Europe crazylynx round 3
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3 Politics - Germans Purchase Units - Germans Germans buy 3 fighters and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 6 armour and 6 infantry moved from Western Germany to 112 Sea Zone 6 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 112 Sea Zone to 111 Sea Zone 6 armour and 6 infantry moved from 111 Sea Zone to Scotland 2 tactical_bombers moved from Normandy Bordeaux to Scotland 2 fighters moved from Normandy Bordeaux to United Kingdom 2 fighters moved from 112 Sea Zone to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 3 bombers moved from Western Germany to United Kingdom 1 submarine moved from 109 Sea Zone to 119 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 8 units heading to United Kingdom British launches 6 interceptors out of United Kingdom Attackers Fire, : 2/8 hits Defenders Fire, : 0/6 hits 1 fighter owned by the French and 1 fighter owned by the British lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 2/3 hits 2 bombers killed by AA AA fire in United Kingdom : 1/1 hits 1 tactical_bomber killed by AA Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom causes 4 damage total. Battle in 119 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 119 Sea Zone Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits Germans win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Scotland Germans attack with 6 armour, 6 infantry and 2 tactical_bombers British defend with 1 aaGun, 1 airfield, 1 artillery and 7 infantry AA fire in Scotland : 0/2 hits Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits Germans roll dice for 6 armour, 6 infantry and 2 tactical_bombers in Scotland, round 2 : 5/14 hits British roll dice for 1 aaGun, 1 artillery and 7 infantry in Scotland, round 2 : 1/8 hits 1 aaGun owned by the British, 1 infantry owned by the Germans and 5 infantry owned by the British lost in Scotland Germans roll dice for 6 armour, 5 infantry and 2 tactical_bombers in Scotland, round 3 : 7/13 hits British roll dice for 1 artillery and 2 infantry in Scotland, round 3 : 1/3 hits 1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 6 armour, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 2 infantry Casualties for British: 1 aaGun, 1 artillery and 7 infantry Cleaning up after air battles Non Combat Move - Germans 2 tactical_bombers moved from Scotland to 111 Sea Zone 4 fighters moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 2 artilleries moved from France to Western Germany 2 artilleries moved from Greater Southern Germany to Germany 3 infantry moved from Germany to Poland 3 mech_infantrys moved from Germany to Poland 1 infantry moved from France to Northern Italy 2 infantry moved from Denmark to Western Germany 4 infantry moved from Germany to Western Germany 2 infantry moved from Germany to Poland Place Units - Germans 3 fighters and 2 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Bryansk to Western Ukraine Non Combat Move - Russians Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 6 infantry EDIT: Adding units owned by Russians to Rostov: 6 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 battleship and 1 carrier; Remaining resources: 0 PUs; Combat Move - Americans Place Units - Americans 1 battleship and 1 carrier placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 35 PUs; end with 35 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 55 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3 Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 21 PUs; British buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Persia Non Combat Move - British Place Units - British 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,3,1 British collect 23 PUs (1 lost to blockades); end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 3 armour moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Morocco to Algeria 1 artillery moved from Tunisia to Algeria 1 fighter moved from Southern Italy to Algeria 1 bomber moved from Alexandria to Algeria 1 infantry moved from Belgian Congo to Tanganyika Territory Italians take Tanganyika Territory from British 2 destroyers and 1 transport moved from 92 Sea Zone to 97 Sea Zone Combat - Italians Battle in Algeria Italians attack with 2 artilleries, 1 bomber, 1 fighter and 1 infantry French defend with 2 infantry Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 1/5 hits French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria Italians roll dice for 2 artilleries, 1 bomber and 1 fighter in Algeria, round 3 : 2/4 hits French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Battle in Trans-Jordan Italians attack with 3 armour and 2 infantry French defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 3 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from Alexandria to Tunisia 1 fighter moved from Algeria to Tunisia 1 bomber moved from Algeria to Tunisia 2 mech_infantrys moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia Place Units - Italians 2 armour and 1 fighter placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3 Combat Move - French 1 destroyer moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from French Equatorial Africa to Belgian Congo British take Belgian Congo from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Politics - Germans Purchase Units - Germans Germans buy 3 armour, 1 battleship, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Adding units owned by French to United Kingdom: 1 fighter EDIT: Turning off Edit Mode 6 transports moved from 111 Sea Zone to 112 Sea Zone 6 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone 6 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom 6 armour and 4 infantry moved from Scotland to United Kingdom 2 tactical_bombers moved from 111 Sea Zone to United Kingdom 4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom 1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 submarine moved from 119 Sea Zone to 110 Sea Zone Combat - Germans Battle in United Kingdom Germans attack with 6 armour, 6 artilleries, 1 bomber, 7 fighters, 10 infantry and 6 tactical_bombers British defend with 4 aaGuns, 1 airfield, 3 armour, 1 factory_major, 5 fighters, 1 harbour, 17 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry AA fire in United Kingdom : 3/12 hits 3 fighters owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits Germans roll dice for 6 armour, 6 artilleries, 1 bomber, 4 fighters, 10 infantry and 6 tactical_bombers in United Kingdom, round 2 : 12/33 hits British roll dice for 4 aaGuns, 3 armour, 6 fighters, 19 infantry and 1 mech_infantry in United Kingdom, round 2 : 14/29 hits 4 aaGuns owned by the British, 4 artilleries owned by the Germans, 10 infantry owned by the Germans, 2 infantry owned by the French and 7 infantry owned by the British lost in United Kingdom Germans roll dice for 6 armour, 2 artilleries, 1 bomber, 4 fighters and 6 tactical_bombers in United Kingdom, round 3 : 8/19 hits British roll dice for 3 armour, 6 fighters, 10 infantry and 1 mech_infantry in United Kingdom, round 3 : 9/20 hits 2 artilleries owned by the Germans, 4 fighters owned by the Germans, 2 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 8 infantry owned by the British lost in United Kingdom Germans roll dice for 4 armour, 1 bomber and 5 tactical_bombers in United Kingdom, round 4 : 6/10 hits British roll dice for 3 armour, 6 fighters, 2 infantry and 1 mech_infantry in United Kingdom, round 4 : 6/12 hits 1 mech_infantry owned by the British, 3 armour owned by the Germans, 3 tactical_bombers owned by the Germans, 2 infantry owned by the British and 3 armour owned by the British lost in United Kingdom Germans roll dice for 1 armour, 1 bomber and 2 tactical_bombers in United Kingdom, round 5 : 1/4 hits British roll dice for 6 fighters in United Kingdom, round 5 : 4/6 hits 1 bomber owned by the Germans, 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 1 fighter owned by the British lost in United Kingdom British win with 5 fighters remaining. Battle score for attacker is -129 Casualties for Germans: 6 armour, 6 artilleries, 1 bomber, 7 fighters, 10 infantry and 6 tactical_bombers Casualties for British: 4 aaGuns, 3 armour, 1 fighter, 17 infantry and 1 mech_infantry Casualties for French: 2 infantry Non Combat Move - Germans
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Politics - Germans Purchase Units - Germans Germans buy 3 armour, 1 battleship, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 armour and 4 infantry moved from Scotland to United Kingdom 6 transports moved from 111 Sea Zone to 112 Sea Zone 6 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone 6 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom 2 tactical_bombers moved from 111 Sea Zone to United Kingdom 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 6 armour, 6 artilleries, 1 bomber, 7 fighters, 10 infantry and 6 tactical_bombers British defend with 4 aaGuns, 1 airfield, 3 armour, 1 factory_major, 4 fighters, 1 harbour, 17 infantry and 1 mech_infantry; French defend with 2 infantry AA fire in United Kingdom : 2/12 hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 0/2 hits Germans roll dice for 6 armour, 6 artilleries, 1 bomber, 5 fighters, 10 infantry and 6 tactical_bombers in United Kingdom, round 2 : 17/34 hits British roll dice for 4 aaGuns, 3 armour, 4 fighters, 19 infantry and 1 mech_infantry in United Kingdom, round 2 : 12/27 hits 4 aaGuns owned by the British, 2 artilleries owned by the Germans, 10 infantry owned by the Germans, 2 infantry owned by the French and 11 infantry owned by the British lost in United Kingdom Germans roll dice for 6 armour, 4 artilleries, 1 bomber, 5 fighters and 6 tactical_bombers in United Kingdom, round 3 : 11/22 hits British roll dice for 3 armour, 4 fighters, 6 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/14 hits 1 mech_infantry owned