TWW 2.7.7.2 - ghostronin (Allies) vs. wirkey (Axis)
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TripleA Turn Summary: Usa round 13
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 13 Research Technology - Usa Trigger americanaTIM: Usa gains access to ImprovedMechanization Trigger americanaTSPA: Usa gains access to SelfPropelledArtillery Usa spend 0 on tech rolls Combat Move - Usa Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Turning on Edit Mode EDIT: Removing units owned by China from Chungking: 1 chineseAircraftPlant EDIT: Adding units owned by China to Chungking: 2 chineseAirfields EDIT: Turning off Edit Mode Combat - Usa Non Combat Move - Usa Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger LLabFL2: has removed 1 americanFighter owned by Usa in Labrador Trigger LLabFL1: has removed 1 Pg owned by Britain in Labrador Trigger americanProd1: Usa has 1 Material placed in Washington Trigger LLabFL1: Britain has 1 britishFighter placed in Labrador 1 americanTransport moved from 101 Sea Zone to 103 Sea Zone 1 americanAntiTankGun and 1 americanArtillery moved from Alaska to 103 Sea Zone 1 americanAntiTankGun, 1 americanArtillery and 1 americanTransport moved from 103 Sea Zone to 101 Sea Zone 1 americanAntiTankGun and 1 americanArtillery moved from 101 Sea Zone to Soviet Far East 2 americanMarines moved from Palau Island to 130 Sea Zone 1 americanCarrier, 2 americanMarines, 3 americanNavalFighters and 1 americanTransport moved from 130 Sea Zone to 124 Sea Zone 2 americanMarines moved from 124 Sea Zone to Wake Island 1 americanDestroyer moved from 130 Sea Zone to 129 Sea Zone 6 americanDestroyers and 3 americanTransports moved from 130 Sea Zone to 124 Sea Zone 1 americanAdvancedNavalFighter and 1 americanCarrier moved from 115 Sea Zone to 120 Sea Zone 1 americanAdvancedNavalFighter moved from San Francisco to 120 Sea Zone 2 americanAdvancedNavalFighters moved from San Francisco to Wake Island 1 americanAdvancedSubmarine moved from 115 Sea Zone to 120 Sea Zone 1 americanTransport moved from 115 Sea Zone to 156 Sea Zone 1 americanFighter moved from Chicago to Labrador 1 Truck and 1 americanAntiAirGun moved from Labrador to 2 Sea Zone 1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 2 Sea Zone to 7 Sea Zone 1 Truck and 1 americanAntiAirGun moved from 7 Sea Zone to Central Britain 1 americanTransport moved from 41 Sea Zone to 39 Sea Zone 1 americanAirTransport moved from Los Angeles to Washington 1 americanAirTransport moved from Hawaiian Islands to Southwestern US 1 americanAirTransport moved from Hawaiian Islands to Southwestern US 1 Material and 1 Truck moved from Washington to Southwestern US 2 americanTransports moved from 120 Sea Zone to 115 Sea Zone 4 americanTransports moved from 25 Sea Zone to 26 Sea Zone Purchase Units - Usa Usa buy 2 americanAdvancedSubmarines, 1 americanAntiTankGun, 1 americanArtillery, 1 americanBattleship, 1 americanCombatEngineer, 3 americanInfantrys and 4 americanSubmarines; Remaining resources: 2 PUs; 9 techTokens; Place Units - Usa 1 americanInfantry placed in Washington 1 americanAntiTankGun and 1 americanArtillery placed in Alaska 2 americanSubmarines placed in 120 Sea Zone Units in 156 Sea Zone being upgraded or consumed: 1 americanHull 1 americanBattleship and 2 americanSubmarines placed in 156 Sea Zone 2 americanAdvancedSubmarines placed in 156 Sea Zone 1 americanCombatEngineer placed in San Francisco 2 americanInfantrys placed in Hawaiian Islands Activate Technology - Usa Trigger americanIL1: Setting maxScrambleCount to 3 for unitAttachment attached to americanAirfield Turn Complete - Usa Trigger LLaGS: has removed 1 americanAntiTankGun owned by Usa in Soviet Far East Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East Trigger LLaGS: Russia has 1 russianAntiTankGun placed in Soviet Far East Usa collect 77 PUs; end with 79 PUs Units generate 9 techTokens; Usa end with 18 techTokens -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 16:57:11
Savegame -
TripleA Turn Summary: Thailand round 14
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 14 Training Troops - Manchuria Manchuria collect 0 PUs; end with 12 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan rolls : 1/1 hits Japan removing all Technology Tokens after successful research. Japan discover AdvancedCarriers Combat Move - Japan Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck 1 japaneseInfantry moved from Western Szechwan to Chungking 6 japaneseAlpineInfantrys, 19 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseHeavyArtillery and 18 japaneseInfantrys moved from Kansu to Chungking 1 japaneseAntiTankGun, 11 japaneseArtillerys, 1 japaneseCombatEngineer, 6 japaneseInfantrys, 2 japaneseMarines and 10 japaneseTanks moved from Hupeh to Chungking 1 japaneseInfantry moved from Eastern Szechwan to Chungking 1 japaneseInfantry moved from Kweichow to Chungking 2 japaneseFighters moved from Thailand to 129 Sea Zone 2 japaneseFighters moved from Saigon to 129 Sea Zone 1 japaneseDestroyer moved from 99 Sea Zone to 119 Sea Zone Japan take 119 Sea Zone from Usa 1 japaneseDestroyer moved from 99 Sea Zone to 121 Sea Zone 1 japaneseDestroyer moved from 99 Sea Zone to 123 Sea Zone 8 japaneseNavalFighters moved from 99 Sea Zone to 129 Sea Zone 1 japaneseCruiser and 3 japaneseDestroyers moved from 97 Sea Zone to 127 Sea Zone 7 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone 1 japaneseCombatEngineer moved from Japan to 99 Sea Zone 2 japaneseInfantrys moved from Japan to 99 Sea Zone 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 97 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from 97 Sea Zone to Shanghai 1 japaneseTacticalBomber moved from Japan to Shanghai 1 japaneseTacticalBomber moved from Japan to 96 Sea Zone 2 japaneseFighters moved from Tokyo to 96 Sea Zone 1 japaneseBattleship, 4 japaneseCarriers, 1 japaneseCruiser, 9 japaneseDestroyers, 8 japaneseInfantrys, 4 japaneseSubmarines and 4 japaneseTransports moved from 99 Sea Zone to 127 Sea Zone 8 japaneseInfantrys moved from 127 Sea Zone to Phillippines 2 japaneseStrategicBombers moved from Korea to 129 Sea Zone Combat - Japan Battle in 96 Sea Zone Japan attack with 2 japaneseFighters and 1 japaneseTacticalBomber Britain defend with 1 britishTransport Japan roll dice for 2 japaneseFighters and 1 japaneseTacticalBomber in 96 Sea Zone, round 2 : 1/0 hits Britain roll dice for 1 britishTransport in 96 Sea Zone, round 2 : 0/1 hits 1 britishTransport owned by the Britain lost in 96 Sea Zone Japan win with 2 japaneseFighters and 1 japaneseTacticalBomber remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishTransport Battle in Shanghai Japan attack with 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTacticalBomber China defend with 1 Flagpole, 1 Material and 1 ResearchCenter; Britain defend with 1 britishInfantry Japan roll dice for 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTacticalBomber in Shanghai, round 2 : 2/1 hits China roll dice for 1 britishInfantry in Shanghai, round 2 : 1/1 hits 1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Shanghai Japan win, taking Shanghai from China with 1 japaneseCombatEngineer and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishInfantry Battle in Phillippines Japan attack with 8 japaneseInfantrys Usa defend with 1 Flagpole; Britain defend with 1 britishInfantry Japan roll dice for 1 japaneseBattleship and 2 japaneseCruisers in Phillippines, round 2 : 1/0 hits Usa roll dice for 1 britishInfantry in Phillippines, round 2 : 0/1 hits 1 britishInfantry owned by the Britain lost in Phillippines Japan win, taking Phillippines from Usa with 8 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Chungking Japan attack with 6 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 30 japaneseArtillerys, 2 japaneseCombatEngineers, 1 japaneseHeavyArtillery, 27 japaneseInfantrys, 2 japaneseMarines and 10 japaneseTanks China defend with 1 Flagpole, 1 ResearchCenter, 3 chineseAirfields, 5 chineseAlpineInfantrys, 2 chineseAntiAirGuns, 1 chineseAntiTankGun, 3 chineseArtillerys, 1 chineseBarracks, 2 chineseCombatEngineers, 3 chineseEntrenchments, 1 chineseFactory, 1 chineseFighter, 3 chineseFortifications, 17 chineseInfantrys, 1 chineseMech.Infantry and 2 chineseTanks AntiTankGun fire in Chungking : 0/1 hits Japan roll dice for 6 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 30 japaneseArtillerys, 2 japaneseCombatEngineers, 1 japaneseHeavyArtillery, 27 japaneseInfantrys, 2 japaneseMarines and 10 japaneseTanks in Chungking, round 2 : 18/1 hits Units damaged: 3 chineseEntrenchments owned by the China and 3 chineseFortifications owned by the China China roll dice for 5 chineseAlpineInfantrys, 2 chineseAntiAirGuns, 1 chineseAntiTankGun, 3 chineseArtillerys, 2 chineseCombatEngineers, 3 chineseEntrenchments, 1 chineseFighter, 3 chineseFortifications, 17 chineseInfantrys, 1 chineseMech.Infantry and 2 chineseTanks in Chungking, round 2 : 20/1 hits 1 japaneseAntiTankGun owned by the Japan, 1 chineseMech.Infantry owned by the China, 2 japaneseMarines owned by the Japan, 6 chineseInfantrys owned by the China, 2 chineseAntiAirGuns owned by the China, 10 japaneseTanks owned by the Japan, 1 chineseFighter owned by the China, 2 chineseTanks owned by the China and 7 japaneseInfantrys owned by the Japan lost in Chungking Japan roll dice for 6 japaneseAlpineInfantrys, 30 japaneseArtillerys, 2 japaneseCombatEngineers, 1 japaneseHeavyArtillery and 20 japaneseInfantrys in Chungking, round 3 : 17/1 hits China roll dice for 5 chineseAlpineInfantrys, 1 chineseAntiTankGun, 3 chineseArtillerys, 2 chineseCombatEngineers, 3 chineseEntrenchments, 3 chineseFortifications and 11 chineseInfantrys in Chungking, round 3 : 16/1 hits 3 chineseArtillerys owned by the China, 2 chineseCombatEngineers owned by the China, 7 chineseInfantrys owned by the China, 1 chineseAntiTankGun owned by the China, 16 japaneseInfantrys owned by the Japan and 4 