Europe crazy lynx round 4
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3 Purchase Units - British British repair damage of 6x factory_major; Remaining resources: 21 PUs; British buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Trans-Jordan to Iraq 3 infantry moved from Persia to Iraq 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq 1 bomber moved from French Equatorial Africa to Iraq 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 98 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone Combat - British Battle in Iraq British attack with 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 2.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter moved from Iraq to Persia 1 bomber moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia Place Units - British 7 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 2 fighters EDIT: Adding units owned by British to United Kingdom: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.50 Neutral_Axis : 0.67
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@crazylynx Edited to move fighters from SZ92 back to London instead of to SZ98.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 armour and 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from Albania to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone 1 armour and 3 infantry moved from 94 Sea Zone to Algeria 1 artillery moved from Tunisia to Algeria 2 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 bomber moved from Alexandria to 98 Sea Zone Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 artillery, 1 infantry and 1 mech_infantry Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 4/5 hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits 1 mech_infantry owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 infantry Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 4/8 hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/4 hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British and 1 carrier owned by the British lost in 98 Sea Zone Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 6/8 hits British roll dice for 1 battleship, 1 cruiser and 1 transport in 98 Sea Zone, round 3 : 2/2 hits 1 destroyer owned by the Italians, 1 transport owned by the British, 1 cruiser owned by the British, 1 battleship owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 49 Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Casualties for Italians: 1 destroyer and 1 submarine Battle in Algeria Italians attack with 1 armour, 1 artillery and 3 infantry French defend with 2 infantry Italians roll dice for 1 armour, 1 artillery and 3 infantry in Algeria, round 2 : 0/5 hits French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Algeria, round 3 : 2/5 hits French roll dice for 2 infantry in Algeria, round 3 : 0/2 hits 2 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Libya 1 infantry moved from Albania to Yugoslavia Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries and 2 infantry EDIT: Adding units owned by Italians to Southern France: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode 2 infantry placed in Northern Italy 2 transports placed in 95 Sea Zone Italians undo move 1. 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Purchase Units - Germans Germans buy 4 armour, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 armour and 6 infantry moved from Scotland to United Kingdom 6 transports moved from 111 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 6 artilleries moved from Western Germany to 112 Sea Zone 5 infantry moved from Western Germany to 112 Sea Zone 6 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone 1 battleship, 2 carriers, 4 fighters and 1 submarine moved from 111 Sea Zone to 110 Sea Zone 6 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom 4 fighters moved from 110 Sea Zone to United Kingdom 1 bomber, 2 fighters and 7 tactical_bombers moved from Western Germany to United Kingdom 1 submarine moved from 110 Sea Zone to 125 Sea Zone Combat - Germans Battle in United Kingdom Germans attack with 6 armour, 6 artilleries, 1 bomber, 6 fighters, 12 infantry and 7 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 16 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry AA fire in United Kingdom : 3/14 hits 3 fighters owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits Germans roll dice for 6 armour, 6 artilleries, 1 bomber, 3 fighters, 12 infantry and 7 tactical_bombers in United Kingdom, round 2 : 15/35 hits British roll dice for 5 aaGuns, 1 artillery, 5 fighters, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 16/25 hits 5 aaGuns owned by the British, 4 artilleries owned by the Germans, 12 infantry owned by the Germans, 2 infantry owned by the French and 9 infantry owned by the British lost in United Kingdom Germans roll dice for 6 armour, 2 artilleries, 1 bomber, 3 fighters and 7 tactical_bombers in United Kingdom, round 3 : 9/19 hits British roll dice for 1 artillery, 5 fighters, 7 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/14 hits 1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 2 armour owned by the Germans, 1 artillery owned by the British and 7 infantry owned by the British lost in United Kingdom Germans roll dice for 4 armour, 1 bomber, 3 fighters and 7 tactical_bombers in United Kingdom, round 4 : 8/15 hits British roll dice for 5 fighters in United Kingdom, round 4 : 2/5 hits 2 armour owned by the Germans, 1 fighter owned by the French and 4 fighters owned by the British lost in United Kingdom Germans captures 30PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 2 armour, 1 bomber, 3 fighters and 7 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Germans: 4 armour, 6 artilleries, 3 fighters and 12 infantry Casualties for British: 5 aaGuns, 1 artillery, 4 fighters, 16 infantry and 1 mech_infantry Casualties for French: 1 fighter and 2 infantry Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 infantry moved from Western Germany to Northern Italy 2 infantry moved from Germany to Poland 4 infantry moved from Bulgaria to Romania 3 infantry moved from Slovakia Hungary to Romania 3 artilleries moved from Germany