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    TWW 2.8.0.2 - wirkey (Allies) vs spartan-redrum (Axis)

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    • wirkeyW Offline
      wirkey Moderators
      last edited by

      TripleA Turn Summary: Russia round 11

      TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2

      Game History

      Round: 11
      
          Research Technology - Russia
                  Russia rolls : 1/1 hits, 0,00 expected hits
              Russia removing all Technology Tokens after successful research.
              Russia discover ImprovedProduction
      
          Combat Move - Russia
              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
              2 russianFighters moved from Volgarod to Astrakhan
              2 russianFighters moved from Moscow to Caucasus
              1 russianInfantry moved from Stalingrad to Western Kazahk
              1 russianTacticalBomber moved from Moscow to Western Kazahk
              2 russianInfantrys moved from Stalingrad to Astrakhan
              1 russianAntiTankGun and 1 russianInfantry moved from Stalingrad to Caucasus
              1 russianStrategicBomber moved from Moscow to Belorussia
              1 russianDestroyer moved from 14 Sea Zone to 8 Sea Zone
                    Russia take 13 Sea Zone from Germany
              1 russianSubmarine moved from 32 Sea Zone to 7 Sea Zone
              1 russianSubmarine moved from 126 Sea Zone to 131 Sea Zone
      
          Combat - Russia
              Strategic bombing raid in Belorussia
                      AntiAircraftGun fire in Belorussia : 0/1 hits, 0,08 expected hits
                  Bombing raid in Belorussia rolls: 6 and causes: 6 damage to unit: germanFactory
                  Bombing raid in Belorussia causes 6 damage total. 
              Battle in Astrakhan
                  Russia attack with 2 russianFighters and 2 russianInfantrys
                  Italy defend with 1 Flagpole, 1 italianArtillery and 1 italianInfantry
                      Russia roll dice for 2 russianFighters and 2 russianInfantrys in Astrakhan, round 2 : 1/1 hits, 1,17 expected hits
                      Italy roll dice for 1 italianArtillery and 1 italianInfantry in Astrakhan, round 2 : 0/1 hits, 0,50 expected hits
                      1 italianInfantry owned by the Italy lost in Astrakhan
                      Russia roll dice for 2 russianFighters and 2 russianInfantrys in Astrakhan, round 3 : 1/1 hits, 1,17 expected hits
                      Italy roll dice for 1 italianArtillery in Astrakhan, round 3 : 0/1 hits, 0,25 expected hits
                      1 italianArtillery owned by the Italy lost in Astrakhan
                  Russia win, taking Astrakhan from Italy with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 7
                  Casualties for Italy: 1 italianArtillery and 1 italianInfantry
              Battle in Western Kazahk
                  Russia attack with 1 russianInfantry and 1 russianTacticalBomber
                  Germany defend with 1 Flagpole and 1 germanMech.Infantry
                      Russia roll dice for 1 russianInfantry and 1 russianTacticalBomber in Western Kazahk, round 2 : 1/1 hits, 0,67 expected hits
                      Germany roll dice for 1 germanMech.Infantry in Western Kazahk, round 2 : 0/1 hits, 0,25 expected hits
                  1 germanMech.Infantry owned by the Germany lost in Western Kazahk
                  Russia win, taking Western Kazahk from Germany with 1 russianInfantry and 1 russianTacticalBomber remaining. Battle score for attacker is 5
                  Casualties for Germany: 1 germanMech.Infantry
              Battle in Caucasus
                  Russia attack with 1 russianAntiTankGun, 2 russianFighters and 1 russianInfantry
                  Italy defend with 1 Flagpole, 1 italianInfantry and 1 italianTank
                      Russia roll dice for 1 russianAntiTankGun, 2 russianFighters and 1 russianInfantry in Caucasus, round 2 : 1/1 hits, 0,92 expected hits
                      Italy roll dice for 1 italianInfantry and 1 italianTank in Caucasus, round 2 : 0/1 hits, 0,67 expected hits
                      1 italianInfantry owned by the Italy lost in Caucasus
                      Russia roll dice for 1 russianAntiTankGun, 2 russianFighters and 1 russianInfantry in Caucasus, round 3 : 1/1 hits, 0,92 expected hits
                      Italy roll dice for 1 italianTank in Caucasus, round 3 : 1/1 hits, 0,42 expected hits
                      1 russianInfantry owned by the Russia and 1 italianTank owned by the Italy lost in Caucasus
                  Russia win, taking Caucasus from Italy with 1 russianAntiTankGun and 2 russianFighters remaining. Battle score for attacker is 6
                  Casualties for Italy: 1 italianInfantry and 1 italianTank
                  Casualties for Russia: 1 russianInfantry
      
          Non Combat Move - Russia
              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger AltayLLRussia2: China takes ownership of territory Altay
              Trigger russianProd1: Russia has 1 Material placed in Moscow
              2 russianFighters moved from Astrakhan to Stalingrad
              2 russianFighters moved from Caucasus to Stalingrad
              1 russianTacticalBomber moved from Western Kazahk to Sverdlovsk
              1 russianTacticalBomber moved from Sverdlovsk to Stalingrad
              3 russianInfantrys moved from Volgarod to Stalingrad
              3 Trucks moved from Volgarod to Moscow
              3 Trucks and 3 russianAntiTankGuns moved from Moscow to Stalingrad
              3 russianMech.Infantrys moved from Tula to Volgarod
              3 russianAntiAirGuns and 3 russianMech.Infantrys moved from Volgarod to Stalingrad
              4 russianAntiTankGuns, 2 russianArtillerys, 2 russianInfantrys, 1 russianParatrooper and 6 russianTanks moved from Tula to Stalingrad
              1 Train moved from Urals to Omsk
              1 Train and 2 russianInfantrys moved from Omsk to Kansk
              1 russianArtillery, 6 russianInfantrys and 1 russianTank moved from Eastern Siberia to Kansk
              1 russianStrategicBomber moved from Belorussia to Moscow
      
          Purchase Units - Russia
              Russia buy 1 russianEntrenchment, 1 russianFortification, 13 russianInfantrys and 1 russianTank; Remaining resources: 0 techTokens; 0 PUs; 
      
          Place Units - Russia
              Units in Moscow being upgraded or consumed: 1 Material
              1 russianEntrenchment and 4 russianInfantrys placed in Moscow
              Turning on Edit Mode
              EDIT: Removing units owned by Russia from Moscow: 1 Material
              EDIT: Adding units owned by Russia to Stalingrad: 1 Material
              EDIT: Turning off Edit Mode
              Units in Stalingrad being upgraded or consumed: 1 Material and 1 russianEntrenchment
              1 russianFortification and 3 russianInfantrys placed in Stalingrad
              2 russianInfantrys placed in Omsk
              1 russianTank placed in Novosibirsk
              2 russianInfantrys placed in Vladivostok
              1 russianInfantry placed in Volgarod
              1 russianInfantry placed in Urals
      
          Activate Technology - Russia
              Russia activating ImprovedProduction
              Trigger britishIFR3: Setting givesMovement to 3:britishFighter for unitAttachment attached to russianAirfield
              Trigger britishIFR3: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianAirfield
              Trigger britishIFR4: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianCarrier
      
          Turn Complete - Russia
              Russia collect 39 PUs; end with 39 PUs
              Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 42 PUs
              Units generate 9 techTokens; Russia end with 9 techTokens
      

      Combat Hit Differential Summary :

      Russia rolls : : 1,00
      Italy : -0,83
      Germany : -0,25
      AntiAircraftGun fire in Belorussia : : -0,08
      Russia : 0,17
      

      Savegame

      redrumR 1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin @wirkey
        last edited by

        @wirkey I only see your technology dice roll not any of the combat dice rolls? Can you check to see if you got the dice emails?

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        wirkeyW 1 Reply Last reply Reply Quote 0
        • wirkeyW Offline
          wirkey Moderators @redrum
          last edited by

          @redrum no, guess i rolled in local mode. Shall I reroll?

          redrumR 1 Reply Last reply Reply Quote 0
          • redrumR Offline
            redrum Admin @wirkey
            last edited by

            @wirkey Yeah, if you don't mind just rerolling those battles. Shouldn't change too much since Russia doesn't have many non-combat moves.

