G42 G21 Woods vs Wylie
-
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 1 artillery and 4 infantry moved from Rostov to Ukraine 1 armour moved from Volgograd to Ukraine 1 mech_infantry moved from Volgograd to Ukraine 1 artillery and 2 infantry moved from Bryansk to Ukraine 3 armour moved from Urals to Smolensk 1 armour moved from Russia to Western Ukraine 1 fighter moved from Novgorod to Baltic States 1 infantry moved from Karelia to Vyborg 1 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 1 armour moved from Archangel to Belarus 2 infantry moved from Archangel to Belarus 2 infantry moved from Archangel to Novgorod 1 artillery moved from Novgorod to Belarus 4 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 fighter moved from Russia to Baltic States 1 tactical_bomber moved from Russia to Western Ukraine 1 submarine moved from 127 Sea Zone to 125 Sea Zone 3 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Vyborg Combat - Russians Battle in Ukraine Russians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry Russians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Ukraine, round 2 : 3/1 hits, 2.67 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 2/1 hits, 2.50 expected hits 2 infantry owned by the Russians lost in Ukraine 3 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Ukraine, round 3 : 2/1 hits, 2.33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine, round 3 : 1/1 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Ukraine 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Ukraine, round 4 : 2/1 hits, 2.17 expected hits Germans roll dice for 1 fighter in Ukraine, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine 1 fighter owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry Battle in Western Ukraine Russians attack with 1 armour, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 fighters and 3 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 2/1 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Smolensk Russians attack with 3 armour, 1 artillery and 4 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 3 armour, 1 artillery and 4 infantry in Smolensk, round 2 : 3/1 hits, 2.67 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 2 : 1/1 hits, 1.83 expected hits 1 infantry owned by the Russians lost in Smolensk 3 infantry owned by the Germans lost in Smolensk Russians roll dice for 3 armour, 1 artillery and 3 infantry in Smolensk, round 3 : 2/1 hits, 2.50 expected hits Germans roll dice for 1 armour and 1 artillery in Smolensk, round 3 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Smolensk 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Battle in Belarus Russians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 armour and 3 infantry Russians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 2/1 hits, 1.50 expected hits 2 infantry owned by the Russians lost in Belarus 2 infantry owned by the Germans lost in Belarus Russians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Belarus, round 3 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 infantry in Belarus, round 3 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry and 1 mech_infantry Casualties for Germans: 1 armour and 3 infantry Non Combat Move - Russians 1 tactical_bomber moved from Western Ukraine to Novgorod 2 fighters moved from Baltic States to Novgorod 1 fighter moved from Urals to Novgorod 2 aaGuns moved from Novgorod to Vyborg 1 aaGun moved from Volgograd to Rostov 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Kazakhstan to Tsinghai 2 infantry moved from Evenkiyskiy to Timguska 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 1 artillery, 1 fighter and 1 infantry placed in Novgorod 1 artillery and 1 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : -0.83 Russians regular : 0.00 -
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Americans Americans buy 2 armour, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 2 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 107 Sea Zone 1 bomber moved from Eastern United States to 107 Sea Zone 1 bomber moved from Western United States to 107 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 26 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from Solomon Islands to 49 Sea Zone 1 fighter moved from Solomon Islands to 49 Sea Zone 1 submarine moved from 26 Sea Zone to 49 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 carrier and 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from 31 Sea Zone to Wake Island 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Soviet Far East 1 tactical_bomber moved from Western United States to Soviet Far East 1 armour moved from Western United States to Alaska 1 mech_infantry moved from Western United States to Alaska 3 infantry moved from Western United States to British Columbia Combat - Americans Battle in 107 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 2 submarines Americans roll dice for 2 bombers and 1 destroyer in 107 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 107 Sea Zone Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in Wake Island Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Wake Island, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 49 Sea Zone Americans attack with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 cruiser and 1 destroyer Americans roll dice for 2 submarines in 49 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 submarine owned by the Americans lost in 49 Sea Zone 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 49 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser and 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 49 Sea Zone to Queensland 1 fighter moved from 49 Sea Zone to Queensland 1 fighter moved from Wake Island to 31 Sea Zone 2 bombers moved from 107 Sea Zone to United Kingdom 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 destroyer and 2 transports placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 armour and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -0.00 Japanese regular : -0.17 Germans regular : -0.33 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
