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    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 Russian_aaGunC4s, 1 Russian_armour, 1 Russian_artillery, 3 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 Russian_mobile_artillerys moved from Novgorod to Bryansk
            3 Russian_artillerys moved from Russia to Bryansk
            2 Russian_infantrys moved from Rostov to Ukraine
            3 Russian_infantrys moved from Novgorod to Belarus
            6 Russian_infantrys moved from Yakut S.S.R. to Yenisey
            1 Russian_aaGunC4 and 8 Russian_infantrys moved from Buryatia to Yakut S.S.R.
            2 Russian_infantrys moved from Siberia to Amur
            1 submarine moved from 124 Sea Zone to 123 Sea Zone
    
        Place Units - Russians
            1 Russian_armour, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery placed in Russia
            1 Russian_infantry placed in Novgorod
            1 Russian_artillery and 1 Russian_infantry placed in Novgorod
            1 Russian_aaGunC4 and 1 Russian_infantry placed in Ukraine
            1 Russian_aaGunC4 placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame


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    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 Russian_aaGunC4s, 1 Russian_armour, 1 Russian_artillery, 3 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 Russian_mobile_artillerys moved from Novgorod to Bryansk
            3 Russian_artillerys moved from Russia to Bryansk
            2 Russian_infantrys moved from Rostov to Ukraine
            3 Russian_infantrys moved from Novgorod to Belarus
            6 Russian_infantrys moved from Yakut S.S.R. to Yenisey
            1 Russian_aaGunC4 and 8 Russian_infantrys moved from Buryatia to Yakut S.S.R.
            2 Russian_infantrys moved from Siberia to Amur
            1 submarine moved from 124 Sea Zone to 123 Sea Zone
    
        Place Units - Russians
            1 Russian_armour, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery placed in Russia
            1 Russian_infantry placed in Novgorod
            1 Russian_artillery and 1 Russian_infantry placed in Novgorod
            1 Russian_aaGunC4 and 1 Russian_infantry placed in Ukraine
            1 Russian_aaGunC4 placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame


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    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyerC5 and 2 factory_minors; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Canada from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Canada from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Canada and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Allied to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                    Destroyer Depth Charge fire in 37 Sea Zone : 0/1 hits, 0.10 expected hits
            1 Japanese_artillery and 2 Japanese_infantrys moved from Hunan to Yunnan
            2 Japanese_bomberA0C5s moved from Kwangsi to India
            1 Japanese_artillery and 1 Japanese_infantry moved from French Indo China to 36 Sea Zone
            1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 Japanese_artillery moved from 37 Sea Zone to Malaya
            1 Japanese_infantry moved from 37 Sea Zone to Malaya
            1 battleship and 1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 36 Sea Zone to Malaya
            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 36 Sea Zone to Malaya
            1 battleship and 1 destroyerC5 moved from 36 Sea Zone to 43 Sea Zone
            1 Japanese_artillery and 1 Japanese_infantry moved from Kiangsi to 20 Sea Zone
            1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 Japanese_infantry moved from 37 Sea Zone to Malaya
            1 Japanese_artillery moved from 37 Sea Zone to Malaya
            2 Japanese_fighters and 2 Japanese_tactical_bombers moved from Kwangsi to Yunnan
            1 Japanese_artillery and 3 Japanese_infantrys moved from Kiangsi to Kwangtung
            1 Japanese_artillery and 3 Japanese_infantrys moved from Anhwe to Kweichow
            2 Japanese_infantrys moved from French Indo China to Shan State
            1 Japanese_tactical_bomber moved from Kwangsi to Shan State
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 Japanese_elite moved from Japan to 6 Sea Zone
            1 Japanese_elite and 1 cruiser moved from 6 Sea Zone to 21 Sea Zone
            1 Japanese_elite moved from 21 Sea Zone to Guam
            1 Japanese_armour, 1 Japanese_artillery and 4 Japanese_infantrys moved from Japan to 6 Sea Zone
            1 Japanese_artillery, 3 Japanese_infantrys and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 Japanese_artillery and 3 Japanese_infantrys moved from 35 Sea Zone to Philippines
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 33 Sea Zone to Philippines
            1 Japanese_artillery moved from Caroline Islands to 33 Sea Zone
            1 Japanese_artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 Japanese_artillery moved from 43 Sea Zone to Borneo
            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Kwangsi to Yunnan
            1 Japanese_fighter moved from Kwangsi to Kweichow
            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Kwangsi to Yunnan
            1 Japanese_armour, 1 Japanese_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 Japanese_armour and 1 Japanese_infantry moved from 20 Sea Zone to Kwangtung
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                UK_Pacific launches 2 interceptors out of India
                    Defenders Fire,  : 0/2 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 2,4 and causes: 6 damage to unit: factory_major
                Bombing raid in India causes 6 damage total. 
            Battle in Guam
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 battleship, 1 destroyerC5 and 1 transport
                Americans defend with 1 destroyerC5
                    Japanese roll dice for 1 battleship, 1 destroyerC5 and 1 transport in 43 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 destroyerC5 in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyerC5 and 1 transport in 43 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 destroyerC5 in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyerC5 and 1 transport in 43 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 destroyerC5 in 43 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyerC5 owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 destroyerC5 and 1 transport remaining. Battle score for attacker is 5
                Casualties for Americans: 1 destroyerC5
            Battle in Kweichow
                Japanese attack with 1 Japanese_artillery, 1 Japanese_fighter and 3 Japanese_infantrys
                Chinese defend with 1 Chinese_infantry and 1 primitive
                    Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter and 3 Japanese_infantrys in Kweichow, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 Chinese_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 Chinese_infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 Japanese_artillery, 1 Japanese_fighter and 3 Japanese_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Chinese_infantry
            Battle in Borneo
            Battle in Kwangtung
                Japanese attack with 1 Japanese_armour, 1 Japanese_artillery and 4 Japanese_infantrys
                British defend with 2 infantry; UK_Pacific defend with 1 harbour12
                    Japanese roll dice for 1 Japanese_armour, 1 Japanese_artillery and 4 Japanese_infantrys in Kwangtung, round 2 : 1/6 hits, 1.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 Japanese_armour, 1 Japanese_artillery and 4 Japanese_infantrys in Kwangtung, round 3 : 1/6 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 Japanese_armour, 1 Japanese_artillery and 4 Japanese_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber
                Americans defend with 1 airfield12, 1 harbour12 and 2 infantry
                    Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Philippines, round 2 : 2/6 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 carrier and 2 transports
                British defend with 1 destroyerC5
                    Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyerC5 in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 37 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyerC5 in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 37 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyerC5 in 37 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 destroyerC5 owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier and 2 transports remaining. Battle score for attacker is 5
                Casualties for British: 1 destroyerC5
            Battle in Yunnan
                Japanese attack with 1 Japanese_artillery, 4 Japanese_fighters, 2 Japanese_infantrys and 4 Japanese_tactical_bombers
                Chinese defend with 6 Chinese_infantrys and 1 primitive
                    Japanese roll dice for 1 Japanese_artillery, 4 Japanese_fighters, 2 Japanese_infantrys and 4 Japanese_tactical_bombers in Yunnan, round 2 : 8/11 hits, 5.67 expected hits
                    Chinese roll dice for 6 Chinese_infantrys in Yunnan, round 2 : 2/6 hits, 2.00 expected hits
                    6 Chinese_infantrys owned by the Chinese and 2 Japanese_infantrys owned by the Japanese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 Japanese_artillery, 4 Japanese_fighters and 4 Japanese_tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 Japanese_infantrys
                Casualties for Chinese: 6 Chinese_infantrys
            Battle in Shan State
                Japanese attack with 2 Japanese_infantrys and 1 Japanese_tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Shan State, round 2 : 3/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 Japanese_infantry owned by the Japanese lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 Japanese_infantry
                Casualties for ANZAC: 1 infantry
            Battle in Malaya
                Japanese attack with 2 Japanese_artillerys, 2 Japanese_fighters, 2 Japanese_infantrys and 2 Japanese_tactical_bombers
                British defend with 3 infantry; UK_Pacific defend with 1 harbour12
                    Japanese roll dice for 2 Japanese_artillerys, 2 Japanese_fighters, 2 Japanese_infantrys and 2 Japanese_tactical_bombers in Malaya, round 2 : 4/8 hits, 3.67 expected hits
                    UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the British and 1 Japanese_infantry owned by the Japanese lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 Japanese_artillerys, 2 Japanese_fighters, 1 Japanese_infantry and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 Japanese_infantry
                Casualties for British: 3 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 Japanese_tactical_bomber moved from Shan State to French Indo China
            4 Japanese_fighters and 3 Japanese_tactical_bombers moved from Yunnan to French Indo China
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Malaya to 43 Sea Zone
            2 Japanese_bomberA0C5s moved from India to French Indo China
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 Japanese_tactical_bomber moved from Philippines to 35 Sea Zone
            1 Japanese_fighter moved from Philippines to 35 Sea Zone
            1 destroyerC5 moved from 33 Sea Zone to 21 Sea Zone
            1 Japanese_fighter moved from Korea to Japan
            1 Japanese_mech_infantry moved from Shantung to Kiangsi
            6 Japanese_infantrys moved from Jehol to Anhwe
            1 Japanese_aaGunC4 moved from Jehol to Chahar
            1 Japanese_tactical_bomber moved from Yunnan to Anhwe
            1 Japanese_fighter moved from Kweichow to Anhwe
            1 Japanese_tactical_bomber moved from Malaya to 37 Sea Zone
            1 Japanese_fighter moved from Malaya to 37 Sea Zone
            1 destroyerC5 moved from 36 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 factory_minor placed in Shantung
            1 destroyerC5 placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 49 PUs
            Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 6 PUs; end with 55 PUs
            Objective Japanese 6 Island Conquest: Japanese met a national objective for an additional 2 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.33
    British : -0.50
    Americans : -0.17
    Chinese : -0.33
    UK_Pacific : -0.33
    Destroyer Depth Charge fire in 37 Sea Zone : : -0.10
    AA fire in India : : -0.33
    Japanese : 1.83
    

    Savegame


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    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomberA0C5, 1 carrier, 2 destroyerC5s, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                Canada gains 2 production in Quebec for the liberation the convoy route in 117 Sea Zone
                Canada gains 1 production in New Brunswick Nova Scotia for the liberation the convoy route in 123 Sea Zone
                British gains 1 production in Iceland for the liberation the convoy route in 123 Sea Zone
            1 destroyerC5 moved from 101 Sea Zone to 123 Sea Zone
                  Americans take 106 Sea Zone from Germans
                  Canada take 117 Sea Zone from Germans
                  British take 123 Sea Zone from Germans
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 3 destroyerC5s, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Eastern United States to 103 Sea Zone
            1 aaGunC4 moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGunC4, 1 battleship, 1 carrier, 2 cruisers, 2 destroyerC5s, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 destroyerC5 moved from 10 Sea Zone to 25 Sea Zone
            1 aaGunC4 and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 91 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 3 destroyerC5s and 1 transport
                Germans defend with 1 submarine
                    Destroyer Depth Charge fire in 91 Sea Zone : 0/3 hits, 0.50 expected hits
                1 submarine owned by the Germans Submerged
            Battle in 103 Sea Zone
                Americans attack with 1 tactical_bomber
                Germans defend with 1 submarine
                    Destroyer Depth Charge fire in 103 Sea Zone : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans Submerged
            Battle in Morocco
                Americans attack with 1 artillery and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 2/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans winAmericans winAmericans win, taking Marshall Islands from Japanese, taking 91 Sea Zone from Germans with 1 carrier, 1 cruiser, 3 destroyerC5s and 1 transport remaining with 1 tactical_bomber remaining, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 bomberA0C5 moved from Eastern United States to United Kingdom
            1 aaGunC4 and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGunC4, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGunC4 and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyerC5 placed in 101 Sea Zone
            1 bomberA0C5 and 1 tactical_bomber placed in Eastern United States
            1 carrier, 1 destroyerC5 and 1 transport placed in 10 Sea Zone
            Americans undo move 3.
            1 carrier and 1 destroyerC5 placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            Americans undo move 3.
            1 destroyerC5 placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 1,5
            Americans collect 47 PUs (4 lost to blockades); end with 50 PUs
            Objective Americans 6 Island Conquest5: Americans met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 6 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Burma: 1 flying_tiger
            EDIT: Adding units owned by Chinese to Tsinghai: 1 flying_tiger
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Destroyer Depth Charge fire in 91 Sea Zone : : -0.50
    Destroyer Depth Charge fire in 103 Sea Zone : : -0.17
    Americans : 0.67
    Neutral_Axis : -0.67
    

