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    EXP G40 Game 3 Trout vs JCat

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    • T
      Trout @JohnnyCat last edited by

      @johnnycat Boy that’s a relief. The Royal Family is visiting there next year to see those big desert monstrosities. Hopefully Mr. Hitler will be a man of his word so no unfortunate international incidents

      JohnnyCat 2 Replies Last reply Reply Quote 0
      • JohnnyCat
        JohnnyCat @Trout last edited by

        @trout you do know (I hope) that the real reason I play this game is your AMAZING HUMOR !!!

        I will fix this today. Thanks.

        This is what I need to fully learn this game.

        T 1 Reply Last reply Reply Quote 0
        • JohnnyCat
          JohnnyCat @Trout last edited by

          @trout Mr hitler, much like Mr Trump from his future, NEVER LIES

          B 1 Reply Last reply Reply Quote 0
          • T
            Trout @JohnnyCat last edited by

            @johnnycat Hey JC. I am unclear. Did you want to revise your J4, keep it as is, or should I edit it on my end when doing my turn?

            JohnnyCat 1 Reply Last reply Reply Quote 0
            • JohnnyCat
              JohnnyCat @Trout last edited by

              @trout hmm

              If there is a transport sitting in zone 6 with 3 mines then just move them back. But I thought I fixed that.

              T 1 Reply Last reply Reply Quote 0
              • B
                beelee @JohnnyCat last edited by

                @johnnycat said in EXP G40 Game 3 Trout vs JCat:

                @trout Mr hitler, much like Mr Trump from his future, NEVER LIES

                This is the second time you have brought current politics into the game.

                That is inappropriate. We are here to play the Game. We don't care who you are or what you look like. What your political preferences are.

                So make fun of Tojo Uncle Joe and Adolph all you want. You can throw the cripple Roosevelt in to if you want.

                But current events are not why we're here. People get plenty of that as is.

                Game Only

                Thank You

                JohnnyCat 1 Reply Last reply Reply Quote 0
                • JohnnyCat
                  JohnnyCat @beelee last edited by

                  @beelee wow. Testee

                  1 Reply Last reply Reply Quote 0
                  • T
                    Trout @JohnnyCat last edited by Trout

                    @johnnycat Good morning. Scramble from Tokyo? Or let the transport die alone? 521dd252-55a6-46e8-b231-7958deb7cd2a-trout-cat-game-3-uk4.tsvg Oops! I had grabbed the wrong file. Turn finished. Mafia up.
                    Game History

                    Round: 4
                    
                        Purchase Units - Americans
                            EDIT: Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 NavalMines and 1 transport
                            EDIT: Adding units owned by Japanese to Japan: 3 NavalMines
                            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
                            EDIT: Turning off Edit Mode
                            Americans buy 2 Escorts, 1 Heavy_BB, 1 battleship, 1 carrier, 1 elite, 1 submarine, 1 transport and 1 usa_fighter; Remaining resources: 0 PUs; 
                    
                        Place Units - Americans
                    
                        Combat Move - Americans
                            Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                    
                        Combat - Americans
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    
                        Non Combat Move - Americans
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                            Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
                            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                            2 infantry moved from Brazil to 86 Sea Zone
                            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                            2 infantry moved from 91 Sea Zone to Gibraltar
                            1 transport moved from 91 Sea Zone to 102 Sea Zone
                            1 infantry moved from Eastern United States to 101 Sea Zone
                            1 ArmoredInfantry moved from Eastern United States to 101 Sea Zone
                            1 ArmoredInfantry, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                            1 infantry moved from 91 Sea Zone to Gibraltar
                            1 ArmoredInfantry moved from 91 Sea Zone to Gibraltar
                            1 transport moved from 102 Sea Zone to 101 Sea Zone
                            1 usa_fighter moved from 91 Sea Zone to United Kingdom
                            1 usa_fighter moved from Eastern United States to 91 Sea Zone
                            1 elite moved from Western United States to 10 Sea Zone
                            1 ArmoredInfantry moved from Western United States to 10 Sea Zone
                            1 infantry moved from Western United States to 10 Sea Zone
                            1 artillery moved from Western United States to 10 Sea Zone
                            1 ArmoredInfantry, 2 NavyFighters, 1 artillery, 1 carrier, 1 destroyer, 1 elite, 1 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                            1 artillery moved from 26 Sea Zone to Hawaiian Islands
                            1 ArmoredInfantry moved from 26 Sea Zone to Hawaiian Islands
                            1 elite moved from 26 Sea Zone to Hawaiian Islands
                            1 infantry moved from 26 Sea Zone to Hawaiian Islands
                            3 carriers, 5 usa_fighters and 1 usa_tactical_bomber moved from 7 Sea Zone to 24 Sea Zone
                            1 bomber moved from Aleutian Islands to Hawaiian Islands
                            1 Rail and 1 elite moved from Eastern United States to Western United States
                    
