barnee vs beelee EXP 2.59
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Game History
Round: 5 Purchase Units - Americans Note to players Americans: <body><b>It is Early 1942 and the United States has Started Research on the Atomic Bomb !<br>Refer to Game Notes<b></body> Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body> Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group. They may only have 1 Army Group at a time. Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans Trigger Army GroupUSA: buyArmy_Group added to productionAmericans Trigger AtomicBombLevel1: buyAtomicLevel1 added to productionAmericans Americans buy 2 ArmoredInfantrys, 1 AtomicLevel1, 2 Escorts, 3 Fortifications, 3 artilleries, 1 elite, 3 transports, 2 usa_fighters and 1 usa_tactical_bomber; Remaining resources: 0 PUs; Place Units - Americans 1 AtomicLevel1 placed in Eastern United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 elite moved from Quebec to 106 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 elite, 2 submarines and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 Escort_Convoy, 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 1 elite and 1 infantry moved from 91 Sea Zone to Morocco 3 usa_fighters moved from Eastern United States to 91 Sea Zone Combat - Americans Battle in Morocco Americans attack with 2 artilleries, 1 elite and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Morocco 1 mech_infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 2 artilleries and 1 elite remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 mech_infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Caroline Islands: 3 mine_unarmeds EDIT: Adding units owned by Changer to Caroline Islands: 3 japan_mines EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska 1 Rail and 1 elite moved from Eastern United States to Alaska 1 ArmoredInfantry and 1 artillery moved from Western United States to 10 Sea Zone 1 ArmoredInfantry, 1 Escort_Convoy, 1 artillery, 1 carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 ArmoredInfantry and 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 elite moved from Central United States to Western United States 1 infantry moved from Eastern United States to Central United States Place Units - Americans 1 Fortification placed in Guam 2 Fortifications placed in Midway 1 Escort and 1 transport placed in 10 Sea Zone 1 ArmoredInfantry, 2 artilleries and 2 usa_fighters placed in Western United States 1 elite and 1 usa_tactical_bomber placed in Eastern United States 1 Escort and 2 transports placed in 101 Sea Zone 1 ArmoredInfantry and 1 artillery placed in Central United States Americans undo move 4. 1 artillery placed in Central United States 1 ArmoredInfantry, 1 artillery and 2 usa_fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 53 PUs; end with 53 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 67 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British Note to players British: <body><b>It is Early 1942 and French Forces in UK Can Join The British Army ! <br>For This Turn Only !<b></body> Trigger FrenchUK: buyFrenchUK added to productionBritish British buy 1 Escort, 1 Fortification, 1 FrenchUK, 4 artilleries, 2 infantry, 1 mech_infantry, 3 mine_unarmeds, 2 uk_armours and 2 uk_paras; Remaining resources: 0 PUs; 0 AirLendLease; 3 NavyLendLease; Place Units - British 1 FrenchUK placed in United Kingdom Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 FrenchUK EDIT: Removing units owned by French from United Kingdom: 1 fighter and 2 infantry EDIT: Adding units owned by British to United Kingdom: 2 infantry and 1 uk_fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber, 2 infantry and 1 uk_fighter moved from Egypt to Alexandria 1 bomber and 3 uk_fighters moved from United Kingdom to Holland Belgium EDIT: 1 UK_LCV and 2 infantry moved from United Kingdom to Holland Belgium Combat - British Battle in Alexandria British attack with 1 bomber, 2 infantry and 1 uk_fighter Italians defend with 1 infantry British roll dice for 1 bomber, 2 infantry and 1 uk_fighter in Alexandria, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 bomber, 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Holland Belgium British attack with 1 UK_LCV, 1 bomber, 2 infantry and 3 uk_fighters Germans defend with 1 infantry British roll dice for 1 UK_LCV, 1 bomber, 2 infantry and 3 uk_fighters in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 UK_LCV, 1 bomber, 2 infantry and 3 uk_fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Russia 1 bomber and 3 uk_fighters moved from Holland Belgium to United Kingdom 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Union of South Africa to Rhodesia 2 Rails and 2 uk_armours moved from Union of South Africa to Russia 1 mech_infantry and 5 uk_armours moved from Egypt to Iraq 2 uk_armours moved from Belgian Congo to Egypt 1 bomber and 1 uk_fighter moved from Alexandria to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry and 3 mine_unarmeds moved from India to 39 Sea Zone 1 infantry, 3 mine_unarmeds and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry and 3 mine_unarmeds moved from 41 Sea Zone to Sumatra Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 Fortification placed in Sumatra Turning on Edit Mode EDIT: Removing units owned by British from Sumatra: 6 mine_unarmeds EDIT: Adding units owned by Changer to Sumatra: 6 uk_mines EDIT: Turning off Edit Mode 4 artilleries placed in India 2 infantry placed in Union of South Africa 1 mech_infantry and 2 uk_armours placed in Egypt 1 Escort placed in 110 Sea Zone 2 uk_paras placed in United Kingdom 3 mine_unarmeds placed in India Turning on Edit Mode EDIT: Adding units owned by British to Russia: 2 uk_armour_lendleases EDIT: Turning off Edit Mode Turn Complete - British British collect 56 PUs; end with 56 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 62 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Italians regular : 1.33 Germans regular : -0.33 British regular : -1.00 -
