crazylynx Europe test
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 2 Combat Move - French 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3 Politics - Germans Purchase Units - Germans Germans buy 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Germany to 113 Sea Zone 3 artilleries moved from Western Germany to 113 Sea Zone 3 infantry moved from Norway to 113 Sea Zone 3 infantry moved from Western Germany to 113 Sea Zone 3 armour, 3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 6 infantry, 1 submarine and 6 transports moved from 113 Sea Zone to 111 Sea Zone 3 armour, 3 artilleries and 6 infantry moved from 111 Sea Zone to Scotland 2 artilleries and 1 infantry moved from France to Normandy Bordeaux 1 bomber, 2 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Scotland Germans attack with 3 armour, 3 artilleries and 6 infantry British defend with 1 aaGun, 1 airfield and 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits Germans roll dice for 3 armour, 3 artilleries and 6 infantry in Scotland, round 2 : 1/12 hits British roll dice for 1 aaGun and 2 infantry in Scotland, round 2 : 1/2 hits 1 aaGun owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland Germans roll dice for 3 armour, 3 artilleries and 5 infantry in Scotland, round 3 : 6/11 hits British roll dice for 1 infantry in Scotland, round 3 : 0/1 hits 1 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 3 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun and 2 infantry Battle in Normandy Bordeaux Germans attack with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 6/9 hits British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits 1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Germans 2 fighters moved from Normandy Bordeaux to Western Germany 3 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 3 artilleries and 3 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Denmark to Western Germany 1 armour moved from Poland to Western Germany 2 infantry moved from Germany to Western Germany 2 armour moved from Poland to Western Germany 1 infantry moved from Slovakia Hungary to Romania 2 artilleries and 4 infantry moved from Slovakia Hungary to Germany 2 infantry moved from Finland to Norway 3 infantry moved from Finland to Norway Place Units - Germans 4 fighters and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,3 Germans collect 40 PUs (2 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Vyborg to Novgorod 1 infantry moved from Vyborg to Karelia 3 infantry moved from Novgorod to Baltic States 1 infantry moved from Western Ukraine to Eastern Poland 4 infantry moved from Bessarabia to Eastern Poland 1 artillery moved from Novgorod to Baltic States 1 artillery moved from Western Ukraine to Eastern Poland 5 infantry moved from Ukraine to Bessarabia 3 infantry moved from Rostov to Ukraine 3 infantry moved from Volgograd to Rostov Place Units - Russians 2 armour and 1 artillery placed in Ukraine 1 armour and 2 infantry placed in Novgorod Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Place Units - Americans 1 destroyer and 3 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 35 PUs; end with 35 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 55 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 1 PUs; Combat Move - British 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 bomber moved from Malta to Northern Italy Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Northern Italy causes 6 damage total. Non Combat Move - British 1 bomber moved from Northern Italy to Malta Place Units - British 1 armour, 1 fighter and 8 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
AA fire in Northern Italy : : -0.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 9 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to Kenya 1 artillery moved from Algeria to Morocco Italians take Morocco from French 1 mech_infantry moved from Algeria to Libya 1 armour moved from Algeria to Libya 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Non Combat Move - Italians 1 armour moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 2 artilleries moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 3 infantry moved from Greece to Bulgaria 1 armour moved from Greece to Bulgaria Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,4 Italians collect 17 PUs (3 lost to blockades); end with 26 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3 Combat Move - French 1 infantry moved from French Equatorial Africa to Belgian Congo Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Politics - Germans Purchase Units - Germans Germans buy 2 armour, 5 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 6 transports moved from 111 Sea Zone to 112 Sea Zone 3 armour, 3 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone 3 armour, 3 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone 3 armour, 3 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom 3 armour, 3 artilleries and 5 infantry moved from Scotland to United Kingdom 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 111 Sea Zone to 110 Sea Zone 1 bomber, 6 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans Battle in 110 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 6 transports British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 6 transports in 110 Sea Zone, round 2 : 2/3 hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 6 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in United Kingdom Germans attack with 6 armour, 6 artilleries, 1 bomber, 6 fighters, 11 infantry and 4 tactical_bombers British defend with 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 23 infantry and 1 mech_infantry; French defend with 2 infantry AA fire in United Kingdom : 2/11 hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 6 armour, 6 artilleries, 1 bomber, 4 fighters, 11 infantry and 4 tactical_bombers in United Kingdom, round 2 : 13/32 hits British roll dice for 4 aaGuns, 2 armour, 1 artillery, 4 fighters, 25 infantry and 1 mech_infantry in United Kingdom, round 2 : 12/33 hits 4 aaGuns owned by the British, 1 artillery owned by the Germans, 11 infantry owned by the Germans, 2 infantry owned by the French and 7 infantry owned by the British lost in United Kingdom Germans roll dice for 6 armour, 5 artilleries, 1 bomber, 4 fighters and 4 tactical_bombers in United Kingdom, round 3 : 12/20 hits British roll dice for 2 armour, 1 artillery, 4 fighters, 16 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/24 hits 5 artilleries owned by the Germans, 2 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 12 infantry owned by the British lost in United Kingdom Germans roll dice for 4 armour, 1 bomber, 4 fighters and 3 tactical_bombers in United Kingdom, round 4 : 9/12 hits British roll dice for 2 armour, 1 artillery, 4 fighters, 4 infantry and 1 mech_infantry in United Kingdom, round 4 : 7/12 hits 1 mech_infantry owned by the British, 2 fighters owned by the Germans, 3 armour owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British, 4 infantry owned by the British and 2 armour owned by the British lost in United Kingdom Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in United Kingdom, round 5 : 2/5 hits British roll dice for 3 fighters in United Kingdom, round 5 : 2/3 hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in United Kingdom Germans roll dice for 1 armour, 1 bomber and 1 fighter in United Kingdom, round 6 : 2/3 hits British roll dice for 1 fighter in United Kingdom, round 6 : 1/1 hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in United Kingdom Germans captures 28PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 1 armour and 1 bomber remaining. Battle score for attacker is -36 Casualties for Germans: 5 armour, 6 artilleries, 6 fighters, 11 infantry and 4 tactical_bombers Casualties for British: 4 aaGuns, 2 armour, 1 artillery, 4 fighters, 23 infantry and 1 mech_infantry Casualties for French: 2 infantry Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 bomber moved from United Kingdom to Western Germany 5 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland 3 aaGuns moved from Germany to Poland 6 infantry moved from Norway to Finland Place Units - Germans 5 artilleries and 5 infantry placed in Germany 2 armour and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,3 Germans collect 46 PUs (2 lost to blockades); end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Purchase Units - Russians Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Russians 1 infantry moved from Eastern Poland to Poland 2 artilleries and 8 infantry moved from Eastern Poland to Poland 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Ukraine to Poland 9 infantry moved from Baltic States to Poland 1 artillery moved from Baltic States to Poland 1 infantry moved from Vyborg to Finland 2 artilleries and 6 infantry moved from Karelia to Finland 1 fighter moved from Novgorod to Finland 1 armour moved from Novgorod to Poland 1 mech_infantry moved from Novgorod to Poland 5 infantry moved from Novgorod to Baltic States 1 infantry moved from Bessarabia to Eastern Poland 1 artillery and 3 infantry moved from Ukraine to Bessarabia 3 infantry moved from Rostov to Ukraine 1 armour moved from Novgorod to Finland Combat - Russians Battle in Finland Russians attack with 1 armour, 2 artilleries, 1 fighter and 7 infantry Germans defend with 6 infantry Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 7 infantry in Finland, round 2 : 2/11 hits, 3.17 expected hits Germans roll dice for 6 infantry in Finland, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Finland, round 3 : 1/8 hits, 2.67 expected hits Germans roll dice for 4 infantry in Finland, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Finland, round 4 : 2/8 hits, 2.67 expected hits Germans roll dice for 3 infantry in Finland, round 4 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Finland, round 5 : 6/8 hits, 2.67 expected hits Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Casualties for Germans: 6 infantry Battle in Poland Russians attack with 2 armour, 3 artilleries, 1 fighter, 18 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 3 aaGuns, 2 artilleries and 8 infantry AA fire in Poland : 0/2 hits, 0.33 expected hits Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 4/27 hits, 7.00 expected