                        Place Units - Americans
                            1 elite and 1 usa_fighter placed in Eastern United States
                            1 Escort and 1 carrier placed in 101 Sea Zone
                            1 Escort, 1 Heavy_BB, 1 battleship, 1 submarine and 1 transport placed in 10 Sea Zone
                    
                        Turn Complete - Americans
                            Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
                            Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                            Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
                            Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                            Americans collect 52 PUs; end with 52 PUs
                            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                            Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 63 PUs
                            Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 62 PUs
                            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                    
                        Purchase Units - Chinese
                            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
                    
                        Combat Move - Chinese
                            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                            16 infantry moved from Shensi to Szechwan
                                  Chinese take Szechwan from Japanese
                            1 fighter moved from Shensi to Sikang
                    
                        Combat - Chinese
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    
                        Non Combat Move - Chinese
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                            Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                    
                        Place Units - Chinese
                            1 infantry placed in Sikang
                            2 infantry placed in Szechwan
                    
                        Turn Complete - Chinese
                            Chinese collect 6 PUs; end with 7 PUs
                            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
                    
                        Purchase Units - British
                            Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                            Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                            British buy 1 UndergroundMinr, 3 infantry, 1 mech_infantry and 6 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                    
                        Place Units - British
                            Units in Egypt being upgraded or consumed: 1 factory_minor
                            1 UndergroundMinr placed in Egypt
                    
                        Combat Move - British
                            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                            Turning on Edit Mode
                                EDIT: British takes Holland Belgium from Germans
                                EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                                EDIT: British takes Holland Belgium from Germans
                                EDIT: Turning off Edit Mode
                            2 artilleries, 12 infantry and 2 uk_armours moved from India to Burma
                                  British take Burma from Japanese
                            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                            1 uk_fighter moved from India to 37 Sea Zone
                            EDIT: 1 uk_para moved from United Kingdom to Holland Belgium
                    
                        Combat - British
                            Battle in 37 Sea Zone
                                British attack with 1 destroyer and 1 uk_fighter
                                Japanese defend with 1 submarine
                                    British roll dice for 1 destroyer and 1 uk_fighter in 37 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                    1 submarine owned by the Japanese lost in 37 Sea Zone
                                British win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 uk_fighter remaining. Battle score for attacker is 6
                                Casualties for Japanese: 1 submarine
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    
                        Non Combat Move - British
                            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                            1 uk_fighter moved from 37 Sea Zone to Sumatra
                            1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                            1 mech_infantry moved from Kenya to Egypt
                            1 uk_armour moved from Union of South Africa to Belgian Congo
                            1 Rail and 1 infantry moved from Union of South Africa to Egypt
                            1 Rail and 1 infantry moved from Union of South Africa to Egypt
                            1 bomber moved from Egypt to India
                            3 aaGuns moved from India to Burma
                            1 uk_fighter moved from India to Szechwan
                    
                        Place Units - British
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                            Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                            4 uk_armours placed in India
                            1 infantry and 2 uk_armours placed in Egypt
                            2 infantry and 1 mech_infantry placed in Union of South Africa
                    
                        Turn Complete - British
                            Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                            British collect 45 PUs; end with 45 PUs
                            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 51 PUs
                            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs
                    

                    Combat Hit Differential Summary :

                    Japanese regular : -0.17
                    British regular : 1.17
                    

                    ad5945ed-f25d-4837-baa6-8b6a52fdec0a-trout-cat-game-3-uk4.tsvg

                    JohnnyCat 1 Reply Last reply Reply Quote 0
                    • JohnnyCat
                      JohnnyCat @Trout last edited by

                      @trout said in EXP G40 Game 3 Trout vs JCat:

                      ad5945ed-f25d-4837-baa6-8b6a52fdec0a-trout-cat-game-3-uk4.tsvg

                      Trout-cat-game-3-ITALY_4.tsvg

                      Thanks for all that. Hey I think these Landing Craft are the BEST! They open up so many doors to new strategies !!! And I still think Naval Mines rock and I cannot wait to buy and plant fifty of the little suckers all over the place !

                      PS. I have a BIG SURPRISE for Turn 5 which I think you will love πŸ™‚

                      T 1 Reply Last reply Reply Quote 0
                      • T
                        Trout @JohnnyCat last edited by

                        @johnnycat Well, let's see it then! Turn 5 begins!
                        Game History

                        Round: 4
                        
                            Purchase Units - ANZAC
                                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
                        
                            Combat Move - ANZAC
                        
                            Combat - ANZAC
                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        
                            Non Combat Move - ANZAC
                                Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                                1 fighter moved from Java to India
                                1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                                1 infantry moved from New South Wales to Queensland
                                1 transport moved from 62 Sea Zone to 54 Sea Zone
                        
                            Place Units - ANZAC
                                1 artillery and 2 infantry placed in New South Wales
                        
                            Turn Complete - ANZAC
                                ANZAC collect 14 PUs; end with 15 PUs
                                Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 13 PUs
                        
                            Combat Move - French
                        
                            Combat - French
                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        
                            Non Combat Move - French
                                Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                                1 infantry moved from Anglo Egyptian Sudan to Egypt
                        
                            Turn Complete - French
                        

                        Combat Hit Differential Summary :

                        a160491b-b584-4c59-bec9-48f7b50a2e74-trout-cat-game-3-f4.tsvg

                        JohnnyCat 1 Reply Last reply Reply Quote 0
                        • JohnnyCat
                          JohnnyCat @Trout last edited by

                          @trout said in EXP G40 Game 3 Trout vs JCat:

                          a160491b-b584-4c59-bec9-48f7b50a2e74-trout-cat-game-3-f4.tsvg

                          Trout-cat-game-3-GERMANY_5.tsvg

                          Russia declared war right? If so my fleet is attacking your two floating objects in the Baltic Sea

                          In which case you can send out planes I guess. But why would you ? But go ahead and send your Shturmoviks to the bottom of the sea heehee

                          T 1 Reply Last reply Reply Quote 0
                          • T
                            Trout @JohnnyCat last edited by

                            @johnnycat No scramble today. It's cold and the propellers freezing up on the comrades

                            JohnnyCat 1 Reply Last reply Reply Quote 0
                            • JohnnyCat
                              JohnnyCat @Trout last edited by JohnnyCat

                              @trout Trout-cat-game-3-GERMANY_5.tsvg

                              WOW Running the Bad Guys is FUN !!! So many fun toys

                              When do I get the Plasma Canons and Warp Drive?

                              QUESTION: The turn announced some Waffle House Halftrack thingie with a defense of 4 but the actual unit says 3... whatzup wi dat matey?

                              T 1 Reply Last reply Reply Quote 0
                              • T
                                Trout @JohnnyCat last edited by

                                @johnnycat Game History

                                Round: 5
                                
                                    Purchase Units - Russians
                                        Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !      Up to 26 Army Conscripts are Available This Turn Only.
                                        Trigger Army Conscript: buyArmy_Conscript added to productionRussians
                                        Trigger Russians LendLeaseFee: buyAirLL added to productionRussians
                                        Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians
                                        Russians buy 26 Army_Conscripts; Remaining resources: 17 PUs; 3 AirLendLease; 3 TankLendLease; 
                                
                                    Combat Move - Russians
                                        Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                        Turning on Edit Mode
                                        EDIT: Adding units owned by Russians to Novgorod: 2 russian_paraBoosts
                                            EDIT: Russians takes Bulgaria from Germans
                                            EDIT: Turning off Edit Mode
                                        EDIT: 1 russian_para moved from Caucasus to Bulgaria
                                        2 russian_paras moved from Novgorod to Slovakia Hungary
                                        2 russian_paraBoosts moved from Novgorod to Slovakia Hungary
                                        2 fighters moved from Novgorod to 115 Sea Zone
                                        1 tactical_bomber moved from Novgorod to 115 Sea Zone
                                        1 infantry moved from Novgorod to Karelia
                                              Russians take Karelia from Germans
                                        1 armour moved from Western Ukraine to Romania
                                        1 elite moved from Eastern Poland to Romania
                                        1 artillery moved from Eastern Poland to Romania
                                        2 infantry moved from Eastern Poland to Romania
                                        3 armour moved from Belarus to Poland
                                        1 Soviet_Commisar moved from Belarus to Poland
                                        1 1stTankArmy moved from Eastern Poland to Poland
                                        1 artillery moved from Eastern Poland to Poland
                                        14 infantry moved from Eastern Poland to Poland
                                
                                    Combat - Russians
                                        Battle in Romania
                                            Russians attack with 1 armour, 1 artillery, 1 elite and 2 infantry
                                            Germans defend with 2 infantry
                                            Russians win, taking Romania from Germans with 1 armour, 1 artillery, 1 elite and 2 infantry remaining. Battle score for attacker is 6
                                            Casualties for Germans: 2 infantry
                                        Battle in Slovakia Hungary
                                            Russians attack with 2 russian_paras and 2 russian_paraBoosts
                                            Germans defend with 1 infantry
                                            Russians win, taking Slovakia Hungary from Germans with 1 russian_para remaining. Battle score for attacker is -1
                                            Casualties for Russians: 1 russian_para and 2 russian_paraBoosts
                                            Casualties for Germans: 1 infantry
                                        Battle in Poland
                                            Russians attack with 1 1stTankArmy, 1 Soviet_Commisar, 3 armour, 1 artillery and 14 infantry
                                            Germans defend with 1 infantry
                                            Russians win, taking Poland from Germans with 1 1stTankArmy, 1 Soviet_Commisar, 3 armour, 1 artillery and 14 infantry remaining. Battle score for attacker is 3
                                            Casualties for Germans: 1 infantry
                                        Battle in 115 Sea Zone
                                            Russians attack with 2 fighters and 1 tactical_bomber
                                            Germans defend with 4 GermanUBoats, 1 Wolfpack, 1 cruiser and 1 transport
                                            4 GermanUBoats owned by the Germans submerged
                                            Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
                                            Casualties for Russians: 2 fighters
                                            Casualties for Germans: 1 Wolfpack, 1 cruiser and 1 transport
                                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                                
                                    Non Combat Move - Russians
                                        Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                        Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                                        Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                                        Turning on Edit Mode
                                        EDIT: Turning off Edit Mode
                                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Eastern Poland
                                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Russia
                                        1 tactical_bomber moved from 115 Sea Zone to Novgorod
                                        EDIT: 1 1stTankArmy moved from Poland to 1st Army Group
                                        EDIT: 3 armour moved from Poland to 2nd Corps
                                        EDIT: 1 Soviet_Commisar moved from Poland to 2nd Corps
                                        EDIT: 1 2ndCorps moved from 2nd Corps to 1st Army Group
                                        EDIT: 1 ArmyGroupActive moved from 1st Army Group to Poland
                                        EDIT: 1 artillery moved from Poland to 1st Army Group
                                        EDIT: 7 infantry moved from Poland to 1st Army Group
                                        EDIT: 2 infantry moved from Poland to 1st Army Group
                                        1 Russian_Rail and 1 elite moved from Russia to Eastern Poland
                                        4 aaGuns moved from Eastern Poland to Poland
                                        1 elite moved from Bryansk to Belarus
                                        1 artillery moved from Bryansk to Belarus
                                        1 infantry moved from Western Ukraine to Eastern Poland
                                        1 Soviet_Commisar moved from Russia to Belarus
                                        2 armour moved from Russia to Belarus
                                        2 guard_infantrys moved from Russia to Belarus
                                        2 guard_infantrys moved from Russia to Western Ukraine
                                        2 guard_infantrys moved from Russia to Volgograd
                                        1 infantry moved from Northwest Persia to Caucasus
                                        1 Russian_Rail moved from Russia to Urals
                                        1 Russian_Rail and 1 armour moved from Urals to Eastern Poland
                                        1 armour moved from Yenisey to Buryatia
                                        4 infantry moved from Timguska to Novosibirsk
                                
