B vs b
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Update to 1.8
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:41:24 AM
Savegame -
TripleA Turn Summary: Changer round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 1 Combat Move - Changer Note to players Changer: Welcome to Global 40 House Rules This mod allows you to add House Rules to the Global 40 Game by "Activating Technologies". Turn on "Edit Mode" and Select the Tech you'd like to Add. Th.... Note to players Changer: Note You must turn off "Air Attack Sub Restricted" in Map Options if you want to use "SubsCanEvadeDestroyers" Tech You Must do this Before Starting the Game Combat - Changer Turn Complete - Changer Trigger ChangerRemoveSub: has removed 1 submarine owned by Changer in 66 Sea Zone Changer collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: Changer round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 1 Activate Technology - Changer Trigger RedesignMod: Changer activates Attack0Cost5Bomber_ChangerMustActivate Trigger RedesignMod: Changer activates SubsCanEvadeDestroyers_ChangerMustActivate Trigger RedesignMod: Changer activates AAGunC4_ChangerMustActivate Trigger RedesignMod: Changer activates Escort_Carrier_ChangerMustActivate Trigger RedesignMod: Changer activates FlyingTiger_ChangerMustActivate Trigger RedesignMod: Changer activates FactoryLimited_ChangerMustActivate Trigger RedesignMod: Changer activates AdditionalVictoryCitiesWorthPUs_ChangerMustActivate Trigger RedesignMod: Changer activates NormandyTurnsProAllied_ChangerMustActivate Trigger RedesignMod: Changer activates SphereOfInfluence_ChangerMustActivate Trigger RedesignMod: Changer activates GetCapitalCashOnce_ChangerMustActivate Trigger RedesignMod: Changer activates BM_VichyRule_ChangerMustActivate Trigger RedesignMod: Changer activates GermansInLondon5PU_ChangerMustActivate Combat Move - Changer Note to players Changer: Welcome to Global 40 House Rules This mod allows you to add House Rules to the Global 40 Game by "Activating Technologies". Turn on "Edit Mode" and Select the Tech you'd like to Add. Th.... Note to players Changer: Note You must turn off "Air Attack Sub Restricted" in Map Options if you want to use "SubsCanEvadeDestroyers" Tech You Must do this Before Starting the Game Trigger ChangerSubsUnBlocked2USSR: Setting isAAforCombatOnly to true for unitAttachment attached to Russian_tactical_bomber Trigger ChangerSubsUnBlocked2USSR: Setting offensiveAttackAA to 1 for unitAttachment attached to Russian_tactical_bomber Trigger ChangerSubsUnBlocked2USSR: Setting maxAAattacks to 1 for unitAttachment attached to Russian_tactical_bomber Trigger ChangerSubsUnBlocked2USSR: Setting mayOverStackAA to true for unitAttachment attached to Russian_tactical_bomber Trigger ChangerSubsUnBlocked2USSR: Setting targetsAA to submarine for unitAttachment attached to Russian_tactical_bomber Trigger ChangerSubsUnBlocked2USSR: Setting typeAA to Destroyer Depth Charge for unitAttachment attached to Russian_tactical_bomber Trigger ChangerSubsUnBlocked: Setting isDestroyer cleared for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting isDestroyer to false for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting attack to 1 for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting defense to 1 for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting isAAforCombatOnly to true for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting offensiveAttackAA to 1 for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting attackAAmaxDieSides to 10 for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting maxAAattacks to 1 for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting mayOverStackAA to true for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting targetsAA to submarine for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting typeAA to Destroyer Depth Charge for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked: Setting isAAforFlyOverOnly to true for unitAttachment attached to destroyer Trigger ChangerSubsUnBlocked2: Setting isAAforCombatOnly to true for unitAttachment attached to tactical_bomber Trigger ChangerSubsUnBlocked2: Setting offensiveAttackAA to 1 for unitAttachment attached to tactical_bomber Trigger ChangerSubsUnBlocked2: Setting maxAAattacks to 1 for unitAttachment attached to tactical_bomber Trigger ChangerSubsUnBlocked2: Setting mayOverStackAA to true for unitAttachment attached to tactical_bomber Trigger ChangerSubsUnBlocked2: Setting targetsAA to submarine for unitAttachment attached to tactical_bomber Trigger ChangerSubsUnBlocked2: Setting typeAA to Destroyer Depth Charge for unitAttachment attached to tactical_bomber Trigger ChangerSubsUnBlocked2Japanese: Setting isAAforCombatOnly to true for unitAttachment attached to Japanese_tactical_bomber Trigger ChangerSubsUnBlocked2Japanese: Setting offensiveAttackAA to 1 for unitAttachment attached to Japanese_tactical_bomber Trigger ChangerSubsUnBlocked2Japanese: Setting maxAAattacks to 1 for unitAttachment attached to Japanese_tactical_bomber Trigger ChangerSubsUnBlocked2Japanese: Setting mayOverStackAA to true for unitAttachment attached to Japanese_tactical_bomber Trigger ChangerSubsUnBlocked2Japanese: Setting targetsAA to submarine for unitAttachment attached to Japanese_tactical_bomber Trigger ChangerSubsUnBlocked2Japanese: Setting typeAA to Destroyer Depth Charge for unitAttachment attached to Japanese_tactical_bomber Trigger ChangerRemoveAirfieldsGermans: has removed 1 airfield owned by Germans in Western Germany Trigger ChangerRemoveHarboursUSSR: has removed 1 harbour owned by Russians in Novgorod Trigger ChangerRemoveHarboursUSA: has removed 1 harbour owned by Americans in Philippines Trigger ChangerRemoveHarboursUSA: has removed 1 harbour owned by Americans in Eastern United States Trigger ChangerRemoveHarboursUSA: has removed 1 harbour owned by Americans in Hawaiian Islands Trigger ChangerRemoveHarboursUSA: has removed 1 harbour owned by Americans in Western United States Trigger ChangerRemoveBombers3: has removed 1 bomber owned by British in United Kingdom Trigger ChangerRemoveBombers: has removed 2 bombers owned by Germans in Germany Trigger ChangerRemoveHarboursItaly: has removed 1 harbour owned by Italians in Southern Italy Trigger ChangerRemoveHarboursJapan: has removed 1 harbour owned by Japanese in Japan Trigger ChangerRemoveHarboursJapan: has removed 1 harbour owned by Japanese in Caroline Islands Trigger ChangerRemoveAirfieldsFrance: has removed 1 airfield owned by French in France Trigger ChangerRemoveAAGunsUK: has removed 1 aaGun owned by British in Scotland Trigger ChangerRemoveAAGunsUK: has removed 4 aaGuns owned by British in United Kingdom Trigger ChangerRemoveAAGunsUK: has removed 3 aaGuns owned by British in India Trigger ChangerRemoveAAGunsUK: has removed 1 aaGun owned by British in Malta Trigger ChangerRemoveAAGunsItaly: has removed 2 aaGuns owned by Italians in Northern Italy Trigger ChangerRemoveAAGunsItaly: has removed 2 aaGuns owned by Italians in Southern Italy Trigger ChangerRemoveAirfieldsUK: has removed 1 airfield owned by British in United Kingdom Trigger ChangerRemoveAirfieldsUK: has removed 1 airfield owned by British in Scotland Trigger ChangerRemoveAirfieldsUK: has removed 1 airfield owned by British in Iceland Trigger ChangerRemoveAirfieldsItaly: has removed 1 airfield owned by Italians in Southern Italy Trigger ChangerRemoveBombers2: has removed 1 bomber owned by Americans in Central United States Trigger ChangerRemoveAAGunsUSA: has removed 2 aaGuns owned by Americans in Eastern United States Trigger ChangerRemoveAAGunsUSA: has removed 2 aaGuns owned by Americans in Western United States Trigger ChangerRemoveAAGunsGermans: has removed 3 aaGuns owned by Germans in Western Germany Trigger ChangerRemoveAAGunsGermans: has removed 3 aaGuns owned by Germans in Germany Trigger ChangerRemoveAirfieldsANZAC: has removed 1 airfield owned by ANZAC in New Zealand Trigger ChangerRemoveAirfieldsANZAC: has removed 1 airfield owned by ANZAC in Queensland Trigger ChangerRemoveHarboursFrance: has removed 1 harbour owned by French in Normandy Bordeaux Trigger ChangerRemoveHarboursFrance: has removed 1 harbour owned by French in Southern France Trigger ChangerRemoveAmericanDestroyers: has removed 1 destroyer owned by Americans in 35 Sea Zone Trigger ChangerRemoveAmericanDestroyers: has removed 1 destroyer owned by Americans in 26 Sea Zone Trigger ChangerRemoveAmericanDestroyers: has removed 1 destroyer owned by Americans in 10 Sea Zone Trigger ChangerRemoveAAGunsANZAC: has removed 2 aaGuns owned by ANZAC in New South Wales Trigger ChangerRemoveAirfieldsJapan: has removed 1 airfield owned by Japanese in Japan Trigger ChangerRemoveAirfieldsJapan: has removed 1 airfield owned by Japanese in Caroline Islands Trigger ChangerRemoveItalyDestroyers: has removed 1 destroyer owned by Italians in 96 Sea Zone Trigger ChangerRemoveItalyDestroyers: has removed 1 destroyer owned by Italians in 95 Sea Zone Trigger ChangerRemoveJapanDestroyers: has removed 2 destroyers owned by Japanese in 6 Sea Zone Trigger ChangerRemoveJapanDestroyers: has removed 1 destroyer owned by Japanese in 33 Sea Zone Trigger ChangerRemoveAAGunsFrance: has removed 1 aaGun owned by French in France Trigger ChangerRemoveFrenchDestroyers: has removed 1 destroyer owned by French in 72 Sea Zone Trigger ChangerRemoveFrenchDestroyers: has removed 1 destroyer owned by French in 93 Sea Zone Trigger ChangerRemoveAAGunsUSSR: has removed 2 Russian_aaGuns owned by Russians in Novgorod Trigger ChangerRemoveAAGunsUSSR: has removed 2 Russian_aaGuns owned by Russians in Sakha Trigger ChangerRemoveAAGunsUSSR: has removed 2 Russian_aaGuns owned by Russians in Russia Trigger ChangerRemoveAirfieldsUSSR: has removed 1 airfield owned by Russians in Novgorod Trigger ChangerRemoveAirfieldsUSSR: has removed 1 airfield owned by Russians in Russia Trigger ChangerRemoveAirfieldsUSA: has removed 1 airfield owned by Americans in Philippines Trigger ChangerRemoveAirfieldsUSA: has removed 1 airfield owned by Americans in Eastern United States Trigger ChangerRemoveAirfieldsUSA: has removed 1 airfield owned by Americans in Guam Trigger ChangerRemoveAirfieldsUSA: has removed 1 airfield owned by Americans in Hawaiian Islands Trigger ChangerRemoveAirfieldsUSA: has removed 1 airfield owned by Americans in Midway Trigger ChangerRemoveAirfieldsUSA: has removed 1 airfield owned by Americans in Western United States Trigger ChangerRemoveAirfieldsUSA: has removed 1 airfield owned by Americans in Wake Island Trigger FlyingTiger: has removed 1 fighter owned by Americans in Philippines Trigger ChangerRemoveSubSZ19: has removed 1 submarine owned by Japanese in 19 Sea Zone Trigger ChangerRemoveAirfieldsUKPacific: has removed 1 airfield owned by UK_Pacific in India Trigger ChangerRemoveBritishDestroyers: has removed 1 destroyer owned by British in 111 Sea Zone Trigger ChangerRemoveBritishDestroyers: has removed 1 destroyer owned by British in 39 Sea Zone Trigger ChangerRemoveBritishDestroyers: has removed 1 destroyer owned by British in 109 Sea Zone Trigger ChangerRemoveBritishDestroyers: has removed 1 destroyer owned by British in 71 Sea Zone Trigger ChangerRemoveBritishDestroyers: has removed 1 destroyer owned by British in 98 Sea Zone Trigger ChangerRemoveBombers1: has removed 2 Japanese_bombers owned by Japanese in Japan Trigger ChangerRemoveCanadaDestroyers: has removed 1 destroyer owned by Canada in 106 Sea Zone Trigger ChangerRemoveANZACDestroyers: has removed 1 destroyer owned by ANZAC in 62 Sea Zone Trigger ChangerRemoveBombers2: has removed 1 bomber owned by Italians in Northern Italy Trigger ChangerRemoveHarboursANZAC: has removed 1 harbour owned by ANZAC in New Zealand Trigger ChangerRemoveHarboursANZAC: has removed 1 harbour owned by ANZAC in New South Wales Trigger ChangerRemoveHarboursANZAC: has removed 1 harbour owned by ANZAC in Queensland Trigger ChangerRemoveHarboursUKPacific: has removed 1 harbour owned by UK_Pacific in Kwangtung Trigger ChangerRemoveHarboursUKPacific: has removed 1 harbour owned by UK_Pacific in Malaya Trigger ChangerRemoveHarboursUKPacific: has removed 1 harbour owned by UK_Pacific in India Trigger ChangerRemoveHarboursGermans: has removed 1 harbour owned by Germans in Western Germany Trigger ChangerRemoveHarboursCanada: has removed 1 harbour owned by Canada in New Brunswick Nova Scotia Trigger ChangerRemoveHarboursUK: has removed 1 harbour owned by British in Gibraltar Trigger ChangerRemoveHarboursUK: has removed 1 harbour owned by British in Union of South Africa Trigger ChangerRemoveHarboursUK: has removed 1 harbour owned by British in Egypt Trigger ChangerRemoveHarboursUK: has removed 1 harbour owned by British in United Kingdom Trigger ChangerRemoveAAGunsJPN: has removed 1 Japanese_aaGun owned by Japanese in Manchuria Trigger ChangerRemoveAAGunsJPN: has removed 3 Japanese_aaGuns owned by Japanese in Japan Trigger ChangerRemoveAAGunsJPN: has removed 1 Japanese_aaGun owned by Japanese in Caroline Islands Trigger ChangerAddDDC5SZ19: has removed 1 destroyer owned by Japanese in 19 Sea Zone Trigger ChangerRemoveAirfieldsGermans: Germans has 1 airfield12 placed in Western Germany Trigger ChangerRemoveHarboursUSSR: Russians has 1 harbour12 placed in Novgorod Trigger ChangerRemoveHarboursUSA: Americans has 1 harbour12 placed in Philippines Trigger ChangerRemoveHarboursUSA: Americans has 1 harbour12 placed in Eastern United States Trigger ChangerRemoveHarboursUSA: Americans has 1 harbour12 placed in Hawaiian Islands Trigger ChangerRemoveHarboursUSA: Americans has 1 harbour12 placed in Western United States Trigger ChangerRemoveBombers3: British has 1 bomberA0C5 placed in United Kingdom Trigger ChangerRemoveBombers: Germans has 2 bomberA0C5s placed in Germany Trigger ChangerRemoveHarboursItaly: Italians has 1 harbour12 placed in Southern Italy Trigger ChangerRemoveHarboursJapan: Japanese has 1 harbour12 placed in Japan Trigger ChangerRemoveHarboursJapan: Japanese has 1 harbour12 placed in Caroline Islands Trigger ChangerRemoveAirfieldsFrance: French has 1 airfield12 placed in France Trigger ChangerRemoveAAGunsUK: British has 1 aaGunC4 placed in Scotland Trigger ChangerRemoveAAGunsUK: British has 4 aaGunC4s placed in United Kingdom Trigger ChangerRemoveAAGunsUK: British has 3 aaGunC4s placed in India Trigger ChangerRemoveAAGunsUK: British has 1 aaGunC4 placed in Malta Trigger ChangerRemoveAAGunsItaly: Italians has 2 aaGunC4s placed in Northern Italy Trigger ChangerRemoveAAGunsItaly: Italians has 2 aaGunC4s placed in Southern Italy Trigger ChangerRemoveAirfieldsUK: British has 1 airfield12 placed in United Kingdom Trigger ChangerRemoveAirfieldsUK: British has 1 airfield12 placed in Scotland Trigger ChangerRemoveAirfieldsUK: British has 1 airfield12 placed in Iceland Trigger ChangerRemoveAirfieldsItaly: Italians has 1 airfield12 placed in Southern Italy Trigger ChangerRemoveBombers2: Americans has 1 bomberA0C5 placed in Central United States Trigger ChangerRemoveAAGunsUSA: Americans has 2 aaGunC4s placed in Eastern United States Trigger ChangerRemoveAAGunsUSA: Americans has 2 aaGunC4s placed in Western United States Trigger ChangerRemoveAAGunsGermans: Germans has 3 aaGunC4s placed in Western Germany Trigger ChangerRemoveAAGunsGermans: Germans has 3 aaGunC4s placed in Germany Trigger ChangerRemoveAirfieldsANZAC: ANZAC has 1 airfield12 placed in New Zealand Trigger ChangerRemoveAirfieldsANZAC: ANZAC has 1 airfield12 placed in Queensland Trigger ChangerRemoveHarboursFrance: French has 1 harbour12 placed in Normandy Bordeaux Trigger ChangerRemoveHarboursFrance: French has 1 harbour12 placed in Southern France Trigger ChangerRemoveAmericanDestroyers: Americans has 1 destroyerC5 placed in 35 Sea Zone Trigger ChangerRemoveAmericanDestroyers: Americans has 1 destroyerC5 placed in 26 Sea Zone Trigger ChangerRemoveAmericanDestroyers: Americans has 1 destroyerC5 placed in 10 Sea Zone Trigger ChangerRemoveAAGunsANZAC: ANZAC has 2 aaGunC4s placed in New South Wales Trigger ChangerRemoveAirfieldsJapan: Japanese has 1 airfield12 placed in Japan Trigger ChangerRemoveAirfieldsJapan: Japanese has 1 airfield12 placed in Caroline Islands Trigger ChangerRemoveItalyDestroyers: Italians has 1 destroyerC5 placed in 96 Sea Zone Trigger ChangerRemoveItalyDestroyers: Italians has 1 destroyerC5 placed in 95 Sea Zone Trigger ChangerRemoveJapanDestroyers: Japanese has 2 destroyerC5s placed in 6 Sea Zone Trigger ChangerRemoveJapanDestroyers: Japanese has 1 destroyerC5 placed in 33 Sea Zone Trigger ChangerRemoveAAGunsFrance: French has 1 aaGunC4 placed in France Trigger ChangerRemoveFrenchDestroyers: French has 1 destroyerC5 placed in 72 Sea Zone Trigger ChangerRemoveFrenchDestroyers: French has 1 destroyerC5 placed in 93 Sea Zone Trigger ChangerRemoveAAGunsUSSR: Russians has 2 Russian_aaGunC4s placed in Novgorod Trigger ChangerRemoveAAGunsUSSR: Russians has 2 Russian_aaGunC4s placed in Sakha Trigger ChangerRemoveAAGunsUSSR: Russians has 2 Russian_aaGunC4s placed in Russia Trigger ChangerRemoveAirfieldsUSSR: Russians has 1 airfield12 placed in Novgorod Trigger ChangerRemoveAirfieldsUSSR: Russians has 1 airfield12 placed in Russia Trigger ChangerRemoveAirfieldsUSA: Americans has 1 airfield12 placed in Philippines Trigger ChangerRemoveAirfieldsUSA: Americans has 1 airfield12 placed in Eastern United States Trigger ChangerRemoveAirfieldsUSA: Americans has 1 airfield12 placed in Guam Trigger ChangerRemoveAirfieldsUSA: Americans has 1 airfield12 placed in Hawaiian Islands Trigger ChangerRemoveAirfieldsUSA: Americans has 1 airfield12 placed in Midway Trigger ChangerRemoveAirfieldsUSA: Americans has 1 airfield12 placed in Western United States Trigger ChangerRemoveAirfieldsUSA: Americans has 1 airfield12 placed in Wake Island Trigger FlyingTiger: Americans has 1 flying_tiger placed in Philippines Trigger ChangerRemoveSubSZ19: Japanese has 1 submarine placed in 20 Sea Zone Trigger FactoryLimitedPlacementUK: Canada has 1 harbour12 placed in Quebec Trigger ChangerRemoveAirfieldsUKPacific: UK_Pacific has 1 airfield12 placed in India Trigger ChineseAAgunC4Redesign: Chinese has 1 aaGunC4 placed in Szechwan Trigger ChangerRemoveBritishDestroyers: British has 1 destroyerC5 placed in 111 Sea Zone Trigger ChangerRemoveBritishDestroyers: British has 1 destroyerC5 placed in 39 Sea Zone Trigger ChangerRemoveBritishDestroyers: British has 1 destroyerC5 placed in 109 Sea Zone Trigger ChangerRemoveBritishDestroyers: British has 1 destroyerC5 placed in 71 Sea Zone Trigger ChangerRemoveBritishDestroyers: British has 1 destroyerC5 placed in 98 Sea Zone Trigger ChangerRemoveBombers1: Japanese has 2 Japanese_bomberA0C5s placed in Japan Trigger ChangerRemoveCanadaDestroyers: Canada has 1 destroyerC5 placed in 106 Sea Zone Trigger ChangerRemoveANZACDestroyers: ANZAC has 1 destroyerC5 placed in 62 Sea Zone Trigger ChangerRemoveBombers2: Italians has 1 bomberA0C5 placed in Northern Italy Trigger ChangerRemoveHarboursANZAC: ANZAC has 1 harbour12 placed in New Zealand Trigger ChangerRemoveHarboursANZAC: ANZAC has 1 harbour12 placed in New South Wales Trigger ChangerRemoveHarboursANZAC: ANZAC has 1 harbour12 placed in Queensland Trigger ChangerRemoveHarboursUKPacific: UK_Pacific has 1 harbour12 placed in Kwangtung Trigger ChangerRemoveHarboursUKPacific: UK_Pacific has 1 harbour12 placed in Malaya Trigger ChangerRemoveHarboursUKPacific: UK_Pacific has 1 harbour12 placed in India Trigger ChangerRemoveHarboursGermans: Germans has 1 harbour12 placed in Western Germany Trigger ChangerRemoveHarboursCanada: Canada has 1 harbour12 placed in New Brunswick Nova Scotia Trigger ChangerRemoveHarboursUK: British has 1 harbour12 placed in Gibraltar Trigger ChangerRemoveHarboursUK: British has 1 harbour12 placed in Union of South Africa Trigger ChangerRemoveHarboursUK: British has 1 harbour12 placed in Egypt Trigger ChangerRemoveHarboursUK: British has 1 harbour12 placed in United Kingdom Trigger ChangerRemoveAAGunsJPN: Japanese has 1 Japanese_aaGunC4 placed in Manchuria Trigger ChangerRemoveAAGunsJPN: Japanese has 3 Japanese_aaGunC4s placed in Japan Trigger ChangerRemoveAAGunsJPN: Japanese has 1 Japanese_aaGunC4 placed in Caroline Islands Trigger ChangerAddAirfield: Japanese has 1 airfield placed in Formosa Trigger ChangerAddDDC5SZ19: Japanese has 1 destroyerC5 placed in 20 Sea Zone Combat - Changer Non Combat Move - Changer Trigger ChangerAddAirfield12Formosa: has removed 1 airfield owned by Japanese in Formosa Trigger ChangerAddAirfield12Formosa: Japanese has 1 airfield12 placed in Formosa Turn Complete - Changer Trigger ChangerVictoryCities: Setting victoryCity to 1 for territoryAttachment attached to French West Africa Trigger ChangerVictoryCities: Setting victoryCity to 1 for territoryAttachment attached to Szechwan Trigger ChangerVictoryCities: Setting victoryCity to 1 for territoryAttachment attached to Alaska Trigger ChangerVictoryCities: Setting victoryCity to 1 for territoryAttachment attached to Malaya Trigger ChangerVictoryCities: Setting victoryCity to 1 for territoryAttachment attached to Amur Trigger ChangerVictoryCities: Setting victoryCity to 1 for territoryAttachment attached to New Zealand Trigger ChangerVictoryCities: Setting victoryCity to 1 for territoryAttachment attached to British Columbia Trigger ChangerVictoryCities: Setting victoryCity to 1 for territoryAttachment attached to New Britain Trigger ChangerVictoryCities: Setting victoryCity to 1 for territoryAttachment attached to Yakut S.S.R. Trigger ChangerVictoryCities: Setting victoryCity to 1 for territoryAttachment attached to Union of South Africa Trigger ChangerVictoryCities: Setting victoryCity to 1 for territoryAttachment attached to Iceland Trigger ChangerVictoryCities: Setting victoryCity to 1 for territoryAttachment attached to Norway Trigger ChangerVictoryCities: Setting victoryCity to 1 for territoryAttachment attached to Greece Trigger ChangerVictoryCities: Setting victoryCity to 1 for territoryAttachment attached to Romania Trigger ChangerVictoryCities: Setting victoryCity to 1 for territoryAttachment attached to Libya Trigger ChangerVictoryCities: Setting victoryCity to 1 for territoryAttachment attached to Caroline Islands Trigger ChangerVictoryCities: Setting victoryCity to 1 for territoryAttachment attached to Manchuria Trigger ChangerVictoryCities: Setting victoryCity to 1 for territoryAttachment attached to Ukraine Trigger ChangerVictoryCities: Setting victoryCity to 1 for territoryAttachment attached to Iraq Trigger ChangerVictoryCities: Setting victoryCity to 1 for territoryAttachment attached to Archangel Trigger ChangerVictoryCities: Setting victoryCity to 1 for territoryAttachment attached to Tunisia Trigger ChangerRemoveSub: has removed 1 submarine owned by Changer in 66 Sea Zone Changer collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 1 Activate Technology - Germans Trigger RedesignModGermans: Germans activates Elite_GiveToAll Trigger RedesignModGermans: Germans activates AirTransport_GiveToAll Trigger RedesignModGermans: Germans activates PacificIslandAndPU_Change Trigger RedesignModGermans: Germans activates CanadaBoost Trigger RedesignModGermans: Germans activates CanadaUnitBoost Trigger RedesignModGermans: Germans activates CanadianNationalObjectives Trigger RedesignModGermans: Germans activates ConvoyAndBlockade Trigger RedesignModGermans: Germans activates RussianNationalObjectives Trigger RedesignModGermans: Germans activates PrimitiveTerrain Trigger RedesignModGermans: Germans activates Mobile_Artillery Trigger RedesignModGermans: Germans activates CloseAirSupport Purchase Units - Germans Trigger DestroyerC5: buyDestroyer removed from productionGermans Trigger DestroyerC5: buyDestroyerC5 added to productionGermans Trigger DestroyerC5: buyDestroyer removed from productionRussians Trigger DestroyerC5: buyDestroyerC5 added to productionRussians Trigger DestroyerC5: buyDestroyer removed from productionJapanese Trigger DestroyerC5: buyDestroyerC5 added to productionJapanese Trigger DestroyerC5: buyDestroyer removed from productionAmericans Trigger DestroyerC5: buyDestroyerC5 added to productionAmericans Trigger DestroyerC5: buyDestroyer removed from productionBritish Trigger DestroyerC5: buyDestroyerC5 added to productionBritish Trigger DestroyerC5: buyDestroyer removed from productionUK_Pacific Trigger DestroyerC5: buyDestroyerC5 added to productionUK_Pacific Trigger DestroyerC5: buyDestroyer removed from productionItalians Trigger DestroyerC5: buyDestroyerC5 added to productionItalians Trigger DestroyerC5: buyDestroyer removed from productionCanada Trigger DestroyerC5: buyDestroyerC5 added to productionCanada Trigger DestroyerC5: buyDestroyer removed from productionANZAC Trigger DestroyerC5: buyDestroyerC5 added to productionANZAC Trigger DestroyerC5: buyDestroyer removed from productionFrench Trigger DestroyerC5: buyDestroyerC5 added to productionFrench Trigger Attack0Cost5Bombera: buyBomber removed from productionGermans Trigger Attack0Cost5Bombera: buyBomberA0C5 added to productionGermans Trigger Attack0Cost5Bombera: buyRussian_Bomber removed from productionRussians Trigger Attack0Cost5Bombera: buyRussian_BomberA0C5 added to productionRussians Trigger Attack0Cost5Bombera: buyJapanese_Bomber removed from productionJapanese Trigger Attack0Cost5Bombera: buyJapanese_BomberA0C5 added to productionJapanese Trigger Attack0Cost5Bombera: buyBomber removed from productionAmericans Trigger Attack0Cost5Bombera: buyBomberA0C5 added to productionAmericans Trigger Attack0Cost5Bombera: buyBomber removed from productionBritish Trigger Attack0Cost5Bombera: buyBomberA0C5 added to productionBritish Trigger Attack0Cost5Bombera: buyBomber removed from productionUK_Pacific Trigger Attack0Cost5Bombera: buyBomberA0C5 added to productionUK_Pacific Trigger Attack0Cost5Bombera: buyBomber removed from productionItalians Trigger Attack0Cost5Bombera: buyBomberA0C5 added to productionItalians Trigger Attack0Cost5Bombera: buyBomber removed from productionCanada Trigger Attack0Cost5Bombera: buyBomberA0C5 added to productionCanada Trigger Attack0Cost5Bombera: buyBomber removed from productionANZAC Trigger Attack0Cost5Bombera: buyBomberA0C5 added to productionANZAC Trigger Attack0Cost5Bombera: buyBomber removed from productionFrench Trigger Attack0Cost5Bombera: buyBomberA0C5 added to productionFrench Trigger Germans Air Transport: buyAir_Transport added to productionGermans Trigger EscortCarrierChanger1: buyEscortCarrierASW added to productionGermans Trigger EscortCarrierChanger1: buyEscortCarrierASW added to productionRussians Trigger EscortCarrierChanger1: buyEscortCarrierASW added to productionJapanese Trigger EscortCarrierChanger1: buyEscortCarrierASW added to productionAmericans Trigger EscortCarrierChanger1: buyEscortCarrierASW added to productionBritish Trigger EscortCarrierChanger1: buyEscortCarrierASW added to productionUK_Pacific Trigger EscortCarrierChanger1: buyEscortCarrierASW added to productionItalians Trigger EscortCarrierChanger1: buyEscortCarrierASW added to productionCanada Trigger EscortCarrierChanger1: buyEscortCarrierASW added to productionANZAC Trigger EscortCarrierChanger1: buyEscortCarrierASW added to productionFrench Trigger AAGunC4Changer: buyAAGun removed from productionGermans Trigger AAGunC4Changer: buyAAGunC4 added to productionGermans Trigger AAGunC4Changer: buyTowedAAgun added to productionGermans Trigger AAGunC4Changer: buyRussian_AAGun removed from productionRussians Trigger AAGunC4Changer: buyRussian_AAGunC4 added to productionRussians Trigger AAGunC4Changer: buyRussian_TowedAAgun added to productionRussians Trigger AAGunC4Changer: buyJapanese_AAGun removed from productionJapanese Trigger AAGunC4Changer: buyJapanese_AAGunC4 added to productionJapanese Trigger AAGunC4Changer: buyJapanese_TowedAAgun added to productionJapanese Trigger AAGunC4Changer: buyAAGun removed from productionAmericans Trigger AAGunC4Changer: buyAAGunC4 added to productionAmericans Trigger AAGunC4Changer: buyTowedAAgun added to productionAmericans Trigger AAGunC4Changer: buyAAGun removed from productionBritish Trigger AAGunC4Changer: buyAAGunC4 added to productionBritish Trigger AAGunC4Changer: buyTowedAAgun added to productionBritish Trigger AAGunC4Changer: buyAAGun removed from productionUK_Pacific Trigger AAGunC4Changer: buyAAGunC4 added to productionUK_Pacific Trigger AAGunC4Changer: buyTowedAAgun added to productionUK_Pacific Trigger AAGunC4Changer: buyAAGun removed from productionItalians Trigger AAGunC4Changer: buyAAGunC4 added to productionItalians Trigger AAGunC4Changer: buyTowedAAgun added to productionItalians Trigger AAGunC4Changer: buyAAGun removed from productionCanada Trigger AAGunC4Changer: buyAAGunC4 added to productionCanada Trigger AAGunC4Changer: buyTowedAAgun added to productionCanada Trigger AAGunC4Changer: buyAAGun removed from productionANZAC Trigger AAGunC4Changer: buyAAGunC4 added to productionANZAC Trigger AAGunC4Changer: buyTowedAAgun added to productionANZAC Trigger AAGunC4Changer: buyAAGun removed from productionFrench Trigger AAGunC4Changer: buyAAGunC4 added to productionFrench Trigger AAGunC4Changer: buyTowedAAgun added to productionFrench Trigger MobileArtillery: buyMobile_Artillery added to productionGermans Trigger MobileArtillery: buyRussian_Mobile_Artillery added to productionRussians Trigger MobileArtillery: buyJapanese_Mobile_Artillery added to productionJapanese Trigger MobileArtillery: buyMobile_Artillery added to productionAmericans Trigger MobileArtillery: buyMobile_Artillery added to productionBritish Trigger MobileArtillery: buyMobile_Artillery added to productionUK_Pacific Trigger MobileArtillery: buyMobile_Artillery added to productionItalians Trigger MobileArtillery: buyMobile_Artillery added to productionCanada Trigger MobileArtillery: buyMobile_Artillery added to productionANZAC Trigger MobileArtillery: buyMobile_Artillery added to productionFrench Trigger FactoryLimitedAirfield12: buyAirfield removed from productionGermans Trigger FactoryLimitedAirfield12: buyAirfield12 added to productionGermans Trigger FactoryLimitedAirfield12: buyAirfield removed from productionRussians Trigger FactoryLimitedAirfield12: buyAirfield12 added to productionRussians Trigger FactoryLimitedAirfield12: buyAirfield removed from productionJapanese Trigger FactoryLimitedAirfield12: buyAirfield12 added to productionJapanese Trigger FactoryLimitedAirfield12: buyAirfield removed from productionAmericans Trigger FactoryLimitedAirfield12: buyAirfield12 added to productionAmericans Trigger FactoryLimitedAirfield12: buyAirfield removed from productionBritish Trigger FactoryLimitedAirfield12: buyAirfield12 added to productionBritish Trigger FactoryLimitedAirfield12: buyAirfield removed from productionUK_Pacific Trigger FactoryLimitedAirfield12: buyAirfield12 added to productionUK_Pacific Trigger FactoryLimitedAirfield12: buyAirfield removed from productionItalians Trigger FactoryLimitedAirfield12: buyAirfield12 added to productionItalians Trigger FactoryLimitedAirfield12: buyAirfield removed from productionCanada Trigger FactoryLimitedAirfield12: buyAirfield12 added to productionCanada Trigger FactoryLimitedAirfield12: buyAirfield removed from productionANZAC Trigger FactoryLimitedAirfield12: buyAirfield12 added to productionANZAC Trigger FactoryLimitedAirfield12: buyAirfield removed from productionFrench Trigger FactoryLimitedAirfield12: buyAirfield12 added to productionFrench Trigger Germans Elite: buyElite added to productionGermans Trigger FactoryLimitedHarbour12: buyHarbour removed from productionGermans Trigger FactoryLimitedHarbour12: buyHarbour12 added to productionGermans Trigger FactoryLimitedHarbour12: buyHarbour removed from productionRussians Trigger FactoryLimitedHarbour12: buyHarbour12 added to productionRussians Trigger FactoryLimitedHarbour12: buyHarbour removed from productionJapanese Trigger FactoryLimitedHarbour12: buyHarbour12 added to productionJapanese Trigger FactoryLimitedHarbour12: buyHarbour removed from productionAmericans Trigger FactoryLimitedHarbour12: buyHarbour12 added to productionAmericans Trigger FactoryLimitedHarbour12: buyHarbour removed from productionBritish Trigger FactoryLimitedHarbour12: buyHarbour12 added to productionBritish Trigger FactoryLimitedHarbour12: buyHarbour removed from productionUK_Pacific Trigger FactoryLimitedHarbour12: buyHarbour12 added to productionUK_Pacific Trigger FactoryLimitedHarbour12: buyHarbour removed from productionItalians Trigger FactoryLimitedHarbour12: buyHarbour12 added to productionItalians Trigger FactoryLimitedHarbour12: buyHarbour removed from productionCanada Trigger FactoryLimitedHarbour12: buyHarbour12 added to productionCanada Trigger FactoryLimitedHarbour12: buyHarbour removed from productionANZAC Trigger FactoryLimitedHarbour12: buyHarbour12 added to productionANZAC Trigger FactoryLimitedHarbour12: buyHarbour removed from productionFrench Trigger FactoryLimitedHarbour12: buyHarbour12 added to productionFrench Germans buy 2 aaGunC4s, 1 bomberA0C5, 1 destroyerC5, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger MorePUsPhilippines: Setting production to 3 for territoryAttachment attached to Philippines Trigger 107 SeaZone: Setting blockadeZone to true for territoryAttachment attached to 107 Sea Zone Trigger CanadaBoost: Setting production to 1 for territoryAttachment attached to Newfoundland Labrador Trigger CanadaBoost: Setting production to 1 for territoryAttachment attached to Yukon Territory Trigger 77 SeaZonea: Setting convoyRoute to true for territoryAttachment attached to Caucasus Trigger 77 SeaZonea: Setting convoyAttached to 77 Sea Zone for territoryAttachment attached to Caucasus Trigger 102 SeaZonea: Setting production to 2 for territoryAttachment attached to Central America Trigger 102 SeaZonea: Setting convoyRoute to true for territoryAttachment attached to Central America Trigger 102 SeaZonea: Setting convoyAttached to 102 Sea Zone for territoryAttachment attached to Central America Trigger 117 SeaZonea: Setting convoyRoute to true for territoryAttachment attached to Quebec Trigger 117 SeaZonea: Setting convoyAttached to 117 Sea Zone for territoryAttachment attached to Quebec Trigger 123 SeaZonea: Setting convoyRoute to true for territoryAttachment attached to New Brunswick Nova Scotia Trigger 123 SeaZonea: Setting convoyAttached to 123 Sea Zone for territoryAttachment attached to New Brunswick Nova Scotia Trigger 123 SeaZoneb: Setting production to 1 for territoryAttachment attached to Iceland Trigger 123 SeaZoneb: Setting convoyRoute to true for territoryAttachment attached to Iceland Trigger 123 SeaZoneb: Setting convoyAttached to 123 Sea Zone for territoryAttachment attached to Iceland Trigger 116 SeaZone: Setting blockadeZone to true for territoryAttachment attached to 116 Sea Zone Trigger LessPUs: Setting production to 0 for territoryAttachment attached to Ontario Trigger LessPUs: Setting production to 0 for territoryAttachment attached to Rhodesia Trigger LessPUs: Setting production to 0 for territoryAttachment attached to Alberta Saskatchewan Manitoba Trigger LessPUs: Setting production to 0 for territoryAttachment attached to Kazakhstan Trigger 86 SeaZone: Setting blockadeZone to true for territoryAttachment attached to 86 Sea Zone Trigger 7 SeaZone: Setting convoyRoute to true for territoryAttachment attached to 7 Sea Zone Trigger 7 SeaZone: Setting convoyAttached cleared for territoryAttachment attached to 7 Sea Zone Trigger 104 SeaZone: Setting production to 1 for territoryAttachment attached to 104 Sea Zone Trigger 104 SeaZone: Setting convoyRoute to true for territoryAttachment attached to 104 Sea Zone Trigger 104 SeaZone: Setting convoyAttached cleared for territoryAttachment attached to 104 Sea Zone Trigger 118 SeaZone: Setting blockadeZone to true for territoryAttachment attached to 118 Sea Zone Trigger CanadaBoost1: Setting production to 2 for territoryAttachment attached to British Columbia Trigger 91 SeaZone: Setting blockadeZone to true for territoryAttachment attached to 91 Sea Zone Trigger 104 SeaZonea: Setting convoyRoute to true for territoryAttachment attached to Gold Coast Trigger 104 SeaZonea: Setting convoyAttached to 104 Sea Zone for territoryAttachment attached to Gold Coast Trigger 104 SeaZoneb: Setting convoyRoute to true for territoryAttachment attached to Nigeria Trigger 104 SeaZoneb: Setting convoyAttached to 104 Sea Zone for territoryAttachment attached to Nigeria Trigger 123 SeaZone: Setting convoyRoute to true for territoryAttachment attached to 123 Sea Zone Trigger 123 SeaZone: Setting blockadeZone to true for territoryAttachment attached to 123 Sea Zone Trigger 123 SeaZone: Setting convoyAttached cleared for territoryAttachment attached to 123 Sea Zone Trigger MorePUsYugoslavia: Setting production to 3 for territoryAttachment attached to Yugoslavia Trigger 88 SeaZone: Setting production to 2 for territoryAttachment attached to 88 Sea Zone Trigger 88 SeaZone: Setting convoyRoute to true for territoryAttachment attached to 88 Sea Zone Trigger 88 SeaZone: Setting convoyAttached cleared for territoryAttachment attached to 88 Sea Zone Trigger 88 SeaZoneb: Setting production to 12 for territoryAttachment attached to Eastern United States Trigger 88 SeaZonec: Setting production to 10 for territoryAttachment attached to Central United States Trigger 88 SeaZonea: Setting production to 2 for territoryAttachment attached to West Indies Trigger 88 SeaZonea: Setting convoyRoute to true for territoryAttachment attached to West Indies Trigger 88 SeaZonea: Setting convoyAttached to 88 Sea Zone for territoryAttachment attached to West Indies Trigger MorePUsRomania: Setting production to 4 for territoryAttachment attached to Romania Trigger 88 