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    Iron War 0.2.7 Black_Elk (Axis) vs redrum (Allies)

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    • Black_Elk
      Black_Elk last edited by

      Alright will give this a go! Firing it up for G1. one sec

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      • Black_Elk
        Black_Elk last edited by

        Testing Forum poster

        Test summary from TripleA, engine version: 1.9, time: 9:15:57 PM
        Savegame

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        • Black_Elk
          Black_Elk last edited by

          TripleA Move Summary: Germany round 1

          TripleA Move Summary for game: Iron War, version: 0.2.7

          Game History

          Round: 1
          
              Combat Move - Germany
                  Note to players ANZAC, Balkan, Brazil, Britain, British-Colonies, British-India, China, Finland, France, French-Colonies, Germany, Iran, Iraq, Italy, Japan, KNIL, South-Africa, Thailand, USA and USSR:   "Germany must either be a world power or there will be no Germany." - Führer Adolf Hitler  Eastern Europe has fallen, and Germany is still on the offensive. The world is now at war!
                  1 Artillery, 1 Infantry, 1 Light-Tank, 1 SP-Artillery and 1 SS-Infantry moved from East Prussia to Western Ukraine
                  1 Tank-Destroyer moved from Berlin to Western Ukraine
                  2 Mech-Infs and 2 SS-Infantrys moved from Berlin to Western Ukraine
                  2 Fighters moved from West Germany to Western Ukraine
                  1 Bomber moved from Berlin to Aegean Sea Zone
                  2 Submarines and 3 Transports moved from Adriatic Sea Zone to Aegean Sea Zone
                  1 Air-Transport and 1 Infantry moved from West Germany to Western Ukraine
                  1 Artillery moved from West Germany to Denmark
                  2 Infantrys moved from West Germany to Denmark
                  1 Light-Tank moved from West Germany to Denmark
                  1 Artillery moved from West Germany to Benelux
                  4 Infantrys moved from West Germany to Benelux
                  1 Artillery moved from West Germany to France
                  1 Anti-Air and 2 Infantrys moved from West Germany to Baltic Sea Zone
                  1 Anti-Air and 2 Infantrys moved from Baltic Sea Zone to Sweden
                  1 Artillery, 2 Infantrys and 1 Medium-Tank moved from West Germany to North Sea Zone
                  1 Infantry moved from West Germany to North Sea Zone
                  1 Artillery, 3 Infantrys and 1 Medium-Tank moved from North Sea Zone to Normandy
                  1 Artillery moved from West Germany to France
                  3 Infantrys moved from West Germany to France
                  1 Light-Tank moved from West Germany to France
          

          Savegame

          Black_Elk 1 Reply Last reply Reply Quote 0
          • Black_Elk
            Black_Elk @Black_Elk last edited by

            OK I think I'm going to go for it with the hit on the British-Colonies fleet. We'll see if it pans out, hoping for the bomber to come out of this alive hehe

            I think we'll also be hitting the Russian black sea fleet with the Baltic forces. You want to dive to survive, or fight it out with the Russian sub?

            1 Reply Last reply Reply Quote 0
            • Black_Elk
              Black_Elk last edited by

              TripleA Turn Summary: Germany round 1

              TripleA Turn Summary for game: Iron War, version: 0.2.7

              Game History

              Round: 1
              
                  Combat Move - Germany
                      Note to players ANZAC, Balkan, Brazil, Britain, British-Colonies, British-India, China, Finland, France, French-Colonies, Germany, Iran, Iraq, Italy, Japan, KNIL, South-Africa, Thailand, USA and USSR:   "Germany must either be a world power or there will be no Germany." - Führer Adolf Hitler  Eastern Europe has fallen, and Germany is still on the offensive. The world is now at war!
                      1 Artillery, 1 Infantry, 1 Light-Tank, 1 SP-Artillery and 1 SS-Infantry moved from East Prussia to Western Ukraine
                      1 Tank-Destroyer moved from Berlin to Western Ukraine
                      2 Mech-Infs and 2 SS-Infantrys moved from Berlin to Western Ukraine
                      2 Fighters moved from West Germany to Western Ukraine
                      1 Bomber moved from Berlin to Aegean Sea Zone
                      2 Submarines and 3 Transports moved from Adriatic Sea Zone to Aegean Sea Zone
                      1 Air-Transport and 1 Infantry moved from West Germany to Western Ukraine
                      1 Artillery moved from West Germany to Denmark
                      2 Infantrys moved from West Germany to Denmark
                      1 Light-Tank moved from West Germany to Denmark
                      1 Artillery moved from West Germany to Benelux
                      4 Infantrys moved from West Germany to Benelux
                      1 Artillery moved from West Germany to France
                      1 Anti-Air and 2 Infantrys moved from West Germany to Baltic Sea Zone
                      1 Anti-Air and 2 Infantrys moved from Baltic Sea Zone to Sweden
                      1 Artillery, 2 Infantrys and 1 Medium-Tank moved from West Germany to North Sea Zone
                      1 Infantry moved from West Germany to North Sea Zone
                      1 Artillery, 3 Infantrys and 1 Medium-Tank moved from North Sea Zone to Normandy
                      1 Artillery moved from West Germany to France
                      3 Infantrys moved from West Germany to France
                      1 Light-Tank moved from West Germany to France
              
                  Combat - Germany
                      Battle in Benelux
                          Germany attack with 1 Artillery and 4 Infantrys
                          Pro-Allies-Neutral defend with 1 Artillery, 1 Flag, 1 Infantry and 1 SS-Potential
                              Germany roll dice for 1 Artillery and 4 Infantrys in Benelux, round 2 : 1/5 hits, 1.10 expected hits
                              Pro-Allies-Neutral roll dice for 1 Artillery and 1 Infantry in Benelux, round 2 : 0/2 hits, 0.60 expected hits
                              1 Infantry owned by the Pro-Allies-Neutral lost in Benelux
                              Germany roll dice for 1 Artillery and 4 Infantrys in Benelux, round 3 : 1/5 hits, 1.10 expected hits
                              Pro-Allies-Neutral roll dice for 1 Artillery in Benelux, round 3 : 0/1 hits, 0.30 expected hits
                              1 Artillery owned by the Pro-Allies-Neutral lost in Benelux
                          Germany takes Benelux from Pro-Allies-Neutral
                          Germany win with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 21
                          Casualties for Pro-Allies-Neutral: 1 Artillery and 1 Infantry
                      Battle in Western Ukraine
                          Germany attack with 1 Air-Transport, 1 Artillery, 2 Fighters, 2 Infantrys, 1 Light-Tank, 2 Mech-Infs, 1 SP-Artillery, 3 SS-Infantrys and 1 Tank-Destroyer
                          USSR defend with 1 Flag, 9 Infantrys, 1 Light-Tank and 1 SS-Potential
                              anti-vehicle gun fire in Western Ukraine : 0/1 hits, 0.10 expected hits
                              Germany roll dice for 1 Air-Transport, 1 Artillery, 2 Fighters, 2 Infantrys, 1 Light-Tank, 2 Mech-Infs, 1 SP-Artillery, 3 SS-Infantrys and 1 Tank-Destroyer in Western Ukraine, round 2 : 3/14 hits, 3.90 expected hits
                              USSR roll dice for 9 Infantrys and 1 Light-Tank in Western Ukraine, round 2 : 4/10 hits, 2.80 expected hits
                              3 Infantrys owned by the USSR, 1 Air-Transport owned by the Germany, 1 SS-Infantry owned by the Germany and 2 Infantrys owned by the Germany lost in Western Ukraine
                              anti-vehicle gun fire in Western Ukraine : 0/1 hits, 0.10 expected hits
                              Germany roll dice for 1 Artillery, 2 Fighters, 1 Light-Tank, 2 Mech-Infs, 1 SP-Artillery, 2 SS-Infantrys and 1 Tank-Destroyer in Western Ukraine, round 3 : 3/10 hits, 3.20 expected hits
                              USSR roll dice for 6 Infantrys and 1 Light-Tank in Western Ukraine, round 3 : 2/7 hits, 2.00 expected hits
                              3 Infantrys owned by the USSR and 2 Mech-Infs owned by the Germany lost in Western Ukraine
                              anti-vehicle gun fire in Western Ukraine : 0/1 hits, 0.10 expected hits
                              Germany roll dice for 1 Artillery, 2 Fighters, 1 Light-Tank, 1 SP-Artillery, 2 SS-Infantrys and 1 Tank-Destroyer in Western Ukraine, round 4 : 1/8 hits, 2.80 expected hits
                              USSR roll dice for 3 Infantrys and 1 Light-Tank in Western Ukraine, round 4 : 3/4 hits, 1.10 expected hits
                              1 Infantry owned by the USSR, 2 SS-Infantrys owned by the Germany and 1 Artillery owned by the Germany lost in Western Ukraine
                              anti-vehicle gun fire in Western Ukraine : 0/1 hits, 0.10 expected hits
                              Germany roll dice for 2 Fighters, 1 Light-Tank, 1 SP-Artillery and 1 Tank-Destroyer in Western Ukraine, round 5 : 1/5 hits, 2.00 expected hits
                              USSR roll dice for 2 Infantrys and 1 Light-Tank in Western Ukraine, round 5 : 1/3 hits, 1.00 expected hits
                              1 Infantry owned by the USSR and 1 SP-Artillery owned by the Germany lost in Western Ukraine
                              anti-vehicle gun fire in Western Ukraine : 0/1 hits, 0.10 expected hits
                              Germany roll dice for 2 Fighters, 1 Light-Tank and 1 Tank-Destroyer in Western Ukraine, round 6 : 2/4 hits, 1.80 expected hits
                              USSR roll dice for 1 Infantry and 1 Light-Tank in Western Ukraine, round 6 : 1/2 hits, 0.70 expected hits
                              1 Infantry owned by the USSR, 1 Light-Tank owned by the USSR and 1 Tank-Destroyer owned by the Germany lost in Western Ukraine
                          Germany win, taking Western Ukraine from USSR with 2 Fighters and 1 Light-Tank remaining. Battle score for attacker is -30
                          Casualties for Germany: 1 Air-Transport, 1 Artillery, 2 Infantrys, 2 Mech-Infs, 1 SP-Artillery, 3 SS-Infantrys and 1 Tank-Destroyer
                          Casualties for USSR: 9 Infantrys and 1 Light-Tank
                      Battle in Denmark
                          Germany attack with 1 Artillery, 2 Infantrys and 1 Light-Tank
                          True-Neutral defend with 1 Flag, 1 Infantry and 1 SS-Potential
                              Germany roll dice for 1 Artillery, 2 Infantrys and 1 Light-Tank in Denmark, round 2 : 1/4 hits, 1.20 expected hits
                              True-Neutral roll dice for 1 Infantry in Denmark, round 2 : 0/1 hits, 0.30 expected hits
                              1 Infantry owned by the True-Neutral lost in Denmark
                          Germany takes Denmark from True-Neutral
                          Germany win with 1 Artillery, 2 Infantrys and 1 Light-Tank remaining. Battle score for attacker is 10
                          Casualties for True-Neutral: 1 Infantry
                      Battle in Normandy
                          Germany attack with 1 Artillery, 3 Infantrys and 1 Medium-Tank
                          France defend with 1 Anti-Air, 1 Artillery, 1 Factory, 1 Flag, 1 Fuel-Barrel and 1 Infantry
                              Germany roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits, 0.60 expected hits
                          1 Anti-Air owned by the France lost in Normandy
                              Germany roll dice for 1 Artillery, 3 Infantrys and 1 Medium-Tank in Normandy, round 2 : 3/5 hits, 1.50 expected hits
                              France roll dice for 1 Artillery and 1 Infantry in Normandy, round 2 : 0/2 hits, 0.60 expected hits
                              1 Artillery owned by the France and 1 Infantry owned by the France lost in Normandy
                          Some non-combat units are destroyed: 
                          Germany win, taking Normandy from France with 1 Artillery, 3 Infantrys and 1 Medium-Tank remaining. Battle score for attacker is 30
                          Casualties for France: 1 Anti-Air, 1 Artillery and 1 Infantry
                      Battle in France
                          Germany attack with 2 Artillerys, 3 Infantrys and 1 Light-Tank
                          France defend with 1 Artillery, 1 Flag, 1 Infantry and 1 SS-Potential
                              Germany roll dice for 2 Artillerys, 3 Infantrys and 1 Light-Tank in France, round 2 : 2/6 hits, 1.70 expected hits
                              France roll dice for 1 Artillery and 1 Infantry in France, round 2 : 1/2 hits, 0.60 expected hits
                              1 Artillery owned by the France, 1 Infantry owned by the France and 1 Infantry owned by the Germany lost in France
                          Germany captures one of France capitals
                          Germany win, taking France from France with 2 Artillerys, 2 Infantrys and 1 Light-Tank remaining. Battle score for attacker is 11
                          Casualties for Germany: 1 Infantry
                          Casualties for France: 1 Artillery and 1 Infantry
                      Battle in Aegean Sea Zone
                          Germany attack with 1 Bomber, 2 Submarines and 3 Transports
                          British-Colonies defend with 1 Battleship, 2 Cruisers and 1 Destroyer
                              AA fire in Aegean Sea Zone : 0/2 hits, 0.20 expected hits
                              Germany roll dice for 2 Submarines in Aegean Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                              Germany roll dice for 1 Bomber and 3 Transports in Aegean Sea Zone, round 2 : 0/1 hits, 0.70 expected hits
                              British-Colonies roll dice for 1 Battleship, 2 Cruisers and 1 Destroyer in Aegean Sea Zone, round 2 : 2/4 hits, 1.90 expected hits
                              2 Transports owned by the Germany lost in Aegean Sea Zone
                              AA fire in Aegean Sea Zone : 1/2 hits, 0.20 expected hits
                              1 Bomber owned by the Germany lost in Aegean Sea Zone
                              Germany roll dice for 2 Submarines in Aegean Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                          Units damaged: 1 Battleship owned by the British-Colonies
                              British-Colonies roll dice for 1 Battleship, 2 Cruisers and 1 Destroyer in Aegean Sea Zone, round 3 : 2/4 hits, 1.90 expected hits
                              1 Transport owned by the Germany and 1 Submarine owned by the Germany lost in Aegean Sea Zone
                              Germany roll dice for 1 Submarine in Aegean Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                              British-Colonies roll dice for 1 Battleship, 2 Cruisers and 1 Destroyer in Aegean Sea Zone, round 4 : 1/4 hits, 1.90 expected hits
                              1 Submarine owned by the Germany lost in Aegean Sea Zone
                          British-Colonies win
                          . Battle score for attacker is -140
                          Casualties for Germany: 1 Bomber, 2 Submarines and 3 Transports
              
