EXP Game 9 barnee vs Panzer
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Oh it's game on hot and heavy. Was watching the golf lol. Coming up soon

Game History
Round: 3 Purchase Units - Americans Americans buy 2 Fortifications, 2 NavyFighters, 1 carrier, 1 destroyer, 1 elite, 1 marine, 1 submarine and 1 usa_fighter; Remaining resources: 0 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Americans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States 2 artilleries, 1 elite and 1 marine moved from Western United States to 10 Sea Zone 1 bomber moved from Western United States to Eastern United States 1 Rail and 1 elite moved from Eastern United States to Western United States 2 artilleries, 1 destroyer, 1 elite, 1 marine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 1 elite and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 2 NavyFighters placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 elite and 1 usa_fighter placed in Eastern United States 1 Fortification placed in Wake Island 1 Fortification placed in Midway Turn Complete - Americans Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body> Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans collect 52 PUs; end with 52 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 fighter and 4 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi 2 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Sikang 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 1 FlakTower, 10 infantry, 1 mech_infantry, 1 uk_fighter and 3 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British COMMENT: meant to go UNDRG Hvy I'll see if I can edit it Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 UndrgroundFctry EDIT: Adding units owned by British to United Kingdom: 1 Hvy_Undg_2 EDIT: Turning off Edit Mode 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Turning off Edit Mode Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 2 uk_fighters moved from Burma to Kwangsi 1 uk_tactical_bomber moved from India to Kwangsi 2 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 artillery and 1 infantry moved from Kenya to 72 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Iraq 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq Combat - British British creates battle in territory 106 Sea Zone Battle in Iraq British attack with 1 artillery, 4 infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 4 infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber in Iraq, round 2 : 2/8 hits, 2.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking 106 Sea Zone from Germans, taking Iraq from Neutral_Axis with 1 artillery, 3 infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Kwangsi British attack with 4 infantry, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 2 infantry British roll dice for 4 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Kwangsi, round 2 : 2/7 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangsi 2 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 2 uk_fighters and 1 uk_tactical_bomber moved from Kwangsi to Burma 1 artillery, 3 infantry and 1 uk_armour moved from India to Burma 1 uk_armour moved from Burma to Shan State 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 uk_armour moved from Belgian Congo to Egypt 1 uk_fighter and 1 uk_tactical_bomber moved from Iraq to Egypt 2 Rails and 2 infantry moved from Union of South Africa to Egypt 1 battleship moved from 106 Sea Zone to 101 Sea Zone Place Units - British Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 1 mech_infantry placed in India 1 infantry placed in Union of South Africa 1 FlakTower, 8 infantry, 1 uk_fighter and 3 uk_paras placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6 British collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 59 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 64 PUs Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 2.00 Neutral_Axis regular : 0.00 British regular : -1.33Edit
Messed up my build. I wanted Hvy Undrg but powered in all Inf. Anyway was able to edit it in, place and delete a Inf 1st place so wasn't too bad to fix
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Ahoi,
I railed the 1 inf from S France to S Italy in Edit.
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 air_transport, 1 artillery, 1 carrier, 1 elite, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Note to players Russians: Japanese Sneak Attack! After Japanese Combat Move Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Tre.... 1 infantry and 1 mech_infantry moved from Buyant-Uhaa to Chahar 1 fighter and 1 tactical_bomber moved from Anhwe to Chahar 1 infantry moved from Hopei to Shensi 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Suiyuyan to Shensi 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan 2 bombers moved from Anhwe to Shensi 2 fighters moved from Anhwe to Szechwan Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/6 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Suiyuyan 1 infantry moved from Buryatia to Amur 1 infantry moved from Ulaanbaatar to Amur 1 armour moved from Soviet Far East to Amur 1 infantry moved from Siberia to Soviet Far East 1 infantry moved from Amur to Siberia 1 infantry moved from Amur to Sakha 1 artillery moved from Sakha to Amur 1 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Kweichow to Hunan 1 fighter and 1 tactical_bomber moved from Szechwan to Hunan 2 fighters moved from Szechwan to Hunan 2 bombers moved from Shensi to Amur 1 artillery moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 2 J_Rails moved from Kiangsu to Korea 2 J_Rails and 2 infantry moved from Korea to Suiyuyan 3 infantry moved from Korea to Manchuria 5 infantry moved from Korea to Amur EDIT: 1 japanese_para moved from Japan to Jehol 1 transport moved from 5 Sea Zone to 19 Sea Zone 2 infantry moved from Okinawa to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 Japan_destroyer, 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 Japan_destroyer, 1 carrier, 2 fighters and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone 1 battleship, 1 cruiser and 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from Chahar to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Japan to Hunan 1 fighter moved from Amur to Japan 1 tactical_bomber moved from Japan to Hopei 1 tactical_bomber moved from Chahar to Hopei 1 artillery and 1 elite moved from Japan to 6 Sea Zone 1 artillery and 1 elite moved from 6 Sea Zone to Korea Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 artillery and 9 infantry placed in Korea 1 air_transport and 1 elite placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 48 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : 0,83 -
Ciao
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 Hvy_Ind_1, 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Place Units - ANZAC Units in New South Wales being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 placed in New South Wales Combat Move - ANZAC 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam Combat - ANZAC Battle in Siam Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 1 destroyer moved from 43 Sea Zone to 34 Sea Zone 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 cruiser moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 19 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - French Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 72 Sea Zone to 71 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Actually we're on Game 9

