Test GenericMask



  • This is a test.

    I'm trying to figure out the play by forum option.



  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 8:19:10 PM
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  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 7:57:12 PM
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  • Cool, I'll help you test this.



  • Me three



  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Japanese
            Japanese spend 30 on tech rolls
                Japanese roll 5,5,2,1,1,4 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 1 PUs; 6 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsu to Fukien
            1 infantry moved from Kiangsu to Fukien
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry in Fukien, round 2 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Fukien, round 3 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Fukien, round 4 : 1/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 33 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : 0.00
    

    Savegame



  • cool game bro



  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 8:05:56 PM
    Savegame



  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Revised, version: 1.4.1

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
            1 fighter moved from Russia to Ukraine S.S.R.
            2 infantry moved from Karelia S.S.R. to West Russia
            1 armour moved from Archangel to West Russia
            3 infantry moved from Archangel to West Russia
            1 submarine moved from 4 Sea Zone to 2 Sea Zone
            1 armour moved from Russia to West Russia
            1 armour moved from Russia to Ukraine S.S.R.
            1 infantry moved from Caucasus to Ukraine S.S.R.
            1 infantry moved from Caucasus to Ukraine S.S.R.
            1 infantry moved from Caucasus to Ukraine S.S.R.
            1 armour moved from Caucasus to Ukraine S.S.R.
            1 artillery moved from Caucasus to Ukraine S.S.R.
            1 artillery moved from Russia to West Russia
            3 infantry moved from Russia to West Russia
            2 infantry moved from Kazakh S.S.R. to Caucasus
            2 infantry moved from Novosibirsk to Russia
            2 infantry moved from Evenki National Okrug to Russia
            2 infantry moved from Yakut S.S.R. to Novosibirsk
            1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
            1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
            2 infantry moved from Soviet Far East to Yakut S.S.R.
    
        Combat - Russians
            Battle in Ukraine S.S.R.
                Russians attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
                Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
                    Russians roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 3/0 hits, 3.00 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 3/1 hits, 2.50 expected hits
                    3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R.
                    Russians roll dice for 2 armour, 1 artillery and 2 fighters in Ukraine S.S.R., round 3 : 2/1 hits, 2.33 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 3 : 1/1 hits, 1.50 expected hits
                    1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
                    Russians roll dice for 2 armour and 2 fighters in Ukraine S.S.R., round 4 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 1 fighter in Ukraine S.S.R., round 4 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Russians and 1 fighter owned by the Germans lost in Ukraine S.S.R.
                Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 10
                Casualties for Russians: 1 armour, 1 artillery and 3 infantry
                Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
            Battle in West Russia
                Russians attack with 2 armour, 1 artillery and 8 infantry
                Germans defend with 1 armour, 1 artillery and 3 infantry
                    Russians roll dice for 2 armour, 1 artillery and 8 infantry in West Russia, round 2 : 3/1 hits, 2.83 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/1 hits, 1.83 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in West Russia
                    Russians roll dice for 2 armour, 1 artillery and 6 infantry in West Russia, round 3 : 3/1 hits, 2.50 expected hits
                    Germans roll dice for 1 armour and 1 artillery in West Russia, round 3 : 1/1 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in West Russia
                Russians win, taking West Russia from Germans with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 armour, 1 artillery and 3 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Ukraine S.S.R. to Caucasus
    
        Place Units - Russians
            3 artilleries and 1 infantry placed in Caucasus
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.33
    

    Savegame



  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Revised, version: 1.4.1

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 2 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Germany to Eastern Europe
            1 infantry moved from Germany to Eastern Europe
            1 infantry moved from Germany to Eastern Europe
            1 armour moved from Germany to Eastern Europe
            1 armour moved from Germany to Balkans
            1 infantry moved from Norway to Karelia S.S.R.
            1 infantry moved from Norway to Karelia S.S.R.
            1 armour moved from Eastern Europe to Ukraine S.S.R.
            1 infantry moved from Belorussia to Ukraine S.S.R.
            1 infantry moved from Eastern Europe to Ukraine S.S.R.
            1 infantry moved from Libya to Anglo Egypt
            1 armour moved from Libya to Anglo Egypt
            1 artillery moved from Algeria to Libya
            1 infantry moved from Algeria to Libya
            2 armour and 2 infantry moved from Balkans to Eastern Europe
            1 armour moved from Eastern Europe to Balkans
            1 infantry moved from Eastern Europe to Balkans
            1 armour moved from Eastern Europe to Ukraine S.S.R.
            1 fighter moved from Eastern Europe to Karelia S.S.R.
    
