G42 G21 Woods vs Wylie
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Game 21 Woods(allies) vs Wylie(axis)
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 1 artillery and 4 infantry moved from Rostov to Ukraine 1 armour moved from Volgograd to Ukraine 1 mech_infantry moved from Volgograd to Ukraine 1 artillery and 2 infantry moved from Bryansk to Ukraine 3 armour moved from Urals to Smolensk 1 armour moved from Russia to Western Ukraine 1 fighter moved from Novgorod to Baltic States 1 infantry moved from Karelia to Vyborg 1 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 1 armour moved from Archangel to Belarus 2 infantry moved from Archangel to Belarus 2 infantry moved from Archangel to Novgorod 1 artillery moved from Novgorod to Belarus 4 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 fighter moved from Russia to Baltic States 1 tactical_bomber moved from Russia to Western Ukraine 1 submarine moved from 127 Sea Zone to 125 Sea Zone 3 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Vyborg Combat - Russians Battle in Ukraine Russians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry Russians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Ukraine, round 2 : 3/1 hits, 2.67 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 2/1 hits, 2.50 expected hits 2 infantry owned by the Russians lost in Ukraine 3 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Ukraine, round 3 : 2/1 hits, 2.33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine, round 3 : 1/1 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Ukraine 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Ukraine, round 4 : 2/1 hits, 2.17 expected hits Germans roll dice for 1 fighter in Ukraine, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine 1 fighter owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry Battle in Western Ukraine Russians attack with 1 armour, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 fighters and 3 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 2/1 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Smolensk Russians attack with 3 armour, 1 artillery and 4 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 3 armour, 1 artillery and 4 infantry in Smolensk, round 2 : 3/1 hits, 2.67 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 2 : 1/1 hits, 1.83 expected hits 1 infantry owned by the Russians lost in Smolensk 3 infantry owned by the Germans lost in Smolensk Russians roll dice for 3 armour, 1 artillery and 3 infantry in Smolensk, round 3 : 2/1 hits, 2.50 expected hits Germans roll dice for 1 armour and 1 artillery in Smolensk, round 3 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Smolensk 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Battle in Belarus Russians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 armour and 3 infantry Russians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 2/1 hits, 1.50 expected hits 2 infantry owned by the Russians lost in Belarus 2 infantry owned by the Germans lost in Belarus Russians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Belarus, round 3 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 infantry in Belarus, round 3 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry and 1 mech_infantry Casualties for Germans: 1 armour and 3 infantry Non Combat Move - Russians 1 tactical_bomber moved from Western Ukraine to Novgorod 2 fighters moved from Baltic States to Novgorod 1 fighter moved from Urals to Novgorod 2 aaGuns moved from Novgorod to Vyborg 1 aaGun moved from Volgograd to Rostov 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Kazakhstan to Tsinghai 2 infantry moved from Evenkiyskiy to Timguska 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 1 artillery, 1 fighter and 1 infantry placed in Novgorod 1 artillery and 1 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -0.83 Russians regular : 0.00
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Americans Americans buy 2 armour, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 2 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 107 Sea Zone 1 bomber moved from Eastern United States to 107 Sea Zone 1 bomber moved from Western United States to 107 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 26 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from Solomon Islands to 49 Sea Zone 1 fighter moved from Solomon Islands to 49 Sea Zone 1 submarine moved from 26 Sea Zone to 49 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 carrier and 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from 31 Sea Zone to Wake Island 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Soviet Far East 1 tactical_bomber moved from Western United States to Soviet Far East 1 armour moved from Western United States to Alaska 1 mech_infantry moved from Western United States to Alaska 3 infantry moved from Western United States to British Columbia Combat - Americans Battle in 107 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 2 submarines Americans roll dice for 2 bombers and 1 destroyer in 107 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 107 Sea Zone Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in Wake Island Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Wake Island, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 49 Sea Zone Americans attack with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 cruiser and 1 destroyer Americans roll dice for 2 submarines in 49 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 submarine owned by the Americans lost in 49 Sea Zone 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 49 