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield, 3 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 2 armour moved from Romania to Ukraine 1 bomber moved from Eastern Poland to Alexandria 1 fighter moved from Southern Italy to Alexandria 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 armour moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 Escort_Convoy, 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour and 1 infantry British defend with 1 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Alexandria Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Alexandria, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ukraine Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Ukraine, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern France 1 bomber and 1 fighter moved from Alexandria to Tobruk 1 armour moved from Yugoslavia to Romania 1 armour moved from Northern Italy to Romania 3 mine_unarmeds moved from Southern Italy to Northern Italy 1 Europe_Rail and 1 infantry moved from Southern Italy to Southern France 1 air_transport and 1 infantry moved from Southern Italy to Gibraltar EDIT: 1 Italian_LCV moved from Gibraltar to Southern France 1 infantry moved from Bulgaria to Greece 1 infantry moved from Bulgaria to Romania 1 infantry moved from Romania to Bessarabia Place Units - Italians 1 airfield placed in Gibraltar 3 armour and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 21 Optional[PUs] Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 0.67 British regular : 0.33 -
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 Escort, 3 Fortifications, 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry and 1 mine_unarmed moved from Queensland to 54 Sea Zone 1 infantry, 1 mine_unarmed and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 Escort moved from 62 Sea Zone to 42 Sea Zone 1 infantry and 1 mine_unarmed moved from 42 Sea Zone to Java 1 air_transport and 1 infantry moved from Queensland to Java 1 artillery and 1 infantry moved from New South Wales to Queensland 1 air_transport moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Place Units - ANZAC 3 Fortifications placed in Java Turning on Edit Mode EDIT: Removing units owned by ANZAC from Java: 1 mine_unarmed EDIT: Adding units owned by Changer to Java: 1 anzac_mine EDIT: Turning off Edit Mode 1 Escort placed in 62 Sea Zone 1 armour and 2 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ62Invert: has removed 1 Escort owned by ANZAC in 62 Sea Zone Trigger ANZAC RemoveANZACConvoySZ42Invert: has removed 1 Escort owned by ANZAC in 42 Sea Zone Trigger ANZAC RemoveANZACConvoySZ62Invert: ANZAC has 1 Escort_Convoy placed in 62 Sea Zone Trigger ANZAC RemoveANZACConvoySZ42Invert: ANZAC has 1 Escort_Convoy placed in 42 Sea Zone ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs] Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs] Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
End Early 1942

Posted Europe after JPN. Here's the majority of the Pacific.


We'll see what happens but I'm just gonna try and crush SSR between the Reich and Nippon.
Almost attacked with UK/ANZC but wasn't quite ready for it. Maybe I shoulda kicked it off with the Yanks lol
Wth here's Europe


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Game History
Round: 6 Purchase Units - Germans Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall. Do Not Place more than there are Infantry Present. Player Enforced. Note to players Germans: It is Late 1942 and Our Panzer Generals may be Promoted to Waffen Panzer General. The Waffen Panzer General can only be placed in Berlin and replace Panzer Generals on a 1:1 basis. German.... Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions. Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on.... Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status. Luftwaffe and Fighter Aces are Now Available. Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans Trigger WaffenPanzerPG: buyWaffen_PG added to productionGermans Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942 triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942 triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942 triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans buy 1 ElitePanzer, 1 GAirCommander, 1 GermanUBoat, 1 SP_Artillery, 1 elite, 2 german_paras, 7 infantry, 1 waffen_PG and 4 waffen_panzers; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 Panzer_General and 4 armour 1 waffen_PG and 4 waffen_panzers placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Archangel from Russians EDIT: Germans takes Vologda from Russians EDIT: Germans takes Smolensk from Russians EDIT: Turning off Edit Mode 1 Escort_Convoy and 1 GermanUBoat moved from 112 Sea Zone to 110 Sea Zone EDIT: 1 1stLuftflotten moved from Western Germany to 1st Luftflotten 1 GAirCommanderFtr, 1 GfighterAF and 2 Gtactical_bomberAFs moved from GermanFlow to Western Germany EDIT: 1 GfighterAF and 2 Gtactical_bomberAFs