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    TWW 2.8.0.2 - wirkey (Allies) vs spartan-redrum (Axis)

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    • wirkeyW Offline
      wirkey Moderators
      last edited by

      TripleA Turn Summary: Russia round 15

      TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2

      Game History

      Round: 15
      
          Research Technology - Russia
              Trigger russianaTAA: Russia gains access to AdvancedArtillery
                  Russia rolls : 1/1 hits, 0,00 expected hits
              Russia removing all Technology Tokens after successful research.
              Russia discover ImprovedTanks
      
          Combat Move - Russia
              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
              2 russianFighters moved from Novosibirsk to Northern Kazahk
              1 russianInfantry moved from Omsk to Northern Kazahk
              1 russianStrategicBomber moved from Novosibirsk to Urals
              1 russianTacticalBomber moved from Novosibirsk to Singkiang
              3 russianInfantrys moved from Vologda to Novgorod
              4 russianFighters moved from Moscow to Novgorod
              1 russianInfantry moved from Vologda to Novgorod
              1 russianInfantry and 1 russianTank moved from Eastern Evenki to Soviet Far East
              1 russianArtillery and 2 russianInfantrys moved from Yakut to Far Eastern Republic
              1 russianArtillery and 12 russianInfantrys moved from Yakut to Khabarovskiy Kray
              1 russianDestroyer moved from 6 Sea Zone to 21 Sea Zone
              1 russianSubmarine moved from 7 Sea Zone to 21 Sea Zone
              1 russianArtillery moved from Eastern Iran to Uzbek
                    Russia take Uzbek from Japan
      
          Combat - Russia
              Strategic bombing raid in Urals
                      AntiAircraftGun fire in Urals : 1/1 hits, 0,25 expected hits
                  1 russianStrategicBomber killed by AntiAircraftGun
                  Bombing raid in Urals causes 0 damage total. 
              Strategic bombing raid in Singkiang
                  Bombing raid in Singkiang rolls: 1 and causes: 1 damage to unit: Train
                  Bombing raid in Singkiang causes 1 damage total. 
              Battle in Novgorod
                  Russia attack with 4 russianFighters and 4 russianInfantrys
                  Germany defend with 1 Flagpole, 1 Truck, 1 germanArtillery and 2 germanInfantrys
                      Russia roll dice for 4 russianFighters and 4 russianInfantrys in Novgorod, round 2 : 2/0 hits, 2,00 expected hits
                      Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Novgorod, round 2 : 1/0 hits, 1,00 expected hits
                      1 russianInfantry owned by the Russia, 1 germanInfantry owned by the Germany and 1 germanArtillery owned by the Germany lost in Novgorod
                      Russia roll dice for 4 russianFighters and 3 russianInfantrys in Novgorod, round 3 : 2/1 hits, 1,83 expected hits
                      Germany roll dice for 1 germanInfantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                      1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Novgorod
                  Russia win, taking Novgorod from Germany with 4 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 4
                  Casualties for Germany: 1 germanArtillery and 2 germanInfantrys
                  Casualties for Russia: 2 russianInfantrys
              Battle in Khabarovskiy Kray
                  Russia attack with 1 russianArtillery and 12 russianInfantrys
                  Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                      Russia roll dice for 1 russianArtillery and 12 russianInfantrys in Khabarovskiy Kray, round 2 : 3/1 hits, 2,25 expected hits
                      Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0,42 expected hits
                      1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                  Russia win, taking Khabarovskiy Kray from Manchuria with 1 russianArtillery and 12 russianInfantrys remaining. Battle score for attacker is 3
                  Casualties for Japan: 1 japaneseInfantry
              Battle in Soviet Far East
                  Russia attack with 1 russianInfantry and 1 russianTank
                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                      Russia roll dice for 1 russianInfantry and 1 russianTank in Soviet Far East, round 2 : 0/1 hits, 0,42 expected hits
                      Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 2 : 1/1 hits, 0,42 expected hits
                      1 russianInfantry owned by the Russia lost in Soviet Far East
                  1 russianTank owned by the Russia retreated to Eastern Evenki
                  Japan win with 1 japaneseInfantry remaining. Battle score for attacker is -3
                  Casualties for Russia: 1 russianInfantry
              Battle in Far Eastern Republic
                  Russia attack with 1 russianArtillery and 2 russianInfantrys
                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                      Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Far Eastern Republic, round 2 : 0/1 hits, 0,58 expected hits
                      Japan roll dice for 1 japaneseInfantry in Far Eastern Republic, round 2 : 1/1 hits, 0,42 expected hits
                      1 russianInfantry owned by the Russia lost in Far Eastern Republic
                      Russia roll dice for 1 russianArtillery and 1 russianInfantry in Far Eastern Republic, round 3 : 1/1 hits, 0,42 expected hits
                      Japan roll dice for 1 japaneseInfantry in Far Eastern Republic, round 3 : 1/1 hits, 0,42 expected hits
                      1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Far Eastern Republic
                  Russia win, taking Far Eastern Republic from Japan with 1 russianArtillery remaining. Battle score for attacker is -3
                  Casualties for Japan: 1 japaneseInfantry
                  Casualties for Russia: 2 russianInfantrys
              Battle in Northern Kazahk
                  Russia attack with 2 russianFighters and 1 russianInfantry
                  Japan defend with 1 Flagpole and 1 japaneseArtillery
                      Russia roll dice for 2 russianFighters and 1 russianInfantry in Northern Kazahk, round 2 : 1/1 hits, 0,83 expected hits
                      Japan roll dice for 1 japaneseArtillery in Northern Kazahk, round 2 : 0/1 hits, 0,25 expected hits
                      1 japaneseArtillery owned by the Japan lost in Northern Kazahk
                  Russia win, taking Northern Kazahk from Japan with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 4
                  Casualties for Japan: 1 japaneseArtillery
      
          Non Combat Move - Russia
              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                      AntiAircraftGun fire in Volgarod : 0/1 hits, 0,25 expected hits
                      AntiAircraftGun fire in Volgarod : 1/1 hits, 0,25 expected hits
                  1 russianAirTransport lost in Volgarod
              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger russianAP2: Russia has 1 Material placed in Moscow
              Trigger russianProd1: Russia has 1 Material placed in Moscow
              2 russianFighters moved from Northern Kazahk to Moscow
              3 russianAlpineInfantrys, 8 russianAntiTankGuns, 11 russianArtillerys, 47 russianInfantrys, 3 russianMarines, 1 russianMech.Infantry, 1 russianParatrooper and 6 russianTanks moved from Vologda to Moscow
              4 russianFighters moved from Novgorod to Moscow
              1 russianAirTransport moved from Novosibirsk to Moscow
              1 russianTacticalBomber moved from Singkiang to Novosibirsk
      