SeaZoned: Setting production to 12 for territoryAttachment attached to Western United States Trigger MorePUsSlovakia: Setting production to 4 for territoryAttachment attached to Slovakia Hungary Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Malta Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Crete Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Cyprus Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Gibraltar Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Alexandria Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Tobruk Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Sardinia Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Sicily Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Nenetsia Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Vyborg Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Bessarabia Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Turkmenistan Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Iceland Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Eastern Persia Trigger 102 SeaZone: Setting production to 2 for territoryAttachment attached to 102 Sea Zone Trigger 102 SeaZone: Setting convoyRoute to true for territoryAttachment attached to 102 Sea Zone Trigger 102 SeaZone: Setting convoyAttached cleared for territoryAttachment attached to 102 Sea Zone Trigger MorePUsPoland: Setting production to 3 for territoryAttachment attached to Poland Trigger 64 SeaZone: Setting blockadeZone to true for territoryAttachment attached to 64 Sea Zone Trigger 7 SeaZoneb: Setting convoyRoute to true for territoryAttachment attached to Sakha Trigger 7 SeaZoneb: Setting convoyAttached to 7 Sea Zone for territoryAttachment attached to Sakha Trigger 7 SeaZonea: Setting convoyRoute to true for territoryAttachment attached to Buryatia Trigger 7 SeaZonea: Setting convoyAttached to 7 Sea Zone for territoryAttachment attached to Buryatia Trigger 77 SeaZone: Setting convoyRoute to true for territoryAttachment attached to 77 Sea Zone Trigger 77 SeaZone: Setting convoyAttached cleared for territoryAttachment attached to 77 Sea Zone Trigger 89A SeaZone: Setting production to 2 for territoryAttachment attached to 90 Sea Zone Trigger 89A SeaZone: Setting convoyRoute to true for territoryAttachment attached to 90 Sea Zone Trigger 89A SeaZone: Setting convoyAttached cleared for territoryAttachment attached to 90 Sea Zone Trigger 117 SeaZone: Setting production to 1 for territoryAttachment attached to 117 Sea Zone Trigger 117 SeaZone: Setting convoyRoute to true for territoryAttachment attached to 117 Sea Zone Trigger 117 SeaZone: Setting convoyAttached cleared for territoryAttachment attached to 117 Sea Zone Trigger 90 SeaZoneb: Setting production to 1 for territoryAttachment attached to Mexico Trigger 103 SeaZone: Setting blockadeZone to true for territoryAttachment attached to 103 Sea Zone Trigger 90 SeaZonea: Setting production to 2 for territoryAttachment attached to Southeast Mexico Trigger 90 SeaZonea: Setting convoyRoute to true for territoryAttachment attached to Southeast Mexico Trigger 90 SeaZonea: Setting convoyAttached to 90 Sea Zone for territoryAttachment attached to Southeast Mexico Trigger 124 SeaZonea: Setting production to 1 for territoryAttachment attached to Nenetsia Trigger 124 SeaZonea: Setting convoyRoute to true for territoryAttachment attached to Nenetsia Trigger 124 SeaZonea: Setting convoyAttached to 124 Sea Zone for territoryAttachment attached to Nenetsia Trigger 124 SeaZone: Setting convoyRoute to true for territoryAttachment attached to 124 Sea Zone Trigger 124 SeaZone: Setting convoyAttached cleared for territoryAttachment attached to 124 Sea Zone Trigger 124 SeaZoneb: Setting convoyRoute to true for territoryAttachment attached to Vologda Trigger 124 SeaZoneb: Setting convoyAttached cleared for territoryAttachment attached to Vologda Trigger 90 SeaZone: Setting production to 2 for territoryAttachment attached to 90 Sea Zone Trigger 90 SeaZone: Setting convoyRoute to true for territoryAttachment attached to 90 Sea Zone Trigger 90 SeaZone: Setting convoyAttached cleared for territoryAttachment attached to 90 Sea Zone Trigger 89 SeaZone: Setting production to 2 for territoryAttachment attached to West Indies Trigger 89 SeaZone: Setting convoyRoute to true for territoryAttachment attached to West Indies Trigger 89 SeaZone: Setting convoyAttached cleared for territoryAttachment attached to West Indies Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to tactical_bomber Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to Japanese_tactical_bomber Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to Russian_tactical_bomber Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to tactical_bomber10 Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to Japanese_tactical_bomber10 Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to Russian_tactical_bomber10 Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to fighter Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to Japanese_fighter Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to Russian_fighter Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to flying_tiger Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to air_transport Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to Japanese_air_transport Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to Russian_air_transport Trigger FactoryLimitedBomber: Setting special to canOnlyPlaceInOriginalTerritories for unitAttachment attached to bomber Trigger FactoryLimitedBomber: Setting special to canOnlyPlaceInOriginalTerritories for unitAttachment attached to Japanese_bomber Trigger FactoryLimitedBomber: Setting special to canOnlyPlaceInOriginalTerritories for unitAttachment attached to Russian_bomber Trigger FactoryLimitedBomber: Setting special to canOnlyPlaceInOriginalTerritories for unitAttachment attached to bomberA0C5 Trigger FactoryLimitedBomber: Setting special to canOnlyPlaceInOriginalTerritories for unitAttachment attached to Japanese_bomberA0C5 Trigger FactoryLimitedBomber: Setting special to canOnlyPlaceInOriginalTerritories for unitAttachment attached to Russian_bomberA0C5 Trigger FactoryLimitedBomber: Setting unitPlacementRestrictions to Kwangtung:Egypt:Norway:Alaska:West India:Korea for unitAttachment attached to bomber Trigger FactoryLimitedBomber: Setting unitPlacementRestrictions to Kwangtung:Egypt:Norway:Alaska:West India:Korea for unitAttachment attached to Japanese_bomber Trigger FactoryLimitedBomber: Setting unitPlacementRestrictions to Kwangtung:Egypt:Norway:Alaska:West India:Korea for unitAttachment attached to Russian_bomber Trigger FactoryLimitedBomber: Setting unitPlacementRestrictions to Kwangtung:Egypt:Norway:Alaska:West India:Korea for unitAttachment attached to bomberA0C5 Trigger FactoryLimitedBomber: Setting unitPlacementRestrictions to Kwangtung:Egypt:Norway:Alaska:West India:Korea for unitAttachment attached to Japanese_bomberA0C5 Trigger FactoryLimitedBomber: Setting unitPlacementRestrictions to Kwangtung:Egypt:Norway:Alaska:West India:Korea for unitAttachment attached to Russian_bomberA0C5 Trigger FactoryLimitedBomber: Setting requiresUnits to airfield12 for unitAttachment attached to bomber Trigger FactoryLimitedBomber: Setting requiresUnits to airfield12 for unitAttachment attached to Japanese_bomber Trigger FactoryLimitedBomber: Setting requiresUnits to airfield12 for unitAttachment attached to Russian_bomber Trigger FactoryLimitedBomber: Setting requiresUnits to airfield12 for unitAttachment attached to bomberA0C5 Trigger FactoryLimitedBomber: Setting requiresUnits to airfield12 for unitAttachment attached to Japanese_bomberA0C5 Trigger FactoryLimitedBomber: Setting requiresUnits to airfield12 for unitAttachment attached to Russian_bomberA0C5 Trigger FactoryLimitedBattleship: Setting unitPlacementRestrictions to 81 Sea Zone:98 Sea Zone:79 Sea Zone:54 Sea Zone:37 Sea Zone:20 Sea Zone:19 Sea Zone:1 Sea Zone:2 Sea Zone:119 Sea Zone:111 Sea Zone:125 Sea Zone:126 Sea Zone:128 Sea Zone:36 Sea Zone:38 Sea Zone for unitAttachment attached to battleship Trigger FactoryLimitedBattleship: Setting unitPlacementRestrictions to 81 Sea Zone:98 Sea Zone:79 Sea Zone:54 Sea Zone:37 Sea Zone:20 Sea Zone:19 Sea Zone:1 Sea Zone:2 Sea Zone:119 Sea Zone:111 Sea Zone:125 Sea Zone:126 Sea Zone:128 Sea Zone:36 Sea Zone:38 Sea Zone for unitAttachment attached to cruiser Trigger FactoryLimitedBattleship: Setting unitPlacementRestrictions to 81 Sea Zone:98 Sea Zone:79 Sea Zone:54 Sea Zone:37 Sea Zone:20 Sea Zone:19 Sea Zone:1 Sea Zone:2 Sea Zone:119 Sea Zone:111 Sea Zone:125 Sea Zone:126 Sea Zone:128 Sea Zone:36 Sea Zone:38 Sea Zone for unitAttachment attached to carrier Trigger FactoryLimitedBattleship: Setting requiresUnits to harbour12 for unitAttachment attached to battleship Trigger FactoryLimitedBattleship: Setting requiresUnits to harbour12 for unitAttachment attached to cruiser Trigger FactoryLimitedBattleship: Setting requiresUnits to harbour12 for unitAttachment attached to carrier Trigger FactoryLimitedDestroyer: Setting requiresUnits to harbour12 for unitAttachment attached to destroyer Trigger FactoryLimitedDestroyer: Setting requiresUnits to harbour12 for unitAttachment attached to destroyerC5 Trigger FactoryLimitedDestroyer: Setting requiresUnits to harbour12 for unitAttachment attached to transport Trigger FactoryLimitedDestroyer: Setting requiresUnits to harbour12 for unitAttachment attached to transportC8 Trigger FactoryLimitedDestroyer: Setting requiresUnits to harbour12 for unitAttachment attached to submarine Trigger FactoryLimitedDestroyer: Setting requiresUnits to harbour12 for unitAttachment attached to EscortCarrier Trigger FactoryLimitedDestroyer: Setting requiresUnits to harbour12 for unitAttachment attached to EscortCarrierASW Trigger CanadaUnitBoost: Canada has 2 infantry placed in United Kingdom Trigger CanadaUnitBoost: Canada has 2 infantry and 1 tactical_bomber placed in Alberta Saskatchewan Manitoba Combat Move - Germans Trigger BBsCarryElite: Setting transportCapacity to 4 for unitAttachment attached to battleship Trigger BBsCarryElite: Setting isCombatTransport to true for unitAttachment attached to battleship Trigger CAsCarryElite: Setting transportCapacity to 4 for unitAttachment attached to cruiser Trigger CAsCarryElite: Setting isCombatTransport to true for unitAttachment attached to cruiser Trigger CloseAirSupport: Germans is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1 Trigger French PrimitiveTerrain: French has 1 primitive placed in French Indo China Trigger FactoryLimitedPlacementANZAC: ANZAC has 1 factory_minor placed in New Zealand Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Hunan Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Suiyuyan Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Chahar Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Hopei Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Yunnan Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Anhwe Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Kweichow Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Kansu Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Szechwan Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Tsinghai Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Sikang Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Shensi Trigger AddDestroyerC5ToSZ5: Russians has 1 destroyerC5 placed in 5 Sea Zone Trigger FactoryLimitedPlacementUSA: Americans has 1 harbour12 placed in Central United States Trigger Afghanistan PrimitiveTerrain: Neutral_True has 1 primitive placed in Afghanistan Trigger Japanese PrimitiveTerrain: Japanese has 1 primitive placed in Jehol Trigger Japanese PrimitiveTerrain: Japanese has 1 primitive placed in Kwangsi Trigger Mongolian PrimitiveTerrain: Mongolians has 1 primitive placed in Olgiy Trigger Mongolian PrimitiveTerrain: Mongolians has 1 primitive placed in Central Mongolia Trigger Mongolian PrimitiveTerrain: Mongolians has 1 primitive placed in Ulaanbaatar Trigger Mongolian PrimitiveTerrain: Mongolians has 1 primitive placed in Buyant-Uhaa Trigger Mongolian PrimitiveTerrain: Mongolians has 1 primitive placed in Tsagaan Olom Trigger Mongolian PrimitiveTerrain: Mongolians has 1 primitive placed in Dzavhan Trigger PrimitiveTerrain: Russians has 1 primitive placed in Timguska Trigger PrimitiveTerrain: Russians has 1 primitive placed in Buryatia Trigger PrimitiveTerrain: Russians has 1 primitive placed in Yenisey Trigger PrimitiveTerrain: Russians has 1 primitive placed in Yakut S.S.R. Trigger PrimitiveTerrain: Russians has 1 primitive placed in Amur Trigger PrimitiveTerrain: Russians has 1 primitive placed in Novosibirsk Trigger PrimitiveTerrain: Russians has 1 primitive placed in Siberia Trigger PrimitiveTerrain: Russians has 1 primitive placed in Urals Trigger PrimitiveTerrain: Russians has 1 primitive placed in Sakha Trigger PrimitiveTerrain: Russians has 1 primitive placed in Kazakhstan Trigger PrimitiveTerrain: Russians has 1 primitive placed in Evenkiyskiy British loses 1 production in Gold Coast due to the capture of the convoy route in 104 Sea Zone British loses 1 production in Nigeria due to the capture of the convoy route in 104 Sea Zone Destroyer Depth Charge fire in 111 Sea Zone : 0/1 hits, 0.10 expected hits Canada loses 2 production in Quebec due to the capture of the convoy route in 117 Sea Zone Destroyer Depth Charge fire in 106 Sea Zone : 0/1 hits, 0.10 expected hits 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to United Kingdom 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Western Germany to United Kingdom 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bomberA0C5s moved from Germany to United Kingdom 1 aaGunC4, 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 submarine moved from 103 Sea Zone to 104 Sea Zone Germans take 104 Sea Zone from British 1 submarine moved from 108 Sea Zone to 104 Sea Zone 2 submarines moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 117 Sea Zone Germans take 117 Sea Zone from Canada 2 submarines moved from 117 Sea Zone to 106 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomberA0C5 killed by AA AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory_major Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield12 Bombing raid in United Kingdom causes 6 damage total. Damaged units is as follows: factory_major = 2, airfield12 = 4 Battle in Yugoslavia Germans attack with 1 armour, 2 artilleries, 1 fighter and 7 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 2 : 3/11 hits, 3.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia 2 artilleries owned by the Germans, 6 infantry owned by the Germans and 1 armour owned by the Germans retreated to Romania Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 3 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour12 and 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 3 fighters, 3 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the French and 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 3 submarines in 110 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/7 hits, 4.17 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Battle in France Germans attack with 1 aaGunC4, 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGunC4, 1 airfield12, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0.17 expected hits Germans roll dice for 1 aaGunC4, 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/17 hits, 5.83 expected hits French roll dice for 1 aaGunC4, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/12 hits, 4.50 expected hits 4 infantry owned by the Germans, 1 aaGunC4 owned by the French, 1 aaGunC4 owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/13 hits, 5.17 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 1/7 hits, 3.00 expected hits 1 infantry owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 4/12 hits, 5.00 expected hits French roll dice for 1 armour and 1 fighter in France, round 4 : 2/2 hits, 1.17 expected hits 2 artilleries owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for Germans: 1 aaGunC4, 2 artilleries and 5 infantry Casualties for French: 1 aaGunC4, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines Canada defend with 1 destroyerC5 and 1 transport Destroyer Depth Charge fire in 106 Sea Zone : 0/1 hits, 0.10 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyerC5 owned by the Canada lost in 106 Sea Zone 1 transport owned by the Canada lost in 106 Sea Zone Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 12 Casualties for Canada: 1 destroyerC5 and 1 transport Cleaning up after air battles Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 tactical_bomber moved from France to Western Germany 1 fighter moved from Yugoslavia to Southern Italy 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 aaGunC4s moved from Western Germany to Holland Belgium 1 bomberA0C5 moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Denmark to Western Germany 1 artillery moved from Germany to Slovakia Hungary 1 aaGunC4 moved from Germany to Slovakia Hungary 1 artillery moved from Germany to 114 Sea Zone 1 artillery and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 cruiser moved from 114 Sea Zone to 112 Sea Zone Place Units - Germans 1 destroyerC5 and 1 submarine placed in 112 Sea Zone 1 bomberA0C5 placed in Western Germany 2 aaGunC4s and 2 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans VictoryCitiesWorth1PU: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -5.17 British : -0.33 French : -1.33 AA fire in France : : -0.17 Destroyer Depth Charge fire in 111 Sea Zone : : -0.10 Destroyer Depth Charge fire in 106 Sea Zone : : -0.20 Neutral_Allies : -0.67 AA fire in United Kingdom : : 0.50
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 1 Activate Technology - Russians Trigger RedesignModRussians: Russians activates Elite_GiveToAll Trigger RedesignModRussians: Russians activates AirTransport_GiveToAll Purchase Units - Russians Trigger Russians Elite: buyRussian_Elite added to productionRussians Trigger Russians Air Transport: buyRussian_Air_Transport added to productionRussians Russians buy 1 Russian_aaGunC4, 1 Russian_armour, 2 Russian_artillerys, 2 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery; Remaining resources: 0 PUs; Combat Move - Russians Trigger CloseAirSupportUSSR: Russians is added to UnitSupportAttachment attached to:UnitType{name=Russian_tactical_bomber} with name:supportAttachmentInfantry1USSR Non Combat Move - Russians 2 Russian_infantrys moved from Eastern Poland to Western Ukraine 1 Russian_infantry moved from Bessarabia to Western Ukraine 1 Russian_infantry moved from Baltic States to Eastern Poland 2 Russian_infantrys moved from Baltic States to Belarus 1 Russian_infantry moved from Belarus to Bryansk 1 Russian_infantry moved from Ukraine to Western Ukraine 1 Russian_infantry moved from Ukraine to Western Ukraine 1 Russian_armour and 1 Russian_mech_infantry moved from Volgograd to Bryansk 2 Russian_infantrys moved from Caucasus to Rostov 1 Russian_armour and 1 Russian_mech_infantry moved from Russia to Belarus 2 Russian_aaGunC4s and 1 Russian_infantry moved from Russia to Bryansk 1 Russian_fighter and 1 Russian_tactical_bomber moved from Russia to Novgorod 1 Russian_artillery moved from Russia to Bryansk 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 124 Sea Zone 6 Russian_infantrys moved from Novgorod to Belarus 2 Russian_infantrys moved from Vyborg to Novgorod 1 Russian_infantry moved from Karelia to Novgorod 1 Russian_aaGunC4 moved from Novgorod to Belarus 1 destroyerC5 moved from 5 Sea Zone to 4 Sea Zone 6 Russian_infantrys moved from Buryatia to Yakut S.S.R. 1 Russian_aaGunC4 and 6 Russian_infantrys moved from Sakha to Buryatia 2 Russian_infantrys moved from Amur to Buryatia 1 Russian_aaGunC4 moved from Sakha to Amur Place Units - Russians 1 Russian_armour, 1 Russian_mech_infantry and 1 Russian_mobile_artillery placed in Novgorod 1 Russian_aaGunC4, 1 Russian_artillery and 1 Russian_infantry placed in Ukraine 1 Russian_artillery, 1 Russian_infantry and 1 Russian_mech_infantry placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 7 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 1 Activate Technology - Russians Trigger RedesignModRussians: Russians activates Elite_GiveToAll Trigger RedesignModRussians: Russians activates AirTransport_GiveToAll Purchase Units - Russians Trigger Russians Elite: buyRussian_Elite added to productionRussians Trigger Russians Air Transport: buyRussian_Air_Transport added to productionRussians Russians buy 1 Russian_aaGunC4, 1 Russian_armour, 2 Russian_artillerys, 2 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery; Remaining resources: 0 PUs; Combat Move - Russians Trigger CloseAirSupportUSSR: Russians is added to UnitSupportAttachment attached to:UnitType{name=Russian_tactical_bomber} with name:supportAttachmentInfantry1USSR Non Combat Move - Russians 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 124 Sea Zone 1 Russian_aaGunC4 moved from Novgorod to Belarus 5 Russian_infantrys moved from Novgorod to Belarus 2 Russian_infantrys moved from Eastern Poland to Western Ukraine 1 Russian_infantry moved from Bessarabia to Western Ukraine 3 Russian_infantrys moved from Ukraine to Western Ukraine 1 Russian_infantry moved from Baltic States to Eastern Poland 1 Russian_infantry moved from Belarus to Bryansk 1 Russian_infantry moved from Baltic States to Belarus 1 Russian_armour and 1 Russian_mech_infantry moved from Russia to Belarus 1 Russian_fighter and 1 Russian_tactical_bomber moved from Russia to Novgorod 1 Russian_artillery and 1 Russian_infantry moved from Russia to Bryansk 1 Russian_armour and 1 Russian_mech_infantry moved from Volgograd to Bryansk 1 Russian_infantry moved from Caucasus to Rostov 1 Russian_infantry moved from Caucasus to Rostov 2 Russian_aaGunC4s moved from Russia to Bryansk 1 destroyerC5 moved from 5 Sea Zone to 4 Sea Zone 5 Russian_infantrys moved from Buryatia to Yakut S.S.R. 1 Russian_infantry moved from Buryatia to Yakut S.S.R. 6 Russian_infantrys moved from Sakha to Buryatia 1 Russian_aaGunC4 moved from Sakha to Buryatia 2 Russian_infantrys moved from Amur to Buryatia 1 Russian_aaGunC4 moved from Sakha to Amur Place Units - Russians 1 Russian_armour, 1 Russian_mech_infantry and 1 Russian_mobile_artillery placed in Novgorod 1 Russian_aaGunC4, 1 Russian_artillery and 1 Russian_infantry placed in Ukraine 1 Russian_artillery, 1 Russian_infantry and 1 Russian_mech_infantry placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 7 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 1 Activate Technology - Japanese Trigger RedesignModJPN: Japanese activates Elite_GiveToAll Trigger RedesignModJPN: Japanese activates AirTransport_GiveToAll Purchase Units - Japanese Trigger Japanese Elite: buyJapanese_Elite added to productionJapanese Trigger Japanese Air Transport: buyJapanese_Air_Transport added to productionJapanese Japanese buy 1 Japanese_elite and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger CloseAirSupportJapanese: Japanese is added to UnitSupportAttachment attached to:UnitType{name=Japanese_tactical_bomber} with name:supportAttachmentInfantry1Japanese 1 Japanese_infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 Japanese_artillery and 3 Japanese_infantrys moved from Kwangsi to Yunnan 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Kiangsu to Yunnan 1 Japanese_fighter moved from Formosa to Yunnan 1 Japanese_artillery and 3 Japanese_infantrys moved from Kiangsi to Hunan 2 Japanese_fighters and 2 Japanese_tactical_bombers moved from Manchuria to Hunan 1 Japanese_infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 Japanese_infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese Combat - Japanese Battle in Yunnan Japanese attack with 1 Japanese_artillery, 2 Japanese_fighters, 3 Japanese_infantrys and 1 Japanese_tactical_bomber Chinese defend with 4 Chinese_infantrys and 1 primitive Japanese roll dice for 1 Japanese_artillery, 2 Japanese_fighters, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Yunnan, round 2 : 4/7 hits, 2.83 expected hits Chinese roll dice for 4 Chinese_infantrys in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 4 Chinese_infantrys owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 Japanese_artillery, 2 Japanese_fighters, 2 Japanese_infantrys and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 Japanese_infantry Casualties for Chinese: 4 Chinese_infantrys Battle in Hunan Japanese attack with 1 Japanese_artillery, 2 Japanese_fighters, 3 Japanese_infantrys and 2 Japanese_tactical_bombers Chinese defend with 2 Chinese_infantrys and 1 primitive Japanese roll dice for 1 Japanese_artillery, 2 Japanese_fighters, 3 Japanese_infantrys and 2 Japanese_tactical_bombers in Hunan, round 2 : 3/8 hits, 3.67 expected hits Chinese roll dice for 2 Chinese_infantrys in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 Chinese_infantrys owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 Japanese_artillery, 2 Japanese_fighters, 3 Japanese_infantrys and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 Chinese_infantrys Non Combat Move - Japanese 2 Japanese_fighters and 1 Japanese_tactical_bomber moved from Yunnan to Kwangsi 2 Japanese_fighters and 1 Japanese_tactical_bomber moved from Hunan to Kwangsi 1 Japanese_tactical_bomber moved from Hunan to Kwangsi 1 Japanese_fighter moved from Okinawa to Kwangsi 1 Japanese_infantry moved from Siam to French Indo China 1 Japanese_infantry moved from Okinawa to 19 Sea Zone 1 Japanese_artillery moved from Manchuria to 19 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry, 1 battleship and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 Japanese_infantry moved from Manchuria to 19 Sea Zone 1 Japanese_artillery moved from Jehol to 19 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 Japanese_infantry moved from 20 Sea Zone to Kiangsi 1 Japanese_artillery moved from 20 Sea Zone to Kiangsi 1 cruiser, 1 destroyerC5 and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 Japanese_fighter moved from Korea to Japan 2 Japanese_bomberA0C5s, 2 Japanese_fighters and 2 Japanese_tactical_bombers moved from Japan to Kwangsi 1 Japanese_artillery and 3 Japanese_infantrys moved from Kiangsu to Kiangsi 1 Japanese_artillery and 2 Japanese_infantrys moved from Shantung to Anhwe 1 Japanese_infantry moved from Jehol to Chahar 1 Japanese_mech_infantry moved from Manchuria to Shantung 1 Japanese_aaGunC4 and 5 Japanese_infantrys moved from Manchuria to Jehol 2 Japanese_infantrys moved from Korea to Manchuria 1 Japanese_artillery and 1 Japanese_infantry moved from Japan to 6 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from 33 Sea Zone to Caroline Islands 2 Japanese_fighters, 2 Japanese_tactical_bombers, 1 battleship, 2 carriers and 1 destroyerC5 moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone 1 Japanese_elite placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 4 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : 0.50
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 1 Activate Technology - Americans Trigger RedesignModUSA: Americans activates Elite_GiveToAll Trigger RedesignModUSA: Americans activates AirTransport_GiveToAll Purchase Units - Americans Trigger Americans Air Transport: buyAir_Transport added to productionAmericans Trigger FlyingTiger2: buyFlying_Tiger added to productionAmericans Trigger Americans Elite: buyElite added to productionAmericans Americans buy 1 carrier, 5 destroyerC5s and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Trigger CloseAirSupport: Americans is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1 Non Combat Move - Americans Trigger FlyingTiger1: Changing Relationship for Americans and UK_Pacific from Neutrality to Allied Trigger FlyingTiger1: Changing Relationship for Americans and Dutch from Neutrality to Allied 1 bomberA0C5 moved from Central United States to Eastern United States 1 tactical_bomber moved from 10 Sea Zone to Eastern United States 1 aaGunC4 and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGunC4, 1 battleship, 1 carrier, 1 cruiser, 1 destroyerC5, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGunC4 and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 armour and 2 mech_infantrys moved from Central United States to Western United States 1 aaGunC4 moved from Eastern United States to Central United States 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 destroyerC5 moved from 35 Sea Zone to 43 Sea Zone 1 flying_tiger moved from Philippines to Burma Place Units - Americans 1 carrier and 2 destroyerC5s placed in 101 Sea Zone 2 destroyerC5s placed in 101 Sea Zone 1 tactical_bomber placed in Eastern United States 1 destroyerC5 placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans VictoryCitiesWorth1PU: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 Chinese_infantrys; Remaining resources: 0 PUs; Combat Move - Chinese 6 Chinese_infantrys moved from Szechwan to Yunnan 1 flying_tiger moved from Szechwan to Yunnan 1 Chinese_infantry moved from Kweichow to Yunnan 1 Chinese_infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 8 Chinese_infantrys and 1 flying_tiger Japanese defend with 1 Japanese_artillery, 2 Japanese_infantrys and 1 primitive Chinese roll dice for 8 Chinese_infantrys and 1 flying_tiger in Yunnan, round 2 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 Japanese_artillery and 2 Japanese_infantrys in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 Chinese_infantry owned by the Chinese and 2 Japanese_infantrys owned by the Japanese lost in Yunnan Chinese roll dice for 7 Chinese_infantrys and 1 flying_tiger in Yunnan, round 3 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 Japanese_artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Japanese_artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 7 Chinese_infantrys and 1 flying_tiger remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Chinese_infantry Casualties for Japanese: 1 Japanese_artillery and 2 Japanese_infantrys Non Combat Move - Chinese 1 Chinese_infantry moved from Suiyuyan to Hopei 1 Chinese_infantry moved from Shensi to Kweichow 1 flying_tiger moved from Yunnan to Shensi Place Units - Chinese 4 Chinese_infantrys placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese VictoryCitiesWorth1PU: Chinese met a national objective for an additional 1 PU; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 1 Activate Technology - British Trigger RedesignModUK: British activates Elite_GiveToAll Trigger RedesignModUK: British activates AirTransport_GiveToAll Purchase Units - British Trigger British Air Transport: buyAir_Transport added to productionBritish Trigger British Air Transport: buyAir_Transport added to productionUK_Pacific Trigger British Air Transport: buyAir_Transport added to productionCanada Trigger British Elite: buyElite added to productionBritish Trigger British Elite: buyElite added to productionUK_Pacific Trigger British Elite: buyElite added to productionCanada British repair damage of 2x airfield12; Remaining resources: 19 PUs; British buy 1 destroyerC5, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Trigger CloseAirSupport: British is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1 British gains 1 production in Gold Coast for the liberation the convoy route in 104 Sea Zone British gains 1 production in Nigeria for the liberation the convoy route in 104 Sea Zone 1 bomberA0C5 moved from United Kingdom to Normandy Bordeaux 1 battleship, 1 cruiser and 1 destroyerC5 moved from 111 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 1 destroyerC5 moved from 109 Sea Zone to 104 Sea Zone British take 104 Sea Zone from Germans 1 destroyerC5 moved from 104 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyerC5 and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from United Kingdom to 97 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 1/1 hits, 0.17 expected hits 1 bomberA0C5 killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyerC5 and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyerC5 and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyerC5 owned by the Italians, 1 transport owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is 2 Casualties for British: 1 fighter Casualties for Italians: 1 destroyerC5 and 1 transport Battle in 97 Sea Zone British attack with 1 carrier, 1 cruiser, 1 destroyerC5, 3 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 carrier, 1 cruiser, 1 destroyerC5, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits 1 destroyerC5 owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/5 hits, 2.67 expected hits Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 4 : 0/4 hits, 2.17 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 97 Sea Zone British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 5 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 transport owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 1 carrier, 1 destroyerC5 and 3 fighters Casualties for Germans: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Battle in 110 Sea Zone British attack with 1 battleship, 1 cruiser, 2 destroyerC5s and 1 fighter Germans defend with 1 battleship and 2 submarines Destroyer Depth Charge fire in 110 Sea Zone : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans Submerged British roll dice for 1 battleship, 1 cruiser, 2 destroyerC5s and 1 fighter in 110 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 110 Sea Zone British win with 1 battleship, 1 cruiser, 2 destroyerC5s and 1 fighter remaining. Battle score for attacker is 20 Casualties for Germans: 1 battleship Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 4 : 3/4 hits, 1.00 expected hits Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 2 infantry moved from Union of South Africa to Rhodesia 1 destroyerC5 moved from 71 Sea Zone to 76 Sea Zone 1 armour moved from Alexandria to Egypt 1 tactical_bomber moved from 97 Sea Zone to Malta 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 aaGunC4 and 1 infantry moved from India to 39 Sea Zone 1 aaGunC4, 1 destroyerC5, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 aaGunC4 and 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 destroyerC5 moved from 41 Sea Zone to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from Burma to India 2 aaGunC4s and 1 artillery moved from India to Burma 5 infantry moved from India to Burma 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGunC4 and 1 infantry moved from Scotland to 109 Sea Zone 1 aaGunC4, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 aaGunC4 and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Scotland to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - British 1 destroyerC5 placed in 110 Sea Zone 1 infantry and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Objective British 1a Original: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British VictoryCitiesWorth1PU: British met a national objective for an additional 4 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Objective UK Pacific VictoryCitiesWorth1PU: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.67 British : 0.17 Italians : -0.67 AA fire in Normandy Bordeaux : : 0.83 Destroyer Depth Charge fire in 110 Sea Zone : : -0.33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 1 Activate Technology - Italians Trigger RedesignModItaly: Italians activates Elite_GiveToAll Trigger RedesignModItaly: Italians activates AirTransport_GiveToAll Purchase Units - Italians Trigger Italians Elite: buyElite added to productionItalians Trigger Italians Air Transport: buyAir_Transport added to productionItalians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians Trigger CloseAirSupport: Italians is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1 1 cruiser, 1 destroyerC5 and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Albania to Yugoslavia 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Northern Italy to Yugoslavia 2 aaGunC4s moved from Northern Italy to Yugoslavia 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 bomberA0C5 moved from Northern Italy to United Kingdom 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom British launches 2 interceptors out of United Kingdom Defenders Fire, : 1/2 hits, 0.33 expected hits 1 bomberA0C5 owned by the Italians lost in United Kingdom Air Battle is over, the attackers have all died Battle in Yugoslavia Italians attack with 2 aaGunC4s, 2 armour, 1 artillery and 2 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 2 aaGunC4s, 2 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/5 hits, 1.83 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians roll dice for 2 aaGunC4s, 2 armour, 1 artillery and 2 infantry in Yugoslavia, round 3 : 0/5 hits, 1.83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 aaGunC4s, 2 armour, 1 artillery and 2 infantry in Yugoslavia, round 4 : 2/5 hits, 1.83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 aaGunC4s, 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Allies: 2 infantry Battle in 97 Sea Zone Italians attack with 1 cruiser, 1 destroyerC5 and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser and 1 destroyerC5 in 97 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyerC5 owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 cruiser and 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 destroyerC5 Casualties for British: 1 cruiser Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 artillery moved from Libya to Tobruk 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Albania 2 infantry moved from Southern Italy to Northern Italy 1 aaGunC4 moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 16 PUs (1 lost to blockades); end with 16 PUs Objective Italians VictoryCitiesWorth1PU: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0.67 Italians : -0.17 British : 0.17 Neutral_Allies : -1.33
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TripleA Turn Summary: Canada round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 1 Purchase Units - Canada Canada buy nothing; Remaining resources: 8 PUs; Combat Move - Canada Trigger CloseAirSupport: Canada is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1 1 tactical_bomber moved from Alberta Saskatchewan Manitoba to 106 Sea Zone Combat - Canada Battle in 106 Sea Zone Canada attack with 1 tactical_bomber Germans defend with 2 submarines Destroyer Depth Charge fire in 106 Sea Zone : 0/1 hits, 0.17 expected hits 2 submarines owned by the Germans Submerged Non Combat Move - Canada 1 tactical_bomber moved from 106 Sea Zone to Quebec 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia 1 infantry moved from Alberta Saskatchewan Manitoba to Ontario 1 armour moved from Quebec to Alberta Saskatchewan Manitoba Turn Complete - Canada Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6,3,4 Canada collect 4 PUs (1 lost to blockades); end with 12 PUs Objective Canada VictoryCitiesWorth1PU: Canada met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Destroyer Depth Charge fire in 106 Sea Zone : : -0.17
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 1 Activate Technology - ANZAC Trigger RedesignModANZAC: ANZAC activates Elite_GiveToAll Trigger RedesignModANZAC: ANZAC activates AirTransport_GiveToAll Purchase Units - ANZAC Trigger ANZAC Air Transport: buyAir_Transport added to productionANZAC Trigger ANZAC Elite: buyElite added to productionANZAC ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Trigger CloseAirSupport: ANZAC is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1 Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 aaGunC4 and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGunC4, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGunC4 and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyerC5 moved from 62 Sea Zone to 54 Sea Zone 1 aaGunC4 and 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 2 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 1 Activate Technology - French Trigger RedesignModFrench: French activates Elite_GiveToAll Trigger RedesignModFrench: French activates AirTransport_GiveToAll Purchase Units - French Trigger French Elite: buyElite added to productionFrench Trigger French Air Transport: buyAir_Transport added to productionFrench Politics - French Trigger Axis Conquer All France DestroyerC5 Place: Neutral_Axis has 1 destroyerC5 placed in 93 Sea Zone Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France DestroyerC5 Place activates a trigger called: Trigger Axis Conquer All France DestroyerC5 Remove Trigger Axis Conquer All France DestroyerC5 Remove: has removed 1 destroyerC5 owned by French in 93 Sea Zone Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Trigger CloseAirSupport: French is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1 Non Combat Move - French 1 destroyerC5 moved from 72 Sea Zone to 76 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 2 Research Technology - Germans Activate Technology - Germans Trigger BBandCAaa: Germans activates BBandCA_AA Purchase Units - Germans Germans buy 1 bomberA0C5, 1 destroyerC5, 1 fighter, 2 infantry, 1 mech_infantry, 8 mobile_artillerys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger BBAndCAAA1: Setting isAAforCombatOnly to true for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting attackAAmaxDieSides to 10 for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting maxAAattacks to 2 for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting targetsAA to fighter:Japanese_fighter:Russian_fighter:tactical_bomber:Japanese_tactical_bomber:Russian_tactical_bomber:tactical_bomber10:Japanese_tactical_bomber10:Russian_tactical_bomber10:flying_tiger for unitAttachment attached to cruiser Trigger BBAndCAAA1: Setting typeAA to Battleship and CruiserAA for unitAttachment attached to cruiser Trigger BBAndCAAA: Setting isAAforCombatOnly to true for unitAttachment attached to battleship Trigger BBAndCAAA: Setting attackAAmaxDieSides to 10 for unitAttachment attached to battleship Trigger BBAndCAAA: Setting maxAAattacks to 2 for unitAttachment attached to battleship Trigger BBAndCAAA: Setting targetsAA to fighter:Japanese_fighter:Russian_fighter:tactical_bomber:Japanese_tactical_bomber:Russian_tactical_bomber:tactical_bomber10:Japanese_tactical_bomber10:Russian_tactical_bomber10:flying_tiger for unitAttachment attached to battleship Trigger BBAndCAAA: Setting typeAA to Battleship and CruiserAA for unitAttachment attached to battleship Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans British loses 1 production in Gold Coast due to the capture of the convoy route in 104 Sea Zone British loses 1 production in Nigeria due to the capture of the convoy route in 104 Sea Zone Destroyer Depth Charge fire in 110 Sea Zone : 0/3 hits, 0.30 expected hits Canada loses 1 production in New Brunswick Nova Scotia due to the capture of the convoy route in 123 Sea Zone British loses 1 production in Iceland due to the capture of the convoy route in 123 Sea Zone Destroyer Depth Charge fire in 110 Sea Zone : 0/3 hits, 0.30 expected hits 1 submarine moved from 110 Sea Zone to 104 Sea Zone Germans take 104 Sea Zone from British 1 submarine moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 106 Sea Zone to 123 Sea Zone Germans take 123 Sea Zone from British 1 submarine moved from 106 Sea Zone to 103 Sea Zone 1 cruiser, 1 destroyerC5 and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomberA0C5 moved from Holland Belgium to United Kingdom 1 bomberA0C5 moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom British launches 2 interceptors out of United Kingdom Defenders Fire, : 0/2 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/1 hits, 0.17 expected hits 1 bomberA0C5 killed by AA AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in United Kingdom causes 5 damage total. Battle in 110 Sea Zone Germans attack with 1 cruiser, 1 destroyerC5, 3 fighters, 3 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 3 destroyerC5s Battleship and CruiserAA fire in 110 Sea Zone : 1/4 hits, 0.40 expected hits Destroyer Depth Charge fire in 110 Sea Zone : 0/3 hits, 0.30 expected hits 1 fighter owned by the Germans lost in 110 Sea Zone Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the British 1 destroyerC5 owned by the British lost in 110 Sea Zone Germans roll dice for 1 cruiser, 1 destroyerC5, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits British roll dice for 1 battleship, 1 cruiser and 2 destroyerC5s in 110 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits 1 destroyerC5 owned by the Germans, 2 destroyerC5s owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 cruiser, 2 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Germans: 1 destroyerC5, 1 fighter and 1 submarine Casualties for British: 1 battleship, 1 cruiser and 3 destroyerC5s Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria 1 armour moved from Bulgaria to Romania 4 infantry moved from Bulgaria to Romania 1 aaGunC4 moved from Slovakia Hungary to Romania 1 aaGunC4 moved from Germany to Poland 1 artillery moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary 1 artillery and 1 infantry moved from Norway to Finland 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGunC4 moved from Holland Belgium to 110 Sea Zone 1 aaGunC4 and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGunC4 and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGunC4 and 1 infantry moved from 113 Sea Zone to Norway 1 bomberA0C5 moved from United Kingdom to Western Germany 1 aaGunC4 moved from Holland Belgium to Western Germany 1 aaGunC4 moved from Germany to Slovakia Hungary 2 aaGunC4s and 13 infantry moved from Germany to Poland 5 armour and 4 mech_infantrys moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to France 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany Place Units - Germans 1 destroyerC5 and 1 submarine placed in 110 Sea Zone 1 bomberA0C5 and 1 fighter placed in Western Germany 1 infantry, 1 mech_infantry and 8 mobile_artillerys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans VictoryCitiesWorth1PU: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 1.50 Defenders Fire, : : -0.33 British : 0.50 Destroyer Depth Charge fire in 110 Sea Zone : : -0.90 Battleship and CruiserAA fire in 110 Sea Zone : : 0.60 AA fire in United Kingdom : : 0.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 2 Purchase Units - Russians Russians buy 2 Russian_aaGunC4s, 3 Russian_artillerys, 3 Russian_infantrys, 2 Russian_mech_infantrys and 2 Russian_mobile_artillerys; Remaining resources: 0 PUs; Combat Move - Russians 1 Russian_armour and 1 Russian_mech_infantry moved from Belarus to Novgorod 1 Russian_infantry moved from Novgorod to Belarus 2 Russian_infantrys moved from Vyborg to Novgorod 1 Russian_infantry moved from Karelia to Novgorod 1 Russian_infantry moved from Archangel to Belarus 1 Russian_artillery and 1 Russian_infantry moved from Russia to Bryansk 2 Russian_infantrys moved from Rostov to Ukraine 1 Russian_armour and 1 Russian_mech_infantry moved from Bryansk to Novgorod 1 Russian_mech_infantry moved from Russia to Bryansk 1 Russian_mech_infantry moved from Bryansk to Belarus 1 Russian_artillery moved from Bryansk to Western Ukraine 1 Russian_infantry moved from Bryansk to Western Ukraine 1 Russian_infantry moved from Bryansk to Western Ukraine 1 Russian_aaGunC4 moved from Bryansk to Western Ukraine 1 Russian_aaGunC4 moved from Bryansk to Western Ukraine 6 Russian_infantrys moved from Yakut S.S.R. to Yenisey 1 Russian_aaGunC4 and 8 Russian_infantrys moved from Buryatia to Amur Non Combat Move - Russians Place Units - Russians 2 Russian_mech_infantrys and 1 Russian_mobile_artillery placed in Novgorod 2 Russian_artillerys placed in Ukraine 1 Russian_aaGunC4 placed in Ukraine Russians undo move 1. 1 Russian_mech_infantry and 2 Russian_mobile_artillerys placed in Novgorod 1 Russian_aaGunC4, 1 Russian_artillery, 3 Russian_infantrys and 1 Russian_mech_infantry placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 7 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 Japanese_artillery, 1 Japanese_infantry, 1 airfield12, 1 destroyerC5 and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Canada from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Canada from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Canada and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Allied to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Destroyer Depth Charge fire in 37 Sea Zone : 0/1 hits, 0.10 expected hits 2 Japanese_infantrys moved from Chahar to Hopei 1 Japanese_tactical_bomber moved from Kwangsi to Hopei 1 Japanese_artillery and 3 Japanese_infantrys moved from Anhwe to Kweichow 1 Japanese_artillery and 3 Japanese_infantrys moved from Hunan to Yunnan 2 Japanese_bomberA0C5s moved from Kwangsi to India 2 Japanese_fighters and 2 Japanese_tactical_bombers moved from Kwangsi to Yunnan 1 Japanese_artillery and 1 Japanese_infantry moved from French Indo China to 36 Sea Zone 2 Japanese_infantrys moved from French Indo China to Yunnan 1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 36 Sea Zone to 41 Sea Zone 2 Japanese_fighters and 2 Japanese_tactical_bombers moved from 36 Sea Zone to Malaya 1 battleship, 1 carrier and 1 destroyerC5 moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 43 Sea Zone 1 destroyerC5 moved from 36 Sea Zone to 43 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from Kiangsi to 20 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry moved from 37 Sea Zone to Malaya 1 Japanese_artillery and 2 Japanese_infantrys moved from Kiangsi to Kwangtung 1 Japanese_tactical_bomber moved from Kwangsi to Kwangtung 1 Japanese_artillery and 1 Japanese_infantry moved from Japan to 6 Sea Zone 2 Japanese_infantrys moved from Japan to 6 Sea Zone 1 Japanese_artillery, 3 Japanese_infantrys and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 Japanese_artillery and 3 Japanese_infantrys moved from 35 Sea Zone to Philippines 1 Japanese_elite moved from Japan to 6 Sea Zone 1 Japanese_elite and 1 cruiser moved from 6 Sea Zone to 21 Sea Zone 1 Japanese_elite moved from 21 Sea Zone to Guam 1 Japanese_artillery moved from Caroline Islands to 33 