moved from Western Germany to 110 Sea Zone EDIT: 1 GAirCommanderFtr moved from Western Germany to GermanFlow EDIT: 1 GAirCommanderTac moved from GermanFlow to 110 Sea Zone 1 fighter and 3 infantry moved from Norway to Finland 1 bomber moved from Eastern Poland to Finland 1 tactical_bomber moved from Eastern Poland to Finland 1 Panzer_Grndrs and 1 SP_Artillery moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 SP_Artillery moved from Western Germany to Holland Belgium 1 Panzer_Grndrs moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium EDIT: 1 German_LCV, 1 Panzer_Grndrs and 1 elite moved from Romania to Rostov EDIT: Germans undo move 9. EDIT: 1 bomber moved from Eastern Poland to Rostov EDIT: 1 tactical_bomber moved from Eastern Poland to Finland EDIT: 1 armour moved from Novgorod to Vologda EDIT: 1 armour moved from Novgorod to Smolensk 1 infantry moved from Bessarabia to Western Ukraine 1 ElitePanzer, 2 armour, 1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Gibraltar to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 GermanUBoat moved from 112 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Battle in Baltic States Germans attack with 1 Panzer_Grndrs, 1 SP_Artillery and 1 infantry Russians defend with 1 Russian_EngineerAttack Germans roll dice for 1 Panzer_Grndrs, 1 SP_Artillery and 1 infantry in Baltic States, round 2 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 Russian_EngineerAttack in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 Russian_EngineerAttack owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 Panzer_Grndrs, 1 SP_Artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Russian_EngineerAttack Battle in Rostov Germans attack with 1 German_LCV, 1 Panzer_Grndrs, 1 bomber and 1 elite Russians defend with 1 infantry Germans roll dice for 1 German_LCV, 1 Panzer_Grndrs, 1 bomber and 1 elite in Rostov, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 German_LCV, 1 Panzer_Grndrs, 1 bomber and 1 elite remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 Escort_Convoy, 1 GAirCommanderTac, 3 GermanUBoats, 1 GfighterAF, 2 Gtactical_bomberAFs and 1 Wolfpack British defend with 1 Escort Germans roll dice for 3 GermanUBoats in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 Escort in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 GermanUBoat owned by the Germans lost in 110 Sea Zone 1 Escort owned by the British lost in 110 Sea Zone 1 Wolfpack owned by the Germans lost in 110 Sea Zone Germans win with 1 Escort_Convoy, 1 GAirCommanderTac, 2 GermanUBoats, 1 GfighterAF and 2 Gtactical_bomberAFs remaining. Battle score for attacker is 2 Casualties for Germans: 1 GermanUBoat and 1 Wolfpack Casualties for British: 1 Escort Battle in Western Ukraine Germans attack with 1 ElitePanzer, 2 armour, 1 artillery and 7 infantry Russians defend with 1 armour, 1 artillery, 1 guard_infantry and 3 infantry Germans roll dice for 1 ElitePanzer, 2 armour, 1 artillery and 7 infantry in Western Ukraine, round 2 : 7/12 hits, 3.67 expected hits Russians roll dice for 1 armour, 1 artillery, 1 guard_infantry and 3 infantry in Western Ukraine, round 2 : 3/6 hits, 2.33 expected hits 3 infantry owned by the Germans lost in Western Ukraine 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 guard_infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 ElitePanzer, 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour, 1 artillery, 1 guard_infantry and 3 infantry Battle in Finland Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Finland, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Finland Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Finland, round 3 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Holland Belgium Germans attack with 1 Panzer_Grndrs, 1 SP_Artillery, 1 fighter and 2 infantry British defend with 1 UK_LCV and 2 infantry Germans roll dice for 1 Panzer_Grndrs, 1 SP_Artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 1 UK_LCV and 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 Panzer_Grndrs, 1 SP_Artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1.50 expected hits British roll dice for 1 UK_LCV in Holland Belgium, round 3 : 0/0 hits, 0.00 expected hits 1 UK_LCV owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 Panzer_Grndrs, 1 SP_Artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 1 UK_LCV and 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Eastern Poland Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals EDIT: 1 GAirCommanderTac and 1 GfighterAF moved from 110 Sea Zone to 1st Luftflotten EDIT: 1 GAirCommanderFtr and 2 GfighterAFs moved from GermanFlow to 1st Luftflotten EDIT: 1 GAirCommanderFtr and 3 GfighterAFs moved from 1st Luftflotten to 123 Sea Zone EDIT: Germans undo move 3. EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Gibraltar EDIT: 2 fighters moved from Gibraltar to 1st Luftflotten EDIT: 2 Gtactical_bomberAFs moved from 110 Sea Zone to 1st Luftflotten EDIT: 2 tactical_bombers moved from 1st Luftflotten to Western Germany 1 fighter moved from Holland Belgium to Western Germany EDIT: 1 GAirCommanderTac moved from 1st Luftflotten to GermanFlow 1 GermanUBoat moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Finland to Western Germany 1 tactical_bomber moved from Finland to Norway 1 tactical_bomber moved from Finland to Norway 1 G_air_transport and 1 infantry moved from Western Germany to Gibraltar 1 German_Engineer and 3 mine_unarmeds moved from Western Germany to Normandy Bordeaux 1 