Navigation

    TripleA Logo

    TripleA Forum

    • Register
    • Login
    • Search
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags

    First Game Newenr

    Play By Forum
    2
    132
    2196
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B
      beelee @newenr85 last edited by

      @newenr85

      hmm ... not sure what happened here. The Trprt shouldn't be part of the battle when attacking. And on defense should be taken last as casualty. That's Player Enforced.

      Well just go ahead and submerge and will get it sorted.

      Big sports day today. Hockey and Football American style. I'll be off and on. Hockey in intermission. Football half hour yet

      N 1 Reply Last reply Reply Quote 1
      • N
        newenr85 @beelee last edited by

        @beelee DD was there, but i put him as casualties and open door for submerge

        1 Reply Last reply Reply Quote 0
        • N
          newenr85 last edited by

          TripleA Manual Gamesave Post: British round 5

          TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

          Game History

          Round: 5
          
              Purchase Units - Americans
                  Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
                  Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.    They may only have 1 Army Group at a time.
                  Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
                  Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
                  Americans buy 1 artillery, 3 bombers, 1 carrier, 4 infantry, 1 transport, 1 usa_armour and 2 usa_fighters; Remaining resources: 0 PUs; 
          
              Combat Move - Americans
                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                  1 usa_fighter moved from Hawaiian Islands to 16 Sea Zone
                  1 usa_fighter moved from Hawaiian Islands to 16 Sea Zone
                  1 usa_tactical_bomber moved from Western United States to 10 Sea Zone
                  1 usa_fighter moved from Western United States to 10 Sea Zone
                  1 usa_fighter moved from Guam to 20 Sea Zone
                  1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry, 2 submarines, 1 transport, 5 usa_fighters and 1 usa_tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                  1 Heavy_BB, 1 carrier, 1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                  4 bombers moved from Western United States to Hawaiian Islands
                  3 usa_fighters moved from Western United States to Hawaiian Islands
                  1 usa_tactical_bomber moved from Western United States to Hawaiian Islands
                  2 infantry moved from Brazil to 86 Sea Zone
          
              Combat - Americans
                  Battle in 16 Sea Zone
                      Americans attack with 2 usa_fighters
                      Japanese defend with 1 Escort
                          Americans roll dice for 2 usa_fighters in 16 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                          Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                          1 Escort owned by the Japanese lost in 16 Sea Zone
                      Americans win with 2 usa_fighters remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 Escort
                  Battle in 33 Sea Zone
                      Americans attack with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry, 2 submarines, 1 transport, 5 usa_fighters and 1 usa_tactical_bomber
                      Japanese defend with 1 Escort_Convoy and 1 transport
                          Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                          Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 transport, 5 usa_fighters and 1 usa_tactical_bomber in 33 Sea Zone, round 2 : 8/13 hits, 6,17 expected hits
                          Japanese roll dice for 1 Escort_Convoy and 1 transport in 33 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                      Units damaged: 1 battleship owned by the Americans
                          1 transport owned by the Japanese and 1 Escort_Convoy owned by the Japanese lost in 33 Sea Zone
                      Americans win with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines, 1 transport, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 12
                      Casualties for Japanese: 1 Escort_Convoy and 1 transport
                  Battle in 20 Sea Zone
                      Americans attack with 1 usa_fighter
                      Japanese defend with 2 transports
                          Americans roll dice for 1 usa_fighter in 20 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                          Japanese roll dice for 2 transports in 20 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                          Americans roll dice for 1 usa_fighter in 20 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                          Japanese roll dice for 2 transports in 20 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                          1 transport owned by the Japanese lost in 20 Sea Zone
                          Americans roll dice for 1 usa_fighter in 20 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                          Japanese roll dice for 1 transport in 20 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits
                          1 usa_fighter owned by the Americans lost in 20 Sea Zone
                          1 transport owned by the Japanese lost in 20 Sea Zone
                      Japanese win with no units remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 transports
                      Casualties for Americans: 1 usa_fighter
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
          
              Non Combat Move - Americans
                  Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                  Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                  2 usa_fighters moved from 16 Sea Zone to Midway
                  2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                  2 infantry moved from 83 Sea Zone to French West Africa
          
              Place Units - Americans
                  1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                  1 cruiser placed in 101 Sea Zone
                  2 usa_fighters placed in Western United States
                  1 artillery, 4 infantry and 1 usa_armour placed in Eastern United States
                  3 bombers placed in Central United States
          
              Turn Complete - Americans
                  Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                  Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
                  Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
                  Americans collect 52 PUs; end with 52 PUs
                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 66 Optional[PUs]
                  Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 63 Optional[PUs]
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
          
              Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
          
              Combat Move - Chinese
          
              Combat - Chinese
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
          
              Non Combat Move - Chinese
                  Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                  Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
          
              Place Units - Chinese
                  3 infantry placed in Himalayas
                  Chinese undo move 1.
                  3 infantry placed in Himalayas
                  Chinese undo move 1.
                  3 infantry placed in Himalayas
          
              Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 0 PUs
          
              Purchase Units - British
                  British buy 2 artilleries, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
          
              Combat Move - British
                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                  1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                  1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                  2 bombers moved from United Kingdom to 119 Sea Zone
                  2 infantry and 1 uk_armour moved from Rhodesia to Tanganyika Territory
                  1 infantry moved from Union of South Africa to Rhodesia
                  1 cruiser moved from 101 Sea Zone to 118 Sea Zone
                  1 submarine moved from 88 Sea Zone to 101 Sea Zone
          
              Combat - British
                  Battle in 109 Sea Zone
                      British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                      Germans defend with 3 GermanUBoats and 1 Wolfpack
                          British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                          Germans roll dice for 3 GermanUBoats in 109 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                      Units damaged: 1 battleship owned by the British
                          Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                          1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone
                          2 GermanUBoats owned by the Germans lost in 109 Sea Zone
                          1 Wolfpack owned by the Germans lost in 109 Sea Zone
                      1 GermanUBoat owned by the Germans submerged
                      British win, taking 109 Sea Zone from Germans with 1 battleship and 1 cruiser remaining. Battle score for attacker is -5
                      Casualties for British: 1 destroyer and 1 transport
                      Casualties for Germans: 2 GermanUBoats and 1 Wolfpack
                      British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -5
                      Casualties for British: 1 destroyer and 1 transport
                      Casualties for Germans: 2 GermanUBoats and 1 Wolfpack
                  Battle in 119 Sea Zone
                      British attack with 2 bombers and 1 destroyer
                      Germans defend with 2 GermanUBoats
                          British roll dice for 2 bombers and 1 destroyer in 119 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                          Germans roll dice for 2 GermanUBoats in 119 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                          2 GermanUBoats owned by the Germans lost in 119 Sea Zone
                      British win, taking 119 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                      Casualties for Germans: 2 GermanUBoats
                  Battle in Tanganyika Territory
                      British attack with 2 infantry and 1 uk_armour
                      Italians defend with 1 infantry
                          British roll dice for 2 infantry and 1 uk_armour in Tanganyika Territory, round 2 : 0/3 hits, 0,83 expected hits
                          Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits
                          British roll dice for 2 infantry and 1 uk_armour in Tanganyika Territory, round 3 : 2/3 hits, 0,83 expected hits
                          Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Italians lost in Tanganyika Territory
                      British win, taking Tanganyika Territory from Italians with 2 infantry and 1 uk_armour remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - British
                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                  1 bomber moved from 119 Sea Zone to United Kingdom
                  1 uk_fighter moved from United Kingdom to Scotland
                  1 uk_fighter moved from United Kingdom to Scotland
                  1 infantry moved from Quebec to New Brunswick Nova Scotia
                  2 uk_armours moved from India to Burma
                  1 mech_infantry moved from India to Burma
                  5 infantry moved from India to Burma
                  1 aaGun moved from India to Burma
                  2 artilleries moved from India to Burma
                  1 uk_fighter moved from Burma to India
                  1 bomber moved from 119 Sea Zone to United Kingdom
          
              Place Units - British
                  Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                  Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  1 destroyer and 2 submarines placed in 106 Sea Zone
                  2 artilleries and 4 infantry placed in India
                  1 infantry placed in Union of South Africa
          
              Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
                  British collect 36 PUs (2 lost to blockades); end with 36 PUs
                  Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 42 Optional[PUs]
          

          Combat Hit Differential Summary :

          Americans regular : 2,67
          Italians regular : -0,67
          Japanese regular : 0,17
          Germans regular : 1,17
          British regular : 1,17
          

          Savegame

          B 1 Reply Last reply Reply Quote 0
          • B
            beelee @newenr85 last edited by beelee

            @newenr85

            lol the chinese are chillin in the Himalayas πŸ˜‚

            Edit
            So Trprts can't attack so you shouldn't send them into battle. If they happen to be in the combat zone at the start of the turn and don't move out of it, then you can't take them as a casualty.

            They are always taken as casualties last. Usually, as in almost never, will they be present during an attack.

            Anyway, I'm gonna dust your CA and put the Trprt back. Also you had some Air in London that didn't do anything. You shoulda sent them in on the attack too.

