EXP Game 5 barnee vs Trout
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oh wow How did I miss this lol. I'll bust it out here in a bit.
Edit
lol I totally spaced to blowup the NORM Fctry. Glad you went HOL insteadGame History
Round: 5 Purchase Units - Italians Italians buy 1 FlakTower, 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Northwest Persia from British EDIT: Turning off Edit Mode EDIT: 1 italian_para moved from Syria to Northwest Persia 1 bomber moved from Romania to Belarus 1 armour moved from Baltic States to Belarus Combat - Italians Battle in Belarus Changer loiter and taunt; Italians attack with 1 armour and 1 bomber Changer defend; Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Belarus 1 infantry owned by the Russians lost in Belarus Italians win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Greece Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria 1 bomber moved from Belarus to Romania 1 armour moved from Baltic States to Romania EDIT: 2 italian_paras moved from Syria to Greece 1 Italian_LCV moved from Southern Italy to 97 Sea Zone 1 Italian_LCV moved from 97 Sea Zone to Greece 1 armour moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Southern Italy EDIT: 1 italian_para moved from Southern Italy to Greece 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 armour and 1 mech_infantry moved from Tunisia to Libya Place Units - Italians 1 FlakTower, 2 armour and 1 infantry placed in Southern Italy Turn Complete - Italians Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia Italians collect 15 PUs; end with 15 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Russians regular : 0.67
Did you wanna dust the Facilities in lenningrad
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@beelee Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 Hvy_Ind_1, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Place Units - ANZAC Units in New South Wales being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 placed in New South Wales Combat Move - ANZAC 1 fighter moved from Sumatra to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Greece Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Combat Move - French Combat - French Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Greece Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.67
ddaffa36-a17e-473f-b5aa-bd1c29282c4e-exp-game-5-trout-f5.tsvg
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@beelee Yes, kill the air and naval bases
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Hi
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall. Do Not Place more than there are Infantry Present. Player Enforced. Note to players Germans: It is Late 1942 and Our Panzer Generals may be Promoted to Waffen Panzer General. The Waffen Panzer General can only be placed in Berlin and replace Panzer Generals on a 1:1 basis. German.... Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions. Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on.... Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status. Luftwaffe and Fighter Aces are Now Available. Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans Trigger WaffenPanzerPG: buyWaffen_PG added to productionGermans Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942 triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942 triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942 Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans buy 3 Atlantic_Walls, 1 ElitePanzer, 1 GAirCommander, 5 GermanUBoats, 1 German_LCV, 2 Panzer_Grndrss, 1 airfield_Hvy, 1 artillery, 1 elite, 1 german_para and 3 infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Western Germany being upgraded or consumed: 1 airfield 1 airfield_Hvy placed in Western Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 1st Luftflotten: 1 GAirCommanderTac EDIT: Turning off Edit Mode 1 GermanUBoat moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone EDIT: 1 GAirCommanderTac, 2 GfighterAFs and 1 Gtactical_bomberAF moved from 1st Luftflotten to Holland Belgium EDIT: 1 1stLuftflotten moved from Western Germany to 1st Luftflotten 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from France to Holland Belgium 1 bomber moved from Romania to Bryansk 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Strategic bombing raid in Bryansk Russians roll AA dice in Bryansk : 0/1 hits, 0.17 expected hits Bombing raid in Bryansk rolls: 3 and causes: 3 damage to unit: russian_minor Bombing raid in Bryansk causes 3 damage total. Battle in 104 Sea Zone Germans attack with 1 GermanUBoat and 1 bomber Americans defend with 1 Escort Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 Escort in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Americans lost in 104 Sea Zone Germans win with 1 GermanUBoat and 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Battle in Holland Belgium Germans attack with 1 GAirCommanderTac, 2 GfighterAFs, 1 Gtactical_bomberAF and 2 infantry British defend with 1 uk_para and 1 uk_paraBoost Germans roll dice for 1 GAirCommanderTac, 2 GfighterAFs, 1 Gtactical_bomberAF and 2 infantry in Holland Belgium, round 2 : 3/8 hits, 3.67 expected hits British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits 1 uk_para owned by the British lost in Holland Belgium 1 uk_paraBoost owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 GAirCommanderTac, 2 GfighterAFs, 1 Gtactical_bomberAF and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 uk_para and 1 uk_paraBoost Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia Non Combat Move - Germans Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Changer from Novgorod: 1 R_mine_NOVGO_BALT EDIT: Turning off Edit Mode Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Greece Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Greece Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 bomber moved from 104 Sea Zone to Western Germany EDIT: 1 GAirCommanderTac, 2 GfighterAFs and 1 Gtactical_bomberAF moved from Holland Belgium to 1st Luftflotten EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Western Germany EDIT: 1 German_LCV moved from Norway to Western Germany 1 artillery and 5 infantry moved from Karelia to Novgorod 1 