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    Improving AI without improving AI code

    Map Making
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    • Mahks
      Mahks last edited by

      What types of things does the AI have a hard time dealing with (XML options)?

      • meaning what options tend to be ignored by AI, but a human can capitalize on.

      I am thinking that one way to improve AI is to design maps & XML without those human benefiting options.

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      • redrum
        redrum Admin @Mahks last edited by

        @mahks Here is a pretty good list of things it doesn't handle now: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        The further from traditional A&A features you use generally the AI will perform more poorly as most of them it doesn't understand.

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