to Poland 2 artilleries moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Slovakia Hungary 5 infantry moved from Finland to Norway 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 107 Sea Zone to 109 Sea Zone 1 bomber moved from United Kingdom to Western Germany 3 fighters and 7 tactical_bombers moved from United Kingdom to Scotland 1 aaGun moved from Germany to Poland 2 infantry moved from Slovakia Hungary to Poland 1 armour moved from Romania to Slovakia Hungary Place Units - Germans 1 destroyer placed in 110 Sea Zone 4 armour, 1 infantry and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 81 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Purchase Units - Russians Russians buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Russians 1 infantry moved from Vyborg to Finland Russians take Finland from Germans 3 infantry moved from Eastern Poland to Belarus 5 infantry moved from Novgorod to Belarus 5 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine 3 infantry moved from Rostov to Ukraine 2 infantry moved from Caucasus to Rostov 1 infantry moved from Archangel to Belarus 1 infantry moved from Novgorod to Belarus 2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk 3 armour moved from Novgorod to Bryansk Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Non Combat Move - Russians Place Units - Russians 3 armour placed in Novgorod 1 artillery and 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians : 0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by French from Trans-Jordan: 1 infantry EDIT: Adding units owned by French to Egypt: 1 infantry EDIT: Changing ownership of Egypt from Italians to French EDIT: Turning off Edit Mode Americans buy 1 artillery, 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour moved from Central United States to 101 Sea Zone 1 armour and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone Non Combat Move - Americans 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 destroyer moved from 101 Sea Zone to 86 Sea Zone Place Units - Americans 1 artillery placed in Eastern United States 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 57 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Combat Move - British 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 carrier moved from 81 Sea Zone to 98 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone 1 artillery and 4 infantry moved from Trans-Jordan to Egypt 1 armour moved from Iraq to Egypt 1 infantry moved from Iraq to Trans-Jordan Combat - British Battle in 98 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 battleship and 2 cruisers British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Italians roll dice for 1 battleship and 2 cruisers in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for British: 1 carrier Casualties for Italians: 1 battleship and 2 cruisers Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 aaGun moved from Trans-Jordan to Egypt Turn Complete - British
Combat Hit Differential Summary :
British : 0.33 Italians : 0.33
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 battleship and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Algeria to Morocco Italians take Morocco from French 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 2 armour, 1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Alexandria to Egypt 2 fighters and 1 tactical_bomber moved from Libya to Egypt 1 bomber moved from Southern Italy to Egypt Combat - Italians Battle in Gibraltar Battle in Egypt Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber; French defend with 1 harbour and 1 infantry AA fire in Egypt : 0/3 hits Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 5/11 hits
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 battleship and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Algeria to Morocco Italians take Morocco from French 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 2 armour, 1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Alexandria to Egypt 2 fighters and 1 tactical_bomber moved from Libya to Egypt 1 bomber moved from Southern Italy to Egypt Combat - Italians Battle in Gibraltar Battle in Egypt Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber; French defend with 1 harbour and 1 infantry AA fire in Egypt : 0/3 hits Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 5/11 hits French roll dice for 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Egypt, round 2 : 5/10 hits 1 mech_infantry owned by the Italians, 1 aaGun owned by the British, 1 bomber owned by the British, 1 infantry owned by the French, 1 artillery owned by the Italians, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt Italians roll dice for 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 3/6 hits French roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 2/6 hits 1 artillery owned by the British, 1 fighter owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 3/4 hits French roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 3/3 hits 1 tactical_bomber owned by the British, 1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians, 1 fighter owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt Italians win, taking Gibraltar from British, taking Egypt from French with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Casualties for French: 1 infantry Non Combat Move - Italians 1 armour moved from Algeria to 94 Sea Zone 1 armour and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 armour moved from 95 Sea Zone to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 battleship and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1 Italians collect 16 PUs (2 lost to blockades); end with 17 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 4 Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan French take Anglo Egyptian Sudan from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Politics - Germans Purchase Units - Germans Germans buy 6 artilleries, 2 battleships and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from Norway to Finland 1 tactical_bomber moved from Scotland to Finland 1 fighter moved from Scotland to Finland 1 destroyer moved