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            wirkeyW 1 Reply Last reply Reply Quote 0
            • wirkeyW Offline
              wirkey Moderators
              last edited by

              TripleA Turn Summary: Russia round 11

              TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2

              Game History

              Round: 11
              
                  Research Technology - Russia
                          Russia rolls : 1/1 hits, 0,00 expected hits
                      Russia removing all Technology Tokens after successful research.
                      Russia discover ImprovedProduction
              
                  Combat Move - Russia
                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                      2 russianFighters moved from Volgarod to Astrakhan
                      2 russianFighters moved from Moscow to Caucasus
                      1 russianInfantry moved from Stalingrad to Western Kazahk
                      1 russianTacticalBomber moved from Moscow to Western Kazahk
                      2 russianInfantrys moved from Stalingrad to Astrakhan
                      1 russianAntiTankGun and 1 russianInfantry moved from Stalingrad to Caucasus
                      1 russianStrategicBomber moved from Moscow to Belorussia
                      1 russianDestroyer moved from 14 Sea Zone to 8 Sea Zone
                            Russia take 13 Sea Zone from Germany
                      1 russianSubmarine moved from 32 Sea Zone to 7 Sea Zone
                      1 russianSubmarine moved from 126 Sea Zone to 131 Sea Zone
              
                  Combat - Russia
                      Strategic bombing raid in Belorussia
                              AntiAircraftGun fire in Belorussia : 0/1 hits, 0,08 expected hits
                          Bombing raid in Belorussia rolls: 6 and causes: 6 damage to unit: germanFactory
                          Bombing raid in Belorussia causes 6 damage total. 
                      Battle in Astrakhan
                          Russia attack with 2 russianFighters and 2 russianInfantrys
                          Italy defend with 1 Flagpole, 1 italianArtillery and 1 italianInfantry
                              Russia roll dice for 2 russianFighters and 2 russianInfantrys in Astrakhan, round 2 : 1/1 hits, 1,17 expected hits
                              Italy roll dice for 1 italianArtillery and 1 italianInfantry in Astrakhan, round 2 : 0/1 hits, 0,50 expected hits
                              1 italianInfantry owned by the Italy lost in Astrakhan
                              Russia roll dice for 2 russianFighters and 2 russianInfantrys in Astrakhan, round 3 : 1/1 hits, 1,17 expected hits
                              Italy roll dice for 1 italianArtillery in Astrakhan, round 3 : 0/1 hits, 0,25 expected hits
                              1 italianArtillery owned by the Italy lost in Astrakhan
                          Russia win, taking Astrakhan from Italy with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 7
                          Casualties for Italy: 1 italianArtillery and 1 italianInfantry
                      Battle in Western Kazahk
                          Russia attack with 1 russianInfantry and 1 russianTacticalBomber
                          Germany defend with 1 Flagpole and 1 germanMech.Infantry
                              Russia roll dice for 1 russianInfantry and 1 russianTacticalBomber in Western Kazahk, round 2 : 1/1 hits, 0,67 expected hits
                              Germany roll dice for 1 germanMech.Infantry in Western Kazahk, round 2 : 0/1 hits, 0,25 expected hits
                          1 germanMech.Infantry owned by the Germany lost in Western Kazahk
                          Russia win, taking Western Kazahk from Germany with 1 russianInfantry and 1 russianTacticalBomber remaining. Battle score for attacker is 5
                          Casualties for Germany: 1 germanMech.Infantry
                      Battle in Caucasus
                          Russia attack with 1 russianAntiTankGun, 2 russianFighters and 1 russianInfantry
                          Italy defend with 1 Flagpole, 1 italianInfantry and 1 italianTank
                              Russia roll dice for 1 russianAntiTankGun, 2 russianFighters and 1 russianInfantry in Caucasus, round 2 : 1/1 hits, 0,92 expected hits
                              Italy roll dice for 1 italianInfantry and 1 italianTank in Caucasus, round 2 : 0/1 hits, 0,67 expected hits
                              1 italianInfantry owned by the Italy lost in Caucasus
                              Russia roll dice for 1 russianAntiTankGun, 2 russianFighters and 1 russianInfantry in Caucasus, round 3 : 1/1 hits, 0,92 expected hits
                              Italy roll dice for 1 italianTank in Caucasus, round 3 : 1/1 hits, 0,42 expected hits
                              1 russianInfantry owned by the Russia and 1 italianTank owned by the Italy lost in Caucasus
                          Russia win, taking Caucasus from Italy with 1 russianAntiTankGun and 2 russianFighters remaining. Battle score for attacker is 6
                          Casualties for Italy: 1 italianInfantry and 1 italianTank
                          Casualties for Russia: 1 russianInfantry
              
                  Non Combat Move - Russia
                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger AltayLLRussia2: China takes ownership of territory Altay
                      Trigger russianProd1: Russia has 1 Material placed in Moscow
                      2 russianFighters moved from Astrakhan to Stalingrad
                      2 russianFighters moved from Caucasus to Stalingrad
                      1 russianTacticalBomber moved from Western Kazahk to Sverdlovsk
                      1 russianTacticalBomber moved from Sverdlovsk to Stalingrad
                      3 russianInfantrys moved from Volgarod to Stalingrad
                      3 Trucks moved from Volgarod to Moscow
                      3 Trucks and 3 russianAntiTankGuns moved from Moscow to Stalingrad
                      3 russianMech.Infantrys moved from Tula to Volgarod
                      3 russianAntiAirGuns and 3 russianMech.Infantrys moved from Volgarod to Stalingrad
                      4 russianAntiTankGuns, 2 russianArtillerys, 2 russianInfantrys, 1 russianParatrooper and 6 russianTanks moved from Tula to Stalingrad
                      1 Train moved from Urals to Omsk
                      1 Train and 2 russianInfantrys moved from Omsk to Kansk
                      1 russianArtillery, 6 russianInfantrys and 1 russianTank moved from Eastern Siberia to Kansk
                      1 russianStrategicBomber moved from Belorussia to Moscow
              
                  Purchase Units - Russia
                      Russia buy 1 russianEntrenchment, 1 russianFortification, 13 russianInfantrys and 1 russianTank; Remaining resources: 0 techTokens; 0 PUs; 
              
                  Place Units - Russia
                      Units in Moscow being upgraded or consumed: 1 Material
                      1 russianEntrenchment and 4 russianInfantrys placed in Moscow
                      Turning on Edit Mode
                      EDIT: Removing units owned by Russia from Moscow: 1 Material
                      EDIT: Adding units owned by Russia to Stalingrad: 1 Material
                      EDIT: Turning off Edit Mode
                      Units in Stalingrad being upgraded or consumed: 1 Material and 1 russianEntrenchment
                      1 russianFortification and 3 russianInfantrys placed in Stalingrad
                      2 russianInfantrys placed in Omsk
                      1 russianTank placed in Novosibirsk
                      2 russianInfantrys placed in Vladivostok
                      1 russianInfantry placed in Volgarod
                      1 russianInfantry placed in Urals
              
                  Activate Technology - Russia
                      Russia activating ImprovedProduction
                      Trigger britishIFR3: Setting givesMovement to 3:britishFighter for unitAttachment attached to russianAirfield
                      Trigger britishIFR3: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianAirfield
                      Trigger britishIFR4: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianCarrier
              
                  Turn Complete - Russia
                      Russia collect 39 PUs; end with 39 PUs
                      Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 42 PUs
                      Units generate 9 techTokens; Russia end with 9 techTokens
                      Turning on Edit Mode
                      EDIT: Removing units owned by Russia from Astrakhan: 1 russianInfantry
                      EDIT: Changing unit bombing damage for these Germany owned units to: germanFactory = 1
                      EDIT: Turning off Edit Mode
              

              Combat Hit Differential Summary :