-
-
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Germans 1 armour moved from Southern France to Spain 1 armour moved from Normandy Bordeaux to Spain 1 artillery moved from Normandy Bordeaux to Spain 1 infantry moved from Normandy Bordeaux to Spain 1 infantry moved from Southern France to Spain 2 armour moved from France to Spain 1 armour moved from Holland Belgium to Spain 1 fighter moved from Holland Belgium to Spain 1 tactical_bomber moved from Holland Belgium to Spain 1 bomber moved from Germany to Spain 1 cruiser moved from 113 Sea Zone to 119 Sea Zone 2 submarines moved from 113 Sea Zone to 119 Sea Zone 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from Eastern Poland to Baltic States 1 mech_infantry moved from Poland to Baltic States 1 fighter moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Eastern Poland to Baltic States 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Norway 1 tactical_bomber moved from Western Germany to 119 Sea Zone 1 fighter moved from Western Germany to 119 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 119 Sea Zone Battle in Cyprus Battle in 119 Sea Zone Germans attack with 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 tactical_bomber and 1 transport Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits British roll dice for 1 tactical_bomber in 119 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 119 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 tactical_bomber owned by the British lost in 119 Sea Zone Germans roll dice for 2 submarines in 119 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 119 Sea Zone Germans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 3 : 2/1 hits, 1.67 expected hits British roll dice for 1 transport in 119 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 1 transport owned by the British lost in 119 Sea Zone Germans win, taking Cyprus from British, taking 119 Sea Zone from Neutral with 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for British: 1 battleship, 1 tactical_bomber and 1 transport Battle in Baltic States Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/1 hits, 1.67 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Spain Germans attack with 5 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Germans roll dice for 5 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Spain, round 2 : 5/1 hits, 5.17 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Germans lost in Spain 5 infantry owned by the Neutral_True lost in Spain Germans roll dice for 5 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Spain, round 3 : 5/1 hits, 4.67 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Spain 1 infantry owned by the Neutral_True lost in Spain Germans win, taking Spain from Neutral_True with 5 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 2 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Germans 1 bomber moved from Spain to France 1 fighter moved from Spain to France 1 tactical_bomber moved from Spain to France 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone 1 fighter moved from 119 Sea Zone to 112 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 fighter moved from Norway to France 1 tactical_bomber moved from Baltic States to Western Germany 1 fighter moved from Baltic States to Western Germany 1 fighter moved from Romania to Western Germany 1 armour moved from Germany to Slovakia Hungary 1 armour moved from Germany to Slovakia Hungary 1 armour moved from Western Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Germany to Western Germany 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 armour moved from Yugoslavia to Slovakia Hungary 1 armour moved from Romania to Slovakia Hungary 1 armour moved from Bulgaria to Slovakia Hungary 1 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Greece to Romania 1 infantry moved from Holland Belgium to France 1 infantry moved from Denmark to Western Germany 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone 1 bomber placed in Western Germany 1 infantry and 2 mech_infantrys placed in Germany Germans undo move 3. 2 mech_infantrys placed in France 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Germans collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.17 Neutral_True regular : 0.67 British regular : -1.17 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 artillery, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 armour moved from Alexandria to Tobruk 1 mech_infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 fighter moved from Malta to Tobruk 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 mech_infantry moved from Egypt to Tobruk 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 2 fighters moved from United Kingdom to 119 Sea Zone 1 bomber moved from United Kingdom to 119 Sea Zone 1 armour moved from Quebec to 106 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 99 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Tobruk British attack with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Tobruk, round 2 : 2/1 hits, 1.83 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 2/1 hits, 1.50 expected hits 2 mech_infantrys owned by the British lost in Tobruk 