from 110 Sea Zone to 113 Sea Zone 1 battleship moved from 110 Sea Zone to 113 Sea Zone 3 artilleries, 7 infantry and 4 mech_infantrys moved from Poland to Baltic States 1 armour moved from Slovakia Hungary to Baltic States 1 fighter moved from Scotland to 125 Sea Zone 1 cruiser moved from 110 Sea Zone to 113 Sea Zone 1 submarine moved from 110 Sea Zone to 113 Sea Zone 4 armour and 5 mech_infantrys moved from Germany to Baltic States 2 infantry moved from Romania to Eastern Poland 1 bomber moved from Western Germany to Eastern Poland 4 infantry moved from Norway to Finland Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 1/2 hits Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Russians with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Finland Germans attack with 1 fighter, 6 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Finland, round 2 : 2/8 hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 2/3 hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Baltic States Germans attack with 5 armour, 3 artilleries, 7 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 9 mech_infantrys in Baltic States, round 2 : 7/24 hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 5 armour, 3 artilleries, 6 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 0/3 hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 3 : 0/3 hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 4 : 1/3 hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Northern Italy to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Finland to Norway 1 bomber moved from Eastern Poland to Western Germany 1 fighter moved from 125 Sea Zone to United Kingdom 4 tactical_bombers moved from Scotland to Poland 1 fighter and 2 tactical_bombers moved from Scotland to Southern Italy 2 armour moved from United Kingdom to 110 Sea Zone 2 armour and 6 transports moved from 110 Sea Zone to 113 Sea Zone 2 armour moved from 113 Sea Zone to Norway 1 infantry moved from Germany to Poland 3 aaGuns moved from Poland to Baltic States 1 aaGun moved from Slovakia Hungary to Poland 2 armour moved from Romania to Poland 1 aaGun, 4 artilleries and 5 infantry moved from Slovakia Hungary to Poland 2 infantry moved from Romania to Slovakia Hungary Place Units - Germans 3 infantry placed in United Kingdom 5 artilleries and 5 infantry placed in Western Germany Germans undo move 2. 3 artilleries and 3 infantry placed in Western Germany 3 artilleries and 3 infantry placed in Germany 2 battleships placed in 110 Sea Zone Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Purchase Units - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 4 infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to French West Africa 1 armour and 3 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 destroyer, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 1 armour and 3 infantry Italians defend with 1 harbour and 1 infantry Americans roll dice for 3 battleships and 1 cruiser in Gibraltar, round 2 : 2/4 hits, 2.50 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Place Units - Americans 1 destroyer and 6 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 57 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : -0.50
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Combat Move - British Combat - British Turn Complete - British
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 5 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Italy to 95 Sea Zone 2 transports moved from 95 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar 1 armour, 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Syria Combat - Italians Battle in Gibraltar Italians attack with 3 artilleries and 3 infantry Americans defend with 1 armour, 1 harbour and 3 infantry Italians roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 : 1/6 hits Americans roll dice for 1 armour and 3 infantry in Gibraltar, round 2 : 3/4 hits 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar Italians roll dice for 3 artilleries in Gibraltar, round 3 : 1/3 hits Americans roll dice for 1 armour and 2 infantry in Gibraltar, round 3 : 2/3 hits 1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 4 : 0/2 hits 1 infantry owned by the Americans lost in Gibraltar Italians roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits Americans roll dice for 1 armour in Gibraltar, round 5 : 1/1 hits 1 artillery owned by the Italians lost in Gibraltar Americans win with 1 armour remaining. Battle score for attacker is -12 Casualties for Italians: 3 artilleries and 3 infantry Casualties for Americans: 3 infantry Battle in 98 Sea Zone Germans loiter and taunt with 1 infantry; Italians attack with 1 battleship, 1 submarine and 1 transport British defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 2 : 1/1 hits British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from British with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in Syria Non Combat Move - Italians 2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry placed in Southern France 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 6 Purchase Units - Germans Germans buy 4 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Germans 5 armour, 3 artilleries, 6 infantry and 9 mech_infantrys moved from Baltic States to Novgorod 2 armour moved from Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Norway to Novgorod 1 bomber moved from Western Germany to Novgorod 3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone 3 artilleries and 3 infantry moved from Germany to 113 Sea Zone 6 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 6 infantry, 1 submarine and 6 transports moved from 113 Sea Zone to 115 Sea Zone 6 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod 3 infantry moved from Finland to Karelia 1 armour moved from Norway to Karelia 3 infantry moved from Finland to Vyborg 1 armour moved from Norway to Vyborg 4 tactical_bombers moved from Poland to Novgorod 4 artilleries and 5 infantry moved from Poland to Eastern Poland 2 infantry moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Romania to Eastern Poland 1 fighter moved from Southern Italy to Eastern Poland 2 tactical_bombers moved from Southern Italy to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 7 armour, 9 artilleries, 1 bomber, 1 fighter, 12 infantry, 9 mech_infantrys and 5 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 8 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 17 infantry, 2 mech_infantrys and 1 tactical_bomber AA fire in Novgorod : 1/6 hits 1 fighter owned by the Germans lost in Novgorod Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits Germans roll dice for 7 armour, 9 artilleries, 1 bomber, 12 infantry, 9 mech_infantrys and 5 tactical_bombers in Novgorod, round 2 : 16/43 hits Russians roll dice for 2 aaGuns, 8 armour, 1 artillery, 5 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 12/34 hits 15 infantry owned by the Russians, 12 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 7 armour, 9 artilleries, 1 bomber, 9 mech_infantrys and 5 tactical_bombers in Novgorod, round 3 : 16/31 hits Russians roll dice for 8 armour, 1 artillery, 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 9/19 hits 2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 infantry owned by the Russians, 8 armour owned by the Russians, 1 artillery owned by the Russians, 4 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Novgorod Germans roll dice for 7 armour, 5 artilleries, 1 bomber, 4 mech_infantrys and 5 tactical_bombers in Novgorod, round 4 : 10/22 hits Russians roll dice for 3 fighters in Novgorod, round 4 : 1/3 hits 3 fighters owned by the Russians and 1 artillery owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 7 armour, 4 artilleries, 1 bomber, 4 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 96 Casualties for Germans: 5 artilleries, 1 fighter, 12 infantry and 5 mech_infantrys Casualties for Russians: 2 aaGuns, 8 armour, 1 artillery, 5 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber Battle in Karelia Germans attack with 1 armour and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 3 infantry in Karelia, round 2 : 0/4 hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits Germans roll dice for 1 armour and 3 infantry in Karelia, round 3 : 2/4 hits Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 armour and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 3 infantry in Vyborg, round 2 : 1/4 hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 4 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 4 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 6/16 hits Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/3 hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 4 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 infantry moved from Poland to Baltic States 1 infantry moved from 98 Sea Zone to Egypt 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 109 Sea Zone to 113 Sea Zone 2 battleships, 2 carriers and 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 bomber moved from Novgorod to Baltic States 1 fighter and 2 tactical_bombers moved from Eastern Poland to Baltic States 5 tactical_bombers moved from Novgorod to Baltic States 2 aaGuns moved from Poland to Germany 1 aaGun moved from Baltic States to Novgorod 1 aaGun moved from Baltic States to Poland 1 aaGun moved from Romania to Eastern Poland Place Units - Germans 3 infantry placed in United Kingdom 3 artilleries placed in France 1 artillery placed in Western Germany 2 fighters and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 artilleries and 8 infantry moved from Bessarabia to Romania 4 infantry moved from Ukraine to Bryansk 5 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Smolensk 4 infantry moved from Bryansk to Russia Combat - Russians Battle in Romania Russians attack with 6 artilleries and 8 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 8 infantry in Romania, round 2 : 3/14 hits, 4.33 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 6 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Place Units - Russians 3 armour and 3 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -1.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 artilleries, 6 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 mech_infantrys moved from Central United States to 101 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 carriers moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Gibraltar to 92 Sea Zone 1 armour moved from 92 Sea Zone to Algeria 2 artilleries, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Morocco 1 bomber moved from French West Africa to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 1 battleship, 2 carriers, 1 destroyer and 1 transport Italians defend with 3 transports 3 transports owned by the Italians lost in 92 Sea Zone Americans win with 1 battleship, 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 21 Casualties for Italians: 3 transports Battle in Algeria Battle in Morocco Americans attack with 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers Italians defend with 1 infantry Americans roll dice for 2 battleships and 1 cruiser in Morocco, round 2 : 3/3 hits, 1.83 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Americans win, taking Algeria from Italians, taking Morocco from Italians with 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Morocco to 92 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 4 transports placed in 101 Sea Zone 4 artilleries and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 59 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : 1.17
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 6 Combat Move - British 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - British Turn Complete - British
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 6 Purchase Units - Italians Italians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 armour moved from Syria to Egypt Italians take Trans-Jordan from British Combat - Italians Non Combat Move - Italians 1 armour moved from Egypt to 98 Sea Zone 1 armour, 1 battleship, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 8 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Italians collect 16 PUs (1 lost to blockades); end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs