TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    areingeeandteejayh

    Scheduled Pinned Locked Moved Play By Forum
    178 Posts 2 Posters 33.2k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • rng4jR Offline
      rng4j
      last edited by

      TripleA Turn Summary: Germans round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 12
      
          Purchase Units - Germans
              Germans buy 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 artillery, 1 fighter and 3 infantry moved from Vologda to Russia
              2 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from Smolensk to Russia
              4 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Bryansk to Russia
              2 armour, 1 artillery and 4 infantry moved from Tambov to Russia
              1 bomber moved from Volgograd to Russia
              2 armour moved from Volgograd to Russia
              2 infantry moved from Western Germany to Holland Belgium
              1 artillery moved from Western Germany to Holland Belgium
              1 fighter moved from Western Germany to Holland Belgium
              1 infantry moved from Western Germany to Holland Belgium
              1 infantry moved from Western Germany to Holland Belgium
      
          Combat - Germans
              Battle in Russia
                  Germans attack with 10 armour, 4 artilleries, 1 bomber, 2 fighters, 11 infantry and 2 mech_infantrys
                  Russians defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 4 infantry and 2 mech_infantrys
                      AA fire in Russia : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 10 armour, 4 artilleries, 1 bomber, 2 fighters, 11 infantry and 2 mech_infantrys in Russia, round 2 : 12/30 hits, 10.83 expected hits
                      Russians roll dice for 3 aaGuns, 3 artilleries, 4 infantry and 2 mech_infantrys in Russia, round 2 : 4/9 hits, 3.00 expected hits
                      2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 3 artilleries owned by the Russians, 4 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
                  Germans captures 3PUs while taking Russians capital
                  Germans converts factory_major into different units
                  Germans win, taking Russia from Russians with 10 armour, 4 artilleries, 1 bomber, 2 fighters, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 35
                  Casualties for Germans: 4 infantry
                  Casualties for Russians: 3 aaGuns, 3 artilleries, 4 infantry and 2 mech_infantrys
              Battle in Holland Belgium
                  Germans attack with 1 artillery, 1 fighter and 4 infantry
                  Americans defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 artillery and 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Novgorod to Western Germany
              1 fighter moved from Holland Belgium to France
              2 armour moved from Volgograd to Northwest Persia
              3 armour moved from Ukraine to Caucasus
              1 fighter moved from Caucasus to Northwest Persia
              1 bomber moved from Russia to Novgorod
              1 fighter moved from Russia to Novgorod
              1 fighter moved from Russia to Caucasus
              2 armour moved from Western Germany to Southern Italy
              2 mech_infantrys moved from Germany to Northern Italy
              2 armour moved from Germany to Northern Italy
              2 infantry moved from Western Germany to Denmark
              1 artillery moved from Germany to Western Germany
      
          Place Units - Germans
              2 battleships, 1 carrier and 1 destroyer placed in 113 Sea Zone
              2 fighters placed in 113 Sea Zone
              2 infantry placed in Germany
              2 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 68 PUs; end with 73 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
              Turning on Edit Mode
      

      Combat Hit Differential Summary :

      AA fire in Russia : : -0.50
      Germans : 1.50
      Americans : 0.33
      Russians : 1.00
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • rng4jR Offline
        rng4j
        last edited by

        TripleA Manual Gamesave Post: Americans round 1

        TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

        Game History

        Round: 1
        
            Purchase Units - Americans
        

        Combat Hit Differential Summary :

        Savegame

        1 Reply Last reply Reply Quote 0
        • T Offline
          Teejster247
          last edited by

          TripleA Turn Summary: Chinese round 1

          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

          Game History

          Round: 1
          
              Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 3 infantry; Remaining resources: 3 PUs; 
          
              Combat Move - Chinese
                  2 infantry moved from Yunnan to Hunan
                  1 fighter moved from Szechwan to Hunan
                  1 infantry moved from Suiyuyan to Hopei
                  5 infantry moved from Szechwan to Sikang
          
              Combat - Chinese
                  Battle in Hunan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 artillery
                          Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                          Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the Japanese lost in Hunan
                      Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery
          