Panzer_Grndrs moved from Germany to Baltic States 1 bomber moved from Bryansk to Romania 1 aaGun moved from Slovakia Hungary to Romania 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 artillery moved from Bulgaria to Romania 1 ElitePanzer moved from Germany to Eastern Poland 2 infantry moved from Poland to Eastern Poland 1 German_Engineer and 1 infantry moved from Germany to Eastern Poland 3 infantry moved from Germany to Poland 2 german_paras moved from Germany to Romania 1 G_Rail and 1 elite moved from Germany to Romania 1 G_Rail moved from Germany to Western Germany 1 G_Rail and 1 Panzer_Grndrs moved from Western Germany to Greece 1 german_para moved from Greece to Romania 1 fighter moved from Eastern Poland to Greece 1 armour moved from Western Germany to Germany 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Southern France to France Place Units - Germans 3 Atlantic_Walls placed in Norway 5 GermanUBoats placed in 112 Sea Zone 1 infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 DemoUnderMinor EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 UndergroundMinr EDIT: Turning off Edit Mode 1 ElitePanzer, 1 GAirCommander, 1 German_LCV, 1 Panzer_Grndrs, 1 elite, 1 german_para and 1 infantry placed in Germany 1 artillery placed in France 1 Panzer_Grndrs and 1 infantry placed in Western Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Germans collect 52 PUs; end with 52 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : -0.67 British regular : -0.50 Russians AA : -0.17
I dusted the LM in Novgorod with the Engnr
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@beelee Game History
Round: 6 Purchase Units - Russians Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production ! You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow. Trigger BuyMassTanks: buyMass_Tanks added to productionRussians Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians Trigger AlliesFtrAce: buyFighterAce added to productionRussians Russians buy 1 FighterAce, 3 Mass_Tankss and 1 elite; Remaining resources: 9 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger Germans DemoUnderMinor: has removed 1 DemoUnderMinor owned by Germans in Normandy Bordeaux Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 2 fighters and 1 tactical_bomber moved from Russia to Belarus 1 Army_Conscript moved from Bryansk to Belarus 1 Army_Conscript moved from Bryansk to Belarus Combat - Russians Battle in Belarus Changer loiter and taunt; Russians attack with 2 Army_Conscripts, 2 fighters and 1 tactical_bomber Germans defend with 1 infantry; Changer defend Russians win, taking Belarus from Germans with 1 Army_Conscript, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 Army_Conscript Casualties for Germans: 1 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Bryansk Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Russia 2 fighters and 1 tactical_bomber moved from Belarus to Russia 1 Soviet_Commisar and 3 armour moved from Rostov to Caucasus 1 infantry moved from Volgograd to Kazakhstan 1 armour moved from Urals to Russia 3 guard_infantrys moved from Archangel to Bryansk 3 infantry moved from Russia to Smolensk 12 infantry moved from Russia to Bryansk 2 infantry moved from Volgograd to Samara 2 infantry moved from Russia to Bryansk 1 infantry moved from Archangel to Smolensk 1 R_Europe_Rail moved from Russia to Volgograd 1 R_Europe_Rail and 1 infantry moved from Volgograd to Bryansk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Caucasus 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan Place Units - Russians 1 FighterAce, 3 Mass_Tankss and 1 elite placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 37 PUs
8288496d-c996-4702-95c1-a81793b3d43e-exp-game-5-trout-r6.tsvg
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Good Morning or well I guess it's Afternoon now took me so long lol JPN was somewhat complex for me ha ha ha
Game History
Round: 6 Purchase Units - Japanese Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death ! Banzai Attacks are Now Possible. Japanese buy 1 Escort, 1 Fortification, 2 Japan_destroyers, 1 air_transport, 6 armour, 1 carrier, 1 elite and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 3 fighters moved from Yunnan to Burma 2 infantry moved from Yunnan to Burma 1 tactical_bomber moved from Kweichow to Burma 1 infantry moved from Borneo to 43 Sea Zone 1 elite moved from Borneo to 43 Sea Zone 1 Japan_destroyer, 1 cruiser, 1 elite, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 elite and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Sumatra 3 transports moved from 35 Sea Zone to 36 Sea Zone 3 armour moved from French Indo China to 36 Sea Zone 3 armour and 3 transports moved from 36 Sea Zone to 41 Sea Zone 3 armour moved from 41 Sea Zone to Sumatra 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 bombers moved from French Indo China to 42 Sea Zone 1 Japan_destroyer moved from 45 Sea Zone to 42 Sea Zone 1 elite and 2 infantry moved from Dutch New Guinea to New Guinea 1 Banzai moved from Japan to New Guinea 1 fighter moved from Shensi to Burma 2 tactical_bombers moved from Shensi to Burma 1 tactical_bomber moved from Shensi to Burma 1 pacific_submarine moved from 6 Sea Zone to 25 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 armour moved from Celebes to 44 Sea Zone 1 armour, 1 artillery and 1 transport moved from 44 Sea Zone to 21 Sea Zone 1 armour and 1 artillery moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 pacific_submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 pacific_submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 pacific_submarine owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 pacific_submarine Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 Japan_destroyer, 2 bombers, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 Japan_destroyer, 2 bombers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 Japan_destroyer, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Burma Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 9/10 hits, 5.00 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Guam Changer loiter and taunt; Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber Changer defend; Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Guam 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Americans: 1 infantry Battle in Sumatra Japanese attack with 3 armour, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 3 Fortifications and 3 infantry Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 3 armour, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 5/8 hits, 3.17 expected hits British roll dice for 3 Fortifications and 3 infantry in Sumatra, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Japanese lost in Sumatra 2 Fortifications owned by the British and 3 infantry owned by the British lost in Sumatra Japanese roll dice for 3 armour, 1 elite, 1 fighter and 1 tactical_bomber in Sumatra, round 3 : 4/7 hits, 3.00 expected hits British roll dice for 1 Fortification in Sumatra, round 3 : 0/0 hits, 0.00 expected hits 1 Fortification owned by the British lost in Sumatra Japanese win, taking Sumatra from British with 3 armour, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for British: 3 Fortifications and 3 infantry Battle in 16 Sea Zone Japanese attack with 1 Japan_destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 Japan_destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 Japan_destroyer and 1 fighter in 16 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 Japan_destroyer and 1 fighter in 16 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 Japan_destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in New Guinea Changer loiter and taunt; Japanese attack with 1 Banzai, 1 elite and 2 infantry Changer defend; ANZAC defend with 1 infantry Japanese roll dice for 1 Banzai, 1 elite and 2 infantry in New Guinea, round 2 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 Banzai, 1 elite and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in New Guinea Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kansu Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Tsinghai 1 battleship moved from 44 Sea Zone to 41 Sea Zone 2 bombers moved from 42 Sea Zone to Philippines 1 battleship moved from 45 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 carrier, 1 cruiser and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 elite moved from Caroline Islands to 33 Sea Zone 1 Japan_destroyer and 1 elite moved from 33 Sea Zone to 45 Sea Zone 1 elite moved from 45 Sea Zone to Dutch New Guinea 1 Japan_destroyer moved from 44 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone 1 fighter moved from 16 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 Escort moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to Philippines 3 armour moved from Tsinghai to Shensi 1 armour moved from Kansu to Shensi 1 artillery moved from Kansu to Shensi 1 aaGun moved from Tsinghai to Shensi 1 J_Rail and 1 infantry moved from Kiangsu to Kansu 1 J_Rail moved from Kiangsu to Shantung 1 infantry moved from Shantung to Jehol 1 J_Rail moved from Shantung to Kiangsu 1 J_Rail and 1 infantry moved from Kiangsu to Tsinghai 4 fighters moved from Burma to Yunnan 4 tactical_bombers moved from Burma to Yunnan 1 fighter moved from Kweichow to 35 Sea Zone 2 armour moved from Anhwe to Kweichow 2 armour moved from Shantung to Kweichow 1 infantry moved from Kiangsu to Kiangsi EDIT: 1 Japanese_LCV, 1 elite and 1 infantry moved from Japan to Korea 1 pacific_cruiser moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone Place Units - Japanese 1 Escort, 2 Japan_destroyers and 1 carrier placed in 6 Sea Zone 3 armour placed in Shantung 3 armour placed in Kiangsu 1 air_transport, 1 elite and 2 infantry placed in Japan 1 Fortification placed in Marianas Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Japanese collect 61 PUs; end with 61 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 63 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 65 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 66 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 70 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 78 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 3.17 ANZAC regular : -0.83 British regular : -0.83
The Texan doing pretty good in golf
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@beelee Game History
Round: 6 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body> Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans Americans buy 1 Escort, 1 FighterAceUSA, 2 NavyFighters, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 3 transports; Remaining resources: 2 PUs; Place Units - Americans Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 ArmoredInfantry, 1 artillery, 1 elite and 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 Escort_Convoy moved from 91 Sea Zone to 104 Sea Zone 4 usa_fighters moved from 92 Sea Zone to 104 Sea Zone EDIT: 1 USA1stAirFleet moved from Gibraltar to 1st USA AirFleet EDIT: 2 usa_fighters moved from 1st USA AirFleet to 104 Sea Zone EDIT: 1 AirCommander moved from 1st USA AirFleet to 104 Sea Zone EDIT: 1 usa_tactical_bomber moved from 1st USA AirFleet to 104 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 usa_fighter moved from 54 Sea Zone to 45 Sea Zone 1 Heavy_BB, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 transport, 2 usa_fighters and 1 usa_tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 4 infantry, 2 usa_fighters and 1 usa_tactical_bomber moved from 46 Sea Zone to New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 elite moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 elite and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 elite moved from 46 Sea Zone to New Guinea Combat - Americans Battle in 46 Sea Zone Americans attack with 1 Heavy_BB, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 transports Japanese defend with 1 Japan_destroyer Units damaged: 1 battleship owned by the Americans Americans win with 1 Heavy_BB, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in New Guinea Changer loiter and taunt; Americans attack with 1 artillery, 1 elite, 4 infantry, 2 usa_fighters and 1 usa_tactical_bomber Changer defend; Japanese defend with 1 elite and 2 infantry Americans win, taking New Guinea from Japanese with 1 artillery, 1 elite, 4 infantry, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 elite and 2 infantry Battle in 104 Sea Zone Americans attack with 1 AirCommander, 1 Escort_Convoy, 6 usa_fighters and 1 usa_tactical_bomber Germans defend with 1 GermanUBoat Americans win with 1 AirCommander, 1 Escort_Convoy, 6 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Battle in 45 Sea Zone Americans attack with 1 submarine and 1 usa_fighter Japanese defend with 1 Japan_destroyer Americans win with 1 usa_fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 Japan_destroyer Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States 1 usa_fighter moved from 45 Sea Zone to 46 Sea Zone 2 usa_fighters and 1 usa_tactical_bomber moved from New Guinea to 46 Sea Zone 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 Escort, 1 Heavy_BB, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone 3 ArmoredInfantrys, 1 artillery, 1 elite and 3 infantry moved from Eastern United States to 101 Sea Zone 3 ArmoredInfantrys, 1 artillery, 1 elite, 3 infantry, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 3 ArmoredInfantrys, 1 artillery, 1 elite and 3 infantry moved from 91 Sea Zone to Gibraltar 4 usa_fighters moved from 104 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone EDIT: 2 usa_fighters moved from 104 Sea Zone to 1st USA AirFleet EDIT: 1 USA1stAirFleet moved from 1st USA AirFleet to Gibraltar EDIT: 1 usa_tactical_bomber moved from 104 Sea Zone to 1st USA AirFleet EDIT: 1 AirCommander moved from 104 Sea Zone to 1st USA AirFleet 1 Rail and 1 infantry moved from Eastern United States to Western United States Place Units - Americans 2 submarines and 1 transport placed in 101 Sea Zone 1 Escort, 1 carrier and 1 destroyer placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 FighterAceUSA placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 2 NavyFighters placed in 10 Sea Zone Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ26Invert: has removed 1 Escort owned by Americans in 26 Sea Zone Trigger Americans RemoveUSAConvoySZ104: has removed 1 Escort_Convoy owned by Americans in 104 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ26Invert: Americans has 1 Escort_Convoy placed in 26 Sea Zone Trigger Americans RemoveUSAConvoySZ104: Americans has 1 Escort placed in 104 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 53 PUs; end with 55 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 66 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British Trigger FrenchUKRemove: buyFrenchUK removed from productionBritish British buy 1 Seafire, 1 UK_LCV, 1 artillery, 1 carrier, 1 commando, 1 elite, 4 infantry, 3 uk_armours and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from India to Burma 1 uk_tactical_bomber moved from India to Burma 1 uk_fighter moved from India to Burma 1 uk_fighter moved from India to Northwest Persia 1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Northwest Persia 3 infantry and 2 uk_armours moved from Iraq to Northwest Persia 1 uk_armour moved from Trans-Jordan to Syria British take Syria from Italians 1 uk_armour moved from Syria to Iraq EDIT: 1 UK_LCV moved from United Kingdom to Holland Belgium EDIT: 1 elite moved from United Kingdom to Holland Belgium 1 bomber and 3 uk_fighters moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 1 UK_LCV, 1 bomber, 1 elite and 3 uk_fighters Germans defend with 2 infantry British win, taking Holland Belgium from Germans with 1 bomber, 1 elite and 3 uk_fighters remaining. Battle score for attacker is 3 Casualties for British: 1 UK_LCV Casualties for Germans: 2 infantry Battle in Burma British attack with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber Japanese defend with 2 infantry British win, taking Burma from Japanese with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Northwest Persia British attack with 3 infantry, 2 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber Italians defend with 1 italian_para and 1 italian_paraBoost British win, taking Northwest Persia from Italians with 3 infantry, 2 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 italian_para and 1 italian_paraBoost Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Volgograd Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Caucasus 1 uk_tactical_bomber moved from Northwest Persia to Caucasus 2 uk_fighters moved from Northwest Persia to Caucasus 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 39 Sea Zone to 76 Sea Zone 4 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Iraq to Caucasus 1 Rail and 1 infantry moved from Union of South Africa to Volgograd 1 uk_armour moved from Belgian Congo to Egypt 1 uk_armour moved from Egypt to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 Rail moved from Union of South Africa to Egypt 1 Rail and 1 infantry moved from Egypt to Caucasus 1 uk_fighter moved from Burma to India 1 uk_tactical_bomber moved from Burma to India 1 bomber and 3 uk_fighters moved from Holland Belgium to United Kingdom 1 uk_fighter moved from United Kingdom to Gibraltar 1 uk_fighter moved from Gibraltar to Egypt Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone 1 carrier placed in 106 Sea Zone 1 Seafire placed in 106 Sea Zone 1 artillery, 3 infantry and 1 uk_armour placed in India Units in United Kingdom being upgraded or consumed: 1 infantry 1 UK_LCV, 1 commando and 1 elite placed in United Kingdom 1 infantry placed in Union of South Africa 2 uk_armours and 1 uk_fighter placed in Egypt Turn Complete - British Brit ish collect 45 PUs; end with 45 PUs Trigger British Loses Celebes Pacific Expanded: British met a national objective for an additional -1 PUs; end with 44 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs
8ccfe1e9-9df9-49e4-aeaf-8677df7af537-exp-game-5-trout-uk6.tsvg
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@beelee Never got into golf. I played it once and was guilty of addictive tendencies. Not that it ever happens with A&A
Except that A&A is alot cheaper than golf. I had to edit the Brit transport over to Brazil. As I forgot about him. The Med is Allied but taking out Rome will still be a challenge ... if I even go through with it. Japan got dangerous fast in just two turns
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@trout said in EXP Game 5 barnee vs Trout:
Never got into golf.