              Russia rolls : : 1,00
              Italy : -0,83
              Germany : -0,25
              AntiAircraftGun fire in Belorussia : : -0,08
              Russia : 0,17
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • wirkeyW Offline
                wirkey Moderators @redrum
                last edited by

                @redrum aye, rerolled and as i am lazy I just edited the results into the other save.

                redrumR 1 Reply Last reply Reply Quote 1
                • redrumR Offline
                  redrum Admin
                  last edited by

                  TripleA Manual Gamesave Post: Japan round 11

                  TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2

                  Game History

                  Round: 11
                  
                      Research Technology - Japan
                          Trigger japaneseaTAC: Japan gains access to AdvancedCarriers
                          Japan spend 0 on tech rolls
                              Japan rolls : 0/1 hits, 0.00 expected hits
                  
                      Combat Move - Japan
                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                          4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers and 9 japaneseSubmarines moved from 127 Sea Zone to 147 Sea Zone
                          1 japaneseNavalFighter moved from Luzon to 147 Sea Zone
                          6 japaneseNavalFighters moved from 96 Sea Zone to 147 Sea Zone
                          3 japaneseNavalFighters moved from Shanghai to 147 Sea Zone
                          1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone
                          1 japaneseInfantry moved from Irkutsk to Eastern Siberia
                                Japan take Eastern Siberia from Russia
                          1 japaneseInfantry moved from Inner Mongolia to Northern China
                                Japan take Northern China from China
                          1 japaneseInfantry moved from Western Szechwan to Tsinghai
                                Japan take Tsinghai from China
                          1 japaneseInfantry moved from Shantung to Anhwei
                                Japan take Anhwei from China
                          1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Inner Mongolia to Hupeh
                          2 japaneseFighters moved from Shensi to Hupeh
                          1 japaneseFighter moved from Shensi to Kansu
                          1 japaneseInfantry moved from Western Szechwan to Kansu
                          2 japaneseInfantrys moved from Western Szechwan to Kansu
                          1 japaneseCombatEngineer moved from Shensi to Hupeh
                          1 japaneseFighter moved from Shensi to Hupeh
                          1 japaneseFighter moved from Shensi to Kansu
                          6 japaneseArtillerys and 6 japaneseInfantrys moved from Western Szechwan to Eastern Szechwan
                          1 japaneseSubmarine moved from 117 Sea Zone to 126 Sea Zone
                          1 japaneseDestroyer moved from 122 Sea Zone to 129 Sea Zone
                          1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                  

                  Combat Hit Differential Summary :

                  Japan rolls : : 0.00
                  

                  Savegame

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin @wirkey
                    last edited by

                    @wirkey Any scrambles? Need OOL for SZ147.

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    wirkeyW 1 Reply Last reply Reply Quote 0
                    • wirkeyW Offline
                      wirkey Moderators @redrum
                      last edited by

                      @redrum no scrambles, but I need to decide round by round in SZ 147

                      redrumR 1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin
                        last edited by

                        TripleA Manual Gamesave Post: Japan round 11

                        TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2

                        Game History

                        Round: 11
                        
                            Research Technology - Japan
                                Trigger japaneseaTAC: Japan gains access to AdvancedCarriers
                                Japan spend 0 on tech rolls
                                    Japan rolls : 0/1 hits, 0.00 expected hits
                        
                            Combat Move - Japan
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers and 9 japaneseSubmarines moved from 127 Sea Zone to 147 Sea Zone
                                1 japaneseNavalFighter moved from Luzon to 147 Sea Zone
                                6 japaneseNavalFighters moved from 96 Sea Zone to 147 Sea Zone
                                3 japaneseNavalFighters moved from Shanghai to 147 Sea Zone
                                1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone
                                1 japaneseInfantry moved from Irkutsk to Eastern Siberia
                                      Japan take Eastern Siberia from Russia
                                1 japaneseInfantry moved from Inner Mongolia to Northern China
                                      Japan take Northern China from China
                                1 japaneseInfantry moved from Western Szechwan to Tsinghai
                                      Japan take Tsinghai from China
                                1 japaneseInfantry moved from Shantung to Anhwei
                                      Japan take Anhwei from China
                                1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Inner Mongolia to Hupeh
                                2 japaneseFighters moved from Shensi to Hupeh
                                1 japaneseFighter moved from Shensi to Kansu
                                1 japaneseInfantry moved from Western Szechwan to Kansu
                                2 japaneseInfantrys moved from Western Szechwan to Kansu
                                1 japaneseCombatEngineer moved from Shensi to Hupeh
                                1 japaneseFighter moved from Shensi to Hupeh
                                1 japaneseFighter moved from Shensi to Kansu
                                6 japaneseArtillerys and 6 japaneseInfantrys moved from Western Szechwan to Eastern Szechwan
                                1 japaneseSubmarine moved from 117 Sea Zone to 126 Sea Zone
                                1 japaneseDestroyer moved from 122 Sea Zone to 129 Sea Zone
                                1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                        
                            Combat - Japan
                                Battle in Kansu
                                    Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                                    China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseEntrenchment
                                        Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 2 : 1/1 hits, 1.33 expected hits
                                    Units damaged: 1 chineseEntrenchment owned by the China
                                        China roll dice for 1 chineseEntrenchment in Kansu, round 2 : 0/1 hits, 0.50 expected hits
                                        Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 3 : 1/1 hits, 1.33 expected hits
                                        China roll dice for 1 chineseEntrenchment in Kansu, round 3 : 0/1 hits, 0.50 expected hits
                                        1 chineseEntrenchment owned by the China lost in Kansu
                                    Some non-combat units are destroyed: 
                                    Japan win, taking Kansu from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6
                                    Casualties for China: 1 chineseEntrenchment
                                Battle in Hupeh
                                    Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry
                                    China defend with 1 Flagpole, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys
                                        Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry in Hupeh, round 2 : 2/0 hits, 2.00 expected hits
                                    Units damaged: 1 chineseEntrenchment owned by the China
                                        China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Hupeh, round 2 : 1/1 hits, 1.42 expected hits
                                        1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                                        Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseFighters in Hupeh, round 3 : 2/1 hits, 1.92 expected hits
                                        China roll dice for 1 chineseEntrenchment and 1 chineseInfantry in Hupeh, round 3 : 1/0 hits, 1.00 expected hits
                                        1 japaneseCombatEngineer owned by the Japan, 1 chineseEntrenchment owned by the China and 1 chineseInfantry owned by the China lost in Hupeh
                                    Japan converts chineseBarracks into different units
                                    Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 3 japaneseFighters remaining. Battle score for attacker is 5
                                    Casualties for Japan: 1 japaneseCombatEngineer and 1 japaneseInfantry
                                    Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys
                                Battle in Eastern Szechwan
                                    Japan attack with 6 japaneseArtillerys and 6 japaneseInfantrys
                                    China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery
                                        Japan roll dice for 6 japaneseArtillerys and 6 japaneseInfantrys in Eastern Szechwan, round 2 : 2/0 hits, 2.00 expected hits
                                        China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Eastern Szechwan, round 2 : 1/1 hits, 0.83 expected hits
                                        1 chineseArtillery owned by the China, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Eastern Szechwan
                                    Japan win, taking Eastern Szechwan from China with 6 japaneseArtillerys and 5 japaneseInfantrys remaining. Battle score for attacker is 5
                                    Casualties for Japan: 1 japaneseInfantry
                                    Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                                Battle in 126 Sea Zone
                                    Japan attack with 1 japaneseSubmarine
                                    Britain defend with 1 britishDestroyer
                                        Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                        Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                        Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                        Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                        Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                                        Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                        1 britishDestroyer owned by the Britain lost in 126 Sea Zone
                                    Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 8
                                    Casualties for Britain: 1 britishDestroyer
                                Battle in 129 Sea Zone
                                    Japan attack with 1 japaneseDestroyer and 1 japaneseNavalFighter
                                    Britain defend with 1 britishSubmarine
                                        Substrike fire in 129 Sea Zone : 0/1 hits, 0.17 expected hits
                                        Japan roll dice for 1 japaneseDestroyer and 1 japaneseNavalFighter in 129 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                                        Britain roll dice for 1 britishSubmarine in 129 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                        1 britishSubmarine owned by the Britain lost in 129 Sea Zone
                                    Japan win, taking 129 Sea Zone from Neutral with 1 japaneseDestroyer and 1 japaneseNavalFighter remaining. Battle score for attacker is 7
                                    Casualties for Britain: 1 britishSubmarine
                                Battle in 147 Sea Zone
                                    Japan attack with 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers, 11 japaneseNavalFighters and 9 japaneseSubmarines
                                    Usa defend with 1 americanArtillery, 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports; Britain defend with 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports
                                        CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0.33 expected hits
                                        Substrike fire in 147 Sea Zone : 1/1 hits, 1.50 expected hits
                                        1 japaneseDestroyer owned by the Japan lost in 147 Sea Zone
                                        Japan roll dice for 9 japaneseSubmarines in 147 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                        