          Purchase Units - Russia
              Russia buy 3 russianArtillerys, 1 russianEntrenchment, 1 russianFortification and 2 russianInfantrys; Remaining resources: 0 techTokens; 23 PUs; 
      
          Place Units - Russia
              2 russianInfantrys placed in Omsk
              3 russianArtillerys placed in Novosibirsk
              Units in Moscow being upgraded or consumed: 2 Materials and 1 russianEntrenchment
              1 russianEntrenchment and 1 russianFortification placed in Moscow
              Turning on Edit Mode
              EDIT: Adding units owned by Russia to Moscow: 4 russianAntiTankGuns
              EDIT: Changing PUs for Russia from 23 to 11
              EDIT: Turning off Edit Mode
      
          Activate Technology - Russia
              Russia activating ImprovedTanks
              Trigger russianImpTanks2: Setting defense to 5 for unitAttachment attached to russianTank
              Trigger russianImpTanks1: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianTank} with name:supportAttachmentTankImprussian
      
          Turn Complete - Russia
              Russia collect 31 PUs; end with 42 PUs
              Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 45 PUs
              Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 48 PUs
              Units generate 6 techTokens; Russia end with 6 techTokens
      

      Combat Hit Differential Summary :

      Manchuria : -0,42
      Russia rolls : : 1,00
      AntiAircraftGun fire in Urals : : 0,75
      Japan : 1,50
      AntiAircraftGun fire in Volgarod : : 0,50
      Germany : 0,67
      Russia : 0,67
      

      Savegame

      redrumR 1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin
        last edited by

        TripleA Manual Gamesave Post: Japan round 15

        TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2

        Game History

        Round: 15
        
            Research Technology - Japan
                Japan spend 0 on tech rolls
                    Japan rolls : 1/1 hits, 0.00 expected hits
                Japan removing all Technology Tokens after successful research.
                Japan discover ImprovedProduction
        
            Combat Move - Japan
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                5 japaneseAlpineInfantrys, 12 japaneseArtillerys and 9 japaneseInfantrys moved from Hupeh to Chungking
                1 japaneseInfantry moved from Western Szechwan to Chungking
                1 japaneseInfantry moved from Eastern Szechwan to Chungking
                1 japaneseInfantry moved from Kweichow to Chungking
                2 japaneseAlpineInfantrys, 7 japaneseArtillerys, 1 japaneseCombatEngineer and 6 japaneseInfantrys moved from Kansu to Chungking
                1 japaneseInfantry moved from Soviet Far East to Eastern Evenki
                1 japaneseSubmarine moved from 93 Sea Zone to 87 Sea Zone
                1 japaneseFighter and 1 japaneseNavalFighter moved from Burma to 87 Sea Zone
                5 japaneseNavalFighters moved from 129 Sea Zone to 87 Sea Zone
                2 japaneseNavalFighters moved from 128 Sea Zone to 87 Sea Zone
                1 japaneseInfantry moved from Thailand to Southern Thailand
                1 japaneseInfantry moved from Burma to Southern Thailand
                1 japaneseNavalFighter moved from 128 Sea Zone to Southern Thailand
        
            Combat - Japan
        

        Combat Hit Differential Summary :

        Japan rolls : : 1.00
        

        Savegame

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin @wirkey
          last edited by

          @wirkey Scramble/OOL?

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          wirkeyW 1 Reply Last reply Reply Quote 0
          • wirkeyW Offline
            wirkey Moderators @redrum
            last edited by

            @redrum no scrambles, default OOL

            1 Reply Last reply Reply Quote 0
            • redrumR Offline
              redrum Admin
              last edited by

              TripleA Turn Summary: Thailand round 15

              TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2

              Game History

              Round: 15
              
                  Training Troops - Manchuria
                      Manchuria collect 0 PUs; end with 8 PUs
              
                  Consolidating - Thailand
                      Thailand collect 0 PUs; end with 10 PUs
              
                  Research Technology - Japan
                      Japan spend 0 on tech rolls
                      Japan removing all Technology Tokens after successful research.
                      Japan discover ImprovedProduction
              
                  Combat Move - Japan
                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                      5 japaneseAlpineInfantrys, 12 japaneseArtillerys and 9 japaneseInfantrys moved from Hupeh to Chungking
                      1 japaneseInfantry moved from Western Szechwan to Chungking
                      1 japaneseInfantry moved from Eastern Szechwan to Chungking
                      1 japaneseInfantry moved from Kweichow to Chungking
                      2 japaneseAlpineInfantrys, 7 japaneseArtillerys, 1 japaneseCombatEngineer and 6 japaneseInfantrys moved from Kansu to Chungking
                      1 japaneseInfantry moved from Soviet Far East to Eastern Evenki
                      1 japaneseSubmarine moved from 93 Sea Zone to 87 Sea Zone
                      1 japaneseFighter and 1 japaneseNavalFighter moved from Burma to 87 Sea Zone
                      5 japaneseNavalFighters moved from 129 Sea Zone to 87 Sea Zone
                      2 japaneseNavalFighters moved from 128 Sea Zone to 87 Sea Zone
                      1 japaneseInfantry moved from Thailand to Southern Thailand
                      1 japaneseInfantry moved from Burma to Southern Thailand
                      1 japaneseNavalFighter moved from 128 Sea Zone to Southern Thailand
              
                  Combat - Japan
                      Battle in Eastern Evenki
                          Japan attack with 1 japaneseInfantry
                          Russia defend with 1 Flagpole and 1 russianTank
                          Russia win with 1 russianTank remaining. Battle score for attacker is -3
                          Casualties for Japan: 1 japaneseInfantry
                      Battle in 87 Sea Zone
                          Japan attack with 1 japaneseFighter, 8 japaneseNavalFighters and 1 japaneseSubmarine
                          Usa defend with 1 americanDestroyer and 1 americanSubmarine; Britain defend with 1 britishBattleship and 2 britishTransports
                          1 americanSubmarine owned by the Usa Submerged
                          Japan win with 1 japaneseFighter and 8 japaneseNavalFighters remaining. Battle score for attacker is 37
                          Casualties for Japan: 1 japaneseSubmarine
                          Casualties for Usa: 1 americanDestroyer
                          Casualties for Britain: 1 britishBattleship and 2 britishTransports
                      Battle in Southern Thailand
                          Japan attack with 2 japaneseInfantrys and 1 japaneseNavalFighter
                          Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry
                          Japan win, taking Southern Thailand from Britain with 2 japaneseInfantrys and 1 japaneseNavalFighter remaining. Battle score for attacker is 3
                          Casualties for Britain: 1 britishInfantry
                      Battle in Chungking
                          Japan attack with 7 japaneseAlpineInfantrys, 19 japaneseArtillerys, 1 japaneseCombatEngineer and 18 japaneseInfantrys
                          China defend with 1 Flagpole, 2 Rails, 1 chineseAircraftPlant, 1 chineseAirfield, 6 chineseAlpineInfantrys, 6 chineseAntiAirGuns, 1 chineseAntiTankGun, 1 chineseBarracks, 1 chineseCombatEngineer, 3 chineseEntrenchments, 1 chineseFactory, 2 chineseFortifications and 5 chineseInfantrys
                          Units damaged: 3 chineseEntrenchments owned by the China and 2 chineseFortifications owned by the China
                          Japan destroys 7PUs while taking China capital
                          Some non-combat units are destroyed: 
                          Japan converts chineseFactory into different units
                          Japan converts chineseBarracks into different units
                          Japan converts chineseAircraftPlant into different units
                          Japan win, taking Chungking from China with 7 japaneseAlpineInfantrys, 6 japaneseArtillerys and 1 japaneseCombatEngineer remaining. Battle score for attacker is 7
                          Casualties for Japan: 13 japaneseArtillerys and 18 japaneseInfantrys
                          Casualties for China: 6 chineseAlpineInfantrys, 6 chineseAntiAirGuns, 1 chineseAntiTankGun, 1 chineseCombatEngineer, 3 chineseEntrenchments, 2 chineseFortifications and 5 chineseInfantrys
                      Trigger LiberationChina6: Setting switch to true for conditionAttachmentLiberationChina attached to China
              
                  Non Combat Move - Japan
                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                      2 japaneseCarriers moved from 129 Sea Zone to 93 Sea Zone
                      6 japaneseNavalFighters moved from 87 Sea Zone to 93 Sea Zone
                      1 japaneseDestroyer moved from 129 Sea Zone to 93 Sea Zone
                      1 japaneseFighter moved from 87 Sea Zone to Tsinghai
                      1 japaneseCombatEngineer and 1 japaneseMech.Infantry moved from Altay to Tsinghai
                      1 Truck moved from Kansu to Chungking
                      1 Material and 1 Truck moved from Chungking to Tsinghai
                      1 japaneseCombatEngineer moved from Kashmir to Kashi
                      3 japaneseInfantrys moved from Singkiang to Altay
                      1 japaneseMech.Infantry moved from Kansu to Altay
                      2 Trucks moved from Hupeh to Chungking
                      2 Materials and 2 Trucks moved from Chungking to Ningsia
                      4 Trucks moved from Hupeh to Chungking
                      1 Truck moved from Shensi to Chungking
                      1 Truck moved from Tsinghai to Chungking
                      1 Material and 1 Truck moved from French Indochina to Western Szechwan
                      1 japaneseCombatEngineer moved from Thailand to Burma
                      2 japaneseInfantrys moved from French Indochina to Burma
                      1 Train and 2 japaneseInfantrys moved from Saigon to Burma
                      1 Train moved from Burma to Saigon
                      1 japaneseCarrier moved from 128 Sea Zone to 93 Sea Zone
                      2 japaneseNavalFighters moved from 87 Sea Zone to 93 Sea Zone
                      1 japaneseNavalFighter moved from Southern Thailand to 93 Sea Zone
                      2 japaneseDestroyers moved from 129 Sea Zone to 93 Sea Zone
                      1 japaneseSubmarine moved from 129 Sea Zone to 148 Sea Zone
                      2 japaneseInfantrys moved from Phillippines to 128 Sea Zone
                      1 japaneseInfantry and 1 japaneseMarine moved from Phillippines to 129 Sea Zone
                      2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 93 Sea Zone
                      1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 129 Sea Zone to 93 Sea Zone
                      3 japaneseInfantrys and 1 japaneseMarine moved from 93 Sea Zone to Brunei
                      3 japaneseBattleships and 4 japaneseCruisers moved from 129 Sea Zone to 93 Sea Zone
                      1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                      2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                      2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                      2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                      1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                      1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
                      1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                      1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                      6 japaneseArtillerys moved from Korea to Eastern Manchuria
                      1 japaneseCombatEngineer and 1 japaneseInfantry moved from Manchuria to Eastern Manchuria
                      1 Train and 2 japaneseArtillerys moved from Shanghai to Manchuria
                      1 japaneseFighter moved from Manchuria to Tsinghai
                      2 japaneseAirTransports moved from French Indochina to Tokyo
                      1 Train moved from Manchuria to Shanghai
                      3 Trucks moved from Korea to Shansi
                      1 japaneseDestroyer moved from 99 Sea Zone to 98 Sea Zone
                      1 japaneseSubmarine moved from 99 Sea Zone to 102 Sea Zone
                      1 japaneseNavalFighter moved from Manchuria to Japan
              
                  Purchase Units - Japan
                      Trigger japaneseAdvFig2: buyjapaneseAdvancedNavalFighter added to japaneseProduction
                      Trigger japaneseAdvFig1: buyjapaneseAdvancedFighter added to japaneseProduction
                      Japan buy 3 japaneseAdvancedNavalFighters, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFactory, 1 japaneseHull and 10 japaneseInfantrys; Remaining resources: 0 techTokens; 0 PUs; 
              
                  Place Units - Japan
                      Units in Tsinghai being upgraded or consumed: 2 Materials
                      1 japaneseFactory placed in Tsinghai
                      1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Singkiang
                      2 japaneseInfantrys placed in Saigon
                      2 japaneseArtillerys placed in Shanghai
                      3 japaneseInfantrys placed in Kyushu Shikoku
                      3 japaneseInfantrys placed in Tokyo
                      1 japaneseHull placed in 98 Sea Zone
                      3 japaneseAdvancedNavalFighters placed in Japan
              
                  Activate Technology - Japan
                      Japan activating ImprovedProduction
              
                  Turn Complete - Japan
                      Japan collect 93 PUs; end with 93 PUs
                      Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 96 PUs
                      Units generate 12 techTokens; Japan end with 12 techTokens
                      Units Change Ownership
                          Some Units in Burma change ownership: 2 japaneseCombatEngineers
                          Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
              
                  Purchase Units - Manchuria
                      Manchuria buy 1 japaneseArtillery and 1 japaneseCombatEngineer; Remaining resources: 0 PUs; 
              
                  Place Units - Manchuria
                      1 japaneseArtillery and 1 japaneseCombatEngineer placed in Manchuria
              
                  Turn Complete - Manchuria
                      Manchuria collect 7 PUs; end with 7 PUs
                      Units Change Ownership
                          Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                          Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseCombatEngineer
              
                  Purchase Units - Thailand
                      Thailand buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Thailand
                      1 japaneseArtillery and 2 japaneseInfantrys placed in Thailand
              
                  Turn Complete - Thailand
                      Thailand collect 7 PUs; end with 7 PUs
                      Units Change Ownership
                          Some Units in Burma change ownership: 2 japaneseCombatEngineers
                          Some Units in Thailand change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
              

              Savegame

              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

              1 Reply Last reply Reply Quote 0
              • wirkeyW Offline
                wirkey Moderators
                last edited by