                  Non Combat Move - Germany
                      5 Infantrys and 5 Mech-Infs moved from West Germany to East Prussia
                      4 Infantrys moved from Austria-Bohemia to Hungary
                      2 Fighters moved from Western Ukraine to East Prussia
                      1 Anti-Air, 5 Infantrys and 1 SS-Infantry moved from Berlin to East Prussia
              
                  Purchase Units - Germany
                      Trigger German Submarine-Pens produce submarines: 1 Submarine gained by PlayerID named:Germany
                      Germany buy 1 Anti-Air, 1 Factory, 1 Infantry, 2 Patrol-Boats, 1 SS-Infantry and 2 Transports; Remaining resources: 0 SS; 45 Fuel; 0 Iron; 0 PUs; 
              
                  Place Units - Germany
                      1 Factory placed in East Prussia
                      1 Patrol-Boat, 1 Submarine and 1 Transport placed in North Sea Zone
                      1 Patrol-Boat and 1 Transport placed in Baltic Sea Zone
                      1 Anti-Air placed in West Germany
                      1 Infantry and 1 SS-Infantry placed in Berlin
              
                  Turn Complete - Germany
                      Germany collect 110 PUs; end with 110 PUs
                      Units generate 20 SS; Germany end with 20 SS
                      Units generate 29 Fuel; Germany end with 74 Fuel
                      Units generate 6 Iron; Germany end with 6 Iron
              

              Combat Hit Differential Summary :

              AA fire in Aegean Sea Zone : : 0.60
              Pro-Allies-Neutral : -0.90
              True-Neutral : -0.30
              anti-vehicle gun fire in Western Ukraine : : -0.50
              British-Colonies : -0.70
              USSR : 3.40
              France : -0.20
              Germany : -4.10
              

              Savegame

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              • Black_Elk
                Black_Elk last edited by

                TripleA Move Summary: Balkan round 1

                TripleA Move Summary for game: Iron War, version: 0.2.7

                Game History

                Round: 1
                
                    Combat Move - Balkan
                        1 Cruiser, 1 Patrol-Boat and 1 Submarine moved from Black Sea Zone to Azov Sea Zone
                        1 Infantry moved from Hungary to Western Ukraine
                        1 Infantry moved from Bulgaria to Romania
                        1 Infantry moved from Croatia to Romania
                        1 Infantry moved from Slovakia to East Prussia
                

                Savegame

                Black_Elk 1 Reply Last reply Reply Quote 0
                • Black_Elk
                  Black_Elk @Black_Elk last edited by Black_Elk

                  Just got my ass handed to me. Terrible showing in both major engagements... British-Colonies took no losses to their fleet and the Russians fought me to a tank in Ukraine after the Germans dudded hard hehe. Alas I think it's an uphill fight for G, might be a quicky.

                  You want to play it out? I guess OOL for the black sea fight

                  redrum 1 Reply Last reply Reply Quote 0
                  • redrum
                    redrum Admin @Black_Elk last edited by redrum

                    @Black_Elk OOL: patrol boat, cruiser, then submerge if only sub left

                    And that is a bit of a tough start. You rolled well in the smaller battles but Ukraine and Aegean were brutal. I'm not that big of a fan of attacking the Colonial British fleet as the odds aren't great and especially playing dice (not LL) its a very swingy battle. But then again I'm not as big of a gambler as you are 🙂

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                    • Black_Elk
                      Black_Elk last edited by

                      TripleA Turn Summary: Balkan round 1

                      TripleA Turn Summary for game: Iron War, version: 0.2.7

                      Game History

                      Round: 1
                      
                          Combat Move - Balkan
                              1 Cruiser, 1 Patrol-Boat and 1 Submarine moved from Black Sea Zone to Azov Sea Zone
                              1 Infantry moved from Hungary to Western Ukraine
                              1 Infantry moved from Bulgaria to Romania
                              1 Infantry moved from Croatia to Romania
                              1 Infantry moved from Slovakia to East Prussia
                      
                          Combat - Balkan
                              Battle in Azov Sea Zone
                                  Balkan attack with 1 Cruiser, 1 Patrol-Boat and 1 Submarine
                                  USSR defend with 1 Cruiser, 1 Patrol-Boat and 1 Submarine
                                      Balkan roll dice for 1 Submarine in Azov Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                      USSR roll dice for 1 Submarine in Azov Sea Zone, round 2 : 0/1 hits, 0.30 expected hits
                                      Balkan roll dice for 1 Cruiser and 1 Patrol-Boat in Azov Sea Zone, round 2 : 1/2 hits, 0.80 expected hits
                                      USSR roll dice for 1 Cruiser and 1 Patrol-Boat in Azov Sea Zone, round 2 : 1/2 hits, 0.70 expected hits
                                  1 Patrol-Boat owned by the Balkan and 1 Patrol-Boat owned by the USSR lost in Azov Sea Zone
                                      Balkan roll dice for 1 Submarine in Azov Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                      USSR roll dice for 1 Submarine in Azov Sea Zone, round 3 : 0/1 hits, 0.30 expected hits
                                      Balkan roll dice for 1 Cruiser in Azov Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                      USSR roll dice for 1 Cruiser in Azov Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                                      1 Cruiser owned by the Balkan lost in Azov Sea Zone
                                  1 Submarine owned by the Balkan retreated to Black Sea Zone
                                  USSR win with 1 Cruiser and 1 Submarine remaining. Battle score for attacker is -20
                                  Casualties for Balkan: 1 Cruiser and 1 Patrol-Boat
                                  Casualties for USSR: 1 Patrol-Boat
                      
                          Non Combat Move - Balkan
                      
                          Export to Germany - Balkan
                              Balkan spend 1 Iron on User Action: Action Germany receives iron from Balkan
                              Action Germany receives iron from Balkan activates a trigger called: Trigger Germany receives iron from Balkan
                              Trigger Germany receives iron from Balkan: Germany met a national objective for an additional 1 Iron; end with 7 Iron
                              Action Germany receives iron from Balkan activates a trigger called: Trigger Germany receives iron from Balkan-2
                      
                          Purchase Units - Balkan
                              Balkan buy 3 Infantrys; Remaining resources: 2 Fuel; 1 Iron; 0 PUs; 
                      
                          Place Units - Balkan
                              3 Infantrys placed in Romania
                      
                          Turn Complete - Balkan
                              Balkan collect 30 PUs; end with 30 PUs
                              Units generate 2 Fuel; Balkan end with 4 Fuel
                              Units generate 1 Iron; Balkan end with 2 Iron
                      

                      Combat Hit Differential Summary :

                      Balkan : -1.30
                      USSR : 0.20
                      

                      Savegame

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                      • Black_Elk
                        Black_Elk last edited by

                        TripleA Turn Summary: Finland round 1

                        TripleA Turn Summary for game: Iron War, version: 0.2.7

                        Game History

                        Round: 1
                        
                            Combat Move - Finland
                                1 Infantry moved from Lapland to Murmansk
                                1 SP-Artillery moved from Eastern Finland to Murmansk
                                1 Infantry moved from Eastern Finland to Karelia
                                1 Light-Tank moved from Finland to Karelia
                        
                            Combat - Finland
                                Battle in Murmansk
                                    Finland attack with 1 Infantry and 1 SP-Artillery
                                    USSR defend with 1 Flag, 1 Infantry and 1 Iron-Ore
                                        Finland roll dice for 1 Infantry and 1 SP-Artillery in Murmansk, round 2 : 0/2 hits, 0.50 expected hits
                                        USSR roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.30 expected hits
                                        1 Infantry owned by the Finland lost in Murmansk
                                        Finland roll dice for 1 SP-Artillery in Murmansk, round 3 : 1/1 hits, 0.20 expected hits
                                        USSR roll dice for 1 Infantry in Murmansk, round 3 : 0/1 hits, 0.30 expected hits
                                        1 Infantry owned by the USSR lost in Murmansk
                                    Finland win, taking Murmansk from USSR with 1 SP-Artillery remaining. Battle score for attacker is 0
                                    Casualties for Finland: 1 Infantry
                                    Casualties for USSR: 1 Infantry
                                Battle in Karelia
                                    Finland attack with 1 Infantry and 1 Light-Tank
                                    USSR defend with 1 Flag and 1 Infantry
                                        Finland roll dice for 1 Infantry and 1 Light-Tank in Karelia, round 2 : 0/2 hits, 0.70 expected hits
                                        USSR roll dice for 1 Infantry in Karelia, round 2 : 0/1 hits, 0.30 expected hits
                                        Finland roll dice for 1 Infantry and 1 Light-Tank in Karelia, round 3 : 1/2 hits, 0.70 expected hits
                                        USSR roll dice for 1 Infantry in Karelia, round 3 : 1/1 hits, 0.30 expected hits
                                        1 Infantry owned by the USSR and 1 Infantry owned by the Finland lost in Karelia
                                    Finland win, taking Karelia from USSR with 1 Light-Tank remaining. Battle score for attacker is 0
                                    Casualties for Finland: 1 Infantry
                                    Casualties for USSR: 1 Infantry
                        
                            Non Combat Move - Finland
                        
                            Export to Germany - Finland
                                Finland spend 1 Iron on User Action: Action Germany receives iron from Finland
                                Action Germany receives iron from Finland activates a trigger called: Trigger Germany receives iron from Finland
                                Trigger Germany receives iron from Finland: Germany met a national objective for an additional 1 Iron; end with 8 Iron
                                Action Germany receives iron from Finland activates a trigger called: Trigger Germany receives iron from Finland-2
                        
                            Purchase Units - Finland
                                Finland buy 2 Infantrys; Remaining resources: 1 Fuel; 1 Iron; 0 PUs; 
                        
