Rostov from Russians
                      EDIT: Germans takes Iraq from Neutral_Axis
                      EDIT: Germans takes Cyprus from British
                  EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Note to players Russians: Unprovoked German Attack! If Russia Purchased Any Units After Axis Declaration of War, They Must Place Them in any Non Combat Russian Territory Now. Ignore if Italy has Already Attacked.
                  1 infantry moved from Denmark to 112 Sea Zone
                  1 infantry moved from Denmark to 112 Sea Zone
                  2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                  1 infantry moved from 123 Sea Zone to Iceland
                  1 infantry moved from 123 Sea Zone to Iceland
                  1 GermanUBoat moved from 109 Sea Zone to 110 Sea Zone
                  1 GermanUBoat moved from 109 Sea Zone to 119 Sea Zone
                  1 GermanUBoat moved from 112 Sea Zone to 113 Sea Zone
                  1 German_Heavy_BB, 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                  EDIT: 1 german_para moved from Greece to Ukraine
                  EDIT: 1 german_para moved from Greece to Rostov
                  EDIT: Germans undo move 11.
                  EDIT: Germans undo move 10.
                  EDIT: 1 german_para moved from Romania to Ukraine
                  EDIT: 1 German_LCV moved from Greece to Syria
                  EDIT: Germans undo move 11.
                  EDIT: 1 German_LCV moved from Greece to Cyprus
                  EDIT: 1 German_LCV moved from Cyprus to Syria
                  EDIT: 1 infantry moved from Greece to Cyprus
                  EDIT: 1 infantry moved from Cyprus to Syria
                  EDIT: 1 infantry moved from Greece to Cyprus
                  EDIT: 1 infantry moved from Cyprus to Syria
                  EDIT: 1 german_para moved from Romania to Greece
                  1 infantry moved from Romania to Bessarabia
                  4 artilleries, 1 elite and 15 infantry moved from Slovakia Hungary to Eastern Poland
                        Germans take Eastern Poland from Russians
                  EDIT: 1 Waffen_Oberst moved from Germany to 1st Waffen
                  EDIT: 1 waffen_infantry moved from Germany to 1st Waffen
                  EDIT: 1 waffen_infantry moved from Germany to 1st Waffen
                  EDIT: 1 artillery moved from Germany to 1st Waffen
                  EDIT: 1 1stWaffenArmy moved from 1st Waffen to Army Group North
                  EDIT: 1 1stPanzerArmy moved from Germany to Army Group North
                  EDIT: 2 artilleries moved from Eastern Poland to Army Group North
                  EDIT: 5 infantry moved from Eastern Poland to Army Group North
                  EDIT: 1 infantry moved from Eastern Poland to Army Group North
                  EDIT: 2 infantry moved from Eastern Poland to Army Group North
                  EDIT: 1 ArmyGroupNorth moved from Army Group North to Eastern Poland
                  1 infantry moved from Poland to Baltic States
                        Germans take Baltic States from Russians
                  1 bomber moved from Southern France to 113 Sea Zone
                  1 fighter moved from Western Germany to 113 Sea Zone
                  1 mech_infantry moved from Germany to Eastern Poland
                  3 waffen_infantrys moved from Germany to Eastern Poland
                  1 Waffen_Arty moved from Germany to Eastern Poland
                  1 elite moved from Germany to Slovakia Hungary
          
              Combat - Germans
                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                  Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                  Battle in Iceland
                  Battle in 110 Sea Zone
                      Germans attack with 5 GermanUBoats, 1 German_Heavy_BB, 3 Wolfpacks, 1 battleship, 1 cruiser and 1 destroyer
                      British defend with 1 Escort
                      Germans win, taking Iceland from British with 5 GermanUBoats, 1 German_Heavy_BB, 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for British: 1 Escort
                      Casualties for Germans: 3 Wolfpacks
                  Battle in 113 Sea Zone
                      Germans attack with 1 GermanUBoat, 2 bombers and 1 fighter
                      Russians defend with 1 cruiser
                      Germans win with 1 GermanUBoat, 2 bombers and 1 fighter remaining. Battle score for attacker is 9
                      Casualties for Russians: 1 cruiser
          
              Non Combat Move - Germans
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Greece
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                  Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 95 Sea Zone
                  Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 109 Sea Zone
                  Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                  1 bomber moved from 113 Sea Zone to Western Germany
                  1 bomber moved from 113 Sea Zone to Western Germany
                  1 fighter moved from 113 Sea Zone to France
                  5 tactical_bombers moved from Morocco to France
                  1 fighter moved from Western Germany to France
                  3 aaGuns moved from Slovakia Hungary to Eastern Poland
                  1 elite moved from Germany to Slovakia Hungary
                  1 infantry moved from Germany to Slovakia Hungary
                  1 artillery moved from Germany to Slovakia Hungary
                  1 armour moved from Holland Belgium to Germany
                  1 armour moved from Holland Belgium to Germany
                  1 aaGun moved from Denmark to Western Germany
                  1 infantry moved from Holland Belgium to Western Germany
                  1 infantry moved from Holland Belgium to Western Germany
                  1 infantry moved from Normandy Bordeaux to France
                  3 GermanUBoats and 2 Wolfpacks moved from 93 Sea Zone to 95 Sea Zone
                  1 G_Rail and 1 German_LCV moved from Germany to Greece
                  1 german_para moved from Germany to Romania
                  1 G_Rail moved from Germany to Western Germany
                  1 G_Rail and 1 elite moved from Western Germany to Greece
                  EDIT: 1 tactical_bomber moved from France to 1st Luftfloffen
                  EDIT: 2 fighters moved from France to 1st Luftfloffen
                  EDIT: 1 1stLuftfloffen moved from 1st Luftfloffen to France
                  EDIT: 1 GAirCommander moved from France to 1st Luftfloffen
          
              Place Units - Germans
                  1 G_air_transport, 2 Panzer_Grndrss, 1 armour and 1 elite placed in Germany
                  1 fighter placed in Western Germany
                  2 infantry placed in Germany
                  1 infantry placed in Western Germany
                  1 infantry placed in Germany
                  2 GermanUBoats and 1 transport placed in 110 Sea Zone
                  3 GermanUBoats placed in 93 Sea Zone
          
              Turn Complete - Germans
                  Trigger ParaBoost atUkraine: Germans has 1 german_paraBoost placed in Ukraine
                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                  Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                  Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
                  Germans collect 49 PUs (1 lost to blockades); end with 49 PUs
                  Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 61 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
          

          I am just winging it at this point. You again have me confused by your cloak-and-dagger tactics :detective: All I can tell is that you really like not letting me have Gibraltar 🙂

          28ecc47d-a185-4ea6-ae43-566827314703-exp-game-2-trout-vs.panzer-g5.tsvg

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          • T Offline
            Trout @Panzerstahl-Helm 0
            last edited by

            @panzerstahl-helm-0 Barbarossa begins! 10 free IPC's to do as the commies want

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            • Panzerstahl-Helm 0P Online
              Panzerstahl-Helm 0
              last edited by

              @Trout

              Ahoi,

              Stalin placed 2 tanks worth of 10 IPC in Bryansk at the end of his turn.
              They went straight to 1st Corp

              BR

              Game History

              Round: 5
              
                  Purchase Units - Russians
                      Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !      Up to 26 Army Conscripts are Available This Turn Only.
                      Trigger Army Conscript: buyArmy_Conscript added to productionRussians
                      Trigger Russians LendLeaseFee: buyAirLL added to productionRussians
                      Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians
                      Russians buy 26 Army_Conscripts; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
              
                  Combat Move - Russians
                      Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                      Turning on Edit Mode
                          EDIT: Russians takes Bulgaria from Germans
                          EDIT: Turning off Edit Mode
                      3 infantry moved from Novgorod to Baltic States
                      1 fighter moved from Novgorod to Baltic States
                      3 infantry moved from Western Ukraine to Ukraine
                      1 tactical_bomber moved from Russia to Ukraine
                      EDIT: 1 russian_para moved from Caucasus to Bulgaria
                      2 artilleries and 8 infantry moved from Karelia to Finland
                      1 fighter moved from Caucasus to Bessarabia
                      3 infantry moved from Western Ukraine to Bessarabia
              
                  Combat - Russians
                      Battle in Bessarabia
                          Russians attack with 1 fighter and 3 infantry
                          Germans defend with 1 infantry
                              Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1,00 expected hits
                              Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                              1 infantry owned by the Russians lost in Bessarabia
                              1 infantry owned by the Germans lost in Bessarabia
                          Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                          Casualties for Russians: 1 infantry
                          Casualties for Germans: 1 infantry
                      Battle in Ukraine
                          Russians attack with 3 infantry and 1 tactical_bomber
                          Germans defend with 1 german_para, 1 german_paraBoost and 1 russian_minor
                              Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1,00 expected hits
                              Germans roll dice for 1 german_para and 1 german_paraBoost in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
                              1 infantry owned by the Russians lost in Ukraine
                              1 german_paraBoost owned by the Germans lost in Ukraine
                              Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 0/3 hits, 0,83 expected hits
                              Germans roll dice for 1 german_para in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                              Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 4 : 3/3 hits, 0,83 expected hits
                              Germans roll dice for 1 german_para in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                              1 german_para owned by the Germans lost in Ukraine
                          Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                          Casualties for Russians: 1 infantry
                          Casualties for Germans: 1 german_para and 1 german_paraBoost
                      Battle in Finland
                          Russians attack with 2 artilleries and 8 infantry
                          Germans defend with 3 infantry
                              Russians roll dice for 2 artilleries and 8 infantry in Finland, round 2 : 2/10 hits, 2,33 expected hits
                              Germans roll dice for 3 infantry in Finland, round 2 : 2/3 hits, 1,00 expected hits
                              2 infantry owned by the Russians lost in Finland
                              2 infantry owned by the Germans lost in Finland
                              Russians roll dice for 2 artilleries and 6 infantry in Finland, round 3 : 3/8 hits, 2,00 expected hits
                              Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits
                              1 infantry owned by the Russians lost in Finland
                              1 infantry owned by the Germans lost in Finland
                          Russians win, taking Finland from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
                          Casualties for Russians: 3 infantry
                          Casualties for Germans: 3 infantry
                      Battle in Baltic States
                          Russians attack with 1 fighter and 3 infantry
                          Germans defend with 1 infantry
                              Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 1/4 hits, 1,00 expected hits
                              Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                              1 infantry owned by the Germans lost in Baltic States
                          Russians win, taking Baltic States from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                          Casualties for Germans: 1 infantry
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
              