                TripleA Turn Summary: Australia round 15

                TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2

                Game History

                Round: 15
                
                    Supporting Britain - Canada
                        Canada collect 0 PUs; end with 15 PUs
                
                    Organizing Partisan Operations - ExiledAllies
                        ExiledAllies collect 0 PUs; end with 94 PUs
                
                    Preparing Defense - Egypt
                        Egypt collect 0 PUs; end with 10 PUs
                
                    Marching Orders - SouthAfrica
                        SouthAfrica collect 0 PUs; end with 7 PUs
                
                    Preparing Ambushes - India
                        India collect 0 PUs; end with 12 PUs
                
                    Preparing Naval Operations - Australia
                        Australia collect 0 PUs; end with 15 PUs
                
                    Research Technology - Britain
                            Britain rolls : 1/1 hits, 0,00 expected hits
                        Britain removing all Technology Tokens after successful research.
                        Britain discover ImprovedStrategicBombers
                
                    Combat Move - Britain
                        Trigger britishASW2: Setting combatDefenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills
                        Trigger britishASW6: Setting combatDefenseEffect to 3:britishMarine for territoryEffectAttachment attached to Island
                        Trigger britishASW5: Setting combatDefenseEffect to 1:britishMarine for territoryEffectAttachment attached to Coast
                        Trigger britishASW4: Setting combatDefenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban
                        Trigger britishASW3: Setting combatDefenseEffect to 3:britishAlpineInfantry for territoryEffectAttachment attached to Mountain
                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                        Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                        Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                        Trigger Chungkinglost3: Changing Relationship for Britain and China from Cooperative to Allied
                        Trigger Chungkinglost3: Changing Relationship for Egypt and China from Cooperative to Allied
                        Trigger Chungkinglost3: Changing Relationship for Canada and China from Cooperative to Allied
                        Trigger Chungkinglost3: Changing Relationship for Australia and China from Cooperative to Allied
                        Trigger Chungkinglost3: Changing Relationship for SouthAfrica and China from Cooperative to Allied
                        Trigger Chungkinglost3: Changing Relationship for India and China from Cooperative to Allied
                        Trigger Chungkinglost3: Changing Relationship for ExiledAllies and China from Cooperative to Allied
                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                        Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                        Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                        Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                        4 britishStrategicBombers moved from Central Britain to Northern Germany
                        1 britishAirTransport and 1 britishParatrooper moved from Sicily to Sardinia
                        2 britishFighters moved from Sicily to Sardinia
                        1 britishNavalFighter moved from 50 Sea Zone to Sardinia
                        3 britishNavalFighters moved from 50 Sea Zone to Bulgaria
                        4 britishFighters moved from Greece to Bulgaria
                        2 britishTacticalBombers moved from Greece to Bulgaria
                        2 britishInfantrys moved from Greece to Bulgaria
                        1 britishArtillery, 3 britishInfantrys and 1 britishTank moved from Syria to Iraq
                        1 britishInfantry moved from Southern Iran to Iraq
                        1 britishDestroyer moved from 163 Sea Zone to 148 Sea Zone
                        6 britishNavalFighters moved from Sumatra to 148 Sea Zone
                        2 britishNavalFighters moved from Rangoon to 148 Sea Zone
                        1 britishDestroyer moved from 21 Sea Zone to 22 Sea Zone
                        4 britishNavalFighters moved from Southern Britain to 22 Sea Zone
                        2 britishNavalFighters moved from London to 22 Sea Zone
                        4 britishNavalFighters moved from Central Britain to 22 Sea Zone
                        2 britishFighters moved from Central Britain to 22 Sea Zone
                
                    Combat - Britain
                        Britain creates battle in territory 23 Sea Zone
                        Strategic bombing raid in Northern Germany
                                AntiAircraftGun fire in Northern Germany : 1/0 hits, 1,00 expected hits
                            1 britishStrategicBomber killed by AntiAircraftGun
                            Bombing raid in Northern Germany rolls: 0,4,6 and causes: 10 damage to unit: germanBarracks
                            Bombing raid in Northern Germany causes 10 damage total. 
                        Battle in Sardinia
                            Britain attack with 1 britishAirTransport, 2 britishFighters, 1 britishNavalFighter and 1 britishParatrooper
                            Italy defend with 1 Flagpole and 1 italianParatrooper
                                Britain roll dice for 1 britishAirTransport, 2 britishFighters, 1 britishNavalFighter and 1 britishParatrooper in Sardinia, round 2 : 2/1 hits, 1,25 expected hits
                                Italy roll dice for 1 italianParatrooper in Sardinia, round 2 : 0/1 hits, 0,42 expected hits
                                1 italianParatrooper owned by the Italy lost in Sardinia
                            Britain win, taking Sardinia from Italy with 1 britishAirTransport, 2 britishFighters, 1 britishNavalFighter and 1 britishParatrooper remaining. Battle score for attacker is 4
                            Casualties for Italy: 1 italianParatrooper
                        Battle in 148 Sea Zone
                            Britain attack with 1 britishDestroyer and 8 britishNavalFighters
                            Japan defend with 1 japaneseSubmarine
                                Substrike fire in 148 Sea Zone : 0/1 hits, 0,17 expected hits
                                Britain roll dice for 1 britishDestroyer and 8 britishNavalFighters in 148 Sea Zone, round 2 : 5/1 hits, 4,92 expected hits
                                Japan roll dice for 1 japaneseSubmarine in 148 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                                1 japaneseSubmarine owned by the Japan lost in 148 Sea Zone
                            Britain win, taking 148 Sea Zone from Japan with 1 britishDestroyer and 8 britishNavalFighters remaining. Battle score for attacker is 7
                            Casualties for Japan: 1 japaneseSubmarine
                        Battle in 22 Sea Zone
                            Britain attack with 1 britishDestroyer, 2 britishFighters and 10 britishNavalFighters
                            Germany defend with 1 germanSubmarine
                                Substrike fire in 22 Sea Zone : 0/1 hits, 0,17 expected hits
                                Britain roll dice for 1 britishDestroyer, 2 britishFighters and 10 britishNavalFighters in 22 Sea Zone, round 2 : 7/1 hits, 6,75 expected hits
                                Germany roll dice for 1 germanSubmarine in 22 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                                1 germanSubmarine owned by the Germany lost in 22 Sea Zone
                            Britain win, taking 22 Sea Zone from Germany with 1 britishDestroyer, 2 britishFighters and 10 britishNavalFighters remaining. Battle score for attacker is 7
                            Casualties for Germany: 1 germanSubmarine
                        Battle in 23 Sea Zone
                            Britain attack with 1 britishSubmarine
                            Germany defend with 2 germanBattleships, 2 germanCarriers, 1 germanCruiser, 3 germanDestroyers, 3 germanSubmarines and 5 germanTransports
                            1 britishSubmarine owned by the Britain Submerged
                        Battle in Iraq
                            Britain attack with 1 britishArtillery, 4 britishInfantrys and 1 britishTank
                            Italy defend with 1 italianInfantry; Germany defend with 1 Flagpole
                                Britain roll dice for 1 britishArtillery, 4 britishInfantrys and 1 britishTank in Iraq, round 2 : 1/1 hits, 1,50 expected hits
                                Germany roll dice for 1 italianInfantry in Iraq, round 2 : 0/1 hits, 0,25 expected hits
                                1 italianInfantry owned by the Italy lost in Iraq
                            Britain winGermany win with 2 germanBattleships, 2 germanCarriers, 1 germanCruiser, 3 germanDestroyers, 3 germanSubmarines and 5 germanTransports remaining, taking Iraq from Germany with 1 britishArtillery, 4 britishInfantrys and 1 britishTank remaining. Battle score for attacker is 3
                            Casualties for Italy: 1 italianInfantry
                        Battle in Bulgaria
                            Britain attack with 4 britishFighters, 2 britishInfantrys, 3 britishNavalFighters and 2 britishTacticalBombers
                            DanubeAxis defend with 1 Flagpole; Germany defend with 2 germanInfantrys
                                Britain roll dice for 4 britishFighters, 2 britishInfantrys, 3 britishNavalFighters and 2 britishTacticalBombers in Bulgaria, round 2 : 4/1 hits, 3,75 expected hits
                                DanubeAxis roll dice for 2 germanInfantrys in Bulgaria, round 2 : 1/1 hits, 0,67 expected hits
                                2 germanInfantrys owned by the Germany and 1 britishInfantry owned by the Britain lost in Bulgaria
                            Britain win, taking Bulgaria from DanubeAxis with 4 britishFighters, 1 britishInfantry, 3 britishNavalFighters and 2 britishTacticalBombers remaining. Battle score for attacker is 3
                            Casualties for Britain: 1 britishInfantry
                            Casualties for Germany: 2 germanInfantrys
                
                    Non Combat Move - Britain
                        Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                        Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
                        Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                        Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                        Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                        Trigger britishAP2: Britain has 1 Material placed in London
                        Trigger britishProd1: Britain has 1 Material placed in London
                        2 britishAlpineInfantrys moved from Sicily to 50 Sea Zone
                        2 britishAlpineInfantrys moved from 50 Sea Zone to Greece
                        4 britishTransports moved from 50 Sea Zone to 51 Sea Zone
                        1 britishArtillery and 5 britishInfantrys moved from Western Egypt to 51 Sea Zone
                        1 britishTransport moved from 51 Sea Zone to 53 Sea Zone
                        1 britishArtillery, 5 britishInfantrys and 3 britishTransports moved from 51 Sea Zone to 50 Sea Zone
                        1 britishTransport moved from 52 Sea Zone to 53 Sea Zone
                        1 britishArtillery and 1 britishInfantry moved from Cairo to 53 Sea Zone
                        1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 53 Sea Zone to 52 Sea Zone
                        1 britishArtillery and 1 britishInfantry moved from 52 Sea Zone to Greece
                        1 britishArtillery and 5 britishInfantrys moved from 50 Sea Zone to Greece
                        1 britishNavalFighter moved from Sardinia to 50 Sea Zone
                        2 britishFighters moved from Sardinia to Sicily
                        2 britishFighters moved from Bulgaria to Sicily
                        2 britishFighters moved from Bulgaria to Greece
                        2 britishTacticalBombers moved from Bulgaria to Greece
                        3 britishNavalFighters moved from Bulgaria to 50 Sea Zone
                        2 Materials and 2 britishAirTransports moved from Gibraltar to Greece
                        1 britishAirTransport moved from Sardinia to Gibraltar
                        1 britishAirTransport moved from Greece to Sicily
                        1 Material and 1 britishAirTransport moved from London to Gibraltar
                        1 britishAirTransport moved from Central Britain to London
                        2 britishInfantrys moved from Exiled Allies to Southern Britain
                        2 britishNavalFighters moved from 22 Sea Zone to Gibraltar
                        4 britishNavalFighters moved from Gibraltar to Greece
                        4 britishNavalFighters moved from 22 Sea Zone to London
                        4 britishNavalFighters moved from 22 Sea Zone to Southern Britain
                        2 britishFighters moved from 22 Sea Zone to Central Britain
                        1 britishArtillery, 1 britishInfantry and 1 britishTank moved from Labrador to 2 Sea Zone
                        1 britishArtillery, 1 britishInfantry, 1 britishTank and 2 britishTransports moved from 2 Sea Zone to 7 Sea Zone
                        1 britishArtillery, 1 britishInfantry and 1 britishTank moved from 7 Sea Zone to Scotland
                        1 britishArtillery and 1 britishInfantry moved from Quebec to Labrador
                        1 britishStrategicBomber moved from Quebec to Central Britain
                        3 britishStrategicBombers moved from Northern Germany to Central Britain
                        1 britishTransport moved from 7 Sea Zone to 2 Sea Zone
                        1 britishTransport moved from 7 Sea Zone to 21 Sea Zone
                        1 britishTransport moved from 76 Sea Zone to 79 Sea Zone
                        1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to 79 Sea Zone
                        1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 79 Sea Zone to 76 Sea Zone
                        1 britishArtillery and 1 britishInfantry moved from Cape Town to Eastern South Africa
                        1 britishArtillery and 1 britishInfantry moved from 76 Sea Zone to Italian Somaliland
                        1 britishTransport moved from 72 Sea Zone to 73 Sea Zone
                        1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to 73 Sea Zone
                        1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 73 Sea Zone to 72 Sea Zone
                        1 britishArtillery moved from 72 Sea Zone to Cairo
                        2 britishInfantrys moved from Central Egpyt to Western Egypt
                        2 britishInfantrys moved from Cairo to Western Egypt
                        2 Trucks and 2 britishInfantrys moved from Belgian Congo to Central Egpyt
                        2 Trucks moved from Central Egpyt to Belgian Congo
                        2 britishArtillerys, 1 britishCombatEngineer and 3 britishInfantrys moved from Eastern Iran to Southern Iran
                        2 britishArtillerys and 2 britishInfantrys moved from Bombay to Southern Iran
                        1 britishInfantry moved from Bengal to Rangoon
                        1 britishInfantry moved from Calcutta to Bengal
                        2 britishAirTransports moved from Sumatra to New South Wales
                        1 britishDestroyer and 1 britishSubmarine moved from 163 Sea Zone to 162 Sea Zone
                        8 britishNavalFighters moved from 148 Sea Zone to Sumatra
                        2 britishSubmarines moved from 124 Sea Zone to 123 Sea Zone
                
                    Purchase Units - Britain
                        Britain buy 2 britishAlpineInfantrys, 2 britishArtillerys, 2 britishEntrenchments, 1 britishFactory, 2 britishFighters, 1 britishParatrooper, 1 britishStrategicBomber and 1 britishTransport; Remaining resources: 0 techTokens; 0 PUs; 
                
                    Place Units - Britain
                        2 britishAlpineInfantrys and 1 britishParatrooper placed in Sicily
                        Units in Greece being upgraded or consumed: 3 Materials
                        1 britishFactory placed in Greece
                        2 britishArtillerys placed in Rangoon
                        Units in London being upgraded or consumed: 1 Material
                        1 britishEntrenchment placed in London
                        Turning on Edit Mode
                        EDIT: Removing units owned by Britain from London: 1 Material
                        EDIT: Adding units owned by Britain to Central Britain: 1 Material
                        EDIT: Turning off Edit Mode
                        Units in Central Britain being upgraded or consumed: 1 Material
                        1 britishEntrenchment, 2 britishFighters and 1 britishStrategicBomber placed in Central Britain
                        1 britishTransport placed in 21 Sea Zone
                
                    Activate Technology - Britain
                        Britain activating ImprovedStrategicBombers
                        Trigger britishImpSB: Setting attack to 4 for unitAttachment attached to britishStrategicBomber
                        Trigger britishImpSB: Setting bombingMaxDieSides to 10 for unitAttachment attached to britishStrategicBomber
                
                    Turn Complete - Britain
                        Britain collect 53 PUs; end with 53 PUs
                        Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 56 PUs
                        Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 59 PUs
                        Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 61 PUs
                        Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 62 PUs
                        Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 63 PUs
                        Units generate 9 techTokens; Britain end with 9 techTokens
                        Units Change Ownership
                            Some Units in Celebes change ownership: 1 britishCombatEngineer
                            Some Units in New South Wales change ownership: 1 britishCombatEngineer
                            Some Units in Sumatra change ownership: 3 britishCombatEngineers
                
                    Purchase Units - Canada
                        Canada buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 8 PUs; 
                
                    Place Units - Canada
                        1 britishInfantry placed in Quebec
                        1 britishArtillery placed in Ontario
                        Turning on Edit Mode
                        EDIT: Removing units owned by Canada from Ontario: 1 britishArtillery
                        EDIT: Adding units owned by Canada to Quebec: 1 britishParatrooper
                        EDIT: Turning off Edit Mode
                
                    Turn Complete - Canada
                        Canada collect 15 PUs; end with 23 PUs
                        Some Units in Quebec change ownership: 1 britishInfantry and 1 britishParatrooper
                        Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                        Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                        Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                
                    Purchase Units - ExiledAllies
                        Turning on Edit Mode
                        EDIT: Removing units owned by Britain from 72 Sea Zone: 1 britishInfantry and 1 britishTransport
                        EDIT: Adding units owned by Britain to 72 Sea Zone: 1 britishTransport
                        EDIT: Adding units owned by Egypt to Cairo: 1 britishInfantry
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Removing units owned by Britain from Cairo: 1 britishTank
                        EDIT: Adding units owned by Britain to Western Egypt: 1 britishTank
                        EDIT: Turning off Edit Mode
                        ExiledAllies buy 4 britishInfantrys and 2 britishSubmarines; Remaining resources: 68 PUs; 
                
                    Place Units - ExiledAllies
                        2 britishSubmarines placed in 88 Sea Zone
                        2 britishInfantrys placed in Belgian Congo
                        2 britishInfantrys placed in Exiled Allies
                
                    Turn Complete - ExiledAllies
                        ExiledAllies collect 29 PUs; end with 97 PUs
                        Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 96 PUs
                        Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 95 PUs
                        Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 93 PUs
                        Units Change Ownership
                            Some Units in 88 Sea Zone change ownership: 2 britishSubmarines
                            Some Units in Belgian Congo change ownership: 2 britishInfantrys
                            Some Units in Celebes change ownership: 1 britishCombatEngineer
                            Some Units in Exiled Allies change ownership: 2 britishInfantrys
                            Some Units in Sumatra change ownership: 3 britishCombatEngineers
                
                    Purchase Units - Egypt
                        Egypt buy 1 britishArtillery and 2 britishInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - Egypt
                        1 britishArtillery and 2 britishInfantrys placed in Cairo
                
                    Turn Complete - Egypt
                        Egypt collect 10 PUs; end with 10 PUs
                        Some Units in Cairo change ownership: 1 britishArtillery and 3 britishInfantrys
                
                    Purchase Units - SouthAfrica
                        SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
                
                    Place Units - SouthAfrica
                        1 britishArtillery and 1 britishInfantry placed in Cape Town
                
                    Turn Complete - SouthAfrica
                        SouthAfrica collect 7 PUs; end with 7 PUs
                        Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
                
                    Purchase Units - India
                        India buy 4 britishInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - India
                        3 britishInfantrys placed in Bombay
                        1 britishInfantry placed in Calcutta
                
                    Turn Complete - India
                        India collect 12 PUs; end with 12 PUs
                        Units Change Ownership
                            Some Units in Bombay change ownership: 3 britishInfantrys
                            Some Units in Calcutta change ownership: 1 britishInfantry
                
                    Purchase Units - Australia
                        Australia buy 1 britishCarrier and 1 britishTransport; Remaining resources: 0 PUs; 
                
                    Place Units - Australia
                        Units in 162 Sea Zone being upgraded or consumed: 1 britishHull
                        1 britishCarrier and 1 britishTransport placed in 162 Sea Zone
                        Turning on Edit Mode
                        EDIT: Removing units owned by Australia from 162 Sea Zone: 1 britishTransport
                        EDIT: Adding units owned by Britain to New South Wales: 1 Material
                        EDIT: Changing PUs for Australia from 0 to 2
                        EDIT: Turning off Edit Mode
                
                    Turn Complete - Australia
                        Australia collect 15 PUs; end with 17 PUs
                        Units Change Ownership
                            Some Units in 162 Sea Zone change ownership: 1 britishCarrier
                            Some Units in New South Wales change ownership: 1 britishCombatEngineer
                

                Combat Hit Differential Summary :

                Britain rolls : : 1,00
                AntiAircraftGun fire in Northern Germany : : 0,00
                Japan : -0,08
                Substrike fire in 22 Sea Zone : : -0,17
                Italy : -0,42
                Britain : 0,83
                DanubeAxis : 0,33
                Substrike fire in 148 Sea Zone : : -0,17
                Germany : -0,33
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • redrumR Offline
                  redrum Admin
                  last edited by

                  TripleA Turn Summary: Italy round 15

                  TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2

                  Game History

                  Round: 15
                  
                      Research Technology - Italy
                          Trigger italianaTAL: Italy gains access to AdvancedLogistics
                          Italy spend 0 on tech rolls
                          Italy removing all Technology Tokens after successful research.
                          Italy discover AdvancedLogistics
                  