                            Place Units - Finland
                                2 Infantrys placed in Finland
                        
                            Turn Complete - Finland
                                Finland collect 15 PUs; end with 15 PUs
                                Units generate 3 Fuel; Finland end with 4 Fuel
                                Units generate 2 Iron; Finland end with 3 Iron
                        

                        Combat Hit Differential Summary :

                        Finland : -0.10
                        USSR : 0.80
                        

                        Savegame

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                        • Black_Elk
                          Black_Elk last edited by Black_Elk

                          Yeah kind of a regrettable showing on the water. Seemed to me that if Germany came out hard and won, then Italy could use their fleet in the Indian ocean to more effect, but its probably a bad gamble as just demonstrated. Ukraine I thought was a sure shot with that much heat, was hoping to come out of that one a lot cleaner but I guess the big guns jammed haha. Never know what can happen I guess with a stack of hardened infantry. I think I could write off one loss or the other, but both together is a definite kick in the teeth. Will be tough to match hitpoints vs those towering Russian armies lol.

                          Balkans didn't do much better just now, looks like the European Axis will be behind the 8 ball. Russian cruiser prevailed. Next time I guess I'll be more conservative out the gate in Europe. Perhaps Japan can pull something out?

                          Anyhow, Russia is up. Catch you in a few dude

                          redrum 1 Reply Last reply Reply Quote 0
                          • redrum
                            redrum Admin last edited by

                            TripleA Turn Summary: USSR round 1

                            TripleA Turn Summary for game: Iron War, version: 0.2.7

                            Game History

                            Round: 1
                            
                                Combat Move - USSR
                                    1 Infantry moved from Eastern Turkistan to Western Turkistan
                                    1 Anti-Air and 1 Infantry moved from Stalingrad to Caspian Sea Zone
                                    1 Infantry moved from Caucasus to Caspian Sea Zone
                                    1 Anti-Air and 2 Infantrys moved from Caspian Sea Zone to Western Turkistan
                                    1 Infantry moved from Krasnodar to Caucasus
                                    3 Infantrys, 3 Mech-Infs and 3 SP-Artillerys moved from Siberia to Aktobe
                                    1 SP-Artillery moved from Central Russia to Dagestan
                                    1 Infantry moved from Archangel to Karelia
                                    1 Fighter moved from Gorki to Eastern Finland
                                    2 Infantrys moved from Leningrad to Eastern Finland
                                    1 Artillery moved from Leningrad to Karelia
                                    1 Infantry moved from Leningrad to Karelia
                                    1 Submarine moved from Okhotsk Sea Zone to Avachinsky Sea Zone
                                    1 Submarine moved from Okhotsk Sea Zone to Shelikhov Gulf Sea Zone
                                    2 Infantrys and 2 Mech-Infs moved from Eastern Mongolia to Hailar
                                    1 Infantry moved from Chita to Hailar
                                    1 Infantry moved from Aldan to Hailar
                                    1 Infantry moved from Khabarovsk to Hailar
                                    1 Light-Tank moved from Vladivostok to Hailar
                            
                                Combat - USSR
                                    Battle in Karelia
                                        USSR attack with 1 Artillery and 2 Infantrys
                                        Finland defend with 1 Flag and 1 Light-Tank
                                            USSR roll dice for 1 Artillery and 2 Infantrys in Karelia, round 2 : 1/3 hits, 0.70 expected hits
                                            Finland roll dice for 1 Light-Tank in Karelia, round 2 : 0/1 hits, 0.40 expected hits
                                        1 Light-Tank owned by the Finland lost in Karelia
                                        USSR win, taking Karelia from Finland with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 15
                                        Casualties for Finland: 1 Light-Tank
                                    Battle in Eastern Finland
                                        USSR attack with 1 Fighter and 2 Infantrys
                                        Finland defend with 1 Flag and 1 Infantry
                                            USSR roll dice for 1 Fighter and 2 Infantrys in Eastern Finland, round 2 : 0/3 hits, 0.90 expected hits
                                            Finland roll dice for 1 Infantry in Eastern Finland, round 2 : 0/1 hits, 0.30 expected hits
                                            USSR roll dice for 1 Fighter and 2 Infantrys in Eastern Finland, round 3 : 1/3 hits, 0.90 expected hits
                                            Finland roll dice for 1 Infantry in Eastern Finland, round 3 : 0/1 hits, 0.30 expected hits
                                            1 Infantry owned by the Finland lost in Eastern Finland
                                        USSR win, taking Eastern Finland from Finland with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 10
                                        Casualties for Finland: 1 Infantry
                                    Battle in Hailar
                                        USSR attack with 5 Infantrys, 1 Light-Tank and 2 Mech-Infs
                                        Japan defend with 1 Artillery, 1 Flag and 3 Infantrys
                                            USSR roll dice for 5 Infantrys, 1 Light-Tank and 2 Mech-Infs in Hailar, round 2 : 5/8 hits, 1.90 expected hits
                                            Japan roll dice for 1 Artillery and 3 Infantrys in Hailar, round 2 : 1/4 hits, 1.20 expected hits
                                            3 Infantrys owned by the Japan, 1 Artillery owned by the Japan and 1 Infantry owned by the USSR lost in Hailar
                                        USSR win, taking Hailar from Japan with 4 Infantrys, 1 Light-Tank and 2 Mech-Infs remaining. Battle score for attacker is 31
                                        Casualties for USSR: 1 Infantry
                                        Casualties for Japan: 1 Artillery and 3 Infantrys
                            
                                Non Combat Move - USSR
                                    1 Anti-Air and 2 Infantrys moved from Vladivostok to Khabarovsk
                                    1 Artillery and 3 Infantrys moved from Amur to Khabarovsk
                                    1 Artillery and 2 Infantrys moved from Nikolaevsk to Khabarovsk
                                    5 Infantrys, 5 Mech-Infs and 5 SP-Artillerys moved from Irkutsk to Aldan
                                    2 Infantrys moved from Ayan to Nikolaevsk
                                    1 Infantry moved from Magadan to Ayan
                                    1 Fighter moved from Eastern Finland to Leningrad
                                    1 Commissar moved from Central Russia to Stalingrad
                                    2 Infantrys moved from Central Russia to Stalingrad
                                    1 Mech-Inf moved from Byelorussia to Leningrad
                                    1 Medium-Tank moved from Moscow to Leningrad
                                    1 Anti-Air moved from Moscow to Central Russia
                                    1 Artillery moved from Byelorussia to Central Russia
                                    4 Infantrys moved from Byelorussia to Leningrad
                                    3 Infantrys moved from Byelorussia to Central Russia
                                    2 Infantrys moved from Moscow to Central Russia
                            
                                Purchase Units - USSR
                                    USSR buy 1 Battleship, 1 Commissar, 8 Infantrys and 1 Transport; Remaining resources: 35 Fuel; 0 Iron; 0 PUs; 0 Officials; 
                            
                                Place Units - USSR
                                    1 Battleship and 1 Transport placed in Caspian Sea Zone
                                    1 Commissar and 2 Infantrys placed in Stalingrad
                                    5 Infantrys placed in Leningrad
                                    1 Infantry placed in Moscow
                            
                                Turn Complete - USSR
                                    USSR collect 143 PUs; end with 143 PUs
                                    Units generate 32 Fuel; USSR end with 67 Fuel
                                    Units generate 6 SS; USSR end with 6 SS
                                    Units generate 4 Officials; USSR end with 4 Officials
                                    Units generate 5 Iron; USSR end with 5 Iron
                                    USSR creates 1 Air-Transport in Siberia
                            

                            Combat Hit Differential Summary :

                            Japan : -0.20
                            Finland : -1.00
                            USSR : 2.60
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • redrum
                              redrum Admin last edited by

                              TripleA Turn Summary: Britain round 1

                              TripleA Turn Summary for game: Iron War, version: 0.2.7

                              Game History

                              Round: 1
                              
                                  Combat Move - Britain
                                      1 Battleship, 1 Cruiser, 1 Destroyer and 1 Submarine moved from North Atlantic 2 Sea Zone to Trafalgar Sea Zone
                                      1 Artillery and 3 Infantrys moved from Scotland to England
                                      1 Cruiser and 2 Destroyers moved from Gulf of Saint Lawrence Sea Zone to North Atlantic 4 Sea Zone
                                      1 Artillery and 2 Infantrys moved from Victoria to USA Northwest
                                      1 Artillery and 1 Infantry moved from Halifax to Labrador
                                      1 Fighter moved from England to Gibraltar
                                      1 Patrol-Boat moved from North Atlantic 2 Sea Zone to Bay of Biscay Sea Zone
                                      1 Patrol-Boat moved from North Atlantic 2 Sea Zone to North Atlantic 4 Sea Zone
                              
                                  Combat - Britain
                              
                                  Non Combat Move - Britain
                              
                                  Aid the Commonwealth - Britain
                                      Britain spend 15 PUs on User Action: Action 7 British-Colonies receives financial support
                                      Action 7 British-Colonies receives financial support activates a trigger called: Trigger British-Colonies receives financial support
                                      Trigger British-Colonies receives financial support: British-Colonies met a national objective for an additional 15 PUs; end with 45 PUs
                                      Action 7 British-Colonies receives financial support activates a trigger called: Trigger British-Colonies receives financial support-2
                                      Britain spend 15 PUs on User Action: Action 5 British-India receives financial support
                                      Action 5 British-India receives financial support activates a trigger called: Trigger British-India receives financial support
                                      Trigger British-India receives financial support: British-India met a national objective for an additional 15 PUs; end with 55 PUs
                                      Action 5 British-India receives financial support activates a trigger called: Trigger British-India receives financial support-2
                              
                                  Purchase Units - Britain
                                      Britain buy 1 Fighter and 1 Infantry; Remaining resources: 12 Fuel; 5 Iron; 0 PUs; 
                              
                                  Place Units - Britain
                                      1 Fighter and 1 Infantry placed in England
                              
                                  Turn Complete - Britain
                                      Britain collect 58 PUs; end with 58 PUs
                                      Units generate 13 Fuel; Britain end with 25 Fuel
                                      Units generate 2 Iron; Britain end with 7 Iron
                                      Britain creates 1 Air-Transport in Halifax
                              

                              Combat Hit Differential Summary :

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • redrum
                                redrum Admin last edited by

                                TripleA Turn Summary: France round 1

                                TripleA Turn Summary for game: Iron War, version: 0.2.7

                                Game History

                                Round: 1
                                
                                    Combat Move - France
                                            France takes Northern Congo from True-Neutral
                                            France takes Southern Congo from True-Neutral
                                        1 Destroyer moved from Bay of Biscay Sea Zone to Celtic Sea Zone
                                        1 Cruiser moved from Bay of Biscay Sea Zone to Trafalgar Sea Zone
                                        1 Colonial-Infantry and 1 Infantry moved from Algeria to Algerian Desert
                                        1 Colonial-Infantry moved from Gabon to Southern Congo
                                        1 Colonial-Infantry moved from Ubangi-Shari to South Sudan
                                        1 Colonial-Infantry moved from Equatorial Africa to Ubangi-Shari
                                        1 Colonial-Infantry moved from Cameroon to Chad
                                        1 Colonial-Infantry moved from Senegal to Mauritania
                                        1 Infantry moved from Gabon to Gulf of Guinea Sea Zone
                                        1 Infantry and 1 Transport moved from Gulf of Guinea Sea Zone to Accra Sea Zone
                                        1 Colonial-Infantry moved from Ivory Coast to Accra Sea Zone
                                        1 Colonial-Infantry, 1 Infantry and 1 Transport moved from Accra Sea Zone to Freetown Sea Zone
                                        1 Colonial-Infantry and 1 Infantry moved from Freetown Sea Zone to Senegal
                                
                                    Combat - France
                                
                                    Non Combat Move - France
                                
                                    Aid the colonies - France
                                        France spend 10 PUs on User Action: Action 1 French-Colonies receives financial support
                                        Action 1 French-Colonies receives financial support activates a trigger called: Trigger French-Colonies receives financial support
                                        Trigger French-Colonies receives financial support: French-Colonies met a national objective for an additional 10 PUs; end with 55 PUs
                                        Action 1 French-Colonies receives financial support activates a trigger called: Trigger French-Colonies receives financial support-2
                                
                                    Purchase Units - France
                                        France buy 2 Colonial-Infantrys and 1 Fighter; Remaining resources: 6 Fuel; 3 PUs; 0 CR; 
                                
                                    Place Units - France
                                        2 Colonial-Infantrys and 1 Fighter placed in Gabon
                                
                                    Turn Complete - France
                                        France collect 36 PUs; end with 39 PUs
                                        Units generate 3 Fuel; France end with 9 Fuel
                                        Units generate 11 CR; France end with 11 CR
                                        Units generate 1 Iron; France end with 1 Iron
                                        Units generate 1 SS; France end with 1 SS
                                

                                Combat Hit Differential Summary :

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • redrum
                                  redrum Admin last edited by

                                  TripleA Move Summary: British-Colonies round 1

                                  TripleA Move Summary for game: Iron War, version: 0.2.7

                                  Game History

                                  Round: 1
                                  
                                      Combat Move - British-Colonies
                                          1 unit repaired.
                                              British-Colonies takes Northern Congo from True-Neutral
                                          1 Infantry moved from British Guiana to Dutch Guiana
                                          1 Battleship, 2 Cruisers and 1 Destroyer moved from Aegean Sea Zone to Adriatic Sea Zone
                                          1 Fighter moved from Egypt to Adriatic Sea Zone
                                          1 Colonial-Infantry moved from Tanganyika to Northern Congo
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • redrum
                                    redrum Admin @Black_Elk last edited by redrum

                                    @Black_Elk Need OOL for Italian navy!

                                    Also would be good to get your OOL for Italian ships in Mombasa SZ as I'll probably attack them with the South African fighter.

                                    1 Reply Last reply Reply Quote 1
                                    • Black_Elk
                                      Black_Elk last edited by Black_Elk

                                      To the death I suppose hehe. Transport, destroyer, sub, cruiser, battleship, guns blazing. For India fleet I guess we can try to keep the transport afloat and hope I hit in the first round of combat. I have a sneaking suspicion that Italy is about to get creamed lol

                                      redrum 1 Reply Last reply Reply Quote 0
                                      • redrum
                                        redrum Admin last edited by

                                        TripleA Turn Summary: British-Colonies round 1

                                        TripleA Turn Summary for game: Iron War, version: 0.2.7

                                        Game History

                                        Round: 1
                                        
                                            Combat Move - British-Colonies
                                                1 unit repaired.
                                                    British-Colonies takes Northern Congo from True-Neutral
                                                1 Infantry moved from British Guiana to Dutch Guiana
                                                1 Battleship, 2 Cruisers and 1 Destroyer moved from Aegean Sea Zone to Adriatic Sea Zone
                                                1 Fighter moved from Egypt to Adriatic Sea Zone
                                                1 Colonial-Infantry moved from Tanganyika to Northern Congo
                                        
                                            Combat - British-Colonies
                                                Battle in Adriatic Sea Zone
                                                    British-Colonies attack with 1 Battleship, 2 Cruisers, 1 Destroyer and 1 Fighter
                                                    Italy defend with 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport
                                                        AA fire in Adriatic Sea Zone : 0/1 hits, 0.10 expected hits
                                                        British-Colonies roll dice for 1 Battleship, 2 Cruisers, 1 Destroyer and 1 Fighter in Adriatic Sea Zone, round 2 : 2/5 hits, 2.40 expected hits
                                                    Units damaged: 1 Battleship owned by the Italy
                                                        Italy roll dice for 1 Submarine in Adriatic Sea Zone, round 2 : 0/1 hits, 0.30 expected hits
                                                        Italy roll dice for 1 Battleship, 1 Cruiser, 1 Destroyer and 1 Transport in Adriatic Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                                                    Units damaged: 1 Battleship owned by the British-Colonies
                                                        1 Transport owned by the Italy lost in Adriatic Sea Zone
                                                        AA fire in Adriatic Sea Zone : 0/1 hits, 0.10 expected hits
                                                        British-Colonies roll dice for 1 Battleship, 2 Cruisers, 1 Destroyer and 1 Fighter in Adriatic Sea Zone, round 3 : 2/5 hits, 2.40 expected hits
                                                        Italy roll dice for 1 Submarine in Adriatic Sea Zone, round 3 : 0/1 hits, 0.30 expected hits
                                                        Italy roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in Adriatic Sea Zone, round 3 : 1/3 hits, 1.40 expected hits
                                                        1 Destroyer owned by the British-Colonies, 1 Submarine owned by the Italy and 1 Destroyer owned by the Italy lost in Adriatic Sea Zone
                                                        AA fire in Adriatic Sea Zone : 0/1 hits, 0.10 expected hits
                                                        British-Colonies roll dice for 1 Battleship, 2 Cruisers and 1 Fighter in Adriatic Sea Zone, round 4 : 4/4 hits, 2.10 expected hits
                                                        Italy roll dice for 1 Battleship and 1 Cruiser in Adriatic Sea Zone, round 4 : 1/2 hits, 1.10 expected hits
                                                        1 Cruiser owned by the Italy, 1 Fighter owned by the British-Colonies and 1 Battleship owned by the Italy lost in Adriatic Sea Zone
                                                    British-Colonies win
                                                    . Battle score for attacker is 80
                                                    Casualties for Italy: 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport
                                                    Casualties for British-Colonies: 1 Destroyer and 1 Fighter
                                        
                                            Non Combat Move - British-Colonies
                                                1 Infantry moved from El Alamein to Egypt
                                                1 Colonial-Infantry moved from Nubian Desert to Egypt
                                                2 Infantrys moved from Transjordan to Egypt
                                                1 Colonial-Infantry moved from South Sudan to North Sudan
                                                1 Colonial-Infantry moved from Uganda to Ubangi-Shari
                                                1 Colonial-Infantry moved from Kenya to Uganda
                                                British-Colonies undo move 6.
                                                1 Artillery and 1 Colonial-Infantry moved from Kenya to Tanganyika
                                                1 Infantry moved from Kenya to Uganda
                                                British-Colonies undo move 7.
                                                British-Colonies undo move 6.
                                                1 Colonial-Infantry moved from Kenya to Uganda
                                                1 Colonial-Infantry moved from Lindi to Tanganyika
                                                1 Artillery moved from Kenya to Tanganyika
                                                1 Infantry moved from Nigeria to Chad
                                                1 Colonial-Infantry moved from Gold Coast to Gulf of Guinea Sea Zone
                                                1 Colonial-Infantry and 1 Transport moved from Gulf of Guinea Sea Zone to Accra Sea Zone
                                                1 Colonial-Infantry moved from Sierra Leone to Accra Sea Zone
                                                2 Colonial-Infantrys and 1 Transport moved from Accra Sea Zone to Freetown Sea Zone
                                                2 Colonial-Infantrys moved from Freetown Sea Zone to Senegal
                                                1 Infantry moved from Aden to Riyadh
                                        