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser and 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 49 Sea Zone to Queensland 1 fighter moved from 49 Sea Zone to Queensland 1 fighter moved from Wake Island to 31 Sea Zone 2 bombers moved from 107 Sea Zone to United Kingdom 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 destroyer and 2 transports placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 armour and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.00 Japanese regular : -0.17 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Germans 1 armour moved from Southern France to Spain 1 armour moved from Normandy Bordeaux to Spain 1 artillery moved from Normandy Bordeaux to Spain 1 infantry moved from Normandy Bordeaux to Spain 1 infantry moved from Southern France to Spain 2 armour moved from France to Spain 1 armour moved from Holland Belgium to Spain 1 fighter moved from Holland Belgium to Spain 1 tactical_bomber moved from Holland Belgium to Spain 1 bomber moved from Germany to Spain 1 cruiser moved from 113 Sea Zone to 119 Sea Zone 2 submarines moved from 113 Sea Zone to 119 Sea Zone 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from Eastern Poland to Baltic States 1 mech_infantry moved from Poland to Baltic States 1 fighter moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Eastern Poland to Baltic States 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Norway 1 tactical_bomber moved from Western Germany to 119 Sea Zone 1 fighter moved from Western Germany to 119 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 119 Sea Zone Battle in Cyprus Battle in 119 Sea Zone Germans attack with 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 tactical_bomber and 1 transport Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits British roll dice for 1 tactical_bomber in 119 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 119 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 tactical_bomber owned by the British lost in 119 Sea Zone Germans roll dice for 2 submarines in 119 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 119 Sea Zone Germans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 3 : 2/1 hits, 1.67 expected hits British roll dice for 1 transport in 119 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 1 transport owned by the British lost in 119 Sea Zone Germans win, taking Cyprus from British, taking 119 Sea Zone from Neutral with 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for British: 1 battleship, 1 tactical_bomber and 1 transport Battle in Baltic States Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/1 hits, 1.67 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Spain Germans attack with 5 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Germans roll dice for 5 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Spain, round 2 : 5/1 hits, 5.17 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Germans lost in Spain 5 infantry owned by the Neutral_True lost in Spain Germans roll dice for 5 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Spain, round 3 : 5/1 hits, 4.67 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Spain 1 infantry owned by the Neutral_True lost in Spain Germans win, taking Spain from Neutral_True with 5 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 2 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Germans 1 bomber moved from Spain to France 1 fighter moved from Spain to France 1 tactical_bomber moved from Spain to France 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone 1 fighter moved from 119 Sea Zone to 112 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 fighter moved from Norway to France 1 tactical_bomber moved from Baltic States to Western Germany 1 fighter moved from Baltic States to Western Germany 1 fighter moved from Romania to Western Germany 1 armour moved from Germany to Slovakia Hungary 1 armour moved from Germany to Slovakia Hungary 1 armour moved from Western Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Germany to Western Germany 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 armour moved from Yugoslavia to Slovakia Hungary 1 armour moved from Romania to Slovakia Hungary 1 armour moved from Bulgaria to Slovakia Hungary 1 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Greece to Romania 1 infantry moved from Holland Belgium to France 1 infantry moved from Denmark to Western Germany 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone 1 bomber placed in Western Germany 1 infantry and 2 mech_infantrys placed in Germany Germans undo move 3. 2 mech_infantrys placed in France 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Germans collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.17 Neutral_True regular : 0.67 British regular : -1.17