chineseAlpineInfantrys owned by the China lost in Chungking Japan roll dice for 6 japaneseAlpineInfantrys, 30 japaneseArtillerys, 2 japaneseCombatEngineers, 1 japaneseHeavyArtillery and 4 japaneseInfantrys in Chungking, round 4 : 12/1 hits China roll dice for 1 chineseAlpineInfantry, 3 chineseEntrenchments, 3 chineseFortifications and 4 chineseInfantrys in Chungking, round 4 : 8/1 hits 4 japaneseArtillerys owned by the Japan, 3 chineseEntrenchments owned by the China, 4 chineseInfantrys owned by the China, 3 chineseFortifications owned by the China, 4 japaneseInfantrys owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Chungking Japan destroys 3PUs while taking China capital Some non-combat units are destroyed: Japan converts chineseFactory into different units Japan converts chineseBarracks into different units Japan win, taking Chungking from China with 6 japaneseAlpineInfantrys, 26 japaneseArtillerys, 2 japaneseCombatEngineers and 1 japaneseHeavyArtillery remaining. Battle score for attacker is 31 Casualties for Japan: 1 japaneseAntiTankGun, 4 japaneseArtillerys, 27 japaneseInfantrys, 2 japaneseMarines and 10 japaneseTanks Casualties for China: 5 chineseAlpineInfantrys, 2 chineseAntiAirGuns, 1 chineseAntiTankGun, 3 chineseArtillerys, 2 chineseCombatEngineers, 3 chineseEntrenchments, 1 chineseFighter, 3 chineseFortifications, 17 chineseInfantrys, 1 chineseMech.Infantry and 2 chineseTanks Battle in 129 Sea Zone Japan attack with 4 japaneseFighters, 8 japaneseNavalFighters and 2 japaneseStrategicBombers Usa defend with 1 americanDestroyer; Britain defend with 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 7 britishDestroyers, 2 britishNavalFighters, 4 britishSubmarines and 1 britishTransport 4 britishSubmarines owned by the Britain Submerged Japan roll dice for 4 japaneseFighters, 8 japaneseNavalFighters and 2 japaneseStrategicBombers in 129 Sea Zone, round 2 : 6/1 hits Units damaged: 1 britishBattleship owned by the Britain Britain roll dice for 1 americanDestroyer, 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 7 britishDestroyers, 2 britishNavalFighters and 1 britishTransport in 129 Sea Zone, round 2 : 4/1 hits 1 americanDestroyer owned by the Usa, 2 japaneseFighters owned by the Japan, 1 britishTransport owned by the Britain, 3 britishDestroyers owned by the Britain and 2 japaneseStrategicBombers owned by the Japan lost in 129 Sea Zone Japan roll dice for 2 japaneseFighters and 8 japaneseNavalFighters in 129 Sea Zone, round 3 : 5/1 hits Britain roll dice for 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 4 britishDestroyers and 2 britishNavalFighters in 129 Sea Zone, round 3 : 4/1 hits 1 britishCarrier owned by the Britain, 2 japaneseFighters owned by the Japan, 2 japaneseNavalFighters owned by the Japan and 4 britishDestroyers owned by the Britain lost in 129 Sea Zone Japan roll dice for 6 japaneseNavalFighters in 129 Sea Zone, round 4 : 4/1 hits Britain roll dice for 1 britishBattleship, 1 britishCruiser and 2 britishNavalFighters in 129 Sea Zone, round 4 : 2/1 hits 1 britishCruiser owned by the Britain, 2 britishNavalFighters owned by the Britain, 2 japaneseNavalFighters owned by the Japan and 1 britishBattleship owned by the Britain lost in 129 Sea Zone Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is 33 Casualties for Usa: 1 americanDestroyer Casualties for Japan: 4 japaneseFighters, 4 japaneseNavalFighters and 2 japaneseStrategicBombers Casualties for Britain: 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 7 britishDestroyers, 2 britishNavalFighters and 1 britishTransport Trigger LiberationChina6: Setting switch to true for conditionAttachmentLiberationChina attached to China Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseProd: Japan has 1 Material placed in Tokyo 4 japaneseNavalFighters moved from 129 Sea Zone to 127 Sea Zone 1 Material and 1 japaneseAirTransport moved from Tokyo to Hong Kong 2 japaneseFighters moved from 96 Sea Zone to Hong Kong 1 japaneseTacticalBomber moved from 96 Sea Zone to Korea 1 japaneseTacticalBomber moved from Shanghai to Korea 1 japaneseAirTransport moved from Manchuria to Tokyo 1 japaneseCombatEngineer and 1 japaneseMech.Infantry moved from Korea to Khabarovskiy Kray 3 japaneseInfantrys moved from Eastern Manchuria to Khabarovskiy Kray 1 japaneseTank moved from Khabarovskiy Kray to Far Eastern Republic 1 japaneseArtillery moved from Northern Manchuria to Yakut 1 japaneseInfantry moved from Irkutsk to Western Evenki 3 japaneseInfantrys moved from Kansk to Irkutsk 2 Trucks moved from Kansu to Chungking 2 Materials and 2 Trucks moved from Chungking to Hunan 1 Truck moved from Kansu to Chungking 1 Truck moved from Hupeh to Chungking 1 Truck moved from Hupeh to Chungking 2 Trucks moved from Hong Kong to Hupeh 1 japaneseCombatEngineer moved from Tokyo to Japan 2 japaneseInfantrys moved from Saigon to Thailand 5 japaneseInfantrys moved from Thailand to Burma Purchase Units - Japan Trigger japaneseAdvD: buyjapaneseHeavyDestroyer added to japaneseProduction Japan buy 4 japaneseAdvancedNavalFighters, 1 japaneseAirfield, 2 japaneseDestroyers, 1 japaneseHeavyDestroyer and 4 japaneseInfantrys; Remaining resources: 0 techTokens; 1 PUs; Place Units - Japan 4 japaneseInfantrys placed in Tokyo Units in Hong Kong being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Hong Kong 2 japaneseDestroyers and 1 japaneseHeavyDestroyer placed in 97 Sea Zone 4 japaneseAdvancedNavalFighters placed in Japan Activate Technology - Japan Japan activating AdvancedCarriers Trigger japaneseIC: Setting attack to 2 for unitAttachment attached to japaneseCarrier Trigger japaneseIC: Setting defense to 4 for unitAttachment attached to japaneseCarrier Trigger japaneseIC: Setting carrierCapacity to 3 for unitAttachment attached to japaneseCarrier Turn Complete - Japan Japan collect 95 PUs; end with 96 PUs Units generate 15 techTokens; Japan end with 15 techTokens Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseCruiser; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseCruiser placed in 97 Sea Zone Turn Complete - Manchuria Manchuria collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in 97 Sea Zone change ownership: 1 japaneseCruiser Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Turning on Edit Mode EDIT: Removing units owned by Japan from Thailand: 2 japaneseInfantrys EDIT: Adding units owned by Japan to Saigon: 2 japaneseInfantrys EDIT: Turning off Edit Mode Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 3 japaneseInfantrys Turning on Edit Mode EDIT: Removing units owned by Japan from Hupeh: 2 Trucks EDIT: Removing units owned by Japan from Singkiang: 3 Trucks EDIT: Adding units owned by Japan to Chungking: 5 Trucks EDIT: Turning off Edit Mode -
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TripleA Turn Summary: Australia round 14
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 14 Supporting Britain - Canada Canada collect 0 PUs; end with 17 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 121 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 10 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 15 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 19 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover ImprovedProduction Combat Move - Britain Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger Chungkinglost3: Changing Relationship for Britain and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for Egypt and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for Canada and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for Australia and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for SouthAfrica and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for India and China from Cooperative to Allied Trigger Chungkinglost3: Changing Relationship for ExiledAllies and China from Cooperative to Allied Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger LLabLL: Britain has 1 Pg placed in Labrador 3 britishArtillerys, 1 britishCombatEngineer, 6 britishInfantrys and 1 britishMech.Infantry moved from Kashmir to Kashi Britain take Kashi from Japan 1 britishStrategicBomber moved from Western Egypt to Greece 4 britishInfantrys moved from Cairo to 72 Sea Zone 1 britishCruiser, 2 britishDestroyers, 4 britishInfantrys and 2 britishTransports moved from 72 Sea Zone to 53 Sea Zone 4 britishInfantrys moved from 53 Sea Zone to Crete 1 britishTacticalBomber moved from Western Egypt to Crete 1 britishFighter moved from Cairo to Crete 1 britishFighter moved from Western Egypt to Crete 3 britishNavalFighters moved from Western Egypt to Crete 2 britishInfantrys moved from Sinai to Trans Jordan Britain take Trans Jordan from Italy 1 britishInfantry moved from Southern Iran to Eastern Iran Russia take Eastern Iran from Japan 5 britishInfantrys moved from Southern Iran to Eastern Iran 5 britishSubmarines moved from 26 Sea Zone to 25 Sea Zone 2 britishAdvancedNavalFighters and 2 britishNavalFighters moved from 26 Sea Zone to 25 Sea Zone 3 britishAlpineInfantrys and 4 britishArtillerys moved from Central Norway to Northern Norway ExiledAllies take Northern Norway from Germany 4 britishNavalFighters moved from Norway to 25 Sea Zone Combat - Britain Strategic bombing raid in Greece Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: italianAirfield Bombing raid in Greece causes 6 damage total. Battle in 53 Sea Zone Britain attack with 1 britishCruiser, 2 britishDestroyers and 2 britishTransports Italy defend with 1 italianDestroyer Britain win, taking 53 Sea Zone from Neutral with 1 britishCruiser, 2 britishDestroyers and 2 britishTransports remaining. Battle score for attacker is 8 Casualties for Italy: 1 italianDestroyer Battle in Crete Britain attack with 2 britishFighters, 4 britishInfantrys, 3 britishNavalFighters and 1 britishTacticalBomber Germany defend with 1 Flagpole, 1 germanAirfield, 2 germanAntiAirGuns and 2 germanMech.Infantrys 1 germanMech.Infantry owned by the