                                            Export to Britain - British-Colonies
                                                British-Colonies spend 1 Iron on User Action: Action Britain receives iron from British-Colonies
                                                Action Britain receives iron from British-Colonies activates a trigger called: Trigger Britain receives iron from British-Colonies
                                                Trigger Britain receives iron from British-Colonies: Britain met a national objective for an additional 1 Iron; end with 8 Iron
                                                Action Britain receives iron from British-Colonies activates a trigger called: Trigger Britain receives iron from British-Colonies-2
                                        
                                            Purchase Units - British-Colonies
                                                British-Colonies buy 1 Anti-Air, 1 Colonial-Infantry and 3 Infantrys; Remaining resources: 12 Fuel; 3 Iron; 0 PUs; 0 CR; 
                                        
                                            Place Units - British-Colonies
                                                1 Anti-Air, 1 Colonial-Infantry and 3 Infantrys placed in Egypt
                                        
                                            Turn Complete - British-Colonies
                                                British-Colonies collect 55 PUs; end with 55 PUs
                                                Units generate 8 CR; British-Colonies end with 8 CR
                                                Units generate 7 Fuel; British-Colonies end with 19 Fuel
                                                Units generate 2 Iron; British-Colonies end with 5 Iron
                                                Units generate 1 SS; British-Colonies end with 1 SS
                                        

                                        Combat Hit Differential Summary :

                                        British-Colonies : 1.10
                                        Italy : -1.60
                                        AA fire in Adriatic Sea Zone : : -0.30
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • redrum
                                          redrum Admin last edited by

                                          TripleA Turn Summary: South-Africa round 1

                                          TripleA Turn Summary for game: Iron War, version: 0.2.7

                                          Game History

                                          Round: 1
                                          
                                              Combat Move - South-Africa
                                                  1 Fighter moved from South Africa to Mombasa Sea Zone
                                                  1 Infantry and 1 Mech-Inf moved from South Africa to Rhodesia
                                                  South-Africa undo move 2.
                                          
                                              Combat - South-Africa
                                                  Battle in Mombasa Sea Zone
                                                      South-Africa attack with 1 Fighter
                                                      Italy defend with 1 Destroyer and 1 Transport
                                                          South-Africa roll dice for 1 Fighter in Mombasa Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                                                          Italy roll dice for 1 Destroyer and 1 Transport in Mombasa Sea Zone, round 2 : 0/2 hits, 0.40 expected hits
                                                          1 Destroyer owned by the Italy lost in Mombasa Sea Zone
                                                          South-Africa roll dice for 1 Fighter in Mombasa Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                                          Italy roll dice for 1 Transport in Mombasa Sea Zone, round 3 : 0/1 hits, 0.10 expected hits
                                                          South-Africa roll dice for 1 Fighter in Mombasa Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                                                          Italy roll dice for 1 Transport in Mombasa Sea Zone, round 4 : 0/1 hits, 0.10 expected hits
                                                          South-Africa roll dice for 1 Fighter in Mombasa Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                                                          Italy roll dice for 1 Transport in Mombasa Sea Zone, round 5 : 0/1 hits, 0.10 expected hits
                                                          South-Africa roll dice for 1 Fighter in Mombasa Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
                                                          Italy roll dice for 1 Transport in Mombasa Sea Zone, round 6 : 0/1 hits, 0.10 expected hits
                                                          1 Transport owned by the Italy lost in Mombasa Sea Zone
                                                      South-Africa win
                                                      . Battle score for attacker is 36
                                                      Casualties for Italy: 1 Destroyer and 1 Transport
                                          
                                              Non Combat Move - South-Africa
                                                  1 Fighter moved from Mombasa Sea Zone to Tanganyika
                                                  1 Infantry and 1 Mech-Inf moved from South Africa to Rhodesia
                                                  1 Cruiser and 1 Destroyer moved from Cape Town Sea Zone to Mozambique Channel Sea Zone
                                                  1 Infantry moved from Pretoria to Bechuanaland
                                          
                                              Export to Britain - South-Africa
                                                  South-Africa spend 1 Iron on User Action: Action Britain receives iron from South-Africa
                                                  Action Britain receives iron from South-Africa activates a trigger called: Trigger Britain receives iron from South-Africa
                                                  Trigger Britain receives iron from South-Africa: Britain met a national objective for an additional 1 Iron; end with 9 Iron
                                                  Action Britain receives iron from South-Africa activates a trigger called: Trigger Britain receives iron from South-Africa-2
                                          
                                              Purchase Units - South-Africa
                                                  South-Africa buy 1 Infantry and 1 Mech-Inf; Remaining resources: 2 Fuel; 2 Iron; 8 PUs; 
                                          
                                              Place Units - South-Africa
                                                  1 Infantry and 1 Mech-Inf placed in South Africa
                                          
                                              Turn Complete - South-Africa
                                                  South-Africa collect 15 PUs; end with 23 PUs
                                                  Units generate 6 Fuel; South-Africa end with 8 Fuel
                                                  Units generate 1 Iron; South-Africa end with 3 Iron
                                          

                                          Combat Hit Differential Summary :

                                          Italy : -0.80
                                          South-Africa : -0.50
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • redrum
                                            redrum Admin @Black_Elk last edited by redrum

                                            @Black_Elk Seems that your gambles aren't going as well this game. Pretty rough turn for the Italians. On the bright side, I don't think Italy will have to worry much about oil this game.

                                            Black_Elk 1 Reply Last reply Reply Quote 1
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