                                    Place Units - Russians
                                        3 Army_Conscripts placed in Novgorod
                                        3 Army_Conscripts placed in Bryansk
                                        3 Army_Conscripts placed in Volgograd
                                        17 Army_Conscripts placed in Russia
                                        Trigger RussiansReplaceConscriptsNovgorod: has removed 3 Army_Conscripts owned by Russians in Novgorod
                                        Trigger RussiansReplaceConscripts17: has removed 17 Army_Conscripts owned by Russians in Russia
                                        Trigger RussiansReplaceConscriptsNovgorod: Russians has 3 infantry placed in Novgorod
                                        Trigger RussiansReplaceConscripts17: Russians has 17 infantry placed in Russia
                                
                                    Turn Complete - Russians
                                        Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                        Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary
                                        Russians collect 46 PUs; end with 63 PUs
                                        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 68 PUs
                                        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 80 PUs
                                

                                Your Kriegsmarine rolled snake eyes and killed my Russian aircraft 😞 0cc3cde2-ef7d-4d9b-8821-a496e852193d-trout-cat-game-3-r5.tsvg

                                JohnnyCat 2 Replies Last reply Reply Quote 0
                                • JohnnyCat
                                  JohnnyCat @Trout last edited by

                                  @trout said in EXP G40 Game 3 Trout vs JCat:

                                  0cc3cde2-ef7d-4d9b-8821-a496e852193d-trout-cat-game-3-r5.tsvg

                                  That's the least of your worries mate. Unless there is some intervention I don't know of, you are about to lose your three US carries. And I don't even have to make any magical carriers to collect my fighters tho I might still do that. heehee

                                  JohnnyCat 1 Reply Last reply Reply Quote 0
                                  • JohnnyCat
                                    JohnnyCat @JohnnyCat last edited by

                                    @Trout Speaking of which, how did you pull that off last game? Because I have carriers that can reach I don't have to worry about it maybe but I may want to send out more fighters and buy some new carriers anyway so in cases like that is the game smart enough to read my production and allow for the new carrier?

                                    I'd have to check our old game to see but I recall thinking that you could not reach my transports for that sneaky Sea Lion Operation I was going to do, but then you were able to send your fighters out during combat phase and somehow land them on carriers that were not there until placement???

                                    I really need to understand how you did that since I seem to be able to do pretty much the same thing here.

                                    Thanks

                                    T 1 Reply Last reply Reply Quote 0
                                    • JohnnyCat
                                      JohnnyCat @Trout last edited by

                                      @trout Wow so this is Russia's big growth phase.

                                      What is the difference between regular ing and those conscripts? And why. does the game show 17 regular inf in Russia but the notes say 17 conscripts?

                                      I guess I need to know how that tank army works too - the one in Poland.. Can we not use the little tags and top boxes? Or at last can I change that into real pieces for this turn?

                                      I never understood that top box thing anyway. This is not an actual boardgame so it's not like we'd run out of space or the cat will knock over the pieces, lol. What am I missing?

                                      Cheers

                                      1 Reply Last reply Reply Quote 0
                                      • T
                                        Trout @JohnnyCat last edited by

                                        @johnnycat Best to let you figure out any tricks. After all, you have already shown you know a few yourself πŸ™‚ But for conscripts, they are the same as infantry for all intents and purposes after they are deployed. Also you had a question about panzer grenadiers, you can build 4 Hitler fanatics for those and they pack a bigger punch on offense and defense than the regulars. But for all Waffen, you have to build a regular and then upgrade them the next turn. But they have to be in Berlin when they get upgraded so that Fuehrer can brainwash them before they go into combat

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