                      Combat Move - Italy
                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                          1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Sardinia
                          1 italianInfantry moved from Northern Iran to Eastern Iran
                                Italy take Eastern Iran from Russia
                          2 italianNavalFighters moved from Rome to Sardinia
                  
                      Combat - Italy
                          Battle in Sardinia
                              Italy attack with 1 italianAirTransport, 2 italianNavalFighters and 1 italianParatrooper
                              Britain defend with 1 Flagpole and 1 britishParatrooper
                              Italy win with 1 italianAirTransport and 2 italianNavalFighters remaining. Battle score for attacker is 0
                              Casualties for Italy: 1 italianParatrooper
                              Casualties for Britain: 1 britishParatrooper
                  
                      Non Combat Move - Italy
                          Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                          Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
                          Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger italianAP2: Italy has 1 Material placed in Rome
                          Trigger italianProd: Italy has 1 Material placed in Rome
                          1 italianAirTransport moved from Sardinia to Southern Italy
                          2 italianNavalFighters moved from Sardinia to Rome
                          1 italianSubmarine moved from 47 Sea Zone to 43 Sea Zone
                          1 italianFighter and 1 italianNavalFighter moved from Northern Italy to Rome
                          1 Truck and 1 italianInfantry moved from Stalingrad to Northern Iran
                          1 Material and 1 Train moved from Rome to Southern Italy
                          1 Train moved from Southern Italy to Rome
                          1 Material and 1 Train moved from Rome to Northern Italy
                          1 Train moved from Northern Italy to Rome
                          1 italianInfantry moved from Southern Italy to Rome
                          1 italianInfantry moved from Rome to Northern Italy
                  
                      Purchase Units - Italy
                          Italy buy 1 italianEntrenchment, 1 italianFortification, 1 italianInfantry, 1 italianNavalFighter and 2 italianParatroopers; Remaining resources: 0 techTokens; 1 PUs; 
                  
                      Place Units - Italy
                          Units in Southern Italy being upgraded or consumed: 1 Material and 1 italianEntrenchment
                          1 italianFortification and 2 italianParatroopers placed in Southern Italy
                          Units in Northern Italy being upgraded or consumed: 1 Material
                          1 italianEntrenchment and 1 italianNavalFighter placed in Northern Italy
                          1 italianInfantry placed in Rome
                  
                      Activate Technology - Italy
                          Italy activating AdvancedLogistics
                          Trigger italianAL1: Setting transportCapacity to 7 for unitAttachment attached to italianTransport
                          Trigger italianAL2: Setting transportCapacity to 4 for unitAttachment attached to italianAirTransport
                          Trigger italianAL3: Setting maxScrambleCount to 4 for unitAttachment attached to italianAirfield
                  
                      Turn Complete - Italy
                          Italy collect 17 PUs; end with 18 PUs
                          Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 21 PUs
                          Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 24 PUs
                          Units generate 6 techTokens; Italy end with 6 techTokens
                  

                  Savegame

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                  • wirkeyW Offline
                    wirkey Moderators
                    last edited by

                    TripleA Turn Summary: Usa round 15

                    TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.2

                    Game History

                    Round: 15
                    
                        Research Technology - Usa
                            Trigger americanaTAC: Usa gains access to AdvancedCarriers
                                Usa rolls : 1/1 hits, 0,00 expected hits
                            Usa removing all Technology Tokens after successful research.
                            Usa discover AdvancedCarriers
                    
                        Combat Move - Usa
                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                            Trigger Chungkinglost2: Changing Relationship for China and Usa from Cooperative to Allied
                            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                            1 americanCombatEngineer and 1 americanInfantry moved from Wake Island to 124 Sea Zone
                            4 americanCarriers, 1 americanCombatEngineer, 7 americanDestroyers, 1 americanInfantry, 8 americanNavalFighters, 6 americanSubmarines and 1 americanTransport moved from 124 Sea Zone to 123 Sea Zone
                            1 americanCombatEngineer and 1 americanInfantry moved from 123 Sea Zone to Marianas Island
                            2 americanCarriers and 1 americanDestroyer moved from 115 Sea Zone to 123 Sea Zone
                            8 americanNavalFighters moved from 123 Sea Zone to Marianas Island
                            1 americanStrategicBomber moved from Greece to Eastern Poland
                    
                        Combat - Usa
                            Strategic bombing raid in Eastern Poland
                                Bombing raid in Eastern Poland rolls: 0 and causes: 0 damage to unit: germanAirfield
                                Bombing raid in Eastern Poland causes 0 damage total. 
                            Battle in Marianas Island
                                Usa attack with 1 americanCombatEngineer, 1 americanInfantry and 8 americanNavalFighters
                                Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseAntiAirGun
                                    AntiAircraftGun fire in Marianas Island : 0/1 hits, 0,08 expected hits
                                    Usa roll dice for 1 americanCombatEngineer, 1 americanInfantry and 8 americanNavalFighters in Marianas Island, round 2 : 5/1 hits, 4,83 expected hits
                                    Japan roll dice for 1 japaneseAntiAirGun in Marianas Island, round 2 : 1/1 hits, 0,17 expected hits
                                    1 japaneseAntiAirGun owned by the Japan and 1 americanInfantry owned by the Usa lost in Marianas Island
                                Some non-combat units are destroyed: 
                                Usa win, taking Marianas Island from Japan with 1 americanCombatEngineer and 8 americanNavalFighters remaining. Battle score for attacker is 1
                                Casualties for Usa: 1 americanInfantry
                                Casualties for Japan: 1 japaneseAntiAirGun
                    
                        Non Combat Move - Usa
                            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                            Trigger americanProd1: Usa has 1 Material placed in Washington
                            8 americanNavalFighters moved from Marianas Island to 123 Sea Zone
                            1 americanBattleship and 1 americanSubmarine moved from 156 Sea Zone to 115 Sea Zone
                            2 Materials and 2 americanAirTransports moved from Hawaiian Islands to Caroline Islands
                            2 americanCombatEngineers moved from San Francisco to 156 Sea Zone
                            2 americanCombatEngineers and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
                            1 americanCombatEngineer moved from San Francisco to Los Angeles
                            1 Material and 1 Train moved from Washington to Los Angeles
                            1 Train moved from Los Angeles to Washington
                            1 americanCarrier, 1 americanDestroyer and 2 americanNavalFighters moved from 7 Sea Zone to 21 Sea Zone
                            1 americanArtillery and 1 americanTank moved from New York to 30 Sea Zone
                            2 americanInfantrys and 1 americanParatrooper moved from Washington to 30 Sea Zone
                            1 americanArtillery, 2 americanInfantrys, 1 americanParatrooper, 1 americanTank and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                            3 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                            3 americanTransports moved from 50 Sea Zone to 48 Sea Zone
                            1 Truck and 1 americanAntiAirGun moved from Tripolitania to 48 Sea Zone
                            4 americanCombatEngineers moved from Tripolitania to 48 Sea Zone
                            1 Truck, 1 americanAntiAirGun, 4 americanCombatEngineers and 3 americanTransports moved from 48 Sea Zone to 50 Sea Zone
                            1 Truck, 1 americanAntiAirGun and 4 americanCombatEngineers moved from 50 Sea Zone to Greece
                            1 americanStrategicBomber moved from Eastern Poland to Greece
                            1 Truck, 1 americanAntiAirGun and 4 americanInfantrys moved from Algeria to Tripolitania
                            3 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                            1 americanArtillery, 2 americanInfantrys, 1 americanParatrooper and 1 americanTank moved from 39 Sea Zone to Azores
                            2 americanCombatEngineers moved from 115 Sea Zone to Hawaiian Islands
                            1 americanNavalFighter moved from Sumatra to Queensland
                    
                        Purchase Units - Usa
                            Usa buy 2 americanAdvancedNavalFighters, 1 americanAircraftPlant, 1 americanCombatEngineer, 1 americanCruiser, 1 americanDocks, 3 americanSubmarines and 1 americanTransport; Remaining resources: 0 techTokens; 0 PUs; 
                    
                        Place Units - Usa
                            1 americanCruiser and 1 americanSubmarine placed in 124 Sea Zone
                            Units in Caroline Islands being upgraded or consumed: 2 Materials
                            1 americanDocks placed in Caroline Islands
                            1 americanCombatEngineer placed in San Francisco
                            2 americanSubmarines and 1 americanTransport placed in 156 Sea Zone
                            Units in Los Angeles being upgraded or consumed: 2 Materials
                            1 americanAircraftPlant placed in Los Angeles
                            2 americanAdvancedNavalFighters placed in Chicago
                    
                        Activate Technology - Usa
                            Usa activating AdvancedCarriers
                            Trigger americanIC2: Setting attack to 1 for unitAttachment attached to americanCarrier-damaged
                            Trigger americanIC2: Setting defense to 2 for unitAttachment attached to americanCarrier-damaged
                            Trigger americanIC2: Setting carrierCapacity to 3 for unitAttachment attached to americanCarrier-damaged
                            Trigger americanIC1: Setting attack to 2 for unitAttachment attached to americanCarrier
                            Trigger americanIC1: Setting defense to 4 for unitAttachment attached to americanCarrier
                            Trigger americanIC1: Setting carrierCapacity to 3 for unitAttachment attached to americanCarrier
                    
                        Turn Complete - Usa
                            Usa collect 73 PUs; end with 73 PUs
                            Units generate 9 techTokens; Usa end with 9 techTokens
                    

                    Combat Hit Differential Summary :

                    Usa : 0,17
                    AntiAircraftGun fire in Marianas Island : : -0,08
                    Usa rolls : : 1,00
                    Japan : 0,83
                    

                    Savegame

                    redrumR 1 Reply Last reply Reply Quote 0
                    • redrumR Offline
                      redrum Admin
                      last edited by

                      TripleA Manual Gamesave Post: Germany round 16

                      TripleA Manual Gamesave Post for game: Total World War: December 1941 BETA, version: 2.8.0.2

                      Game History

                      Round: 16
                      
                          Research Technology - Germany
                              Trigger germanaTASW: Germany gains access to AdvancedSpecialWarfare
                              Germany spend 0 on tech rolls
                                  Germany rolls : 1/1 hits, 0.00 expected hits
                              Germany removing all Technology Tokens after successful research.
                              Germany discover ImprovedMechanization
                      
                          Combat Move - Germany
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              1 germanCombatEngineer moved from Nenetsia to Norilsk
                                    Germany take Norilsk from Russia
                              2 germanArtillerys, 5 germanInfantrys, 8 germanMech.Infantrys and 1 germanParatrooper moved from Smolensk to Moscow
                              2 germanMech.Infantrys moved from Orel Kursk to Moscow
                              2 germanInfantrys moved from Tula to Moscow
                              5 germanAntiTankGuns, 29 germanArtillerys, 9 germanCombatEngineers, 50 germanInfantrys, 9 germanMech.Infantrys, 5 germanParatroopers and 9 germanTanks moved from Volgarod to Moscow
                              1 germanMech.Infantry moved from Urals to Moscow
                              1 germanMech.Infantry moved from Pskov to Moscow
                              1 germanInfantry moved from Archangel to Vologda
                                    Germany take Vologda from Russia
                              1 germanInfantry moved from Pskov to Novgorod
                              1 germanInfantry moved from Eastern Karelia to Novgorod
                              2 germanMech.Infantrys moved from Belorussia to Novgorod
                              1 germanNavalFighter moved from Romania to Novgorod
                              3 germanFighters moved from Leningrad to Moscow
                              3 germanFighters moved from Orel Kursk to Moscow
                              3 germanFighters, 4 germanNavalFighters and 2 germanTacticalBombers moved from Eastern Ukraine to Moscow
                              4 germanFighters moved from Stalingrad to Moscow
                              3 germanFighters moved from Nenetsia to Moscow
                              2 germanAirTransports and 2 germanParatroopers moved from Finland to Moscow
                              1 germanAirTransport and 1 germanParatrooper moved from Eastern Poland to Moscow
                              2 germanInfantrys moved from Southern Yugoslavia to Bulgaria
                              2 germanNavalFighters moved from Southern Yugoslavia to Bulgaria
                              1 germanNavalFighter moved from Southern Yugoslavia to Bulgaria
                              1 germanSubmarine moved from 23 Sea Zone to 22 Sea Zone
                              6 germanNavalFighters moved from Northern France to 22 Sea Zone
                              2 germanInfantrys moved from Western Kazahk to Uzbek
                      

                      Combat Hit Differential Summary :

                      Germany rolls : : 1.00
                      

                      Savegame

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                      1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin @wirkey
                        last edited by

                        @wirkey Scramble/OOL?

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        wirkeyW 1 Reply Last reply Reply Quote 0
                        • wirkeyW Offline
                          wirkey Moderators @redrum
                          last edited by

                          @redrum maybe better gg. Losing China and Russia isn't a good idea if you want to win a game. Japan can just go all out on navy and Germany can stall UK in Greece

                          redrumR 1 Reply Last reply Reply Quote 0
                          • redrumR Offline
                            redrum Admin @wirkey
                            last edited by redrum

                            @wirkey GG. Yeah once both Russia and China have lost all their capitals unless the Allies have crippled either Germany or Japan its pretty much over. Given that this is LL unless the Axis would make a major mistake, I think this game is over after the fall of Moscow.

                            Cool game though. If Russia/China could have held out a few more turns then the Allies could have easily won. Italy being crippled really made this one interesting. The Allies really needed to pressure Germany faster to save Russia. Greece while an interesting idea ended up being very slow to put pressure on Germany.

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                            1 Reply Last reply Reply Quote 0

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