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 artillery, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 armour moved from Alexandria to Tobruk 1 mech_infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 fighter moved from Malta to Tobruk 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 mech_infantry moved from Egypt to Tobruk 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 2 fighters moved from United Kingdom to 119 Sea Zone 1 bomber moved from United Kingdom to 119 Sea Zone 1 armour moved from Quebec to 106 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 99 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Tobruk British attack with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Tobruk, round 2 : 2/1 hits, 1.83 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 2/1 hits, 1.50 expected hits 2 mech_infantrys owned by the British lost in Tobruk 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Tobruk British roll dice for 1 armour, 1 artillery and 1 fighter in Tobruk, round 3 : 1/1 hits, 1.33 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/1 hits, 0.83 expected hits 1 artillery owned by the British lost in Tobruk 1 artillery owned by the Italians lost in Tobruk British roll dice for 1 armour and 1 fighter in Tobruk, round 4 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 armour in Tobruk, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the British lost in Tobruk 1 armour owned by the Germans lost in Tobruk British win with 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 armour, 1 artillery and 2 mech_infantrys Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 119 Sea Zone British attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 cruiser and 2 submarines British roll dice for 1 bomber, 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in 119 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 destroyer owned by the British lost in 119 Sea Zone 2 submarines owned by the Germans lost in 119 Sea Zone British roll dice for 1 bomber and 2 fighters in 119 Sea Zone, round 3 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 cruiser in 119 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 119 Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 16 Casualties for British: 1 destroyer Casualties for Germans: 1 cruiser and 2 submarines Non Combat Move - British 1 bomber moved from 119 Sea Zone to United Kingdom 1 fighter moved from 119 Sea Zone to Scotland 1 fighter moved from 119 Sea Zone to United Kingdom 1 armour and 1 transport moved from 106 Sea Zone to 89 Sea Zone 1 armour moved from 89 Sea Zone to Venezuela British take Venezuela from Neutral_True 1 infantry moved from Trans-Jordan to Saudi Arabia British take Saudi Arabia from Neutral_True 1 infantry moved from Union of South Africa to Mozambique British take Mozambique from Neutral_True 1 infantry moved from West India to Afghanistan British take Afghanistan from Neutral_True 1 cruiser moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 39 Sea Zone to India 1 carrier and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from Tobruk to Egypt 1 tactical_bomber moved from 99 Sea Zone to Egypt Place Units - British 1 factory_minor placed in Egypt 1 artillery and 5 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Italians regular : 1.17 Germans regular : -0.33 British regular : 0.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Novgorod to Baltic States 2 fighters moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Eastern Poland 1 fighter moved from Novgorod to Baltic States 2 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Novgorod to Bessarabia 1 artillery moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 2 infantry moved from Olgiy to Kansu 2 infantry moved from Timguska to Kansu 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 armour moved from Belarus to Karelia Combat - Russians Battle in Bessarabia Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 1 infantry in Karelia, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 3 fighters and 2 infantry in Baltic States, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Baltic States to Novgorod 1 fighter moved from Eastern Poland to Novgorod 1 artillery moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 3 armour moved from Smolensk to Novgorod 2 infantry moved from Smolensk to Belarus 1 artillery moved from Smolensk to Belarus 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Bryansk 1 armour moved from Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 1 aaGun moved from Rostov to Ukraine 1 tactical_bomber moved from Bessarabia to Ukraine 1 mech_infantry moved from Volgograd to Afghanistan 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Samara to Kazakhstan 1 armour moved from Bryansk to Western Ukraine 1 mech_infantry moved from Bryansk to Western Ukraine Place Units - Russians 1 fighter placed in Novgorod 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine Russians undo move 3. 1 artillery and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -1.67 Russians regular : 0.33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 3 artilleries, 4 destroyers, 2 infantry and 3 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 1 submarine moved from 49 Sea Zone to 45 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 31 Sea Zone to 49 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 2 bombers moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.33 expected hits Bombing raid in Germany rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in Germany causes 11 damage total. Non Combat Move - Americans 2 bombers moved from Germany to Novgorod 1 destroyer moved from 107 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 2 armour moved from 3 Sea Zone to Soviet Far East 2 infantry moved from 3 Sea Zone to Soviet Far East 1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 fighter moved from Hawaiian Islands to Aleutian Islands Place Units - Americans 4 destroyers and 3 transports placed in 101 Sea Zone 3 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans AA : -0.33
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 7 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 7 infantry in Suiyuyan, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.67