by the British, 3 artilleries owned by the Germans, 1 fighter owned by the British, 6 infantry owned by the British and 3 armour owned by the British lost in United Kingdom Germans roll dice for 6 armour, 1 artillery, 1 bomber, 5 fighters and 6 tactical_bombers in United Kingdom, round 4 : 11/19 hits British roll dice for 3 fighters in United Kingdom, round 4 : 3/3 hits 1 artillery owned by the Germans, 2 armour owned by the Germans and 3 fighters owned by the British lost in United Kingdom Germans captures 23PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 4 armour, 1 bomber, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 53 Casualties for Germans: 2 armour, 6 artilleries, 2 fighters and 10 infantry Casualties for British: 4 aaGuns, 3 armour, 4 fighters, 17 infantry and 1 mech_infantry Casualties for French: 2 infantry Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 artilleries moved from Germany to Poland 1 aaGun moved from Germany to Poland 2 aaGuns moved from Germany to Slovakia Hungary 3 aaGuns moved from Western Germany to Germany 4 infantry moved from Norway to Finland 1 infantry moved from Northern Italy to 97 Sea Zone 1 bomber moved from United Kingdom to Western Germany 5 fighters and 6 tactical_bombers moved from United Kingdom to Normandy Bordeaux 3 infantry moved from Slovakia Hungary to Romania 2 infantry moved from Poland to Slovakia Hungary Place Units - Germans 2 armour placed in Western Germany Germans undo move 1. 1 battleship and 1 destroyer placed in 110 Sea Zone 3 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Russians 2 infantry moved from Belarus to Novgorod 6 infantry moved from Rostov to Ukraine 3 infantry moved from Volgograd to Caucasus Non Combat Move - Russians Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone Non Combat Move - Americans 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 102 Sea Zone to 101 Sea Zone Place Units - Americans 1 battleship, 2 destroyers, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 57 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Combat Move - British 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone Non Combat Move - British Turn Complete - British
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Trans-Jordan to Syria Italians take Syria from French 1 armour moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone Combat - Italians Battle in 72 Sea Zone Italians attack with 1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport British defend with 1 destroyer and 1 transport; French defend with 1 destroyer Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 72 Sea Zone, round 2 : 1/2 hits British roll dice for 2 destroyers and 1 transport in 72 Sea Zone, round 2 : 1/2 hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the French lost in 72 Sea Zone Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 72 Sea Zone, round 3 : 2/2 hits British roll dice for 1 destroyer and 1 transport in 72 Sea Zone, round 3 : 0/1 hits 1 destroyer owned by the British and 1 transport owned by the British lost in 72 Sea Zone Italians win, taking 72 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 23 Casualties for British: 1 destroyer and 1 transport Casualties for French: 1 destroyer Non Combat Move - Italians 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 armour moved from 72 Sea Zone to Tanganyika Territory 1 armour and 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from Neutral_Axis 1 submarine moved from 98 Sea Zone to 92 Sea Zone 1 armour moved from Southern Italy to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 3 infantry moved from Northern Italy to Southern France 2 artilleries moved from Algeria to Morocco 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 destroyers moved from 97 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Yugoslavia to Greece 1 artillery moved from Yugoslavia to Albania 1 mech_infantry moved from Yugoslavia to Greece 2 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from Tunisia to Gibraltar 1 bomber moved from Tunisia to Egypt 1 armour moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Southern Italy to Gibraltar Place Units - Italians 2 fighters placed in Southern Italy 3 infantry and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Purchase Units - Germans Germans buy 5 armour, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 4 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries and 3 mech_infantrys moved from Poland to Eastern Poland 4 infantry moved from Romania to Eastern Poland 1 submarine moved from 110 Sea Zone to 107 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 cruiser moved from 110 Sea Zone to 125 Sea Zone 4 armour moved from United Kingdom to 110 Sea Zone 4 armour, 2 battleships, 1 carrier, 1 destroyer and 6 transports moved from 110 Sea Zone to 113 Sea Zone 3 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Poland to Baltic States 1 bomber moved from Western