World War II Revised CCSRQ



  • sorry it took so long



  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Revised, version: 1.4.1

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Eastern Canada to 9 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 9 Sea Zone to 8 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to United Kingdom
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to United Kingdom
            1 infantry moved from Central United States to Eastern United States
            2 infantry moved from Sinkiang to Novosibirsk
    
        Non Combat Move - Americans
    
        Place Units - Americans
            3 transports placed in 10 Sea Zone
            1 artillery and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Revised, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from West Russia to Karelia S.S.R.
            2 fighters moved from Caucasus to Karelia S.S.R.
            1 infantry moved from West Russia to Karelia S.S.R.
            1 armour moved from Caucasus to Karelia S.S.R.
            1 infantry moved from West Russia to Karelia S.S.R.
            1 armour, 1 artillery and 2 infantry moved from Belorussia to Eastern Europe
            3 armour moved from Caucasus to Eastern Europe
    
        Combat - Russians
            Battle in Eastern Europe
                Russians attack with 4 armour, 1 artillery and 2 infantry
                Germans defend with 1 artillery and 6 infantry
                    Russians roll dice for 4 armour, 1 artillery and 2 infantry in Eastern Europe, round 2 : 3/1 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 6 infantry in Eastern Europe, round 2 : 2/1 hits, 2.33 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Europe
                    Russians roll dice for 4 armour and 1 artillery in Eastern Europe, round 3 : 2/1 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Eastern Europe, round 3 : 1/1 hits, 1.33 expected hits
                    1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Eastern Europe
                    Russians roll dice for 4 armour in Eastern Europe, round 4 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Europe, round 4 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Europe
                Russians win, taking Eastern Europe from Germans with 3 armour remaining. Battle score for attacker is 7
                Casualties for Russians: 1 armour, 1 artillery and 2 infantry
                Casualties for Germans: 1 artillery and 6 infantry
            Battle in Karelia S.S.R.
                Russians attack with 1 armour, 2 fighters and 3 infantry
                Germans defend with 2 armour and 1 infantry
                    Russians roll dice for 1 armour, 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 2 armour and 1 infantry in Karelia S.S.R., round 2 : 2/1 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
                    Russians roll dice for 1 armour, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 2/1 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 armour and 1 infantry
    
        Non Combat Move - Russians
            3 infantry moved from Evenki National Okrug to Yakut S.S.R.
            2 infantry moved from Russia to Novosibirsk
            2 fighters moved from Karelia S.S.R. to Belorussia
    
        Place Units - Russians
            1 armour, 1 artillery and 2 infantry placed in Caucasus
            1 armour and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 0.17
    

    Savegame



  • IT'S A TRAP!

    Lol



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Revised, version: 1.4.1

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Anglo Egypt to Italian East Africa
                  Germans take Italian East Africa from British
            1 armour moved from Italian East Africa to Belgian Congo
                  Germans take Belgian Congo from British
            1 artillery moved from Anglo Egypt to Belgian Congo
            1 infantry moved from Libya to Anglo Egypt
            1 infantry moved from Germany to Eastern Europe
            4 infantry moved from Germany to Eastern Europe
            1 fighter moved from Southern Europe to Eastern Europe
            1 fighter moved from Southern Europe to Eastern Europe
            1 fighter moved from Southern Europe to Eastern Europe
            1 armour moved from Southern Europe to Eastern Europe
            1 infantry moved from Germany to Eastern Europe
    
        Combat - Germans
            Battle in Eastern Europe
                Germans attack with 1 armour, 3 fighters and 6 infantry
                Russians defend with 3 armour
                    Germans roll dice for 1 armour, 3 fighters and 6 infantry in Eastern Europe, round 2 : 3/0 hits, 3.00 expected hits
                    Russians roll dice for 3 armour in Eastern Europe, round 2 : 1/1 hits, 1.50 expected hits
                    3 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Europe
                Germans win, taking Eastern Europe from Russians with 1 armour, 3 fighters and 5 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 armour
    
        Non Combat Move - Germans
            1 fighter moved from Eastern Europe to Western Europe
            1 fighter moved from Eastern Europe to Western Europe
            1 fighter moved from Eastern Europe to Western Europe
            1 armour moved from Southern Europe to Eastern Europe
            2 armour moved from Western Europe to Eastern Europe
            1 infantry moved from Southern Europe to Western Europe
            1 infantry moved from Southern Europe to Balkans
            1 infantry moved from Southern Europe to Balkans
            1 fighter moved from Libya to Balkans
            1 aaGun moved from Southern Europe to Balkans
    
        Place Units - Germans
            2 artilleries and 5 infantry placed in Germany
            2 infantry placed in Southern Europe
    
        Turn Complete - Germans
            Germans collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -0.50
    

    Savegame



  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II Revised, version: 1.4.1

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 battleship; Remaining resources: 7 PUs; 
    
        Combat Move - British
            1 armour moved from Australia to 39 Sea Zone
            1 infantry moved from Australia to 39 Sea Zone
            1 infantry moved from Australia to 39 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 carrier moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from 39 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to East Indies
            1 infantry moved from 37 Sea Zone to East Indies
            1 infantry moved from 37 Sea Zone to East Indies
            1 fighter moved from 37 Sea Zone to East Indies
            1 fighter moved from 37 Sea Zone to East Indies
            1 battleship moved from 3 Sea Zone to 7 Sea Zone
            1 battleship moved from 3 Sea Zone to 7 Sea Zone
            1 bomber moved from United Kingdom to Germany
            1 bomber moved from United Kingdom to Germany
            1 transport moved from 2 Sea Zone to 1 Sea Zone
            1 armour moved from Eastern Canada to 1 Sea Zone
            1 armour and 1 transport moved from 1 Sea Zone to 2 Sea Zone
            1 armour moved from 2 Sea Zone to United Kingdom
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/1 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 6 and costs: 6 PUs.
                Bombing raid costs 6 PUs
            Battle in East Indies
                British attack with 1 armour, 2 fighters and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 armour, 2 fighters and 2 infantry in East Indies, round 2 : 2/1 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in East Indies, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in East Indies
                British win, taking East Indies from Japanese with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from East Indies to 37 Sea Zone
            1 fighter moved from East Indies to 37 Sea Zone
            1 bomber moved from Germany to United Kingdom
    
        Place Units - British
            1 battleship placed in 39 Sea Zone
    
        Turn Complete - British
            British collect 30 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    British : 0.17
    Japanese : -0.67
    AA fire in Germany : : 0.67
    

    Savegame





  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Revised, version: 1.4.1

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Novosibirsk to Yakut S.S.R.
            1 artillery and 5 infantry moved from Eastern United States to Eastern Canada
            3 transports moved from 10 Sea Zone to 9 Sea Zone
            3 transports moved from 8 Sea Zone to 7 Sea Zone
            2 destroyers moved from 8 Sea Zone to 7 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            3 fighters placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Revised, version: 1.4.1

    Game History

    Round: 4
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Kazakh S.S.R.
            1 infantry moved from Ukraine S.S.R. to Belorussia
            2 fighters moved from Belorussia to West Russia
            1 infantry moved from Ukraine S.S.R. to Caucasus
            1 armour moved from Ukraine S.S.R. to Caucasus
            1 artillery moved from Ukraine S.S.R. to Caucasus
            1 infantry moved from Yakut S.S.R. to Soviet Far East
                  Russians take Soviet Far East from Japanese
            1 infantry moved from Novosibirsk to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 armour and 9 infantry were produced but were not placed
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Revised, version: 1.4.1

    Game History

    Round: 4
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters moved from Belorussia to West Russia
            1 infantry moved from Karelia S.S.R. to Belorussia
            2 infantry moved from Ukraine S.S.R. to Caucasus
            2 infantry moved from Caucasus to West Russia
            1 armour moved from Ukraine S.S.R. to West Russia
            1 artillery moved from Ukraine S.S.R. to West Russia
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 infantry moved from Russia to Evenki National Okrug
    
        Non Combat Move - Russians
    
        Place Units - Russians
            4 infantry placed in Caucasus
            1 armour and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame





  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II Revised, version: 1.4.1

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 7 artilleries and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to 12 Sea Zone
            1 fighter moved from United Kingdom to 12 Sea Zone
            1 battleship moved from 7 Sea Zone to 12 Sea Zone
            1 battleship moved from 7 Sea Zone to 12 Sea Zone
            1 bomber moved from United Kingdom to Germany
            1 destroyer moved from 37 Sea Zone to 49 Sea Zone
            1 destroyer moved from 37 Sea Zone to 49 Sea Zone
            1 carrier moved from 37 Sea Zone to 49 Sea Zone
            1 submarine moved from 37 Sea Zone to 49 Sea Zone
            1 fighter moved from 37 Sea Zone to 49 Sea Zone
            1 fighter moved from 37 Sea Zone to 49 Sea Zone
            1 armour moved from East Indies to 37 Sea Zone
            1 infantry moved from East Indies to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 48 Sea Zone
            1 transport moved from 48 Sea Zone to 49 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to Borneo
            1 armour moved from 48 Sea Zone to Borneo
            1 transport moved from 2 Sea Zone to 7 Sea Zone
            1 battleship moved from 39 Sea Zone to 37 Sea Zone
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 5 and costs: 5 PUs.
                Bombing raid costs 5 PUs
            Battle in Borneo
                British attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                    British roll dice for 1 armour in Borneo, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in Borneo
                Japanese win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for British: 1 armour and 1 infantry
            Battle in 12 Sea Zone
                British attack with 2 battleships and 2 fighters
                Germans defend with 1 battleship, 2 infantry, 1 submarine and 1 transport
                    Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 battleships and 2 fighters in 12 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship and 1 transport in 12 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the British
                    2 infantry owned by the Germans and 1 transport owned by the Germans lost in 12 Sea Zone
                1 submarine owned by the Germans Submerged
                    British roll dice for 2 battleships and 2 fighters in 12 Sea Zone, round 3 : 2/1 hits, 2.33 expected hits
                    Germans roll dice for 1 battleship in 12 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    1 battleship owned by the Germans lost in 12 Sea Zone
                British win with 2 battleships and 2 fighters remaining. Battle score for attacker is 38
                Casualties for Germans: 1 battleship, 2 infantry and 1 transport
            Battle in 49 Sea Zone
                British attack with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                Japanese defend with 2 battleships and 2 carriers
                    British roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    British roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 49 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 2 battleships and 2 carriers in 49 Sea Zone, round 2 : 3/1 hits, 2.33 expected hits
                    1 transport owned by the British, 1 carrier owned by the Japanese, 1 submarine owned by the British and 1 carrier owned by the British lost in 49 Sea Zone
                    British roll dice for 2 destroyers and 2 fighters in 49 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 2 battleships and 1 carrier in 49 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits
                    1 destroyer owned by the British, 1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the British lost in 49 Sea Zone
                    British roll dice for 1 destroyer and 1 fighter in 49 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship in 49 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese lost in 49 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 26
                Casualties for British: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                Casualties for Japanese: 2 battleships and 2 carriers
    
        Non Combat Move - British
            1 fighter could not land in 49 Sea Zone and was removed
            1 fighter moved from 12 Sea Zone to United Kingdom
            1 fighter moved from 12 Sea Zone to United Kingdom
            1 bomber moved from Germany to United Kingdom
    
        Place Units - British
            1 submarine placed in 46 Sea Zone
            1 artillery placed in Australia
            6 artilleries placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : -1.33
    Japanese : 1.50
    AA fire in Germany : : -0.17
    

    Savegame





  • Boom @BEACH



  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Revised, version: 1.4.1

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries and 3 infantry moved from United Kingdom to 7 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone
            1 artillery and 5 infantry moved from Eastern Canada to 9 Sea Zone
            3 fighters moved from Western United States to 63 Sea Zone
            1 fighter moved from Eastern United States to 63 Sea Zone
            2 destroyers moved from 7 Sea Zone to 5 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 5 Sea Zone to Germany
            1 artillery, 5 infantry and 3 transports moved from 9 Sea Zone to 2 Sea Zone
            1 artillery and 5 infantry moved from 2 Sea Zone to United Kingdom
    
        Combat - Americans
            Battle in 63 Sea Zone
                Americans attack with 4 fighters
                Japanese defend with 2 transports
                    Americans roll dice for 4 fighters in 63 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 2 transports in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    2 transports owned by the Japanese lost in 63 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 transports
            Battle in Germany
                Americans attack with 1 armour, 2 artilleries and 3 infantry
                Germans defend with 1 aaGun, 1 factory and 5 infantry
                    Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Germany, round 2 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 5 infantry in Germany, round 2 : 2/1 hits, 1.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Germany
                    Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Germany, round 3 : 2/1 hits, 1.50 expected hits
                    Germans roll dice for 3 infantry in Germany, round 3 : 1/0 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Germany
                    Americans roll dice for 1 armour and 2 artilleries in Germany, round 4 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Germany, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Germany
                Americans captures 31PUs while taking Germans capital
                Americans win, taking Germany from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 2
                Casualties for Americans: 1 artillery and 3 infantry
                Casualties for Germans: 5 infantry
    
        Non Combat Move - Americans
            4 fighters moved from 63 Sea Zone to Alaska
    
        Place Units - Americans
            3 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 48 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Americans : 0.33
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Revised, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Novosibirsk
            1 fighter moved from West Russia to Novosibirsk
            1 armour moved from Russia to Novosibirsk
            1 armour moved from West Russia to Kazakh S.S.R.
            3 infantry moved from Caucasus to Kazakh S.S.R.
            4 infantry moved from Russia to Evenki National Okrug
            1 armour moved from Russia to Evenki National Okrug
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 armour, 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour, 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Novosibirsk, round 3 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kazakh S.S.R.
                Russians attack with 1 armour and 3 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 1 armour and 3 infantry in Kazakh S.S.R., round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Novosibirsk to Russia
            1 fighter moved from West Russia to Russia
    
        Place Units - Russians
            3 infantry placed in Caucasus
            1 armour and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.50
    Japanese : 0.50
    

    Savegame



  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Revised, version: 1.4.1

    Game History

    Round: 5
    
        Combat Move - Germans
            1 armour moved from Kenya to Union of South Africa
            1 artillery moved from Kenya to Union of South Africa
            4 fighters moved from Western Europe to 12 Sea Zone
            1 bomber moved from Southern Europe to 12 Sea Zone
            1 infantry moved from Western Europe to Germany
            2 armour moved from Eastern Europe to Germany
            1 infantry moved from Western Europe to Germany
            1 infantry moved from Southern Europe to Germany
            1 artillery moved from Balkans to Germany
            1 infantry moved from Trans-Jordan to Persia
            1 artillery moved from Trans-Jordan to Persia
            1 fighter moved from Southern Europe to 7 Sea Zone
            1 fighter moved from Balkans to 7 Sea Zone
    
        Combat - Germans
            Battle in 7 Sea Zone
                Germans attack with 2 fighters
                British defend with 1 transport
                    Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the British lost in 7 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 transport
            Battle in Union of South Africa
                Germans attack with 1 armour and 1 artillery
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 artillery in Union of South Africa, round 2 : 1/1 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Union of South Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Union of South Africa
                Germans win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for British: 1 infantry
            Battle in Germany
                Germans attack with 2 armour, 1 artillery and 3 infantry
                Americans defend with 1 aaGun, 1 armour, 1 artillery and 1 factory
                    Germans roll dice for 2 armour, 1 artillery and 3 infantry in Germany, round 2 : 2/0 hits, 2.00 expected hits
                    Americans roll dice for 1 armour and 1 artillery in Germany, round 2 : 1/1 hits, 0.83 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Germany
                Germans win, taking Germany from Americans with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour and 1 artillery
            Battle in Persia
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in 12 Sea Zone
                Germans attack with 1 bomber, 4 fighters and 1 submarine
                British defend with 2 battleships
                    Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 4 fighters in 12 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
                Units damaged: 2 battleships owned by the British
                    British roll dice for 2 battleships in 12 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                    1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 12 Sea Zone
                    Germans roll dice for 1 bomber and 3 fighters in 12 Sea Zone, round 3 : 2/1 hits, 2.17 expected hits
                    British roll dice for 2 battleships in 12 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits
                    2 fighters owned by the Germans and 2 battleships owned by the British lost in 12 Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
                Casualties for Germans: 3 fighters and 1 submarine
                Casualties for British: 2 battleships
    
        Non Combat Move - Germans
            1 bomber moved from 12 Sea Zone to Southern Europe
            1 fighter moved from 12 Sea Zone to Western Europe
            1 fighter moved from 7 Sea Zone to Western Europe
            1 fighter moved from 7 Sea Zone to Western Europe
            1 infantry moved from Eastern Europe to Germany
            1 infantry moved from Balkans to Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 2.50
    Americans : 0.17
    

    Dice Statistics:

    Total
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.545
        Median : 3.000
        Variance : 0.700
        Standard Deviation : 0.837
        Total rolls : 11
    
    Germans Combat
            3 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 4.400
        Median : 5.000
        Variance : 2.250
        Standard Deviation : 1.500
        Total rolls : 5
    
    British Combat
            1 was rolled 1 times
            2 was rolled 3 times
            6 was rolled 1 times
        Average roll : 2.600
        Median : 2.000
        Variance : 2.750
        Standard Deviation : 1.658
        Total rolls : 5
    
    Americans Combat
            4 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    

    Savegame



  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II Revised, version: 1.4.1

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Germany
            1 destroyer moved from 49 Sea Zone to 37 Sea Zone
            1 submarine moved from 46 Sea Zone to 37 Sea Zone
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and costs: 4 PUs.
                Bombing raid costs 4 PUs
    
        Non Combat Move - British
            1 bomber moved from Germany to United Kingdom
    
        Place Units - British
            1 artillery placed in Australia
            1 transport placed in 38 Sea Zone
            1 destroyer placed in 7 Sea Zone
    
        Turn Complete - British
            British collect 25 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    AA fire in Germany : : -0.17
    

    Savegame





  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Revised, version: 1.4.1

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 transports moved from 2 Sea Zone to 7 Sea Zone
            2 destroyers and 3 transports moved from 5 Sea Zone to 7 Sea Zone
            4 fighters moved from Alaska to 45 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 4 fighters
                Japanese defend with 2 submarines
                    Americans roll dice for 4 fighters in 45 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                    2 submarines owned by the Japanese lost in 45 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 submarines
    
        Non Combat Move - Americans
            4 fighters moved from 45 Sea Zone to Australia
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            4 fighters placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    

    Savegame


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