              Non Combat Move - Chinese
                  1 fighter moved from Hunan to Szechwan
          
              Place Units - Chinese
                  1 infantry placed in Suiyuyan
                  1 infantry placed in Hopei
                  1 infantry placed in Tsinghai
                  Chinese undo move 3.
                  1 infantry placed in Kansu
          
              Turn Complete - Chinese
                  Chinese collect 10 PUs; end with 13 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
          

          Combat Hit Differential Summary :

          Chinese : 0.17
          Japanese : -0.33
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • rng4jR Offline
            rng4j
            last edited by

            TripleA Turn Summary: ANZAC round 1

            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

            Game History

            Round: 1
            
                Purchase Units - ANZAC
                    ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
            
                Combat Move - ANZAC
                    1 infantry moved from New South Wales to 62 Sea Zone
                    1 destroyer moved from 62 Sea Zone to 66 Sea Zone
                    1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                    1 fighter moved from Queensland to Malaya
                    1 fighter moved from New Zealand to Queensland
                    1 fighter moved from New Zealand to New South Wales
                    1 infantry moved from Queensland to New South Wales
                    1 artillery moved from Queensland to New South Wales
                    1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                    1 infantry moved from New Zealand to 63 Sea Zone
                    2 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
            
                Non Combat Move - ANZAC
            
                Place Units - ANZAC
                    1 artillery and 1 infantry placed in New South Wales
                    1 infantry placed in New South Wales
            
                Turn Complete - ANZAC
                    ANZAC collect 10 PUs; end with 10 PUs
                    Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            

            Combat Hit Differential Summary :

            Savegame

            1 Reply Last reply Reply Quote 0
            • T Offline
              Teejster247
              last edited by

              TripleA Turn Summary: Chinese round 2

              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

              Game History

              Round: 2
              
                  Purchase Units - Chinese
                      Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                      Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Chinese
                      2 infantry moved from Yunnan to Hunan
                      1 fighter moved from Szechwan to Hunan
                      1 infantry moved from Szechwan to Kweichow
                      1 infantry moved from Shensi to Kweichow
                      1 infantry moved from Kansu to Suiyuyan
              
                  Combat - Chinese
                      Battle in Kweichow
                          Chinese attack with 2 infantry
                          Japanese defend with 2 infantry
                              Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                              Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                              Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                              Japanese roll dice for 2 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits
                              2 infantry owned by the Chinese lost in Kweichow
                          Japanese win with 2 infantry remaining. Battle score for attacker is -6
                          Casualties for Chinese: 2 infantry
                      Battle in Hunan
                          Chinese attack with 1 fighter and 2 infantry
                          Japanese defend with 1 artillery and 2 infantry
                              Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                              Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                              1 infantry owned by the Chinese lost in Hunan
                              Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                              Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 1.00 expected hits
                              1 infantry owned by the Chinese lost in Hunan
                           retreated to Hunan
                          Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                          Casualties for Chinese: 2 infantry
                      Battle in Suiyuyan
                          Chinese attack with 1 infantry
                          Japanese defend with 1 mech_infantry
                              Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits
                              Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                              Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits
                              Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                              Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.17 expected hits
                              Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                              Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.17 expected hits
                              Japanese roll dice for 1 mech_infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                              Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.17 expected hits
                              Japanese roll dice for 1 mech_infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
                              Chinese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0.17 expected hits
                              Japanese roll dice for 1 mech_infantry in Suiyuyan, round 7 : 0/1 hits, 0.33 expected hits
                              Chinese roll dice for 1 infantry in Suiyuyan, round 8 : 0/1 hits, 0.17 expected hits
                              Japanese roll dice for 1 mech_infantry in Suiyuyan, round 8 : 1/1 hits, 0.33 expected hits
                              1 infantry owned by the Chinese lost in Suiyuyan
                          Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                          Casualties for Chinese: 1 infantry
              
                  Non Combat Move - Chinese
                      1 fighter moved from Hunan to Szechwan
                      5 infantry moved from Sikang to Szechwan
              
                  Place Units - Chinese
                      1 artillery and 5 infantry placed in Szechwan
              