Germany to Baltic States Combat - Germans Battle in 125 Sea Zone Germans attack with 1 cruiser and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 113 Sea Zone Germans attack with 4 armour, 2 battleships, 1 carrier, 1 destroyer and 6 transports Russians defend with 1 cruiser and 1 submarine Germans roll dice for 2 battleships, 1 carrier, 1 destroyer and 6 transports in 113 Sea Zone, round 2 : 3/3 hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits Units damaged: 1 carrier owned by the Germans 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 2 battleships, 1 carrier, 1 destroyer and 6 transports remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Baltic States Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 6 armour, 2 artilleries, 8 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 2 artilleries, 8 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 7/21 hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 6 armour, 2 artilleries, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Baltic States to Poland 1 fighter moved from Normandy Bordeaux to Finland 4 infantry moved from Poland to Baltic States 1 aaGun moved from Poland to Baltic States 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Slovakia Hungary to Romania 3 aaGuns moved from Germany to Poland 4 armour moved from 113 Sea Zone to Norway 1 infantry moved from 98 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Finland 3 fighters and 5 tactical_bombers moved from Normandy Bordeaux to Poland Place Units - Germans 5 armour and 4 mech_infantrys placed in Germany 3 infantry placed in United Kingdom 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Purchase Units - Russians Russians buy 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Bryansk to Baltic States 2 mech_infantrys moved from Bryansk to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 2 fighters moved from Novgorod to Baltic States 3 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Baltic States 2 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 2 artilleries moved from Western Ukraine to Bryansk 2 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Volgograd to Rostov 1 infantry moved from Archangel to Novgorod Combat - Russians Battle in Baltic States Russians attack with 2 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun and 6 infantry AA fire in Baltic States : 1/3 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Baltic States Russians roll dice for 2 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 6/12 hits, 3.83 expected hits Germans roll dice for 1 aaGun and 6 infantry in Baltic States, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians, 1 aaGun owned by the Germans and 5 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 6/10 hits, 3.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 fighter and 3 infantry Casualties for Germans: 1 aaGun and 6 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod 1 infantry moved from Vyborg to Novgorod Place Units - Russians 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 5 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.67 AA fire in Baltic States : : 0.50 Russians : 4.67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to French West Africa 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 107 Sea Zone 1 destroyer moved from 101 Sea Zone to 107 Sea Zone 2 fighters and 2 tactical_bombers moved from 101 Sea Zone to 107 Sea Zone 1 destroyer moved from 101 Sea Zone to 107 Sea Zone 3 battleships, 2 carriers, 1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in 107 Sea Zone Americans attack with 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 submarine Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 107 Sea Zone Americans win with 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 107 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 57 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : -2.33
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Combat Move - British Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by French to Rhodesia: 1 infantry EDIT: Removing units owned by French from Belgian Congo: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 2 tactical_bombers and 2 transports; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 armour moved from 71 Sea Zone to Union of South Africa 1 infantry moved from 71 Sea Zone to Union of South Africa 1 infantry moved from Tanganyika Territory to Belgian Congo Italians take Belgian Congo from British 1 cruiser moved from 72 Sea Zone to 81 Sea Zone 1 battleship moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Iraq to Northwest Persia Italians take Northwest Persia from British 1 infantry moved from Iraq to Northwest Persia 1 armour and 2 infantry moved from Iraq to Persia 1 armour moved from Syria to Persia 1 armour moved from Trans-Jordan to Persia 1 bomber moved from Egypt to Persia Combat - Italians Battle in Union of South Africa