EXP G40 Game 3 Trout vs JCat
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@trout and yes I know about the carriers. They were full in my 20 scenario runs
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@trout and on top
Of thatYou could have bad dice rolls.
It happens.
All I’m saying is that I saw this coming and believe I’ll have Japan back !
Otherwise I would have started building our defense a turn earlier.
But back to future games: I’m
Psyched now !!!! -
@johnnycat Here we go my Cali friend that unfortunately I am training to become Supreme Evil Genius of G40. I rolled the 12 LMs on Dice Bot and results were exactly average with 4 dudes getting blown up. So will make that adjustment and attack!! Game History
Round: 11 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 10 mine_unarmeds EDIT: Adding units owned by Changer to Japan: 12 japan_mine_Oranges EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 aaGun EDIT: Adding units owned by Japanese to Shan State: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Japan: 1 HomeDefense and 2 infantry EDIT: Turning off Edit Mode Americans buy 1 Heavy_Transport, 1 Repair_BB, 8 TotalWarFighters and 8 infantry; Remaining resources: 1 PUs; Place Units - Americans 1 Repair_BB placed in 17 Sea Zone Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 unit repaired. Trigger Americans RemoveRepair BB: has removed 1 Repair_BB owned by Americans in 17 Sea Zone 2 Escort_Convoys, 2 Heavy_BBs, 2 Hvycarriers, 8 NavyFighters, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 1 submarine, 9 usa_fighters and 1 usa_tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 transport moved from 17 Sea Zone to 31 Sea Zone 2 ArmoredInfantrys, 2 artilleries, 1 elite and 7 infantry moved from Iwo Jima to 17 Sea Zone 8 NavyFighters, 9 usa_fighters and 1 usa_tactical_bomber moved from 6 Sea Zone to Japan 1 USA_Hvy_Bomber moved from Western United States to Japan 2 ArmoredInfantrys, 2 artilleries, 1 elite, 7 infantry, 1 pacific_transport and 5 transports moved from 17 Sea Zone to 6 Sea Zone 1 pacific_destroyer moved from 16 Sea Zone to 6 Sea Zone 1 pacific_destroyer moved from 26 Sea Zone to 6 Sea Zone 1 elite moved from 6 Sea Zone to Japan 2 artilleries moved from 6 Sea Zone to Japan 2 ArmoredInfantrys moved from 6 Sea Zone to Japan 2 infantry moved from 6 Sea Zone to Japan 1 infantry moved from 6 Sea Zone to Japan Combat - Americans Battle in 6 Sea Zone Changer loiter and taunt; Americans attack with 2 Escort_Convoys, 2 Heavy_BBs, 2 Hvycarriers, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 infantry, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 2 pacific_destroyers, 1 pacific_transport, 1 submarine and 5 transports Changer defend; Japanese defend with 1 Escort Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Escort_Convoys, 2 Heavy_BBs, 2 Hvycarriers, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 2 pacific_destroyers, 1 pacific_transport and 5 transports in 6 Sea Zone, round 2 : 10/16 hits, 8.17 expected hits Japanese roll dice for 1 Escort in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 2 Escort_Convoys, 2 Heavy_BBs, 2 Hvycarriers, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 2 pacific_destroyers, 1 pacific_transport, 1 submarine and 5 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Battle in Japan Changer loiter and taunt; Americans attack with 2 ArmoredInfantrys, 8 NavyFighters, 1 USA_Hvy_Bomber, 2 artilleries, 1 elite, 3 infantry, 9 usa_fighters and 1 usa_tactical_bomber Changer defend; Japanese defend with 1 HomeDefense, 1 Hvy_Ind_2, 1 Japanese_LCV, 2 aaGuns, 1 airfield, 1 armour, 1 elite, 1 harbour and 18 infantry Japanese roll AA dice in Japan : 1/6 hits, 1.00 expected hits 1 NavyFighter owned by the Americans lost in Japan Americans roll dice for 2 ArmoredInfantrys, 7 NavyFighters, 1 USA_Hvy_Bomber, 2 artilleries, 1 elite, 3 infantry, 9 usa_fighters and 1 usa_tactical_bomber in Japan, round 2 : 12/28 hits, 12.50 expected hits Japanese roll dice for 1 HomeDefense, 1 Japanese_LCV, 2 aaGuns, 1 armour, 1 elite and 18 infantry in Japan, round 