    Savegame


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    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomberA0C5, 1 carrier, 2 destroyerC5s, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                Canada gains 2 production in Quebec for the liberation the convoy route in 117 Sea Zone
                Canada gains 1 production in New Brunswick Nova Scotia for the liberation the convoy route in 123 Sea Zone
                British gains 1 production in Iceland for the liberation the convoy route in 123 Sea Zone
            1 destroyerC5 moved from 101 Sea Zone to 123 Sea Zone
                  Americans take 106 Sea Zone from Germans
                  Canada take 117 Sea Zone from Germans
                  British take 123 Sea Zone from Germans
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 3 destroyerC5s, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Eastern United States to 103 Sea Zone
            1 aaGunC4 moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGunC4, 1 battleship, 1 carrier, 2 cruisers, 2 destroyerC5s, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 destroyerC5 moved from 10 Sea Zone to 25 Sea Zone
            1 aaGunC4 and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 91 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 3 destroyerC5s and 1 transport
                Germans defend with 1 submarine
                    Destroyer Depth Charge fire in 91 Sea Zone : 0/3 hits, 0.50 expected hits
                1 submarine owned by the Germans Submerged
            Battle in 103 Sea Zone
                Americans attack with 1 tactical_bomber
                Germans defend with 1 submarine
                    Destroyer Depth Charge fire in 103 Sea Zone : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans Submerged
            Battle in Morocco
                Americans attack with 1 artillery and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 2/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans winAmericans winAmericans win, taking Marshall Islands from Japanese, taking 91 Sea Zone from Germans with 1 carrier, 1 cruiser, 3 destroyerC5s and 1 transport remaining with 1 tactical_bomber remaining, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 bomberA0C5 moved from Eastern United States to United Kingdom
            1 aaGunC4 and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGunC4, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGunC4 and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyerC5 placed in 101 Sea Zone
            1 bomberA0C5 and 1 tactical_bomber placed in Eastern United States
            1 carrier, 1 destroyerC5 and 1 transport placed in 10 Sea Zone
            Americans undo move 3.
            1 carrier and 1 destroyerC5 placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            Americans undo move 3.
            1 destroyerC5 placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 1,5
            Americans collect 47 PUs (4 lost to blockades); end with 50 PUs
            Objective Americans 6 Island Conquest5: Americans met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 6 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Burma: 1 flying_tiger
            EDIT: Adding units owned by Chinese to Tsinghai: 1 flying_tiger
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Destroyer Depth Charge fire in 91 Sea Zone : : -0.50
    Destroyer Depth Charge fire in 103 Sea Zone : : -0.17
    Americans : 0.67
    Neutral_Axis : -0.67
    

    Savegame


  • Donators

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 Chinese_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Tsinghai: 1 flying_tiger
            EDIT: Adding units owned by Chinese to Sikang: 1 flying_tiger
            EDIT: Turning off Edit Mode
            4 Chinese_infantrys moved from Szechwan to Yunnan
            1 flying_tiger moved from Shensi to Yunnan
            1 flying_tiger moved from Sikang to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 4 Chinese_infantrys and 2 flying_tigers
                Japanese defend with 1 Japanese_artillery and 1 primitive
                    Chinese roll dice for 4 Chinese_infantrys and 2 flying_tigers in Yunnan, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 Japanese_artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Japanese_artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 4 Chinese_infantrys and 2 flying_tigers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 Japanese_artillery
    
        Non Combat Move - Chinese
            1 Chinese_infantry moved from Shensi to Szechwan
            2 flying_tigers moved from Yunnan to Sikang
            1 aaGunC4 moved from Shensi to Sikang
    
        Place Units - Chinese
            1 Chinese_infantry placed in Tsinghai
            3 Chinese_infantrys placed in Szechwan
            1 Chinese_infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -0.33
    

    Savegame


  • Donators

    TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

    Game History

    Round: 2
    
        Research Technology - British
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shantung: 1 factory_minor
            EDIT: Adding units owned by Japanese to Kwangtung: 1 factory_minor
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Donators

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

    Game History

    Round: 2
    
        Research Technology - British
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shantung: 1 factory_minor
            EDIT: Adding units owned by Japanese to Kwangtung: 1 factory_minor
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British repair damage of 3x airfield12; Remaining resources: 27 PUs; 
            British buy 1 armour, 1 mech_infantry, 1 mobile_artillery and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 19 PUs; 
            UK_Pacific buy 1 aaGunC4 and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomberA0C5 moved from United Kingdom to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Malta to 96 Sea Zone
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 cruiser and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to Kenya
            1 battleship moved from 39 Sea Zone to 72 Sea Zone
            1 tactical_bomber moved from India to 41 Sea Zone
            2 infantry moved from Burma to Shan State
            2 fighters moved from India to Shan State
    
        Combat - British
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 5 and causes: 4 damage to unit: harbour12
                Bombing raid in Normandy Bordeaux causes 4 damage total. 
            Battle in 96 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Italians defend with 1 cruiser, 1 destroyerC5, 1 submarine and 1 transport
                    Destroyer Depth Charge fire in 96 Sea Zone : 0/1 hits, 0.17 expected hits
                    Battleship and CruiserAA fire in 96 Sea Zone : 0/2 hits, 0.20 expected hits
                    British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyerC5 and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyerC5 owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for British: 1 fighter
                Casualties for Italians: 1 cruiser, 1 destroyerC5, 1 submarine and 1 transport
            Battle in 41 Sea Zone
                British attack with 1 tactical_bomber
                Japanese defend with 1 submarine
                    Destroyer Depth Charge fire in 41 Sea Zone : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese Submerged
            Battle in Kenya
                British attack with 1 artillery
                Italians defend with 1 infantry
                    British roll dice for 1 battleship in Kenya, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British winBritish win with 1 tactical_bomber remaining, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 Japanese_infantry
                    British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 Japanese_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 Japanese_infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 Japanese_infantry
    