            Well as I have said many times already, it's a learning game πŸ™‚ Other than that, everything is clean. Well the chinese are a little whacked but we can deal with that when/if china gets liberated πŸ™‚

            You should check out some Paratroopers for UK. You can threaten W EUR then. LCVs too. Takes a surface Ship, Trprts included to block them. Subs don't block them.

            At any rate, I'll try and get Italia out. Football team fckn up but Hockey team won πŸ™‚ Beat canada. That always makes me happy πŸ™‚

            Oh I know why china can place in Himalayas. That's their Capital. They need one for certain stuff to work. πŸ™‚

            N 1 Reply Last reply Reply Quote 1
            • N
              newenr85 @beelee last edited by

              @beelee Ye i was thinking it was funny so that why i put them πŸ˜„

              B 1 Reply Last reply Reply Quote 1
              • B
                beelee @newenr85 last edited by

                @newenr85

                It's funny af lol

                Well if China liberates you can just edit them in to wherever. I usually don't buy anything if I can't place, as in already conquered. No harm no foul πŸ™‚

                B 1 Reply Last reply Reply Quote 0
                • B
                  beelee @beelee last edited by beelee

                  @newenr85

                  Zdravo

                  Hope I got that right. Had to look it up πŸ™‚ Is that your native language ? I've never met any Eastern Euros before. Or Idk maybe Poland counts ?

                  Well anyway Hello πŸ™‚

                  Edit
                  Actually you said Balkan. So I guess there's probably a difference ? I'm just a dumb American trying to be polite πŸ™‚

                  Game History

                  Round: 5
                  
                      Purchase Units - Italians
                          Italians buy 1 Escort, 3 armour, 6 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; 
                  
                      Combat Move - Italians
                          Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                              Turning on Edit Mode
                              EDIT: Italians takes Morocco from French
                              EDIT: Turning off Edit Mode
                          1 infantry moved from Tunisia to Algeria
                                Italians take Algeria from French
                          EDIT: 1 italian_para moved from Tunisia to Morocco
                          1 infantry moved from Romania to Bessarabia
                                Italians take Bessarabia from Russians
                  
                      Combat - Italians
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - Italians
                          Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Eastern Poland
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                          1 infantry moved from Alexandria to Egypt
                          2 fighters moved from Tobruk to Egypt
                          1 artillery and 1 infantry moved from Syria to Iraq
                          1 transport moved from 98 Sea Zone to 99 Sea Zone
                          2 infantry moved from Greece to 99 Sea Zone
                          2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                          2 infantry moved from 98 Sea Zone to Trans-Jordan
                          2 italian_paras moved from Tunisia to Tobruk
                          1 transport moved from 92 Sea Zone to 93 Sea Zone
                          2 infantry moved from Southern France to 93 Sea Zone
                          2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                          2 infantry moved from 92 Sea Zone to Gibraltar
                          1 air_transport moved from Gibraltar to Southern Italy
                          1 air_transport and 1 infantry moved from Southern Italy to Gibraltar
                          1 transport moved from 92 Sea Zone to 97 Sea Zone
                          1 Escort moved from 97 Sea Zone to 98 Sea Zone
                          1 armour and 2 infantry moved from Northern Italy to Southern France
                          1 Europe_Rail moved from Southern Italy to Northern Italy
                          1 Europe_Rail and 1 mech_infantry moved from Northern Italy to Eastern Poland
                          4 armour moved from Romania to Eastern Poland
                          1 artillery moved from Anglo Egyptian Sudan to Kenya
                  
                      Place Units - Italians
                          1 armour and 2 infantry placed in Egypt
                          1 Escort placed in 97 Sea Zone
                          1 infantry and 3 mine_unarmeds placed in Southern Italy
                          2 armour and 3 infantry placed in Northern Italy
                  
                      Turn Complete - Italians
                          Trigger Italians RemoveItalyConvoySZ97Invert: has removed 1 Escort owned by Italians in 97 Sea Zone
                          Trigger Italians RemoveItalyConvoySZ98Invert: has removed 1 Escort owned by Italians in 98 Sea Zone
                          Trigger ItaliansParaBoost atMorocco: Italians has 1 italian_paraBoost placed in Morocco
                          Trigger Italians RemoveItalyConvoySZ97Invert: Italians has 1 Escort_Convoy placed in 97 Sea Zone
                          Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                          Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                          Trigger Italians RemoveItalyConvoySZ98Invert: Italians has 1 Escort_Convoy placed in 98 Sea Zone
                          Italians collect 26 PUs; end with 26 PUs
                          Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 29 PUs
                          Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
                          Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                          Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                          Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
                  