Germany lost in Crete Some non-combat units are destroyed: Britain win, taking Crete from Germany with 2 britishFighters, 3 britishInfantrys, 3 britishNavalFighters and 1 britishTacticalBomber remaining. Battle score for attacker is 15 Casualties for Britain: 1 britishInfantry Casualties for Germany: 2 germanAntiAirGuns and 2 germanMech.Infantrys Battle in 25 Sea Zone Britain attack with 2 britishAdvancedNavalFighters, 6 britishNavalFighters and 6 britishSubmarines Germany defend with 1 germanDestroyer Britain win with 2 britishAdvancedNavalFighters, 6 britishNavalFighters and 6 britishSubmarines remaining. Battle score for attacker is 8 Casualties for Germany: 1 germanDestroyer Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger britishProd1: Britain has 1 Material placed in London 1 britishInfantry moved from Al Kufrah to Western Egypt 2 britishFighters moved from Crete to Western Egypt 1 britishStrategicBomber moved from Greece to Western Egypt 1 britishTacticalBomber moved from Crete to Western Egypt 1 britishNavalFighter moved from Crete to Western Egypt 2 britishNavalFighters moved from Crete to Western Egypt 2 britishInfantrys moved from Calcutta to Bengal 4 britishArtillerys moved from Baluchistan to Kashmir 2 Trucks and 2 britishInfantrys moved from Baluchistan to Bengal 2 britishInfantrys moved from Bombay to New Dehli 1 britishSubmarine moved from 71 Sea Zone to 76 Sea Zone 1 britishTransport moved from 76 Sea Zone to 71 Sea Zone 1 britishInfantry moved from Italian Somaliland to Abyssinia 1 britishCombatEngineer and 1 britishInfantry moved from Italian Somaliland to 76 Sea Zone 1 britishCombatEngineer, 1 britishInfantry and 1 britishTransport moved from 76 Sea Zone to 75 Sea Zone 1 britishCombatEngineer and 1 britishInfantry moved from 75 Sea Zone to Bombay 4 britishSubmarines moved from 129 Sea Zone to 148 Sea Zone 1 britishAirTransport moved from Southwestern Australia to New South Wales 1 Truck moved from Java to 148 Sea Zone 1 Truck moved from Java to 148 Sea Zone 2 Trucks, 3 britishDestroyers and 4 britishTransports moved from 148 Sea Zone to 149 Sea Zone 1 Truck moved from 149 Sea Zone to Northwestern Australia 1 Truck moved from 149 Sea Zone to Southwestern Australia 1 britishInfantry moved from Eastern Evenki to Soviet Far East 2 britishInfantrys moved from British Columbia to 104 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone 2 britishInfantrys moved from 101 Sea Zone to Soviet Far East 1 britishTransport moved from 101 Sea Zone to 104 Sea Zone 1 britishCombatEngineer and 2 britishInfantrys moved from Quebec to Labrador 3 britishInfantrys moved from Scotland to Central Britain 1 britishTransport moved from 7 Sea Zone to 6 Sea Zone 1 britishInfantry moved from Iceland to 6 Sea Zone 1 britishInfantry and 1 britishTransport moved from 6 Sea Zone to 7 Sea Zone 1 britishInfantry moved from 7 Sea Zone to Central Britain 2 britishTanks moved from Central Norway to Northern Norway 2 Materials and 2 britishAirTransports moved from London to Norway 2 Trucks and 2 britishCombatEngineers moved from Norway to Northern Norway 2 Trucks moved from Northern Norway to Central Norway 3 britishCombatEngineers moved from Norway to Central Norway 1 britishBattleship, 2 britishCarriers, 3 britishCruisers, 12 britishDestroyers and 17 britishTransports moved from 26 Sea Zone to 24 Sea Zone 2 britishAdvancedNavalFighters moved from 25 Sea Zone to 24 Sea Zone 1 britishAdvancedFighter moved from Central Britain to Gibraltar 1 britishFighter moved from Labrador to Norway 2 britishNavalFighters moved from 25 Sea Zone to 24 Sea Zone 1 britishFighter moved from Exiled Allies to Norway 1 britishFighter moved from Exiled Allies to Norway 1 britishNavalFighter moved from 25 Sea Zone to Scotland 1 Truck moved from Scotland to London 3 britishNavalFighters moved from 25 Sea Zone to Norway 3 britishInfantrys moved from London to Central Britain 1 britishTransport moved from 7 Sea Zone to 20 Sea Zone Purchase Units - Britain Britain buy 1 britishAdvancedFighter, 1 britishAntiAirGun, 2 britishDestroyers and 2 britishInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Britain 1 britishAdvancedFighter placed in Central Britain 1 britishAntiAirGun placed in London 2 britishInfantrys placed in Scotland 2 britishDestroyers placed in 7 Sea Zone Activate Technology - Britain Britain activating ImprovedProduction Britain giving technology to Usa: ImprovedProduction Turn Complete - Britain Britain collect 36 PUs; end with 36 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 39 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 40 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 41 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 43 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Bombay change ownership: 1 britishCombatEngineer Some Units in Cairo change ownership: 1 britishCombatEngineer Some Units in Central Norway change ownership: 3 britishCombatEngineers Some Units in Copenhagen change ownership: 2 britishCombatEngineers Some Units in Java change ownership: 1 britishCombatEngineer Some Units in Northern Norway change ownership: 2 britishCombatEngineers Some Units in Norway change ownership: 2 Materials and 2 britishCombatEngineers Purchase Units - Canada Canada buy 1 britishDestroyer and 2 britishInfantrys; Remaining resources: 3 PUs; Place Units - Canada 1 britishDestroyer placed in 19 Sea Zone 2 britishInfantrys placed in British Columbia Turn Complete - Canada Canada collect 15 PUs; end with 18 PUs Units Change Ownership Some Units in 19 Sea Zone change ownership: 1 britishDestroyer Some Units in British Columbia change ownership: 2 britishInfantrys Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Purchase Units - ExiledAllies ExiledAllies buy 1 britishBarracks, 2 britishFighters and 3 britishInfantrys; Remaining resources: 89 PUs; Place Units - ExiledAllies Units in Norway being upgraded or consumed: 2 Materials 1 britishBarracks placed in Norway 2 britishFighters placed in Exiled Allies 3 britishInfantrys placed in Java Turn Complete - ExiledAllies ExiledAllies collect 37 PUs; end with 126 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 125 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 124 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 122 PUs Units Change Ownership Some Units in Central Norway change ownership: 3 britishCombatEngineers Some Units in Copenhagen change ownership: 2 britishCombatEngineers Some Units in Exiled Allies change ownership: 2 britishFighters Some Units in Java change ownership: 1 britishCombatEngineer and 3 britishInfantrys Some Units in Northern Norway change ownership: 2 britishCombatEngineers Some Units in Norway change ownership: 2 britishCombatEngineers Purchase Units - Egypt Egypt buy 3 britishInfantrys; Remaining resources: 1 PUs; Place Units - Egypt 3 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 10 PUs; end with 11 PUs Some Units in Cairo change ownership: 1 britishCombatEngineer and 3 britishInfantrys Purchase Units - SouthAfrica SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishArtillery and 1 britishInfantry placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry Purchase Units - India India buy 5 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 2 britishInfantrys placed in Calcutta 3 britishInfantrys placed in Bombay Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishCombatEngineer and 3 britishInfantrys Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Australia buy 1 Material, 1 britishCombatEngineer, 1 britishInfantry and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - Australia 1 Material and 1 britishInfantry placed in New South Wales 1 britishCombatEngineer placed in New South Wales 1 britishSubmarine placed in 149 Sea Zone Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 1 britishSubmarine Some Units in New South Wales change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry -
TripleA Turn Summary: Italy round 14
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 14 Research Technology - Italy Italy rolls : 1/1 hits Italy removing all Technology Tokens after successful research. Italy discover ImprovedCarriers Politics - Italy Giving back territories to original owners Combat Move - Italy Trigger italianASW2: Setting combatDefenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills Trigger italianASW3: Setting combatDefenseEffect to 3:italianAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger italianASW4: Setting combatDefenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban Trigger italianASW5: Setting combatDefenseEffect to 1:italianMarine for territoryEffectAttachment attached to Coast Trigger italianASW6: Setting combatDefenseEffect to 3:italianMarine for territoryEffectAttachment attached to Island Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck 1 italianTank moved from Cyrenaica to Tobruk Italy take Tobruk from Britain 1 italianTank moved from Tobruk to Cyrenaica 1 italianTank moved from Cyrenaica to Al Kufrah Italy take Al Kufrah from Egypt 1 italianTank moved from Al Kufrah to Cyrenaica 1 italianTransport moved from 47 Sea Zone to 46 Sea Zone 2 italianNavalFighters moved from Northern Germany to 46 Sea Zone 2 italianTacticalBombers moved from Eastern Germany to Kharkov 2 italianFighters moved from Poland to Southern Italy 1 italianArtillery and 4 italianInfantrys moved from Rome to Southern Italy 2 italianArtillerys and 2 italianInfantrys moved from Tripolitania to Cyrenaica 3 italianInfantrys moved from Southern Caucasus to Northern Iran 3 italianMech.Infantrys moved from Caucasus to Northern Iran 1 italianMech.Infantry, 1 italianMobileArtillery and 1 italianTank moved from Sverdlovsk to Astrakhan 1 italianArtillery, 2 italianInfantrys and 1 italianParatrooper moved from Stalingrad to Astrakhan 3 italianInfantrys moved from Caucasus to Southern Caucasus 2 italianFighters moved from Tripolitania to Rome 1 italianStrategicBomber moved from Tripolitania to Northern Iran Combat - Italy Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianProd: Italy has 1 Material placed in Rome Purchase Units - Italy Turning on Edit Mode EDIT: Removing units owned by Italy from Sverdlovsk: 1 italianInfantry EDIT: Adding units owned by Italy to Astrakhan: 1 italianInfantry EDIT: Turning off Edit Mode Italy buy 1 italianCarrier, 3 italianInfantrys and 2 italianNavalFighters; Remaining resources: 0 techTokens; 0 PUs; Place Units - Italy 3 italianInfantrys placed in Southern Caucasus Units in 49 Sea Zone being upgraded or consumed: 1 italianHull 1 italianCarrier placed in 49 Sea Zone 2 italianNavalFighters placed in Northern Italy Activate Technology - Italy Italy activating ImprovedCarriers Trigger italianAC: Setting hitPoints to 2 for unitAttachment attached to italianCarrier Italy giving technology to Germany: ImprovedCarriers Turn Complete - Italy Italy collect 40 PUs; end with 40 PUs Units generate 9 techTokens; Italy end with 9 techTokens -
