EXP Game 3 barnee vs Trout
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yea you need to edit in "aaGunNO" so they won't shoot at the planes.
I guess I should paint there barrels blue actually. Signify inactive.Here's from Notes
Just finished test. Have JPN in a bit.
Edit
lol just did it in local. Try this againGame History
Round: 9 Purchase Units - Japanese Japanese buy 1 Escort, 2 Fortifications, 1 Japan_destroyer, 1 Japanese_LCV, 6 TotalWar_Artys, 6 armour, 1 elite, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 infantry moved from Yunnan to Burma Japanese take Burma from British 1 infantry moved from Japan to 6 Sea Zone 1 JPN_Pacific_DD and 1 infantry moved from 6 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 JPN_Pacific_DD, 6 fighters, 1 infantry and 4 tactical_bombers Americans defend with 1 pacific_submarine Japanese roll dice for 1 JPN_Pacific_DD, 6 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 : 7/11 hits, 6.00 expected hits Americans roll dice for 1 pacific_submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 pacific_submarine owned by the Americans lost in 33 Sea Zone Japanese win with 1 JPN_Pacific_DD, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 pacific_submarine Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northwest Persia Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia Trigger ParaBoost atNorthwest Persia: Germans has 1 german_paraBoost placed in Northwest Persia Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan 1 fighter moved from 33 Sea Zone to Philippines 1 tactical_bomber moved from 33 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 45 Sea Zone 3 fighters and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 pacific_submarine moved from 25 Sea Zone to 6 Sea Zone 2 air_transports moved from Caroline Islands to Japan 1 infantry moved from Japan to 6 Sea Zone 1 JPN_Pacific_DD and 1 infantry moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 Japan_destroyer moved from 35 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 2 air_transports, 1 artillery and 1 elite moved from Japan to Kweichow 2 artilleries and 2 infantry moved from Shensi to Tsinghai 6 armour moved from Kweichow to Shensi 2 infantry moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi 4 armour, 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 3 infantry moved from Kwangsi to Yunnan 2 infantry moved from Kiangsi to Kwangsi 1 J_Rail and 1 artillery moved from Kiangsu to Yunnan 1 J_Rail moved from Kiangsu to Shantung 1 J_Rail and 1 artillery moved from Shantung to Yunnan 2 armour moved from Shantung to Kweichow 1 armour moved from Kiangsu to Kweichow 2 bombers moved from Philippines to Anhwe 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 2 Fortifications placed in Caroline Islands 1 Escort and 1 Japan_destroyer placed in 6 Sea Zone 3 armour placed in Korea 2 armour and 1 mech_infantry placed in Shantung 1 armour and 1 infantry placed in Kiangsu 1 Japanese_LCV, 6 TotalWar_Artys and 1 elite placed in Japan Trigger JapaneseTotalWarArtyPlaceJapan6: has removed 6 TotalWar_Artys owned by Japanese in Japan Trigger JapaneseTotalWarArtyPlaceJapan6: Japanese has 6 artilleries placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 59 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 61 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 62 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 73 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 1.00
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@beelee Thanks - I guess I need to know how to use dicebot then. I think you may have included instructions in a previous game we had yes?? Another idea I had was to just go for it and then redo if I have to until I have an AA dice roll showing zero "1's) for the last seven dice which would be the bombers. But short of that workaround, yes I guess I need to learn how to use dicebot or roll manually and have Pizza Emperor post a sentence or two confirming that his Daddy did not cheat on the roll.
BREAK I will be offline Friday-Monday. Doing honey do's for weekend road trip packing tonight so may not be able to squeeze in US/UK9 before hitting bed.
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no worries. Enjoy the Easter weekend with your Family
I'll link to dicebot thread and post a example after bit.
Here's the link at A&A https://www.axisandallies.org/forums/topic/40292/panzerstahl-vs-barnee-exp-game-2/376
This is an old game of Panzer and I that we use for dice rolls. The above is from our game.
There are two different type of codes you can use. One with just the dice rolls and you decide the hits or the one with the hits built in.
I prefer the latter.So for the Tower, you need to roll for all the attacking Ftrs at 1.
Lets say there are 5 Ftrs. The code you would use would be
[dice 5d6<=1]
that's saying that there are "5" 6 sided dice being rolled. Then less than equals 1 means any roll of 1 or lower is a hit. Obviously can't roll lower than a 1 but if it was a 2 or less it would come into play.
Then after you roll it'll post the reults with the hits included.
I will do a test with the above.