Sea Zone 1 Japanese_artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 Japanese_artillery moved from 43 Sea Zone to Borneo 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 Japanese_fighter, 1 Japanese_tactical_bomber, 1 carrier and 1 destroyerC5 moved from 33 Sea Zone to 35 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 35 Sea Zone to Philippines 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Kwangsi to Yunnan 1 Japanese_fighter moved from Kwangsi to Kwangtung 1 Japanese_fighter moved from Kwangsi to Kweichow 2 Japanese_fighters moved from Kwangsi to Yunnan Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India UK_Pacific launches 2 interceptors out of India Defenders Fire, : 0/2 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 1/2 hits, 0.33 expected hits 1 Japanese_bomberA0C5 killed by AA Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in India causes 4 damage total. Battle in Guam Battle in 41 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 Japanese_artillery, 1 Japanese_fighter and 3 Japanese_infantrys Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter and 3 Japanese_infantrys in Kweichow, round 2 : 4/5 hits, 1.50 expected hits Chinese roll dice for 1 Chinese_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 Japanese_artillery, 1 Japanese_fighter and 3 Japanese_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 destroyerC5 and 1 transport Americans defend with 1 destroyerC5 Japanese roll dice for 1 battleship, 1 destroyerC5 and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 destroyerC5 in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyerC5 owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 destroyerC5 and 1 transport remaining. Battle score for attacker is 5 Casualties for Americans: 1 destroyerC5 Battle in Borneo Battle in Kwangtung Japanese attack with 1 Japanese_artillery, 1 Japanese_fighter, 2 Japanese_infantrys and 1 Japanese_tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour12 Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 Japanese_infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Kwangtung, round 3 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 Japanese_artillery, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 Japanese_infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber Americans defend with 1 airfield12, 1 harbour12 and 2 infantry Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Philippines, round 2 : 1/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 Japanese_infantry owned by the Japanese lost in Philippines Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Philippines, round 3 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 Japanese_infantry owned by the Japanese lost in Philippines Japanese win, taking Philippines from Americans with 1 Japanese_artillery, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 Japanese_infantrys Casualties for Americans: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyerC5 and 2 transports British defend with 1 destroyerC5 Japanese roll dice for 1 battleship, 1 carrier, 1 destroyerC5 and 2 transports in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyerC5 in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyerC5 owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyerC5 and 2 transports remaining. Battle score for attacker is 5 Casualties for British: 1 destroyerC5 Battle in Hopei Japanese attack with 2 Japanese_infantrys and 1 Japanese_tactical_bomber Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Hopei, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Chinese_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 Japanese_infantrys and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in Yunnan Japanese attack with 1 Japanese_artillery, 5 Japanese_fighters, 5 Japanese_infantrys and 3 Japanese_tactical_bombers Chinese defend with 7 Chinese_infantrys and 1 primitive Japanese roll dice for 1 Japanese_artillery, 5 Japanese_fighters, 5 Japanese_infantrys and 3 Japanese_tactical_bombers in Yunnan, round 2 : 8/14 hits, 6.33 expected hits Chinese roll dice for 7 Chinese_infantrys in Yunnan, round 2 : 2/7 hits, 2.33 expected hits 7 Chinese_infantrys owned by the Chinese and 2 Japanese_infantrys owned by the Japanese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 Japanese_artillery, 5 Japanese_fighters, 3 Japanese_infantrys and 3 Japanese_tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 2 Japanese_infantrys Casualties for Chinese: 7 Chinese_infantrys Battle in Malaya Japanese attack with 2 Japanese_artillerys, 2 Japanese_fighters, 2 Japanese_infantrys and 2 Japanese_tactical_bombers British defend with 3 infantry; UK_Pacific defend with 1 harbour12 Japanese roll dice for 2 Japanese_artillerys, 2 Japanese_fighters, 2 Japanese_infantrys and 2 Japanese_tactical_bombers in Malaya, round 2 : 4/8 hits, 3.67 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the British and 1 Japanese_infantry owned by the Japanese lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 Japanese_artillerys, 2 Japanese_fighters, 1 Japanese_infantry and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Japanese_infantry Casualties for British: 3 infantry Cleaning up after air battles Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Malaya to 43 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Malaya to 37 Sea Zone 5 Japanese_fighters and 3 Japanese_tactical_bombers moved from Yunnan to French Indo China 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Kwangtung to French Indo China 1 Japanese_fighter moved from Kweichow to French Indo China 1 Japanese_tactical_bomber moved from Hopei to Anhwe 1 Japanese_mech_infantry moved from Shantung to Hunan 1 Japanese_infantry moved from Kiangsi to Kwangsi 1 Japanese_infantry moved from Jehol to Chahar 1 Japanese_aaGunC4 and 4 Japanese_infantrys moved from Jehol to Manchuria 1 Japanese_armour and 1 Japanese_infantry moved from Japan to 6 Sea Zone 1 destroyerC5 moved from 6 Sea Zone to 16 Sea Zone 1 Japanese_armour, 1 Japanese_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 Japanese_armour and 1 Japanese_infantry moved from 36 Sea Zone to French Indo China 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 Japanese_bomberA0C5 moved from India to French Indo China 1 Japanese_fighter moved from Philippines to 35 Sea Zone 1 Japanese_tactical_bomber moved from Philippines to 35 Sea Zone Place Units - Japanese 1 airfield12 and 1 factory_minor placed in French Indo China 1 destroyerC5 placed in 6 Sea Zone 1 Japanese_artillery and 1 Japanese_infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 6 PUs; end with 53 PUs Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 7 PUs; end with 60 PUs Objective Japanese 6 Island Conquest: Japanese met a national objective for an additional 2 PUs; end with 62 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0.33 British : -0.17 Americans : 0.83 Chinese : -1.00 UK_Pacific : 0.00 Destroyer Depth Charge fire in 37 Sea Zone : : -0.10 AA fire in India : : 0.67 Japanese : 1.67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomberA0C5, 1 carrier, 2 destroyerC5s, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Canada gains 2 production in Quebec for the liberation the convoy route in 117 Sea Zone British gains 1 production in Gold Coast for the liberation the convoy route in 104 Sea Zone British gains 1 production in Nigeria for the liberation the convoy route in 104 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGunC4 moved from Hawaiian Islands to 26 Sea Zone 1 aaGunC4, 1 battleship, 1 carrier, 2 cruisers, 2 destroyerC5s, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 aaGunC4 and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from Hawaiian Islands to 32 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 destroyerC5 moved from 101 Sea Zone to 123 Sea Zone Americans take 106 Sea Zone from Germans Canada take 117 Sea Zone from Germans 1 tactical_bomber moved from Eastern United States to 123 Sea Zone 1 tactical_bomber moved from Eastern United States to 103 Sea Zone 1 destroyerC5 moved from 101 Sea Zone to 103 Sea Zone 1 destroyerC5 moved from 101 Sea Zone to 104 Sea Zone British take 104 Sea Zone from Germans Combat - Americans Battle in Marshall Islands Battle in 103 Sea Zone Americans attack with 1 destroyerC5 and 1 tactical_bomber Germans defend with 1 submarine Destroyer Depth Charge fire in 103 Sea Zone : 1/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 103 Sea Zone Americans win, taking Marshall Islands from Japanese, taking 103 Sea Zone from Neutral with 1 destroyerC5 and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 123 Sea Zone Americans attack with 1 destroyerC5 and 1 tactical_bomber Germans defend with 1 submarine Destroyer Depth Charge fire in 123 Sea Zone : 0/2 hits, 0.33 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyerC5 and 1 tactical_bomber in 123 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 submarine owned by the Germans Submerged Canada gains 1 production in New Brunswick Nova Scotia for the liberation the convoy route in 123 Sea Zone British gains 1 production in Iceland for the liberation the convoy route in 123 Sea Zone Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 21 Sea Zone Americans winAmericans win, taking 123 Sea Zone from Germans with 1 destroyerC5 and 1 tactical_bomber remaining with 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyerC5, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier, 1 cruiser and 1 destroyerC5 moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 bomberA0C5 moved from Eastern United States to United Kingdom 1 tactical_bomber moved from 123 Sea Zone to Iceland Place Units - Americans 1 bomberA0C5 placed in Eastern United States 1 destroyerC5, 1 submarine and 1 transport placed in 101 Sea Zone 1 carrier and 1 destroyerC5 placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 6 Island Conquest5: Americans met a national objective for an additional 2 PUs; end with 54 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans VictoryCitiesWorth1PU: Americans met a national objective for an additional 4 PUs; end with 73 PUs Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 6 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0.17 Destroyer Depth Charge fire in 103 Sea Zone : : 0.67 Destroyer Depth Charge fire in 123 Sea Zone : : -0.33 Americans : 0.00
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.8
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 Chinese_infantrys; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Burma: 1 flying_tiger EDIT: Adding units owned by Chinese to Szechwan: 1 flying_tiger EDIT: Turning off Edit Mode 4 Chinese_infantrys moved from Szechwan to Yunnan 1 flying_tiger moved from Shensi to Yunnan 1 flying_tiger moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 Chinese_infantrys and 2 flying_tigers Japanese defend with 1 Japanese_artillery, 3 Japanese_infantrys and 1 primitive Chinese roll dice for 4 Chinese_infantrys and 2 flying_tigers in Yunnan, round 2 : 3/6 hits, 1.67 expected hits Japanese roll dice for 1 Japanese_artillery and 3 Japanese_infantrys in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 Chinese_infantry owned by the Chinese and 3 Japanese_infantrys owned by the Japanese lost in Yunnan Chinese roll dice for 3 Chinese_infantrys and 2 flying_tigers in Yunnan, round 3 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 Japanese_artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 Chinese_infantrys and 2 flying_tigers in Yunnan, round 4 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 Japanese_artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 Chinese_infantrys and 2 flying_tigers in Yunnan, round 5 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 Japanese_artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 Japanese_artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 Chinese_infantrys and 2 flying_tigers remaining. Battle score for attacker is 10 Casualties for Chinese: 1 Chinese_infantry Casualties for Japanese: 1 Japanese_artillery and 3 Japanese_infantrys Non Combat Move - Chinese 1 aaGunC4 moved from Szechwan to Sikang 2 flying_tigers moved from Yunnan to Sikang Place Units - Chinese 1 Chinese_infantry placed in Shensi 1 Chinese_infantry placed in Szechwan 3 Chinese_infantrys placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese VictoryCitiesWorth1PU: Chinese met a national objective for an additional 1 PU; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : -1.17 Japanese : -1.33