hits Germans roll dice for 3 aaGuns, 2 artilleries and 8 infantry in Poland, round 2 : 3/10 hits, 3.33 expected hits 3 infantry owned by the Russians, 3 aaGuns owned by the Germans and 1 infantry owned by the Germans lost in Poland Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Poland, round 3 : 9/24 hits, 6.50 expected hits Germans roll dice for 2 artilleries and 7 infantry in Poland, round 3 : 6/9 hits, 3.00 expected hits 6 infantry owned by the Russians, 2 artilleries owned by the Germans and 7 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 armour, 3 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Russians: 9 infantry Casualties for Germans: 3 aaGuns, 2 artilleries and 8 infantry Non Combat Move - Russians 1 tactical_bomber moved from Poland to Eastern Poland 1 fighter moved from Poland to Eastern Poland 2 armour moved from Ukraine to Eastern Poland 1 fighter moved from Finland to Novgorod Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 armour and 1 infantry placed in Volgograd Russians undo move 3. Russians undo move 2. Russians undo move 1. 1 armour and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 1.00 AA fire in Poland : : -0.33 Russians : -0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber and 1 fighter moved from Eastern United States to Gibraltar 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 battleships, 1 cruiser, 2 destroyers, 5 infantry, 3 mech_infantrys, 2 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys Italians defend with 1 artillery Americans roll dice for 2 battleships and 1 cruiser in Morocco, round 2 : 2/3 hits, 1.83 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans Place Units - Americans 1 destroyer and 3 transports placed in 101 Sea Zone 3 artilleries, 1 fighter and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 36 PUs; end with 36 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 56 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : 0.17
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Combat Move - British 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 transports moved from 91 Sea Zone to 101 Sea Zone Non Combat Move - British 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies Turn Complete - British
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 bomber moved from Southern Italy to Ukraine Combat - Italians Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Ukraine to Bulgaria 1 armour, 2 artilleries and 3 infantry moved from Yugoslavia to Romania 1 armour and 3 infantry moved from Bulgaria to Romania 2 fighters moved from Southern Italy to Romania 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 armour and 1 fighter placed in Southern Italy 3 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3 Italians collect 14 PUs (6 lost to blockades); end with 14 PUs
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Combat Move - French 1 infantry moved from Belgian Congo to Rhodesia Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 101 Sea Zone: 2 transports EDIT: Adding units owned by British to 91 Sea Zone: 2 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Politics - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 battleship, 1 cruiser, 8 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 1 armour, 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 6 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Western Germany 2 artilleries moved from 112 Sea Zone to Western Germany 2 armour moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 3 aaGuns moved from Western Germany to Germany 1 bomber moved from Western Germany to France Place Units - Germans 4 artilleries and 6 infantry placed in Germany 2 infantry placed in Western Germany 1 battleship, 1 cruiser and 2 submarines placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,6 Germans collect 40 PUs (4 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 4:04:39 PM
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 46 PUs; Russians buy 4 armour, 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Caucasus 1 artillery and 11 infantry moved from Bessarabia to Romania 1 tactical_bomber moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Romania 2 mech_infantrys moved from Poland to Romania 2 armour moved from Poland to Romania 2 armour moved from Eastern Poland to Romania 1 fighter moved from Novgorod to Romania 2 infantry moved from Finland to Norway Russians take Norway from Germans 1 infantry moved from Finland to Norway 2 infantry moved from Poland to Slovakia Hungary 1 artillery moved from Poland to Slovakia Hungary Combat - Russians Battle in Slovakia Hungary Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Romania Russians attack with 4 armour, 1 artillery, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 2 armour, 2 artilleries, 2 fighters and 6 infantry Russians roll dice for 4 armour, 1 artillery, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 7/21 hits, 6.33 expected hits Germans roll dice for 2 armour, 2 artilleries, 2 fighters and 7 infantry in Romania, round 2 : 8/13 hits, 5.33 expected hits 8 infantry owned by the Russians, 1 infantry owned by the Germans and 6 