                  Non Combat Move - Russians
                      Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor
                      Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                      Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                      Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                      1 armour moved from Belarus to Bryansk
                      20 mine_unarmeds moved from Bryansk to Belarus
                      1 fighter moved from Baltic States to Novgorod
                      1 artillery moved from Belarus to Smolensk
                      1 russian_para moved from Russia to Novgorod
                      1 elite moved from Russia to Smolensk
                      2 armour moved from Urals to Smolensk
                      1 armour moved from Bryansk to Smolensk
                      1 Soviet_Commisar moved from Russia to Smolensk
                      1 tactical_bomber moved from Ukraine to Bryansk
                      1 fighter moved from Bessarabia to Bryansk
                      3 infantry moved from Western Ukraine to Ukraine
                      2 artilleries moved from Western Ukraine to Bryansk
                      10 mine_unarmeds moved from Russia to Smolensk
                      5 infantry moved from Belarus to Smolensk
                      1 elite moved from Bryansk to Belarus
              
                  Place Units - Russians
                      20 Army_Conscripts placed in Russia
                      6 Army_Conscripts placed in Volgograd
                      Trigger RussiansReplaceConscriptsVolgograd: has removed 6 Army_Conscripts owned by Russians in Volgograd
                      Trigger RussiansReplaceConscripts: has removed 20 Army_Conscripts owned by Russians in Russia
                      Trigger RussiansReplaceConscriptsVolgograd: Russians has 6 infantry placed in Volgograd
                      Trigger RussiansReplaceConscripts: Russians has 20 infantry placed in Russia
              
                  Turn Complete - Russians
                      Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                      Russians collect 39 PUs; end with 39 PUs
                      Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
              

              Combat Hit Differential Summary :

              Germans regular : 1,83
              Russians regular : 1,00
              

              28ecc47d-a185-4ea6-ae43-566827314703-exp-game-2-trout-vs.panzer-R5.tsvg

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              • T Offline
                Trout @Panzerstahl-Helm 0
                last edited by

                @panzerstahl-helm-0 Game History

                Round: 5
                
                    Purchase Units - Japanese
                        Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !    Destroyers may now transport 1 Infantry or Elite Infantry.
                        Japanese buy 1 Heavy_BB, 2 Japan_Engineers, 1 Japan_destroyer, 2 armour, 1 elite and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                
                    Politics - Japanese
                        Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
                        Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
                        Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
                        Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
                
                    Combat Move - Japanese
                        Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                        3 armour, 3 artilleries and 10 infantry moved from Shensi to Tsinghai
                        1 infantry moved from Sikang to Tsinghai
                        4 armour, 2 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
                        4 fighters and 3 tactical_bombers moved from Hopei to Tsinghai
                        3 infantry and 1 mech_infantry moved from Shan State to Malaya
                        2 armour moved from Yunnan to Malaya
                        1 infantry moved from Yunnan to Burma
                              Japanese take Burma from British
                        1 bomber moved from Philippines to Malaya
                        1 bomber moved from Philippines to Malaya
                        1 carrier moved from 35 Sea Zone to 37 Sea Zone
                        1 tactical_bomber moved from 35 Sea Zone to Malaya
                        1 fighter moved from 35 Sea Zone to Malaya
                        1 submarine moved from 33 Sea Zone to 54 Sea Zone
                        3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                
                    Combat - Japanese
                        Battle in Tsinghai
                            Japanese attack with 7 armour, 3 artilleries, 6 fighters, 11 infantry and 5 tactical_bombers
                            Chinese defend with 1 fighter and 19 infantry
                            Japanese win, taking Tsinghai from Chinese with 7 armour, 3 artilleries, 6 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 42
                            Casualties for Japanese: 8 infantry
                            Casualties for Chinese: 1 fighter and 19 infantry
                        Battle in Malaya
                            Japanese attack with 2 armour, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                            British defend with 1 harbour and 3 infantry; ANZAC defend with 1 infantry
                            Japanese win, taking Malaya from British with 2 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                            Casualties for Japanese: 3 infantry
                            Casualties for British: 3 infantry
                            Casualties for ANZAC: 1 infantry
                        Battle in 54 Sea Zone
                            Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                            Americans defend with 1 destroyer
                            Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                            Casualties for Japanese: 1 submarine
                            Casualties for Americans: 1 destroyer
                        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                
                    Non Combat Move - Japanese
                        Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                        Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                        Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                        Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan
                        1 infantry moved from Kwangtung to Kwangsi
                        1 bomber moved from Malaya to Kwangsi
                        1 bomber moved from Malaya to Kwangsi
                        1 aaGun moved from Kweichow to Yunnan
                        1 tactical_bomber moved from Malaya to 37 Sea Zone
                        1 fighter moved from Malaya to 37 Sea Zone
                        2 armour moved from Shantung to Kweichow
                        2 armour moved from Kiangsu to Kweichow
                        6 fighters and 5 tactical_bombers moved from Tsinghai to Kweichow
                        1 J_Rail and 1 infantry moved from Kiangsu to Yunnan
                        1 J_Rail moved from Kiangsu to Korea
                        1 J_Rail and 1 elite moved from Korea to Yunnan
                        1 infantry moved from Jehol to Chahar
                        1 infantry moved from Shantung to Jehol
                        1 elite moved from Japan to 6 Sea Zone
                        1 infantry moved from Japan to 6 Sea Zone
                        1 infantry moved from Japan to 6 Sea Zone
                        1 infantry moved from Japan to 6 Sea Zone
                        1 infantry moved from Japan to 6 Sea Zone
                        1 carrier moved from 35 Sea Zone to 33 Sea Zone
                        1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                        1 fighter moved from 35 Sea Zone to 33 Sea Zone
                        3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                        1 submarine moved from 6 Sea Zone to 33 Sea Zone
                        1 submarine moved from 6 Sea Zone to 33 Sea Zone
                        1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 33 Sea Zone
                        1 elite moved from 33 Sea Zone to Caroline Islands
                        1 Japan_destroyer moved from 33 Sea Zone to 6 Sea Zone
                        1 elite moved from Celebes to 44 Sea Zone
                        1 elite and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                        1 elite moved from 20 Sea Zone to Kwangtung
                        1 transport moved from 43 Sea Zone to 20 Sea Zone
                        2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                        1 infantry moved from 33 Sea Zone to Caroline Islands
                        1 infantry moved from 33 Sea Zone to Caroline Islands
                        2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                        1 infantry moved from 33 Sea Zone to Caroline Islands
                        1 infantry moved from 33 Sea Zone to Caroline Islands
                        1 Japan_destroyer moved from 35 Sea Zone to 33 Sea Zone
                        1 infantry moved from Japan to 6 Sea Zone
                        1 infantry moved from Japan to 6 Sea Zone
                        2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                        1 infantry moved from 35 Sea Zone to Philippines
                        1 infantry moved from 35 Sea Zone to Philippines
                