                  Combat Hit Differential Summary :

                  EXP Game 1 newenr I 5.tsvg

                  N 2 Replies Last reply Reply Quote 1
                  • N
                    newenr85 @beelee last edited by

                    @beelee sorry bro i am little bit slow these days, i run into rabbit hole with this. ae9858a2-4c80-4e54-b904-f24e530aec3e-image.png :)) first two boys

                    1 Reply Last reply Reply Quote 1
                    • N
                      newenr85 @beelee last edited by

                      @beelee ye Zdravo is Hello πŸ™‚ so it’s fine

                      B 1 Reply Last reply Reply Quote 1
                      • B
                        beelee @newenr85 last edited by

                        @newenr85

                        right arm πŸ’ͺ The dudes look awesome ! Nice job. Yea you got a good pace going don't sweat it. This is basically just learning how all the units interact and how triplea handles it πŸ™‚

                        1 Reply Last reply Reply Quote 1
                        • N
                          newenr85 last edited by

                          TripleA Manual Gamesave Post: French round 5

                          TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                          Game History

                          Round: 5
                          
                              Purchase Units - ANZAC
                                  ANZAC buy 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
                          
                              Combat Move - ANZAC
                          
                              Combat - ANZAC
                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Morocco
                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - ANZAC
                                  Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                                  Trigger ItaliansParaBoost atMorocco: Italians has 1 italian_paraBoost placed in Morocco
                                  Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                                  Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  1 transport moved from 55 Sea Zone to 54 Sea Zone
                                  1 infantry moved from Queensland to 54 Sea Zone
                                  1 infantry moved from Queensland to 54 Sea Zone
                                  2 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                          
                              Place Units - ANZAC
                                  1 cruiser and 1 transport placed in 62 Sea Zone
                                  1 infantry placed in New South Wales
                          
                              Turn Complete - ANZAC
                                  ANZAC collect 17 PUs; end with 17 PUs
                                  Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs]
                                  Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs]
                                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                          
                              Combat Move - French
                                  1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                          
                              Combat - French
                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Morocco
                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - French
                                  Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                                  Trigger ItaliansParaBoost atMorocco: Italians has 1 italian_paraBoost placed in Morocco
                                  Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                                  Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          
                              Turn Complete - French
                          

                          Combat Hit Differential Summary :

                          Savegame

                          B 1 Reply Last reply Reply Quote 0
                          • B
                            beelee @newenr85 last edited by beelee

                            @newenr85

                            Game History

                            Round: 6
                            
                                Research Technology - Germans
                            
                                Purchase Units - Germans
                                    Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.      Do Not Place more than there are Infantry Present. Player Enforced.
                                    Note to players Germans: It is Late 1942 and Our Panzer Generals may be Promoted to Waffen Panzer General.    The Waffen Panzer General can only be placed in Berlin and replace Panzer Generals on a 1:1 basis. German....
                                    Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions.    Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on....
                                    Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status.      Luftwaffe and Fighter Aces are Now Available.
                                    Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans
                                    Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans
                                    Trigger WaffenPanzerPG: buyWaffen_PG added to productionGermans
                                    Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans
                                    triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942
                                    triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942
                                    triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942
                                    Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                                    triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    Germans buy 2 Atlantic_Walls, 1 ElitePanzer, 3 GermanUBoats, 1 LuftwaffeAce, 1 Panzer_General, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 2 armour, 1 elite, 6 infantry and 1 waffen_panzer; Remaining resources: 0 PUs; 
                            
                                Place Units - Germans
                                    Units in Germany being upgraded or consumed: 1 Panzer_Grndrs and 1 armour
                                    1 WaffenPnzrGrndr and 1 waffen_panzer placed in Germany
                            