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Tobruk British roll dice for 1 armour, 1 artillery and 1 fighter in Tobruk, round 3 : 1/1 hits, 1.33 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/1 hits, 0.83 expected hits 1 artillery owned by the British lost in Tobruk 1 artillery owned by the Italians lost in Tobruk British roll dice for 1 armour and 1 fighter in Tobruk, round 4 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 armour in Tobruk, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the British lost in Tobruk 1 armour owned by the Germans lost in Tobruk British win with 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 armour, 1 artillery and 2 mech_infantrys Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 119 Sea Zone British attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 cruiser and 2 submarines British roll dice for 1 bomber, 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in 119 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 destroyer owned by the British lost in 119 Sea Zone 2 submarines owned by the Germans lost in 119 Sea Zone British roll dice for 1 bomber and 2 fighters in 119 Sea Zone, round 3 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 cruiser in 119 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 119 Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 16 Casualties for British: 1 destroyer Casualties for Germans: 1 cruiser and 2 submarines Non Combat Move - British 1 bomber moved from 119 Sea Zone to United Kingdom 1 fighter moved from 119 Sea Zone to Scotland 1 fighter moved from 119 Sea Zone to United Kingdom 1 armour and 1 transport moved from 106 Sea Zone to 89 Sea Zone 1 armour moved from 89 Sea Zone to Venezuela British take Venezuela from Neutral_True 1 infantry moved from Trans-Jordan to Saudi Arabia British take Saudi Arabia from Neutral_True 1 infantry moved from Union of South Africa to Mozambique British take Mozambique from Neutral_True 1 infantry moved from West India to Afghanistan British take Afghanistan from Neutral_True 1 cruiser moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 39 Sea Zone to India 1 carrier and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from Tobruk to Egypt 1 tactical_bomber moved from 99 Sea Zone to Egypt Place Units - British 1 factory_minor placed in Egypt 1 artillery and 5 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Italians regular : 1.17 Germans regular : -0.33 British regular : 0.17 -
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Novgorod to Baltic States 2 fighters moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Eastern Poland 1 fighter moved from Novgorod to Baltic States 2 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Novgorod to Bessarabia 1 artillery moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 2 infantry moved from Olgiy to Kansu 2 infantry moved from Timguska to Kansu 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 armour moved from Belarus to Karelia Combat - Russians Battle in Bessarabia Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 1 infantry in Karelia, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 3 fighters and 2 infantry in Baltic States, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Baltic States to Novgorod 1 fighter moved from Eastern Poland to Novgorod 1 artillery moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 3 armour moved from Smolensk to Novgorod 2 infantry moved from Smolensk to Belarus 1 artillery moved from Smolensk to Belarus 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Bryansk 1 armour moved from Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 1 aaGun moved from Rostov to Ukraine 1 tactical_bomber moved from Bessarabia to Ukraine 1 mech_infantry moved from Volgograd to Afghanistan 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Samara to Kazakhstan 1 armour moved from Bryansk to Western Ukraine 1 mech_infantry moved from Bryansk to Western Ukraine Place Units - Russians 1 fighter placed in Novgorod 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine Russians undo move 3. 1 artillery and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans regular : -1.67 Russians regular : 0.33 -
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 3 artilleries, 4 destroyers, 2 infantry and 3 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 1 submarine moved from 49 Sea Zone to 45 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 31 Sea Zone to 49 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 2 bombers moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.33 expected hits Bombing raid in Germany rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in Germany causes 11 damage total. Non Combat Move - Americans 2 bombers moved from Germany to Novgorod 1 destroyer moved from 107 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 2 armour moved from 3 Sea Zone to Soviet Far East 2 infantry moved from 3 Sea Zone to Soviet Far East 1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 fighter moved from Hawaiian Islands to Aleutian Islands Place Units - Americans 4 destroyers and 3 transports placed in 101 Sea Zone 3 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Germans AA : -0.33 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 7 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 7 infantry in Suiyuyan, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.67 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Germans Germans buy 1 airfield, 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from France to 104 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from France to 91 Sea Zone 1 tactical_bomber moved from