Test Test
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TripleA Manual Gamesave Post: Usa round 14
TripleA Manual Gamesave Post for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 14 Research Technology - Usa Usa spend 0 on tech rolls Usa rolls : 2/1 hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedStrategicBombers Combat Move - Usa Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger Chungkinglost2: Changing Relationship for China and Usa from Cooperative to Allied Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel 1 americanSubmarine moved from 120 Sea Zone to 119 Sea Zone 2 americanNavalFighters moved from 120 Sea Zone to 119 Sea Zone 2 americanAdvancedNavalFighters moved from 120 Sea Zone to 121 Sea Zone 1 americanNavalFighter moved from 120 Sea Zone to 121 Sea Zone 6 americanNavalFighters moved from 120 Sea Zone to 123 Sea Zone 3 americanAdvancedNavalFighters moved from Wake Island to Iwo Jima 1 americanInfantry and 2 americanMarines moved from Wake Island to 120 Sea Zone 1 americanInfantry, 2 americanMarines and 2 americanTransports moved from 120 Sea Zone to 121 Sea Zone 1 americanInfantry and 2 americanMarines moved from 121 Sea Zone to Iwo Jima 1 americanNavalFighter moved from 124 Sea Zone to Iwo Jima 2 americanNavalFighters moved from 124 Sea Zone to Iwo Jima 1 americanSubmarine moved from 120 Sea Zone to 121 Sea Zone 1 americanDestroyer moved from 124 Sea Zone to 123 Sea Zone Combat - Usa Battle in 121 Sea Zone Usa attack with 2 americanAdvancedNavalFighters, 1 americanNavalFighter, 1 americanSubmarine and 2 americanTransports Japan defend with 1 japaneseDestroyer Usa roll dice for 1 americanSubmarine in 121 Sea Zone, round 2 : 0/1 hits Usa roll dice for 2 americanAdvancedNavalFighters, 1 americanNavalFighter and 2 americanTransports in 121 Sea Zone, round 2 : 2/1 hits Japan roll dice for 1 japaneseDestroyer in 121 Sea Zone, round 2 : 0/1 hits 1 japaneseDestroyer owned by the Japan lost in 121 Sea Zone Usa win with 2 americanAdvancedNavalFighters, 1 americanNavalFighter, 1 americanSubmarine and 2 americanTransports remaining. Battle score for attacker is 8 Casualties for Japan: 1 japaneseDestroyer Battle in 119 Sea Zone Usa attack with 2 americanNavalFighters and 1 americanSubmarine Japan defend with 1 japaneseDestroyer Usa roll dice for 1 americanSubmarine in 119 Sea Zone, round 2 : 1/1 hits Japan roll dice for 1 japaneseDestroyer in 119 Sea Zone, round 2 : 0/1 hits 1 japaneseDestroyer owned by the Japan lost in 119 Sea Zone Usa win with 2 americanNavalFighters and 1 americanSubmarine remaining. Battle score for attacker is 8 Casualties for Japan: 1 japaneseDestroyer Battle in 123 Sea Zone Usa attack with 1 americanDestroyer and 6 americanNavalFighters Japan defend with 1 japaneseDestroyer Usa roll dice for 1 americanDestroyer and 6 americanNavalFighters in 123 Sea Zone, round 2 : 4/1 hits Japan roll dice for 1 japaneseDestroyer in 123 Sea Zone, round 2 : 0/1 hits 1 japaneseDestroyer owned by the Japan lost in 123 Sea Zone Usa win, taking 123 Sea Zone from Neutral with 1 americanDestroyer and 6 americanNavalFighters remaining. Battle score for attacker is 8 Casualties for Japan: 1 japaneseDestroyer Battle in Iwo Jima Usa attack with 3 americanAdvancedNavalFighters, 1 americanInfantry, 2 americanMarines and 3 americanNavalFighters Japan defend with 1 Flagpole, 2 japaneseAirfields, 1 japaneseAntiAirGun and 1 japaneseFortification AntiAircraftGun fire in Iwo Jima : 0/1 hits Usa roll dice for 3 americanAdvancedNavalFighters, 1 americanInfantry, 2 americanMarines and 3 americanNavalFighters in Iwo Jima, round 2 : 3/0 hits Japan roll dice for 1 japaneseAntiAirGun and 1 japaneseFortification in Iwo Jima, round 2 : 1/1 hits 1 japaneseFortification owned by the Japan, 1 japaneseAntiAirGun owned by the Japan and 1 americanInfantry owned by the Usa lost in Iwo Jima Some non-combat units are destroyed: Usa win, taking Iwo Jima from Japan with 3 americanAdvancedNavalFighters, 2 americanMarines and 3 americanNavalFighters remaining. Battle score for attacker is 18 Casualties for Usa: 1 americanInfantry Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseFortification Non Combat Move - Usa Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanTransport moved from 101 Sea Zone to 103 Sea Zone 1 americanAntiTankGun and 1 americanArtillery moved from Alaska to 103 Sea Zone 1 americanAntiTankGun, 1 americanArtillery and 1 americanTransport moved from 103 Sea Zone to 101 Sea Zone 1 americanAntiTankGun and 1 americanArtillery moved from 101 Sea Zone to Soviet Far East 1 americanCarrier moved from 124 Sea Zone to 121 Sea Zone 4 americanAdvancedSubmarines and 4 americanSubmarines moved from 120 Sea Zone to 121 Sea Zone 4 americanCarriers moved from 120 Sea Zone to 121 Sea Zone 6 americanNavalFighters moved from 123 Sea Zone to 121 Sea Zone 2 americanNavalFighters moved from 119 Sea Zone to 121 Sea Zone 3 americanNavalFighters moved from Iwo Jima to 121 Sea Zone 1 americanDestroyer moved from 120 Sea Zone to 122 Sea Zone 7 americanDestroyers moved from 120 Sea Zone to 121 Sea Zone 5 americanDestroyers moved from 124 Sea Zone to 121 Sea Zone 2 americanAdvancedSubmarines, 1 americanBattleship and 2 americanSubmarines moved from 156 Sea Zone to 115 Sea Zone 1 americanTransport moved from 120 Sea Zone to 115 Sea Zone 1 Truck and 1 americanAntiAirGun moved from Los Angeles to 156 Sea Zone 1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone 1 Truck and 1 americanAntiAirGun moved from 115 Sea Zone to Hawaiian Islands 1 americanCombatEngineer moved from San Francisco to Los Angeles 1 Material and 1 Truck moved from Southwestern US to Los Angeles 2 americanAirTransports moved from Southwestern US to Washington 3 americanAdvancedNavalFighters moved from Iwo Jima to Wake Island 2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone 2 americanInfantrys and 1 americanTransport moved from 115 Sea Zone to 120 Sea Zone 2 americanInfantrys moved from 120 Sea Zone to Wake Island 1 americanArtillery and 1 americanCombatEngineer moved from Hawaiian Islands to 115 Sea Zone 1 americanArtillery, 1 americanCombatEngineer and 1 americanTransport moved from 115 Sea Zone to 120 Sea Zone 1 americanArtillery and 1 americanCombatEngineer moved from 120 Sea Zone to Wake Island 4 americanTransports moved from 124 Sea Zone to 111 Sea Zone 1 Material and 1 americanAirTransport moved from Washington to Los Angeles 1 americanTransport moved from 39 Sea Zone to 30 Sea Zone 4 americanTransports moved from 26 Sea Zone to 24 Sea Zone 1 americanTank moved from Norway to Northern Norway 1 americanCombatEngineer and 1 americanMech.Infantry moved from Norway to Northern Norway 2 Trucks, 1 americanArtillery and 1 americanInfantry moved from Norway to Northern Norway 2 Trucks moved from Northern Norway to Central Norway 1 americanInfantry and 1 americanParatrooper moved from Norway to Central Norway 1 americanTransport moved from 7 Sea Zone to 20 Sea Zone Purchase Units - Usa Usa buy 3 americanAdvancedSubmarines, 1 americanBarracks, 2 americanCombatEngineers, 1 americanHull, 1 americanInfantry and 4 americanSubmarines; Remaining resources: 0 PUs; 0 techTokens; Place Units - Usa 1 americanInfantry placed in Washington 2 americanCombatEngineers placed in Hawaiian Islands 2 americanSubmarines placed in 120 Sea Zone 1 americanHull and 2 americanSubmarines placed in 156 Sea Zone 3 americanAdvancedSubmarines placed in 156 Sea Zone Units in Los Angeles being upgraded or consumed: 2 Materials 1 americanBarracks placed in Los Angeles Activate Technology - Usa Usa activating ImprovedStrategicBombers Trigger americanImpSB: Setting attack to 4 for unitAttachment attached to americanStrategicBomber Trigger americanImpSB: Setting bombingMaxDieSides to 7 for unitAttachment attached to americanStrategicBomber Trigger americanImpSB: Setting bombingBonus to 3 for unitAttachment attached to americanStrategicBomber Turn Complete - Usa Trigger LLaGS: has removed 1 americanAntiTankGun owned by Usa in Soviet Far East Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East Trigger LLaGS: Russia has 1 russianAntiTankGun placed in Soviet Far East Usa collect 76 PUs; end with 76 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 79 PUs Units generate 9 techTokens; Usa end with 9 techTokens Turning on Edit Mode EDIT: Removing units owned by Usa from San Francisco: 1 ResearchCenter and 1 americanAircraftPlant EDIT: Removing units owned by Usa from Detroit: 1 ResearchCenter EDIT: Adding units owned by Usa to New York: 1 ResearchCenter EDIT: Adding units owned by Usa to Los Angeles: 1 ResearchCenter and 1 americanAircraftPlant EDIT: Turning off Edit Mode -
@wirkey Hi, I edited some of some of my mainland USA facilities: 2 RC's, 1 aircraft plant to be in better locations. As they haven't been involved in the war, I thought it you might permit it. If not, I understand. Please edit back and continue.