German_Engineer moved from Normandy Bordeaux to Western Germany 3 mine_unarmeds moved from Germany to Western Germany 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 elite and 1 infantry moved from Germany to 113 Sea Zone 1 elite, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 elite and 1 infantry moved from 112 Sea Zone to Norway 2 german_paras moved from Germany to Romania 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 waffen_panzer moved from Germany to Western Germany 1 G_Rail and 1 German_LCV moved from Germany to Romania 1 ElitePanzer moved from Germany to Romania 1 G_Rail moved from Germany to Normandy Bordeaux 1 G_Rail and 1 infantry moved from Normandy Bordeaux to Eastern Poland 1 bomber moved from Rostov to Romania Place Units - Germans 1 GermanUBoat placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 3 mine_unarmeds EDIT: Adding units owned by Changer to Normandy Bordeaux: 3 G_mine_NORM_110s EDIT: Turning off Edit Mode 1 ElitePanzer, 1 GAirCommander, 1 elite, 2 german_paras and 1 infantry placed in Germany 3 infantry placed in Normandy Bordeaux 1 SP_Artillery and 3 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 Atlantic_Walls EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 Atlantic_Walls EDIT: Turning off Edit Mode Turn Complete - Germans Trigger Germans RemoveConvoySZ110: has removed 1 Escort_Convoy owned by Germans in 110 Sea Zone Trigger Germans RemoveConvoySZ110: Germans has 1 Escort placed in 110 Sea Zone Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans collect 54 PUs; end with 54 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 66 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 71 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 6.00 British regular : 1.00 -
Game History
Round: 6 Purchase Units - Russians Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production ! You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow. Trigger BuyMassTanks: buyMass_Tanks added to productionRussians Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians Trigger AlliesFtrAce: buyFighterAce added to productionRussians Russians buy 3 Mass_Tankss, 2 TankLLs, 1 Tank_General, 1 armour, 1 elite, 3 guard_infantrys and 2 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 1 TankLendLease; Place Units - Russians 2 TankLLs placed in Russia Politics - Russians Turning on Edit Mode EDIT: Removing units owned by British from Russia: 2 uk_armours and 2 uk_armour_lendleases EDIT: Adding units owned by Russians to Russia: 2 armour EDIT: Turning off Edit Mode Combat Move - Russians Trigger Russians RemoveLendLeaseFeeTank: has removed 2 TankLLs owned by Russians in Russia Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Note to players Japanese: The Godless Communists Attack Japan! After Russian Combat Move Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Terr.... 2 fighters moved from Karelia to Vologda 1 armour moved from Urals to Archangel Russians take Archangel from Germans 3 infantry moved from Russia to Vologda 1 fighter moved from Karelia to Smolensk 3 infantry moved from Russia to Smolensk 2 Army_Conscripts, 1 artillery, 1 fighter and 1 tactical_bomber moved from Karelia to Finland 1 guard_infantry and 2 infantry moved from Bryansk to Ukraine 3 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour moved from Caucasus to Kazakhstan 1 Army_Conscript moved from Caucasus to Kazakhstan 1 armour, 1 mech_infantry and 1 russian_para moved from Egypt to Ethiopia 2 Army_Conscripts and 1 armour moved from Caucasus to Rostov 1 guard_infantry moved from Bryansk to Rostov Combat - Russians Battle in Vologda Russians attack with 2 fighters and 3 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 3 infantry in Vologda, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 fighters and 3 infantry in Vologda, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Vologda 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Ethiopia Russians attack with 1 armour, 1 mech_infantry and 1 russian_para Italians defend with 1 infantry Russians roll dice for 1 armour, 1 mech_infantry and 1 russian_para in Ethiopia, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia Russians win, taking Ethiopia from Italians with 1 armour, 1 mech_infantry and 1 russian_para remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kazakhstan Russians attack with 4 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour Japanese defend with 1 artillery and 2 infantry Russians roll dice for 4 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour in Kazakhstan, round 2 : 3/8 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 4 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Smolensk, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 4 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Smolensk, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Smolensk 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Rostov Russians attack with 2 Army_Conscripts, 1 armour and 1 guard_infantry Germans defend with 1 German_LCV, 1 Panzer_Grndrs and 1 elite Russians roll dice for 2 Army_Conscripts, 1 armour and 1 guard_infantry in Rostov, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 German_LCV, 1 Panzer_Grndrs and 1 elite in Rostov, round 2 : 2/3 hits, 1.17 expected hits 2 Army_Conscripts owned by the Russians lost in Rostov 1 Panzer_Grndrs owned by the Germans lost in Rostov Russians roll dice for 1 armour and 1 guard_infantry in Rostov, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 