                  Turn Complete - Chinese
                      Chinese collect 6 PUs; end with 6 PUs
                      Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
              

              Combat Hit Differential Summary :

              Chinese : -3.33
              Japanese : -0.67
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • rng4jR Offline
                rng4j
                last edited by

                TripleA Turn Summary: ANZAC round 2

                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                Game History

                Round: 2
                
                    Purchase Units - ANZAC
                        ANZAC buy 1 artillery and 1 infantry; Remaining resources: 8 PUs; 
                
                    Combat Move - ANZAC
                
                    Non Combat Move - ANZAC
                        1 infantry moved from Egypt to Trans-Jordan
                        1 infantry moved from Egypt to Trans-Jordan
                        2 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
                        2 infantry moved from 85 Sea Zone to Brazil
                              ANZAC take Brazil from Neutral_Allies
                        1 destroyer moved from 66 Sea Zone to 85 Sea Zone
                        1 fighter moved from New South Wales to Queensland
                
                    Place Units - ANZAC
                        1 artillery and 1 infantry placed in New South Wales
                
                    Turn Complete - ANZAC
                        ANZAC collect 12 PUs; end with 20 PUs
                        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                

                Combat Hit Differential Summary :

                Savegame

                1 Reply Last reply Reply Quote 0
                • T Offline
                  Teejster247
                  last edited by

                  TripleA Turn Summary: Chinese round 3

                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                  Game History

                  Round: 3
                  
                      Purchase Units - Chinese
                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                          Chinese buy 4 infantry; Remaining resources: 0 PUs; 
                  
                      Combat Move - Chinese
                          1 artillery, 1 fighter and 10 infantry moved from Szechwan to Kweichow
                  
                      Combat - Chinese
                          Battle in Kweichow
                              Chinese attack with 1 artillery, 1 fighter and 10 infantry
                              Japanese defend with 3 artilleries, 2 bombers, 10 fighters, 4 infantry and 8 tactical_bombers
                                  Chinese roll dice for 1 artillery, 1 fighter and 10 infantry in Kweichow, round 2 : 4/12 hits, 2.67 expected hits
                                  Japanese roll dice for 3 artilleries, 2 bombers, 10 fighters, 4 infantry and 8 tactical_bombers in Kweichow, round 2 : 15/27 hits, 13.33 expected hits
                                  4 infantry owned by the Japanese, 10 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                              Japanese win with 3 artilleries, 2 bombers, 10 fighters and 8 tactical_bombers remaining. Battle score for attacker is -32
                              Casualties for Chinese: 1 artillery, 1 fighter and 10 infantry
                              Casualties for Japanese: 4 infantry
                  
                      Non Combat Move - Chinese
                  
                      Place Units - Chinese
                          1 infantry placed in Tsinghai
                          1 infantry placed in Sikang
                          2 infantry placed in Szechwan
                  
                      Turn Complete - Chinese
                          Chinese collect 3 PUs; end with 3 PUs
                  

                  Combat Hit Differential Summary :

                  Chinese : 1.33
                  Japanese : 1.67
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • rng4jR Offline
                    rng4j
                    last edited by

                    TripleA Turn Summary: ANZAC round 3

                    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                    Game History

                    Round: 3
                    
                        Purchase Units - ANZAC
                            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 6 PUs; 
                    
                        Combat Move - ANZAC
                    
                        Non Combat Move - ANZAC
                            2 infantry moved from Trans-Jordan to Egypt
                            2 infantry moved from Brazil to 85 Sea Zone
                            1 destroyer, 2 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone
                            1 cruiser moved from 62 Sea Zone to 52 Sea Zone
                            1 fighter moved from Malaya to Yunnan
                            1 fighter moved from Queensland to New South Wales
                    
                        Place Units - ANZAC
                            1 carrier placed in 62 Sea Zone
                            1 infantry placed in New South Wales
                    
                        Turn Complete - ANZAC
                            ANZAC collect 12 PUs; end with 18 PUs
                            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • T Offline
                      Teejster247
                      last edited by