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Guten Morgen
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1941 and the Reich has Promoted their Best Panzer Commanders to Elite Status ! Elite Panzers are Now Available for Purchase. You May Only Purchase One Per Turn. Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv.... Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians Trigger GermansElitePanzer: buyElitePanzer added to productionGermans Trigger FrenchEscortsA3: buyEscort added to productionFrench Trigger BritishEscortsA3: buyEscort added to productionBritish Trigger ANZACEscortsA3: buyEscort added to productionANZAC Trigger AmericansEscortsA3: buyEscort added to productionAmericans Trigger RussiansEscortsA3: buyEscort added to productionRussians Trigger JapaneseEscortsA3: buyEscort added to productionJapanese Trigger ItaliansEscortsA3: buyEscort added to productionItalians Trigger GermansEscortsA3: buyEscort added to productionGermans triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941 triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941 Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941 triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941 Germans buy 1 ElitePanzer, 1 Escort, 3 GermanUBoats, 1 NavalMine3, 1 bomber, 1 elite, 1 harbour and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Combat - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Western Germany Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 110 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 GermanUBoat moved from 110 Sea Zone to 109 Sea Zone 2 GermanUBoats moved from 110 Sea Zone to 92 Sea Zone 1 GermanUBoat moved from 87 Sea Zone to 92 Sea Zone 2 fighters moved from Western Germany to Gibraltar 1 Panzer_Grndrs moved from Normandy Bordeaux to Western Germany 1 GAirCommander and 1 elite moved from Germany to Western Germany 2 G_Rails moved from Germany to Normandy Bordeaux 2 G_Rails and 2 artilleries moved from Normandy Bordeaux to Western Germany 10 mine_unarmeds moved from Slovakia Hungary to Romania EDIT: 6 German_LCVs, 1 Panzer_General, 1 Panzer_Grndrs and 5 armour moved from Western Germany to Norway EDIT: Germans undo move 2. EDIT: 1 GermanUBoat moved from 110 Sea Zone to 125 Sea Zone EDIT: 1 GermanUBoat moved from 110 Sea Zone to 92 Sea Zone EDIT: 1 infantry moved from France to Normandy Bordeaux EDIT: 2 infantry moved from Bulgaria to Romania 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from Norway to Western Germany EDIT: 1 GAirCommander, 1 fighter and 2 tactical_bombers moved from Western Germany to 1st Luftflotten EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Western Germany Place Units - Germans 3 GermanUBoats placed in 110 Sea Zone 1 harbour placed in Norway 2 transports placed in 112 Sea Zone 1 Escort placed in 113 Sea Zone 1 ElitePanzer, 1 NavalMine3 and 1 elite placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Germans collect 43 PUs; end with 43 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
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Hallo
Game History
Round: 4 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body> Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs. They can only be placed in Moscow. .... Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body> Trigger RussianGuards: buyGuard_Infantry added to productionRussians Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians Russians buy 3 Russian_Rocketss, 1 elite and 6 guard_infantrys; Remaining resources: 6 PUs; 3 AirLendLease; 3 TankLendLease; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Bulgaria from Germans EDIT: Turning off Edit Mode 1 infantry moved from Vyborg to Finland Russians take Finland from Germans 1 russian_para moved from Novgorod to Slovakia Hungary Russians take Slovakia Hungary from Germans EDIT: 1 russian_para moved from Caucasus to Bulgaria 1 fighter and 1 tactical_bomber moved from Russia to Suiyuyan 3 infantry moved from Tsagaan Olom to Suiyuyan 2 Russian_Engineers and 2 infantry moved from Tsinghai to Suiyuyan Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Suiyuyan Russians attack with 2 Russian_Engineers, 1 fighter, 5 infantry and 1 tactical_bomber Japanese defend with 2 infantry Russians roll dice for 2 Russian_Engineers, 1 fighter, 5 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/7 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians roll dice for 2 Russian_Engineers, 1 fighter, 5 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 1/7 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 2 Russian_Engineers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Russians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Russians Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Vologda Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Caucasus 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu 1 armour and 1 mech_infantry moved from Caucasus to Iraq 1 infantry moved from Rostov to Caucasus 2 infantry moved from Ukraine to Bryansk 1 elite moved from Bryansk to Rostov 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 1 Russian_Rail moved from Russia to Novgorod 1 Russian_Rail and 1 aaGun moved from Novgorod to Caucasus 1 Russian_Rail moved from Russia to Urals 1 Russian_Rail and 1 armour moved from Urals to Caucasus 1 elite moved from Russia to Vologda 1 R_Europe_Rail moved from Russia to Novgorod 1 R_Europe_Rail and 1 artillery moved from Novgorod to Vologda 1 russian_para moved from Novgorod to Russia 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Belarus to Bryansk EDIT: 1 Soviet_Commisar_3, 1 armour, 1 artillery and 1 mech_infantry moved from Yakut S.S.R. to 1st Corps EDIT: 1 1stCorps moved from 1st Corps to Yakut S.S.R. EDIT: 1 Tank_General and 5 armour moved from Russia to 1st Tank EDIT: 1 1stTankArmy moved from 1st Tank to Russia EDIT: 1 Soviet_Commisar, 1 armour, 1 artillery and 1 infantry moved from Bryansk to 2nd Corps EDIT: 1 2ndCorps moved from 2nd Corps to Bryansk Place Units - Russians 3 Russian_Rocketss, 1 elite and 6 guard_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 1st Tank: 1 Tank_General EDIT: Adding units owned by Russians to 1st Tank: 1 Tank_General3 EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar_3 EDIT: Turning off Edit Mode Turn Complete - Russians Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary Russians collect 38 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 Russians regular : -2.00Interesting play by the Reich and Nippon. Not sure how much I like Ivan's response. We shall find out soon enough

Edit
Seems I'm always forgetting something. LMs in Moscow move to Bryansk.
EXP Game 9 Panzer R 4edit.tsvg
Edit 2
Who needs caffeine and sugar to start your day when you can have a Tornado insted lolEdit 3
Some 39 work lol
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Ciao,
the Royal Navy had one fine houre in the Pacific.

Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 Fortification, 1 Heavy_BB, 1 air_transport, 1 elite and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States 1 artillery and 2 tactical_bombers moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 2 fighters moved from Hunan to Shensi 2 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 2 infantry moved from Kiangsi to Kwangsi 2 artilleries moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 fighter moved from Caroline Islands to 45 Sea Zone 1 submarine moved from 19 Sea Zone to 34 Sea Zone 1 fighter moved from 19 Sea Zone to 37 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung 1 tactical_bomber moved from 19 Sea Zone to Kwangtung 1 fighter moved from 6 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Japan to 36 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 fighter owned by the Japanese lost in 37 Sea Zone 1 transport owned by the ANZAC lost in 37 Sea Zone ANZAC win with no units remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 transport Battle in 20 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 20 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 20 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 20 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 20 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Japanese lost in 20 Sea Zone 1 destroyer owned by the British lost in 20 Sea Zone Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is -2 Casualties for Japanese: 1 cruiser Casualties for British: 1 destroyer Battle in Kwangtung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 harbour and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1,50 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the British lost in Kwangsi Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 submarine ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in 45 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 transport in 45 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in 45 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 transport in 45 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 3/7 hits, 3,17 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Shensi 3 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in 36 Sea Zone Japanese attack with 1 fighter British defend with 1 transport Japanese roll dice for 1 fighter in 36 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 transport in 36 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 fighter owned by the Japanese lost in 36 Sea Zone British win with 1 transport remaining. Battle score for attacker is -9 Casualties for Japanese: 1 fighter Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Slovakia Hungary Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Japanese Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Hunan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangtung 2 fighters and 2 tactical_bombers moved from Shensi to Hunan 2 bombers moved from Amur to Hunan 1 japanese_para moved from Jehol to Hunan 1 mech_infantry moved from Chahar to Hunan 1 infantry moved from Chahar to Anhwe 2 infantry moved from Jehol to Anhwe 1 Japan_destroyer and 1 carrier moved from 19 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 Japan_destroyer and 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 fighter moved from Japan to Caroline Islands 1 infantry moved from Manchuria to Buyant-Uhaa 2 J_Rails moved from Kiangsu to Korea 1 J_Rail and 1 elite moved from Korea to Hunan 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 1 tactical_bomber moved from Amur to Ulaanbaatar 1 infantry moved from Amur to Ulaanbaatar 1 infantry moved from Korea to Amur 1 air_transport and 1 elite moved from Japan to Ulaanbaatar 2 fighters and 2 tactical_bombers moved from Yunnan to Hunan 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 artilleries and 5 infantry moved from Korea to Amur 1 fighter moved from Japan to Ulaanbaatar 1 J_Rail and 1 infantry moved from Korea to Kwangtung 1 tactical_bomber moved from Kwangsi to Hunan Place Units - Japanese 1 Fortification placed in Caroline Islands 10 infantry placed in Korea 1 air_transport and 1 elite placed in Japan 1 Heavy_BB placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 49 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 59 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -3,50 ANZAC regular : 1,00 British regular : 2,50 -
oh that sounds good