German_LCV and 1 elite in Rostov, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Germans lost in Rostov Russians roll dice for 1 armour and 1 guard_infantry in Rostov, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 German_LCV in Rostov, round 4 : 0/0 hits, 0.00 expected hits 1 German_LCV owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour and 1 guard_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 Army_Conscripts Casualties for Germans: 1 German_LCV, 1 Panzer_Grndrs and 1 elite Battle in Ukraine Russians attack with 1 guard_infantry and 2 infantry Italians defend with 1 armour Russians roll dice for 1 guard_infantry and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.67 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 guard_infantry and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 guard_infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 guard_infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Ukraine, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 guard_infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Ukraine, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 guard_infantry in Ukraine, round 7 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Ukraine, round 7 : 1/1 hits, 0.50 expected hits 1 guard_infantry owned by the Russians lost in Ukraine 1 armour owned by the Italians lost in Ukraine Italians win with no units remaining. Battle score for attacker is -5 Casualties for Russians: 1 guard_infantry and 2 infantry Casualties for Italians: 1 armour Battle in Finland Russians attack with 2 Army_Conscripts, 1 artillery, 1 fighter and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 Army_Conscripts, 1 artillery, 1 fighter and 1 tactical_bomber in Finland, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 3 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 Army_Conscripts, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Caucasus 1 fighter and 1 tactical_bomber moved from Finland to Karelia 1 infantry moved from Urals to Evenkiyskiy 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Yakut S.S.R. to Yenisey 2 fighters moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 infantry moved from Russia to Samara 1 armour moved from Bryansk to Caucasus 1 guard_infantry moved from Bryansk to Belarus 1 Russian_Engineer, 1 Soviet_Commisar, 2 aaGuns, 1 guard_infantry and 2 infantry moved from Bryansk to Russia 1 R_Europe_Rail and 2 Russian_Rails moved from Russia to Yakut S.S.R. 1 R_Europe_Rail, 2 Russian_Rails and 3 infantry moved from Yakut S.S.R. to Caucasus 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Russians 1 armour and 2 infantry placed in Karelia 3 Mass_Tankss, 1 Tank_General, 1 elite and 3 guard_infantrys placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUsCombat Hit Differential Summary :
Japanese regular : -1.00 Italians regular : -0.33 Germans regular : -1.33 Russians regular : -1.50 -
Game History
Round: 6 Purchase Units - Japanese Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death ! Banzai Attacks are Now Possible. Japanese buy 6 Fortifications, 1 Heavy_BB, 1 Japan_destroyer, 4 armour, 1 elite, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 artillery and 2 infantry moved from Novosibirsk to Vologda 1 JPNbomber moved from Kansu to Vologda 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber moved from Tsinghai to Kazakhstan 2 armour moved from Kansu to Kazakhstan 1 infantry moved from Novosibirsk to Vologda 1 artillery and 2 infantry moved from Timguska to Evenkiyskiy 1 artillery moved from Novosibirsk to Samara 1 armour moved from Novosibirsk to Samara 1 tactical_bomber moved from Kansu to Kazakhstan 1 fighter moved from Kansu to Samara 6 armour and 1 mech_infantry moved from Novosibirsk to Urals 1 JPNbomber moved from Tsinghai to Kazakhstan 1 elite and 2 infantry moved from Amur to Buryatia 1 fighter moved from 5 Sea Zone to Buryatia 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians Combat - Japanese Battle in Evenkiyskiy Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Evenkiyskiy, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Japanese attack with 1 JPNbomber, 1 artillery and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 JPNbomber, 1 artillery and 3 infantry in Vologda, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Vologda Japanese win, taking Vologda from Russians with 1 JPNbomber, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Samara Japanese attack with 1 armour, 1 artillery and 1 fighter Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Samara, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 JPNbomber, 3 armour, 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 4 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour Japanese roll dice for 1 JPNbomber, 3 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 6/9 hits, 4.33 expected hits Russians roll dice for 4 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour in Kazakhstan, round 2 : 2/8 hits, 3.33 expected hits 2 infantry owned by the Japanese lost in Kazakhstan 1 Soviet_Commisar_3 owned by the Russians, 1 armour owned by the Russians and 4 Army_Conscripts owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 JPNbomber, 3 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Russians: 4 Army_Conscripts, 1 Soviet_Commisar_3 and 1 armour Battle in Urals Japanese attack with 6 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 6 armour and 1 mech_infantry in Urals, round 2 : 