2 : 7/21 hits, 10.50 expected hits 3 infantry owned by the Americans, 2 ArmoredInfantrys owned by the Americans and 2 artilleries owned by the Americans lost in Japan 10 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Japan 1 HomeDefense owned by the Japanese lost in Japan Americans roll dice for 7 NavyFighters, 1 USA_Hvy_Bomber, 1 elite, 9 usa_fighters and 1 usa_tactical_bomber in Japan, round 3 : 12/21 hits, 10.33 expected hits Japanese roll dice for 1 Japanese_LCV, 1 armour, 1 elite and 8 infantry in Japan, round 3 : 3/11 hits, 3.83 expected hits 3 NavyFighters owned by the Americans lost in Japan 8 infantry owned by the Japanese, 1 Japanese_LCV owned by the Japanese, 1 elite owned by the Japanese and 1 armour owned by the Japanese lost in Japan Americans captures 54PUs while taking Japanese capital Americans converts Hvy_Ind_2 into different units Americans win, taking Japan from Japanese with 4 NavyFighters, 1 USA_Hvy_Bomber, 1 elite, 9 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 26 Casualties for Americans: 2 ArmoredInfantrys, 4 NavyFighters, 2 artilleries and 3 infantry Casualties for Japanese: 1 HomeDefense, 1 Japanese_LCV, 2 aaGuns, 1 armour, 1 elite and 18 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone Non Combat Move - Americans Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States 1 USA_Hvy_Bomber moved from Japan to Iwo Jima 4 NavyFighters, 9 usa_fighters and 1 usa_tactical_bomber moved from Japan to 6 Sea Zone 3 usa_fighters moved from Hawaiian Islands to 6 Sea Zone 1 usa_tactical_bomber moved from Western United States to 6 Sea Zone 1 bomber moved from Wake Island to Midway 2 usa_fighters moved from Gibraltar to United Kingdom 2 usa_armours moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 elite moved from Quebec to 106 Sea Zone 1 Heavy_Transport, 1 elite, 1 infantry and 2 usa_armours moved from 106 Sea Zone to 91 Sea Zone 1 elite, 1 infantry and 2 usa_armours moved from 91 Sea Zone to Gibraltar 4 air_transports moved from Gibraltar to Eastern United States 1 USA_Hvy_Bomber moved from Eastern United States to Western United States 2 transports moved from 109 Sea Zone to 91 Sea Zone 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 Heavy_Transport and 3 transports moved from 109 Sea Zone to 106 Sea Zone 1 FighterAceUSA moved from 109 Sea Zone to United Kingdom 1 Escort_Convoy, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 3 usa_fighters moved from 109 Sea Zone to 91 Sea Zone 1 usa_fighter moved from Eastern United States to 91 Sea Zone 1 usa_armour moved from Eastern United States to New Brunswick Nova Scotia 1 Rail and 1 elite moved from Eastern United States to Western United States 6 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 usa_tactical_bombers moved from Western United States to Hawaiian Islands Place Units - Americans 1 Heavy_Transport placed in 10 Sea Zone 8 TotalWarFighters placed in Western United States 6 infantry placed in Eastern United States 1 infantry placed in Western United States 1 infantry placed in Eastern United States Trigger AmericansTotalWarFighterPlaceWUS8: has removed 8 TotalWarFighters owned by Americans in Western United States Trigger AmericansTotalWarFighterPlaceWUS8: Americans has 8 usa_fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 117 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 131 PUs Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 134 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 131 PUs Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 132 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 131 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 141 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 146 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 151 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu Place Units - Chinese 3 infantry placed in Shensi 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 6 TotalWar_Artys, 1 artillery, 1 elite, 5 infantry, 1 mech_infantry and 2 uk_armours; Remaining resources: 1 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by Changer from Japan: 4 japan_mine_Oranges EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: British takes Holland Belgium from Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry moved from Trans-Jordan to Iraq 1 bomber moved from India to Iraq 2 uk_fighters moved from Eastern Persia to Iraq 1 uk_tactical_bomber moved from Eastern Persia to Iraq 1 uk_armour moved from Trans-Jordan to Iraq 4 artilleries, 8 infantry and 7 uk_armours moved from Trans-Jordan to Syria 1 mech_infantry moved from Egypt to Syria 1 infantry moved from Egypt to Trans-Jordan EDIT: 1 uk_para moved from United Kingdom to Holland Belgium EDIT: 1 UK_LCV moved from United Kingdom to Normandy Bordeaux EDIT: 1 elite moved from United Kingdom to Normandy Bordeaux EDIT: 1 infantry moved from United Kingdom to Normandy Bordeaux 2 UK_Hvy_Bombers and 4 uk_fighters moved from United Kingdom to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux British attack with 2 UK_Hvy_Bombers, 1 UK_LCV, 1 elite, 1 infantry and 4 uk_fighters Germans defend with 1 elite, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 UK_Hvy_Bombers, 1 UK_LCV, 1 elite, 1 infantry and 4 uk_fighters in Normandy Bordeaux, round 2 : 7/11 hits, 5.17 expected hits Germans roll dice for 1 elite and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 UK_LCV owned by the British lost in Normandy Bordeaux 1 elite owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 UK_Hvy_Bombers, 1 elite, 1 infantry and 4 uk_fighters remaining. Battle score for attacker is 3 Casualties for British: 1 UK_LCV Casualties for Germans: 1 elite and 1 infantry Battle in Iraq British attack with 1 bomber, 3 infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber Germans defend with 1 factory_minor and 3 infantry British roll dice for 1 bomber, 3 infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber in Iraq, round 2 : 4/8 hits, 3.33 expected hits Germans roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 bomber, 2 infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Battle in Syria British attack with 4 artilleries, 8 infantry, 1 mech_infantry and 7 uk_armours Germans defend with 4 infantry British roll dice for 4 artilleries, 8 infantry, 1 mech_infantry and 7 uk_armours in Syria, round 2 : 8/20 hits, 7.00 expected hits Germans roll dice for 4 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Syria 4 infantry owned by the Germans lost in Syria British win, taking Syria from Germans with 4 artilleries, 6 infantry, 1 mech_infantry and 7 uk_armours remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Germans: 4 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Union of South Africa Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt 1 bomber, 2 uk_fighters and 1 uk_tactical_bomber moved from Iraq to Egypt 1 battleship, 2 cruisers, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 uk_fighters and 1 uk_tactical_bomber moved from West India to India 1 artillery, 1 infantry and 2 uk_armours moved from Burma to India 2 UK_Hvy_Bombers moved from Normandy Bordeaux to United Kingdom 4 uk_fighters moved from Normandy Bordeaux to United Kingdom 1 battleship, 1 destroyer and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 118 Sea Zone to 109 Sea Zone 1 Rail and 1 infantry moved from Union of South Africa to Egypt Place Units - British Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone 6 TotalWar_Artys and 1 elite placed in United Kingdom 1 artillery, 3 infantry and 1 uk_armour placed in India 1 infantry, 1 mech_infantry and 1 uk_armour placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 British collect 46 PUs (1 lost to blockades); end with 47 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Americans regular : 2.67 Japanese regular : -4.67 Japanese AA : 0.00 Germans regular : 0.67 British regular : 3.50Tokyo has fallen. Lost four carrier-based fighters total. One from AAA and three from the attack itself. One elite infantry survived to loot the bank vaults
83dcccac-cd3c-4155-a0fa-014d1f570a52-trout-cat-game-3-uk11.tsvg ANZAC next. Hmmm. Philippines has some nice tropical fruit I understand.
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@johnnycat Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Caroline Islands to 18 Sea Zone 2 fighters moved from 33 Sea Zone to 18 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone ANZAC take 22 Sea Zone from Japanese Combat - ANZAC Battle in Philippines Changer loiter and taunt; ANZAC attack with 2 infantry Changer defend; Japanese defend with 4 Fortifications, 1 aaGun and 1 airfield ANZAC roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 4 Fortifications and 1 aaGun in Philippines, round 2 : 0/0 hits, 0.00 expected hits 1 aaGun owned by the Japanese lost in Philippines ANZAC roll dice for 2 infantry in Philippines, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 4 Fortifications in Philippines, round 3 : 0/0 hits, 0.00 expected hits 1 Fortification owned by the Japanese lost in Philippines ANZAC roll dice for 2 infantry in Philippines, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 3 Fortifications in Philippines, round 4 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 2 infantry in Philippines, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 3 Fortifications in Philippines, round 5 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 2 infantry in Philippines, round 6 : 1/2 hits, 0.33 expected hits Japanese roll dice for 3 Fortifications in Philippines, round 6 : 0/0 hits, 0.00 expected hits 1 Fortification owned by the Japanese lost in Philippines ANZAC roll dice for 2 infantry in Philippines, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 Fortifications in Philippines, round 7 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 2 infantry in Philippines, round 8 : 1/2 hits, 0.33 expected hits Japanese roll dice for 2 Fortifications in Philippines, round 8 : 0/0 hits, 0.00 expected hits 1 Fortification owned by the Japanese lost in Philippines ANZAC roll dice for 2 infantry in Philippines, round 9 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 Fortification in Philippines, round 9 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 2 infantry in Philippines, round 10 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 Fortification in Philippines, round 10 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 2 infantry in Philippines, round 11 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 Fortification in Philippines, round 11 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 2 infantry in Philippines, round 12 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 Fortification in Philippines, round 12 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 2 infantry in Philippines, round 13 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 Fortification in Philippines, round 13 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 2 infantry in Philippines, round 14 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 Fortification in Philippines, round 14 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 2 infantry in Philippines, round 15 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 Fortification in Philippines, round 15 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 2 infantry in Philippines, round 16 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 Fortification in Philippines, round 16 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 2 infantry in Philippines, round 17 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 Fortification in Philippines, round 17 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 2 infantry in Philippines, round 18 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 Fortification in Philippines, round 18 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 2 infantry in Philippines, round 19 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 Fortification in Philippines, round 19 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 2 infantry in Philippines, round 20 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 Fortification in Philippines, round 20 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 2 infantry in Philippines, round 21 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 Fortification in Philippines, round 21 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 2 infantry in Philippines, round 22 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 Fortification in Philippines, round 22 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 2 infantry in Philippines, round 23 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 Fortification in Philippines, round 23 : 0/0 hits, 0.00 expected hits 1 Fortification owned by the Japanese lost in Philippines ANZAC win, taking Philippines from Japanese with 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 4 Fortifications and 1 aaGun Battle in 18 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 Escort ANZAC roll dice for 1 destroyer and 3 fighters in 18 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 Escort in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Japanese lost in 18 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium 1 fighter moved from 18 Sea Zone to Japan 1 carrier moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from 18 Sea Zone to 6 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 battleship moved from 62 Sea Zone to 33 Sea Zone 1 Escort moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 Escort moved from 45 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ33Invert: has removed 1 Escort owned by ANZAC in 33 Sea Zone Trigger ANZAC RemoveANZACConvoySZ35Invert: has removed 1 Escort owned by ANZAC in 35 Sea Zone Trigger ANZAC RemoveANZACConvoySZ33Invert: ANZAC has 1 Escort_Convoy placed in 33 Sea Zone Trigger ANZAC RemoveANZACConvoySZ35Invert: ANZAC has 1 Escort_Convoy placed in 35 Sea Zone ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Combat - French Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone Non Combat Move - French Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium 1 destroyer moved from 119 Sea Zone to 109 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -2.171db4e7f8-7d5d-47ef-b41e-4b15b3b6a317-trout-cat-game-3-uk11.tsvg Oops. Posted wrong file. Use this one instead
f5287c2d-364f-40a9-a936-97d55ff5235b-trout-cat-game-3-f11.tsvg