        Non Combat Move - British
            2 fighters moved from Shan State to India
            1 aaGunC4, 1 artillery and 5 infantry moved from Burma to Yunnan
            3 infantry moved from India to Burma
            1 tactical_bomber moved from 41 Sea Zone to India
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 mech_infantry moved from Ethiopia to Egypt
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 bomberA0C5 moved from Normandy Bordeaux to United Kingdom
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            1 tactical_bomber placed in United Kingdom
            1 armour, 1 mech_infantry and 1 mobile_artillery placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 5,5
            British collect 26 PUs; end with 27 PUs
    
        Place Units - UK_Pacific
            1 aaGunC4 and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,3,2,5,3
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Objective UK Pacific 3 Pacific Island Control: UK_Pacific met a national objective for an additional 4 PUs; end with 14 PUs
            Some Units in India change ownership: 1 aaGunC4 and 5 infantry
    

    Combat Hit Differential Summary :

    Battleship and CruiserAA fire in 96 Sea Zone : : -0.20
    British : 2.33
    Italians : 0.00
    Destroyer Depth Charge fire in 96 Sea Zone : : -0.17
    AA fire in Normandy Bordeaux : : -0.17
    Destroyer Depth Charge fire in 41 Sea Zone : : -0.17
    Japanese : -0.33
    

    Savegame


  • Donators

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

    Game History

    Round: 2
    
        Research Technology - British
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shantung: 1 factory_minor
            EDIT: Adding units owned by Japanese to Kwangtung: 1 factory_minor
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British repair damage of 3x airfield12; Remaining resources: 27 PUs; 
            British buy 1 armour, 1 mech_infantry, 1 mobile_artillery and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 19 PUs; 
            UK_Pacific buy 1 aaGunC4 and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomberA0C5 moved from United Kingdom to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Malta to 96 Sea Zone
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 cruiser and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to Kenya
            1 battleship moved from 39 Sea Zone to 72 Sea Zone
            1 tactical_bomber moved from India to 41 Sea Zone
            2 infantry moved from Burma to Shan State
            2 fighters moved from India to Shan State
    
        Combat - British
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 5 and causes: 4 damage to unit: harbour12
                Bombing raid in Normandy Bordeaux causes 4 damage total. 
            Battle in 96 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Italians defend with 1 cruiser, 1 destroyerC5, 1 submarine and 1 transport
                    Destroyer Depth Charge fire in 96 Sea Zone : 0/1 hits, 0.17 expected hits
                    Battleship and CruiserAA fire in 96 Sea Zone : 0/2 hits, 0.20 expected hits
                    British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyerC5 and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyerC5 owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for British: 1 fighter
                Casualties for Italians: 1 cruiser, 1 destroyerC5, 1 submarine and 1 transport
            Battle in 41 Sea Zone
                British attack with 1 tactical_bomber
                Japanese defend with 1 submarine
                    Destroyer Depth Charge fire in 41 Sea Zone : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese Submerged
            Battle in Kenya
                British attack with 1 artillery
                Italians defend with 1 infantry
                    British roll dice for 1 battleship in Kenya, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British winBritish win with 1 tactical_bomber remaining, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 Japanese_infantry
                    British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 Japanese_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 Japanese_infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 Japanese_infantry
    
        Non Combat Move - British
            2 fighters moved from Shan State to India
            1 aaGunC4, 1 artillery and 5 infantry moved from Burma to Yunnan
            3 infantry moved from India to Burma
            1 tactical_bomber moved from 41 Sea Zone to India
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 mech_infantry moved from Ethiopia to Egypt
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 bomberA0C5 moved from Normandy Bordeaux to United Kingdom
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            1 tactical_bomber placed in United Kingdom
            1 armour, 1 mech_infantry and 1 mobile_artillery placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 5,5
            British collect 26 PUs; end with 27 PUs
    
        Place Units - UK_Pacific
            1 aaGunC4 and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,3,2,5,3
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Objective UK Pacific 3 Pacific Island Control: UK_Pacific met a national objective for an additional 4 PUs; end with 14 PUs
            Some Units in India change ownership: 1 aaGunC4 and 5 infantry
    

    Combat Hit Differential Summary :

    Battleship and CruiserAA fire in 96 Sea Zone : : -0.20
    British : 2.33
    Italians : 0.00
    Destroyer Depth Charge fire in 96 Sea Zone : : -0.17
    AA fire in Normandy Bordeaux : : -0.17
    Destroyer Depth Charge fire in 41 Sea Zone : : -0.17
    Japanese : -0.33
    

    Savegame


  • Donators

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyerC5 and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 aaGunC4, 1 artillery and 1 infantry moved from Tobruk to Alexandria
            2 armour moved from Yugoslavia to Romania
            2 mobile_artillerys moved from Northern Italy to Romania
            2 infantry moved from Yugoslavia to Northern Italy
            2 artilleries moved from Yugoslavia to Albania
            1 aaGunC4 moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 destroyerC5 placed in 97 Sea Zone
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Donators

    TripleA Turn Summary: Canada round 2

    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

    Game History

    Round: 2
    
        Purchase Units - Canada
            Canada buy 2 destroyerC5s; Remaining resources: 2 PUs; 
    
        Combat Move - Canada
    
        Non Combat Move - Canada
            1 infantry moved from Ontario to Quebec
    
        Place Units - Canada
            2 destroyerC5s placed in 106 Sea Zone
    
        Turn Complete - Canada
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 118 Sea Zone. Rolls: 2,5
            Canada collect 7 PUs (1 lost to blockades); end with 9 PUs
            Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Donators

