TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 4 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Olgiy to Evenkiyskiy
1 armour moved from Tsagaan Olom to Timguska
2 armour moved from Olgiy to Timguska
1 armour moved from Kansu to Novosibirsk
2 mech_infantrys moved from Kansu to Novosibirsk
1 armour moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 armour moved from Sikang to Kazakhstan
2 mech_infantrys moved from Sikang to Kazakhstan
1 armour moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Eastern Persia to Turkmenistan
2 infantry moved from Eastern Persia to Persia
2 fighters moved from 80 Sea Zone to Persia
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from West India to Turkmenistan
2 mech_infantrys moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
2 mech_infantrys moved from Jehol to Manchuria
2 bombers moved from Japan to Soviet Far East
2 fighters moved from Japan to Manchuria
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Shantung to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
2 mech_infantrys moved from Jehol to Buyant-Uhaa
1 artillery moved from Central Mongolia to Buyant-Uhaa
1 tactical_bomber moved from French Indo China to Jehol
2 fighters moved from Jehol to Buyant-Uhaa
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 armour moved from Olgiy to Ulaanbaatar
Combat - Japanese
Air Battle in Soviet Far East
Japanese attacks with 2 units heading to Soviet Far East
Russians launches 3 interceptors out of Soviet Far East
Attackers Fire, : 0/1 hits, 0.33 expected hits
Defenders Fire, : 0/1 hits, 0.50 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Soviet Far East
Russians roll AA dice in Soviet Far East : 1/1 hits, 0.17 expected hits
1 bomber owned by the Japanese killed by AA in Soviet Far East
Russians roll AA dice in Soviet Far East : 0/1 hits, 0.17 expected hits
Bombing raid in Soviet Far East rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Soviet Far East causes 5 damage total.
Battle in French Madagascar
Battle in Timguska
Japanese attack with 3 armour
British defend with 1 armour
Japanese roll dice for 3 armour in Timguska, round 2 : 1/1 hits, 1.50 expected hits
Russians roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Timguska
1 armour owned by the British lost in Timguska
Japanese win, taking French Madagascar from French, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Battle in Manchuria
Japanese attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 artillery; Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 mech_infantrys in Manchuria, round 2 : 2/1 hits, 1.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Manchuria
1 artillery owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Ulaanbaatar
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Ulaanbaatar, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Ulaanbaatar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Ulaanbaatar
1 infantry owned by the Americans lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Persia
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Persia, round 2 : 2/1 hits, 1.33 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
1 infantry owned by the Russians lost in Persia
Japanese win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 armour
Japanese roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
1 armour owned by the British lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in Kazakhstan
Japanese attack with 2 armour and 3 mech_infantrys
British defend with 1 armour
Japanese roll dice for 2 armour and 3 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 1.50 expected hits
Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Buyant-Uhaa
Japanese attack with 1 artillery, 2 fighters and 2 mech_infantrys
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Buyant-Uhaa, round 2 : 2/1 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Americans with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Turkmenistan
Japanese attack with 2 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Turkmenistan, round 2 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Turkmenistan
1 mech_infantry owned by the British lost in Turkmenistan
Japanese win, taking Turkmenistan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Evenkiyskiy
Japanese attack with 2 artilleries and 1 mech_infantry
British defend with 1 armour
Japanese roll dice for 2 artilleries and 1 mech_infantry in Evenkiyskiy, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Korea
Japanese attack with 1 armour, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
2 fighters moved from Manchuria to 6 Sea Zone
2 fighters moved from Korea to Japan
2 fighters moved from Buyant-Uhaa to Jehol
2 armour moved from Shantung to Jehol
2 infantry moved from Anhwe to Jehol
1 armour moved from Kweichow to Chahar
1 mech_infantry moved from Kweichow to Chahar
1 mech_infantry moved from Kansu to Yenisey
1 mech_infantry moved from Sikang to Novosibirsk
1 battleship, 1 carrier and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from Persia to 39 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Soviet Far East to Japan
Place Units - Japanese
1 submarine placed in 39 Sea Zone
3 armour placed in Shantung
3 armour placed in Kiangsu
1 mech_infantry placed in India
1 artillery and 1 infantry placed in Japan
1 destroyer placed in 39 Sea Zone
3 destroyers placed in 6 Sea Zone
Japanese undo move 7.
1 destroyer placed in 36 Sea Zone
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Japanese regular : 1.33
Defenders Fire, : -0.50
Attackers Fire, : -0.33
Russians regular : 0.67
British regular : 0.67
Russians AA : 0.67
Savegame