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Germans Germans buy 1 airfield, 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from France to 104 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from France to 91 Sea Zone 1 tactical_bomber moved from France to 91 Sea Zone 4 armour moved from Spain to Portugal 1 mech_infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 2 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries moved from Slovakia Hungary to Eastern Poland 2 mech_infantrys moved from Poland to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States 1 fighter moved from Western Germany to Baltic States 1 fighter moved from Western Germany to Baltic States 1 armour moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 3 armour moved from Slovakia Hungary to Bessarabia 1 armour moved from Slovakia Hungary to Bessarabia Combat - Germans Battle in Portugal Germans attack with 4 armour Neutral_True defend with 2 infantry Germans roll dice for 4 armour in Portugal, round 2 : 2/0 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/1 hits, 0.67 expected hits 1 armour owned by the Germans lost in Portugal 2 infantry owned by the Neutral_True lost in Portugal Germans win, taking Portugal from Neutral_True with 3 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Neutral_True: 2 infantry Battle in 104 Sea Zone Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 2 destroyers Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 2 destroyers owned by the Americans lost in 104 Sea Zone Germans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Americans: 2 destroyers Battle in 91 Sea Zone Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer; French defend with 1 cruiser Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 bomber owned by the Germans lost in 91 Sea Zone 1 destroyer owned by the British and 1 cruiser owned by the French lost in 91 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 bomber Casualties for French: 1 cruiser Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 4 armour, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 4 armour, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/1 hits, 2.33 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bessarabia 2 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 1 armour, 2 artilleries and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Eastern Poland, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Eastern Poland 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Spain 1 infantry moved from 91 Sea Zone to Spain 2 infantry moved from 91 Sea Zone to Portugal 1 carrier moved from 112 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Spain 1 bomber moved from 104 Sea Zone to France 1 tactical_bomber moved from 104 Sea Zone to Gibraltar 1 fighter moved from Western Germany to Spain 1 fighter moved from France to Spain 1 tactical_bomber moved from Baltic States to Germany 1 fighter moved from Baltic States to Germany 1 fighter moved from Baltic States to Germany 2 infantry moved from Western Germany to Germany 1 mech_infantry moved from France to Germany 1 mech_infantry moved from France to Germany Place Units - Germans 1 airfield placed in Spain 1 factory_minor placed in Yugoslavia 3 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.00 Germans regular : -0.67 Neutral_True regular : 0.33 British regular : 0.17
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - British British buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Saudi Arabia to Iraq 2 fighters moved from India to Iraq 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 infantry moved from Mozambique to Rhodesia 1 fighter moved from Scotland to United Kingdom 1 bomber moved from United Kingdom to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in 98 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 cruiser British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British lost in 98 Sea Zone 1 cruiser owned by the Italians lost in 98 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 fighter Casualties for Italians: 1 cruiser Battle in Iraq British attack with 2 fighters and 2 infantry Neutral_Axis defend with 3 infantry British roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 1/1 hits, 1.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 2 fighters and 1 infantry in Iraq, round 3 : 1/1 hits, 1.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq 2 fighters owned by the British retreated Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Neutral_Axis: 2 infantry Non Combat Move - British 2 fighters moved from Iraq to 80 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Egypt 2 aaGuns, 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to West India 5 infantry moved from Afghanistan to West India 1 infantry moved from Venezuela to Brazil British take Brazil from Neutral_Allies 1 armour moved from Venezuela to Argentina British take Argentina from Neutral_True 1 infantry moved from Venezuela to Brazil 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Alexandria 1 bomber moved from Western Germany to United Kingdom Place Units - British 1 destroyer placed in 106 Sea Zone 1 fighter placed in United Kingdom British undo move 2. 