Berlin and the Ruhr are done heh heh

Edit
Holy Bong water Batman ! Yamamoto must be Furious ! Tough Duty thereEdit 2
Natl Grd incorrectly activated so I will remove them. I've tried to fix that but it's just so complex it's easier to use edit when it happens.
I may try again at some point but ... it's at the bottom of the list
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@beelee said in [EXP Game 9 barnee vs Panzer]
Edit 2
Natl Grd incorrectly activated so I will remove them. I've tried to fix that but it's just so complex it's easier to use edit when it happens.
I may try again at some point but ... it's at the bottom of the list
Yeah, its not a biggie and max. only once per game. you can leave it as it is from my site.
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@beelee said in EXP Game 9 barnee vs Panzer:
oh that sounds good

Berlin and the Ruhr are done heh heh

you got me on the first half!
when I only read your comment I thought you bombed or invaded Germany.
Edit
Holy Bong water Batman ! Yamamoto must be Furious ! Tough Duty thereYamamoto was furious and called for the Yamato!
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hee hee
just finished test up in about 15
uggh left the DD in PHI. Psycho bastard wanted to take on the entire IJN Fleet lol
Well he was supposed to go to Siagon. I doubt you'll mind and he didn't do any damage but proper game etiquette requires me to ask

I'll roll through china and the tommies then post

Game History
Round: 4 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body> Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 6 infantry and 2 usa_fighters EDIT: Turning off Edit Mode Americans buy 1 ArmoredInfantry, 2 Escorts, 2 NavyFighters, 1 artillery, 3 carriers, 2 destroyers, 1 elite and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 artillery and 1 elite moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 elite and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 elite moved from 22 Sea Zone to Marianas 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 1 Heavy_BB, 1 cruiser, 2 destroyers, 1 elite, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 elite and 1 infantry moved from 91 Sea Zone to Morocco Combat - Americans Americans creates battle in territory 35 Sea Zone Battle in Morocco Battle in Marianas Changer loiter and taunt; Americans attack with 1 artillery and 1 elite Changer defend; Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 elite in Marianas, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marianas Americans win, taking Morocco from Italians, taking Marianas from Japanese with 1 artillery and 1 elite remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 35 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 Japan_destroyer, 1 battleship, 2 carriers, 2 fighters and 1 submarine Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 Japan_destroyer, 1 battleship, 2 carriers and 2 fighters in 35 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 Japan_destroyer, 1 battleship, 2 carriers, 2 fighters and 1 submarine remaining. Battle score for attacker is -7 Casualties for Americans: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Slovakia Hungary Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska 1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 2 NavyFighters and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 usa_fighters moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 usa_fighters moved from Alaska to Eastern United States 4 mech_infantrys and 1 usa_armour moved from Western United States to Alaska 1 artillery moved from Central United States to Western United States 1 Rail moved from Eastern United States to Western United States 1 Rail and 1 elite moved from Western United States to Alaska Place Units - Americans 1 Escort, 2 carriers and 1 destroyer placed in 10 Sea Zone 2 NavyFighters placed in 10 Sea Zone 1 Escort, 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 elite placed in Eastern United States 1 ArmoredInfantry and 1 artillery placed in Central United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6,4,4,4,6,1,5 Americans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 fighter and 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Slovakia Hungary Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Tsinghai Chinese undo move 2. 1 infantry placed in Sikang Chinese undo move 2. 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish British buy 1 AirLL, 1 Hvy_Ind_1, 1 UK_LCV, 1 artillery, 1 destroyer, 1 factory_minor, 6 infantry, 4 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 2 AirLendLease; 3 NavyLendLease; Place Units - British Units in Union of South Africa being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 placed in Union of South Africa 1 AirLL placed in United Kingdom Politics - British Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 bomber EDIT: Turning off Edit Mode Combat Move - British Trigger British RemoveLendLeaseFeeAir: has removed 1 AirLL owned by British in United Kingdom Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: British takes Southern France from Italians EDIT: Turning off Edit Mode EDIT: 1 uk_para moved from United Kingdom to Southern France EDIT: 4 uk_paras moved from United Kingdom to Denmark 2 bombers moved from United Kingdom to Denmark 3 artilleries and 10 infantry moved from Burma to Yunnan 1 uk_armour moved from Shan State to Yunnan 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Alexandria 1 artillery and 4 infantry moved from Egypt to Alexandria 1 uk_armour moved from Egypt to Alexandria Combat - British Battle in Hainan Battle in Alexandria British attack with 1 artillery, 4 infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 1 artillery, 4 infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber in Alexandria, round 2 : 1/8 hits, 2.83 expected hits Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Italians lost in Alexandria British roll dice for 1 artillery, 3 infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber in Alexandria, round 3 : 0/7 hits, 2.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 3/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Alexandria British roll dice for 1 artillery, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber in Alexandria, round 4 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 4 : 1/3 hits, 1.00 expected hits 1 artillery owned by the British lost in Alexandria 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Alexandria British win, taking Hainan from Japanese, taking Alexandria from Italians with 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is -3 Casualties for British: 1 artillery and 4 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in Denmark British attack with 2 bombers and 4 uk_paras Germans defend with 2 infantry and 1 waffen_infantry British roll dice for 2 bombers and 4 uk_paras in Denmark, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 2 infantry and 1 waffen_infantry in Denmark, round 2 : 1/3 hits, 1.33 expected hits 1 uk_para owned by the British lost in Denmark 2 infantry owned by the Germans lost in Denmark British roll dice for 2 bombers and 3 uk_paras in Denmark, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 waffen_infantry in Denmark, round 3 : 1/1 hits, 0.67 expected hits 1 uk_para owned by the British lost in Denmark 1 waffen_infantry owned by the Germans lost in Denmark British win, taking Denmark from Germans with 2 bombers and 2 uk_paras remaining. Battle score for attacker is 2 Casualties for British: 2 uk_paras Casualties for Germans: 2 infantry and 1 waffen_infantry Battle in Yunnan British attack with 3 artilleries, 10 infantry and 1 uk_armour Japanese defend with 2 infantry British roll dice for 3 artilleries, 10 infantry and 1 uk_armour in Yunnan, round 2 : 4/14 hits, 3.