4/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Buryatia Japanese attack with 1 elite, 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 elite, 1 fighter and 2 infantry in Buryatia, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 elite, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Novosibirsk 1 fighter moved from Buryatia to Amur 1 Japan_destroyer moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 carrier, 1 fighter and 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 Japan_Engineers, 1 elite and 1 infantry moved from Japan to 6 Sea Zone 4 armour and 1 mech_infantry moved from Kweichow to Tsinghai 2 armour and 1 mech_infantry moved from Shantung to Kweichow 2 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 JPNbomber moved from Vologda to Tsinghai 1 JPNbomber moved from Kazakhstan to Kwangsi 1 fighter and 2 tactical_bombers moved from Kazakhstan to Novosibirsk 1 fighter moved from Samara to Novosibirsk 1 infantry moved from Kansu to Timguska 1 infantry moved from Kansu to Novosibirsk 1 J_Rail moved from Kiangsu to Kweichow 1 J_Rail moved from Kweichow to Novosibirsk 1 aaGun moved from Novosibirsk to Urals 1 J_Rail moved from Kiangsu to Amur 1 J_Rail and 1 aaGun moved from Amur to Novosibirsk 1 pacific_cruiser moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 pacific_submarine moved from 6 Sea Zone to 36 Sea Zone 2 Japan_Engineers, 1 elite, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 Japan_Engineers, 1 elite and 1 infantry moved from 19 Sea Zone to Kiangsu 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 Escort_Convoy moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 Japan_destroyer, 1 battleship and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 6 Fortifications placed in Caroline Islands 2 armour and 1 mech_infantry placed in Shantung 2 armour and 1 mech_infantry placed in Kiangsu 1 elite and 1 infantry placed in Japan 1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Japanese collect 50 PUs; end with 50 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 58 Optional[PUs] Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 68 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Japanese regular : 5.50 Russians regular : -3.33lol commies getting their ass kicked




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Game History
Round: 6 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body> Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans Trigger AtomicBombLevel1NoBuy: buyAtomicLevel1 removed from productionAmericans Trigger AtomicBombLevel2: buyAtomicLevel2 added to productionAmericans Americans buy 2 ArmoredInfantrys, 1 AtomicLevel2, 2 Escorts, 1 USATankDestroyerFS, 2 artilleries, 1 elite, 1 harbour, 1 submarine, 2 transports, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 1 AtomicLevel1 1 AtomicLevel2 placed in Eastern United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Turning on Edit Mode EDIT: Editing Political Relationship for Americans and Japanese from Neutrality to War EDIT: Turning off Edit Mode 2 usa_fighters and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 16 Sea Zone 1 artillery and 1 elite moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 elite and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 elite moved from 22 Sea Zone to Marianas 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 3 usa_fighters moved from 91 Sea Zone to 110 Sea Zone 1 ArmoredInfantry and 1 artillery moved from Western United States to 10 Sea Zone 1 elite moved from Western United States to 10 Sea Zone 1 ArmoredInfantry, 1 Escort_Convoy, 1 artillery, 1 elite, 1 pacific_cruiser, 1 pacific_submarine and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 ArmoredInfantry, 1 artillery and 1 elite moved from 3 Sea Zone to Soviet Far East Combat - Americans Americans creates battle in territory 35 Sea Zone Americans creates battle in territory 16 Sea Zone Battle in Soviet Far East Americans attack with 1 ArmoredInfantry, 1 artillery and 1 elite Japanese defend with 1 elite Americans roll dice for 1 pacific_cruiser in Soviet Far East, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 elite in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits 1 elite owned by the Japanese lost in Soviet Far East Americans win, taking 35 Sea Zone from Japanese, taking Soviet Far East from Japanese with 1 ArmoredInfantry, 1 artillery and 1 elite remaining. Battle score for attacker is 3 Casualties for Japanese: 1 elite Battle in Marianas Changer loiter and taunt; Americans attack with 1 artillery and 1 elite Changer defend; Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 elite in Marianas, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marianas Americans win, taking Marianas from Japanese with 1 artillery and 1 elite remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 110 Sea Zone Americans attack with 1 destroyer, 1 submarine and 3 usa_fighters Germans defend with 1 Escort, 3 GermanUBoats and 1 Wolfpack Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 3 usa_fighters in 110 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 3 GermanUBoats in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 Escort and 1 Wolfpack in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 110 Sea Zone 1 GermanUBoat owned by the Germans lost in 110 Sea Zone 1 Wolfpack owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 destroyer and 3 usa_fighters in 110 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 2 GermanUBoats