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TripleA Turn Summary: Finland round 15
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 15 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 9 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 12 PUs Research Technology - Germany Germany rolls : 0/1 hits Combat Move - Germany Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck 2 germanHeavyArtillerys and 4 germanInfantrys moved from Lativa Estonia to Leningrad 1 germanInfantry moved from Lativa Estonia to Leningrad 1 germanAlpineInfantry, 13 germanArtillerys, 6 germanCombatEngineers, 23 germanInfantrys, 2 germanMech.Infantrys, 2 germanMobileArtillerys, 3 germanParatroopers and 14 germanTanks moved from Volgarod to Urals 4 germanTanks moved from Sverdlovsk to Urals Combat - Germany Battle in Leningrad Germany attack with 2 germanHeavyArtillerys and 5 germanInfantrys Russia defend with 1 Flagpole, 1 Material and 3 russianInfantrys Germany roll dice for 2 germanHeavyArtillerys and 5 germanInfantrys in Leningrad, round 2 : 3/1 hits Russia roll dice for 3 russianInfantrys in Leningrad, round 2 : 1/0 hits 3 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Leningrad Germany win, taking Leningrad from Russia with 2 germanHeavyArtillerys and 4 germanInfantrys remaining. Battle score for attacker is 6 Casualties for Germany: 1 germanInfantry Casualties for Russia: 3 russianInfantrys Battle in Urals Germany attack with 1 germanAlpineInfantry, 13 germanArtillerys, 6 germanCombatEngineers, 23 germanInfantrys, 2 germanMech.Infantrys, 2 germanMobileArtillerys, 3 germanParatroopers and 18 germanTanks Russia defend with 1 Flagpole, 1 ResearchCenter, 1 russianAircraftPlant, 1 russianAirfield, 2 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianBarracks, 2 russianCombatEngineers, 1 russianEntrenchment, 1 russianFortification and 9 russianInfantrys AntiTankGun fire in Urals : 0/1 hits Germany roll dice for 1 germanAlpineInfantry, 13 germanArtillerys, 6 germanCombatEngineers, 23 germanInfantrys, 2 germanMech.Infantrys, 2 germanMobileArtillerys, 3 germanParatroopers and 18 germanTanks in Urals, round 2 : 20/1 hits Russia roll dice for 2 russianAntiAirGuns, 1 russianAntiTankGun, 2 russianCombatEngineers, 1 russianEntrenchment, 1 russianFortification and 9 russianInfantrys in Urals, round 2 : 8/1 hits 9 russianInfantrys owned by the Russia, 2 russianCombatEngineers owned by the Russia, 8 germanInfantrys owned by the Germany, 1 russianAntiTankGun owned by the Russia, 1 russianEntrenchment owned by the Russia, 1 russianFortification owned by the Russia and 2 russianAntiAirGuns owned by the Russia lost in Urals Germany captures one of Russia capitals Some non-combat units are destroyed: Germany win, taking Urals from Russia with 1 germanAlpineInfantry, 13 germanArtillerys, 6 germanCombatEngineers, 15 germanInfantrys, 2 germanMech.Infantrys, 2 germanMobileArtillerys, 3 germanParatroopers and 18 germanTanks remaining. Battle score for attacker is 46 Casualties for Germany: 8 germanInfantrys Casualties for Russia: 2 russianAntiAirGuns, 1 russianAntiTankGun, 2 russianCombatEngineers, 1 russianEntrenchment, 1 russianFortification and 9 russianInfantrys Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanInfantry moved from Orel Kursk to Voronezh 2 germanInfantrys moved from Orel Kursk to Voronezh 2 germanMobileArtillerys moved from Kharkov to Voronezh 2 germanTanks moved from Southern Ukraine to Voronezh 4 Trucks and 4 germanInfantrys moved from Romania to Voronezh 1 germanInfantry moved from Belorussia to Orel Kursk 1 germanInfantry moved from Pskov to Leningrad 1 germanInfantry moved from Belorussia to Pskov 3 Trucks and 3 germanAntiAirGuns moved from Eastern Finland to Northern Finland 3 germanInfantrys moved from Finland to Northern Finland 3 germanArtillerys, 2 germanCombatEngineers, 2 germanHeavyArtillerys and 6 germanInfantrys moved from Eastern Finland to Northern Finland 2 germanHeavyTanks moved from Poland to 27 Sea Zone 8 germanInfantrys moved from Northern Germany to 27 Sea Zone 2 germanBattleships, 1 germanCarrier, 2 germanCruisers, 3 germanDestroyers, 2 germanHeavyTanks, 8 germanInfantrys, 2 germanNavalFighters, 8 germanSubmarines and 4 germanTransports moved from 27 Sea Zone to 28 Sea Zone 2 germanHeavyTanks and 8 germanInfantrys moved from 28 Sea Zone to Northern Finland 2 germanTanks moved from Poland to Belorussia 2 germanTacticalBombers moved from Poland to Kharkov 3 Trucks moved from Eastern Germany to Romania 6 germanNavalFighters moved from Eastern Germany to Northern Germany 1 germanAirTransport and 2 germanParatroopers moved from Northern Germany to Northern Finland 1 germanAirTransport moved from Northern Finland to Finland 1 germanAirTransport moved from Finland to Berlin 1 germanAntiAirGun and 1 germanMech.Infantry moved from Vichy France to Rome 3 Trucks moved from Northern Finland to Eastern Finland 1 germanInfantry moved from Morrocco to Algeria 2 germanFighters moved from Northern Germany to Belorussia 2 germanFighters moved from Northern Germany to Belorussia 2 germanFighters moved from Northern Germany to Kharkov 2 germanFighters moved from Northern Germany to Finland 2 germanNavalFighters moved from Northern Germany to Finland 2 germanNavalFighters moved from Northern Germany to Finland 2 germanFighters moved from Finland to Eastern Finland 2 germanNavalFighters moved from Northern Germany to Eastern Finland 1 Truck moved from Lativa Estonia to Leningrad 1 Material and 1 Truck moved from Leningrad to Northern Finland 3 Trucks and 3 germanInfantrys moved from Lativa Estonia to Northern Finland 1 germanInfantry moved from Lativa Estonia to Leningrad 1 Material and 1 germanAirTransport moved from Berlin to Northern Germany 1 germanAirTransport moved from Northern Germany to Berlin Purchase Units - Germany Germany buy 1 germanEntrenchment, 2 germanHeavyTanks, 6 germanInfantrys, 2 germanMobileArtillerys and 2 germanNavalFighters; Remaining resources: 9 techTokens; 1 PUs; Place Units - Germany Units in Northern Germany being upgraded or consumed: 1 Material 1 germanEntrenchment and 4 germanInfantrys placed in Northern Germany 2 germanHeavyTanks and 2 germanNavalFighters placed in Eastern Germany 2 germanInfantrys placed in Belorussia 2 germanMobileArtillerys placed in Kharkov Activate Technology - Germany Trigger germanAC: Setting hitPoints to 2 for unitAttachment attached to germanCarrier Turn Complete - Germany Germany collect 73 PUs; end with 74 PUs Units generate 12 techTokens; Germany end with 21 techTokens Some Units in Northern Finland change ownership: 1 Material and 2 germanCombatEngineers Purchase Units - VichyFrance VichyFrance buy 2 germanTanks; Remaining resources: 0 PUs; Place Units - VichyFrance 2 germanTanks placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 11 PUs; end with 11 PUs Some Units in Vichy France change ownership: 2 germanTanks Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 2 germanArtillerys and 1 germanFortification; Remaining resources: 0 PUs; Place Units - Finland 2 germanArtillerys placed in Finland Units in Northern Finland being upgraded or consumed: 1 Material and 1 germanEntrenchment 1 germanFortification placed in Northern Finland Turn Complete - Finland Finland collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Finland change ownership: 2 germanArtillerys Some Units in Northern Finland change ownership: 2 germanCombatEngineers -
TripleA Turn Summary: Russia round 15
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 15 Research Technology - Russia Trigger russianaTITB: Russia gains access to ImprovedTacticalBombers Trigger russianaTIFR: Russia gains access to IncreasedFighterRange Russia spend 0 on tech rolls Combat Move - Russia Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger Chungkinglost1: Changing Relationship for China and Russia from Cooperative to Allied Turning on Edit Mode EDIT: Removing units owned by Usa from 121 Sea Zone: 1 americanDestroyer EDIT: Adding units owned by Usa to 126 Sea Zone: 1 americanDestroyer EDIT: Turning off Edit Mode 1 russianInfantry moved from Eastern Karelia to Western Karelia Russia take Western Karelia from Finland 2 russianInfantrys moved from Moscow to Volgarod 1 russianFighter moved from Moscow to Volgarod 1 russianFighter moved from Moscow to Tula 1 russianFighter moved from Moscow to Volgarod 1 russianInfantry moved from Moscow to Tula Combat - Russia Battle in Tula Russia attack with 1 russianFighter and 1 russianInfantry Germany defend with 1 Flagpole and 1 germanInfantry Russia win with 1 russianFighter remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Germany: 1 germanInfantry Battle in Volgarod Russia attack with 2 russianFighters and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia win, taking Volgarod from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianFighter moved from Tula to Moscow 2 russianFighters moved from Volgarod to Moscow 9 russianInfantrys moved from Novgorod to Moscow 1 russianCombatEngineer moved from Novgorod to Moscow 1 Truck moved from Archangel to Moscow 1 Truck moved from Eastern Karelia to Moscow 2 russianInfantrys moved from Vologda to Moscow Purchase Units - Russia Russia buy 6 russianInfantrys; Remaining resources: 6 PUs; 6 techTokens; Place Units - Russia 2 russianInfantrys placed in Vologda 4 russianInfantrys placed in Moscow Turn Complete - Russia Russia collect 24 PUs; end with 30 PUs Units generate 3 techTokens; Russia end with 9 techTokens -
TripleA Turn Summary: Thailand round 15
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 15 Training Troops - Manchuria Manchuria collect 0 PUs; end with 12 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan rolls : 1/1 hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedSubmarines Combat Move - Japan Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck 4 japaneseAdvancedNavalFighters moved from Japan to 122 Sea Zone 1 japaneseDestroyer moved from 127 Sea Zone to 122 Sea Zone 4 japaneseNavalFighters moved from 127 Sea Zone to 122 Sea Zone 2 japaneseFighters moved from Hong Kong to 122 Sea Zone 2 japaneseTacticalBombers moved from Korea to 122 Sea Zone 1 japaneseInfantry moved from Western Evenki to Eastern Evenki Japan take Eastern Evenki from Russia Combat - Japan Battle in 122 Sea Zone Japan attack with 4 japaneseAdvancedNavalFighters, 1 japaneseDestroyer, 2 japaneseFighters, 4 japaneseNavalFighters and 2 japaneseTacticalBombers Usa defend with 1 americanDestroyer Japan roll dice for 4 japaneseAdvancedNavalFighters, 1 japaneseDestroyer, 2 japaneseFighters, 4 japaneseNavalFighters and 2 japaneseTacticalBombers in 122 Sea Zone, round 2 : 7/1 hits Usa roll dice for 1 americanDestroyer in 122 Sea Zone, round 2 : 0/1 hits 1 americanDestroyer owned by the Usa lost in 122 Sea Zone Japan win, taking 122 Sea Zone from Neutral with 4 japaneseAdvancedNavalFighters, 1 japaneseDestroyer, 2 japaneseFighters, 4 japaneseNavalFighters and 2 japaneseTacticalBombers remaining. Battle score for attacker is 8 Casualties for Usa: 1 americanDestroyer Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseProd: Japan has 1 Material placed in Tokyo 8 japaneseInfantrys moved from Phillippines to 127 Sea Zone 1 japaneseBattleship, 4 japaneseCarriers, 2 japaneseCruisers, 11 japaneseDestroyers, 8 japaneseInfantrys, 4 japaneseSubmarines and 4 japaneseTransports moved from 127 Sea Zone to 99 Sea Zone 8 japaneseInfantrys moved from 99 Sea Zone to Tokyo 1 Material and 1 japaneseAirTransport moved from Tokyo to Japan 1 japaneseAirTransport moved from Japan to Hong Kong 2 Materials and 2 Trucks moved from Hunan to Hong Kong 4 japaneseAdvancedNavalFighters and 4 japaneseNavalFighters moved from 122 Sea Zone to 99 Sea Zone 2 japaneseTacticalBombers moved from 122 Sea Zone to Tokyo 2 japaneseFighters moved from 122 Sea Zone to Hokkaido 1 japaneseCruiser, 2 japaneseDestroyers, 1 japaneseHeavyDestroyer and 1 japaneseTransport moved from 97 Sea Zone to 99 Sea Zone 1 japaneseCombatEngineer, 3 japaneseInfantrys and 1 japaneseMech.Infantry moved from Khabarovskiy Kray to Far Eastern Republic 1 japaneseArtillery moved from Yakut to Far Eastern Republic 8 Trucks, 5 japaneseAlpineInfantrys, 2 japaneseArtillerys and 1 japaneseHeavyArtillery moved from Chungking to Singkiang 1 japaneseAlpineInfantry, 24 japaneseArtillerys and 2 japaneseCombatEngineers moved from Chungking to Eastern Szechwan 3 japaneseInfantrys moved from Thailand to Burma 2 japaneseInfantrys moved from Saigon to Thailand 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Sverdlovsk to Western Kazahk Purchase Units - Japan Japan buy 4 japaneseAdvancedNavalFighters, 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 4 japaneseDestroyers and 1 japaneseInfantry; Remaining resources: 0 techTokens; 0 PUs; Place Units - Japan 4 japaneseDestroyers placed in 99 Sea Zone Units in Japan being upgraded or consumed: 1 Material 4 japaneseAdvancedNavalFighters and 1 japaneseAirfield placed in Japan 2 japaneseAlpineInfantrys and 1 japaneseInfantry placed in Singkiang Activate Technology - Japan Japan activating ImprovedSubmarines Trigger japaneseImpS: Setting attackAA to 4 for unitAttachment attached to japaneseSubmarine Turn Complete - Japan Japan collect 93 PUs; end with 93 PUs Units generate 15 techTokens; Japan end with 15 techTokens Some Units in Burma change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 1 japaneseFighter; Remaining resources: 1 PUs; Place Units - Manchuria 1 japaneseFighter placed in Manchuria Turn Complete - Manchuria Manchuria collect 12 PUs; end with 13 PUs Some Units in Manchuria change ownership: 1 japaneseFighter Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 3 japaneseInfantrys -
@ghostronin forgot to move the german subs from SZ 8 to SZ 2. Mind to edit that one?
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TripleA Turn Summary: Australia round 15
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 15 Supporting Britain - Canada Canada collect 0 PUs; end with 18 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 122 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 11 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Turning on Edit Mode EDIT: Removing units owned by Germany from 8 Sea Zone: 1 germanAdvancedSubmarine and 5 germanSubmarines EDIT: Adding units owned by Germany to 2 Sea Zone: 1 germanAdvancedSubmarine and 5 germanSubmarines EDIT: Turning off Edit Mode Britain spend 0 on tech rolls Combat Move - Britain Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone 2 britishInfantrys moved from Java to 148 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 148 Sea Zone to 92 Sea Zone 2 britishInfantrys moved from 92 Sea Zone to Malay 1 britishStrategicBomber moved from Western Egypt to Tripolitania 1 britishTacticalBomber moved from Western Egypt to Syria 2 britishFighters moved from Western Egypt to Syria 1 britishNavalFighter moved from Western Egypt to Syria 1 britishDestroyer moved from 19 Sea Zone to 2 Sea Zone 2 britishDestroyers moved from 7 Sea Zone to 2 Sea Zone 1 britishNavalFighter moved from Scotland to 2 Sea Zone 2 britishAdvancedNavalFighters moved from 24 Sea Zone to 2 Sea Zone 1 britishAdvancedFighter moved from Central Britain to 2 Sea Zone 3 britishNavalFighters moved from Norway to 2 Sea Zone 2 britishNavalFighters moved from 24 Sea Zone to 2 Sea Zone 2 britishInfantrys moved from Trans Jordan to Syria 2 britishNavalFighters moved from Western Egypt to Syria 2 britishInfantrys moved from Gibraltar to 42 Sea Zone 2 britishInfantrys moved from 42 Sea Zone to Morrocco Combat - Britain Strategic bombing raid in Tripolitania Bombing raid in Tripolitania rolls: 7 and causes: 7 damage to unit: italianAirfield Bombing raid in Tripolitania causes 7 damage total. Battle in Morrocco Battle in Malay Battle in Syria Britain attack with 2 britishFighters, 2 britishInfantrys, 3 britishNavalFighters and 1 britishTacticalBomber VichyFrance defend with 1 Flagpole; Germany defend with 2 germanInfantrys Britain win, taking Morrocco from VichyFrance, taking Malay from Thailand, taking Syria from VichyFrance with 2 britishFighters, 1 britishInfantry, 3 britishNavalFighters and 1 britishTacticalBomber remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Casualties for Germany: 2 germanInfantrys Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Turning on Edit Mode EDIT: Removing units owned by Britain from 2 Sea Zone: 3 britishDestroyers EDIT: Turning off Edit Mode Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger britishProd1: Britain has 1 Material placed in London 1 britishAdvancedFighter moved from 2 Sea Zone to Central Britain 5 britishNavalFighters moved from 2 Sea Zone to Labrador 2 britishAdvancedNavalFighters moved from 2 Sea Zone to Iceland 1 britishFighter moved from Syria to Bombay 3 britishNavalFighters moved from Syria to Cairo 1 britishFighter and 1 britishTacticalBomber moved from Syria to Cairo 3 britishInfantrys moved from Crete to 53 Sea Zone 6 britishInfantrys moved from Cairo to Western Egypt 1 britishCruiser, 2 britishDestroyers, 3 britishInfantrys and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone 3 britishInfantrys moved from 72 Sea Zone to Cairo 2 britishInfantrys moved from Calcutta to Bengal 1 britishInfantry and 1 britishMech.Infantry moved from Kashi to Western Bengal 3 britishArtillerys, 1 britishCombatEngineer and 5 britishInfantrys moved from Kashi to Kashmir 2 britishInfantrys moved from New Dehli to Kashmir 6 britishInfantrys moved from Eastern Iran to Southern Iran 1 Truck moved from Bengal to Bombay 2 britishInfantrys moved from Bombay to 75 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 75 Sea Zone to 85 Sea Zone 2 britishInfantrys moved from 85 Sea Zone to Bengal 1 britishCombatEngineer and 2 britishInfantrys moved from Bombay to New Dehli 1 britishInfantry moved from Abyssinia to Anglo Egyptian Sudan 1 britishSubmarine moved from 76 Sea Zone to 72 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Cape Town to 71 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 71 Sea Zone to 76 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 76 Sea Zone to Italian Somaliland 1 Material and 1 britishAirTransport moved from New South Wales to Java 1 Truck and 1 britishAntiAirGun moved from Southwestern Australia to 149 Sea Zone 1 Truck and 1 britishAntiAirGun moved from Northwestern Australia to 149 Sea Zone 1 Truck, 1 britishAntiAirGun, 5 britishDestroyers and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone 1 Truck, 1 britishAntiAirGun and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone 2 Trucks and 2 britishAntiAirGuns moved from 148 Sea Zone to Java 1 britishCombatEngineer and 1 britishInfantry moved from New South Wales to Queensland 1 britishTransport moved from 149 Sea Zone to 151 Sea Zone 1 britishSubmarine moved from 149 Sea Zone to 93 Sea Zone 4 britishSubmarines moved from 148 Sea Zone to 93 Sea Zone 2 britishInfantrys moved from British Columbia to 104 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone 2 britishInfantrys moved from 101 Sea Zone to Soviet Far East 1 britishTransport moved from 101 Sea Zone to 104 Sea Zone 2 britishFighters moved from Exiled Allies to Norway 3 britishAlpineInfantrys, 4 britishArtillerys, 2 britishCombatEngineers and 2 britishTanks moved from Northern Norway to Central Norway 2 britishAirTransports moved from Norway to London 1 britishBattleship, 2 britishCarriers, 3 britishCruisers, 12 britishDestroyers and 17 britishTransports moved from 24 Sea Zone to 10 Sea Zone 6 britishSubmarines moved from 25 Sea Zone to 10 Sea Zone 9 britishInfantrys moved from Central Britain to Scotland 1 britishTransport moved from 7 Sea Zone to 10 Sea Zone 1 britishNavalFighter moved from 2 Sea Zone to Labrador 1 britishTransport moved from 20 Sea Zone to 40 Sea Zone 1 britishStrategicBomber moved from Tripolitania to Western Egypt 1 britishFighter moved from Cairo to Western Egypt Purchase Units - Britain Turning on Edit Mode EDIT: Removing units owned by Britain from Central Britain: 1 britishAdvancedFighter EDIT: Adding units owned by Britain to Scotland: 1 britishAdvancedFighter EDIT: Removing units owned by Britain from 10 Sea Zone: 8 britishDestroyers EDIT: Adding units owned by Britain to 10 Sea Zone: 8 britishDestroyers EDIT: Turning off Edit Mode Britain buy 1 britishAdvancedNavalFighter, 5 britishInfantrys, 2 britishParatroopers and 1 britishSubmarine; Remaining resources: 0 PUs; 9 techTokens; Place Units - Britain 1 britishAdvancedNavalFighter placed in Central Britain 3 britishInfantrys placed in Scotland 2 britishInfantrys and 2 britishParatroopers placed in London 1 britishSubmarine placed in 24 Sea Zone Turn Complete - Britain Britain collect 36 PUs; end with 36 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 39 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 40 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 41 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 43 PUs Units generate 9 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in Cairo change ownership: 1 britishCombatEngineer Some Units in Central Norway change ownership: 5 britishCombatEngineers Some Units in Copenhagen change ownership: 2 britishCombatEngineers Some Units in Java change ownership: 1 Material and 1 britishCombatEngineer Some Units in Kashmir change ownership: 1 britishCombatEngineer Some Units in New Dehli change ownership: 1 britishCombatEngineer Some Units in Norway change ownership: 2 britishCombatEngineers Some Units in Queensland change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishArtillery, 1 britishDestroyer and 2 britishInfantrys; Remaining resources: 0 PUs; Place Units - Canada 1 britishDestroyer placed in 19 Sea Zone 1 britishArtillery placed in Ontario 2 britishInfantrys placed in British Columbia Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in 19 Sea Zone change ownership: 1 britishDestroyer Some Units in Ontario change ownership: 1 britishArtillery Some Units in British Columbia change ownership: 2 britishInfantrys Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Purchase Units - ExiledAllies ExiledAllies buy 1 britishAirfield, 5 britishInfantrys and 2 britishNavalFighters; Remaining resources: 84 PUs; Place Units - ExiledAllies Units in Java being upgraded or consumed: 1 Material 1 britishAirfield and 3 britishInfantrys placed in Java 2 britishNavalFighters placed in Exiled Allies 2 britishInfantrys placed in Norway Turn Complete - ExiledAllies ExiledAllies collect 39 PUs; end with 123 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 122 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 121 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 119 PUs Units Change Ownership Some Units in Central Norway change ownership: 5 britishCombatEngineers Some Units in Copenhagen change ownership: 2 britishCombatEngineers Some Units in Exiled Allies change ownership: 2 britishNavalFighters Some Units in Java change ownership: 1 britishCombatEngineer and 3 britishInfantrys Some Units in Norway change ownership: 2 britishCombatEngineers and 2 britishInfantrys Purchase Units - Egypt Egypt buy 1 britishMech.Infantry and 1 britishTank; Remaining resources: 0 PUs; Place Units - Egypt 1 britishMech.Infantry and 1 britishTank placed in Cairo Turn Complete - Egypt Egypt collect 9 PUs; end with 9 PUs Some Units in Cairo change ownership: 1 britishCombatEngineer, 1 britishMech.Infantry and 1 britishTank Purchase Units - SouthAfrica SouthAfrica buy 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishSubmarine placed in 71 Sea Zone Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in 71 Sea Zone change ownership: 1 britishSubmarine Purchase Units - India India buy 4 britishInfantrys; Remaining resources: 1 PUs; Place Units - India 2 britishInfantrys placed in Calcutta 2 britishInfantrys placed in Bombay Turn Complete - India India collect 13 PUs; end with 14 PUs Units Change Ownership Some Units in Bombay change ownership: 2 britishInfantrys Some Units in Calcutta change ownership: 2 britishInfantrys Some Units in Kashmir change ownership: 1 britishCombatEngineer Some Units in New Dehli change ownership: 1 britishCombatEngineer Purchase Units - Australia Australia buy 2 britishDestroyers; Remaining resources: 1 PUs; Place Units - Australia 2 britishDestroyers placed in 149 Sea Zone Turn Complete - Australia Australia collect 17 PUs; end with 18 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 2 britishDestroyers Some Units in Queensland change ownership: 1 britishCombatEngineer -
TripleA Turn Summary: Italy round 15