                    Place Units - Japanese
                        2 Japan_Engineers and 1 elite placed in Japan
                        1 armour and 2 infantry placed in Shantung
                        1 armour and 2 infantry placed in Kiangsu
                        1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone
                        1 infantry placed in Japan
                
                    Turn Complete - Japanese
                        Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
                        Japanese collect 57 PUs; end with 57 PUs
                        Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 58 PUs
                        Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
                        Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 69 PUs
                        Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                

                China is conquered. I figured out another part of your strategy. You want to make me taking Belarus very painful 🙂 79d29cde-3fd6-41db-90a5-66cd230feb17-exp-game-2-trout-vs.panzer-j5.tsvg

                Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
                • Panzerstahl-Helm 0P Online
                  Panzerstahl-Helm 0 @Trout
                  last edited by

                  @trout

                  Hello sir,

                  it seems you sent a wrong file. The save only contains Japans Combat move.

                  BR

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                  • T Offline
                    Trout @Panzerstahl-Helm 0
                    last edited by

                    @panzerstahl-helm-0 Sorry about that, try this one

                    3c5e2546-b632-4299-b198-a6c4e501c60f-exp-game-2-trout-vs.panzer-j5.tsvg

                    1 Reply Last reply Reply Quote 1
                    • Panzerstahl-Helm 0P Online
                      Panzerstahl-Helm 0
                      last edited by Panzerstahl-Helm 0

                      @Trout

                      Ahoi,

                      you must be mistaken about Belarus. My Russian boys are just dig up the field and plant a few potatoes or something. Your troops are very welcome to join 🙂
                      In secret I am trying to guide your troops around to show them the beautiful landscape everywhere except Moscow.
                      Meanwhile your boys are exploring Iceland and the 1st US Air Fleet Commander has landed in Gibraltar.
                      Italy is bringing Pizza and Pasta to the Middle East. Time will tell if they like it or not....

                      BR

                      Game History

                      Round: 5
                      
                          Purchase Units - Americans
                              Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
                              Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.    They may only have 1 Army Group at a time.
                              Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
                              Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
                              Americans buy 1 AirCommander, 2 Escorts, 2 Fortifications, 1 USA_TankGeneral, 1 carrier, 1 destroyer, 1 elite, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
                      
                          Combat Move - Americans
                              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                              1 submarine moved from 26 Sea Zone to 16 Sea Zone
                              1 usa_fighter and 1 usa_tactical_bomber moved from Midway to 16 Sea Zone
                              1 bomber moved from Eastern United States to 123 Sea Zone
                              1 elite moved from Eastern United States to 101 Sea Zone
                              1 artillery, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone
                              1 artillery, 1 elite, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                              1 artillery, 1 elite, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
                      
                          Combat - Americans
                              Americans creates battle in territory 106 Sea Zone
                              Battle in Morocco
                              Battle in 16 Sea Zone
                                  Americans attack with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber
                                  Japanese defend with 1 Japan_destroyer
                                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                      Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                                      Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                      Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                                      Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                                      1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                                  Americans win, taking 106 Sea Zone from Germans, taking Morocco from Italians with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                                  Casualties for Japanese: 1 Japan_destroyer
                              Battle in 123 Sea Zone
                                  Americans attack with 1 bomber
                                  Germans defend with 1 transport
                                      Americans roll dice for 1 bomber in 123 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                                      Germans roll dice for 1 transport in 123 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                                      1 transport owned by the Germans lost in 123 Sea Zone
                                  Americans win with 1 bomber remaining. Battle score for attacker is 6
                                  Casualties for Germans: 1 transport
                              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                      
                          Non Combat Move - Americans
                              Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                              Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                              1 bomber moved from 123 Sea Zone to United Kingdom
                              1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                              3 usa_fighters moved from Eastern United States to Gibraltar
                              1 Escort_Convoy, 1 Heavy_BB, 1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                              EDIT: 1 AirCommander and 3 usa_fighters moved from Gibraltar to 1st USA AirFleet
                              EDIT: 1 USA1stAirFleet moved from 1st USA AirFleet to Gibraltar
                              1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to Midway
                      