infantry owned by the Italians lost in Romania Russians roll dice for 4 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 3 : 4/13 hits, 5.00 expected hits Germans roll dice for 2 armour, 2 artilleries and 2 fighters in Romania, round 3 : 3/6 hits, 3.00 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Italians and 2 armour owned by the Italians lost in Romania Russians roll dice for 4 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Romania, round 4 : 1/10 hits, 4.50 expected hits Germans roll dice for 2 fighters in Romania, round 4 : 2/2 hits, 1.33 expected hits 2 mech_infantrys owned by the Russians and 1 fighter owned by the Italians lost in Romania Russians roll dice for 4 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Romania, round 5 : 7/8 hits, 4.00 expected hits Germans roll dice for 1 fighter in Romania, round 5 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Russians and 1 fighter owned by the Italians lost in Romania Russians win, taking Romania from Germans with 4 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Russians: 1 artillery, 11 infantry and 2 mech_infantrys Casualties for Germans: 1 infantry Casualties for Italians: 2 armour, 2 artilleries, 2 fighters and 6 infantry Non Combat Move - Russians 1 tactical_bomber moved from Romania to Eastern Poland 2 fighters moved from Romania to Eastern Poland 5 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 5 infantry moved from Baltic States to Eastern Poland 5 infantry moved from Poland to Eastern Poland 2 artilleries moved from Poland to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 2 infantry moved from Novgorod to Baltic States 1 armour moved from Finland to Novgorod 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone Place Units - Russians 1 destroyer placed in 115 Sea Zone 2 infantry placed in Novgorod 2 armour and 1 artillery placed in Volgograd Russians undo move 2. 1 artillery and 1 infantry placed in Novgorod 2 armour and 1 infantry placed in Ukraine Russians undo move 2. Russians undo move 3. 2 armour and 1 infantry placed in Ukraine 2 armour and 1 artillery placed in Volgograd Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 4.00 Russians : -0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 battleships, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 bomber moved from Gibraltar to Southern France 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 armour, 1 artillery, 2 battleships, 1 cruiser, 1 destroyer, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France Combat - Americans Battle in Southern France Americans attack with 1 armour, 1 artillery, 1 bomber, 5 infantry and 3 mech_infantrys Italians defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 2 battleships and 1 cruiser in Southern France, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 5 infantry and 3 mech_infantrys in Southern France, round 2 : 5/11 hits, 3.00 expected hits Italians roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Italians: 3 infantry Non Combat Move - Americans 1 bomber moved from Southern France to Gibraltar 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 battleships placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 59 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans : 2.17
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Combat Move - British 4 infantry moved from Egypt to Alexandria 1 armour, 2 artilleries and 1 mech_infantry moved from Egypt to Alexandria 1 bomber moved from Malta to Southern Italy 1 fighter and 1 tactical_bomber moved from Malta to Southern France 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians Combat - British Air Battle in Southern Italy British attacks with 1 units heading to Southern Italy Italians launches 1 interceptors out of Southern Italy Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 1/1 hits, 0.17 expected hits 1 bomber owned by the British lost in Southern Italy Air Battle is over, the attackers have all died Battle in Alexandria British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/8 hits, 2.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Cleaning up after air battles Non Combat Move - British 2 transports moved from 91 Sea Zone to 93 Sea Zone Turn Complete - British
Combat Hit Differential Summary :
Defenders Fire, : : 0.83 British : 0.67 Italians : 0.67 Attackers Fire, : : -0.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 3 infantry moved from Tanganyika Territory to Rhodesia 1 artillery moved from Tanganyika Territory to Rhodesia Combat - Italians Battle in Rhodesia Italians attack with 1 artillery and 3 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 2/4 hits British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits 1 infantry owned by the French lost in Rhodesia Italians win, taking Rhodesia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Bulgaria to Southern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,5 Italians collect 11 PUs (5 lost to blockades); end with 12 PUs
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Combat Move - French Non Combat Move - French 2 destroyers moved from 97 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :