WWII v3 1941 - ozicain and co (Axis) vs the bot oligarchy
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Germans Germans buy 6 armour; Remaining resources: 0 techTokens; 1 PUs; Combat Move - Germans 1 bomber moved from Germany to 2 Sea Zone 1 cruiser, 1 submarine and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 fighter moved from Northwestern Europe to Baltic States 1 fighter moved from Poland to Baltic States 1 artillery and 3 infantry moved from Poland to Baltic States 2 armour and 1 infantry moved from Poland to East Poland 2 armour moved from Czechoslovakia Hungary to East Poland 1 infantry moved from Bulgaria Romania to East Poland 2 armour, 1 artillery and 2 infantry moved from Bulgaria Romania to Ukraine 1 armour and 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to Libya 1 infantry moved from Morocco Algeria to Libya 1 artillery and 3 infantry moved from Germany to Poland 1 fighter moved from Germany to Ukraine 2 submarines moved from 7 Sea Zone to 2 Sea Zone -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Germans Germans buy 6 armour; Remaining resources: 0 techTokens; 1 PUs; Combat Move - Germans 1 bomber moved from Germany to 2 Sea Zone 1 cruiser, 1 submarine and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 fighter moved from Northwestern Europe to Baltic States 1 fighter moved from Poland to Baltic States 1 artillery and 3 infantry moved from Poland to Baltic States 2 armour and 1 infantry moved from Poland to East Poland 2 armour moved from Czechoslovakia Hungary to East Poland 1 infantry moved from Bulgaria Romania to East Poland 2 armour, 1 artillery and 2 infantry moved from Bulgaria Romania to Ukraine 1 armour and 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to Libya 1 infantry moved from Morocco Algeria to Libya 1 artillery and 3 infantry moved from Germany to Poland 1 fighter moved from Germany to Ukraine 2 submarines moved from 7 Sea Zone to 2 Sea Zone Combat - Germans Battle in 6 Sea Zone Germans attack with 1 cruiser, 1 submarine and 1 transport British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in East Poland Germans attack with 4 armour and 2 infantry Russians defend with 2 infantry Germans roll dice for 4 armour and 2 infantry in East Poland, round 2 : 2/6 hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 artillery, 2 fighters and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Baltic States, round 2 : 2/6 hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Baltic States, round 3 : 1/5 hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 submarines British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone 1 transport owned by the British lost in 2 Sea Zone Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in Ukraine Germans attack with 2 armour, 1 artillery, 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 2/6 hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from 2 Sea Zone to Norway 1 fighter moved from 2 Sea Zone to Norway 2 fighters moved from Baltic States to Finland 1 fighter moved from Ukraine to Bulgaria Romania Place Units - Germans 6 armour placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Germans :
Baltic States : 1 flag, 1 artillery and 2 infantry East Poland : 1 flag, 4 armour and 2 infantry France : 1 infantry Finland : 2 fighters and 2 infantry Germany : 1 aaGun, 6 armour and 1 factory Libya : 2 armour, 1 artillery and 3 infantry Northwestern Europe : 1 infantry Norway : 1 bomber, 1 fighter and 2 infantry Poland : 1 artillery and 3 infantry Bulgaria Romania : 1 fighter Ukraine : 1 flag, 2 armour, 1 artillery and 1 infantry 2 Sea Zone : 1 submarine 6 Sea Zone : 1 cruiser, 1 submarine and 1 transport 14 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 35 / 46 Russians : 26 / 30 Japanese : 17 / 17 British : 43 / 43 Italians : 10 / 10 Chinese : 7 / 0 Americans : 40 / 40Dice Statistics:
Total 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 7 times 5 was rolled 10 times 6 was rolled 6 times Average roll : 3,744 Median : 4,000 Variance : 0,500 Standard Deviation : 0,707 Total rolls : 39 Germans Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 3,862 Median : 4,000 Variance : 0,536 Standard Deviation : 0,732 Total rolls : 29 British Combat 1 was rolled 1 times 5 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : 2,000 Standard Deviation : 1,414 Total rolls : 2 Russians Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times Average roll : 3,500 Median : 4,000 Variance : 0,857 Standard Deviation : 0,926 Total rolls : 8 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory; Remaining resources: 0 techTokens; 2 PUs; Combat Move - Japanese 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Japan to Buryatia S.S.R. 1 infantry moved from Kiangsu to Hupeh 1 infantry moved from Kiangsu to Suiyuan 1 infantry moved from Kiangsu to Hupeh 4 fighters moved from 57 Sea Zone to 53 Sea Zone 2 carriers moved from 57 Sea Zone to 53 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 1 carrier moved from 61 Sea Zone to 50 Sea Zone 2 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 infantry moved from 50 Sea Zone to Philippine Islands 1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 destroyer moved from 51 Sea Zone to 38 Sea Zone 1 battleship moved from 61 Sea Zone to 50 Sea Zone 2 fighters moved from 61 Sea Zone to Philippine Islands 1 infantry moved from 61 Sea Zone to Fukien 1 infantry moved from 61 Sea Zone to Fukien 1 infantry moved from 61 Sea Zone to Kwangtung 1 artillery moved from 61 Sea Zone to Kwangtung 1 fighter moved from Manchuria to Suiyuan 1 fighter moved from Formosa to Hupeh 1 infantry moved from French Indo-China Thailand to Fukien Combat - Japanese Battle in Fukien Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Fukien, round 2 : 0/3 hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits Japanese roll dice for 3 infantry in Fukien, round 3 : 1/3 hits Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 1/3 hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hupeh Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 0/3 hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits 1 infantry owned by the Japanese lost in Hupeh Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 3 : 1/2 hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in 53 Sea Zone Japanese attack with 2 carriers and 4 fighters Americans defend with 1 battleship Japanese roll dice for 2 carriers and 4 fighters in 53 Sea Zone, round 2 : 2/6 hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 2 carriers and 3 fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 battleship Casualties for Japanese: 1 fighter Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits 1 infantry owned by the Japanese lost in Suiyuan Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 2/2 hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 carrier and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 50 Sea Zone, round 2 : 0/2 hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 50 Sea Zone, round 3 : 1/2 hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 1/1 hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 2 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 2 : 0/4 hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits 1 infantry owned by the Japanese lost in Philippine Islands Japanese roll dice for 2 fighters and 1 infantry in Philippine Islands, round 3 : 1/3 hits Americans roll dice for 2 infantry in Philippine Islands, round 3 : 0/2 hits 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 2 fighters and 1 infantry in Philippine Islands, round 4 : 1/3 hits Americans roll dice for 1 infantry in Philippine Islands, round 4 : 1/1 hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Suiyuan to French Indo-China Thailand 1 fighter moved from Hupeh to Kiangsu 1 fighter moved from Buryatia S.S.R. to Japan 2 fighters moved from Philippine Islands to 50 Sea Zone Place Units - Japanese 1 factory placed in Manchuria Turn Complete - Japanese Japanese collect 26 PUs; end with 28 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 33 PUs 1 unit repaired.Territory Summary for Japanese :
Buryatia S.S.R. : 1 flag, 2 infantry East Indies : 1 flag, 1 infantry French Indo-China Thailand : 1 fighter and 2 infantry Fukien : 1 flag, 3 infantry Hupeh : 1 flag, 1 infantry Iwo Jima : 1 infantry Japan : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry Kiangsu : 1 flag, 1 fighter Kwangtung : 1 flag, 1 artillery and 1 infantry Manchuria : 1 flag, 1 factory Okinawa : 1 infantry Suiyuan : 1 flag, 1 infantry 38 Sea Zone : 1 destroyer and 1 transport 50 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport 53 Sea Zone : 2 carriers and 3 fighters 61 Sea Zone : 1 cruiser and 2 transports 62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 35 / 46 Russians : 25 / 31 Japanese : 26 / 33 British : 38 / 43 Italians : 10 / 10 Chinese : 4 / 0 Americans : 40 / 40Dice Statistics:
Total 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 13 times 4 was rolled 11 times 5 was rolled 10 times 6 was rolled 8 times Average roll : 3.607 Median : 4.000 Variance : 0.545 Standard Deviation : 0.739 Total rolls : 56 British Combat 5 was rolled 1 times Average roll : 5.000 Median : 5.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.500 Median : 3.500 Variance : 0.286 Standard Deviation : 0.535 Total rolls : 8 Chinese Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Russians Combat 3 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Japanese Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 9 times 5 was rolled 6 times 6 was rolled 7 times Average roll : 3.700 Median : 4.000 Variance : 0.615 Standard Deviation : 0.784 Total rolls : 40 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 2 armour; Remaining resources: 0 techTokens; 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from 15 Sea Zone to Egypt 2 infantry moved from Libya to Egypt 1 fighter moved from Italy to Egypt 1 armour moved from Italy to Bulgaria Romania 1 armour moved from Balkans to East Poland 2 infantry moved from Balkans to 14 Sea Zone Combat - Italians Battle in Egypt Italians attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Libya Place Units - Italians 2 armour placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for Italians :
East Poland : 1 armour Egypt : 1 flag, 1 artillery and 2 infantry Italy : 1 aaGun, 2 armour and 1 factory Libya : 1 fighter Bulgaria Romania : 1 armour 14 Sea Zone : 2 infantry 15 Sea Zone : 1 battleship, 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 35 / 46 Russians : 25 / 31 Japanese : 26 / 33 British : 36 / 43 Italians : 12 / 17 Chinese : 4 / 0 Americans : 40 / 40Dice Statistics:
Total 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3,250 Median : 3,000 Variance : 0,182 Standard Deviation : 0,426 Total rolls : 12 Germans Combat 3 was rolled 1 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 4,250 Median : 4,000 Variance : 2,000 Standard Deviation : 1,414 Total rolls : 4 British Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 5 was rolled 1 times Average roll : 2,500 Median : 2,500 Variance : 0,800 Standard Deviation : 0,894 Total rolls : 6 Italians Combat 2 was rolled 1 times 5 was rolled 1 times Average roll : 3,500 Median : 3,500 Variance : 2,000 Standard Deviation : 1,414 Total rolls : 2 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits Purchase Units - Germans Germans buy 8 armour; Remaining resources: 1 techTokens; 1 PUs; Combat Move - Germans 2 armour, 1 artillery and 1 infantry moved from Ukraine to Caucasus 2 infantry moved from Finland to Karelia S.S.R. 4 armour moved from East Poland to Caucasus 1 infantry moved from East Poland to Belorussia 1 infantry moved from East Poland to Eastern Ukraine 1 fighter moved from Finland to Belorussia 1 fighter moved from Finland to Eastern Ukraine 1 infantry moved from Norway to Finland 1 artillery and 2 infantry moved from Baltic States to Karelia S.S.R. 1 artillery and 3 infantry moved from Poland to Baltic States 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 fighter moved from Norway to Karelia S.S.R. 1 bomber moved from Norway to Russia 1 fighter moved from Bulgaria Romania to Trans-Jordan 2 armour moved from Libya to Trans-Jordan 1 artillery and 3 infantry moved from Libya to Egypt Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Russia causes 2 damage total. Battle in Belorussia Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/2 hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia S.S.R. Germans attack with 1 artillery, 1 fighter and 4 infantry Russians defend with 1 aaGun, 1 factory and 1 infantry AA fire in Karelia S.S.R. : 0/1 hits Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 1/6 hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 2 armour and 1 fighter British defend with 1 artillery and 1 infantry Germans roll dice for 2 armour and 1 fighter in Trans-Jordan, round 2 : 3/3 hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits 1 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 armour Casualties for British: 1 artillery and 1 infantry Battle in Caucasus Germans attack with 6 armour, 1 artillery and 1 infantry Russians defend with 1 aaGun, 1 artillery, 1 factory and 3 infantry Germans roll dice for 6 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 4/8 hits Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 2/4 hits 3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 6 armour remaining. Battle score for attacker is 6 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Eastern Ukraine Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Eastern Ukraine to East Poland 1 fighter moved from Belorussia to East Poland 1 bomber moved from Russia to East Poland 1 fighter moved from Karelia S.S.R. to East Poland 6 armour moved from Germany to East Poland 1 fighter moved from Trans-Jordan to Egypt Place Units - Germans 8 armour placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Baltic States : 1 flag, 1 artillery and 3 infantry Belorussia : 1 flag, 1 infantry Caucasus : 1 flag, 1 aaGun, 6 armour and 1 factory East Poland : 1 flag, 6 armour, 1 bomber and 3 fighters Egypt : 1 artillery, 1 fighter and 3 infantry France : 1 infantry Finland : 1 infantry Germany : 1 aaGun, 8 armour and 1 factory Karelia S.S.R. : 1 flag, 1 aaGun, 1 artillery, 1 factory and 3 infantry Northwestern Europe : 1 infantry Norway : 1 infantry Trans-Jordan : 1 flag, 1 armour Ukraine : 1 flag 15 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 43 / 59 Russians : 18 / 31 Japanese : 26 / 33 British : 35 / 43 Italians : 12 / 17 Chinese : 4 / 0 Americans : 40 / 55Dice Statistics:
Total 1 was rolled 16 times 2 was rolled 15 times 3 was rolled 17 times 4 was rolled 19 times 5 was rolled 16 times 6 was rolled 13 times Average roll : 3,448 Median : 3,500 Variance : 0,211 Standard Deviation : 0,459 Total rolls : 96 Null / Other 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,222 Median : 3,000 Variance : 0,731 Standard Deviation : 0,855 Total rolls : 27 Germans Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,222 Median : 3,000 Variance : 0,731 Standard Deviation : 0,855 Total rolls : 27 British Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2,875 Median : 2,500 Variance : 0,571 Standard Deviation : 0,756 Total rolls : 8 Italians Combat 2 was rolled 1 times 5 was rolled 1 times Average roll : 3,500 Median : 3,500 Variance : 2,000 Standard Deviation : 1,414 Total rolls : 2 Americans Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 4,071 Median : 4,000 Variance : 0,462 Standard Deviation : 0,679 Total rolls : 14 Russians Combat 1 was rolled 2 times 2 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3,333 Median : 2,000 Variance : 1,125 Standard Deviation : 1,061 Total rolls : 9 Japanese Combat 1 was rolled 1 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 4,444 Median : 5,000 Variance : 2,375 Standard Deviation : 1,541 Total rolls : 9 -
TripleA Move Summary: Japanese round 2
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter and 1 transport; Remaining resources: 0 techTokens; 1 PUs; Combat Move - Japanese 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to Soviet Far East 1 armour moved from 63 Sea Zone to Soviet Far East 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone 1 destroyer moved from 38 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan Japanese take Anglo-Egypt Sudan from British 1 infantry moved from Hupeh to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuan to Ningxia 3 infantry moved from Fukien to Yunnan 2 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Kwangtung to 61 Sea Zone 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 infantry moved from 50 Sea Zone to Philippine Islands Japanese take Philippine Islands from Americans 1 fighter moved from French Indo-China Thailand to Burma 1 fighter moved from Kiangsu to Ningxia 1 fighter moved from Japan to Buryatia S.S.R. 1 battleship moved from 50 Sea Zone to 52 Sea Zone 1 cruiser moved from 61 Sea Zone to 52 Sea Zone 1 carrier moved from 50 Sea Zone to 52 Sea Zone 2 fighters moved from 50 Sea Zone to 53 Sea Zone -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter and 1 transport; Remaining resources: 0 techTokens; 1 PUs; Combat Move - Japanese 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to Soviet Far East 1 armour moved from 63 Sea Zone to Soviet Far East 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone 1 destroyer moved from 38 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan Japanese take Anglo-Egypt Sudan from British 1 infantry moved from Hupeh to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuan to Ningxia 3 infantry moved from Fukien to Yunnan 2 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Kwangtung to 61 Sea Zone 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 infantry moved from 50 Sea Zone to Philippine Islands Japanese take Philippine Islands from Americans 1 fighter moved from French Indo-China Thailand to Burma 1 fighter moved from Kiangsu to Ningxia 1 fighter moved from Japan to Buryatia S.S.R. 1 battleship moved from 50 Sea Zone to 52 Sea Zone 1 cruiser moved from 61 Sea Zone to 52 Sea Zone 1 carrier moved from 50 Sea Zone to 52 Sea Zone 2 fighters moved from 50 Sea Zone to 53 Sea Zone Combat - Japanese Battle in Soviet Far East Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits 1 infantry owned by the Japanese lost in Soviet Far East Japanese roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits Japanese roll dice for 1 armour in Soviet Far East, round 4 : 0/1 hits Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits Japanese roll dice for 1 armour in Soviet Far East, round 5 : 1/1 hits Russians roll dice for 1 infantry in Soviet Far East, round 5 : 1/1 hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Soviet Far East Russians win with no units remaining. Battle score for attacker is -5 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Yunnan Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Burma Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ningxia Japanese attack with 1 fighter and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 fighter and 1 infantry in Ningxia, round 2 : 1/2 hits Chinese roll dice for 2 infantry in Ningxia, round 2 : 1/2 hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia retreated to Ningxia Chinese win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in 53 Sea Zone Japanese attack with 2 fighters Americans defend with 1 carrier Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 0/2 hits Americans roll dice for 1 carrier in 53 Sea Zone, round 2 : 0/1 hits Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 0/2 hits Americans roll dice for 1 carrier in 53 Sea Zone, round 3 : 0/1 hits Japanese roll dice for 2 fighters in 53 Sea Zone, round 4 : 1/2 hits Americans roll dice for 1 carrier in 53 Sea Zone, round 4 : 1/1 hits 1 fighter owned by the Japanese and 1 carrier owned by the Americans lost in 53 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 carrier Casualties for Japanese: 1 fighter Non Combat Move - Japanese 1 fighter moved from 53 Sea Zone to 52 Sea Zone 1 fighter moved from Ningxia to Suiyuan 1 fighter moved from Burma to Hupeh 1 artillery moved from Kwangtung to French Indo-China Thailand Place Units - Japanese 3 armour placed in Manchuria 1 fighter placed in Japan 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 38 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 3 armour; Remaining resources: 0 techTokens; 2 PUs; Combat Move - Italians 2 infantry moved from 15 Sea Zone to Trans-Jordan 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Libya to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 1 armour moved from East Poland to Ukraine 2 armour moved from Italy to Bulgaria Romania Combat - Italians Battle in Ukraine Italians attack with 2 armour and 1 fighter British defend with 1 armour Italians roll dice for 2 armour and 1 fighter in Ukraine, round 2 : 2/3 hits Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits 1 armour owned by the British and 1 armour owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for British: 1 armour Battle in Trans-Jordan Italians attack with 1 artillery and 4 infantry British defend with 1 artillery and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits Italians roll dice for 1 artillery and 4 infantry in Trans-Jordan, round 2 : 0/5 hits British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/3 hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 2/3 hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits 1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 1 fighter moved from Ukraine to Bulgaria Romania Place Units - Italians 3 armour placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Egypt : 1 flag Italy : 1 aaGun, 3 armour and 1 factory Bulgaria Romania : 2 armour and 1 fighter Trans-Jordan : 1 flag, 1 artillery and 2 infantry Ukraine : 1 flag, 1 armour 15 Sea Zone : 1 battleship, 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 32 / 59 Russians : 23 / 28 Japanese : 37 / 48 British : 31 / 33 Italians : 15 / 27 Chinese : 2 / 0 Americans : 38 / 55Dice Statistics:
Total 1 was rolled 6 times 2 was rolled 5 times 3 was rolled 6 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3,419 Median : 3,000 Variance : 0,233 Standard Deviation : 0,483 Total rolls : 31 Germans Combat 5 was rolled 2 times Average roll : 5,000 Median : 5,000 Variance : 4,000 Standard Deviation : 2,000 Total rolls : 2 British Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 1 times 6 was rolled 4 times Average roll : 3,214 Median : 2,500 Variance : 1,077 Standard Deviation : 1,038 Total rolls : 14 Italians Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3,538 Median : 4,000 Variance : 0,417 Standard Deviation : 0,645 Total rolls : 13 Russians Combat 2 was rolled 1 times Average roll : 2,000 Median : 2,000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Japanese Combat 3 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 -
@ozicain I love the title!