        Combat - Germans
            Battle in Ukraine S.S.R.
                Germans attack with 2 armour and 2 infantry
                Russians defend with 1 armour
                    Germans roll dice for 2 armour and 2 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
            Battle in Karelia S.S.R.
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Anglo Egypt
                Germans attack with 1 armour and 1 infantry
                British defend with 1 armour, 1 fighter and 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Anglo Egypt, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 2 : 2/1 hits, 1.50 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Anglo Egypt
                British win with 1 armour and 1 fighter remaining. Battle score for attacker is -5
                Casualties for Germans: 1 armour and 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Southern Europe to 14 Sea Zone
            1 infantry moved from 14 Sea Zone to Libya
            1 armour moved from Southern Europe to Ukraine S.S.R.
            1 fighter moved from Karelia S.S.R. to Eastern Europe
    
        Place Units - Germans
            8 infantry placed in Germany
            2 armour and 2 infantry placed in Southern Europe
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 0.50
    Russians : 0.17
    

    Savegame



  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II Revised, version: 1.4.1

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour moved from Eastern Canada to 1 Sea Zone
            1 armour and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            1 battleship moved from 2 Sea Zone to 8 Sea Zone
            1 transport moved from 2 Sea Zone to 8 Sea Zone
            1 fighter moved from United Kingdom to 8 Sea Zone
            1 bomber moved from United Kingdom to 14 Sea Zone
            1 battleship moved from 13 Sea Zone to 14 Sea Zone
            1 destroyer moved from 15 Sea Zone to 14 Sea Zone
            1 fighter moved from Anglo Egypt to 14 Sea Zone
            1 fighter moved from 35 Sea Zone to 14 Sea Zone
            1 carrier moved from 35 Sea Zone to 15 Sea Zone
            1 infantry moved from Union of South Africa to Kenya
            1 destroyer moved from 35 Sea Zone to 15 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Persia to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Anglo Egypt
            1 infantry moved from Trans-Jordan to Anglo Egypt
            1 fighter moved from United Kingdom to West Russia
            1 submarine moved from 40 Sea Zone to 42 Sea Zone
            1 transport moved from 40 Sea Zone to 42 Sea Zone
    
        Combat - British
            Battle in 14 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 battleship and 1 transport
                    British roll dice for 1 battleship, 1 bomber, 1 destroyer and 2 fighters in 14 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the British
                    1 battleship owned by the Germans and 1 transport owned by the Germans lost in 14 Sea Zone
                British win with 1 battleship, 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 32
                Casualties for Germans: 1 battleship and 1 transport
            Battle in 8 Sea Zone
                British attack with 1 armour, 1 battleship, 1 fighter and 2 transports
                Germans defend with 1 submarine
                    Germans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 1 fighter and 2 transports in 8 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    1 submarine owned by the Germans lost in 8 Sea Zone
                British win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 8 Sea Zone to United Kingdom
            1 armour moved from 8 Sea Zone to United Kingdom
            1 fighter moved from 14 Sea Zone to Anglo Egypt
            1 fighter moved from 14 Sea Zone to 15 Sea Zone
            1 bomber moved from 14 Sea Zone to Anglo Egypt
    
        Place Units - British
            1 carrier and 1 destroyer placed in 8 Sea Zone
                1 fighter moved from United Kingdom to 8 Sea Zone
    
        Turn Complete - British
            British collect 30 PUs; end with 32 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -0.00
    

    Savegame



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  • 0_1536972519407_twl5idnr0lby.jpg



  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Revised, version: 1.4.1

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 factory and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            2 infantry moved from Manchuria to China
            3 infantry moved from Kwantung to China
            2 infantry moved from French Indochina to India
            1 fighter moved from French Indochina to India
            2 fighters moved from 37 Sea Zone to India
            1 carrier moved from 37 Sea Zone to 50 Sea Zone
            1 battleship moved from 37 Sea Zone to 50 Sea Zone
            1 destroyer moved from 50 Sea Zone to 45 Sea Zone
            1 battleship moved from 60 Sea Zone to 45 Sea Zone
            1 transport moved from 59 Sea Zone to 61 Sea Zone
            1 infantry moved from Japan to 61 Sea Zone
            1 armour moved from Japan to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to Manchuria
            1 armour moved from 61 Sea Zone to Manchuria
            1 infantry moved from Japan to 60 Sea Zone
            1 artillery moved from Japan to 60 Sea Zone
            1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                  Japanese take Buryatia S.S.R. from Russians
            1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
            1 fighter moved from Japan to China
            1 fighter moved from Manchuria to China
            1 bomber moved from Japan to China
    