You saved yourself a lot of frustration. Since my rotator cuff got destroyed, I don't have to worry about it anymore
Can't pitch horseshoes either
But I can sit on my ass and type with one finger at a time lol
Edit
Reminder. You need to activate the AC to get the bonus rolls. AC Tac for offense and AC Ftr for defense. I keep one of each in the Box and then move whichever one is needed.
You also need the special Ftrs and Tacs. The Ace works correctly. Pita rightheh heh not too bad once you get used to them.
Also, you don't want to attack with your CVs unless you have too, as they have to take the first hit. No biggie as they obviously weren't needed. Just want to promote Good habits for when you and Pizza go to Denmark to take on the Big Guns lol
Do triplea proud while you're there
Edit 2
Also, Idk your intentions with the RAF in Caucasus but since you used them in combat, they can't be LL for the commies next turn.You had plenty of power to whack the Italia para without them and one of the Tanks would've got a hit. Just a heads up if that was your plan
Game History
Round: 6 Purchase Units - Italians Italians buy 1 UndergroundMinr, 2 armour and 2 infantry; Remaining resources: 0 PUs; Place Units - Italians Units in Southern Italy being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Southern Italy Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Romania to Rostov EDIT: 1 Italian_LCV, 2 infantry and 3 italian_paras moved from Greece to Rostov Combat - Italians Battle in Rostov Italians attack with 1 Italian_LCV, 1 bomber, 2 infantry and 3 italian_paras Russians defend with 3 infantry Italians roll dice for 1 Italian_LCV, 1 bomber, 2 infantry and 3 italian_paras in Rostov, round 2 : 4/6 hits, 1.50 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 Italian_LCV, 1 bomber, 2 infantry and 3 italian_paras remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania 1 bomber moved from Rostov to Southern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour and 1 mech_infantry moved from Libya to 96 Sea Zone 1 armour, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from 97 Sea Zone to Southern Italy 1 Europe_Rail and 1 aaGun moved from Southern Italy to Romania 1 infantry moved from Bulgaria to Greece 1 infantry moved from Romania to Bulgaria 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 armour and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 2.50 Russians regular : -1.00
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lol forgot to move the ss Inf to Berlin. He musta been drunk on schnapps. He's been transferred to a Penal Battalion
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@beelee Yikes! I checked the rules and you are correct ..... again. Yes, I am planning to LL them on R7. I forgot to declare them and was not aware of the no combat rule. In truth, if I had known that, my move would have changed from the TJ tank blitzing thru Syria to instead join the NW Persia battle and one of the TJ dudes would have gone to Syria. Are you okay with that edit to be clean on the no combat rule for the LL planes?
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@beelee Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 Fortification, 1 infantry and 1 transport; Remaining resources: 6 PUs; Place Units - ANZAC Combat Move - ANZAC 2 fighters moved from Java to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 Japan_destroyer ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 Japan_destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone 2 fighters moved from 42 Sea Zone to Queensland 2 fighters moved from 42 Sea Zone to Java 1 fighter and 1 infantry moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from 62 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 Fortification placed in Java 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Adding units owned by British to Northwest Persia: 1 uk_armour EDIT: Removing units owned by British from Iraq: 1 uk_armour EDIT: Adding units owned by British to Syria: 1 infantry EDIT: Removing units owned by British from Iraq: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 20 PUs Purchase Units - French Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body> Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.00
f56c8d57-f425-4192-996c-712fb73ad6ce-exp-game-5-trout-f6.tsvg
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@beelee I went ahead and did F6 with moving the infantry to Syria, etc. On the assumption, you are cool with that. For me, I am always fine with you doing the same but appreciate you letting me know as you always do if you want to convert your black uniform dude into a Grumpy on G7. That's what Pizza calls the Gruppens.
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heh heh that's ok. His death will serve the reich just fine lol.
Yea that's fine with the planes. You didn't need them to attack.
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body> Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase. Note to players Germans: <body><b>It is Early 1943 and Elite Waffen Panzers are Now Available for Purchase !<br><br><img src="Elitewaffen_panzer.png"/><br><br> You May Only Have One Total at Anytime .<b></body> Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets. Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans Trigger Rockets: buyGerman_Rockets added to productionGermans Trigger HeavyCV: buyHvyCarrier added to productionJapanese Trigger HeavyCV: buyHvyCarrier added to productionAmericans Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans Trigger GermansEliteWaffenPanzer: buyEliteWaffen_Panzer added to productionGermans Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans Trigger WaffenPara: buyWaffen_Para added to productionGermans Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942 triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943 triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942 Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943 Germans buy 1 Atlantic_Wall, 1 ElitePanzer, 1 Elitewaffen_panzer, 5 GermanUBoats, 1 Panzer_General, 6 TotalWar_Tanks, 1 WaffenPnzrGrndr, 1 Waffen_Para, 1 elite, 1 german_para and 1 waffen_panzer; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 ElitePanzer, 1 Panzer_Grndrs, 1 armour and 1 german_para 1 Elitewaffen_panzer, 1 WaffenPnzrGrndr, 1 Waffen_Para and 1 waffen_panzer placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode 1 GermanUBoat moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 2 fighters moved from Southern Italy to Holland Belgium EDIT: 1 1stLuftflotten moved from Western Germany to 1st Luftflotten EDIT: 1 GAirCommanderTac, 2 GfighterAFs and 1 Gtactical_bomberAF moved from 1st Luftflotten to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 2 infantry moved from Novgorod to Belarus 3 tactical_bombers moved from Eastern Poland to Belarus 1 Panzer_Grndrs, 1 artillery and 1 infantry moved from Novgorod to Archangel 1 bomber moved from Romania to Archangel Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Battle in 104 Sea Zone Germans attack with 1 GermanUBoat and 1 bomber Americans defend with 1 Escort Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Escort in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Americans lost in 104 Sea Zone Germans win with 1 GermanUBoat and 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Battle in Belarus Germans attack with 2 infantry and 3 tactical_bombers; Changer loiter and taunt Changer defend; Russians defend with 1 Army_Conscript Germans roll dice for 2 infantry and 3 tactical_bombers in Belarus, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 Army_Conscript in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 Army_Conscript owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry Casualties for Russians: 1 Army_Conscript Battle in Archangel Germans attack with 1 Panzer_Grndrs, 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 Panzer_Grndrs, 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 Panzer_Grndrs, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 GAirCommanderTac, 2 GfighterAFs, 1 Gtactical_bomberAF, 2 fighters and 3 infantry British defend with 1 elite Germans roll dice for 1 GAirCommanderTac, 2 GfighterAFs, 1 Gtactical_bomberAF, 2 fighters and 3 infantry in Holland Belgium, round 2 : 7/11 hits, 4.83 expected hits British roll dice for 1 elite in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 elite owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 GAirCommanderTac, 2 GfighterAFs, 1 Gtactical_bomberAF, 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 elite Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Germany Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 fighters moved from Holland Belgium to Western Germany EDIT: 1 GAirCommanderTac and 1 Gtactical_bomberAF moved from Holland Belgium to Western Germany EDIT: 2 GfighterAFs moved from Holland Belgium to Southern Italy 1 bomber moved from 104 Sea Zone to Western Germany 1 GAirCommander moved from Germany to Southern Italy 1 fighter moved from Greece to Southern Italy 3 tactical_bombers moved from Belarus to Romania 1 bomber moved from Archangel to Romania 1 Panzer_Grndrs moved from Baltic States to Novgorod 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 G_Rail and 1 German_LCV moved from Germany to Romania 1 G_Rail moved from Germany to Greece 1 G_Rail and 1 Panzer_Grndrs moved from Greece to Western Germany EDIT: 1 German_LCV, 1 Panzer_Grndrs and 1 infantry moved from Western Germany to Norway 1 WaffenPnzrGrndr and 1 waffen_panzer moved from Germany to Western Germany 1 Elitewaffen_panzer moved from Germany to Eastern Poland 1 elite moved from Germany to Western Germany 1 Waffen_Para moved from Germany to Romania EDIT: 1 GAirCommander, 2 GfighterAFs and 1 fighter moved from Southern Italy to 2nd Luftflotten EDIT: 1 2ndLuftflotten moved from 2nd Luftflotten to Southern Italy EDIT: 1 GAirCommanderTac, 1 Gtactical_bomberAF and 2 fighters moved from Western Germany to 1st Luftflotten EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Western Germany Place Units - Germans 1 Atlantic_Wall placed in Norway 1 ElitePanzer, 1 Panzer_General, 6 TotalWar_Tanks, 1 elite and 1 german_para placed in Germany 5 GermanUBoats placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 2nd Luftflotten: 1 GAirCommander and 1 fighter EDIT: Adding units owned by Germans to 2nd Luftflotten: 1 GAirCommanderFtr and 2 GfighterAFs EDIT: Removing units owned by Germans from 1st Luftflotten: 2 fighters EDIT: Adding units owned by Germans to 1st Luftflotten: 2 GfighterAFs EDIT: Turning off Edit Mode Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.33 Germans regular : 4.33 British regular : 0.33
