TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Trouble with Polygon Grabber

    Scheduled Pinned Locked Moved Map Making
    14 Posts 3 Posters 2.0k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • wc_sumptonW Online
      wc_sumpton @VictoryFirst
      last edited by

      @victoryfirst

      Having the centers.txt would be helpful, as this is required prior to running the poly-grabber.

      Cheers...

      VictoryFirstV 1 Reply Last reply Reply Quote 1
      • VictoryFirstV Offline
        VictoryFirst @wc_sumpton
        last edited by VictoryFirst

        @wc_sumpton

        You're right. I forgot. I also attached the polygons.txt file so you know which territories did work.

        centers.txt

        polygons.txt

        wc_sumptonW 1 Reply Last reply Reply Quote 0
        • wc_sumptonW Online
          wc_sumpton @VictoryFirst
          last edited by

          @victoryfirst

          No problem. Will look at this, but football and Thanksgiving may cause some delay.

          Go Lions!!

          Cheers...

          VictoryFirstV 1 Reply Last reply Reply Quote 3
          • VictoryFirstV Offline
            VictoryFirst @wc_sumpton
            last edited by

            @wc_sumpton

            Hi wc, were you able to take a look at this? I am completely clueless and you are our only help 🙂

            wc_sumptonW 2 Replies Last reply Reply Quote 1
            • wc_sumptonW Online
              wc_sumpton @VictoryFirst
              last edited by

              @victoryfirst

              Sorry, 'tis the season. 🎁

              I've given it a spin with the same results. So, at the moment no answers.

              Cheers...

              wc_sumptonW 1 Reply Last reply Reply Quote 0
              • wc_sumptonW Online
                wc_sumpton @VictoryFirst
                last edited by

                @victoryfirst

                Using the Polygon Grabber, under Edit, there is Clean up Image... It takes a long, long time, but it does work. After doing this it going to want to reload an image, don't, just give the new image a name. Now under File there is Save Image... Save the new image as a png and the Polygon Grabber worked like a charm!

                So Clean and Save. I would upload the new image but it's telling me it's too large. North_Africa_map_enlarged_landmines.png is 165KB while the new image is 257KB. So, you should see a difference in size between the 2 images.

                Hope this helps.

                Cheers...

                1 Reply Last reply Reply Quote 3
                • wc_sumptonW Online
                  wc_sumpton @wc_sumpton
                  last edited by

                  @VictoryFirst

                  What I have done.

                  First loaded your base map into paint.net, and changed all the blue water to white, and the gray unused area to white. So, the base map was only white with black borders.

                  Next loaded the map into centers and named the gray areas to "Unbound Area 1" and "Unbound Area 2". Also, a small area near the middle was named "What's This?" and a sliver near the bottom left corner named "Missed This". Plus, a sea zone at the top right corner name "Unknown Sea Zone 1". Thats five zones total named.

                  Loaded new map into Ploy Grabber, but I did not load the old poly file, I deleted it. Did the Clean under Edit. Put the grabber into Island Mode and selected all areas. (hopefully the map will load)

                  centers.txt
                  polygons.txt
                  ![0_1733587642032_Another_Map.png](Uploading 100%)

                  Cheers...

                  1 Reply Last reply Reply Quote 3
                  • VictoryFirstV Offline
                    VictoryFirst
                    last edited by

                    Thank you so much for this! Could you perhaps try to send the map file to me via WeTransfer? Email is victorlucasbeck@gmail.com.

                    I didn't know Clean Map Image would work. I have never tried it before because it takes so long so I am always too impatient and stop the process before it's finished.

                    I see you've managed to grab all polygons I failed to grab, awesome!

                    wc_sumptonW 1 Reply Last reply Reply Quote 0
                    • wc_sumptonW Online
                      wc_sumpton @VictoryFirst
                      last edited by

                      @victoryfirst said in Trouble with Polygon Grabber:

                      I have never tried it before because it takes so long so I am always too impatient and stop the process before it's finished.

                      Because of the colors (blue for water and gray). When those were removed, the cleaning was a snap!

                      Cheers...

                      1 Reply Last reply Reply Quote 3
                      • VictoryFirstV Offline
                        VictoryFirst
                        last edited by

                        Hi, I have two more questions

                        4b96e2b2-3c36-4c90-8393-51ba04e5d8b0-image.png

                        I noticed this extra white territory bordering Sokna that shouldn't be there. I tried to remove it but then it fails to grab the polygon again. Is there a way to get rid of that?

                        Also, "Desert Zone G" (the big yellow territory at the bottom) needs to be split into two, with a "Desert Zone H" to the right of it and the border running through "G-H". However also here it won't grab the polygon if I try to make any changes.

                        For the rest the map looks great! But for a final release these two problems need to be solved and I don't know why the polygon grabber fails to grab certain stuff sometimes.

                        B wc_sumptonW 2 Replies Last reply Reply Quote 1
                        • B Online
                          beelee @VictoryFirst
                          last edited by

                          @victoryfirst said in Trouble with Polygon Grabber:

                          Also, "Desert Zone G" (the big yellow territory at the bottom) needs to be split into two, with a "Desert Zone H" to the right of it and the border running through "G-H".

                          Did you add the new border bisecting G and then adjust the centers for H and G ? You can adjust them manually. Might be easier actually.

                          Anyway, worth a shot if you haven't tried it already.

                          1 Reply Last reply Reply Quote 1
                          • wc_sumptonW Online
                            wc_sumpton @VictoryFirst
                            last edited by

                            @victoryfirst said in Trouble with Polygon Grabber:

                            I noticed this extra white territory bordering Sokna that shouldn't be there. I tried to remove it but then it fails to grab the polygon again. Is there a way to get rid of that?

                            That little area is what I called "What's This?", and I'm assuming that it is suppose to be part of El Agheila. There seems to be a problem with the border there, and it got created when I tried to clean the map. Go figure. It not that hard to take care of, "What's This?" will need to be edited out of the poly file, then El Agheila can be reselected to include that area.

                            As to the desert zones, the border did not completely touch the bottom of the map, thus cleaning removed that border. The border would need to be redrawn, insuring that it touches the bottom. Then the two area can be reselected.

                            centers.txt
                            polygons.txt

                            These files have split the desert and have "What's This?" removed, but they still contain the other names for the missing areas.

                            Cheers...

                            1 Reply Last reply Reply Quote 3

                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                            With your input, this post could be even better 💗

                            Register Login
                            • 1 / 1
                            • First post
                              Last post
                            Powered by NodeBB Forums