        Combat - Japanese
            Battle in India
                Japanese attack with 3 fighters and 2 infantry
                British defend with 1 aaGun and 3 infantry
                    AA fire in India : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 2 fighters and 2 infantry in India, round 2 : 1/1 hits, 1.33 expected hits
                    British roll dice for 3 infantry in India, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                    Japanese roll dice for 2 fighters and 1 infantry in India, round 3 : 1/1 hits, 1.17 expected hits
                    British roll dice for 2 infantry in India, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                 retreated to India
                British win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for British: 2 infantry
            Battle in China
                Japanese attack with 1 bomber, 2 fighters and 5 infantry
                Americans defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters and 5 infantry in China, round 2 : 3/1 hits, 2.50 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in China
                Japanese win, taking China from Americans with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 fighter and 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from China to Kwantung
            1 bomber moved from China to Kwantung
            2 fighters moved from India to French Indochina
    
        Place Units - Japanese
            2 artilleries and 2 infantry placed in Japan
            1 factory placed in Kwantung
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Americans : -0.33
    AA fire in India : : 0.50
    Japanese : 0.00
    

    Savegame



  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Revised, version: 1.4.1

    Game History

    Round: 1
    
        Research Technology - Americans
            Americans spend 15 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 52 Sea Zone to 55 Sea Zone
            1 submarine moved from 52 Sea Zone to 60 Sea Zone
            1 fighter moved from 52 Sea Zone to 55 Sea Zone
            1 fighter moved from Hawaiian Islands to 55 Sea Zone
            1 destroyer moved from 20 Sea Zone to 55 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to United Kingdom
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 fighter moved from Eastern United States to United Kingdom
            1 bomber moved from Eastern United States to United Kingdom
            2 infantry moved from Central United States to Eastern United States
            1 fighter moved from Western United States to Hawaiian Islands
    
        Combat - Americans
            Battle in 60 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 transport in 60 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 60 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese lost in 60 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            2 artilleries and 1 infantry placed in Eastern United States
            Americans undo move 2.
            1 artillery and 1 infantry placed in Eastern United States
            1 artillery placed in Western United States
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 0.00
    Americans : 0.33
    Japanese : -0.17
    

    Savegame



  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Revised, version: 1.4.1

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from West Russia to Karelia S.S.R.
            1 infantry moved from West Russia to Karelia S.S.R.
            1 fighter moved from Caucasus to Karelia S.S.R.
            1 fighter moved from Caucasus to Belorussia
            1 infantry moved from West Russia to Belorussia
            1 artillery moved from West Russia to Belorussia
            2 armour moved from West Russia to Ukraine S.S.R.
            3 infantry moved from Caucasus to Ukraine S.S.R.
            3 artilleries moved from Caucasus to Ukraine S.S.R.
            2 infantry moved from West Russia to Ukraine S.S.R.
            7 infantry moved from Russia to West Russia
            2 infantry moved from Novosibirsk to Kazakh S.S.R.
            4 infantry moved from Yakut S.S.R. to Novosibirsk
            1 submarine moved from 2 Sea Zone to 8 Sea Zone
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                    Russians roll dice for 1 artillery and 1 fighter in Belorussia, round 3 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Ukraine S.S.R.
                Russians attack with 2 armour, 3 artilleries and 5 infantry
                Germans defend with 3 armour and 2 infantry
                    Russians roll dice for 2 armour, 3 artilleries and 5 infantry in Ukraine S.S.R., round 2 : 4/1 hits, 3.33 expected hits
                    Germans roll dice for 3 armour and 2 infantry in Ukraine S.S.R., round 2 : 2/1 hits, 2.17 expected hits
                    2 infantry owned by the Russians, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine S.S.R.
                    Russians roll dice for 2 armour, 3 artilleries and 3 infantry in Ukraine S.S.R., round 3 : 3/0 hits, 3.00 expected hits
                    Germans roll dice for 1 armour in Ukraine S.S.R., round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Ukraine S.S.R.
                Russians win, taking Ukraine S.S.R. from Germans with 2 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 15
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 armour and 2 infantry
            Battle in Karelia S.S.R.
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Karelia S.S.R. to West Russia
            1 fighter moved from Belorussia to West Russia
    
        Place Units - Russians
            2 artilleries and 2 infantry placed in Caucasus
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 0.83
    

    Savegame



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  • gimme that reputation