France to 91 Sea Zone 4 armour moved from Spain to Portugal 1 mech_infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 2 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries moved from Slovakia Hungary to Eastern Poland 2 mech_infantrys moved from Poland to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States 1 fighter moved from Western Germany to Baltic States 1 fighter moved from Western Germany to Baltic States 1 armour moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 3 armour moved from Slovakia Hungary to Bessarabia 1 armour moved from Slovakia Hungary to Bessarabia Combat - Germans Battle in Portugal Germans attack with 4 armour Neutral_True defend with 2 infantry Germans roll dice for 4 armour in Portugal, round 2 : 2/0 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/1 hits, 0.67 expected hits 1 armour owned by the Germans lost in Portugal 2 infantry owned by the Neutral_True lost in Portugal Germans win, taking Portugal from Neutral_True with 3 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Neutral_True: 2 infantry Battle in 104 Sea Zone Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 2 destroyers Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 2 destroyers owned by the Americans lost in 104 Sea Zone Germans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Americans: 2 destroyers Battle in 91 Sea Zone Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer; French defend with 1 cruiser Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 bomber owned by the Germans lost in 91 Sea Zone 1 destroyer owned by the British and 1 cruiser owned by the French lost in 91 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 bomber Casualties for French: 1 cruiser Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 4 armour, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 4 armour, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/1 hits, 2.33 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bessarabia 2 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 1 armour, 2 artilleries and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Eastern Poland, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Eastern Poland 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Spain 1 infantry moved from 91 Sea Zone to Spain 2 infantry moved from 91 Sea Zone to Portugal 1 carrier moved from 112 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Spain 1 bomber moved from 104 Sea Zone to France 1 tactical_bomber moved from 104 Sea Zone to Gibraltar 1 fighter moved from Western Germany to Spain 1 fighter moved from France to Spain 1 tactical_bomber moved from Baltic States to Germany 1 fighter moved from Baltic States to Germany 1 fighter moved from Baltic States to Germany 2 infantry moved from Western Germany to Germany 1 mech_infantry moved from France to Germany 1 mech_infantry moved from France to Germany Place Units - Germans 1 airfield placed in Spain 1 factory_minor placed in Yugoslavia 3 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Germans collect 48 PUs (3 lost to blockades); end with 48 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.00 Germans regular : -0.67 Neutral_True regular : 0.33 British regular : 0.17 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - British British buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Saudi Arabia to Iraq 2 fighters moved from India to Iraq 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 infantry moved from Mozambique to Rhodesia 1 fighter moved from Scotland to United Kingdom 1 bomber moved from United Kingdom to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in 98 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 cruiser British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British lost in 98 Sea Zone 1 cruiser owned by the Italians lost in 98 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 fighter Casualties for Italians: 1 cruiser Battle in Iraq British attack with 2 fighters and 2 infantry Neutral_Axis defend with 3 infantry British roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 1/1 hits, 1.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 2 fighters and 1 infantry in Iraq, round 3 : 1/1 hits, 1.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq 2 fighters owned by the British retreated Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Neutral_Axis: 2 infantry Non Combat Move - British 2 fighters moved from Iraq to 80 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Egypt 2 aaGuns, 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to West India 5 infantry moved from Afghanistan to West India 1 infantry moved from Venezuela to Brazil British take Brazil from Neutral_Allies 1 armour moved from Venezuela to Argentina British take Argentina from Neutral_True 1 infantry moved from Venezuela to Brazil 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Alexandria 1 bomber moved from Western Germany to United Kingdom Place Units - British 1 destroyer placed in 106 Sea Zone 1 fighter placed in United Kingdom British undo move 2. 1 armour, 1 fighter and 1 mech_infantry placed in Egypt 2 artilleries placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Italians regular : 0.50 Germans AA : -0.17 Neutral_Axis regular : 0.33 British regular : -0.67 -
