Game 1 Multi Panzer Alex vs Trout barnee
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@beelee Here's Japan:
Do one of you have the link to the TripleA guide for the HRE on how to use Landing Crafts? (I keep using the edit mode)
Purchase Units Japanese buy 1 Heavy_BB, 1 NavyFighter, 1 artillery, 1 carrier, 1 elite and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Setting uses for triggers used this phase. Resetting and Giving Bonus Movement to Units Cleaning up during movement phase 1 Japanese_LCV moved from Korea to 6 Sea Zone Japanese undo move 1. 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hunan to Kweichow 1 armour, 1 artillery and 4 infantry moved from Yunnan to Szechwan 1 bomber moved from Kwangsi to Kweichow Japanese undo move 4. 1 artillery and 5 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 artillery moved from Hunan to Kwangsi 2 japanese_paras moved from Jehol to Kweichow 1 japanese_para moved from Jehol to Hunan Japanese undo move 8. Japanese undo move 7. Japanese undo move 1. 1 infantry moved from Suiyuyan to Shensi Combat Battle in Kweichow Battle in Szechwan Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 2 artilleries, 6 infantry and 1 mech_infantry moved from Hopei to Suiyuyan 3 japanese_paras moved from Jehol to Suiyuyan 2 J_Rails moved from Kiangsu to Korea 2 J_Rails, 1 artillery and 1 elite moved from Korea to Suiyuyan 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 20 Sea Zone to 34 Sea Zone 1 artillery and 1 elite moved from Japan to 6 Sea Zone 1 artillery, 1 elite and 2 transports moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 elite, 1 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone 1 Heavy_BB, 1 Japan_destroyer, 1 carrier, 1 submarine and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone Japanese undo move 11. 1 Heavy_BB, 1 Japan_destroyer, 1 carrier and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 artillery, 1 elite and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 Japan_destroyers, 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 2 bombers moved from Kwangsi to Japan 2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan 3 fighters and 1 tactical_bomber moved from Hunan to Suiyuyan 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Japanese undo move 20. Japanese undo move 19. 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Jehol Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Suiyuyan Setting uses for triggers used this phase. Cleaning up during movement phase Place Units Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 Japanese_LCV EDIT: Removing units owned by Japanese from Japan: 1 Japanese_LCV and 2 infantry EDIT: Adding units owned by Japanese to Japan: 1 Japanese_LCV EDIT: Adding units owned by Japanese to Korea: 1 Japanese_LCV and 2 infantry EDIT: Turning off Edit Mode 1 Heavy_BB, 1 NavyFighter, 1 carrier and 1 submarine placed in 6 Sea Zone 1 artillery and 1 elite placed in Japan Turn Complete Japanese collect 35 PUs; end with 38 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 46 Optional[PUs] Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 56 PUs -
@alexander Hi Alex. Nice to meet you. I haven't reviewed the entire file but we will need to edit the China moves. Specifically Rail Movement cannot be used to move into newly conquered territories and air units cannot land on newly conquered territories. Guessing that may change the strategy of what you did in China overall for this turn. Anyway, I didn't look at anything. I just knew with my eyeballs and playing many HRE games that it's not possible to have that much stuff on Suiyuyan on J3.
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@trout Hi Trout, pleasure to meet you!
I think it's all ok as is since I had it at the turn start - I just moved my Japanese unite is a more western direction rather than the traditional southern moves. I did use the 1 infantry from Suiyuyan to attack Shensi though. Feel free to take a look and confirm
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@alexander Game History
Round: 3 Purchase Units - Americans Americans buy 1 Heavy_BB, 1 destroyer, 1 elite, 1 infantry, 1 submarine, 1 transport and 1 usa_fighter; Remaining resources: 2 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Americans Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States 1 transport moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 elite moved from Western United States to 10 Sea Zone 1 elite and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 elite, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 elite moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 26 Sea Zone 1 Rail and 1 elite moved from Eastern United States to Western United States 1 infantry moved from Central United States to Western United States Place Units - Americans 1 transport placed in 101 Sea Zone 1 Heavy_BB placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 usa_fighter placed in Western United States 1 elite and 1 infantry placed in Eastern United States Turn Complete - Americans Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body> Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans collect 52 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 15 infantry moved from Kansu to Tsinghai 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 1 Fortification, 2 UK_LCVs, 1 UndrgroundFctry, 9 infantry and 5 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in India being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in India Turning on Edit Mode EDIT: Removing units owned by British from India: 1 UndrgroundFctry EDIT: Adding units owned by British to India: 1 factory_major EDIT: Removing units owned by British from Egypt: 1 factory_minor EDIT: Adding units owned by British to Egypt: 1 UndergroundMinr EDIT: Turning off Edit Mode Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Combat - British Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 battleship moved from 102 Sea Zone to 106 Sea Zone 1 cruiser moved from 102 Sea Zone to 106 Sea Zone 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 uk_armour moved from India to Burma 2 artilleries moved from India to Burma 8 infantry moved from India to Burma 3 aaGuns moved from India to Burma 1 infantry moved from India to Burma 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 uk_armour moved from Union of South Africa to Belgian Congo 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 carrier, 3 cruisers, 2 destroyers and 2 uk_fighters moved from 98 Sea Zone to 81 Sea Zone 1 battleship moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Alexandria to Egypt Place Units - British Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 Fortification placed in Borneo 2 infantry and 1 uk_armour placed in Union of South Africa 1 infantry and 2 uk_armours placed in Egypt 3 infantry and 2 uk_armours placed in India 2 UK_LCVs and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6 British collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 56 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33I stand corrected. Some day I will need to study out what you did. Excellent progress in China without any factories in just three turns! Over to Il Duce now.
fe255ed9-9762-49e9-8752-0360e667d8d3-exp-game-1-multi-apbt-uk3.tsvg