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

    Game History

    Round: 2
    
        Research Technology - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Canada from 106 Sea Zone: 2 destroyerC5s
            EDIT: Changing PUs for Canada from 11 to 9
            EDIT: Adding units owned by Canada to Quebec: 1 airfield12
            EDIT: Turning off Edit Mode
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGunC4 and 2 infantry moved from New South Wales to Queensland
            1 cruiser and 1 destroyerC5 moved from 54 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 63 Sea Zone
            1 infantry placed in New Zealand
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
            ANZAC collect 13 PUs (1 lost to blockades); end with 17 PUs
            Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Donators

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

    Game History

    Round: 2
    
        Research Technology - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Canada from 106 Sea Zone: 2 destroyerC5s
            EDIT: Changing PUs for Canada from 11 to 9
            EDIT: Adding units owned by Canada to Quebec: 1 airfield12
            EDIT: Turning off Edit Mode
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGunC4 and 2 infantry moved from New South Wales to Queensland
            1 cruiser and 1 destroyerC5 moved from 54 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 63 Sea Zone
            1 infantry placed in New Zealand
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
            ANZAC collect 13 PUs (1 lost to blockades); end with 17 PUs
            Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Donators

    TripleA Manual Gamesave Post: French round 2

    TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

    Game History

    Round: 2
    
        Politics - French
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 32 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Donators

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

    Game History

    Round: 2
    
        Politics - French
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 32 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Donators

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Activate Technology - Germans
            Trigger Bunkers: Germans activates Bunkers
            Trigger Militia: Germans activates MilitiaForAll
    
        Purchase Units - Germans
            Trigger Bunkers: buyBunker added to productionGermans
            Trigger Bunkers: buyBunker added to productionRussians
            Trigger Bunkers: buyBunker added to productionJapanese
            Trigger Bunkers: buyBunker added to productionAmericans
            Trigger Bunkers: buyBunker added to productionBritish
            Trigger Bunkers: buyUKPBunker added to productionUK_Pacific
            Trigger Bunkers: buyBunker added to productionItalians
            Trigger Bunkers: buyBunker added to productionCanada
            Trigger Bunkers: buyBunker added to productionANZAC
            Trigger Bunkers: buyBunker added to productionFrench
            Trigger Militia For All: buyMilitia added to productionGermans
            Trigger Militia For All: buyRussian_Militia added to productionRussians
            Trigger Militia For All: buyJapanese_Militia added to productionJapanese
            Trigger Militia For All: buyMilitia added to productionAmericans
            Trigger Militia For All: buyUKMilitia added to productionBritish
            Trigger Militia For All: buyUKMilitia added to productionUK_Pacific
            Trigger Militia For All: buyMilitia added to productionItalians
            Trigger Militia For All: buyMilitia added to productionCanada
            Trigger Militia For All: buyMilitia added to productionANZAC
            Trigger Militia For All: buyMilitia added to productionFrench
            Trigger Militia For All: buyMilitia added to productionChinese_Burma_Road_Open
            Trigger Militia For All: buyMilitia added to productionChinese_Burma_Road_Closed
            Germans repair damage of 4x harbour12; Remaining resources: 47 PUs; 
            Germans buy 1 fighter, 1 infantry, 4 mech_infantrys, 1 militia, 2 mobile_artillerys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Canada from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
                Americans loses 2 production in West Indies due to the capture of the convoy route in 88 Sea Zone
                Americans loses 2 production in Southeast Mexico due to the capture of the convoy route in 90 Sea Zone
            1 cruiser and 2 submarines moved from 110 Sea Zone to 114 Sea Zone
            1 submarine moved from 118 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 88 Sea Zone
                  Germans take 88 Sea Zone from Americans
            1 submarine moved from 88 Sea Zone to 89 Sea Zone
            1 submarine moved from 103 Sea Zone to 90 Sea Zone
                  Germans take 90 Sea Zone from Americans
            1 submarine moved from 90 Sea Zone to 89 Sea Zone
            1 artillery and 4 infantry moved from Finland to Karelia
            4 infantry moved from Finland to Vyborg
            1 tactical_bomber moved from Western Germany to Vyborg
            3 infantry moved from Poland to Eastern Poland
            1 tactical_bomber moved from Western Germany to Eastern Poland
            1 aaGunC4, 3 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Romania to Bessarabia
            1 aaGunC4 moved from Slovakia Hungary to Eastern Poland
            2 aaGunC4s, 2 artilleries and 10 infantry moved from Poland to Baltic States
            5 armour, 4 mech_infantrys and 7 mobile_artillerys moved from Germany to Baltic States
            1 bomberA0C5 moved from Western Germany to United Kingdom
            2 bomberA0C5s moved from Western Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield12
                Bombing raid in United Kingdom rolls: 3,2 and causes: 5 damage to unit: factory_major
                Bombing raid in United Kingdom causes 6 damage total.  Damaged units is as follows: airfield12 = 1, factory_major = 5
            Battle in Bessarabia
                Germans attack with 1 aaGunC4, 3 armour, 2 artilleries, 13 infantry and 1 mech_infantry
                Russians defend with 1 Russian_infantry
                    Germans roll dice for 1 aaGunC4, 3 armour, 2 artilleries, 13 infantry and 1 mech_infantry in Bessarabia, round 2 : 5/19 hits, 4.83 expected hits
                    Russians roll dice for 1 Russian_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 aaGunC4, 3 armour, 2 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Russian_infantry
            Battle in 114 Sea Zone
                Germans attack with 1 cruiser and 2 submarines
                Russians defend with 1 cruiser
                    Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser
            Battle in Karelia
                Germans attack with 1 artillery and 4 infantry
                Russians defend with 1 Russian_infantry
                    Germans roll dice for 1 artillery and 4 infantry in Karelia, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 Russian_infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 Russian_infantry
            Battle in Baltic States
                Germans attack with 2 aaGunC4s, 5 armour, 2 artilleries, 10 infantry, 4 mech_infantrys and 7 mobile_artillerys
                Russians defend with 1 Russian_infantry
                    Germans roll dice for 2 aaGunC4s, 5 armour, 2 artilleries, 10 infantry, 4 mech_infantrys and 7 mobile_artillerys in Baltic States, round 2 : 8/28 hits, 9.33 expected hits
                    Russians roll dice for 1 Russian_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 aaGunC4s, 5 armour, 2 artilleries, 10 infantry, 4 mech_infantrys and 7 mobile_artillerys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Russian_infantry
            Battle in Vyborg
                Germans attack with 4 infantry and 1 tactical_bomber
                Russians defend with 1 Russian_infantry
                    Germans roll dice for 4 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Russian_infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Russian_infantry
            Battle in Eastern Poland
                Germans attack with 1 aaGunC4, 3 infantry and 1 tactical_bomber
                Russians defend with 1 Russian_infantry
                    Germans roll dice for 1 aaGunC4, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Russian_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 aaGunC4, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Russian_infantry
    