1 armour, 1 fighter and 1 mech_infantry placed in Egypt 2 artilleries placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians regular : 0.50 Germans AA : -0.17 Neutral_Axis regular : 0.33 British regular : -0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 6 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Russians 1 artillery moved from Karelia to Finland 1 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 3 artilleries moved from Ukraine to Bessarabia 2 mech_infantrys moved from Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Bessarabia 1 mech_infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Novgorod to Baltic States 2 mech_infantrys moved from Novgorod to Baltic States 2 infantry moved from Belarus to Eastern Poland 1 artillery moved from Belarus to Eastern Poland 2 fighters moved from Novgorod to Baltic States 2 fighters moved from Novgorod to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 2 armour moved from Novgorod to Eastern Poland 1 armour moved from Western Ukraine to Bessarabia 4 infantry moved from Buryatia to Sakha 2 infantry moved from Siberia to Sakha Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 3 artilleries, 3 mech_infantrys and 1 tactical_bomber Germans defend with 4 armour and 1 mech_infantry Russians roll dice for 1 armour, 3 artilleries, 3 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 3/1 hits, 3.17 expected hits Germans roll dice for 4 armour and 1 mech_infantry in Bessarabia, round 2 : 3/1 hits, 2.33 expected hits 2 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/1 hits, 2.17 expected hits Germans roll dice for 2 armour in Bessarabia, round 3 : 1/0 hits, 1.00 expected hits 1 artillery owned by the Russians lost in Bessarabia 2 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 2 artilleries and 2 mech_infantrys Casualties for Germans: 4 armour and 1 mech_infantry Battle in Finland Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sakha Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Sakha, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 2 fighters and 2 mech_infantrys Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Baltic States, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Baltic States 2 mech_infantrys owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Battle in Eastern Poland Russians attack with 2 armour, 1 artillery, 3 fighters and 2 infantry Germans defend with 1 armour, 2 artilleries and 2 infantry Russians roll dice for 2 armour, 1 artillery, 3 fighters and 2 infantry in Eastern Poland, round 2 : 3/1 hits, 3.33 expected hits Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Eastern Poland, round 2 : 1/1 hits, 1.83 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 armour, 1 artillery, 3 fighters and 1 infantry in Eastern Poland, round 3 : 3/1 hits, 3.17 expected hits Germans roll dice for 1 armour and 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 2 artilleries and 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Bessarabia to Novgorod 2 fighters moved from Baltic States to Novgorod 3 fighters moved from Eastern Poland to Novgorod 1 armour moved from Karelia to Belarus 2 armour moved from Novgorod to Belarus 3 mech_infantrys moved from Russia to Western Ukraine 1 artillery and 1 infantry moved from Smolensk to Belarus 1 aaGun moved from Bryansk to Ukraine 1 infantry moved from Kazakhstan to Tsinghai Place Units - Russians 1 fighter and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.00 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 artillery moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Szechwan 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter moved from French Indo China to Szechwan 1 infantry moved from Burma to India 1 infantry moved from Burma to India 2 fighters moved from 38 Sea Zone to India 1 bomber moved from French Indo China to India 1 tactical_bomber moved from French Indo China to India 1 fighter moved from French Indo China to India 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 1 battleship moved from 6 Sea Zone to 3 Sea Zone 1 fighter moved from 6 Sea Zone to 3 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 3 Sea Zone Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 3 Sea Zone, round 2 : 3/1 hits, 2.17 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 3 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits 1 submarine owned by the Japanese lost in 3 Sea Zone 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 battleship owned by the Americans lost in 3 Sea Zone 2 transports owned by the Americans lost in 3 Sea Zone Japanese win with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48 Casualties for Japanese: 1 submarine Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports Battle in Szechwan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/1 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 3/1 hits, 3.17 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in India 3 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 2 fighters moved from India to 38 Sea Zone 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Burma 1 bomber moved from India to French Indo China 1 fighter moved from Szechwan to French Indo China 1 tactical_bomber moved from Szechwan to French Indo China 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 artillery moved from 38 Sea Zone to Burma 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 armour moved from French Indo China to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Celebes to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 fighter moved from French Indo China to Java 1 fighter moved from French Indo China to Java 1 carrier moved from 6 Sea Zone to 3 Sea Zone 1 fighter moved from Caroline Islands to French Indo China 1 fighter moved from Japan to French Indo China Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in Kiangsu 2 armour and 1 mech_infantry placed in Shantung 1 armour and 1 infantry placed in French Indo China 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.50 Japanese regular : 1.50 UK_Pacific regular : 0.00
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 5 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.67