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    EXP G40 Game 3 Trout vs JCat

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    • T
      Trout @JohnnyCat last edited by

      @johnnycat Absolutely - no issues with your suggestions so yes please redo your G6. So I had six guys plus an entire Army Group (page 47 of the rulebook explains them). That Army Group contained one Tank Army/one Commissar Army/nine dudes/1 arty. So that was in addition to the six dudes. So all of that plus my TacB and a few other tanks/commissars constituted the wipeout. Yes, if you redo G6 and put together a really good defense, that should hold against the Army Group in Poland.

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      • T
        Trout @JohnnyCat last edited by Trout

        @johnnycat Operation Sea Lion can be successful within the rules. I have one game against Panzer and one game against Beelee which you can look at where I won doing that. Just need to ensure that you have fighters in W. Germany that can scramble plus some 2/3 surface ships at least. UK only has a few air units and if they do a Taranto Raid, then they only have very few for Home Defense.

        Do what you want with your friends but I think without those rules, it creates some imbalance where the Axis can too easily do a Sea Lion. For example, you could come really close to having a situation where UK cannot possibly do a Taranto Raid and prevent OSL at the same time.

        JohnnyCat 1 Reply Last reply Reply Quote 0
        • JohnnyCat
          JohnnyCat @Trout last edited by

          @trout Thanks - sounds like just cleaning up the non-com moves of G 6 should keep this thing going and interesting, thanks.

          Oh and I looked into it again and still got a 8.5% chance at victory for Russia. I guess I just concluded that with such low odds you would not try - but then why not try right? I will be sure to keep that in mind in future situations.

          I armed the 4 mines on the Berin/poland border and flew in the 3 fighters.

          Thanks

          PS. what is the Taranto Raid? is that the UK wiping out the Italy fleet?

          trout-cat-game-3-GERMANY_6b.tsvg

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          • T
            Trout @JohnnyCat last edited by

            @johnnycat Yes

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            • T
              Trout @JohnnyCat last edited by

              @johnnycat Taranto Raid is the UK1 attack on SZ 97. It gets its name because Taranto was the WW2 naval base in S. Italy

              JohnnyCat 1 Reply Last reply Reply Quote 0
              • JohnnyCat
                JohnnyCat @Trout last edited by

                @trout OK cool

                I am starting to build a list of more or less essential must do things for each team.

                Russia 5 for example must be able to buy those 26 cheap conscripts
                Germany should build elite and those super soldiers conversions but maybe avoid much of the special units in the early game
                And UK has a bunch of things like India MUST get all 20 IPU every turn.

                I'll have to learn more about Italy next I think.

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                • T
                  Trout @JohnnyCat last edited by

                  @johnnycat I just looked at your file and it will still be a wipeout. Okay, here is what I can bring to bear on Berlin this turn.

                  1. 14 infantry
                  2. 1 artillery
                  3. 9 tanks and one Tank General which will roll 14 dice attacking at a 3
                  4. one inactive Commissar which will attack at a 2
                  5. 1 Tac Bomber
                  6. Two dicee rolls at 4 from the Army Group

                  So average 1st round hits that you will take are: 73/6 = 12.16 hits which would cut down almost all of your dudes. Your average 1st round hits are: 49/6 = 8.16 hits. Then second round will be:
                  65/6 = 10.83 hits which will wipe you out. You will counter with 27/6 = 4.5 hits which will not even kill all of my dudes. So not worth me doing the R6 unless you revise.

                  JohnnyCat 2 Replies Last reply Reply Quote 0
                  • JohnnyCat
                    JohnnyCat @Trout last edited by

                    @trout WOW I am complete missing things - how you get 14 infantry?

                    I sure. hate those upper boxes and having pieces sort of "hidden" under those markers. I'm not blaming you or anything I am just saying that part of the problem is that I don't see any units but I can learn that.

                    I just don't see how you have so many dudes.

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                    • JohnnyCat
                      JohnnyCat @Trout last edited by

                      @trout Hmm so those infantry can move two! ok. I will redo that turn

                      I had asked earlier but can we stick to units on the map and not use those upper boxes? Or is there some reason for that?

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                      • T
                        Trout @JohnnyCat last edited by

                        @johnnycat Copy/paste from above for what is in the Army Group
                        So I had six guys plus an entire Army Group (page 47 of the rulebook explains them). That Army Group contained one Tank Army/one Commissar Army/nine dudes/1 arty. So that was in addition to the six dudes.

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                        • JohnnyCat
                          JohnnyCat @Trout last edited by

                          @trout how many guys are in Poland?

                          Screenshot 2026-02-09 at 11.47.07 AM.png

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                          • JohnnyCat
                            JohnnyCat @Trout last edited by

                            @trout Screenshot 2026-02-09 at 11.48.38 AM.png

                            I ONLY see 5 tanks and one super tank

                            That 1st army thing

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                            • JohnnyCat
                              JohnnyCat @Trout last edited by

                              @trout Screenshot 2026-02-09 at 11.49.32 AM.png

                              And that commissar and stuff are here I thought

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                              • JohnnyCat
                                JohnnyCat @Trout last edited by

                                @trout This is why I don't want to use that upper box thing - I get the idea of the group - so just include the marker - but having the pieces "sort of hidden" (hidden to me) is something I have not understood.

                                I can try but even now I only see those 5 tanks and tank general

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                                • JohnnyCat
                                  JohnnyCat @Trout last edited by JohnnyCat

                                  @trout I think the entire problem is this marker.

                                  Screenshot 2026-02-09 at 11.51.53 AM.png

                                  I do not see it anywhere in the boxes and thought it was the 1st tank thing

                                  Screenshot 2026-02-09 at 11.48.38 AM.png

                                  Are you telling me that ALL THOSE PIECES are in the marker? Well Holy Fk Me Senseless - that CHANGES EVERYTHING hahahahahaha

                                  1st corps and 1st tank and 2nd corps are ALL THERE?

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                                  • T
                                    Trout @JohnnyCat last edited by

                                    @johnnycat Some free advice. Your six Hitler fanatics defend at a 4 and can't cross the seas into ME or Caucasus anyway since they fanatically love their Fatherland. They could all move back to Berlin, then you could RR two dudes from Normandy to Berlin and have the two mechs in Northern Italy rumble over to Berlin. That with moving the three fighters and putting ten land units purchased into Berlin plus moving some dudes back from GSG are all things you can do easily without effecting your push from Greece into ME which is your obvious primary strategy.

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                                    • T
                                      Trout @JohnnyCat last edited by

                                      @johnnycat 1st Tank, 2nd Corps plus 9 comrades and 1 arty are all in 1st AG. You can see it there in the 1st AG box

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                                      • JohnnyCat
                                        JohnnyCat @Trout last edited by

                                        @trout OK OK. thank you - I had no idea that those guys defended with 4!

                                        I am stunned by the complexity of this game still.

                                        But first things first I need to understand how many pieces are under that 1AG marker

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                                        • JohnnyCat
                                          JohnnyCat @Trout last edited by

                                          @trout yea I do NOT have a 1st AG box!

                                          Is this missing in my Mac version or am I just not seeing what is there?

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                                          • JohnnyCat
                                            JohnnyCat @Trout last edited by

                                            @trout lets start with who is inside that little box in the Caucasus. It says 1st
                                            and that needs to be defined as well

                                            Screenshot 2026-02-09 at 11.51.53 AM.png

                                            And again, if the purpose of these groupings are to just get more dice rolls I still would say to not bother and just always assume that such units are grouped into the Army Group thing...

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