        Non Combat Move - Germans
            3 infantry moved from Poland to Baltic States
            1 aaGunC4 and 1 infantry moved from Norway to Finland
            1 tactical_bomber moved from Vyborg to Finland
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            1 aaGunC4 moved from Western Germany to 113 Sea Zone
            1 aaGunC4 and 1 infantry moved from 113 Sea Zone to Norway
            1 aaGunC4 and 1 infantry moved from Germany to Poland
            1 armour moved from Western Germany to Poland
            1 fighter moved from Western Germany to Alexandria
            1 tactical_bomber moved from Eastern Poland to Poland
            1 tactical_bomber moved from Western Germany to Poland
            3 bomberA0C5s moved from United Kingdom to Western Germany
    
        Place Units - Germans
            1 submarine placed in 113 Sea Zone
            1 fighter placed in Western Germany
            1 infantry placed in France
            1 militia placed in Western Germany
            2 mech_infantrys and 1 mobile_artillery placed in Western Germany
            2 mech_infantrys and 1 mobile_artillery placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans VictoryCitiesWorth1PU: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -0.17
    AA fire in United Kingdom : : -0.50
    

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    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 Russian_artillery, 1 Russian_infantry, 2 Russian_mech_infantrys, 7 Russian_militias and 1 Russian_tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
            1 Russian_artillery and 2 Russian_infantrys moved from Western Ukraine to Eastern Poland
            1 Russian_fighter moved from Novgorod to Eastern Poland
            1 Russian_fighter and 1 Russian_tactical_bomber moved from Russia to Eastern Poland
            1 Russian_infantry moved from Western Ukraine to Eastern Poland
    
        Combat - Russians
            Battle in 114 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser and 1 submarine
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans lost in 114 Sea Zone
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 1 cruiser remaining. Battle score for attacker is 0
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 submarine
            Battle in Eastern Poland
                Russians attack with 1 Russian_artillery, 2 Russian_fighters, 3 Russian_infantrys and 1 Russian_tactical_bomber
                Germans defend with 1 aaGunC4 and 3 infantry
                    AA fire in Eastern Poland : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Russian_artillery, 2 Russian_fighters, 3 Russian_infantrys and 1 Russian_tactical_bomber in Eastern Poland, round 2 : 1/7 hits, 2.83 expected hits
                    Germans roll dice for 1 aaGunC4 and 3 infantry in Eastern Poland, round 2 : 0/4 hits, 1.17 expected hits
                    1 aaGunC4 owned by the Germans lost in Eastern Poland
                    Russians roll dice for 1 Russian_artillery, 2 Russian_fighters, 3 Russian_infantrys and 1 Russian_tactical_bomber in Eastern Poland, round 3 : 3/7 hits, 2.83 expected hits
                    Germans roll dice for 3 infantry in Eastern Poland, round 3 : 2/3 hits, 1.00 expected hits
                    2 Russian_infantrys owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 Russian_artillery, 2 Russian_fighters, 1 Russian_infantry and 1 Russian_tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 aaGunC4 and 3 infantry
                Casualties for Russians: 2 Russian_infantrys
    
        Non Combat Move - Russians
            2 Russian_fighters and 1 Russian_tactical_bomber moved from Eastern Poland to Bryansk
            1 Russian_armour, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery moved from Russia to Bryansk
            1 Russian_aaGunC4, 1 Russian_artillery and 2 Russian_infantrys moved from Novgorod to Archangel
            1 Russian_infantry moved from Archangel to Smolensk
            4 Russian_infantrys moved from Western Ukraine to Bryansk
            1 Russian_infantry moved from Ukraine to Western Ukraine
            2 Russian_infantrys moved from Bryansk to Ukraine
            2 Russian_aaGunC4s, 1 Russian_artillery and 2 Russian_infantrys moved from Ukraine to Bryansk
            1 Russian_aaGunC4 and 1 Russian_artillery moved from Belarus to Bryansk
            9 Russian_infantrys moved from Belarus to Bryansk
            1 Russian_aaGunC4 moved from Belarus to Smolensk
            6 Russian_infantrys moved from Yenisey to Timguska
            1 Russian_aaGunC4 and 8 Russian_infantrys moved from Yakut S.S.R. to Yenisey
            2 Russian_infantrys moved from Amur to Buryatia
            1 submarine moved from 123 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            1 Russian_militia placed in Novgorod
            3 Russian_militias placed in Ukraine
            2 Russian_mech_infantrys placed in Russia
            1 Russian_artillery, 1 Russian_infantry and 1 Russian_militia placed in Volgograd
            2 Russian_militias and 1 Russian_tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians Lend Lease SeaZone80: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians Lend Lease SeaZone125: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 7 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    AA fire in Eastern Poland : : -0.33
    Russians : -1.33
    

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    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 Japanese_armour, 1 Japanese_artillery, 1 Japanese_bomberA0C5, 2 Japanese_infantrys, 1 Japanese_mech_infantry, 1 Japanese_mobile_artillery, 1 bunker, 2 destroyerC5s and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 Japanese_artillery and 3 Japanese_infantrys moved from Kweichow to Yunnan
            1 Japanese_armour moved from Kwangtung to Yunnan
            2 Japanese_bomberA0C5s moved from French Indo China to India
            4 Japanese_fighters and 4 Japanese_tactical_bombers moved from French Indo China to Yunnan
            1 Japanese_mech_infantry moved from Kiangsi to Yunnan
            1 Japanese_fighter moved from Anhwe to Yunnan
            2 Japanese_infantrys moved from Anhwe to Hopei
            1 Japanese_tactical_bomber moved from Anhwe to Hopei
            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 43 Sea Zone to Yunnan
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 Japanese_artillery and 2 Japanese_infantrys moved from Philippines to 35 Sea Zone
            1 Japanese_artillery, 2 Japanese_infantrys and 2 transports moved from 35 Sea Zone to 43 Sea Zone
            1 Japanese_artillery moved from Borneo to 43 Sea Zone
            2 Japanese_artillerys, 2 Japanese_infantrys and 2 transports moved from 43 Sea Zone to 42 Sea Zone
            1 battleship, 1 carrier and 1 destroyerC5 moved from 43 Sea Zone to 42 Sea Zone
            2 Japanese_infantrys moved from 42 Sea Zone to Java
            2 Japanese_artillerys moved from 42 Sea Zone to Java
            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 37 Sea Zone to Shan State
            2 Japanese_artillerys and 1 Japanese_infantry moved from Malaya to Shan State
            2 Japanese_infantrys moved from Kwangtung to 20 Sea Zone
            2 Japanese_infantrys and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 Japanese_infantrys moved from 37 Sea Zone to Shan State
            1 Japanese_tactical_bomber moved from Shan State to Yunnan
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 Japanese_elite moved from Guam to 21 Sea Zone
            1 Japanese_elite and 1 cruiser moved from 21 Sea Zone to 44 Sea Zone
            1 Japanese_elite moved from 44 Sea Zone to Celebes
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                UK_Pacific launches 2 interceptors out of India
                    Defenders Fire,  : 0/2 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 4,3 and causes: 7 damage to unit: factory_major
                Bombing raid in India causes 7 damage total. 
            Battle in Celebes
            Battle in Java
                Japanese attack with 2 Japanese_artillerys and 2 Japanese_infantrys
                ANZAC defend with 1 aaGunC4 and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 Japanese_artillerys and 2 Japanese_infantrys in Java, round 2 : 3/4 hits, 1.33 expected hits
                    ANZAC roll dice for 1 aaGunC4 and 1 infantry in Java, round 2 : 1/2 hits, 0.50 expected hits
                    1 infantry owned by the ANZAC, 1 aaGunC4 owned by the ANZAC and 1 Japanese_infantry owned by the Japanese lost in Java
                Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 2 Japanese_artillerys and 1 Japanese_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 Japanese_infantry
                Casualties for ANZAC: 1 aaGunC4 and 1 infantry
            Battle in Hopei
                Japanese attack with 2 Japanese_infantrys and 1 Japanese_tactical_bomber
                Chinese defend with 1 Chinese_infantry and 1 primitive
                    Japanese roll dice for 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Hopei, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Chinese_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Chinese_infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 Japanese_infantrys and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Chinese_infantry
            Battle in Yunnan
                Japanese attack with 1 Japanese_armour, 1 Japanese_artillery, 6 Japanese_fighters, 3 Japanese_infantrys, 1 Japanese_mech_infantry and 6 Japanese_tactical_bombers
                British defend with 1 aaGunC4, 1 artillery and 5 infantry; Chinese defend with 4 Chinese_infantrys and 1 primitive
                    AA fire in Yunnan : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 Japanese_armour, 1 Japanese_artillery, 6 Japanese_fighters, 3 Japanese_infantrys, 1 Japanese_mech_infantry and 6 Japanese_tactical_bombers in Yunnan, round 2 : 8/18 hits, 9.17 expected hits
                    Chinese roll dice for 4 Chinese_infantrys, 1 aaGunC4, 1 artillery and 5 infantry in Yunnan, round 2 : 1/11 hits, 3.50 expected hits
                    4 Chinese_infantrys owned by the Chinese, 3 infantry owned by the British, 1 Japanese_infantry owned by the Japanese and 1 aaGunC4 owned by the British lost in Yunnan
                    Japanese roll dice for 1 Japanese_armour, 1 Japanese_artillery, 6 Japanese_fighters, 2 Japanese_infantrys, 1 Japanese_mech_infantry and 6 Japanese_tactical_bombers in Yunnan, round 3 : 11/17 hits, 8.83 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the British, 2 infantry owned by the British and 1 Japanese_infantry owned by the Japanese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 Japanese_armour, 1 Japanese_artillery, 6 Japanese_fighters, 1 Japanese_infantry, 1 Japanese_mech_infantry and 6 Japanese_tactical_bombers remaining. Battle score for attacker is 29
                Casualties for Japanese: 2 Japanese_infantrys
                Casualties for British: 1 aaGunC4, 1 artillery and 5 infantry
                Casualties for Chinese: 4 Chinese_infantrys
            Battle in Shan State
                Japanese attack with 2 Japanese_artillerys, 1 Japanese_fighter and 3 Japanese_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 Japanese_artillerys, 1 Japanese_fighter and 3 Japanese_infantrys in Shan State, round 2 : 3/6 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 Japanese_artillerys, 1 Japanese_fighter and 3 Japanese_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 destroyerC5 moved from 21 Sea Zone to 44 Sea Zone
            1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 Japanese_artillery and 2 Japanese_infantrys moved from Kwangtung to Kwangsi
            1 Japanese_fighter moved from Shan State to 37 Sea Zone
            1 Japanese_tactical_bomber moved from Yunnan to 37 Sea Zone
            6 Japanese_fighters moved from Yunnan to French Indo China
            5 Japanese_tactical_bombers moved from Yunnan to French Indo China
            4 Japanese_infantrys moved from Anhwe to Kweichow
            1 Japanese_tactical_bomber moved from Hopei to French Indo China
            1 carrier moved from 35 Sea Zone to 20 Sea Zone
            1 destroyerC5 moved from 6 Sea Zone to 20 Sea Zone
            2 Japanese_bomberA0C5s moved from India to French Indo China
    
        Place Units - Japanese
            1 bunker placed in Caroline Islands
            1 factory_minor placed in Shantung
            1 Japanese_bomberA0C5 placed in Japan
            1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Kwangtung
            1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China
            2 destroyerC5s placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 7 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.33
    ANZAC : 0.50
    AA fire in Yunnan : : -0.33
    Chinese : -2.83
    UK_Pacific : -0.67
    AA fire in India : : -0.33
    Japanese : 2.83
    

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    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 bomberA0C5s, 1 carrier, 2 destroyerC5s, 1 flying_tiger, 2 militias, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Americans gains 2 production in Southeast Mexico for the liberation the convoy route in 90 Sea Zone
                Americans gains 2 production in West Indies for the liberation the convoy route in 88 Sea Zone
                British gains 1 production in Gold Coast for the liberation the convoy route in 104 Sea Zone
                British gains 1 production in Nigeria for the liberation the convoy route in 104 Sea Zone
            2 destroyerC5s moved from 101 Sea Zone to 89 Sea Zone
            1 tactical_bomber moved from Eastern United States to 89 Sea Zone
            1 destroyerC5 moved from 91 Sea Zone to 90 Sea Zone
                  Americans take 90 Sea Zone from Germans
            1 destroyerC5 moved from 90 Sea Zone to 88 Sea Zone
                  Americans take 88 Sea Zone from Germans
            1 destroyerC5 moved from 88 Sea Zone to 89 Sea Zone
            1 destroyerC5 moved from 91 Sea Zone to 109 Sea Zone
                  British take 104 Sea Zone from Germans
            1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
            1 destroyerC5 moved from 91 Sea Zone to 109 Sea Zone
            1 bomberA0C5 moved from United Kingdom to Western Germany
            1 destroyerC5 moved from 123 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 1 units heading to Western Germany
                Germans launches 1 interceptors out of Western Germany
                    Defenders Fire,  : 0/1 hits, 0.17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 1 and causes: 1 damage to unit: factory_major
                Bombing raid in Western Germany causes 1 damage total. 
            Battle in Marianas
            Battle in 89 Sea Zone
                Americans attack with 3 destroyerC5s and 1 tactical_bomber
                Germans defend with 2 submarines
                    Destroyer Depth Charge fire in 89 Sea Zone : 0/4 hits, 0.67 expected hits
                2 submarines owned by the Germans Submerged
            Battle in 109 Sea Zone
                Americans attack with 3 destroyerC5s and 1 tactical_bomber
                Germans defend with 1 submarine
                    Destroyer Depth Charge fire in 109 Sea Zone : 0/4 hits, 0.67 expected hits
                1 submarine owned by the Germans Submerged
            Battle in Algeria
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 0/3 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 3 : 0/3 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 4 : 0/3 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 5 : 1/3 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
                Americans winAmericans winAmericans win, taking Marianas from Japanese, taking 89 Sea Zone from Neutral with 3 destroyerC5s and 1 tactical_bomber remaining, taking 109 Sea Zone from Neutral with 3 destroyerC5s and 1 tactical_bomber remaining, taking Algeria from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter moved from Algeria to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
            1 bomberA0C5 moved from Western Germany to United Kingdom
            1 bomberA0C5 moved from Eastern United States to United Kingdom
            2 mech_infantrys moved from Western United States to Central United States
            1 tactical_bomber moved from 89 Sea Zone to Eastern United States
            1 battleship, 1 carrier, 2 cruisers, 2 destroyerC5s, 1 fighter, 2 submarines and 1 tactical_bomber moved from 32 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyerC5 and 2 transports placed in 101 Sea Zone
            2 bomberA0C5s, 1 flying_tiger and 1 tactical_bomber placed in Eastern United States
            2 militias placed in Central United States
            1 destroyerC5 placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,2,2,6
            Americans collect 45 PUs (7 lost to blockades); end with 45 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans VictoryCitiesWorth1PU: Americans met a national objective for an additional 4 PUs; end with 64 PUs
            Objective Americans 6 Island Conquest3: Americans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 7 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.17
    AA fire in Western Germany : : -0.17
    Destroyer Depth Charge fire in 109 Sea Zone : : -0.67
    Americans : -3.67
    Neutral_Axis : -0.33
    Destroyer Depth Charge fire in 89 Sea Zone : : -0.67
    

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    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 militias; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 Chinese_infantrys moved from Szechwan to Yunnan
            2 flying_tigers moved from Sikang to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 4 Chinese_infantrys and 2 flying_tigers
                Japanese defend with 1 Japanese_armour, 1 Japanese_artillery, 1 Japanese_infantry, 1 Japanese_mech_infantry and 1 primitive
                    Chinese roll dice for 4 Chinese_infantrys and 2 flying_tigers in Yunnan, round 2 : 3/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 Japanese_armour, 1 Japanese_artillery, 1 Japanese_infantry and 1 Japanese_mech_infantry in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
                    1 Japanese_artillery owned by the Japanese, 1 Japanese_infantry owned by the Japanese and 1 Japanese_mech_infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 4 Chinese_infantrys and 2 flying_tigers in Yunnan, round 3 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 Japanese_armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                    1 Chinese_infantry owned by the Chinese and 1 Japanese_armour owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 Chinese_infantrys and 2 flying_tigers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 Japanese_armour, 1 Japanese_artillery, 1 Japanese_infantry and 1 Japanese_mech_infantry
                Casualties for Chinese: 1 Chinese_infantry
    
        Non Combat Move - Chinese
            2 flying_tigers moved from Yunnan to Sikang
            1 Chinese_infantry moved from Shensi to Sikang
            1 Chinese_infantry moved from Tsinghai to Sikang
            1 Chinese_infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 militia placed in Szechwan
            1 militia placed in Shensi
            1 militia placed in Suiyuyan
            1 militia placed in Sikang
            2 militias placed in Tsinghai
            1 militia placed in Kansu
            Chinese undo move 5.
            1 militia placed in Sikang
            1 militia placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese VictoryCitiesWorth1PU: Chinese met a national objective for an additional 1 PU; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.67
    Japanese : -1.00
    

    Savegame