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 6 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Russians 1 artillery moved from Karelia to Finland 1 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 3 artilleries moved from Ukraine to Bessarabia 2 mech_infantrys moved from Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Bessarabia 1 mech_infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Novgorod to Baltic States 2 mech_infantrys moved from Novgorod to Baltic States 2 infantry moved from Belarus to Eastern Poland 1 artillery moved from Belarus to Eastern Poland 2 fighters moved from Novgorod to Baltic States 2 fighters moved from Novgorod to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 2 armour moved from Novgorod to Eastern Poland 1 armour moved from Western Ukraine to Bessarabia 4 infantry moved from Buryatia to Sakha 2 infantry moved from Siberia to Sakha Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 3 artilleries, 3 mech_infantrys and 1 tactical_bomber Germans defend with 4 armour and 1 mech_infantry Russians roll dice for 1 armour, 3 artilleries, 3 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 3/1 hits, 3.17 expected hits Germans roll dice for 4 armour and 1 mech_infantry in Bessarabia, round 2 : 3/1 hits, 2.33 expected hits 2 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/1 hits, 2.17 expected hits Germans roll dice for 2 armour in Bessarabia, round 3 : 1/0 hits, 1.00 expected hits 1 artillery owned by the Russians lost in Bessarabia 2 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 2 artilleries and 2 mech_infantrys Casualties for Germans: 4 armour and 1 mech_infantry Battle in Finland Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sakha Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Sakha, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 2 fighters and 2 mech_infantrys Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Baltic States, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Baltic States 2 mech_infantrys owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Battle in Eastern Poland Russians attack with 2 armour, 1 artillery, 3 fighters and 2 infantry Germans defend with 1 armour, 2 artilleries and 2 infantry Russians roll dice for 2 armour, 1 artillery, 3 fighters and 2 infantry in Eastern Poland, round 2 : 3/1 hits, 3.33 expected hits Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Eastern Poland, round 2 : 1/1 hits, 1.83 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 armour, 1 artillery, 3 fighters and 1 infantry in Eastern Poland, round 3 : 3/1 hits, 3.17 expected hits Germans roll dice for 1 armour and 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 2 artilleries and 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Bessarabia to Novgorod 2 fighters moved from Baltic States to Novgorod 3 fighters moved from Eastern Poland to Novgorod 1 armour moved from Karelia to Belarus 2 armour moved from Novgorod to Belarus 3 mech_infantrys moved from Russia to Western Ukraine 1 artillery and 1 infantry moved from Smolensk to Belarus 1 aaGun moved from Bryansk to Ukraine 1 infantry moved from Kazakhstan to Tsinghai Place Units - Russians 1 fighter and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.00 Russians regular : -0.50 -
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 artillery moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Szechwan 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter moved from French Indo China to Szechwan 1 infantry moved from Burma to India 1 infantry moved from Burma to India 2 fighters moved from 38 Sea Zone to India 1 bomber moved from French Indo China to India 1 tactical_bomber moved from French Indo China to India 1 fighter moved from French Indo China to India 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 1 battleship moved from 6 Sea Zone to 3 Sea Zone 1 fighter moved from 6 Sea Zone to 3 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 3 Sea Zone Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 3 Sea Zone, round 2 : 3/1 hits, 2.17 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 3 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits 1 submarine owned by the Japanese lost in 3 Sea Zone 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 battleship owned by the Americans lost in 3 Sea Zone 2 transports owned by the Americans lost in 3 Sea Zone Japanese win with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48 Casualties for Japanese: 1 submarine Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports Battle in Szechwan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/1 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 3/1 hits, 3.17 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in India 3 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 2 fighters moved from India to 38 Sea Zone 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Burma 1 bomber moved from India to French Indo China 1 fighter moved from Szechwan to French Indo China 1 tactical_bomber moved from Szechwan to French Indo China 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 artillery moved from 38 Sea Zone to Burma 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 armour moved from French Indo China to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Celebes to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 fighter moved from French Indo China to Java 1 fighter moved from French Indo China to Java 1 carrier moved from 6 Sea Zone to 3 Sea Zone 1 fighter moved from Caroline Islands to French Indo China 1 fighter moved from Japan to French Indo China Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in Kiangsu 2 armour and 1 mech_infantry placed in Shantung 1 armour and 1 infantry placed in French Indo China 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.50 Japanese regular : 1.50 UK_Pacific regular : 0.00 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 5 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.67 -
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login