EXP G40 Game 3 Trout vs JCat
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@beelee OMG - so that means that I could “use” it the turn I place it. Like that magic aircraft carrier right!
So some units are totally use and abuse and some are like, wait wait, gotta wait your turn…. I LOVE IT !!!
As I said I don’t care about makes sense or feels like should be or not… I just want to learn what IS and use that to victory, Moooooohahahaha
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@johnnycat said in EXP G40 Game 3 Trout vs JCat:
I'm tempted to ignore the UK and France and just plow to Moscow but I dunno.
Not a bad startegy well except for the France part
However the Soviet Conscription usually slows the Wehrmacht down for a couple turns and the UK with Paras and LCVs, if not blocked, keep the Western Front active to a certain extent.My guess is that is done for Historical reasons mostly, although Dieppe did happen. But primarily to force the Reich to leave some Forces in the West.
Otherwise Conscripts or no, SSR would be fckd
Idk though, I usually get caught up playing with the U-boats and have never done a full on fck everything else attack on Moscow. -
@johnnycat said in EXP G40 Game 3 Trout vs JCat:
OMG - so that means that I could “use” it the turn I place it.
yes
however you would have been better off spending the 3 bucks on a Inf as you have plenty of current placement capacity.
Also, if/when you move the Fctry Underground to avoid Strategic Bombing Raids, SBR, you will lose the upgrade.
So the better move is to move underground and then upgrade capacity if needed

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@johnnycat Game History
Round: 1 Purchase Units - Russians Russians buy 1 Soviet_Commisar, 2 armour, 1 elite, 3 mine_unarmeds and 4 russian_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Buryatia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Belarus Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Caucasus 6 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 2 aaGuns moved from Novgorod to Belarus 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 3 infantry moved from Baltic States to Belarus 1 mech_infantry moved from Volgograd to Caucasus 1 armour moved from Volgograd to Caucasus 2 infantry moved from Ukraine to Rostov 1 artillery moved from Western Ukraine to Bryansk 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Western Ukraine to Bryansk 2 aaGuns moved from Russia to Bryansk 1 Russian_Rail moved from Russia to Sakha 1 Russian_Rail and 1 aaGun moved from Sakha to Caucasus 1 Russian_Rail and 1 artillery moved from Russia to Buryatia 1 R_Europe_Rail moved from Russia to Sakha 1 R_Europe_Rail and 1 infantry moved from Sakha to Belarus 1 infantry moved from Russia to Bryansk 1 fighter moved from Novgorod to Russia 1 infantry moved from Archangel to Belarus 1 submarine moved from 127 Sea Zone to 111 Sea Zone 3 infantry moved from Buryatia to Yakut S.S.R. 4 infantry moved from Sakha to Buryatia 1 aaGun moved from Sakha to Buryatia 3 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 1 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 Soviet_Commisar, 2 armour, 1 elite, 3 mine_unarmeds and 4 russian_paras placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsIf you take Moscow, you win. Unless I take it back on a Soviet counter-attack. The only special capitol rules are Flak Towers which are normally only bought when the capitol is threatened but it's the best defensive build in the game. But since they cannot attack and not move from the capitol, their only role is capitol defense. The other one is that two Panzer Generals can be active in capitol defense instead of the usual rule of one only. Besides that nothing special. Take the capitol and you get all of his bank vaults. Then if you survive the counter-attack you win the game.
642f8aa3-cf58-4d10-ab6c-77c46c221b84-trout-cat-game-3-r1.tsvg
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@beelee OK THAT JUST SUCKS hahahaha
Had I known that I would not have spent the money. There are so many details to this game
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@johnnycat On your J turn, you can do Edit to build an infantry and take back the factory upgrade. That would not change the game too much.
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@johnnycat said in EXP G40 Game 3 Trout vs JCat:
@beelee OK THAT JUST SUCKS hahahaha
Had I known that I would not have spent the money. There are so many details to this game
Thought you were gonna build 12 Transports

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@johnnycat said in EXP G40 Game 3 Trout vs JCat:
There are so many details to this game

Edit
I'll quit buggin you guys. Gotta go cypher what todo against the "Texan Trout Onslaught" I'm experiencing
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@Trout
It's all good mate. I will want to see you come bombing anyway cause I gotta learn that too. I can't put that fancy flack tower in west Germany ?Trout Cat Game 3 J1 GAME NOTES.txt
This turn many beautiful Japanese women go on many cruises. All very peaceful...
(shhh don't mind those nasty Chinese. And those whitey blokes, that was all a misunderstanding), so no need to attack peaceful Japanese ladies this turn... -
Yea flakTower Capital only. G SSR UK and Italy only ones that get it. I think lol Maybe the yanks do I can't remember
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@johnnycat Hey JC. Just looked at your J1 turn. A few issues and/or potential issues:
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You can only railroad thru territories that you owned at the beginning of the turn so no can do choo choo to the country with the finest curry in the world.
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Attacking France, ANZAC or UK triggers USA entering the war. The only country J can attack that the USA doesn't care about is Soviets. You can crush them all you want and USA will remain at peace. It appears you did not realize that.
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So let me know if you want to redo your J1 turn in order to keep USA at peace.
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@trout OMG hahahaha
OK so let's just keep it but I will Choo Choo my dudes to a better place. back in 2
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@trout OK best if you do it I guess. Just move those two suckers (inf and art) from Siam Land of Mystery to Kiangsi land of I dunno.
ANd I get it, USA is at war... ok well this time so sneaky sub attacks are gonna work haha
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@johnnycat Will do tomorrow. Done for the evening
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@trout Would you like Italian scrambled eggs this morning with your coffee? Specifically in SZ 97?
da51b3f4-4b7f-4903-8c87-82a62ba853c1-trout-cat-game-3-uk1.tsvg -
@trout Gosh I have no idea - do what you would do.
The Mafia is too busy with parties now so no flights today