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 artilleries, 9 infantry and 1 uk_armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Slovakia Hungary Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 mech_infantry moved from India to Yunnan 2 aaGuns moved from Burma to Yunnan 2 uk_fighters and 1 uk_tactical_bomber moved from Burma to India 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 uk_fighter and 1 uk_tactical_bomber moved from Alexandria to Egypt 1 uk_armour moved from Iraq to Caucasus 1 infantry moved from Iraq to Trans-Jordan 1 Rail moved from Union of South Africa to Iraq 1 Rail and 1 infantry moved from Iraq to Egypt 2 bombers moved from Denmark to United Kingdom Place Units - British Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary 1 factory_minor placed in Egypt 1 artillery, 2 infantry and 2 uk_armours placed in India 2 infantry and 2 uk_armours placed in Union of South Africa 1 destroyer placed in 106 Sea Zone 1 UK_LCV, 2 infantry and 1 uk_para placed in United Kingdom Turn Complete - British Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,4,3 British collect 52 PUs (5 lost to blockades); end with 52 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 58 PUs Trigger UK Controls Hainan Pacific Expanded: British met a national objective for an additional 1 PUs; end with 59 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -0.83 Italians regular : 1.67 Japanese regular : -0.50 Germans regular : 0.00 British regular : -4.00tommies took a hiding in Alexandria lol I moved the yank DD
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Forgot to whack the yank Bmbr for LL -
Game History
Round: 4 Purchase Units - Italians EDIT: Italians buy 1 Escort, 1 NavalMine3, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians EDIT: Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy EDIT: Resetting and Giving Bonus Movement to Units EDIT: Cleaning up during movement phase EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Italians takes Northwest Persia from British EDIT: Italians takes Syria from French EDIT: Changing ownership of Northwest Persia from Italians to British EDIT: Turning off Edit Mode EDIT: 1 Italian_LCV and 2 infantry moved from Norway to Denmark EDIT: 1 bomber moved from Southern Italy to Denmark EDIT: 2 Italian_LCVs, 1 armour, 1 artillery and 2 infantry moved from Greece to Syria EDIT: 1 italian_para moved from Southern Italy to Syria EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Southern France EDIT: 1 infantry moved from Northern Italy to Southern France EDIT: 1 artillery moved from Algeria to 92 Sea Zone EDIT: 2 GermanUBoats and 1 cruiser moved from 92 Sea Zone to 94 Sea Zone EDIT: Italians undo move 8. 1 artillery and 2 transports moved from 92 Sea Zone to 94 Sea Zone 1 armour and 1 artillery moved from Tunisia to 94 Sea Zone 1 armour, 2 artilleries and 2 transports moved from 94 Sea Zone to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 2 armour, 2 artilleries and 2 transports moved from 96 Sea Zone to 99 Sea Zone 2 armour and 2 artilleries moved from 99 Sea Zone to Syria 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 fighter moved from 95 Sea Zone to Southern France 1 carrier moved from 95 Sea Zone to 99 Sea Zone Combat - Italians Battle in Denmark Italians attack with 1 Italian_LCV, 1 bomber and 2 infantry British defend with 2 uk_paras and 1 uk_paraBoost Italians roll dice for 1 Italian_LCV, 1 bomber and 2 infantry in Denmark, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 2 uk_paras and 1 uk_paraBoost in Denmark, round 2 : 1/2 hits, 1,00 expected hits 1 Italian_LCV owned by the Italians lost in Denmark 1 uk_para owned by the British lost in Denmark 1 uk_paraBoost owned by the British lost in Denmark Italians roll dice for 1 bomber and 2 infantry in Denmark, round 3 : 1/3 hits, 1,00 expected hits British roll dice for 1 uk_para in Denmark, round 3 : 0/1 hits, 0,33 expected hits 1 uk_para owned by the British lost in Denmark Italians win, taking Denmark from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 Italian_LCV Casualties for British: 2 uk_paras and 1 uk_paraBoost Battle in Southern France Italians attack with 1 Italian_LCV, 1 fighter and 3 infantry British defend with 1 factory_minor, 1 harbour, 1 uk_para and 1 uk_paraBoost Italians roll dice for 1 Italian_LCV, 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1,00 expected hits British roll dice for 1 uk_para and 1 uk_paraBoost in Southern France, round 2 : 0/1 hits, 0,50 expected hits 1 uk_para owned by the British lost in Southern France 1 uk_paraBoost owned by the British lost in Southern France Italians win, taking Southern France from British with 1 Italian_LCV, 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 uk_para and 1 uk_paraBoost Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Slovakia Hungary Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Italians Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 1 fighter moved from Southern France to Southern Italy 1 bomber moved from Denmark to Southern Italy Place Units - Italians 1 Escort placed in 97 Sea Zone 1 NavalMine3, 2 infantry and 1 tactical_bomber placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : 0,00 British regular : -0,83 -
@beelee said in EXP Game 9 barnee vs Panzer:
hee hee
just finished test up in about 15
uggh left the DD in PHI. Psycho bastard wanted to take on the entire IJN Fleet lol
Well he was supposed to go to Siagon. I doubt you'll mind and he didn't do any damage but proper game etiquette requires me to ask

All good. no worries.
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Guten Morgen
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 Fortification, 1 air_transport, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Slovakia Hungary Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - ANZAC Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary 1 fighter moved from 45 Sea Zone to New Guinea 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from New South Wales to South Australia 1 armour and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Siam to French Indo China Place Units - ANZAC 1 factory_minor placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 Fortification placed in Celebes 1 destroyer placed in 62 Sea Zone 1 air_transport and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 21 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 22 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs Combat Move - French Combat - French Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Slovakia Hungary Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - French Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.17Edit
39 work lol
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Ciao and saluti dell Italia and SZ 97

We went to South Italy for vacation.You may want to adjust the buildings left in Novgorod.
The 3 NM in SZ 110 defend against SZ104. I added this in the comments.BR
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers. 4 Divisions are Now Available in Berlin. Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942 triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941 triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942 Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941 Germans buy 1 Escort, 2 GermanUBoats, 1 NavalMine3, 1 Panzer_General, 1 Panzer_Grndrs, 1 UndergroundMinr, 1 UndrgroundFctry, 3 armour, 1 destroyer, 1 elite and 1 infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in Germany Units in Normandy Bordeaux being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Normandy Bordeaux Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode 1 GermanUBoat moved from 110 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone 2 fighters moved from Gibraltar to 104 Sea Zone 2 infantry moved from Romania to Bulgaria 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Poland to Eastern Poland 2 infantry moved from Poland to Baltic States 1 ElitePanzer and 1 elite moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Slovakia Hungary 4 infantry moved from Romania to Bessarabia 3 armour and 3 artilleries moved from Romania to Bessarabia 1 bomber moved from Western Germany to Baltic States 1 bomber moved from Western Germany to Eastern Poland 1 bomber moved from Western Germany to Bulgaria EDIT: 1 German_LCV, 1 armour and 1 infantry moved from Norway to Finland EDIT: 1 German_LCV, 1 armour and 1 infantry moved from Norway to Karelia EDIT: 1 tactical_bomber moved from Norway to Finland EDIT: 1 bomber moved from Western Germany to Karelia EDIT: Germans undo move 18. EDIT: 1 bomber moved from Western Germany to Finland EDIT: 4 German_LCVs, 1 Panzer_General, 1 Panzer_Grndrs, 3 armour and 1 infantry moved from Norway to Novgorod EDIT: Germans undo move 19. EDIT: 4 German_LCVs, 1 Panzer_General, 1 Panzer_Grndrs, 3 armour and 1 infantry moved from Norway to Novgorod EDIT: 1 elite and 1 infantry moved from Western Germany to 112 Sea Zone EDIT: Germans undo move 19. EDIT: 4 German_LCVs, 1 Panzer_General, 1 Panzer_Grndrs, 3 armour, 1 harbour and 3 infantry moved from Norway to Novgorod EDIT: Germans undo move 21. EDIT: 4 German_LCVs, 1 Panzer_General, 1 Panzer_Grndrs, 3 armour and 3 infantry moved from Norway to Novgorod EDIT: 2 artilleries, 1 elite, 1 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone EDIT: 2 artilleries moved from 127 Sea Zone to Novgorod EDIT: 1 elite moved from 127 Sea Zone to Nenetsia EDIT: 1 infantry moved from 127 Sea Zone to Archangel EDIT: 1 carrier moved from 112 Sea Zone to 127 Sea Zone EDIT: Germans undo move 26. EDIT: 1 battleship moved from 112 Sea Zone to 127 Sea Zone EDIT: Germans undo move 26. EDIT: Germans undo move 16. EDIT: Germans undo move 15. EDIT: 1 infantry moved from Norway to Finland EDIT: Germans undo move 19. EDIT: 1 Panzer_Grndrs moved from Norway to Finland EDIT: Germans undo move 20. EDIT: Germans undo move 20. EDIT: Germans undo move 20. EDIT: Germans undo move 19. EDIT: Germans undo move 18. EDIT: Germans undo move 17. EDIT: 6 German_LCVs, 1 Panzer_General, 5 armour and 4 infantry moved from Norway to Novgorod EDIT: Germans undo move 19. EDIT: 6 German_LCVs, 1 Panzer_General, 5 armour and 3 infantry moved from Norway to Novgorod 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Karelia 1 elite and 1 infantry moved from Western Germany to 112 Sea Zone 1 battleship, 1 elite, 1 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 1 elite, 1 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 1 elite moved from 127 Sea Zone to Nenetsia 1 infantry moved from 127 Sea Zone to Archangel 1 bomber moved from Western Germany to Eastern Poland Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Archangel Battle in Nenetsia Battle in Novgorod Germans attack with 6 German_LCVs, 1 Panzer_General, 5 armour and 3 infantry Russians defend with 1 airfield, 1 harbour, 1 infantry and 1 russian_minor Germans roll dice for 6 German_LCVs, 1 Panzer_General, 5 armour and 3 infantry in Novgorod, round 2 : 3/9 hits, 3,50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 German_LCV owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans win, taking Archangel from Russians, taking Nenetsia from Russians, taking Novgorod from Russians with 5 German_LCVs, 1 Panzer_General, 5 armour and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 German_LCV Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 3 armour, 3 artilleries and 4 infantry Russians defend with 1 infantry Germans roll dice for 3 armour, 3 artilleries and 4 infantry in Bessarabia, round 2 : 4/10 hits, 3,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 Panzer_Grndrs, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 Panzer_Grndrs, 1 bomber and 1 infantry in Finland, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 Panzer_Grndrs and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bulgaria Germans attack with 1 bomber and 2 infantry Russians defend with 1 russian_para and 1 russian_paraBoost Germans roll dice for 1 bomber and 2 infantry in Bulgaria, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 russian_para and 1 russian_paraBoost in Bulgaria, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Bulgaria 1 russian_para owned by the Russians lost in Bulgaria 1 russian_paraBoost owned by the Russians lost in Bulgaria Germans win, taking Bulgaria from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 russian_para and 1 russian_paraBoost Battle in 104 Sea Zone Germans attack with 1 GermanUBoat, 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 GermanUBoat, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Battle in Slovakia Hungary Germans attack with 1 ElitePanzer, 1 elite and 1 infantry Russians defend with 1 russian_para and 1 russian_paraBoost Germans roll dice for 1 ElitePanzer, 1 elite and 1 infantry in Slovakia Hungary, round 2 : 2/5 hits, 1,50 expected hits Russians roll dice for 1 russian_para and 1 russian_paraBoost in Slovakia Hungary, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary 1 russian_para owned by the Russians lost in Slovakia Hungary 1 russian_paraBoost owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 ElitePanzer and 1 elite remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 russian_para and 1 russian_paraBoost Battle in Eastern Poland Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Eastern Poland, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 110 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 bombers moved from Eastern Poland to Western Germany 1 bomber moved from Bulgaria to Western Germany 1 bomber moved from Baltic States to Western Germany 1 bomber moved from Finland to Western Germany 1 tactical_bomber moved from Karelia to 127 Sea Zone 1 carrier moved from 112 Sea Zone to 127 Sea Zone 2 GermanUBoats moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from 104 Sea Zone to Gibraltar 1 tactical_bomber moved from 104 Sea Zone to Gibraltar 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 Panzer_Grndrs and 1 artillery moved from Western Germany to Germany 1 1stWaffenArmy, 3 aaGuns and 7 mine_unarmeds moved from Romania to Bessarabia 1 german_para moved from Romania to Bulgaria 3 mine_unarmeds moved from Romania to Bessarabia 1 infantry moved from Romania to Bulgaria 1 cruiser moved from 92 Sea Zone to 99 Sea Zone 1 GermanUBoat moved from 92 Sea Zone to 98 Sea Zone 1 NavalMine3 moved from Germany to 113 Sea Zone 1 Escort and 1 NavalMine3 moved from 113 Sea Zone to 110 Sea Zone EDIT: 1 1stLuftflotten moved from Western Germany to 1st Luftflotten EDIT: 1 GAirCommander, 1 fighter and 2 tactical_bombers moved from 1st Luftflotten to Western Germany EDIT: 1 tactical_bomber moved from Western Germany to 99 Sea Zone Place Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 Escort placed in 113 Sea Zone 2 GermanUBoats and 1 destroyer placed in 112 Sea Zone 1 NavalMine3, 1 Panzer_General, 1 Panzer_Grndrs, 3 armour and 1 elite placed in Germany 1 infantry placed in France Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 48 PUs (1 lost to blockades); end with 48 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Russians regular : 2,00 Germans regular : -0,17 -
Game History
Round: 5 Purchase Units - Russians Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army ! Up to 26 Army Conscripts are Available This Turn Only. Trigger Army Conscript: buyArmy_Conscript added to productionRussians Trigger Russians LendLeaseFee: buyAirLL added to productionRussians Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians Russians buy 26 Army_Conscripts and 1 TankLL; Remaining resources: 0 PUs; 3 AirLendLease; 2 TankLendLease; Place Units - Russians 1 TankLL placed in Caucasus Combat Move - Russians Trigger Russians RemoveLendLeaseFeeTank: has removed 1 TankLL owned by Russians in Caucasus Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Removing units owned by British from Caucasus: 1 uk_armour EDIT: Adding units owned by Russians to Caucasus: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Russians takes Greece from Germans EDIT: Turning off Edit Mode 1 artillery and 3 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Baltic States 1 fighter moved from Russia to Eastern Poland 4 infantry moved from Belarus to Eastern Poland 3 Russian_Rocketss moved from Russia to Archangel 3 guard_infantrys moved from Russia to Archangel 1 armour moved from Urals to Nenetsia 1 artillery and 1 elite moved from Vologda to Nenetsia 1 guard_infantry moved from Russia to Nenetsia EDIT: 1 russian_para moved from Caucasus to Greece 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 fighter and 1 tactical_bomber moved from Kansu to Shensi 2 infantry moved from Suiyuyan to Shensi Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Shensi Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Eastern Poland Russians attack with 1 fighter and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 4 infantry in Eastern Poland, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 fighter and 3 infantry in Eastern Poland, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Nenetsia Russians attack with 1 armour, 1 artillery, 1 elite and 1 guard_infantry Germans defend with 1 elite Russians roll dice for 1 armour, 1 artillery, 1 elite and 1 guard_infantry in Nenetsia, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 elite in Nenetsia, round 2 : 0/2 hits, 0.67 expected hits 1 elite owned by the Germans lost in Nenetsia Russians win, taking Nenetsia from Germans with 1 armour, 1 artillery, 1 elite and 1 guard_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 elite Battle in Baltic States Russians attack with 1 artillery and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Baltic States, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery in Baltic States, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win with 1 infantry remaining. Battle score for attacker is -13 Casualties for Russians: 1 artillery and 4 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 3 Russian_Rocketss and 3 guard_infantrys Germans defend with 1 infantry Russians roll dice for 3 Russian_Rocketss in Archangel, round 2 : 0/3 hits, 1.00 expected hits 3 Russian_Rocketss owned by the Russians lost in Archangel Russians roll dice for 3 guard_infantrys in Archangel, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 guard_infantrys in Archangel, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 guard_infantry owned by the Russians lost in Archangel Russians roll dice for 2 guard_infantrys in Archangel, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 guard_infantry owned by the Russians lost in Archangel Russians roll dice for 1 guard_infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 guard_infantry remaining. Battle score for attacker is -8 Casualties for Russians: 3 Russian_Rocketss and 2 guard_infantrys Casualties for Germans: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia 1 fighter moved from Eastern Poland to Bryansk 2 infantry moved from Belarus to Bryansk 1 elite moved from Rostov to Caucasus 1 infantry moved from Bryansk to Rostov 1 armour moved from Caucasus to Persia 1 armour moved from Caucasus to Northwest Persia 2 infantry moved from Caucasus to Northwest Persia 1 armour moved from Iraq to Egypt 1 mech_infantry moved from Iraq to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Shensi to Yenisey 1 1stCorps, 1 aaGun, 1 elite and 12 infantry moved from Yakut S.S.R. to Yenisey 2 Russian_Engineers moved from Suiyuyan to Tsinghai 1 russian_para moved from Russia to Caucasus 1 elite moved from Russia to Bryansk Place Units - Russians 20 Army_Conscripts placed in Russia 5 Army_Conscripts placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 1 russian_minor EDIT: Adding units owned by Russians to Bryansk: 1 russian_minor EDIT: Turning off Edit Mode 1 Army_Conscript placed in Bryansk Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 guard_infantry EDIT: Adding units owned by Russians to Archangel: 1 guard_infantry EDIT: Turning off Edit Mode Trigger RussiansReplaceConscripts: has removed 20 Army_Conscripts owned by Russians in Russia Trigger RussiansReplaceConscripts: Russians has 20 infantry placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atGreece: Russians has 1 russian_paraBoost placed in Greece Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Russians collect 28 PUs (2 lost to blockades); end with 28 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 2.00 Russians regular : -5.00Forgot to Rail the Fctry and wasn't expecting the ass kicking in Arch so 1 Rail with a Grd.
How cool ! Girls got to see their Oma !

Or maybe they call her Nonna

Edit
Oh I thought the Mines would shutdown the LCVs too. But, not the case. Still a good move. I have 104 on the list for German specific. -
Game History
Round: 5 Purchase Units - Japanese Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers ! Destroyers may now transport 1 Infantry or Elite Infantry. Japanese buy 1 Escort, 1 Heavy_BB, 1 Repair_BB, 1 elite and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Place Units - Japanese 1 Repair_BB placed in 20 Sea Zone Politics - Japanese Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 unit repaired. Trigger Japanese RemoveRepair BB: has removed 1 Repair_BB owned by Japanese in 20 Sea Zone 1 infantry moved from Buryatia to Yakut S.S.R. 1 elite, 1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Yakut S.S.R. 1 armour moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Dzavhan to Central Mongolia Japanese take Central Mongolia from Russians 3 artilleries and 10 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Anhwe to Chahar 2 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Hunan to Chahar 1 fighter and 1 tactical_bomber moved from Hunan to Hopei 2 bombers moved from Hunan to 22 Sea Zone 1 japanese_para and 1 mech_infantry moved from Hunan to Shensi 1 fighter and 2 tactical_bombers moved from Hunan to Shensi 1 artillery and 1 infantry moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 4 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Borneo 1 tactical_bomber moved from 20 Sea Zone to Celebes 1 Japan_destroyer moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone 1 Heavy_BB moved from 6 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 battleship moved from 20 Sea Zone to 43 Sea Zone 1 fighter moved from 20 Sea Zone to Borneo Combat - Japanese Battle in 46 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 46 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 46 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser and 1 transport Battle in Borneo Japanese attack with 2 fighters and 2 infantry British defend with 1 Fortification and 1 infantry Japanese roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 2 : 1/4 hits, 1,33 expected hits British roll dice for 1 Fortification and 1 infantry in Borneo, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese lost in Borneo 1 Fortification owned by the British and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 Fortification and 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 22 Sea Zone Japanese attack with 2 bombers Americans defend with 1 transport Japanese roll dice for 2 bombers in 22 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Hopei Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Russians lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Celebes Changer loiter and taunt; Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Changer defend; ANZAC defend with 1 Fortification and 1 infantry Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 0/4 hits, 1,50 expected hits ANZAC roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 0/1 hits, 0,50 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 3 : 1/4 hits, 1,50 expected hits ANZAC roll dice for 1 Fortification in Celebes, round 3 : 0/0 hits, 0,00 expected hits 1 Fortification owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 Fortification and 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1,83 expected hits French roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in French Indo China Japanese win, taking French Indo China from French with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 1 japanese_para, 1 mech_infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 1 fighter, 1 japanese_para, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 japanese_para, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 36 Sea Zone Japanese attack with 1 Heavy_BB and 1 Japan_destroyer British defend with 1 transport; Americans defend with 1 destroyer Japanese roll dice for 1 Heavy_BB and 1 Japan_destroyer in 36 Sea Zone, round 2 : 1/3 hits, 2,00 expected hits Americans roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese roll dice for 1 Heavy_BB and 1 Japan_destroyer in 36 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits Americans roll dice for 1 transport in 36 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 transport owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 Heavy_BB and 1 Japan_destroyer remaining. Battle score for attacker is 13 Casualties for Americans: 1 destroyer Casualties for British: 1 transport Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RussiansParaBoost atGreece: Russians has 1 russian_paraBoost placed in Greece Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Anhwe 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 1 artillery moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 1 elite moved from Hunan to Anhwe 1 fighter and 2 tactical_bombers moved from Shensi to Anhwe 1 fighter and 1 tactical_bomber moved from Chahar to Anhwe 2 J_Rails moved from Kiangsu to Korea 2 J_Rails and 2 infantry moved from Korea to Anhwe 8 infantry moved from Korea to Manchuria 1 infantry moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Manchuria 2 artilleries and 4 infantry moved from Amur to Ulaanbaatar 1 air_transport moved from Ulaanbaatar to Japan 1 air_transport and 1 elite moved from Japan to Kwangtung 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier moved from 20 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 43 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 2 bombers moved from 22 Sea Zone to Caroline Islands 1 Japan_destroyer moved from 35 Sea Zone to 43 Sea Zone 2 fighters moved from Borneo to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone Place Units - Japanese 1 Escort and 1 Heavy_BB placed in 6 Sea Zone 1 elite placed in Japan 9 infantry placed in Korea Turn Complete - Japanese Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body> Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Japanese collect 49 PUs; end with 49 PUs Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 PUs; end with 48 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 49 PUs Trigger Japan Loses Hainan: Japanese met a national objective for an additional -1 PUs; end with 48 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 56 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,83 French regular : -0,33 Japanese regular : -5,00 ANZAC regular : -0,17 Russians regular : -0,33 British regular : 0,50 -
@beelee said in EXP Game 9 barnee vs Panzer:
Forgot to Rail the Fctry and wasn't expecting the ass kicking in Arch so 1 Rail with a Grd.
How cool ! Girls got to see their Oma !

Or maybe they call her Nonna

Yes, Nonna and Nonna are here as well. They live in Germany as well, but came her efor vacation too.

My father in law always tries to drink me under the table with his delisious wine... so I have a constant battle ongoing here.
Edit
Oh I thought the Mines would shutdown the LCVs too. But, not the case. Still a good move. I have 104 on the list for German specific.What do you mean with shutdown LCV? I havenΒ΄t seen any mines in SZ127 or else were...
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Oh nice ! I'm sure you up for the challenge

I meant that Sea Mines can't hit LCVs. I worded it wrong.

Game History
Round: 5 Purchase Units - Americans Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body> Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group. They may only have 1 Army Group at a time. Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans Trigger Army GroupUSA: buyArmy_Group added to productionAmericans Americans buy 3 ArmoredInfantrys, 2 Escorts, 1 artillery, 1 bomber, 3 destroyers, 1 elite, 1 submarine, 2 transports and 1 usa_fighter; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 usa_fighter moved from Hawaiian Islands to 16 Sea Zone 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 2 usa_fighters moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 usa_fighters moved from Eastern United States to 104 Sea Zone 1 elite moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 submarine and 2 usa_fighters Germans defend with 1 GermanUBoat Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 usa_fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 104 Sea Zone 1 GermanUBoat owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 submarine Casualties for Germans: 1 GermanUBoat Battle in 109 Sea Zone Americans attack with 1 destroyer and 2 usa_fighters Germans defend with 2 GermanUBoats Americans roll dice for 1 destroyer and 2 usa_fighters in 109 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 2 GermanUBoats in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 usa_fighters in 109 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 GermanUBoats in 109 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 1 GermanUBoat owned by the Germans lost in 109 Sea Zone Americans roll dice for 1 destroyer and 2 usa_fighters in 109 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 GermanUBoat in 109 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 GermanUBoat owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is 8 Casualties for Germans: 2 GermanUBoats Battle in 16 Sea Zone Americans attack with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 Japan_destroyer Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atGreece: Russians has 1 russian_paraBoost placed in Greece Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Southeast Mexico 1 usa_fighter moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 Heavy_BB, 2 NavyFighters, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 marine, 1 submarine, 1 transport and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 marine moved from 54 Sea Zone to Queensland 1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 Escort, 2 NavyFighters, 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 86 Sea Zone 2 usa_fighters moved from 104 Sea Zone to 91 Sea Zone 2 usa_fighters moved from 109 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 ArmoredInfantry moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to Southeast Mexico 1 elite moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry, 1 Escort_Convoy, 1 carrier, 1 elite and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry and 1 elite moved from 91 Sea Zone to Morocco 1 Rail moved from Eastern United States to Alaska 1 Rail and 1 mech_infantry moved from Alaska to Southeast Mexico Place Units - Americans 1 Escort, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone 1 bomber and 1 elite placed in Eastern United States 1 ArmoredInfantry and 1 artillery placed in Central United States 2 ArmoredInfantrys and 1 usa_fighter placed in Western United States 1 Escort, 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 54 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 fighter moved from Kansu to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Sikang to Shensi 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 japanese_para and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 japanese_para and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 japanese_para and 1 mech_infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 japanese_para and 1 mech_infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 japanese_para and 1 mech_infantry in Shensi, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi 1 mech_infantry owned by the Japanese lost in Shensi 1 fighter owned by the Chinese retreated Japanese win with 1 japanese_para remaining. Battle score for attacker is -5 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 mech_infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atGreece: Russians has 1 russian_paraBoost placed in Greece Trigger JapaneseParaBoost atShensi: Japanese has 1 japanese_paraBoost placed in Shensi Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British Note to players British: <body><b>It is Early 1942 and French Forces in UK Can Join The British Army ! <br>For This Turn Only !<b></body> Trigger FrenchUK: buyFrenchUK added to productionBritish British buy 1 destroyer, 4 infantry, 4 mech_infantrys, 3 uk_armours, 1 uk_para and 1 uk_tactical_bomber; Remaining resources: 0 PUs; 2 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: British takes Norway from Germans EDIT: Turning off Edit Mode EDIT: 1 uk_para moved from United Kingdom to Norway 1 bomber moved from United Kingdom to Southern France 1 bomber moved from United Kingdom to Southern France 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese 1 mech_infantry and 1 uk_armour moved from Yunnan to Shensi 1 uk_tactical_bomber moved from India to Shensi 2 artilleries and 2 infantry moved from Yunnan to French Indo China 1 uk_fighter moved from India to French Indo China Combat - British Strategic bombing raid in Southern France Italians roll AA dice in Southern France : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Southern France Italians roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Shensi British attack with 1 mech_infantry, 1 uk_armour and 1 uk_tactical_bomber Japanese defend with 1 japanese_para and 1 japanese_paraBoost British roll dice for 1 mech_infantry, 1 uk_armour and 1 uk_tactical_bomber in Shensi, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 japanese_para and 1 japanese_paraBoost in Shensi, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British lost in Shensi 1 japanese_para owned by the Japanese lost in Shensi 1 japanese_paraBoost owned by the Japanese lost in Shensi British win, taking Shensi from Japanese with 1 uk_armour and 1 uk_tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 japanese_para and 1 japanese_paraBoost Battle in French Indo China British attack with 2 artilleries, 2 infantry and 1 uk_fighter Japanese defend with 1 artillery and 1 infantry British roll dice for 2 artilleries, 2 infantry and 1 uk_fighter in French Indo China, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in French Indo China 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 artilleries, 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 uk_fighter moved from French Indo China to Yunnan 2 uk_armours moved from India to Yunnan 1 infantry moved from India to Burma 1 uk_tactical_bomber moved from Shensi to Szechwan 1 aaGun moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan 1 uk_fighter moved from India to Caucasus 1 uk_tactical_bomber moved from Egypt to Caucasus 1 artillery and 1 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 uk_armour moved from Alexandria to Egypt 1 battleship, 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 Rails and 2 infantry moved from Union of South Africa to Egypt 2 uk_armours moved from Union of South Africa to Belgian Congo 4 infantry moved from Brazil to British Guiana 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 bomber moved from Southern France to United Kingdom Place Units - British Trigger RussiansParaBoost atGreece: Russians has 1 russian_paraBoost placed in Greece Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 uk_para placed in United Kingdom 1 destroyer placed in 106 Sea Zone 1 infantry, 3 mech_infantrys and 1 uk_armour placed in India 2 uk_armours and 1 uk_tactical_bomber placed in Egypt 3 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1 British collect 45 PUs (8 lost to blockades); end with 45 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 51 PUs Trigger UK Controls Hainan Pacific Expanded: British met a national objective for an additional 1 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : -1.00 Japanese regular : 1.83 Germans regular : 0.00 British regular : 1.83 Italians AA : 0.67Edit
Forgot to move UK BB -
Game History
Round: 5 Purchase Units - Italians Italians buy 1 Escort, 1 NavalMine3, 1 destroyer, 3 infantry and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 97 Sea Zone Italians take 97 Sea Zone from British 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Greece 1 fighter moved from Southern Italy to Greece 1 bomber and 1 tactical_bomber moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 russian_para and 1 russian_paraBoost Italians roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 2 : 3/7 hits, 2,50 expected hits Russians roll dice for 1 russian_para and 1 russian_paraBoost in Greece, round 2 : 0/1 hits, 0,50 expected hits 1 russian_para owned by the Russians lost in Greece 1 russian_paraBoost owned by the Russians lost in Greece Italians win, taking Greece from Russians with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 russian_para and 1 russian_paraBoost Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Norway Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 1 NavalMine3 moved from Southern Italy to 97 Sea Zone 1 Escort and 1 NavalMine3 moved from 97 Sea Zone to 92 Sea Zone EDIT: 1 Italian_LCV and 2 infantry moved from Southern France to Gibraltar 1 infantry moved from Northern Italy to Southern France EDIT: 2 Italian_LCVs moved from Syria to Greece 1 tactical_bomber moved from Greece to Syria 1 fighter moved from Greece to Northern Italy 1 bomber moved from Greece to Southern Italy Place Units - Italians 1 Escort and 1 destroyer placed in 97 Sea Zone 1 NavalMine3, 2 infantry and 1 italian_para placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Trigger Italians RemoveItalyConvoySZ97Invert: has removed 1 Escort owned by Italians in 97 Sea Zone Trigger Italians RemoveItalyConvoySZ97Invert: Italians has 1 Escort_Convoy placed in 97 Sea Zone Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : 0,50 Russians regular : -0,50 -
Ciao
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 Escort, 1 air_transport, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Norway Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from New Guinea to Java 2 fighters moved from Queensland to Java 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 air_transport moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 air_transport and 1 fighter placed in Queensland 1 infantry placed in New South Wales 1 Escort and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ62Invert: has removed 1 Escort owned by ANZAC in 62 Sea Zone Trigger ANZAC RemoveANZACConvoySZ62Invert: ANZAC has 1 Escort_Convoy placed in 62 Sea Zone ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Combat - French Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Norway Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway 1 destroyer moved from 71 Sea Zone to 68 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Hunting U-boats in the South Atlantic lol

Nice seeing the Italian NMs. Probably cork off the Suez next lol I don't think they need any specials. Pretty obvious what line they're defending

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