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 15 Research Technology - Italy Italy rolls : 1/1 hits Italy removing all Technology Tokens after successful research. Italy discover ImprovedTacticalBombers Combat Move - Italy Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck 2 italianInfantrys moved from Southern Italy to 46 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone 2 italianInfantrys moved from 51 Sea Zone to Crete 1 italianBattleship, 1 italianCruiser and 5 italianDestroyers moved from 46 Sea Zone to 51 Sea Zone Combat - Italy Battle in Crete Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianProd: Italy has 1 Material placed in Rome 3 italianTransports moved from 46 Sea Zone to 50 Sea Zone 3 italianArtillerys moved from Southern Italy to 50 Sea Zone 1 italianCombatEngineer moved from Southern Italy to 50 Sea Zone 2 italianInfantrys moved from Southern Italy to 50 Sea Zone 3 italianArtillerys, 1 italianCombatEngineer, 2 italianInfantrys and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone 5 italianArtillerys, 5 italianInfantrys and 2 italianTanks moved from Cyrenaica to Tobruk 1 Material and 1 italianAirTransport moved from Rome to Cyrenaica 1 italianCombatEngineer moved from 51 Sea Zone to Cyrenaica 2 italianArtillerys and 2 italianInfantrys moved from 51 Sea Zone to Tobruk 1 italianCarrier and 2 italianNavalFighters moved from 46 Sea Zone to 51 Sea Zone 1 italianArtillery moved from 51 Sea Zone to Cyrenaica 2 italianFighters moved from Southern Italy to Cyrenaica 2 italianFighters moved from Rome to Sicily 1 italianCarrier moved from 49 Sea Zone to 51 Sea Zone 6 italianInfantrys moved from Southern Caucasus to Northern Iran 1 italianArtillery and 1 italianMech.Infantry moved from Astrakhan to Northern Iran 1 italianMobileArtillery and 1 italianTank moved from Astrakhan to Northern Iran 3 italianInfantrys and 1 italianParatrooper moved from Astrakhan to Southern Caucasus 2 italianTacticalBombers moved from Kharkov to Northern Iran Purchase Units - Italy Italy buy 1 italianAirfield, 1 italianArtillery, 1 italianCombatEngineer, 8 italianInfantrys and 1 italianTransport; Remaining resources: 0 techTokens; 0 PUs; Place Units - Italy 3 italianInfantrys placed in Southern Caucasus Units in Cyrenaica being upgraded or consumed: 1 Material 1 italianAirfield placed in Cyrenaica 1 italianCombatEngineer and 1 italianInfantry placed in Southern Italy 1 italianTransport placed in 49 Sea Zone 4 italianInfantrys placed in Rome 1 italianArtillery placed in Northern Italy Activate Technology - Italy Italy activating ImprovedTacticalBombers triggerAttachmenitalianImpTB1: Setting attack to 7 for unitAttachment attached to italianTacticalBomber triggerAttachmenitalianImpTB1: Setting airAttack to 4 for unitAttachment attached to italianTacticalBomber triggerAttachmenitalianImpTB2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianTacticalBomber} with name:supportAttachmentTacBombImpitalian Italy giving technology to Germany: ImprovedTacticalBombers Turn Complete - Italy Italy collect 40 PUs; end with 40 PUs Units generate 9 techTokens; Italy end with 9 techTokens Turning on Edit Mode EDIT: Removing units owned by Italy from Northern Italy: 2 italianNavalFighters EDIT: Adding units owned by Italy to 51 Sea Zone: 2 italianNavalFighters EDIT: Turning off Edit Mode -
TripleA Turn Summary: Usa round 15
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 15 Research Technology - Usa Trigger americanaTISBR: Usa gains access to IncreasedStrategicBomberRange Trigger americanaTITBR: Usa gains access to IncreasedTacticalBomberRange Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover IncreasedStrategicBomberRange Combat Move - Usa Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel 1 americanDestroyer moved from 121 Sea Zone to 122 Sea Zone 1 americanMarine moved from Iwo Jima to 121 Sea Zone 1 americanMarine moved from Iwo Jima to 121 Sea Zone 1 americanMarine and 1 americanTransport moved from 121 Sea Zone to 127 Sea Zone 1 americanMarine moved from 127 Sea Zone to Phillippines 1 americanMarine and 1 americanTransport moved from 121 Sea Zone to 127 Sea Zone 1 americanMarine moved from 127 Sea Zone to Phillippines Islands 1 americanInfantry moved from Wake Island to 120 Sea Zone 1 americanInfantry and 1 americanTransport moved from 120 Sea Zone to 127 Sea Zone 1 americanInfantry moved from 127 Sea Zone to Luzon 2 americanAdvancedNavalFighters and 12 americanNavalFighters moved from 121 Sea Zone to 122 Sea Zone Combat - Usa Battle in Phillippines Islands Battle in Phillippines Battle in Luzon Battle in 122 Sea Zone Usa attack with 2 americanAdvancedNavalFighters, 1 americanDestroyer and 12 americanNavalFighters Japan defend with 1 japaneseDestroyer Usa win, taking Phillippines Islands from Japan, taking Phillippines from Japan, taking Luzon from Japan, taking 122 Sea Zone from Japan with 2 americanAdvancedNavalFighters, 1 americanDestroyer and 12 americanNavalFighters remaining. Battle score for attacker is 8 Casualties for Japan: 1 japaneseDestroyer Non Combat Move - Usa Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanArtillery, 1 americanCombatEngineer, 1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from Northern Norway to Central Norway 4 americanTransports moved from 24 Sea Zone to 10 Sea Zone 2 americanInfantrys moved from Washington to 30 Sea Zone 2 americanInfantrys and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone 2 americanInfantrys moved from 39 Sea Zone to Azores 1 americanTransport moved from 20 Sea Zone to 30 Sea Zone 1 americanDestroyer moved from 123 Sea Zone to 119 Sea Zone 9 americanDestroyers moved from 121 Sea Zone to 127 Sea Zone 4 americanAdvancedSubmarines, 5 americanCarriers and 5 americanSubmarines moved from 121 Sea Zone to 123 Sea Zone 1 americanDestroyer moved from 126 Sea Zone to 123 Sea Zone 2 americanAdvancedNavalFighters and 12 americanNavalFighters moved from 122 Sea Zone to 123 Sea Zone 2 americanSubmarines moved from 120 Sea Zone to 123 Sea Zone 1 americanSubmarine moved from 119 Sea Zone to 123 Sea Zone 2 americanAdvancedSubmarines, 1 americanBattleship and 2 americanSubmarines moved from 115 Sea Zone to 123 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from Wake Island to 120 Sea Zone 1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 120 Sea Zone to 123 Sea Zone 1 americanCombatEngineer and 1 americanInfantry moved from 123 Sea Zone to Marianas Island 1 Truck and 1 americanAntiAirGun moved from Hawaiian Islands to 115 Sea Zone 2 americanCombatEngineers moved from Hawaiian Islands to 115 Sea Zone 1 Truck, 1 americanAntiAirGun, 2 americanCombatEngineers and 2 americanTransports moved from 115 Sea Zone to 123 Sea Zone 1 Truck, 1 americanAntiAirGun and 2 americanCombatEngineers moved from 123 Sea Zone to Marianas Island 3 americanAdvancedSubmarines and 2 americanSubmarines moved from 156 Sea Zone to 115 Sea Zone 3 americanAdvancedNavalFighters moved from Wake Island to Hawaiian Islands 1 Material and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands 1 Material and 1 americanAirTransport moved from Washington to Los Angeles 1 Truck moved from Los Angeles to Eastern Central US 1 americanTransport moved from 101 Sea Zone to 103 Sea Zone 1 americanCombatEngineer moved from Alaska to 103 Sea Zone 1 americanCombatEngineer and 1 americanTransport moved from 103 Sea Zone to 101 Sea Zone 1 americanCombatEngineer moved from 101 Sea Zone to Soviet Far East 1 americanTransport moved from 111 Sea Zone to 115 Sea Zone 3 americanTransports moved from 111 Sea Zone to 156 Sea Zone Purchase Units - Usa Usa buy 1 americanAntiTankGun, 1 americanArtillery, 1 americanCarrier, 7 americanCombatEngineers, 1 americanDestroyer, 2 americanInfantrys and 2 americanSubmarines; Remaining resources: 7 PUs; 0 techTokens; Place Units - Usa 1 americanDestroyer placed in 30 Sea Zone 2 americanInfantrys placed in Washington 1 americanAntiTankGun and 1 americanArtillery placed in Alaska 3 americanCombatEngineers placed in San Francisco 2 americanCombatEngineers placed in Hawaiian Islands 2 americanCombatEngineers placed in Los Angeles Units in 156 Sea Zone being upgraded or consumed: 1 americanHull 1 americanCarrier placed in 156 Sea Zone 2 americanSubmarines placed in 120 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Usa from 121 Sea Zone: 1 americanDestroyer EDIT: Adding units owned by Usa to 127 Sea Zone: 1 americanDestroyer EDIT: Turning off Edit Mode Activate Technology - Usa Usa activating IncreasedStrategicBomberRange Turn Complete - Usa Usa collect 81 PUs; end with 88 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 91 PUs Units generate 9 techTokens; Usa end with 9 techTokens -
TripleA Turn Summary: Finland round 16
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 16 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 9 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 11 PUs Research Technology - Germany Trigger germanaTAF: Germany gains access to AdvancedFighters Germany rolls : 1/1 hits Germany removing all Technology Tokens after successful research. Germany discover AdvancedHulls Combat Move - Germany Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Some non-combat units are destroyed: Some non-combat units are destroyed: 1 germanInfantry moved from Northern Finland to Northern Norway Germany take Northern Norway from ExiledAllies 1 germanInfantry moved from Murmansk to Kola Penninsula 2 germanNavalFighters moved from Finland to Western Karelia 2 germanInfantrys moved from Leningrad to Western Karelia 1 germanInfantry moved from Leningrad to Eastern Karelia Germany take Eastern Karelia from Russia 2 germanInfantrys moved from Leningrad to Novgorod 1 germanInfantry moved from Urals to Archangel Germany take Archangel from Russia 1 germanInfantry and 2 germanTanks moved from Urals to Nenetsia 2 germanInfantrys moved from Urals to Vologda 2 germanFighters moved from Eastern Finland to Vologda 2 germanNavalFighters moved from Eastern Finland to Vologda 2 germanNavalFighters moved from Finland to Novgorod 2 germanFighters moved from Belorussia to Novgorod 2 germanFighters moved from Belorussia to Smolensk 1 germanInfantry moved from Orel Kursk to Smolensk 1 germanInfantry moved from Pskov to Smolensk 2 germanFighters moved from Kharkov to Smolensk 1 germanAlpineInfantry, 13 germanArtillerys, 6 germanCombatEngineers, 11 germanInfantrys, 2 germanMech.Infantrys, 2 germanMobileArtillerys, 3 germanParatroopers and 16 germanTanks moved from Urals to Volgarod 2 germanMobileArtillerys and 2 germanTanks moved from Voronezh to Volgarod 2 germanStrategicBombers moved from Northern France to 40 Sea Zone 1 germanAdvancedSubmarine and 5 germanSubmarines moved from 2 Sea Zone to 32 Sea Zone 2 germanNavalFighters moved from 28 Sea Zone to Kola Penninsula Combat - Germany Battle in 40 Sea Zone Germany attack with 2 germanStrategicBombers Britain defend with 1 britishTransport Germany roll dice for 2 germanStrategicBombers