                        Combat Hit Differential Summary :

                        Japan rolls : : 0.00
                        Japan : -0.42
                        China : -1.25
                        CruiserAntiAircraftGun fire in 147 Sea Zone : : -0.33
                        Substrike fire in 147 Sea Zone : : -0.50
                        Substrike fire in 129 Sea Zone : : -0.17
                        Britain : -0.83
                        

                        Savegame

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                        • redrumR Offline
                          redrum Admin @wirkey
                          last edited by

                          @wirkey Alright. Can you give me your first round OOL then. Got 3 sub hits then I think it'll be 17-18 additional hits.

                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                          • wirkeyW Offline
                            wirkey Moderators
                            last edited by

                            TripleA Manual Gamesave Post: Japan round 11

                            TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2

                            Game History

                            Round: 11
                            
                                Research Technology - Japan
                                    Trigger japaneseaTAC: Japan gains access to AdvancedCarriers
                                    Japan spend 0 on tech rolls
                                        Japan rolls : 0/1 hits, 0,00 expected hits
                            
                                Combat Move - Japan
                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                    4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers and 9 japaneseSubmarines moved from 127 Sea Zone to 147 Sea Zone
                                    1 japaneseNavalFighter moved from Luzon to 147 Sea Zone
                                    6 japaneseNavalFighters moved from 96 Sea Zone to 147 Sea Zone
                                    3 japaneseNavalFighters moved from Shanghai to 147 Sea Zone
                                    1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone
                                    1 japaneseInfantry moved from Irkutsk to Eastern Siberia
                                          Japan take Eastern Siberia from Russia
                                    1 japaneseInfantry moved from Inner Mongolia to Northern China
                                          Japan take Northern China from China
                                    1 japaneseInfantry moved from Western Szechwan to Tsinghai
                                          Japan take Tsinghai from China
                                    1 japaneseInfantry moved from Shantung to Anhwei
                                          Japan take Anhwei from China
                                    1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Inner Mongolia to Hupeh
                                    2 japaneseFighters moved from Shensi to Hupeh
                                    1 japaneseFighter moved from Shensi to Kansu
                                    1 japaneseInfantry moved from Western Szechwan to Kansu
                                    2 japaneseInfantrys moved from Western Szechwan to Kansu
                                    1 japaneseCombatEngineer moved from Shensi to Hupeh
                                    1 japaneseFighter moved from Shensi to Hupeh
                                    1 japaneseFighter moved from Shensi to Kansu
                                    6 japaneseArtillerys and 6 japaneseInfantrys moved from Western Szechwan to Eastern Szechwan
                                    1 japaneseSubmarine moved from 117 Sea Zone to 126 Sea Zone
                                    1 japaneseDestroyer moved from 122 Sea Zone to 129 Sea Zone
                                    1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                            
                                Combat - Japan
                                    Battle in Kansu
                                        Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                                        China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseEntrenchment
                                            Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 2 : 1/1 hits, 1,33 expected hits
                                        Units damaged: 1 chineseEntrenchment owned by the China
                                            China roll dice for 1 chineseEntrenchment in Kansu, round 2 : 0/1 hits, 0,50 expected hits
                                            Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 3 : 1/1 hits, 1,33 expected hits
                                            China roll dice for 1 chineseEntrenchment in Kansu, round 3 : 0/1 hits, 0,50 expected hits
                                            1 chineseEntrenchment owned by the China lost in Kansu
                                        Some non-combat units are destroyed: 
                                        Japan win, taking Kansu from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6
                                        Casualties for China: 1 chineseEntrenchment
                                    Battle in Hupeh
                                        Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry
                                        China defend with 1 Flagpole, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys
                                            Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry in Hupeh, round 2 : 2/0 hits, 2,00 expected hits
                                        Units damaged: 1 chineseEntrenchment owned by the China
                                            China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Hupeh, round 2 : 1/1 hits, 1,42 expected hits
                                            1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                                            Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseFighters in Hupeh, round 3 : 2/1 hits, 1,92 expected hits
                                            China roll dice for 1 chineseEntrenchment and 1 chineseInfantry in Hupeh, round 3 : 1/0 hits, 1,00 expected hits
                                            1 japaneseCombatEngineer owned by the Japan, 1 chineseEntrenchment owned by the China and 1 chineseInfantry owned by the China lost in Hupeh
                                        Japan converts chineseBarracks into different units
                                        Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 3 japaneseFighters remaining. Battle score for attacker is 5
                                        Casualties for Japan: 1 japaneseCombatEngineer and 1 japaneseInfantry
                                        Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys
                                    Battle in Eastern Szechwan
                                        Japan attack with 6 japaneseArtillerys and 6 japaneseInfantrys
                                        China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery
                                            Japan roll dice for 6 japaneseArtillerys and 6 japaneseInfantrys in Eastern Szechwan, round 2 : 2/0 hits, 2,00 expected hits
                                            China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Eastern Szechwan, round 2 : 1/1 hits, 0,83 expected hits
                                            1 chineseArtillery owned by the China, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Eastern Szechwan
                                        Japan win, taking Eastern Szechwan from China with 6 japaneseArtillerys and 5 japaneseInfantrys remaining. Battle score for attacker is 5
                                        Casualties for Japan: 1 japaneseInfantry
                                        Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                                    Battle in 126 Sea Zone
                                        Japan attack with 1 japaneseSubmarine
                                        Britain defend with 1 britishDestroyer
                                            Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                            Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits
                                            Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                                            Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 3 : 0/1 hits, 0,25 expected hits
                                            Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                                            Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 4 : 0/1 hits, 0,25 expected hits
                                            1 britishDestroyer owned by the Britain lost in 126 Sea Zone
                                        Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 8
                                        Casualties for Britain: 1 britishDestroyer
                                    Battle in 129 Sea Zone
                                        Japan attack with 1 japaneseDestroyer and 1 japaneseNavalFighter
                                        Britain defend with 1 britishSubmarine
                                            Substrike fire in 129 Sea Zone : 0/1 hits, 0,17 expected hits
                                            Japan roll dice for 1 japaneseDestroyer and 1 japaneseNavalFighter in 129 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                                            Britain roll dice for 1 britishSubmarine in 129 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                                            1 britishSubmarine owned by the Britain lost in 129 Sea Zone
                                        Japan win, taking 129 Sea Zone from Neutral with 1 japaneseDestroyer and 1 japaneseNavalFighter remaining. Battle score for attacker is 7
                                        Casualties for Britain: 1 britishSubmarine
                                    Battle in 147 Sea Zone
                                        Japan attack with 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers, 11 japaneseNavalFighters and 9 japaneseSubmarines
                                        Usa defend with 1 americanArtillery, 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports; Britain defend with 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports
                                            CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0,33 expected hits
                                            Substrike fire in 147 Sea Zone : 1/1 hits, 1,50 expected hits
                                            1 japaneseDestroyer owned by the Japan lost in 147 Sea Zone
                                            Japan roll dice for 9 japaneseSubmarines in 147 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits
                                        Units damaged: 3 americanCarriers owned by the Usa
                                            Japan roll dice for 4 japaneseBattleships, 6 japaneseCruisers, 12 japaneseDestroyers and 11 japaneseNavalFighters in 147 Sea Zone, round 2 : 17/1 hits, 17,08 expected hits
                                        Units damaged: 1 americanBattleship owned by the Usa and 2 americanCarriers owned by the Usa
                                            Usa roll dice for 9 americanSubmarines in 147 Sea Zone, round 2 : 1/1 hits, 0,75 expected hits
                            

                            Combat Hit Differential Summary :

                            Usa : 0,25
                            Japan rolls : : 0,00
                            Japan : -0,50
                            China : -1,25
                            CruiserAntiAircraftGun fire in 147 Sea Zone : : -0,33
                            Substrike fire in 147 Sea Zone : : -0,50
                            Substrike fire in 129 Sea Zone : : -0,17
                            Britain : -0,83
                            

                            Savegame

                            redrumR 1 Reply Last reply Reply Quote 0
                            • redrumR Offline
                              redrum Admin
                              last edited by

                              TripleA Manual Gamesave Post: Japan round 11

                              TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2

                              Game History

                              Round: 11
                              
                                  Research Technology - Japan
                                      Trigger japaneseaTAC: Japan gains access to AdvancedCarriers
                                      Japan spend 0 on tech rolls
                                          Japan rolls : 0/1 hits, 0.00 expected hits
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers and 9 japaneseSubmarines moved from 127 Sea Zone to 147 Sea Zone
                                      1 japaneseNavalFighter moved from Luzon to 147 Sea Zone
                                      6 japaneseNavalFighters moved from 96 Sea Zone to 147 Sea Zone
                                      3 japaneseNavalFighters moved from Shanghai to 147 Sea Zone
                                      1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone
                                      1 japaneseInfantry moved from Irkutsk to Eastern Siberia
                                            Japan take Eastern Siberia from Russia
                                      1 japaneseInfantry moved from Inner Mongolia to Northern China
                                            Japan take Northern China from China
                                      1 japaneseInfantry moved from Western Szechwan to Tsinghai
                                            Japan take Tsinghai from China
                                      1 japaneseInfantry moved from Shantung to Anhwei
                                            Japan take Anhwei from China
                                      1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Inner Mongolia to Hupeh
                                      2 japaneseFighters moved from Shensi to Hupeh
                                      1 japaneseFighter moved from Shensi to Kansu
                                      1 japaneseInfantry moved from Western Szechwan to Kansu
                                      2 japaneseInfantrys moved from Western Szechwan to Kansu
                                      1 japaneseCombatEngineer moved from Shensi to Hupeh
                                      1 japaneseFighter moved from Shensi to Hupeh
                                      1 japaneseFighter moved from Shensi to Kansu
                                      6 japaneseArtillerys and 6 japaneseInfantrys moved from Western Szechwan to Eastern Szechwan
                                      1 japaneseSubmarine moved from 117 Sea Zone to 126 Sea Zone
                                      1 japaneseDestroyer moved from 122 Sea Zone to 129 Sea Zone
                                      1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                              
                                  Combat - Japan
                                      Battle in Kansu
                                          Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                                          China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseEntrenchment
                                              Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 2 : 1/1 hits, 1.33 expected hits
                                          Units damaged: 1 chineseEntrenchment owned by the China
                                              China roll dice for 1 chineseEntrenchment in Kansu, round 2 : 0/1 hits, 0.50 expected hits
                                              Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 3 : 1/1 hits, 1.33 expected hits
                                              China roll dice for 1 chineseEntrenchment in Kansu, round 3 : 0/1 hits, 0.50 expected hits
                                              1 chineseEntrenchment owned by the China lost in Kansu
                                          Some non-combat units are destroyed: 
                                          Japan win, taking Kansu from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6
                                          Casualties for China: 1 chineseEntrenchment
                                      Battle in Hupeh
                                          Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry
                                          China defend with 1 Flagpole, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys
                                              Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry in Hupeh, round 2 : 2/0 hits, 2.00 expected hits
                                          Units damaged: 1 chineseEntrenchment owned by the China
                                              China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Hupeh, round 2 : 1/1 hits, 1.42 expected hits
                                              1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                                              Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseFighters in Hupeh, round 3 : 2/1 hits, 1.92 expected hits
                                              China roll dice for 1 chineseEntrenchment and 1 chineseInfantry in Hupeh, round 3 : 1/0 hits, 1.00 expected hits
                                              1 japaneseCombatEngineer owned by the Japan, 1 chineseEntrenchment owned by the China and 1 chineseInfantry owned by the China lost in Hupeh
                                          Japan converts chineseBarracks into different units
                                          Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 3 japaneseFighters remaining. Battle score for attacker is 5
                                          Casualties for Japan: 1 japaneseCombatEngineer and 1 japaneseInfantry
                                          Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys
                                      Battle in Eastern Szechwan
                                          Japan attack with 6 japaneseArtillerys and 6 japaneseInfantrys
                                          China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery
                                              Japan roll dice for 6 japaneseArtillerys and 6 japaneseInfantrys in Eastern Szechwan, round 2 : 2/0 hits, 2.00 expected hits
                                              China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Eastern Szechwan, round 2 : 1/1 hits, 0.83 expected hits
                                              1 chineseArtillery owned by the China, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Eastern Szechwan
                                          Japan win, taking Eastern Szechwan from China with 6 japaneseArtillerys and 5 japaneseInfantrys remaining. Battle score for attacker is 5
                                          Casualties for Japan: 1 japaneseInfantry
                                          Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                                      Battle in 126 Sea Zone
                                          Japan attack with 1 japaneseSubmarine
                                          Britain defend with 1 britishDestroyer
                                              Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                              Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                              Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                              Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                                              Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                              1 britishDestroyer owned by the Britain lost in 126 Sea Zone
                                          Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 8
                                          Casualties for Britain: 1 britishDestroyer
                                      Battle in 129 Sea Zone
                                          Japan attack with 1 japaneseDestroyer and 1 japaneseNavalFighter
                                          Britain defend with 1 britishSubmarine
                                              Substrike fire in 129 Sea Zone : 0/1 hits, 0.17 expected hits
                                              Japan roll dice for 1 japaneseDestroyer and 1 japaneseNavalFighter in 129 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                                              Britain roll dice for 1 britishSubmarine in 129 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                              1 britishSubmarine owned by the Britain lost in 129 Sea Zone
                                          Japan win, taking 129 Sea Zone from Neutral with 1 japaneseDestroyer and 1 japaneseNavalFighter remaining. Battle score for attacker is 7
                                          Casualties for Britain: 1 britishSubmarine
                                      Battle in 147 Sea Zone
                                          Japan attack with 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers, 11 japaneseNavalFighters and 9 japaneseSubmarines
                                          Usa defend with 1 americanArtillery, 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports; Britain defend with 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports
                                              CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0.33 expected hits
                                              Substrike fire in 147 Sea Zone : 1/1 hits, 1.50 expected hits
                                              1 japaneseDestroyer owned by the Japan lost in 147 Sea Zone
                                              Japan roll dice for 9 japaneseSubmarines in 147 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                                          Units damaged: 3 americanCarriers owned by the Usa
                                              Japan roll dice for 4 japaneseBattleships, 6 japaneseCruisers, 12 japaneseDestroyers and 11 japaneseNavalFighters in 147 Sea Zone, round 2 : 17/1 hits, 17.08 expected hits
                                          Units damaged: 1 americanBattleship owned by the Usa and 2 americanCarriers owned by the Usa
                                              Usa roll dice for 9 americanSubmarines in 147 Sea Zone, round 2 : 1/1 hits, 0.75 expected hits
                                              Usa roll dice for 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 9 americanNavalFighters, 3 americanTransports, 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports in 147 Sea Zone, round 2 : 14/1 hits, 14.25 expected hits
                                              9 americanSubmarines owned by the Usa, 1 americanInfantry owned by the Usa, 3 japaneseSubmarines owned by the Japan, 1 americanArtillery owned by the Usa, 3 americanTransports owned by the Usa, 12 japaneseDestroyers owned by the Japan and 2 britishTransports owned by the Britain lost in 147 Sea Zone
                                              1 americanBattleship owned by the Usa and 5 americanCarriers owned by the Usa lost in 147 Sea Zone
                                          1 americanBattleship-damaged owned by the Usa and 5 americanCarrier-damageds owned by the Usa added in 147 Sea Zone
                                              CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0.33 expected hits
                                              Japan roll dice for 6 japaneseSubmarines in 147 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits
                              

                              Combat Hit Differential Summary :

                              Usa : 0.00
                              Japan rolls : : 0.00
                              Japan : -0.50
                              China : -1.25
                              CruiserAntiAircraftGun fire in 147 Sea Zone : : -0.67
                              Substrike fire in 147 Sea Zone : : -0.50
                              Substrike fire in 129 Sea Zone : : -0.17
                              Britain : -0.83
                              

                              Savegame

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                              • redrumR Offline
                                redrum Admin @wirkey
                                last edited by

                                @wirkey Battle round 2 OOL.

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                • wirkeyW Offline
                                  wirkey Moderators
                                  last edited by

                                  TripleA Manual Gamesave Post: Japan round 11

                                  TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2

                                  Game History

                                  Round: 11
                                  
                                      Research Technology - Japan
                                          Trigger japaneseaTAC: Japan gains access to AdvancedCarriers
                                          Japan spend 0 on tech rolls
                                              Japan rolls : 0/1 hits, 0,00 expected hits
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers and 9 japaneseSubmarines moved from 127 Sea Zone to 147 Sea Zone
                                          1 japaneseNavalFighter moved from Luzon to 147 Sea Zone
                                          6 japaneseNavalFighters moved from 96 Sea Zone to 147 Sea Zone
                                          3 japaneseNavalFighters moved from Shanghai to 147 Sea Zone
                                          1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone
                                          1 japaneseInfantry moved from Irkutsk to Eastern Siberia
                                                Japan take Eastern Siberia from Russia
                                          1 japaneseInfantry moved from Inner Mongolia to Northern China
                                                Japan take Northern China from China
                                          1 japaneseInfantry moved from Western Szechwan to Tsinghai
                                                Japan take Tsinghai from China
                                          1 japaneseInfantry moved from Shantung to Anhwei
                                                Japan take Anhwei from China
                                          1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Inner Mongolia to Hupeh
                                          2 japaneseFighters moved from Shensi to Hupeh
                                          1 japaneseFighter moved from Shensi to Kansu
                                          1 japaneseInfantry moved from Western Szechwan to Kansu
                                          2 japaneseInfantrys moved from Western Szechwan to Kansu
                                          1 japaneseCombatEngineer moved from Shensi to Hupeh
                                          1 japaneseFighter moved from Shensi to Hupeh
                                          1 japaneseFighter moved from Shensi to Kansu
                                          6 japaneseArtillerys and 6 japaneseInfantrys moved from Western Szechwan to Eastern Szechwan
                                          1 japaneseSubmarine moved from 117 Sea Zone to 126 Sea Zone
                                          1 japaneseDestroyer moved from 122 Sea Zone to 129 Sea Zone
                                          1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                                  
                                      Combat - Japan
                                          Battle in Kansu
                                              Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                                              China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseEntrenchment
                                                  Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 2 : 1/1 hits, 1,33 expected hits
                                              Units damaged: 1 chineseEntrenchment owned by the China
                                                  China roll dice for 1 chineseEntrenchment in Kansu, round 2 : 0/1 hits, 0,50 expected hits
                                                  Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Kansu, round 3 : 1/1 hits, 1,33 expected hits
                                                  China roll dice for 1 chineseEntrenchment in Kansu, round 3 : 0/1 hits, 0,50 expected hits
                                                  1 chineseEntrenchment owned by the China lost in Kansu
                                              Some non-combat units are destroyed: 
                                              Japan win, taking Kansu from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6
                                              Casualties for China: 1 chineseEntrenchment
                                          Battle in Hupeh
                                              Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry
                                              China defend with 1 Flagpole, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys
                                                  Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry in Hupeh, round 2 : 2/0 hits, 2,00 expected hits
                                              Units damaged: 1 chineseEntrenchment owned by the China
                                                  China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Hupeh, round 2 : 1/1 hits, 1,42 expected hits
                                                  1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                                                  Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseFighters in Hupeh, round 3 : 2/1 hits, 1,92 expected hits
                                                  China roll dice for 1 chineseEntrenchment and 1 chineseInfantry in Hupeh, round 3 : 1/0 hits, 1,00 expected hits
                                                  1 japaneseCombatEngineer owned by the Japan, 1 chineseEntrenchment owned by the China and 1 chineseInfantry owned by the China lost in Hupeh
                                              Japan converts chineseBarracks into different units
                                              Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 3 japaneseFighters remaining. Battle score for attacker is 5
                                              Casualties for Japan: 1 japaneseCombatEngineer and 1 japaneseInfantry
                                              Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys
                                          Battle in Eastern Szechwan
                                              Japan attack with 6 japaneseArtillerys and 6 japaneseInfantrys
                                              China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery
                                                  Japan roll dice for 6 japaneseArtillerys and 6 japaneseInfantrys in Eastern Szechwan, round 2 : 2/0 hits, 2,00 expected hits
                                                  China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Eastern Szechwan, round 2 : 1/1 hits, 0,83 expected hits
                                                  1 chineseArtillery owned by the China, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Eastern Szechwan
                                              Japan win, taking Eastern Szechwan from China with 6 japaneseArtillerys and 5 japaneseInfantrys remaining. Battle score for attacker is 5
                                              Casualties for Japan: 1 japaneseInfantry
                                              Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                                          Battle in 126 Sea Zone
                                              Japan attack with 1 japaneseSubmarine
                                              Britain defend with 1 britishDestroyer
                                                  Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                                  Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits
                                                  Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                                                  Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 3 : 0/1 hits, 0,25 expected hits
                                                  Japan roll dice for 1 japaneseSubmarine in 126 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                                                  Britain roll dice for 1 britishDestroyer in 126 Sea Zone, round 4 : 0/1 hits, 0,25 expected hits
                                                  1 britishDestroyer owned by the Britain lost in 126 Sea Zone
                                              Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 8
                                              Casualties for Britain: 1 britishDestroyer
                                          Battle in 129 Sea Zone
                                              Japan attack with 1 japaneseDestroyer and 1 japaneseNavalFighter
                                              Britain defend with 1 britishSubmarine
                                                  Substrike fire in 129 Sea Zone : 0/1 hits, 0,17 expected hits
                                                  Japan roll dice for 1 japaneseDestroyer and 1 japaneseNavalFighter in 129 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                                                  Britain roll dice for 1 britishSubmarine in 129 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                                                  1 britishSubmarine owned by the Britain lost in 129 Sea Zone
                                              Japan win, taking 129 Sea Zone from Neutral with 1 japaneseDestroyer and 1 japaneseNavalFighter remaining. Battle score for attacker is 7
                                              Casualties for Britain: 1 britishSubmarine
                                          Battle in 147 Sea Zone
                                              Japan attack with 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers, 11 japaneseNavalFighters and 9 japaneseSubmarines
                                              Usa defend with 1 americanArtillery, 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports; Britain defend with 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports
                                                  CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0,33 expected hits
                                                  Substrike fire in 147 Sea Zone : 1/1 hits, 1,50 expected hits
                                                  1 japaneseDestroyer owned by the Japan lost in 147 Sea Zone
                                                  Japan roll dice for 9 japaneseSubmarines in 147 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits
                                              Units damaged: 3 americanCarriers owned by the Usa
                                                  Japan roll dice for 4 japaneseBattleships, 6 japaneseCruisers, 12 japaneseDestroyers and 11 japaneseNavalFighters in 147 Sea Zone, round 2 : 17/1 hits, 17,08 expected hits
                                              Units damaged: 1 americanBattleship owned by the Usa and 2 americanCarriers owned by the Usa
                                                  Usa roll dice for 9 americanSubmarines in 147 Sea Zone, round 2 : 1/1 hits, 0,75 expected hits
                                                  Usa roll dice for 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 9 americanNavalFighters, 3 americanTransports, 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports in 147 Sea Zone, round 2 : 14/1 hits, 14,25 expected hits
                                                  9 americanSubmarines owned by the Usa, 1 americanInfantry owned by the Usa, 3 japaneseSubmarines owned by the Japan, 1 americanArtillery owned by the Usa, 3 americanTransports owned by the Usa, 12 japaneseDestroyers owned by the Japan and 2 britishTransports owned by the Britain lost in 147 Sea Zone
                                                  1 americanBattleship owned by the Usa and 5 americanCarriers owned by the Usa lost in 147 Sea Zone
                                              1 americanBattleship-damaged owned by the Usa and 5 americanCarrier-damageds owned by the Usa added in 147 Sea Zone
                                                  CruiserAntiAircraftGun fire in 147 Sea Zone : 0/1 hits, 0,33 expected hits
                                                  Japan roll dice for 6 japaneseSubmarines in 147 Sea Zone, round 3 : 2/0 hits, 2,00 expected hits
                                                  Japan roll dice for 4 japaneseBattleships, 6 japaneseCruisers and 11 japaneseNavalFighters in 147 Sea Zone, round 3 : 14/1 hits, 14,08 expected hits
                                                  Usa roll dice for 1 americanBattleship-damaged, 5 americanCarrier-damageds, 4 americanCruisers, 5 americanDestroyers, 9 americanNavalFighters, 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers and 4 britishNavalFighters in 147 Sea Zone, round 3 : 12/1 hits, 12,58 expected hits
                                  