Then I would do the battle in edit or if a small battle and more than 1 battle, turn on edit at start of Combat and remove the number of units that were hit. This would be the same for LMs and casualties they cause.
Then turn edit off and fight the battle normally. If there's only one battle you will have to be in edit at the end of NCM as it'll go straight to battle and you won't be able to turn edit on.
You can then undo your move in ncm and kill any hits or don't send them in the attack and kill them after combat. That is why you should move all the units that are going to use dicebot together as you will only need to undo that one move.
I find it much simpler just to be in edit if there is only the one combat.
Go ahead and run a couple hypotheticals and you'll get the hang of it pretty quick. I have to remember the code sometimes if it's been a long time
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@beelee Barnee. The dicebot worked! Thanks for the tutorial. Results posted with one fighter kill
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@beelee Game History
Round: 9 Purchase Units - Americans Trigger DDayTokenEXP: buyDDayEurope added to productionAmericans Americans buy 1 AirCommander, 4 TotalWarFighters, 2 USA_Hvy_Bombers, 1 carrier and 1 elite; Remaining resources: 2 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericansEurope: Americans has 2 Europe_Rails placed in Normandy Bordeaux Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 usa_fighter moved from 91 Sea Zone to 93 Sea Zone 1 usa_fighter moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 1 transport moved from 102 Sea Zone to 101 Sea Zone 5 transports moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 FighterAceUSA moved from 110 Sea Zone to Southern France 1 usa_fighter moved from 110 Sea Zone to Southern France 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 usa_fighter moved from United Kingdom to Holland Belgium 1 usa_fighter moved from United Kingdom to Holland Belgium 1 usa_fighter moved from United Kingdom to Holland Belgium Combat - Americans Battle in 93 Sea Zone Americans attack with 1 submarine and 2 usa_fighters Germans defend with 1 Escort Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 usa_fighters in 93 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 Escort in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Germans lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 Escort Battle in Southern France Americans attack with 1 FighterAceUSA, 1 infantry and 1 usa_fighter Germans defend with 1 UndergroundMinr and 1 harbour; Italians defend with 1 infantry Americans roll dice for 1 FighterAceUSA, 1 infantry and 1 usa_fighter in Southern France, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Germans with 1 FighterAceUSA, 1 infantry and 1 usa_fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Holland Belgium Americans attack with 1 infantry and 3 usa_fighters Germans defend with 2 infantry Americans roll dice for 1 Heavy_BB in Holland Belgium, round 2 : 1/2 hits, 1.67 expected hits Americans roll dice for 1 infantry and 3 usa_fighters in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium Americans win with 3 usa_fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northwest Persia Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Americans Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia Trigger ParaBoost atNorthwest Persia: Germans has 1 german_paraBoost placed in Northwest Persia Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails owned by Americans in Normandy Bordeaux 1 usa_fighter moved from Holland Belgium to 110 Sea Zone 1 usa_fighter moved from Holland Belgium to 110 Sea Zone 1 usa_fighter moved from Holland Belgium to 110 Sea Zone 1 usa_fighter moved from Southern France to 110 Sea Zone 1 usa_fighter moved from 93 Sea Zone to Normandy Bordeaux 1 usa_fighter moved from 93 Sea Zone to Normandy Bordeaux 1 usa_fighter moved from Eastern United States to 91 Sea Zone 1 usa_fighter moved from Eastern United States to 91 Sea Zone 1 USA_TankGeneral moved from Gibraltar to 91 Sea Zone 5 usa_armours moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 USA_TankGeneral, 6 infantry, 6 transports and 5 usa_armours moved from 91 Sea Zone to 110 Sea Zone 1 USA_TankGeneral, 6 infantry and 5 usa_armours moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 Heavy_Transport, 2 artilleries and 2 infantry moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 Escort_Convoy moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 FighterAceUSA moved from Southern France to Normandy Bordeaux 1 usa_fighter moved from 110 Sea Zone to Normandy Bordeaux 1 usa_fighter moved from 110 Sea Zone to Normandy Bordeaux 1 usa_fighter moved from Eastern United States to 91 Sea Zone 1 usa_fighter moved from Eastern United States to 91 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry, 2 pacific_destroyers and 1 pacific_transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 1 transport moved from 31 Sea Zone to 10 Sea Zone 1 infantry moved from Central United States to Western United States 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 Rail and 1 artillery moved from Eastern United States to Western United States Place Units - Americans 1 AirCommander, 2 USA_Hvy_Bombers and 1 elite placed in Eastern United States 1 carrier placed in 10 Sea Zone 4 TotalWarFighters placed in Western United States Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ92: has removed 1 Escort_Convoy owned by Americans in 92 Sea Zone Trigger Americans RemoveUSAConvoySZ92: Americans has 1 Escort placed in 92 Sea Zone Americans collect 59 PUs; end with 61 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 75 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northwest Persia Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Chinese Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia Trigger ParaBoost atNorthwest Persia: Germans has 1 german_paraBoost placed in Northwest Persia Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 UK_Hvy_Bomber, 1 elite, 4 infantry and 4 uk_armours; Remaining resources: 1 PUs; 2 AirLendLease; 1 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from India to Burma 1 uk_tactical_bomber moved from India to Burma 1 uk_fighter moved from India to Burma 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans EDIT: 6 UK_LCVs moved from Normandy Bordeaux to United Kingdom 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone Combat - British Battle in Burma British attack with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win with 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northwest Persia Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan 1 uk_tactical_bomber moved from Burma to India 1 uk_fighter moved from Burma to India 1 uk_armour moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 Rail and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan 1 Rail and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 transports, 1 uk_fighter and 1 uk_tactical_bomber moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 uk_fighter moved from Normandy Bordeaux to United Kingdom 1 uk_fighter moved from Normandy Bordeaux to United Kingdom Place Units - British Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia Trigger ParaBoost atNorthwest Persia: Germans has 1 german_paraBoost placed in Northwest Persia Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone 1 UK_Hvy_Bomber and 1 elite placed in United Kingdom 4 uk_armours placed in India 2 infantry placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 39 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.67 Germans regular : -0.33 British regular : 0.67
e4c2778f-d4b2-4367-8426-72020a5d6d6e-exp-game-3-trout-uk9.tsvg
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lol forgot to dust the S FRA Fctry. That's ok. The German commander was drunk on cognac and has been sent to a penal battalion on the Eastern Front
Game History
Round: 9 Purchase Units - Italians Italians buy 3 armour, 6 infantry and 1 italian_para; Remaining resources: 0 PUs; Politics - Italians Turning on Edit Mode Combat Move - Italians EDIT: Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy EDIT: Resetting and Giving Bonus Movement to Units EDIT: Cleaning up during movement phase EDIT: Italians takes Eastern Persia from British EDIT: Italians takes West India from British EDIT: Changing ownership of Eastern Persia from Italians to British EDIT: Turning off Edit Mode EDIT: 1 italian_para moved from Persia to West India EDIT: 2 Italian_LCVs and 3 infantry moved from Greece to Ukraine 1 bomber moved from Egypt to Ukraine 1 armour and 2 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 armour and 2 infantry Americans defend with 1 UndergroundMinr, 1 harbour and 1 infantry Italians roll dice for 1 armour and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Ukraine Italians attack with 2 Italian_LCVs, 1 bomber and 3 infantry Russians defend with 1 elite Italians roll dice for 2 Italian_LCVs, 1 bomber and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 elite in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 elite owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 2 Italian_LCVs, 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 elite Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Italians Trigger ParaBoost atNorthwest Persia: Germans has 1 german_paraBoost placed in Northwest Persia Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia 1 armour moved from Iraq to Egypt 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Syria to Iraq 1 artillery moved from Syria to Trans-Jordan EDIT: 1 Italian_LCV moved from Syria to Greece 1 Escort moved from 94 Sea Zone to 97 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Romania to Bulgaria EDIT: 2 italian_paras moved from Southern Italy to Syria 1 Rail moved from Southern Italy to Northern Italy 1 Rail and 1 infantry moved from Northern Italy to Romania 1 bomber moved from Ukraine to Romania Place Units - Italians 1 armour and 2 infantry placed in Egypt 2 armour and 1 italian_para placed in Southern Italy Italians undo move 2. 1 armour, 1 infantry and 1 italian_para placed in Southern Italy 1 armour and 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 1 fighter EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Italians Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Italians collect 27 PUs (2 lost to blockades); end with 27 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.00 Russians regular : -0.67
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@beelee Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - ANZAC Trigger ParaBoost atNorthwest Persia: Germans has 1 german_paraBoost placed in Northwest Persia Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 12 PUs Combat Move - French Combat - French Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - French Trigger ParaBoost atNorthwest Persia: Germans has 1 german_paraBoost placed in Northwest Persia Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
d69f7516-c648-4ea2-a569-25ac4919a68b-exp-game-3-trout-france9.tsvg