in 110 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Escort in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 GermanUBoat owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 destroyer and 3 usa_fighters in 110 Sea Zone, round 4 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 GermanUBoat in 110 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Escort in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 GermanUBoat owned by the Germans and 1 Escort owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 3 usa_fighters remaining. Battle score for attacker is 12 Casualties for Americans: 1 submarine Casualties for Germans: 1 Escort, 3 GermanUBoats and 1 Wolfpack Battle in 16 Sea Zone Americans attack with 1 submarine, 3 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Escort Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Japanese lost in 16 Sea Zone Americans win with 1 submarine, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Changing ownership of Algeria from Italians to Americans EDIT: Adding units owned by Americans to Algeria: 1 elite EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 usa_fighters moved from Hawaiian Islands to 54 Sea Zone 1 Escort_Convoy moved from 26 Sea Zone to 25 Sea Zone 1 Heavy_BB, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 8 Sea Zone 3 usa_fighters and 1 usa_tactical_bomber moved from 16 Sea Zone to 8 Sea Zone 2 usa_fighters moved from Western United States to 8 Sea Zone 1 usa_tactical_bomber moved from Eastern United States to 91 Sea Zone 1 ArmoredInfantry and 2 artilleries moved from Central United States to 101 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry, 1 Escort_Convoy, 2 artilleries, 1 elite and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry, 2 artilleries and 1 elite moved from 91 Sea Zone to Morocco 3 usa_fighters moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 elite EDIT: Turning off Edit Mode 1 harbour placed in Morocco 1 Escort, 1 submarine and 1 transport placed in 101 Sea Zone 1 elite placed in Eastern United States 1 usa_fighter placed in Eastern United States 1 Escort and 1 transport placed in 10 Sea Zone 1 ArmoredInfantry and 1 artillery placed in Western United States 1 usa_tactical_bomber placed in Western United States 1 USATankDestroyerFS placed in Western United States 1 ArmoredInfantry and 1 artillery placed in Central United States Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ25: has removed 1 Escort_Convoy owned by Americans in 25 Sea Zone Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ25: Americans has 1 Escort placed in 25 Sea Zone Americans collect 54 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 68 Optional[PUs] Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 69 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British Trigger FrenchUKRemove: buyFrenchUK removed from productionBritish British buy 1 Escort, 1 UndrgroundFctry, 1 destroyer, 4 infantry, 6 uk_armours and 2 uk_paras; Remaining resources: 0 PUs; 0 AirLendLease; 3 NavyLendLease; Place Units - British Units in India being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in India 1 destroyer placed in 81 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer EDIT: Removing units owned by British from Egypt: 1 factory_minor EDIT: Adding units owned by British to Egypt: 1 UndergroundMinr EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly British creates battle in territory 37 Sea Zone Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Shan State to Siam British take Siam from Japanese 2 uk_fighters and 1 uk_tactical_bomber moved from India to Yunnan 2 infantry moved from Burma to Yunnan 1 uk_armour moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Alexandria 1 bomber and 1 uk_fighter moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry and 1 uk_armour moved from Egypt to 81 Sea Zone 1 infantry and 1 uk_armour moved from 81 Sea Zone to Trans-Jordan 1 bomber and 3 uk_fighters moved from United Kingdom to Holland Belgium EDIT: 3 uk_paras moved from United Kingdom to Holland Belgium Combat - British Battle in Trans-Jordan British attack with 1 infantry and 2 uk_armours Italians defend with 1 armour British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Trans-Jordan 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 uk_armours remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Italians: 1 armour Battle in Alexandria British attack with 1 artillery, 1 bomber, 2 infantry and 1 uk_fighter Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 bomber, 2 infantry and 1 uk_fighter in Alexandria, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Alexandria 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery, 1 bomber and 1 uk_fighter remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Yunnan British attack with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Holland Belgium British attack with 1 bomber, 3 uk_fighters and 3 uk_paras Germans defend with 1 Panzer_Grndrs, 1 SP_Artillery and 1 infantry British roll dice for 1 bomber, 3 uk_fighters and 3 uk_paras in Holland Belgium, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 1 Panzer_Grndrs, 1 SP_Artillery and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits 2 uk_paras owned by the British lost in Holland Belgium 1 Panzer_Grndrs owned by the Germans, 1 SP_Artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 3 uk_fighters and 1 uk_para remaining. Battle score for attacker is 3 Casualties for British: 2 uk_paras Casualties for Germans: 1 Panzer_Grndrs, 1 SP_Artillery and 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 bomber and 3 uk_fighters moved from Holland Belgium to United Kingdom 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 aaGun and 1 infantry moved from British Guiana to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 uk_armour moved from Iraq to Caucasus 1 bomber and 1 uk_fighter moved from Alexandria to Egypt 2 infantry moved from Rhodesia to Belgian Congo 2 Rails and 2 infantry moved from Union of South Africa to Egypt 2 uk_fighters and 1 uk_tactical_bomber moved from Yunnan to India 1 infantry moved from Malaya to Shan State 1 transport moved from 41 Sea Zone to 39 Sea Zone 3 mine_unarmeds moved from India to 39 Sea Zone 3 mine_unarmeds and 1 transport moved from 39 Sea Zone to 41 Sea Zone 3 mine_unarmeds moved from 41 Sea Zone to Sumatra 1 aaGun, 5 artilleries, 8 infantry and 4 uk_armours moved from India to Burma Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Sumatra: 3 mine_unarmeds EDIT: Adding units owned by Changer to Sumatra: 3 uk_mines EDIT: Turning off Edit Mode 3 infantry and 1 uk_armour placed in India 2 uk_armours placed in Egypt 1 Escort placed in 81 Sea Zone 3 uk_armours placed in Union of South Africa 1 infantry and 2 uk_paras placed in United Kingdom Turn Complete - British Trigger British RemoveUKConvoySZ81Invert: has removed 1 Escort owned by British in 81 Sea Zone Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger British RemoveUKConvoySZ81Invert: British has 1 Escort_Convoy placed in 81 Sea Zone Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,3 British collect 51 PUs (6 lost to blockades); end with 51 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 57 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 1.83 Japanese regular : -0.67 Germans regular : -1.17 British regular : -0.83What a struggle this was lol
So actually All systems are Go, so Far lol, on the A-Bomb Test. Panzer and I have one going too
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Game History
Round: 6 Purchase Units - Italians Italians buy 1 Escort, 1 NavalMine3, 2 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 bomber moved from Tobruk to Trans-Jordan 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour, 1 bomber and 3 infantry British defend with 2 uk_armours Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 bomber and 3 infantry in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 uk_armours in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Trans-Jordan 1 uk_armour owned by the British lost in Trans-Jordan Italians roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 uk_armour in Trans-Jordan, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 uk_armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 3 infantry Casualties for British: 2 uk_armours Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Greece 1 bomber moved from Trans-Jordan to Greece 1 fighter moved from Tobruk to Greece 1 italian_para moved from Tobruk to Libya 1 Europe_Rail moved from Southern Italy to Northern Italy 1 Europe_Rail and 1 infantry moved from Northern Italy to Greece 1 armour moved from Romania to Greece 1 air_transport moved from Gibraltar to Southern Italy EDIT: 1 Italian_LCV and 2 infantry moved from Southern France to Gibraltar 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Romania to Bessarabia 1 armour moved from Romania to Ukraine 2 armour moved from Northern Italy to Romania 1 infantry and 3 mine_unarmeds moved from Northern Italy to Southern France Place Units - Italians 1 NavalMine3 and 1 infantry placed in Southern Italy 1 Escort placed in 97 Sea Zone 2 armour and 3 infantry placed in Northern Italy Turn Complete - Italians Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Italians collect 16 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 19 Optional[PUs] Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : -0.50 British regular : 1.50 -
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 Fortifications, 4 infantry and 4 mine_unarmeds; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 1 Escort_Convoy moved from 62 Sea Zone to 47 Sea Zone 1 air_transport and 1 infantry moved from Queensland to Java 1 air_transport moved from Java to Queensland 1 armour moved from New South Wales to Queensland 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 Escort_Convoy moved from 42 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 Fortification placed in Java 1 Fortification placed in New Britain 1 Fortification placed in Solomon Islands ANZAC undo move 3. 1 Fortification placed in New Britain 4 infantry and 4 mine_unarmeds placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 19 Optional[PUs] Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 21 Optional[PUs] Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 26 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Purchase Units - French Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body> Combat Move - French Combat - French Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Libya Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger ItaliansParaBoost atLibya: Italians has 1 italian_paraBoost placed in Libya Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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lol

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The new max builds working good






lol
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