                      TripleA Turn Summary: Chinese round 4

                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                      Game History

                      Round: 4
                      
                          Purchase Units - Chinese
                              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
                      
                          Combat Move - Chinese
                              1 infantry moved from Tsinghai to Sikang
                      
                          Combat - Chinese
                              Battle in Sikang
                                  Chinese attack with 1 infantry
                                  Japanese defend with 1 mech_infantry
                                      Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.17 expected hits
                                      Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                                      Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.17 expected hits
                                      Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                                      Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.17 expected hits
                                      Japanese roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                                      Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.17 expected hits
                                      Japanese roll dice for 1 mech_infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
                                      Chinese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0.17 expected hits
                                      Japanese roll dice for 1 mech_infantry in Sikang, round 6 : 0/1 hits, 0.33 expected hits
                                      Chinese roll dice for 1 infantry in Sikang, round 7 : 0/1 hits, 0.17 expected hits
                                      Japanese roll dice for 1 mech_infantry in Sikang, round 7 : 1/1 hits, 0.33 expected hits
                                      1 infantry owned by the Chinese lost in Sikang
                                  Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                                  Casualties for Chinese: 1 infantry
                      
                          Non Combat Move - Chinese
                      
                          Place Units - Chinese
                              1 infantry placed in Szechwan
                      
                          Turn Complete - Chinese
                              Chinese collect 3 PUs; end with 3 PUs
                              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs
                      

                      Combat Hit Differential Summary :

                      Chinese : -1.00
                      Japanese : -1.00
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • rng4jR Offline
                        rng4j
                        last edited by

                        TripleA Turn Summary: ANZAC round 4

                        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                        Game History

                        Round: 4
                        
                            Purchase Units - ANZAC
                                ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 10 PUs; 
                        
                            Combat Move - ANZAC
                        
                            Non Combat Move - ANZAC
                                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 52 Sea Zone to 62 Sea Zone
                                1 infantry moved from 62 Sea Zone to New South Wales
                                1 fighter moved from Queensland to 62 Sea Zone
                                1 infantry moved from 62 Sea Zone to New South Wales
                                1 fighter moved from New South Wales to 62 Sea Zone
                                1 artillery moved from New South Wales to Queensland
                                1 artillery moved from New South Wales to South Australia
                                1 infantry moved from New South Wales to South Australia
                                1 infantry moved from Egypt to Alexandria
                        
                            Place Units - ANZAC
                                1 submarine placed in 62 Sea Zone
                                1 artillery and 1 infantry placed in New South Wales
                        
                            Turn Complete - ANZAC
                                Total Cost from Convoy Blockades: 2
                                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,1
                                ANZAC collect 10 PUs (2 lost to blockades); end with 20 PUs
                                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                        

                        Combat Hit Differential Summary :

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • T Offline
                          Teejster247
                          last edited by

                          TripleA Turn Summary: Chinese round 5

                          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                          Game History

                          Round: 5
                          
                              Purchase Units - Chinese
                                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                                  Chinese buy 3 infantry; Remaining resources: 0 PUs; 
                          
                              Combat Move - Chinese
                                  1 infantry moved from Szechwan to Shensi
                                  2 infantry moved from Szechwan to Kweichow
                          
                              Combat - Chinese
                                  Battle in Shensi
                                      Chinese attack with 1 infantry
                                      Japanese defend with 1 aaGun
                                          1 aaGun owned by the Japanese lost in Shensi
                                      Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 5
                                      Casualties for Japanese: 1 aaGun
                                  Battle in Kweichow
                                      Chinese attack with 2 infantry
                                      Japanese defend with 1 artillery
                                          Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.33 expected hits
                                          Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                                          1 artillery owned by the Japanese lost in Kweichow
                                      Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
                                      Casualties for Japanese: 1 artillery
                          
                              Non Combat Move - Chinese
                          
                              Place Units - Chinese
                                  1 infantry placed in Kwangsi
                                  1 infantry placed in Manchuria
                                  1 infantry placed in Kwangsi
                          
                              Turn Complete - Chinese
                                  Chinese collect 9 PUs; end with 9 PUs
                                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
                          

                          Combat Hit Differential Summary :

                          Chinese : 1.67
                          Japanese : -0.33
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • rng4jR Offline
                            rng4j
                            last edited by

                            TripleA Turn Summary: ANZAC round 5

                            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                            Game History

                            Round: 5
                            
                                Purchase Units - ANZAC
                                    ANZAC buy 1 armour, 1 cruiser and 1 transport; Remaining resources: 0 PUs; 
                            
                                Combat Move - ANZAC
                            
                                Non Combat Move - ANZAC
                                    1 artillery moved from South Australia to New South Wales
                                    1 infantry moved from South Australia to New South Wales
                                    1 infantry moved from Malaya to Shan State
                                    1 fighter moved from Yunnan to Hunan
                                    1 infantry moved from Alexandria to Egypt
                                    1 infantry moved from Egypt to Trans-Jordan
                            
                                Place Units - ANZAC
                                    1 cruiser and 1 transport placed in 62 Sea Zone
                                    1 armour placed in New South Wales
                            
                                Turn Complete - ANZAC
                                    ANZAC collect 12 PUs; end with 12 PUs
                                    Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • T Offline
                              Teejster247
                              last edited by

                              TripleA Turn Summary: Chinese round 6

                              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                              Game History

                              Round: 6
                              
                                  Purchase Units - Chinese
                                      Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                                      Chinese buy 5 infantry; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Chinese
                                      1 infantry moved from Kwangsi to Kwangtung
                                            UK_Pacific take Kwangtung from Japanese
                                      1 infantry moved from Kwangsi to Kiangsi
                                      1 infantry moved from Shensi to Hopei
                                            Chinese take Hopei from Japanese
                                      1 infantry moved from Manchuria to Jehol
                              
                                  Combat - Chinese
                                      Battle in Kiangsi
                                          Chinese attack with 1 infantry
                                          Japanese defend with 1 infantry
                                              Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.17 expected hits
                                              Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                                              Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.17 expected hits
                                              Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                                              1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                                          Japanese win with no units remaining. Battle score for attacker is 0
                                          Casualties for Chinese: 1 infantry
                                          Casualties for Japanese: 1 infantry
                              
                                  Non Combat Move - Chinese
                              
                                  Place Units - Chinese
                                      2 infantry placed in Hunan
                                      1 infantry placed in Kweichow
                                      1 infantry placed in Shensi
                                      1 infantry placed in Szechwan
                              
                                  Turn Complete - Chinese
                                      Chinese collect 11 PUs; end with 11 PUs
                                      Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
                              

                              Combat Hit Differential Summary :

                              Chinese : 0.67
                              Japanese : 0.33
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • rng4jR Offline
                                rng4j
                                last edited by

                                TripleA Turn Summary: ANZAC round 6

                                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                Game History

                                Round: 6
                                
                                    Purchase Units - ANZAC
                                        ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
                                
                                    Combat Move - ANZAC
                                        1 artillery moved from New South Wales to 62 Sea Zone
                                        1 armour moved from New South Wales to 62 Sea Zone
                                        2 infantry moved from New South Wales to 62 Sea Zone
                                        1 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 62 Sea Zone to 34 Sea Zone
                                        2 infantry moved from 34 Sea Zone to Paulau Island
                                        1 armour moved from 34 Sea Zone to Paulau Island
                                        1 artillery moved from 34 Sea Zone to Paulau Island
                                
                                    Combat - ANZAC
                                        Battle in Paulau Island
                                
                                    Non Combat Move - ANZAC
                                        1 infantry moved from Shan State to Yunnan
                                        1 infantry moved from Trans-Jordan to Iraq
                                        1 infantry moved from Egypt to Trans-Jordan
                                        1 infantry moved from New South Wales to Queensland
                                        1 artillery moved from New South Wales to Queensland
                                        1 infantry moved from New South Wales to Queensland
                                
                                    Place Units - ANZAC
                                        1 armour and 1 infantry placed in New South Wales
                                        1 transport placed in 62 Sea Zone
                                
                                    Turn Complete - ANZAC
                                        ANZAC collect 12 PUs; end with 13 PUs
                                        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • T Offline
                                  Teejster247
                                  last edited by

                                  TripleA Turn Summary: Chinese round 7

                                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                  Game History

                                  Round: 7
                                  
                                      Purchase Units - Chinese
                                          Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                                          Chinese buy 5 infantry; Remaining resources: 2 PUs; 
                                  
                                      Combat Move - Chinese
                                          2 infantry moved from Hunan to Kiangsi
                                          1 infantry moved from Kwangtung to Kiangsi
                                          1 infantry moved from Shensi to Tsinghai
                                          1 infantry moved from Hopei to Suiyuyan
                                                Chinese take Suiyuyan from Japanese
                                          1 infantry moved from Szechwan to Shensi
                                          1 infantry moved from Kweichow to Hopei
                                          1 infantry moved from Jehol to Shantung
                                  
                                      Combat - Chinese
                                          Battle in Tsinghai
                                              Chinese attack with 1 infantry
                                              Japanese defend with 1 infantry
                                                  Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits
                                                  Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                                                  Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.17 expected hits
                                                  Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                                                  Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.17 expected hits
                                                  Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                                                  Chinese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.17 expected hits
                                                  Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits
                                                  Chinese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.17 expected hits
                                                  Japanese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
                                                  Chinese roll dice for 1 infantry in Tsinghai, round 7 : 0/1 hits, 0.17 expected hits
                                                  Japanese roll dice for 1 infantry in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits
                                                  Chinese roll dice for 1 infantry in Tsinghai, round 8 : 0/1 hits, 0.17 expected hits
                                                  Japanese roll dice for 1 infantry in Tsinghai, round 8 : 0/1 hits, 0.33 expected hits
                                                  Chinese roll dice for 1 infantry in Tsinghai, round 9 : 0/1 hits, 0.17 expected hits
                                                  Japanese roll dice for 1 infantry in Tsinghai, round 9 : 1/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Chinese lost in Tsinghai
                                              Japanese win with 1 infantry remaining. Battle score for attacker is -3
                                              Casualties for Chinese: 1 infantry
                                          Battle in Kiangsi
                                              Chinese attack with 3 infantry
                                              Japanese defend with 1 artillery and 1 infantry
                                                  Chinese roll dice for 3 infantry in Kiangsi, round 2 : 2/3 hits, 0.50 expected hits
                                                  Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                                                  1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
                                              Chinese win, taking Kiangsi from Japanese with 3 infantry remaining. Battle score for attacker is 7
                                              Casualties for Japanese: 1 artillery and 1 infantry
                                  
                                      Non Combat Move - Chinese
                                  
                                      Place Units - Chinese
                                          1 infantry placed in Kweichow
                                          3 infantry placed in Manchuria
                                          1 infantry placed in Suiyuyan
                                  
                                      Turn Complete - Chinese
                                          Chinese collect 20 PUs; end with 22 PUs
                                          Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Chinese : 0.17
                                  Japanese : -2.33
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • rng4jR Offline
                                    rng4j
                                    last edited by

                                    TripleA Turn Summary: ANZAC round 7

                                    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                    Game History

                                    Round: 7
                                    
                                        Purchase Units - ANZAC
                                            ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
                                    
                                        Combat Move - ANZAC
                                    
                                        Non Combat Move - ANZAC
                                            1 submarine moved from 34 Sea Zone to 20 Sea Zone
                                            1 infantry moved from Yunnan to Hunan
                                            1 infantry moved from Iraq to Northwest Persia
                                            1 infantry moved from Trans-Jordan to Iraq
                                    
                                        Place Units - ANZAC
                                            1 carrier placed in 62 Sea Zone
                                    
                                        Turn Complete - ANZAC
                                            ANZAC collect 12 PUs; end with 14 PUs
                                            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      Teejster247
                                      last edited by

                                      TripleA Turn Summary: Chinese round 8

                                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                      Game History

                                      Round: 8
                                      
                                          Purchase Units - Chinese
                                              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                                              Chinese buy 9 infantry; Remaining resources: 1 PUs; 
                                      
                                          Combat Move - Chinese
                                              1 infantry moved from Shantung to Anhwe
                                              3 infantry moved from Kiangsi to Anhwe
                                              1 infantry moved from Kweichow to Hopei
                                      
                                          Non Combat Move - Chinese
                                      
                                          Place Units - Chinese
                                              9 infantry placed in Suiyuyan
                                      
                                          Turn Complete - Chinese
                                              Chinese collect 22 PUs; end with 23 PUs
                                              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • rng4jR Offline
                                        rng4j
                                        last edited by

                                        TripleA Turn Summary: ANZAC round 8

                                        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                        Game History

                                        Round: 8
                                        
                                            Purchase Units - ANZAC
                                                ANZAC buy 1 cruiser; Remaining resources: 7 PUs; 
                                        
                                            Combat Move - ANZAC
                                                1 infantry moved from New South Wales to 62 Sea Zone
                                                1 armour moved from New South Wales to 62 Sea Zone
                                                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                                                1 armour moved from 42 Sea Zone to Java
                                                1 infantry moved from 42 Sea Zone to Java
                                                1 fighter moved from Hunan to 42 Sea Zone
                                                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                                        
                                            Combat - ANZAC
                                                Battle in Java
                                                    ANZAC attack with 1 armour and 1 infantry
                                                    Japanese defend with 1 armour
                                                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                                                        Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits
                                                        1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java
                                                    ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 3
                                                    Casualties for ANZAC: 1 infantry
                                                    Casualties for Japanese: 1 armour
                                        
                                            Non Combat Move - ANZAC
                                                1 infantry moved from Hunan to Yunnan
                                                1 infantry moved from Iraq to Northwest Persia
                                                1 infantry moved from Northwest Persia to Caucasus
                                                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                                        
                                            Place Units - ANZAC
                                                1 cruiser placed in 62 Sea Zone
                                        
                                            Turn Complete - ANZAC
                                                ANZAC collect 16 PUs; end with 23 PUs
                                                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                                        

                                        Combat Hit Differential Summary :

                                        ANZAC : 0.33
                                        Japanese : 0.50
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • T Offline
                                          Teejster247
                                          last edited by

                                          TripleA Turn Summary: Chinese round 9

                                          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                          Game History

                                          Round: 9
                                          
                                              Purchase Units - Chinese
                                                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                                                  Chinese buy 9 infantry; Remaining resources: 2 PUs; 
                                          
                                              Combat Move - Chinese
                                                  11 infantry moved from Suiyuyan to Kansu
                                                        Chinese take Kansu from Japanese
                                          
                                              Combat - Chinese
                                          
                                              Non Combat Move - Chinese
                                          
                                              Place Units - Chinese
                                                  9 infantry placed in Manchuria
                                          
                                              Turn Complete - Chinese
                                                  Chinese collect 23 PUs; end with 25 PUs
                                                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • rng4jR Offline
                                            rng4j
                                            last edited by

                                            TripleA Turn Summary: ANZAC round 9

                                            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                            Game History

                                            Round: 9
                                            
                                                Purchase Units - ANZAC
                                                    ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 3 PUs; 
                                            
                                                Combat Move - ANZAC
                                                    1 armour moved from Java to 42 Sea Zone
                                                    1 armour, 1 carrier, 1 fighter and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                                                    1 armour moved from 36 Sea Zone to Hainan
                                            
                                                Combat - ANZAC
                                                    Battle in Hainan
                                            
                                                Non Combat Move - ANZAC
                                                    1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                                                    1 infantry moved from Caucasus to Volgograd
                                                    1 infantry moved from Northwest Persia to Caucasus
                                            
                                                Place Units - ANZAC
                                                    1 destroyer and 1 transport placed in 62 Sea Zone
                                                    1 fighter placed in New South Wales
                                            
                                                Turn Complete - ANZAC
                                                    ANZAC collect 16 PUs; end with 19 PUs
                                                    Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 5
                                            • 6
                                            • 7
                                            • 8
                                            • 9
                                            • 8 / 9
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums