#6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain
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These are the results: 5 3 5 6 6 2
It should be sent to your dice email. Pretty handy website I findAnyway that's one infantry blowing up.
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I actually forgot, the mines in E POL defend as well. I had a tank, a panzer general, 3 waffen inf and 2 waffen gruppenfuhrers moving along that border.
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Here are the results: 5 6
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OK these are my non combat moves
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I will rail two inf from WGER to Belarus and move two panzer grenadiers from Poland to Belarus, all across the EPOL landmines.
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Results: 6 6
Lol your mines don't want to hit today.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall. Do Not Place more than there are Infantry Present. Player Enforced. Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions. Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on.... Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status. Luftwaffe and Fighter Aces are Now Available. Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942 triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942 triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942 Germans buy 1 LuftwaffeAce, 2 armour, 1 elite, 1 factory_minor, 2 german_paras and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Vologda from Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 infantry EDIT: Removing units owned by Changer from Archangel: 1 R_mine_ARCH_NOVGO EDIT: Turning off Edit Mode EDIT: 2 german_paras moved from Romania to Rostov 2 Panzer_Grndrss moved from Romania to Ukraine 2 tactical_bombers moved from Southern Italy to Ukraine 1 fighter and 1 tactical_bomber moved from Romania to Rostov 1 tactical_bomber moved from Romania to Rostov 1 artillery and 2 infantry moved from Belarus to Smolensk 1 fighter moved from Eastern Poland to Smolensk 1 bomber moved from Western Germany to Rostov 1 bomber moved from Western Germany to Smolensk 3 fighters moved from Western Germany to Holland Belgium 2 infantry moved from France to Holland Belgium 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 125 Sea Zone EDIT: 1 german_para moved from Belarus to Vologda 2 Panzer_Grndrss moved from Belarus to Bryansk 4 infantry moved from Belarus to Bryansk 1 Panzer_General3 and 9 armour moved from Belarus to Bryansk 2 Waffen_Artys, 1 Waffen_Oberst, 2 artilleries, 1 elite and 3 waffen_infantrys moved from Belarus to Bryansk 2 mech_infantrys moved from Belarus to Bryansk 2 German_Engineers moved from Belarus to Bryansk 1 Panzer_General and 1 armour moved from Eastern Poland to Bryansk 2 Waffen_Obersts moved from Eastern Poland to Bryansk 2 waffen_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from France to Holland Belgium 1 GermanUBoat moved from 112 Sea Zone to 125 Sea Zone 1 artillery, 1 elite and 4 infantry moved from Novgorod to Archangel Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Battle in 125 Sea Zone Germans attack with 2 GermanUBoats and 1 destroyer Russians defend with 1 submarine Germans roll dice for 2 GermanUBoats in 125 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 GermanUBoats in 125 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 GermanUBoats in 125 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 GermanUBoat owned by the Germans lost in 125 Sea Zone Germans roll dice for 1 GermanUBoat in 125 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 GermanUBoat in 125 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 GermanUBoat and 1 destroyer remaining. Battle score for attacker is 2 Casualties for Germans: 1 GermanUBoat Casualties for Russians: 1 submarine Battle in Holland Belgium Germans attack with 3 fighters and 3 infantry British defend with 1 elite Germans roll dice for 3 fighters and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 1 elite in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 elite owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 elite Battle in Bryansk Germans attack with 2 German_Engineers, 1 Panzer_General, 1 Panzer_General3, 2 Panzer_Grndrss, 2 Waffen_Artys, 3 Waffen_Obersts, 10 armour, 2 artilleries, 1 elite, 4 infantry, 2 mech_infantrys and 5 waffen_infantrys Russians defend with 1 guard_infantry and 1 infantry Germans roll dice for 2 German_Engineers, 1 Panzer_General, 1 Panzer_General3, 2 Panzer_Grndrss, 2 Waffen_Artys, 3 Waffen_Obersts, 10 armour, 2 artilleries, 1 elite, 4 infantry, 2 mech_infantrys and 5 waffen_infantrys in Bryansk, round 2 : 15/38 hits, 15.00 expected hits Russians roll dice for 1 guard_infantry and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians and 1 guard_infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 German_Engineers, 1 Panzer_General, 1 Panzer_General3, 2 Panzer_Grndrss, 2 Waffen_Artys, 3 Waffen_Obersts, 10 armour, 2 artilleries, 1 elite, 3 infantry, 2 mech_infantrys and 5 waffen_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 guard_infantry and 1 infantry Battle in Ukraine Germans attack with 2 Panzer_Grndrss and 2 tactical_bombers Russians defend with 1 armour Germans roll dice for 2 Panzer_Grndrss and 2 tactical_bombers in Ukraine, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 Panzer_Grndrss and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Rostov Germans attack with 1 bomber, 1 fighter, 2 german_paras and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 german_paras and 2 tactical_bombers in Rostov, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 german_para owned by the Germans lost in Rostov 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber, 1 german_para and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter and 1 german_para Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 artillery, 1 elite and 4 infantry; Changer loiter and taunt Changer defend; Russians defend with 1 guard_infantry and 1 infantry Germans roll dice for 1 artillery, 1 elite and 4 infantry in Archangel, round 2 : 0/7 hits, 1.67 expected hits Russians roll dice for 1 guard_infantry and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery, 1 elite and 3 infantry in Archangel, round 3 : 2/6 hits, 1.50 expected hits Russians roll dice for 1 guard_infantry and 1 infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians and 1 guard_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 elite and 2 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 guard_infantry and 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry Russians defend with 1 elite and 1 guard_infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Smolensk, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 elite and 1 guard_infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Germans lost in Smolensk 1 elite owned by the Russians and 1 guard_infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 elite and 1 guard_infantry Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Belarus Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 113 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 bomber moved from Smolensk to Belarus 1 fighter moved from Smolensk to Belarus 1 aaGun moved from Belarus to Bryansk 1 bomber moved from Rostov to Belarus 2 tactical_bombers moved from Rostov to Belarus 2 tactical_bombers moved from Ukraine to Western Ukraine 1 infantry moved from Romania to Bessarabia 4 infantry moved from Eastern Poland to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 elite moved from Germany to 114 Sea Zone 1 elite and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 elite moved from 115 Sea Zone to Novgorod 3 GermanUBoats moved from 112 Sea Zone to 123 Sea Zone 4 GermanUBoats, 2 Wolfpacks and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 3 fighters moved from Holland Belgium to Western Germany 2 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Normandy Bordeaux to France 2 infantry moved from Southern France to France 2 G_Rails moved from Germany to Western Germany 2 german_paras moved from Germany to Romania 1 waffen_infantry moved from Eastern Poland to Germany 1 elite moved from Poland to Eastern Poland 1 aaGun moved from Western Germany to Holland Belgium 2 G_Rails and 2 infantry moved from Western Germany to Belarus 2 Panzer_Grndrss moved from Poland to Belarus Place Units - Germans 2 infantry placed in Southern France 1 factory_minor placed in Novgorod 1 LuftwaffeAce, 2 armour, 1 elite and 2 german_paras placed in Germany 2 infantry placed in Germany 6 infantry placed in Western Germany Germans undo move 4. 1 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov Trigger ParaBoost atVologda: Germans has 1 german_paraBoost placed in Vologda Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,6,4,2 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 1.50 Germans regular : -5.50 British regular : -0.67
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That was a intense turn lol. AG Center forms in Bryansk
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Hang on. You have a 30% attack on Rome lol. Gonna make a small edit if you allow it
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triplea_3911_6ger edit.tsvg Put a fighter in Rome
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@victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:
Lol your mines don't want to hit today.
defective commie ones lol
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Hallo
EXP game 6 Victory R6.tsvg Game History
Round: 6 Purchase Units - Russians Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production ! You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow. Trigger BuyMassTanks: buyMass_Tanks added to productionRussians Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians Trigger AlliesFtrAce: buyFighterAce added to productionRussians Russians buy 3 Mass_Tankss, 1 UndrgroundFctry, 1 elite, 3 guard_infantrys, 1 infantry, 2 mine_unarmeds and 2 russian_paras; Remaining resources: 0 PUs; 0 AirLendLease; 1 TankLendLease; Place Units - Russians Units in Russia being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in Russia Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 1 armour moved from 76 Sea Zone to Ethiopia 3 infantry moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Russia to Kazakhstan 2 Russian_Engineers, 1 artillery and 1 elite moved from Russia to Novosibirsk 1 armour moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 2 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 3 infantry moved from Russia to Vologda 3 infantry moved from Russia to Smolensk Combat - Russians Battle in Ethiopia Battle in Vologda Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 german_para and 1 german_paraBoost Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 german_para and 1 german_paraBoost in Vologda, round 2 : 0/1 hits, 0.50 expected hits 1 german_para owned by the Germans lost in Vologda 1 german_paraBoost owned by the Germans lost in Vologda Russians win, taking Ethiopia from Italians, taking Vologda from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 german_para and 1 german_paraBoost Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Kazakhstan Russians attack with 3 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Rostov Russians attack with 1 armour and 3 infantry Germans defend with 1 german_para and 1 german_paraBoost Russians roll dice for 1 armour and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 german_para and 1 german_paraBoost in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 german_paraBoost owned by the Germans lost in Rostov Russians roll dice for 1 armour and 3 infantry in Rostov, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 german_para in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 german_para owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 german_para and 1 german_paraBoost Battle in Novosibirsk Russians attack with 2 Russian_Engineers, 1 artillery and 1 elite Japanese defend with 1 infantry Russians roll dice for 2 Russian_Engineers, 1 artillery and 1 elite in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 2 Russian_Engineers, 1 artillery and 1 elite remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Russians Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Evenkiyskiy 1 tactical_bomber moved from Kazakhstan to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 armour moved from Urals to Russia 2 Russian_Rails moved from Russia to Buryatia 2 Russian_Rails and 2 infantry moved from Buryatia to Russia 1 R_Europe_Rail moved from Russia to Amur 1 R_Europe_Rail and 1 infantry moved from Amur to Evenkiyskiy 2 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Amur to Buryatia 1 armour and 1 mech_infantry moved from Caucasus to Tambov 1 guard_infantry moved from Russia to Tambov EDIT: 1 1stTankArmy moved from Russia to 1st Army Group EDIT: 1 Soviet_Commisar and 2 armour moved from Russia to 1st Corps EDIT: 1 1stCorps moved from 1st Corps to 1st Army Group EDIT: 1 infantry moved from Russia to 1st Army Group EDIT: 1 infantry moved from Russia to 1st Army Group EDIT: 1 1stSovietAG moved from 1st Army Group to Russia Place Units - Russians 3 Mass_Tankss, 1 elite, 3 guard_infantrys, 1 infantry, 2 mine_unarmeds and 2 russian_paras placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -1.00 Russians regular : -0.33
2 Orange LMs in Moscow @ Bryansk
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Reminder both Armies/Corps are active in AG1 -
Along which border are the mines dug in?
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Bryansk, just saw it -
I'll make new ones for next update. It's on the list
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 6 Purchase Units - Japanese Note to players Japanese: The Godless Communists Attack Japan! Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Territory Or Add to their Trea.... Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death ! Banzai Attacks are Now Possible. Japanese buy 2 Escorts, 3 armour, 1 elite, 1 factory_minor, 1 harbour, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 armour and 1 infantry moved from Manchuria to Amur 1 infantry moved from Korea to Amur 1 pacific_submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes EDIT: 2 infantry moved from Paulau Island to Dutch New Guinea 2 transports moved from 35 Sea Zone to 45 Sea Zone EDIT: 1 artillery and 1 infantry moved from Philippines to Dutch New Guinea EDIT: 1 artillery and 1 elite moved from Philippines to New Guinea 1 transport moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 2 fighters moved from Caroline Islands to 22 Sea Zone 1 artillery and 1 elite moved from Japan to 6 Sea Zone 1 artillery, 1 elite and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 elite moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 Japan_destroyer moved from 43 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to Guam 1 artillery and 1 infantry moved from Tsinghai to Kazakhstan 1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan 2 fighters and 2 tactical_bombers moved from Szechwan to Kazakhstan 1 elite moved from Borneo to 43 Sea Zone 1 elite and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 elite, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 elite and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 Banzai moved from Japan to Sumatra 4 armour moved from Timguska to Yenisey 1 bomber moved from Kwangsi to 41 Sea Zone 1 bomber moved from Szechwan to Kazakhstan Combat - Japanese Battle in New Guinea Changer loiter and taunt; Japanese attack with 1 artillery and 1 elite Changer defend; ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 elite in New Guinea, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 elite remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yenisey Japanese attack with 4 armour Russians defend with 1 infantry Japanese roll dice for 4 armour in Yenisey, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 4 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 16 Sea Zone Japanese attack with 2 fighters, 1 pacific_submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Japanese roll dice for 1 pacific_submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 pacific_submarine owned by the Japanese lost in 16 Sea Zone 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 pacific_submarine Casualties for Americans: 1 destroyer Battle in Amur Japanese attack with 3 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 3 armour and 2 infantry in Amur, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 22 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 transport Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 22 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 transport in 22 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 22 Sea Zone 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 transport Battle in Dutch New Guinea Changer loiter and taunt; Japanese attack with 1 artillery and 3 infantry Changer defend; ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Guam Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite and 1 fighter Changer defend; Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery, 1 elite and 1 fighter in Guam, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 elite and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 Japan_destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 Japan_destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 Japan_destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Celebes Changer loiter and taunt; Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Changer defend; ANZAC defend with 1 Fortification and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 0/1 hits, 0.50 expected hits 1 Fortification owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 Fortification and 1 infantry Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 submarine and 2 transports ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 transports in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 bomber, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Kazakhstan Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers Russians defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Kazakhstan, round 2 : 3/9 hits, 4.83 expected hits Russians roll dice for 3 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kazakhstan 3 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in Sumatra Japanese attack with 1 Banzai, 1 elite and 3 infantry ANZAC defend with 2 Fortifications and 2 infantry Japanese roll dice for 1 Banzai, 1 elite and 3 infantry in Sumatra, round 2 : 2/5 hits, 1.67 expected hits ANZAC roll dice for 2 Fortifications and 2 infantry in Sumatra, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Sumatra 2 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 Banzai, 1 elite and 2 infantry in Sumatra, round 3 : 2/4 hits, 1.33 expected hits ANZAC roll dice for 2 Fortifications in Sumatra, round 3 : 0/0 hits, 0.00 expected hits 2 Fortifications owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 Banzai, 1 elite and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 Fortifications and 2 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Sumatra Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Tsinghai Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsu 1 bomber moved from 41 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 armour moved from Kwangtung to Kwangsi 2 infantry moved from French Indo China to Kwangsi 1 aaGun, 2 artilleries, 1 elite and 2 infantry moved from Yunnan to Kweichow 1 armour moved from Szechwan to Kweichow 1 armour and 1 mech_infantry moved from Shantung to Kweichow 1 J_Rail moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone 2 fighters moved from 22 Sea Zone to Caroline Islands 1 fighter moved from Guam to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 Escort_Convoy moved from 35 Sea Zone to 44 Sea Zone 1 Escort_Convoy moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 16 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from Kwangsi to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 Japan_destroyer moved from 37 Sea Zone to 41 Sea Zone 2 artilleries moved from Tsinghai to Shensi 1 infantry moved from Kansu to Timguska 1 J_Rail and 1 infantry moved from Shantung to Tsinghai 3 fighters and 3 tactical_bombers moved from Kazakhstan to Shensi 1 bomber moved from Kazakhstan to Shensi Place Units - Japanese 3 armour placed in Shantung 1 factory_minor placed in Kiangsu 1 harbour placed in Philippines 2 Escorts and 2 transports placed in 6 Sea Zone 1 elite and 3 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Japanese collect 64 PUs; end with 64 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 66 PUs Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 PUs; end with 65 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 67 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 68 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 72 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 80 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -1.67 ANZAC regular : -0.33 Russians regular : -0.67
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For safety measures I place an extra fighter in Japan.
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Another edit if you allow it. Placed the spare transport in SZ 36
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Another reminder, nippon gets 2 free dudes that auto place when Home Defense activated
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cheese and rice Entire turn in local again