                                Combat Move - Germans
                                    Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                    3 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
                                    1 bomber moved from Western Germany to Novgorod
                                    1 bomber moved from Romania to Novgorod
                                    2 tactical_bombers moved from Eastern Poland to Novgorod
                                    1 artillery, 1 elite and 6 infantry moved from Karelia to Novgorod
                                    1 fighter, 3 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                            
                                Combat - Germans
                                    Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                    Battle in Western Ukraine
                                        Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                                        Russians defend with 1 artillery
                                            Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits
                                            Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                                            1 artillery owned by the Russians lost in Western Ukraine
                                        Germans win, taking Western Ukraine from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                                        Casualties for Russians: 1 artillery
                                    Battle in 109 Sea Zone
                                        Germans attack with 4 GermanUBoats and 1 Wolfpack
                                        British defend with 1 battleship and 1 transport
                                            Germans roll dice for 4 GermanUBoats in 109 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                                            1 transport owned by the British and 1 battleship owned by the British lost in 109 Sea Zone
                                            1 Wolfpack owned by the Germans lost in 109 Sea Zone
                                        Germans win, taking 109 Sea Zone from British with 4 GermanUBoats remaining. Battle score for attacker is 21
                                        Casualties for British: 1 battleship and 1 transport
                                        Casualties for Germans: 1 Wolfpack
                                    Battle in Novgorod
                                        Germans attack with 1 artillery, 2 bombers, 1 elite, 6 infantry and 2 tactical_bombers
                                        Russians defend with 4 infantry
                                            Germans roll dice for 1 artillery, 2 bombers, 1 elite, 6 infantry and 2 tactical_bombers in Novgorod, round 2 : 7/13 hits, 4.33 expected hits
                                            Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
                                            1 infantry owned by the Germans lost in Novgorod
                                            4 infantry owned by the Russians lost in Novgorod
                                        Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers, 1 elite, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                                        Casualties for Germans: 1 infantry
                                        Casualties for Russians: 4 infantry
                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Morocco
                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                            
                                Non Combat Move - Germans
                                    Trigger ItaliansParaBoost atMorocco: Italians has 1 italian_paraBoost placed in Morocco
                                    Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                                    Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Belarus
                                    Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 115 Sea Zone
                                    Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
                                    Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                    1 bomber moved from Novgorod to Romania
                                    1 bomber moved from Novgorod to Germany
                                    3 GermanUBoats and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                                    2 infantry moved from Norway to Finland
                                    2 infantry moved from Western Germany to 113 Sea Zone
                                    2 infantry moved from 113 Sea Zone to Norway
                                    EDIT: 1 3rdWaffenArmy moved from Eastern Poland to 3rd Waffen
                                    EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_infantrys moved from 3rd Waffen to Eastern Poland
                                    EDIT: 1 waffen_infantry moved from Eastern Poland to Germany
                                    EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 1 waffen_infantry moved from Eastern Poland to Belarus
                                    1 G_Rail and 1 WaffenPnzrGrndr moved from Germany to Belarus
                                    EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from Belarus to 3rd Waffen
                                    EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Belarus
                                    2 tactical_bombers moved from Novgorod to Belarus
                                    1 ElitePanzer moved from Baltic States to Belarus
                                    1 infantry moved from Poland to Baltic States
                                    1 Panzer_Grndrs moved from Poland to Belarus
                                    1 infantry moved from Poland to Eastern Poland
                                    1 ElitePanzer moved from Germany to Romania
                                    1 G_Rail and 1 elite moved from Germany to Belarus
                                    1 infantry moved from Germany to Poland
                                    EDIT: 1 German_LCV moved from Gibraltar to Southern France
                                    1 SP_Artillery moved from Germany to Western Germany
                                    1 SP_Artillery moved from Germany to Eastern Poland
                                    1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
                            
                                Place Units - Germans
                                    2 Atlantic_Walls placed in Norway
                                    3 GermanUBoats placed in 113 Sea Zone
                                    1 ElitePanzer, 1 LuftwaffeAce, 1 Panzer_General, 1 Panzer_Grndrs, 2 armour, 1 elite and 2 infantry placed in Germany
                                    1 infantry placed in Germany
                                    2 infantry placed in Southern France
                                    1 infantry placed in Western Germany
                            
                                Turn Complete - Germans
                                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                    Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                    Germans collect 50 PUs; end with 50 PUs
                                    Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                                    Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 67 PUs
                                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                                    Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                            

                            Combat Hit Differential Summary :

                            Russians regular : -0.67
                            Germans regular : 2.00
                            

                            EXP game 1 newenr G 6.tsvg

                            So I didn't scramble UK because they can't hit Subs or in this case U-boats, without a DD.

                            Mass Tanks coming up this turn for the Soviets πŸ™‚

                            page 43

                            Screenshot from 2026-01-27 14-21-43.png

                            It's a good idea to look at the TimeTable before Purchase each turn so you can see what's coming up. If you hover on the dude it'll give more info.

                            Screenshot from 2026-01-27 14-19-45.png

                            1 Reply Last reply Reply Quote 0
                            • 1
                            • 2
                            • 3
                            • 4
                            • 5
                            • 6
                            • 7
                            • 7 / 7
                            • First post
                              Last post
                            Copyright Β© 2016-2018 TripleA-Devs | Powered by NodeBB Forums