                                  Combat Hit Differential Summary :

                                  Usa : -0,58
                                  Japan rolls : : 0,00
                                  Japan : -0,58
                                  China : -1,25
                                  CruiserAntiAircraftGun fire in 147 Sea Zone : : -0,67
                                  Substrike fire in 147 Sea Zone : : -0,50
                                  Substrike fire in 129 Sea Zone : : -0,17
                                  Britain : -0,83
                                  

                                  Savegame

                                  redrumR 1 Reply Last reply Reply Quote 0
                                  • redrumR Offline
                                    redrum Admin @wirkey
                                    last edited by

                                    @wirkey Ok, I'm going to retreat now after selecting my casualties. For some reason, it didn't prompt me to withdraw so I'll have to edit it.

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                    wirkeyW 1 Reply Last reply Reply Quote 0
                                    • wirkeyW Offline
                                      wirkey Moderators @redrum
                                      last edited by

                                      @redrum by the rules you can't retreat to a SZ where a battle took place but it's ok for me

                                      redrumR 1 Reply Last reply Reply Quote 0
                                      • redrumR Offline
                                        redrum Admin @wirkey
                                        last edited by redrum

                                        @wirkey Really? I ran the battle locally before we actually did the rolls and it let me retreat then though it was before I had run the other sea battle. I ran all the other battles first in the actual rolls just to get them out of the way. Does the order you do the sea battles matter to determine retreat locations?

                                        @Panther Any insights here? I don't think I've ever had this situation before. TWW is probably closest to Global 40 rules.

                                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                        wirkeyW 1 Reply Last reply Reply Quote 0
                                        • wirkeyW Offline
                                          wirkey Moderators @redrum
                                          last edited by

                                          @redrum I'm sure about the rules in revised. You can't retreat to a hostile SZ or one were a battle took place that round.

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                                          • redrumR Offline
                                            redrum Admin
                                            last edited by

                                            TripleA Turn Summary: Thailand round 11

                                            TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2

                                            Game History

                                            Round: 11
                                            
                                                Training Troops - Manchuria
                                                    Manchuria collect 0 PUs; end with 9 PUs
                                            
                                                Consolidating - Thailand
                                                    Thailand collect 0 PUs; end with 9 PUs
                                            
                                                Research Technology - Japan
                                                    Trigger japaneseaTAC: Japan gains access to AdvancedCarriers
                                                    Japan spend 0 on tech rolls
                                            
                                                Combat Move - Japan
                                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                    4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers and 9 japaneseSubmarines moved from 127 Sea Zone to 147 Sea Zone
                                                    1 japaneseNavalFighter moved from Luzon to 147 Sea Zone
                                                    6 japaneseNavalFighters moved from 96 Sea Zone to 147 Sea Zone
                                                    3 japaneseNavalFighters moved from Shanghai to 147 Sea Zone
                                                    1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone
                                                    1 japaneseInfantry moved from Irkutsk to Eastern Siberia
                                                          Japan take Eastern Siberia from Russia
                                                    1 japaneseInfantry moved from Inner Mongolia to Northern China
                                                          Japan take Northern China from China
                                                    1 japaneseInfantry moved from Western Szechwan to Tsinghai
                                                          Japan take Tsinghai from China
                                                    1 japaneseInfantry moved from Shantung to Anhwei
                                                          Japan take Anhwei from China
                                                    1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from Inner Mongolia to Hupeh
                                                    2 japaneseFighters moved from Shensi to Hupeh
                                                    1 japaneseFighter moved from Shensi to Kansu
                                                    1 japaneseInfantry moved from Western Szechwan to Kansu
                                                    2 japaneseInfantrys moved from Western Szechwan to Kansu
                                                    1 japaneseCombatEngineer moved from Shensi to Hupeh
                                                    1 japaneseFighter moved from Shensi to Hupeh
                                                    1 japaneseFighter moved from Shensi to Kansu
                                                    6 japaneseArtillerys and 6 japaneseInfantrys moved from Western Szechwan to Eastern Szechwan
                                                    1 japaneseSubmarine moved from 117 Sea Zone to 126 Sea Zone
                                                    1 japaneseDestroyer moved from 122 Sea Zone to 129 Sea Zone
                                                    1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                                            
                                                Combat - Japan
                                                    Battle in Kansu
                                                        Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                                                        China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseEntrenchment
                                                        Units damaged: 1 chineseEntrenchment owned by the China
                                                        Some non-combat units are destroyed: 
                                                        Japan win, taking Kansu from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6
                                                        Casualties for China: 1 chineseEntrenchment
                                                    Battle in Hupeh
                                                        Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseFighters and 1 japaneseInfantry
                                                        China defend with 1 Flagpole, 1 chineseBarracks, 1 chineseEntrenchment and 2 chineseInfantrys
                                                        Units damaged: 1 chineseEntrenchment owned by the China
                                                        Japan converts chineseBarracks into different units
                                                        Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 3 japaneseFighters remaining. Battle score for attacker is 5
                                                        Casualties for Japan: 1 japaneseCombatEngineer and 1 japaneseInfantry
                                                        Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys
                                                    Battle in Eastern Szechwan
                                                        Japan attack with 6 japaneseArtillerys and 6 japaneseInfantrys
                                                        China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery
                                                        Japan win, taking Eastern Szechwan from China with 6 japaneseArtillerys and 5 japaneseInfantrys remaining. Battle score for attacker is 5
                                                        Casualties for Japan: 1 japaneseInfantry
                                                        Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                                                    Battle in 126 Sea Zone
                                                        Japan attack with 1 japaneseSubmarine
                                                        Britain defend with 1 britishDestroyer
                                                        Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 8
                                                        Casualties for Britain: 1 britishDestroyer
                                                    Battle in 129 Sea Zone
                                                        Japan attack with 1 japaneseDestroyer and 1 japaneseNavalFighter
                                                        Britain defend with 1 britishSubmarine
                                                        Japan win, taking 129 Sea Zone from Neutral with 1 japaneseDestroyer and 1 japaneseNavalFighter remaining. Battle score for attacker is 7
                                                        Casualties for Britain: 1 britishSubmarine
                                                    Battle in 147 Sea Zone
                                                        Japan attack with 4 japaneseBattleships, 6 japaneseCruisers, 13 japaneseDestroyers, 11 japaneseNavalFighters and 9 japaneseSubmarines
                                                        Usa defend with 1 americanArtillery, 1 americanBattleship, 5 americanCarriers, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports; Britain defend with 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports
                                                        Units damaged: 3 americanCarriers owned by the Usa
                                                        Units damaged: 1 americanBattleship owned by the Usa and 2 americanCarriers owned by the Usa
                                                        1 americanBattleship-damaged owned by the Usa and 5 americanCarrier-damageds owned by the Usa added in 147 Sea Zone
                                                        Units damaged: 4 japaneseBattleships owned by the Japan
                                                        4 japaneseBattleship-damageds owned by the Japan added in 147 Sea Zone
                                                        Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is 134
                                                        Casualties for Japan: 4 japaneseBattleships, 4 japaneseBattleship-damageds, 6 japaneseCruisers, 13 japaneseDestroyers, 7 japaneseNavalFighters and 9 japaneseSubmarines
                                                        Casualties for Britain: 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports
                                                        Casualties for Usa: 1 americanArtillery, 1 americanBattleship, 1 americanBattleship-damaged, 5 americanCarriers, 5 americanCarrier-damageds, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports
                                                    Battle in 147 Sea Zone
                                                        Japan attack with 4 japaneseNavalFighters
                                                        Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is 134
                                                        Casualties for Japan: 4 japaneseBattleships, 4 japaneseBattleship-damageds, 6 japaneseCruisers, 13 japaneseDestroyers, 7 japaneseNavalFighters and 9 japaneseSubmarines
                                                        Casualties for Britain: 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 4 britishNavalFighters and 2 britishTransports
                                                        Casualties for Usa: 1 americanArtillery, 1 americanBattleship, 1 americanBattleship-damaged, 5 americanCarriers, 5 americanCarrier-damageds, 4 americanCruisers, 5 americanDestroyers, 1 americanInfantry, 9 americanNavalFighters, 9 americanSubmarines and 3 americanTransports
                                            
                                                Non Combat Move - Japan
                                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                    Turning on Edit Mode
                                                    EDIT: Removing units owned by Japan from 147 Sea Zone: 4 japaneseNavalFighters
                                                    EDIT: Adding units owned by Britain to Celebes: 4 britishNavalFighters
                                                    EDIT: Adding units owned by Usa to Celebes: 9 americanNavalFighters
                                                    EDIT: Adding units owned by Usa to 147 Sea Zone: 4 americanCruisers and 1 americanDestroyer
                                                    EDIT: Adding units owned by Japan to 129 Sea Zone: 4 japaneseBattleship-damageds, 6 japaneseCarriers, 4 japaneseCruisers and 11 japaneseNavalFighters
                                                    EDIT: Removing units owned by Japan from 129 Sea Zone: 6 japaneseCarriers
                                                    EDIT: Turning off Edit Mode
                                                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                    3 japaneseCarriers moved from 96 Sea Zone to 129 Sea Zone
                                                    6 japaneseNavalFighters moved from 129 Sea Zone to Phillippines
                                                    1 japaneseInfantry moved from Burma to Yunnan
                                                    1 japaneseInfantry moved from Hunan to Kwangsi
                                                    1 japaneseArtillery and 1 japaneseMech.Infantry moved from Shanghai to Hunan
                                                    1 Material and 1 Truck moved from Shanghai to Shensi
                                                    1 Material and 1 japaneseAirTransport moved from Tokyo to Shensi
                                                    1 japaneseCombatEngineer moved from Shantung to Shensi
                                                    2 japaneseFighters moved from Kansu to Burma
                                                    3 japaneseInfantrys and 1 japaneseParatrooper moved from Thailand to Burma
                                                    2 japaneseFighters moved from Hupeh to Shensi
                                                    1 japaneseFighter moved from Hupeh to Burma
                                                    1 japaneseAlpineInfantry, 4 japaneseArtillerys, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Western Szechwan to Tsinghai
                                                    2 japaneseInfantrys moved from Saigon to Thailand
                                                    9 japaneseArtillerys and 7 japaneseInfantrys moved from Irkutsk to Yakut
                                                    1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseMech.Infantrys moved from Chahar to Inner Mongolia
                                                    2 japaneseTanks moved from Chahar to Inner Mongolia
                                                    2 Trucks and 2 japaneseInfantrys moved from Chahar to Inner Mongolia
                                                    1 japaneseArtillery and 4 japaneseInfantrys moved from Shantung to Shensi
                                                    1 Train moved from Shantung to Manchuria
                                                    1 Train and 2 japaneseInfantrys moved from Manchuria to Shantung
                                                    1 Train moved from Peking to Manchuria
                                                    1 Train and 2 japaneseInfantrys moved from Manchuria to Shantung
                                                    1 Train moved from Shantung to Korea
                                                    1 Train moved from Shantung to Manchuria
                                                    1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                                                    1 japaneseCombatEngineer moved from Japan to 98 Sea Zone
                                                    1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                                                    3 japaneseArtillerys moved from Korea to 97 Sea Zone
                                                    3 japaneseArtillerys and 1 japaneseCombatEngineer moved from 97 Sea Zone to Shantung
                                                    1 japaneseTransport moved from 127 Sea Zone to 129 Sea Zone
                                                    1 japaneseTransport moved from 127 Sea Zone to 128 Sea Zone
                                                    1 japaneseMarine moved from Brunei to 128 Sea Zone
                                                    1 japaneseMarine and 1 japaneseTransport moved from 128 Sea Zone to 127 Sea Zone
                                                    1 japaneseMarine moved from 127 Sea Zone to Phillippines
                                                    1 japaneseTransport moved from 128 Sea Zone to 98 Sea Zone
                                                    1 japaneseInfantry moved from Eastern Manchuria to Manchuria
                                                    1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                                    1 japaneseInfantry moved from 98 Sea Zone to Eastern Manchuria
                                                    2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                                    2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone
                                                    4 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 97 Sea Zone
                                                    4 japaneseInfantrys moved from 97 Sea Zone to Shantung
                                                    1 japaneseAirTransport moved from Shensi to Tokyo
                                                    1 Truck moved from Shensi to Shantung
                                                    1 Truck moved from Western Szechwan to Shensi
                                                    1 Truck moved from Burma to Anhwei
                                                    1 japaneseMech.Infantry moved from Western Szechwan to Burma
                                                    2 Trucks moved from Shantung to Shanghai
                                                    1 Truck and 1 japaneseArtillery moved from Shantung to Inner Mongolia
                                                    1 Truck moved from Inner Mongolia to Shensi
                                                    2 Trucks moved from Inner Mongolia to Shensi
                                            
                                                Purchase Units - Japan
                                                    Japan buy 2 Materials, 4 japaneseArtillerys, 1 japaneseCarrier, 2 japaneseDestroyers, 4 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseSubmarine; Remaining resources: 9 techTokens; 0 PUs; 
                                            
                                                Place Units - Japan
                                                    2 Materials and 1 japaneseArtillery placed in Shanghai
                                                    3 japaneseArtillerys placed in Korea
                                                    1 japaneseDestroyer placed in 127 Sea Zone
                                                    1 japaneseSubmarine placed in 129 Sea Zone
                                                    1 japaneseDestroyer placed in 99 Sea Zone
                                                    1 japaneseNavalFighter placed in Japan
                                                    Units in 98 Sea Zone being upgraded or consumed: 1 japaneseHull
                                                    1 japaneseCarrier placed in 98 Sea Zone
                                                    2 japaneseInfantrys placed in Saigon
                                                    2 japaneseInfantrys placed in Kyushu Shikoku
                                            
                                                Turn Complete - Japan
                                                    Japan collect 81 PUs; end with 81 PUs
                                                    Units generate 9 techTokens; Japan end with 18 techTokens
                                                    Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                            
                                                Purchase Units - Manchuria
                                                    Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Manchuria
                                                    3 japaneseInfantrys placed in Manchuria
                                            
                                                Turn Complete - Manchuria
                                                    Manchuria collect 9 PUs; end with 9 PUs
                                                    Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                            
                                                Purchase Units - Thailand
                                                    Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Thailand
                                                    3 japaneseInfantrys placed in Thailand
                                            
                                                Turn Complete - Thailand
                                                    Thailand collect 9 PUs; end with 9 PUs
                                                    Units Change Ownership
                                                        Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                        Some Units in Thailand change ownership: 3 japaneseInfantrys
                                            

                                            Savegame

                                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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