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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits Purchase Units - Germans Germans buy 3 artilleries, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 1 techTokens; 0 PUs; Combat Move - Germans 1 artillery and 3 infantry moved from Karelia S.S.R. to Archangel 1 artillery and 3 infantry moved from Baltic States to Belorussia 1 artillery and 3 infantry moved from Egypt to Libya 1 fighter moved from Egypt to Caucasus 6 armour, 1 bomber and 3 fighters moved from East Poland to Caucasus 8 armour moved from Germany to East Poland Combat - Germans Battle in Belorussia Germans attack with 1 artillery and 3 infantry Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 2/4 hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 4/4 hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Belorussia Russians win with 1 armour and 1 artillery remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 3 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 6 armour, 1 bomber and 4 fighters British defend with 1 bomber, 1 fighter and 2 infantry; Russians defend with 1 aaGun, 2 artilleries, 1 factory and 6 infantry AA fire in Caucasus : 1/5 hits 1 bomber owned by the Germans lost in Caucasus Germans roll dice for 6 armour and 4 fighters in Caucasus, round 2 : 4/10 hits Russians roll dice for 2 artilleries, 1 bomber, 1 fighter and 8 infantry in Caucasus, round 2 : 4/12 hits 3 infantry owned by the Russians, 4 armour owned by the Germans and 1 bomber owned by the British lost in Caucasus 2 armour owned by the Germans retreated to Ukraine Russians win with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is -11 Casualties for Germans: 4 armour and 1 bomber Casualties for British: 1 bomber Casualties for Russians: 3 infantry Non Combat Move - Germans 4 fighters moved from Caucasus to Ukraine Place Units - Germans 2 infantry placed in Karelia S.S.R. 3 artilleries, 2 fighters and 3 infantry placed in Germany 2 submarines placed in 5 Sea Zone Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Germans :
Archangel : 1 flag, 1 artillery and 2 infantry Baltic States : 1 flag East Poland : 1 flag, 8 armour France : 1 infantry Finland : 1 infantry Germany : 1 aaGun, 3 artilleries, 1 factory, 2 fighters and 3 infantry Karelia S.S.R. : 1 flag, 1 aaGun, 1 factory and 2 infantry Libya : 1 artillery and 3 infantry Northwestern Europe : 1 infantry Ukraine : 2 armour and 4 fighters 5 Sea Zone : 2 submarines 15 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 33 / 48 Russians : 21 / 28 Japanese : 37 / 48 British : 31 / 33 Italians : 15 / 27 Chinese : 2 / 0 Americans : 39 / 49Dice Statistics:
Total 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 5 times 4 was rolled 4 times 5 was rolled 10 times 6 was rolled 6 times Average roll : 3,439 Median : 3,000 Variance : 0,725 Standard Deviation : 0,851 Total rolls : 41 Null / Other 1 was rolled 1 times Average roll : 1,000 Median : 1,000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 5 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 2 times Average roll : 3,667 Median : 5,000 Variance : 2,471 Standard Deviation : 1,572 Total rolls : 18 Russians Combat 1 was rolled 2 times 2 was rolled 7 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 4 times Average roll : 3,364 Median : 3,000 Variance : 0,952 Standard Deviation : 0,976 Total rolls : 22 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour and 3 fighters; Remaining resources: 0 techTokens; 3 PUs; Combat Move - Japanese 2 infantry moved from Burma to India 1 infantry moved from Sikang to Ningxia 1 infantry moved from Yunnan to Sikang 1 infantry moved from Yunnan to Sikang 1 artillery moved from French Indo-China Thailand to Burma 1 fighter moved from Hupeh to India 1 infantry moved from Anglo-Egypt Sudan to French Equatorial Africa Japanese take French Equatorial Africa from British 1 fighter moved from Suiyuan to Ningxia 3 armour moved from Manchuria to Stanovoj Chrebet 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 fighter moved from Buryatia S.S.R. to Soviet Far East 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 transport moved from 61 Sea Zone to 50 Sea Zone 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 transport moved from 49 Sea Zone to 48 Sea Zone 1 battleship moved from 52 Sea Zone to 48 Sea Zone 1 cruiser moved from 52 Sea Zone to 48 Sea Zone 1 carrier moved from 52 Sea Zone to 48 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Manchuria 1 artillery moved from 62 Sea Zone to Manchuria 1 fighter moved from 52 Sea Zone to 48 Sea Zone 1 fighter moved from Japan to 48 Sea Zone Combat - Japanese Battle in Soviet Far East Japanese attack with 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Soviet Far East, round 2 : 0/2 hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits Japanese roll dice for 1 fighter and 1 infantry in Soviet Far East, round 3 : 1/2 hits Russians roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Stanovoj Chrebet Japanese attack with 3 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 3 armour and 1 infantry in Stanovoj Chrebet, round 2 : 1/4 hits Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 1/1 hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 3 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Ningxia Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Ningxia, round 2 : 0/2 hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits Japanese roll dice for 1 fighter and 1 infantry in Ningxia, round 3 : 1/2 hits Chinese roll dice for 1 infantry in Ningxia, round 3 : 1/1 hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in India Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in India, round 2 : 1/3 hits British roll dice for 1 infantry in India, round 2 : 0/1 hits 1 infantry owned by the British lost in India Japanese win, taking India from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from India to Burma 1 fighter moved from Ningxia to Sikang 1 fighter moved from Soviet Far East to Stanovoj Chrebet 1 fighter moved from Stanovoj Chrebet to Buryatia S.S.R. Place Units - Japanese 3 armour placed in Manchuria 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 46 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 5 armour; Remaining resources: 0 techTokens; 2 PUs; Combat Move - Italians 3 armour moved from Italy to Germany 2 armour moved from Bulgaria Romania to Germany 1 fighter moved from Bulgaria Romania to Germany 1 artillery and 2 infantry moved from Trans-Jordan to Persia 1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 35 Sea Zone 1 armour moved from Ukraine to Poland Combat - Italians Battle in 35 Sea Zone Italians attack with 1 battleship, 2 cruisers and 1 transport British defend with 1 transport 1 transport owned by the British lost in 35 Sea Zone Italians win with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Persia Italians attack with 1 artillery and 2 infantry British defend with 1 aaGun and 1 fighter; Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits British roll dice for 1 fighter and 1 infantry in Persia, round 2 : 1/2 hits 1 infantry owned by the Italians lost in Persia Italians roll dice for 1 artillery and 1 infantry in Persia, round 3 : 0/2 hits British roll dice for 1 fighter and 1 infantry in Persia, round 3 : 1/2 hits 1 infantry owned by the Italians lost in Persia Italians roll dice for 1 artillery in Persia, round 4 : 0/1 hits British roll dice for 1 fighter and 1 infantry in Persia, round 4 : 1/2 hits 1 artillery owned by the Italians lost in Persia British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -10 Casualties for Italians: 1 artillery and 2 infantry Battle in Poland Italians attack with 1 armour Russians defend with 1 armour Italians roll dice for 1 armour in Poland, round 2 : 0/1 hits Russians roll dice for 1 armour in Poland, round 2 : 0/1 hits Italians roll dice for 1 armour in Poland, round 3 : 0/1 hits Russians roll dice for 1 armour in Poland, round 3 : 0/1 hits Italians roll dice for 1 armour in Poland, round 4 : 0/1 hits Russians roll dice for 1 armour in Poland, round 4 : 1/1 hits 1 armour owned by the Italians lost in Poland Russians win with 1 armour remaining. Battle score for attacker is -5 Casualties for Italians: 1 armour Battle in Germany Italians attack with 5 armour and 1 fighter British defend with 1 aaGun, 2 armour and 1 factory AA fire in Germany : 0/1 hits Italians roll dice for 5 armour and 1 fighter in Germany, round 2 : 2/6 hits British roll dice for 2 armour in Germany, round 2 : 1/2 hits 2 armour owned by the British and 1 armour owned by the Italians lost in Germany Italians win, taking Germany from British with 4 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Italians: 1 armour Casualties for British: 2 armour Non Combat Move - Italians 1 fighter moved from Germany to East Poland Place Units - Italians 5 armour placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
East Poland : 1 fighter Egypt : 1 flag Germany : 4 armour Italy : 1 aaGun, 5 armour and 1 factory Trans-Jordan : 1 flag Ukraine : 1 flag 35 Sea Zone : 1 battleship, 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 25 / 0 Russians : 26 / 27 Japanese : 39 / 61 British : 32 / 90 Italians : 15 / 22 Chinese : 2 / 0 Americans : 39 / 49Dice Statistics:
Total 1 was rolled 14 times 2 was rolled 9 times 3 was rolled 8 times 4 was rolled 15 times 5 was rolled 12 times 6 was rolled 15 times Average roll : 3,644 Median : 4,000 Variance : 0,653 Standard Deviation : 0,808 Total rolls : 73 Null / Other 5 was rolled 1 times Average roll : 5,000 Median : 5,000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3,333 Median : 3,000 Variance : 0,500 Standard Deviation : 0,707 Total rolls : 15 British Combat 1 was rolled 10 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 3,361 Median : 3,500 Variance : 0,743 Standard Deviation : 0,862 Total rolls : 36 Italians Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 4,533 Median : 5,000 Variance : 1,786 Standard Deviation : 1,336 Total rolls : 15 Russians Combat 1 was rolled 1 times 6 was rolled 2 times Average roll : 4,333 Median : 6,000 Variance : 2,500 Standard Deviation : 1,581 Total rolls : 3 Japanese Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : 1,500 Standard Deviation : 1,225 Total rolls : 3 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Combat Move - Germans 3 armour moved from East Poland to Belorussia 1 fighter moved from Ukraine to Poland 2 armour moved from East Poland to Poland 1 infantry moved from Karelia S.S.R. to Baltic States Germans take Baltic States from Russians 3 armour moved from East Poland to Caucasus 2 armour moved from Ukraine to Caucasus 2 fighters moved from Ukraine to Poland 1 fighter moved from Ukraine to Belorussia 1 transport moved from 15 Sea Zone to 35 Sea Zone Combat - Germans Germans creates battle in territory 5 Sea Zone Battle in 5 Sea Zone Germans attack with 2 submarines British defend with 4 transports 4 transports owned by the British lost in 5 Sea Zone Germans roll dice for 2 submarines in 5 Sea Zone, round 2 : 0/2 hits Germans win with 2 submarines remaining. Battle score for attacker is 28 Casualties for British: 4 transports Battle in Belorussia Germans attack with 3 armour and 1 fighter Russians defend with 1 artillery Germans roll dice for 3 armour and 1 fighter in Belorussia, round 2 : 3/4 hits Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits 1 artillery owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Poland Germans attack with 2 armour and 3 fighters Russians defend with 1 armour Germans roll dice for 2 armour and 3 fighters in Poland, round 2 : 4/5 hits Russians roll dice for 1 armour in Poland, round 2 : 0/1 hits 1 armour owned by the Russians lost in Poland Germans win, taking Poland from Russians with 2 armour and 3 fighters remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Caucasus Germans attack with 5 armour Russians defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry Germans roll dice for 5 armour in Caucasus, round 2 : 2/5 hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour remaining. Battle score for attacker is 2 Casualties for Germans: 1 armour Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 3 fighters moved from Poland to Germany 1 fighter moved from Belorussia to Karelia S.S.R. 1 artillery and 3 infantry moved from Libya to Egypt Turn Complete - Germans Germans collect 28 PUs; end with 28 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 33 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Germans :
Baltic States : 1 flag, 1 infantry Belorussia : 1 flag, 3 armour Caucasus : 1 flag, 1 aaGun, 4 armour and 1 factory East Poland : 1 flag Egypt : 1 artillery and 3 infantry Germany : 1 aaGun, 1 factory and 3 fighters Karelia S.S.R. : 1 flag, 1 aaGun, 1 factory, 1 fighter and 1 infantry Northwestern Europe : 1 infantry Poland : 2 armour 5 Sea Zone : 2 submarines 35 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 28 / 38 Russians : 17 / 27 Japanese : 38 / 61 British : 33 / 90 Italians : 15 / 22 Chinese : 2 / 0 Americans : 45 / 60Dice Statistics:
Total 1 was rolled 22 times 2 was rolled 14 times 3 was rolled 14 times 4 was rolled 19 times 5 was rolled 17 times 6 was rolled 23 times Average roll : 3,587 Median : 4,000 Variance : 0,694 Standard Deviation : 0,833 Total rolls : 109 Null / Other 2 was rolled 1 times Average roll : 2,000 Median : 2,000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 8 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 4 times Average roll : 3,031 Median : 3,000 Variance : 0,774 Standard Deviation : 0,880 Total rolls : 32 British Combat 1 was rolled 10 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 3,361 Median : 3,500 Variance : 0,743 Standard Deviation : 0,862 Total rolls : 36 Italians Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 4,533 Median : 5,000 Variance : 1,786 Standard Deviation : 1,336 Total rolls : 15 Americans Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 4 times Average roll : 4,091 Median : 5,000 Variance : 1,100 Standard Deviation : 1,049 Total rolls : 11 Russians Combat 1 was rolled 1 times 2 was rolled 1 times 5 was rolled 1 times 6 was rolled 4 times Average roll : 4,571 Median : 6,000 Variance : 1,833 Standard Deviation : 1,354 Total rolls : 7 Japanese Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 3,714 Median : 4,000 Variance : 0,833 Standard Deviation : 0,913 Total rolls : 7 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 techTokens; 3 PUs; Combat Move - Japanese 1 artillery moved from Burma to India 1 fighter moved from Burma to India 2 infantry moved from Sikang to Ningxia 1 fighter moved from Sikang to Ningxia 1 infantry moved from Manchuria to Buryatia S.S.R. 1 artillery moved from Manchuria to Buryatia S.S.R. 1 armour moved from Manchuria to Soviet Far East 1 armour moved from Manchuria to Soviet Far East 1 armour moved from Manchuria to Soviet Far East 3 armour moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from New Guinea to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 cruiser moved from 48 Sea Zone to 53 Sea Zone 1 battleship moved from 48 Sea Zone to 53 Sea Zone 1 carrier moved from 48 Sea Zone to 53 Sea Zone 2 fighters moved from 48 Sea Zone to Hawaiian Islands 1 fighter moved from Japan to Soviet Far East 1 fighter moved from Buryatia S.S.R. to Ningxia 2 fighters moved from Japan to Soviet Far East 1 transport moved from 48 Sea Zone to 49 Sea Zone Combat - Japanese Battle in Soviet Far East Japanese attack with 3 armour and 3 fighters Russians defend with 1 infantry Japanese roll dice for 3 armour and 3 fighters in Soviet Far East, round 2 : 3/6 hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 3 armour and 3 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yakut S.S.R. Japanese attack with 3 armour Russians defend with 1 infantry Japanese roll dice for 3 armour in Yakut S.S.R., round 2 : 2/3 hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ningxia Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Ningxia, round 2 : 2/4 hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in India Japanese attack with 1 artillery and 1 fighter British defend with 1 artillery Japanese roll dice for 1 artillery and 1 fighter in India, round 2 : 1/2 hits British roll dice for 1 artillery in India, round 2 : 1/1 hits 1 fighter owned by the Japanese and 1 artillery owned by the British lost in India Japanese win, taking India from British with 1 artillery remaining. Battle score for attacker is -6 Casualties for British: 1 artillery Casualties for Japanese: 1 fighter Battle in Hawaiian Islands Japanese attack with 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 fighters moved from Hawaiian Islands to 53 Sea Zone 1 fighter moved from Ningxia to Sikang 1 fighter moved from Ningxia to Sikang 3 fighters moved from Soviet Far East to Stanovoj Chrebet Place Units - Japanese 3 armour placed in Manchuria 1 bomber and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 48 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Germans Germans buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 techTokens; 0 PUs; Combat Move - Germans 1 fighter moved from Germany to 14 Sea Zone Combat - Germans Battle in 14 Sea Zone Germans attack with 1 fighter Americans defend with 4 transports 4 transports owned by the Americans lost in 14 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 28 Casualties for Americans: 4 transports Non Combat Move - Germans 1 fighter moved from 14 Sea Zone to Germany Place Units - Germans 3 armour, 2 artilleries and 5 infantry placed in Germany Turn Complete - Germans Germans collect 26 PUs; end with 26 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Germans :
Baltic States : 1 flag, 1 infantry Egypt : 1 artillery and 3 infantry Germany : 1 aaGun, 3 armour, 2 artilleries, 1 factory, 3 fighters and 5 infantry Northwestern Europe : 1 infantryProduction/PUs Summary :
Germans : 26 / 31 Russians : 25 / 30 Japanese : 44 / 63 British : 30 / 39 Italians : 12 / 20 Chinese : 2 / 0 Americans : 39 / 50Dice Statistics:
Total 1 was rolled 14 times 2 was rolled 18 times 3 was rolled 18 times 4 was rolled 19 times 5 was rolled 12 times 6 was rolled 15 times Average roll : 3,438 Median : 3,000 Variance : 0,400 Standard Deviation : 0,632 Total rolls : 96 Null / Other 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,294 Median : 3,000 Variance : 0,438 Standard Deviation : 0,661 Total rolls : 17 Germans Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3,625 Median : 4,000 Variance : 0,857 Standard Deviation : 0,926 Total rolls : 8 British Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 4 times Average roll : 3,550 Median : 3,500 Variance : 0,737 Standard Deviation : 0,858 Total rolls : 20 Italians Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2,947 Median : 3,000 Variance : 1,056 Standard Deviation : 1,027 Total rolls : 19 Americans Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3,294 Median : 3,000 Variance : 0,438 Standard Deviation : 0,661 Total rolls : 17 Chinese Combat 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4,000 Median : 4,000 Variance : 1,333 Standard Deviation : 1,155 Total rolls : 10 Japanese Combat 3 was rolled 2 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 4,400 Median : 5,000 Variance : 2,250 Standard Deviation : 1,500 Total rolls : 5 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 factory and 3 fighters; Remaining resources: 0 techTokens; 3 PUs; Combat Move - Japanese 3 armour moved from Soviet Far East to Evenki National Okrug Japanese take Evenki National Okrug from Russians 1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 3 armour moved from Yakut S.S.R. to Novosibirsk Japanese take Novosibirsk from Russians 3 armour moved from Manchuria to Ningxia 2 fighters moved from Sikang to India 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 infantry and 1 transport moved from 53 Sea Zone to 57 Sea Zone 1 infantry moved from 57 Sea Zone to Midway Japanese take Midway from Americans 1 cruiser moved from 53 Sea Zone to 57 Sea Zone 1 battleship moved from 53 Sea Zone to 57 Sea Zone 1 carrier moved from 53 Sea Zone to 57 Sea Zone 2 fighters moved from 53 Sea Zone to 65 Sea Zone 1 fighter moved from Japan to Yakut S.S.R. 3 fighters moved from Stanovoj Chrebet to Yakut S.S.R. 1 bomber moved from Japan to Ningxia Combat - Japanese Battle in 65 Sea Zone Japanese attack with 2 fighters Americans defend with 1 transport 1 transport owned by the Americans lost in 65 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ningxia Japanese attack with 3 armour and 1 bomber Chinese defend with 1 infantry Japanese roll dice for 3 armour and 1 bomber in Ningxia, round 2 : 2/4 hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Japanese 1 bomber moved from Ningxia to Manchuria 2 fighters moved from 65 Sea Zone to 57 Sea Zone Place Units - Japanese 1 factory placed in India 3 armour placed in Manchuria 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 51 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Germans Germans buy 1 artillery and 9 infantry; Remaining resources: 0 techTokens; 0 PUs; Combat Move - Germans 1 fighter moved from Germany to 14 Sea Zone 2 artilleries and 5 infantry moved from Germany to Poland 3 armour moved from Germany to Bulgaria Romania Combat - Germans Battle in 14 Sea Zone Germans attack with 1 fighter Americans defend with 4 transports 4 transports owned by the Americans lost in 14 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 28 Casualties for Americans: 4 transports Battle in Bulgaria Romania Germans attack with 3 armour Russians defend with 1 infantry Germans roll dice for 3 armour in Bulgaria Romania, round 2 : 0/3 hits Russians roll dice for 1 infantry in Bulgaria Romania, round 2 : 1/1 hits 1 armour owned by the Germans lost in Bulgaria Romania Germans roll dice for 2 armour in Bulgaria Romania, round 3 : 2/2 hits Russians roll dice for 1 infantry in Bulgaria Romania, round 3 : 0/1 hits 1 infantry owned by the Russians lost in Bulgaria Romania Germans win, taking Bulgaria Romania from Russians with 2 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from 14 Sea Zone to Germany Place Units - Germans 1 artillery and 9 infantry placed in Germany Turn Complete - Germans Germans collect 25 PUs; end with 25 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Germans :
Germany : 1 aaGun, 1 artillery, 1 factory, 3 fighters and 9 infantry Northwestern Europe : 1 infantry Poland : 2 artilleries and 5 infantry Bulgaria Romania : 2 armourProduction/PUs Summary :
Germans : 25 / 30 Russians : 23 / 41 Japanese : 48 / 66 British : 30 / 41 Italians : 6 / 0 Chinese : 1 / 0 Americans : 45 / 68Dice Statistics:
Total 1 was rolled 10 times 2 was rolled 12 times 3 was rolled 11 times 4 was rolled 11 times 5 was rolled 13 times 6 was rolled 12 times Average roll : 3,594 Median : 4,000 Variance : 0,103 Standard Deviation : 0,321 Total rolls : 69 Null / Other 2 was rolled 1 times 4 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : 2,000 Standard Deviation : 1,414 Total rolls : 2 Germans Combat 1 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 4,222 Median : 5,000 Variance : 0,875 Standard Deviation : 0,935 Total rolls : 9 British Combat 2 was rolled 2 times 3 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 4,364 Median : 5,000 Variance : 1,700 Standard Deviation : 1,304 Total rolls : 11 Italians Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3,300 Median : 3,000 Variance : 0,105 Standard Deviation : 0,324 Total rolls : 20 Americans Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3,333 Median : 3,000 Variance : 0,087 Standard Deviation : 0,295 Total rolls : 24 Russians Combat 2 was rolled 1 times 4 was rolled 2 times Average roll : 3,333 Median : 4,000 Variance : 2,500 Standard Deviation : 1,581 Total rolls : 3 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Japanese Japanese buy 6 armour, 1 carrier, 1 cruiser and 1 fighter; Remaining resources: 0 techTokens; 0 PUs; Combat Move - Japanese 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 artillery moved from Stanovoj Chrebet to Yakut S.S.R. 2 armour moved from Ningxia to Chinghai 3 armour moved from Manchuria to Ningxia 1 bomber moved from Manchuria to Chinghai 3 armour moved from Novosibirsk to Kazakh S.S.R. 2 fighters moved from Yakut S.S.R. to Chinghai 1 infantry moved from Midway to 57 Sea Zone 1 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 2 infantry and 1 transport moved from 59 Sea Zone to 52 Sea Zone 2 infantry moved from 52 Sea Zone to Wake Island 1 cruiser moved from 57 Sea Zone to 52 Sea Zone 1 battleship moved from 57 Sea Zone to 52 Sea Zone 1 carrier moved from 57 Sea Zone to 52 Sea Zone 2 fighters moved from 57 Sea Zone to Wake Island 3 armour moved from Evenki National Okrug to Kazakh S.S.R. 2 fighters moved from India to Kazakh S.S.R. 2 fighters moved from Yakut S.S.R. to Evenki National Okrug 3 fighters moved from Japan to Ningxia Combat - Japanese Battle in Chinghai Japanese attack with 2 armour, 1 bomber and 2 fighters Chinese defend with 1 fighter Japanese roll dice for 2 armour, 1 bomber and 2 fighters in Chinghai, round 2 : 2/5 hits Chinese roll dice for 1 fighter in Chinghai, round 2 : 1/1 hits 1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 5 Casualties for Chinese: 1 fighter Casualties for Japanese: 1 armour Battle in Wake Island Japanese attack with 2 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 0/2 hits Japanese roll dice for 2 fighters and 2 infantry in Wake Island, round 2 : 0/4 hits Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits Japanese roll dice for 2 fighters and 2 