number 1 son vs crockett36
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herennnn
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Testing Forum poster
Test summary from TripleA, engine version: 2.7.14900, time: 10:08:51 AM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 7 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 117 Sea Zone to 109 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 2 bombers moved from Germany to 109 Sea Zone 1 fighter moved from Norway to 111 Sea ZoneCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 7 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 117 Sea Zone to 109 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 2 bombers moved from Germany to 109 Sea Zone 1 fighter moved from Norway to 111 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea ZoneCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 7 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 117 Sea Zone to 109 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 2 bombers moved from Germany to 109 Sea Zone 1 fighter moved from Norway to 111 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 109 Sea Zone Germans attack with 2 bombers and 3 submarines British defend with 1 destroyer, 2 fighters and 1 transport; French defend with 1 fighter Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 2 bombers in 109 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 submarines owned by the Germans lost in 109 Sea Zone 1 destroyer owned by the British and 2 fighters owned by the British lost in 109 Sea Zone Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in 109 Sea Zone Germans roll dice for 2 bombers in 109 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits British roll dice for 1 fighter in 109 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 33 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer, 2 fighters and 1 transport Casualties for French: 1 fighter Battle in 111 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 111 Sea Zone British win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is -16 Casualties for Germans: 1 fighter and 1 submarine Battle in 110 Sea Zone Germans attack with 1 battleship, 3 fighters and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 2/7 hits, 4.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans lost in 110 Sea Zone 1 cruiser owned by the French lost in 110 Sea Zone Germans roll dice for 1 battleship, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 5/6 hits, 3.50 expected hits British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 fighter owned by the Germans lost in 110 Sea Zone 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 2 fighters Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone 1 destroyer owned by the British lost in 106 Sea Zone British win with 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from 109 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 3 tactical_bombers moved from 110 Sea Zone to Holland BelgiumCombat Hit Differential Summary :
Germans regular : 1.83 British regular : -0.67 -
This was a example introduction!
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Testing Forum poster
Test summary from TripleA, engine version: 2.7.14900, time: 12:00:05 PM
Savegame -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: France Goes First
Game History
Round: 1 Purchase Units - French French buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 cruiser moved from 110 Sea Zone to 112 Sea Zone Place Units - French 3 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Southern France Turn Complete - French French collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: France Goes First
Game History
Round: 1 Activate Technology - Germans Note to players Germans: Welcome to UHD World War II Global. This is Version 3.2 It was uploaded on 9/11/2024. Make sure All Players have the Same Version. Latest Version is here https://www.axisandallies.org/for.... Purchase Units - Germans Note to players Germans: NOTE You May Adjust Map Zoom under "View" top left of screen, or by Holding Control and Scrolling. Control and + - will also adjust Zoom Size. Increments for both are in units of 10. 6.... Note to players Germans: If Using TripleA 2.6 Game Notes are Now Under The Help Button Top Left of Screen. If you would like to change Map Colors, Refer to Game Notes. If using "BM Rules" you will need to Turn O.... Note to players Germans: When Playing with the Oztea 1941 Mod you will have to Edit 10 Damage to the London Factory and 3 Each to the Harbor and Airbase. The Malta Airbase will also Require 5 Damage as well as the .... Germans buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Romania to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 battleship moved from 113 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Poland to 112 Sea Zone 1 fighter moved from Slovakia Hungary to 112 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 armour moved from Greater Southern Germany to France 2 infantry moved from Slovakia Hungary to Yugoslavia Combat - GermansCombat Hit Differential Summary :
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@crockett36 scramble orders for 110 and 111?