Battle in Persia Italians attack with 3 armour, 1 bomber and 2 infantry British defend with 2 infantry Italians roll dice for 3 armour, 1 bomber and 2 infantry in Persia, round 2 : 0/6 hits British roll dice for 2 infantry in Persia, round 2 : 1/2 hits 1 infantry owned by the Italians lost in Persia Italians roll dice for 3 armour, 1 bomber and 1 infantry in Persia, round 3 : 3/5 hits British roll dice for 2 infantry in Persia, round 3 : 1/2 hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Persia Italians win, taking Union of South Africa from British, taking Persia from British with 3 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Persia to Iraq 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Greece to 99 Sea Zone 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 mech_infantry moved from 98 Sea Zone to Egypt 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Northern Italy to Southern France 3 mech_infantrys moved from Northern Italy to Albania 1 artillery moved from Albania to Greece 1 fighter moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Iraq Place Units - Italians 1 armour placed in Northern Italy 2 tactical_bombers placed in Southern Italy 2 transports placed in 95 Sea Zone Turn Complete - Italians Italians collect 32 PUs; end with 34 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 45 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 50 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 55 PUs
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 6 Purchase Units - Germans Germans buy 7 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 infantry moved from Finland to Karelia 2 fighters moved from Finland to Karelia 1 tactical_bomber moved from Finland to Karelia 7 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 4 armour moved from Norway to 113 Sea Zone 8 infantry moved from Western Germany to 113 Sea Zone 4 armour, 2 battleships, 1 carrier, 1 destroyer, 8 infantry and 6 transports moved from 113 Sea Zone to 115 Sea Zone 4 armour and 8 infantry moved from 115 Sea Zone to Baltic States 6 armour, 2 artilleries, 5 infantry and 5 mech_infantrys moved from Eastern Poland to Baltic States 5 armour and 4 mech_infantrys moved from Germany to Baltic States Combat - Germans Battle in Karelia Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 3/5 hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 15 armour, 2 artilleries, 13 infantry and 9 mech_infantrys Russians defend with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys Germans roll dice for 2 battleships in Baltic States, round 2 : 2/2 hits Germans roll dice for 15 armour, 2 artilleries, 13 infantry and 9 mech_infantrys in Baltic States, round 2 : 14/39 hits Russians roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/7 hits 2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 15 armour, 2 artilleries, 10 infantry and 9 mech_infantrys remaining. Battle score for attacker is 21 Casualties for Germans: 3 infantry Casualties for Russians: 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys Non Combat Move - Germans 1 infantry moved from Western Germany to Germany 2 fighters and 1 tactical_bomber moved from Karelia to Poland 1 aaGun moved from Poland to Baltic States 1 aaGun moved from Poland to Baltic States Place Units - Germans 6 artilleries and 4 infantry placed in Germany 3 infantry placed in United Kingdom 1 artillery and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 6 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 3 infantry moved from Volgograd to Caucasus 2 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Bryansk 9 infantry moved from Ukraine to Bessarabia 4 artilleries moved from Ukraine to Bessarabia 12 infantry moved from Ukraine to Bryansk Non Combat Move - Russians Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 4 infantry and 5 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 destroyers moved from 107 Sea Zone to 109 Sea Zone Americans take 109 Sea Zone from Germans 1 submarine moved from 107 Sea Zone to 91 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 bomber moved from Eastern United States to French West Africa 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Morocco 1 bomber moved from French West Africa to Morocco 1 infantry and 1 mech_infantry moved from Brazil to French Guiana Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers Italians defend with 2 artilleries Americans roll dice for 3 battleships and 1 cruiser in Morocco, round 2 : 3/4 hits, 2.50 expected hits Italians roll dice for 2 artilleries in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Italians: 2 artilleries Non Combat Move - Americans 1 bomber moved from Morocco to French West Africa 2 fighters and 2 tactical_bombers moved from Morocco to 91 Sea Zone Place Units - Americans 5 transports placed in 101 Sea Zone 1 armour, 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 59 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : 0.50