infantry in Wake Island, round 3 : 2/4 hits Americans roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 6 armour and 2 fighters Russians defend with 1 infantry Japanese roll dice for 6 armour and 2 fighters in Kazakh S.S.R., round 2 : 6/8 hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 6 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Wake Island to 52 Sea Zone 2 fighters moved from Kazakh S.S.R. to India 2 fighters moved from Chinghai to Ningxia 1 bomber moved from Chinghai to Ningxia Place Units - Japanese 3 armour placed in India 3 armour placed in Manchuria 1 fighter placed in Japan 2 carriers, 1 cruiser and 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 techTokens; 0 PUs; Combat Move - Germans 3 fighters moved from Germany to 7 Sea Zone 1 artillery and 7 infantry moved from Germany to France 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to Czechoslovakia Hungary Combat - Germans Battle in 7 Sea Zone Germans attack with 3 fighters British defend with 1 cruiser and 2 transports Germans roll dice for 3 fighters in 7 Sea Zone, round 2 : 2/3 hits British roll dice for 1 cruiser and 2 transports in 7 Sea Zone, round 2 : 0/1 hits 1 transport owned by the British and 1 cruiser owned by the British lost in 7 Sea Zone 1 transport owned by the British lost in 7 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 26 Casualties for British: 1 cruiser and 2 transports Battle in France Germans attack with 1 artillery and 7 infantry Americans defend with 2 artilleries and 1 infantry Germans roll dice for 1 artillery and 7 infantry in France, round 2 : 2/8 hits Americans roll dice for 2 artilleries and 1 infantry in France, round 2 : 0/3 hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in France Germans roll dice for 1 artillery and 7 infantry in France, round 3 : 1/8 hits Americans roll dice for 1 artillery in France, round 3 : 1/1 hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in France Germans win, taking France from Americans with 1 artillery and 6 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Americans: 2 artilleries and 1 infantry Non Combat Move - Germans 3 fighters moved from 7 Sea Zone to Germany Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 20 PUs; end with 20 PUsTerritory Summary for Germans :
Czechoslovakia Hungary : 1 infantry France : 1 artillery and 6 infantry Germany : 1 aaGun, 1 factory, 3 fighters and 10 infantry Northwestern Europe : 1 infantryProduction/PUs Summary :
Germans : 20 / 20 Russians : 26 / 38 Japanese : 51 / 66 British : 33 / 49 Italians : 0 / 0 Chinese : 0 / 0 Americans : 48 / 64Dice Statistics:
Total 1 was rolled 14 times 2 was rolled 11 times 3 was rolled 11 times 4 was rolled 18 times 5 was rolled 19 times 6 was rolled 14 times Average roll : 3,678 Median : 4,000 Variance : 0,686 Standard Deviation : 0,828 Total rolls : 87 Null / Other 5 was rolled 3 times Average roll : 5,000 Median : 5,000 Variance : 4,500 Standard Deviation : 2,121 Total rolls : 3 Germans Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3,792 Median : 4,000 Variance : 0,435 Standard Deviation : 0,659 Total rolls : 24 British Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 5 times 6 was rolled 2 times Average roll : 3,688 Median : 4,000 Variance : 0,800 Standard Deviation : 0,894 Total rolls : 16 Italians Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3,353 Median : 3,000 Variance : 0,688 Standard Deviation : 0,829 Total rolls : 17 Americans Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3,538 Median : 4,000 Variance : 0,800 Standard Deviation : 0,894 Total rolls : 26 Russians Combat 6 was rolled 1 times Average roll : 6,000 Median : 6,000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 armour and 4 fighters; Remaining resources: 0 techTokens; 1 PUs; Combat Move - Japanese 3 armour moved from India to Persia 1 fighter moved from India to Persia 1 fighter moved from India to Persia 3 armour moved from Ningxia to Chinghai 5 fighters moved from Ningxia to Chinghai 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 artillery moved from Yakut S.S.R. to Evenki National Okrug 2 fighters moved from Evenki National Okrug to Chinghai 3 armour moved from Manchuria to Ningxia 1 bomber moved from Ningxia to Russia 2 infantry moved from Wake Island to 52 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 carriers moved from 62 Sea Zone to 36 Sea Zone 1 cruiser moved from 62 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 52 Sea Zone to 48 Sea Zone 1 cruiser moved from 52 Sea Zone to 48 Sea Zone 1 battleship moved from 52 Sea Zone to 48 Sea Zone 1 carrier moved from 52 Sea Zone to 48 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 2 fighters moved from 52 Sea Zone to 48 Sea Zone 1 fighter moved from Japan to 36 Sea Zone Combat - Japanese Strategic bombing raid in Russia AA fire in Russia : 0/1 hits Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Russia causes 2 damage total. Battle in Chinghai Japanese attack with 3 armour and 7 fighters Russians defend with 1 armour Japanese roll dice for 3 armour and 7 fighters in Chinghai, round 2 : 6/10 hits Chinese roll dice for 1 armour in Chinghai, round 2 : 1/1 hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Chinghai Japanese win, taking Chinghai from Chinese with 2 armour and 7 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour Casualties for Japanese: 1 armour Battle in Persia Japanese attack with 3 armour and 2 fighters Russians defend with 1 infantry Japanese roll dice for 3 armour and 2 fighters in Persia, round 2 : 0/5 hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits 1 armour owned by the Japanese lost in Persia Japanese roll dice for 2 armour and 2 fighters in Persia, round 3 : 2/4 hits British roll dice for 1 infantry in Persia, round 3 : 1/1 hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia Japanese win, taking Persia from British with 1 armour and 2 fighters remaining. Battle score for attacker is -7 Casualties for Russians: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Japanese 7 fighters moved from Chinghai to Evenki National Okrug 2 fighters moved from Persia to Evenki National Okrug 1 bomber moved from Russia to India Place Units - Japanese 3 armour placed in India 2 armour placed in Manchuria 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 49 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
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