                          Place Units - Americans
                              1 Fortification placed in Wake Island
                              1 Fortification placed in Guam
                              1 AirCommander, 1 USA_TankGeneral and 1 elite placed in Eastern United States
                              1 Escort, 1 submarine and 1 transport placed in 101 Sea Zone
                              1 Escort, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                      
                          Turn Complete - Americans
                              Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                              Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
                              Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                              Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
                              Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
                              Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
                              Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                              Americans collect 51 PUs; end with 51 PUs
                              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs
                              Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 62 PUs
                              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                      
                          Purchase Units - Chinese
                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                              Chinese buy nothing; Remaining resources: 4 PUs; 
                      
                          Combat Move - Chinese
                      
                          Combat - Chinese
                              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                      
                          Non Combat Move - Chinese
                              Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                              Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                      
                          Turn Complete - Chinese
                              Chinese collect 0 PUs; end with 4 PUs
                      
                          Purchase Units - British
                              Trigger FrenchUK: buyFrenchUK added to productionBritish
                              British buy 2 UK_LCVs, 1 artillery, 3 infantry, 2 mech_infantrys, 4 mine_unarmeds, 1 uk_armour and 3 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                      
                          Combat Move - British
                              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                              Turning on Edit Mode
                                  EDIT: British takes Normandy Bordeaux from Germans
                                  EDIT: British takes Holland Belgium from Germans
                                  EDIT: British takes Denmark from Germans
                                  EDIT: Turning off Edit Mode
                              1 infantry moved from Northwest Persia to Iraq
                              1 infantry moved from Persia to Iraq
                              1 mech_infantry moved from Egypt to Iraq
                              1 uk_fighter and 1 uk_tactical_bomber moved from India to Iraq
                              3 infantry and 1 uk_fighter moved from India to Burma
                              2 infantry moved from Egypt to 98 Sea Zone
                              2 uk_fighters moved from 98 Sea Zone to Algeria
                              1 Escort_Convoy, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                              2 infantry moved from 92 Sea Zone to Algeria
                              EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux
                              EDIT: 1 uk_para moved from United Kingdom to Holland Belgium
                              EDIT: 1 uk_para moved from United Kingdom to Denmark
                      
                          Combat - British
                              Battle in Algeria
                                  British attack with 2 infantry and 2 uk_fighters
                                  Italians defend with 1 artillery and 1 infantry
                                      British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1,17 expected hits
                                      British roll dice for 2 infantry and 2 uk_fighters in Algeria, round 2 : 1/4 hits, 1,33 expected hits
                                      Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                                      1 infantry owned by the British lost in Algeria
                                      1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
                                  British win, taking Algeria from Italians with 1 infantry and 2 uk_fighters remaining. Battle score for attacker is 4
                                  Casualties for British: 1 infantry
                                  Casualties for Italians: 1 artillery and 1 infantry
                              Battle in Iraq
                                  British attack with 2 infantry, 1 mech_infantry, 1 uk_fighter and 1 uk_tactical_bomber
                                  Neutral_Axis defend with 3 infantry
                                      British roll dice for 2 infantry, 1 mech_infantry, 1 uk_fighter and 1 uk_tactical_bomber in Iraq, round 2 : 3/5 hits, 1,67 expected hits
                                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                                      2 infantry owned by the British lost in Iraq
                                      3 infantry owned by the Neutral_Axis lost in Iraq
                                  British win, taking Iraq from Neutral_Axis with 1 mech_infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
                                  Casualties for British: 2 infantry
                                  Casualties for Neutral_Axis: 3 infantry
                              Battle in Burma
                                  British attack with 3 infantry and 1 uk_fighter
                                  Japanese defend with 1 infantry
                                      British roll dice for 3 infantry and 1 uk_fighter in Burma, round 2 : 1/4 hits, 1,00 expected hits
                                      Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                                      1 infantry owned by the British lost in Burma
                                      1 infantry owned by the Japanese lost in Burma
                                  British win, taking Burma from Japanese with 2 infantry and 1 uk_fighter remaining. Battle score for attacker is 0
                                  Casualties for British: 1 infantry
                                  Casualties for Japanese: 1 infantry
                              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                      
                          Non Combat Move - British
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Persia
                              1 uk_fighter moved from Burma to India
                              1 uk_fighter and 1 uk_tactical_bomber moved from Iraq to Persia
                              1 artillery, 1 commando and 4 infantry moved from Alexandria to Egypt
                              1 uk_armour moved from Anglo Egyptian Sudan to Egypt
                              2 uk_fighters moved from Algeria to 92 Sea Zone
                              EDIT: 2 Rails moved from Union of South Africa to India
                              2 Rails and 2 infantry moved from India to Persia
                      
                          Place Units - British
                              Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                              Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                              2 UK_LCVs and 3 uk_paras placed in United Kingdom
                              2 mech_infantrys and 1 uk_armour placed in Egypt
                              1 artillery, 3 infantry and 4 mine_unarmeds placed in India
                      
                          Turn Complete - British
                              Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                              Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                              Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                              Total Cost from Convoy Blockades: 4
                                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
                                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
                              British collect 47 PUs (4 lost to blockades); end with 47 PUs
                              Trigger British Loses Celebes Pacific Expanded: British met a national objective for an additional -1 PUs; end with 46 PUs
                              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 52 PUs
                              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs
                      

                      Combat Hit Differential Summary :

                      Americans regular : -0,50
                      Italians regular : 0,33
                      Japanese regular : 0,00
                      Germans regular : -0,17
                      Neutral_Axis regular : 1,00
                      British regular : 0,83
                      

                      3c5e2546-b632-4299-b198-a6c4e501c60f-exp-game-2-trout-vs.panzer-US UK5.tsvg

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                      • T Offline
                        Trout @Panzerstahl-Helm 0
                        last edited by

                        @panzerstahl-helm-0 Oh great! Thanks for clarifying that. It must be potato season there because that's an awful lot of digging going on. Yes, we thought Iraq and NW Persia would like some pizza and gelato also. So we decided to visit them too. Allied navies in the Mediterranean look a little less peaceful though. I don't think they are just there for fishing. I guess I will take up your brilliant advice and go visit Baltic States and Ukraine instead of Belarus next. Wouldn't want to interrupt the potato harvest there

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                        • T Offline
                          Trout @Panzerstahl-Helm 0
                          last edited by

                          @panzerstahl-helm-0 Game History

                          Round: 5
                          
                              Purchase Units - Italians
                                  Italians buy 1 Italian_LCV, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
                          
                              Place Units - Italians
                          
                              Politics - Italians
                                  Italians takes Political Action: Political Action Axis To War With Russians
                                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                          
                              Combat Move - Italians
                                  Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                      EDIT: Italians takes Northwest Persia from British
                                      EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  EDIT: 1 italian_para moved from Syria to Northwest Persia
                                  1 infantry moved from Syria to Iraq
                                  1 artillery moved from Syria to Iraq
                                  EDIT: 1 Italian_LCV moved from Syria to Cyprus
                                  EDIT: 1 Italian_LCV moved from Cyprus to Greece
                                  1 italian_para moved from Syria to Iraq
                                  1 bomber moved from Southern Italy to Iraq
                                  1 battleship moved from 95 Sea Zone to 98 Sea Zone
                                  1 submarine moved from 95 Sea Zone to 98 Sea Zone
                                  1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                                  1 battleship moved from 95 Sea Zone to 98 Sea Zone
                          
                              Combat - Italians
                                  Battle in Iraq
                                      Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 italian_para
                                      British defend with 1 mech_infantry
                                      Italians win, taking Iraq from British with 1 artillery, 1 bomber and 1 italian_para remaining. Battle score for attacker is 1
                                      Casualties for Italians: 1 infantry
                                      Casualties for British: 1 mech_infantry
                                  Battle in 98 Sea Zone
                                      Italians attack with 2 battleships, 1 cruiser and 1 submarine
                                      French defend with 1 destroyer
                                      Italians win, taking 98 Sea Zone from Neutral with 2 battleships, 1 cruiser and 1 submarine remaining. Battle score for attacker is 7
                                      Casualties for French: 1 destroyer
                                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux
                                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
                                  Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                          
                              Non Combat Move - Italians
                                  Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                  Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                  Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                                  Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                                  Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                                  Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
                                  1 bomber moved from Iraq to Greece
                                  1 mech_infantry moved from Tunisia to Libya
                                  1 armour moved from Tunisia to Libya
                                  1 transport moved from 95 Sea Zone to 96 Sea Zone
                                  1 infantry moved from Malta to 96 Sea Zone
                                  1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                                  1 infantry moved from 97 Sea Zone to Greece
                                  1 transport moved from 95 Sea Zone to 97 Sea Zone
                                  1 infantry moved from Northern Italy to Southern France
                                  1 aaGun moved from Northern Italy to Southern France
                                  1 armour moved from Northern Italy to Southern Italy
                                  1 infantry moved from Northern Italy to 95 Sea Zone
                                  1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                                  1 infantry moved from 97 Sea Zone to Greece
                                  1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                                  1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                                  1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                                  1 Rail moved from Southern Italy to Slovakia Hungary
                                  1 Rail and 1 infantry moved from Slovakia Hungary to Southern Italy
                          
                              Place Units - Italians
                                  1 Italian_LCV, 1 fighter and 1 infantry placed in Southern Italy
                          
                              Turn Complete - Italians
                                  Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                                  Italians collect 13 PUs; end with 13 PUs
                                  Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 16 PUs
                                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
                          

                          7fee1e88-ab0b-45da-9638-1b9e8ad9852f-exp-game-2-trout-vs.panzer-it5.tsvg

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                          • Panzerstahl-Helm 0P Online
                            Panzerstahl-Helm 0
                            last edited by

                            @Trout

                            Game History

                            Round: 5
                            
                                Purchase Units - ANZAC
                                    ANZAC buy 1 Escort, 1 carrier and 1 submarine; Remaining resources: 4 PUs; 
                            
                                Combat Move - ANZAC
                            
                                Combat - ANZAC
                                    Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                    Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux
                                    Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
                                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                            
                                Non Combat Move - ANZAC
                                    Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                    Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                                    Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                    Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                                    Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                                    Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                                    Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                    1 air_transport and 1 infantry moved from Queensland to Java
                                    1 air_transport and 1 infantry moved from New South Wales to Queensland
                                    3 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
                                    1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                            
                                Place Units - ANZAC
                                    1 Escort, 1 carrier and 1 submarine placed in 62 Sea Zone
                            
                                Turn Complete - ANZAC
                                    Trigger ANZAC RemoveANZACConvoySZ62Invert: has removed 1 Escort owned by ANZAC in 62 Sea Zone
                                    Trigger ANZAC RemoveANZACConvoySZ62Invert: ANZAC has 1 Escort_Convoy placed in 62 Sea Zone
                                    ANZAC collect 14 PUs; end with 18 PUs
                                    Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
                                    Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                            
                                Combat Move - French
                            
                                Combat - French
                                    Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                    Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux
                                    Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
                                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                            
                                Non Combat Move - French
                                    Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                    Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                                    Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                    Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                                    Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                                    Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                                    Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                    1 infantry moved from Anglo Egyptian Sudan to Egypt
                            
                                Turn Complete - French
                            

                            Combat Hit Differential Summary :

                            7fee1e88-ab0b-45da-9638-1b9e8ad9852f-exp-game-2-trout-vs.panzer-ANZ5.tsvg

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                            • T Offline
                              Trout @Panzerstahl-Helm 0
                              last edited by

                              @panzerstahl-helm-0 Scramble instructions needed for SZ 92. The file is the finish of Combat Movement because if you scramble the Air Commander on Gibraltar, I will need to do it in Edit Mode I believe. First time doing this, so may need to do it a few times before I get it right. Also feel free to check and see if I did my Air Commander correctly. The Luftflotte has one fighter (with the double AC bonus) and two Tac B's.
                              83f07d07-902e-48d2-a52b-ae23c33b6300-exp-game-2-trout-vs.panzer-g6.tsvg

                              B Panzerstahl-Helm 0P 2 Replies Last reply Reply Quote 0
                              • B Offline
                                beelee @Trout
                                last edited by beelee

                                @trout

                                Hi Guys

                                Been going through latest and I'll clarify how Air Commanders work and there's also a couple other things 🙂

                                It's not real clear but my interpretation of Heavy Airfields is that you can't build or upgrade in GIB since it didn't exist at Game Start. I'll fix it for update so you can't do it.

                                Screenshot from 2025-05-03 01-21-51.png
                                Screenshot from 2025-05-03 01-22-21.png

                                Back in a bit. I decided to cook tonight and supper is done 🙂

                                Edit
                                So at start of G6, 1st Panzer and 1st Luftfloffen (sp) should be active in their Boxes.

                                Screenshot from 2025-05-03 01-32-15.png
                                Screenshot from 2025-05-03 01-34-27.png

                                Also, it'd probably be better to activate the Tac instead of the Ftr since it is attacking. Get 2 at 4 that way. You can reconfigure during ncm for defense.

                                oops I might have messed up 🙂 If you want the Tac to get the bonus rolls you need to activate one of the Ftrs too. Actually should just activate everything in the Air fleet, except the Tac if you want the Ftr to get the extra roll.

                                Hmm ... I need to look at that again myself. 🙂

                                brb

                                yea I think I made it so all units in the Air Fleet should be active so they won't interact with outside units. However, how to have the AC choose between a Tac and a Ftr, I don't think I did.

                                This would require a separate AC for each. Well, for now, we won't worry about it 🙂

                                Getting back to your game, if Panzer scrambles, he can't scramble the Air Fleet as the AB can't be Heavy Boosted. So you'd just use normal Air Units or don't use the AC himself, as none of the other Units will activate without him.

                                So use edit to move the dudes out of 1st USA Air Fleet but don't move the AC if they scramble.
                                If there was a Tac in the Air Fleet, you'd have to edit out the AC and add a regular Ftr.

                                Confused yet ? I am lol

                                I will test this again, but I think I need a separate AC for Tac and Ftr

                                So before CM the Boxes should look like this

                                Screenshot from 2025-05-03 02-04-38.png

                                Then move them in edit as needed. I can't remember but I think triplea will auto select the Tac for attack as it's more powerful.

                                And Ftr for Defense for same reason. We won't need a separate AC if that's the case. I kinda remeber that's how it worked during testing but not certain.

                                I'll test now

                                Edit
                                Oh yea while I'm thinking about it 🙂 @Trout you only need to move one Para boost and all the Paras will get the bonus. Same with the wolfpack thingy.

                                Wolfpack overproduces but I haven't tried to fix it as it has no impact other than maybe visual. That and it would blow what's left of my brain to pieces trying to solve lol

                                OK I'm in the middle of testing your turn right now 🙂

                                Edit
                                @Trout also I don't think you can directly edit the Para Boost into the attack and have it work. It'll show up but not fire or boost in this case.

                                So edit in a boost to ROM before moving anything and then move normally. You won't need to be in edit to move it.

                                Edit
                                OK so this replicates your CM Trout or close to it. It's a little sloppy but yea w/e lol
                                Anyway, I moved all the dudes from AG North Box too. otherwise you can't use the Flag.

                                Trout Panzer Air Commander CM G 6.tsvg

                                Now I will test the combat and see if the Air Fleet works correctly. Gonna max scramble for first one.

                                Edit Combat
                                Yay so far so good 🙂 As you can see triplea selected the Tac for 2 rolls at 4 along with the Bmbrs making for 4 at 4 total.
                                U-boats already fired so we get 8 at 3 with none of the Tacs being boosted by the Air Fleet Ftrs and the AC getting 2 rolls.

                                Works correctly 🙂

                                Screenshot from 2025-05-03 03-07-50.png

                                The Yank AF Ftrs roll correctly with no bonus. So far so good, except the Allies took a major beating 🙂
                                Screenshot from 2025-05-03 03-19-49.png

                                I will test a defense scenario next with a mixed Air Fleet but I think we're good. I kinda remember it now.

                                Sorry to spam out on your game 😊

                                Last Edit
                                Feel like I'm overachieving but here's ncm. Trout Panzer Air Commander NCM G 6.tsvg
                                Note I changed Yank AC in GIB to inactive and had to use edit to move 1st Luftflotten as it had been moved in edit in CM.

                                I think that's why anyway. They act a litle funky for move when you move other planes too.

                                Moved the dudes back to AG North.

                                Anyway, I'll quit buggin 🙂

                                Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
                                • B Offline
                                  beelee
                                  last edited by beelee

                                  Sadly triplea defaults to the Tac on Defense as well. Maybe because it's more expensive ?

                                  At any rate, this will require separate air Commanders for Tacs and Fts making the game yet more complex. 😞

                                  Well that's how the commisars and Oberst work too. Disappointing. I guess just roll the battles in edit for now and adjust as needed.

                                  This will take a while. I'm wondering about a easier solution. Idk if it'd be better to just swap a Ftr in for D and swap back ? Idk that's pretty hack.

                                  Maybe make a Tac D4 ? swap it out. That'd take almost as much work. I guess a separate AC. GD it

                                  Actually something messed up. I'm only getting 5 rolls on D no matter the combination. Maybe I just screwed up the Yanks and there is still hope 🙂

                                  Edit
                                  ok it's doing the same thing for Germany on Defense. You'll have to fight the battles or the defensive ones in edit.

                                  Edit Again
                                  The Sun is coming up but there is Good News 🙂 I had the German supportAttachment only supporting German Tacs and not German Ftrs. They were supporting non German Ftrs and that is something they can't do anyways 🙂

                                  I just tested and preliminary results were a success 🙂
                                  I still need to go through SSR and USA but I think we can keep it to a Single Active Air Commander for both Ftrs and Tacs.

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                                  • Panzerstahl-Helm 0P Online
                                    Panzerstahl-Helm 0 @beelee
                                    last edited by Panzerstahl-Helm 0

                                    @beelee said in EXP Game 2 Panzer vs. Trout:

                                    Hiho,

                                    many thanks for your explanation.
                                    Very appreciated!

                                    Honestly I am reading the rules a bit different, and only IC that existed from game start can be upgraded, hence no new build IC can be upgraded.
                                    On the other hand, I read that there is no such restriction for ABs, but that all ABs are allowed to be upgraded (regardless if they existed right from the beginning or were build during the game).
                                    Perhaps The Captain can clarify this.

                                    @trout

                                    Hi Guys

                                    It's not real clear but my interpretation of Heavy Airfields is that you can't build or upgrade in GIB since it didn't exist at Game Start. I'll fix it for update so you can't do it.

                                    Screenshot from 2025-05-03 01-21-51.png
                                    Screenshot from 2025-05-03 01-22-21.png

                                    BR

                                    EDIT 1: I asked The Captain in the Axis and allies forum.

                                    B 1 Reply Last reply Reply Quote 1
                                    • B Offline
                                      beelee @Panzerstahl-Helm 0
                                      last edited by beelee

                                      @panzerstahl-helm-0

                                      yea i had the initial thought as you as well but then started second guessing myself 🙂 Either way it'd be good for the Captain to clarify.

                                      Well this has turned into a going on 8 hour fiasco but I think I got it on the run. Thought that before too though lol

                                      Sadly, we'll need two Air Commanders. One for Tacs and one for Ftrs. Just tested G and got the desired results so ... here's hoping 🙂

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                                      • B Offline
                                        beelee
                                        last edited by

                                        OK G is done

                                        GAirCommanderFtr.png GAirCommanderTac.png

                                        Yanks and commies will go faster but sadly won't work for your game 😞

                                        Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 1
                                        • Panzerstahl-Helm 0P Online
                                          Panzerstahl-Helm 0 @Trout
                                          last edited by Panzerstahl-Helm 0

                                          @trout said in EXP Game 2 Panzer vs. Trout:

                                          @panzerstahl-helm-0 Scramble instructions needed for SZ 92. The file is the finish of Combat Movement because if you scramble the Air Commander on Gibraltar, I will need to do it in Edit Mode I believe. First time doing this, so may need to do it a few times before I get it right. Also feel free to check and see if I did my Air Commander correctly. The Luftflotte has one fighter (with the double AC bonus) and two Tac B's.
                                          83f07d07-902e-48d2-a52b-ae23c33b6300-exp-game-2-trout-vs.panzer-g6.tsvg

                                          No scramble.
                                          It doesnt matter if AC can be activated or not
                                          ...although I am tempted to scramble. ðŸĪŠ

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                                          • Panzerstahl-Helm 0P Online
                                            Panzerstahl-Helm 0 @beelee
                                            last edited by

                                            @beelee said in EXP Game 2 Panzer vs. Trout:

                                            OK G is done

                                            GAirCommanderFtr.png GAirCommanderTac.png

                                            Yanks and commies will go faster but sadly won't work for your game 😞

                                            looks awesome! good idea with the marked parts.

                                            B T 2 Replies Last reply Reply Quote 1

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