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    Activate Trigger

    Map Making
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    • B
      beelee last edited by beelee

      so activate trigger doesn't show at end turn like here
      Screenshot from 2021-12-22 21-35-11.png

      but does show in history and seems to work correctly
      Screenshot from 2021-12-22 21-35-46.png

      Anyone familiar with this ? I'd like to make it show up at end turn. Took a couple days to realize it was actually working, just not showing up lol

      So to clarify. The trigger that gets activated by another trigger, is the trigger that doesn't show up

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      • B
        beelee last edited by

        Unfortunately i have a bigger problem now. When having more than 1 trigger, they will both fire sometimes. I've tried multiple combinations with "when" and without it. Tried changing the trigger"true:true:false:false" to different combinations. No joy.

        This is my latest attempt

        <attachment name="triggerAttachment_USA_Loses_Marianas_Pacific_Expanded_Turn2andON" attachTo="Americans" javaClass="games.strategy.triplea.attachments.TriggerAttachment" type="player">
        <option name="conditions" value="conditionAttachment_Americans_ControlMarianasInvert:conditionAttachmentTurn3"/>
        <option name="resource" value="PUs"/>
        <option name="resourceCount" value="-1"/>
        <option name="uses" value="1"/>
        <option name="when" value="before:americansEndTurn"/>
        </attachment>

        <attachment name="triggerAttachment_USA_Loses_Marianas_Pacific_Expanded_Turn2" attachTo="Americans" javaClass="games.strategy.triplea.attachments.TriggerAttachment" type="player">
          <option name="conditions" value="conditionAttachment_Americans_LoseEXPMarianasTurn2:conditionAttachmentTurn2"/>
          <option name="resource" value="PUs"/>
          <option name="resourceCount" value="-1"/>
          <option name="uses" value="1"/>
          <option name="when" value="after:americansNonCombatMove"/>
          <option name="activateTrigger" value="triggerAttachment_USA_Loses_Marianas_Pacific_Expanded_Turn2andON:1:true:true:false:false"/>
        </attachment>
        

        I have the same trigger for Paulau Island. Named differently of course.

        What I want, is to have the "activate trigger" trigger fire only after the trigger that activates it fires.

        What happens is, the USA takes Marianas from JPN. This activates a PU boost. USA gets it.

        Next rd, Turn 2, JPN takes Marianas. They now get the PU boost and the USA receives a negative PU boost. This activates the trigger which has Turn 3 as a condition for it to fire, but it fires anyway, even though it's still turn 2.

        So when USA takes over Marianas they get a PU boost. When JPN takes it back, the USA gets a negative one. This works correctly.

        I want the USA to continue to receive a negative bonus until they take it back. This is not working.

        I use "battle" in the conditions for the first trigger, then "directOwnership" invert for the trigger to activate.

        Meaning Rd1 USA takes Marianas and gets a PU boost. Then if USA loses control the next turn, which is JPN attacking USA and having a battle
        <option name="battle" value="Japanese:Americans:any:2-3:Marianas"/>
        it will activate the trigger which should then fire on turn 3 if USA doesn't control Marianas.

        So condition Turn 3 and InvertOwnership, that way it would still get the negative bonus without a battle on turn 3.

        Hmm ... I don't like how I explained this but I'll just leave it for now.

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