in 40 Sea Zone, round 2 : 0/1 hits Britain roll dice for 1 britishTransport in 40 Sea Zone, round 2 : 0/1 hits Germany roll dice for 2 germanStrategicBombers in 40 Sea Zone, round 3 : 1/1 hits Britain roll dice for 1 britishTransport in 40 Sea Zone, round 3 : 1/1 hits 1 britishTransport owned by the Britain and 1 germanStrategicBomber owned by the Germany lost in 40 Sea Zone Germany win with 1 germanStrategicBomber remaining. Battle score for attacker is -6 Casualties for Britain: 1 britishTransport Casualties for Germany: 1 germanStrategicBomber Battle in Novgorod Germany attack with 2 germanFighters, 2 germanInfantrys and 2 germanNavalFighters Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanFighters, 2 germanInfantrys and 2 germanNavalFighters in Novgorod, round 2 : 2/1 hits Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 0/1 hits 1 russianInfantry owned by the Russia lost in Novgorod Germany win, taking Novgorod from Russia with 2 germanFighters, 2 germanInfantrys and 2 germanNavalFighters remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Western Karelia Germany attack with 2 germanInfantrys and 2 germanNavalFighters Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanInfantrys and 2 germanNavalFighters in Western Karelia, round 2 : 1/1 hits Russia roll dice for 1 russianInfantry in Western Karelia, round 2 : 0/1 hits 1 russianInfantry owned by the Russia lost in Western Karelia Germany win, taking Western Karelia from Russia with 2 germanInfantrys and 2 germanNavalFighters remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Volgarod Germany attack with 1 germanAlpineInfantry, 13 germanArtillerys, 6 germanCombatEngineers, 11 germanInfantrys, 2 germanMech.Infantrys, 4 germanMobileArtillerys, 3 germanParatroopers and 18 germanTanks Russia defend with 1 Flagpole and 2 russianInfantrys Germany roll dice for 1 germanAlpineInfantry, 13 germanArtillerys, 6 germanCombatEngineers, 11 germanInfantrys, 2 germanMech.Infantrys, 4 germanMobileArtillerys, 3 germanParatroopers and 18 germanTanks in Volgarod, round 2 : 20/1 hits Russia roll dice for 2 russianInfantrys in Volgarod, round 2 : 1/1 hits 2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Volgarod Germany win, taking Volgarod from Russia with 1 germanAlpineInfantry, 13 germanArtillerys, 6 germanCombatEngineers, 10 germanInfantrys, 2 germanMech.Infantrys, 4 germanMobileArtillerys, 3 germanParatroopers and 18 germanTanks remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Casualties for Russia: 2 russianInfantrys Battle in Kola Penninsula Germany attack with 1 germanInfantry and 2 germanNavalFighters Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanInfantry and 2 germanNavalFighters in Kola Penninsula, round 2 : 1/0 hits Russia roll dice for 1 russianInfantry in Kola Penninsula, round 2 : 0/1 hits 1 russianInfantry owned by the Russia lost in Kola Penninsula Germany win, taking Kola Penninsula from Russia with 1 germanInfantry and 2 germanNavalFighters remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Smolensk Germany attack with 4 germanFighters and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 4 germanFighters and 2 germanInfantrys in Smolensk, round 2 : 2/1 hits Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 1/1 hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Smolensk Germany win, taking Smolensk from Russia with 4 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Nenetsia Germany attack with 1 germanInfantry and 2 germanTanks Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanInfantry and 2 germanTanks in Nenetsia, round 2 : 1/0 hits Russia roll dice for 1 russianInfantry in Nenetsia, round 2 : 0/1 hits 1 russianInfantry owned by the Russia lost in Nenetsia Germany win, taking Nenetsia from Russia with 1 germanInfantry and 2 germanTanks remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Vologda Germany attack with 2 germanFighters, 2 germanInfantrys and 2 germanNavalFighters Russia defend with 1 Flagpole, 1 russianAirfield, 1 russianBarracks and 2 russianInfantrys Germany roll dice for 2 germanFighters, 2 germanInfantrys and 2 germanNavalFighters in Vologda, round 2 : 2/1 hits Russia roll dice for 2 russianInfantrys in Vologda, round 2 : 1/1 hits 2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Vologda Some non-combat units are destroyed: Germany win, taking Vologda from Russia with 2 germanFighters, 1 germanInfantry and 2 germanNavalFighters remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Casualties for Russia: 2 russianInfantrys Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanInfantry moved from Voronezh to Tula 6 germanInfantrys moved from Voronezh to Stalingrad 2 germanMobileArtillerys moved from Kharkov to Stalingrad 2 germanTanks moved from Belorussia to Voronezh 3 germanInfantrys moved from Belorussia to Orel Kursk 3 Trucks and 3 germanInfantrys moved from Romania to Voronezh 4 Trucks moved from Voronezh to Romania 1 germanInfantry moved from Romania to Western Ukraine 2 germanArtillerys moved from Finland to Northern Finland 2 germanBattleships, 1 germanCarrier, 2 germanCruisers, 3 germanDestroyers, 8 germanSubmarines and 4 germanTransports moved from 28 Sea Zone to 27 Sea Zone 2 germanNavalFighters moved from Eastern Germany to 27 Sea Zone 2 germanHeavyTanks moved from Eastern Germany to Eastern Poland 2 germanNavalFighters moved from Kola Penninsula to Northern Finland 2 germanNavalFighters moved from Western Karelia to Finland 2 germanFighters and 2 germanNavalFighters moved from Vologda to Stalingrad 2 germanNavalFighters moved from Novgorod to Eastern Finland 2 germanFighters moved from Novgorod to Eastern Finland 3 Trucks moved from Eastern Finland to Leningrad 3 Trucks, 2 germanHeavyArtillerys and 1 germanInfantry moved from Leningrad to Northern Finland 4 Trucks moved from Northern Finland to Lativa Estonia 1 germanAirTransport moved from Finland to Belorussia 1 Material and 1 germanAirTransport moved from Berlin to Northern Finland 2 germanTanks moved from Vichy France to Northern Yugoslavia 1 germanAntiAirGun and 1 germanMech.Infantry moved from Rome to 46 Sea Zone 1 germanAntiAirGun, 1 germanDestroyer, 1 germanMech.Infantry and 1 germanTransport moved from 46 Sea Zone to 51 Sea Zone 1 germanAntiAirGun and 1 germanMech.Infantry moved from 51 Sea Zone to Tobruk 1 germanInfantry and 2 germanMarines moved from Vichy France to Paris 1 germanStrategicBomber moved from 40 Sea Zone to Northern France 2 germanFighters moved from Smolensk to Belorussia 2 germanFighters moved from Smolensk to Belorussia 2 germanTacticalBombers moved from Kharkov to Belorussia Purchase Units - Germany Germany buy 1 germanDestroyer, 1 germanHull, 5 germanMarines, 2 germanMobileArtillerys, 2 germanParatroopers and 2 germanTransports; Remaining resources: 0 techTokens; 0 PUs; Place Units - Germany 4 germanMarines placed in Northern Germany 1 germanDestroyer, 1 germanHull and 2 germanTransports placed in 27 Sea Zone 2 germanParatroopers placed in Belorussia 2 germanMobileArtillerys placed in Kharkov Turning on Edit Mode EDIT: Adding units owned by Germany to Northern France: 1 germanBarracks 1 germanMarine placed in Northern France EDIT: Removing units owned by Germany from Northern France: 1 germanBarracks and 1 germanMarine EDIT: Adding units owned by Germany to Western Germany: 1 germanArtillery EDIT: Turning off Edit Mode Activate Technology - Germany Germany activating AdvancedHulls triggerAttachmengermanImpTB1: Setting attack to 7 for unitAttachment attached to germanTacticalBomber triggerAttachmengermanImpTB1: Setting airAttack to 4 for unitAttachment attached to germanTacticalBomber Trigger germanAH1: Setting defense to 7 for unitAttachment attached to germanCruiser Trigger germanAH1: Setting attackAA to 3 for unitAttachment attached to germanCruiser Trigger germanAH2: Setting defense to 9 for unitAttachment attached to germanBattleship triggerAttachmengermanImpTB2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTacticalBomber} with name:supportAttachmentTacBombImpgerman Turn Complete - Germany Germany collect 85 PUs; end with 85 PUs Units generate 12 techTokens; Germany end with 12 techTokens Some Units in Northern Finland change ownership: 1 Material and 2 germanCombatEngineers Purchase Units - VichyFrance Turning on Edit Mode EDIT: Removing units owned by Germany from Paris: 1 germanInfantry EDIT: Adding units owned by Germany to Vichy France: 1 germanInfantry EDIT: Turning off Edit Mode VichyFrance buy 2 germanInfantrys and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - VichyFrance 2 germanInfantrys and 1 germanMech.Infantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 9 PUs; end with 9 PUs Some Units in Vichy France change ownership: 2 germanInfantrys and 1 germanMech.Infantry Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanEntrenchment and 2 germanMarines; Remaining resources: 0 PUs; Place Units - Finland Units in Northern Finland being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Northern Finland 2 germanMarines placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Finland change ownership: 2 germanMarines Some Units in Northern Finland change ownership: 2 germanCombatEngineers -
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TripleA Turn Summary: Russia round 16
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 16 Research Technology - Russia Russia spend 0 on tech rolls Combat Move - Russia Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck 1 russianInfantry moved from Moscow to Smolensk 2 russianFighters moved from Moscow to Smolensk 1 russianInfantry moved from Moscow to Vologda 1 russianFighter moved from Moscow to Vologda Combat - Russia Battle in Vologda Russia attack with 1 russianFighter and 1 russianInfantry Germany defend with 1 Flagpole and 1 germanInfantry retreated to Vologda Germany win with 1 germanInfantry remaining. Battle score for attacker is -3 Casualties for Russia: 1 russianInfantry Battle in Smolensk Russia attack with 2 russianFighters and 1 russianInfantry Germany defend with 1 Flagpole and 1 germanInfantry Russia win, taking Smolensk from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianProd1: Russia has 1 Material placed in Moscow 2 russianFighters moved from Smolensk to Moscow 1 russianFighter moved from Vologda to Moscow 1 russianDestroyer moved from 120 Sea Zone to 121 Sea Zone 1 russianTransport moved from 120 Sea Zone to 127 Sea Zone Purchase Units - Russia Russia buy 1 russianAircraftPlant and 4 russianAntiTankGuns; Remaining resources: 13 PUs; 9 techTokens; Place Units - Russia Units in Moscow being upgraded or consumed: 3 Materials 1 russianAircraftPlant and 4 russianAntiTankGuns placed in Moscow Turn Complete - Russia Russia collect 10 PUs; end with 23 PUs Units generate 3 techTokens; Russia end with 12 techTokens -
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