Edit
Forgot to move the EngnrsEdit 2
Forgot to move that stupid nazi again lol -
@beelee Game History
Round: 7 Purchase Units - Russians Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians Russians buy 3 AirLLs, 3 Mass_Tankss, 1 Tank_General, 3 TotalWar_Tank_2s and 1 elite; Remaining resources: 1 PUs; 0 AirLendLease; 3 TankLendLease; Place Units - Russians 3 AirLLs placed in Caucasus Turning on Edit Mode EDIT: Adding units owned by Russians to Caucasus: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by British from Caucasus: 2 uk_fighters EDIT: Removing units owned by British from Caucasus: 1 uk_tactical_bomber EDIT: Turning off Edit Mode Combat Move - Russians Trigger Russians RemoveLendLeaseFee: has removed 3 AirLLs owned by Russians in Caucasus Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 1 Soviet_Commisar, 3 armour, 1 fighter, 4 infantry, 3 russian_paras and 1 tactical_bomber moved from Caucasus to Rostov 4 infantry moved from Smolensk to Archangel 4 armour moved from Russia to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 Army_Conscript moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 FighterAce moved from Russia to Belarus 1 fighter moved from Caucasus to Rostov Combat - Russians Battle in Archangel Russians attack with 4 armour, 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 Panzer_Grndrs, 1 artillery and 1 infantry Russians win, taking Archangel from Germans with 4 armour, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 Panzer_Grndrs, 1 artillery and 1 infantry Battle in Belarus Changer loiter and taunt; Russians attack with 1 Army_Conscript, 1 FighterAce and 1 infantry Germans defend with 1 infantry; Changer defend Russians win, taking Belarus from Germans with 1 Army_Conscript, 1 FighterAce and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 Soviet_Commisar, 3 armour, 2 fighters, 4 infantry, 3 russian_paras and 1 tactical_bomber Italians defend with 1 Italian_LCV, 2 infantry and 3 italian_paras Russians win, taking Rostov from Italians with 1 Soviet_Commisar, 3 armour, 2 fighters, 1 infantry, 3 russian_paras and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 3 infantry Casualties for Italians: 1 Italian_LCV, 2 infantry and 3 italian_paras Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia 1 armour moved from Urals to Novosibirsk 2 infantry moved from Samara to Novosibirsk 1 FighterAce moved from Belarus to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Russia 2 fighters moved from Rostov to Russia 1 tactical_bomber moved from Rostov to Russia 1 elite moved from Bryansk to Rostov 1 elite moved from Russia to Bryansk 2 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Smolensk 1 armour moved from Bryansk to Smolensk Place Units - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Egypt: 1 armour EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 mech_infantry EDIT: Removing units owned by Russians from Trans-Jordan: 1 armour EDIT: Removing units owned by Russians from Trans-Jordan: 1 mech_infantry EDIT: Turning off Edit Mode 3 Mass_Tankss, 1 Tank_General, 3 TotalWar_Tank_2s and 1 elite placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs
4a3d3eeb-ea34-492f-8c66-41df8388130b-exp-game-5-trout-r7.tsvg
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at least the Italians put up a fight lol. Nippon coming up
Game History
Round: 7 Purchase Units - Japanese Note to players Germans: <body><b>It is Early 1943 and Heavy Carriers May Now be Purchased by Japan and the United States.<br><br><img src="Hvycarrier.png"/<b></body> Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese Japanese buy 1 Escort, 1 Hvy_Ind_2, 1 Hvycarrier, 1 Japan_destroyer, 4 TotalWarNavyFtrs, 1 air_transport, 2 armour, 1 elite, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Place Units - Japanese Units in Japan being upgraded or consumed: 1 factory_major 1 Hvy_Ind_2 placed in Japan Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 2 infantry moved from Shan State to Burma 3 fighters and 3 tactical_bombers moved from Yunnan to Burma 2 fighters moved from Caroline Islands to 46 Sea Zone 2 bombers and 1 fighter moved from Philippines to 46 Sea Zone 1 Escort moved from 33 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 46 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 pacific_cruiser and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 46 Sea Zone 1 fighter moved from Japan to 46 Sea Zone Combat - Japanese Battle in Burma Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 5/8 hits, 3.83 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 46 Sea Zone Japanese attack with 1 Escort, 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 9 fighters, 1 pacific_cruiser and 4 tactical_bombers Americans defend with 1 Heavy_BB, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 transports, 3 usa_fighters and 1 usa_tactical_bomber; ANZAC defend with 1 cruiser and 1 destroyer Japanese roll dice for 1 Escort, 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 9 fighters, 1 pacific_cruiser and 4 tactical_bombers in 46 Sea Zone, round 2 : 10/19 hits, 10.33 expected hits Units damaged: 2 carriers owned by the Americans and 1 Heavy_BB owned by the Americans Americans roll dice for 1 Heavy_BB, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 3 transports, 3 usa_fighters and 1 usa_tactical_bomber in 46 Sea Zone, round 2 : 10/18 hits, 8.50 expected hits Units damaged: 1 battleship owned by the Japanese 2 fighters owned by the Japanese, 2 carriers owned by the Japanese, 1 pacific_cruiser owned by the Japanese, 1 Escort owned by the Japanese and 1 cruiser owned by the Japanese lost in 46 Sea Zone 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the ANZAC and 2 destroyers owned by the Americans lost in 46 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 7 fighters and 4 tactical_bombers in 46 Sea Zone, round 3 : 7/14 hits, 8.17 expected hits Americans roll dice for 1 Heavy_BB, 1 battleship, 2 carriers, 3 transports, 3 usa_fighters and 1 usa_tactical_bomber in 46 Sea Zone, round 3 : 9/12 hits, 6.00 expected hits 7 fighters owned by the Japanese and 1 carrier owned by the Japanese lost in 46 Sea Zone 3 usa_fighters owned by the Americans, 2 carriers owned by the Americans, 1 usa_tactical_bomber owned by the Americans and 1 battleship owned by the Americans lost in 46 Sea Zone Japanese roll dice for 1 battleship, 2 bombers and 4 tactical_bombers in 46 Sea Zone, round 4 : 3/7 hits, 4.00 expected hits Americans roll dice for 1 Heavy_BB and 3 transports in 46 Sea Zone, round 4 : 1/5 hits, 2.17 expected hits 1 tactical_bomber owned by the Japanese lost in 46 Sea Zone 1 Heavy_BB owned by the Americans and 2 transports owned by the Americans lost in 46 Sea Zone Japanese roll dice for 1 battleship, 2 bombers and 3 tactical_bombers in 46 Sea Zone, round 5 : 5/6 hits, 3.50 expected hits Americans roll dice for 1 transport in 46 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 battleship, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 1 Escort, 3 carriers, 1 cruiser, 9 fighters, 1 pacific_cruiser and 1 tactical_bomber Casualties for Americans: 1 Heavy_BB, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 transports, 3 usa_fighters and 1 usa_tactical_bomber Casualties for ANZAC: 1 cruiser and 1 destroyer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan 1 tactical_bomber could not land in 46 Sea Zone and was removed 2 bombers moved from 46 Sea Zone to Philippines 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 3 armour moved from Sumatra to 41 Sea Zone 1 Japan_destroyer, 3 armour, 1 battleship, 1 carrier, 1 cruiser and 4 transports moved from 41 Sea Zone to 36 Sea Zone 3 armour moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from Burma to Yunnan 1 infantry moved from Kiangsi to Kwangsi 1 armour moved from Guam to 21 Sea Zone 1 armour and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to Philippines 1 air_transport and 1 infantry moved from Japan to Kweichow 3 armour moved from Kiangsu to Kweichow 1 elite and 1 infantry moved from Japan to 6 Sea Zone 2 Japan_destroyers, 1 elite and 1 infantry moved from 6 Sea Zone to 35 Sea Zone 1 elite and 1 infantry moved from 35 Sea Zone to Philippines 2 NavyFighters and 1 pacific_carrier moved from 6 Sea Zone to 35 Sea Zone 1 Escort moved from 6 Sea Zone to 35 Sea Zone 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 elite moved from Korea to Yunnan 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Yunnan 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea EDIT: 1 Japanese_LCV moved from Korea to Japan 4 armour moved from Shensi to Kweichow 1 armour moved from Shantung to Kweichow Place Units - Japanese 1 Escort, 1 Hvycarrier, 1 Japan_destroyer and 4 TotalWarNavyFtrs placed in 6 Sea Zone 1 air_transport, 1 elite and 1 infantry placed in Japan 2 armour and 1 mech_infantry placed in Shantung 3 infantry placed in Kiangsu Trigger JapaneseTotalWarNavyFighterPlaceJapan4: has removed 4 TotalWarNavyFtrs owned by Japanese in 6 Sea Zone Trigger JapaneseTotalWarNavyFighterPlaceJapan4: Japanese has 4 NavyFighters placed in 6 Sea Zone Turn Complete - Japanese Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans. Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ35Invert: has removed 1 Escort owned by Japanese in 35 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Trigger Japanese RemoveConvoySZ35Invert: Japanese has 1 Escort_Convoy placed in 35 Sea Zone Japanese collect 61 PUs; end with 61 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 63 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 68 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 76 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 3.17 Japanese regular : 0.17 British regular : -0.33
The Naval Battle went a lot better for me in test lol
It was quite the melee