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    • rng4jR Offline
      rng4j
      last edited by

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 destroyer moved from 62 Sea Zone to 66 Sea Zone
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
              1 fighter moved from Queensland to Malaya
              1 fighter moved from New Zealand to Queensland
              1 fighter moved from New Zealand to New South Wales
              1 infantry moved from Queensland to New South Wales
              1 artillery moved from Queensland to New South Wales
              1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              2 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 artillery and 1 infantry placed in New South Wales
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Savegame

      1 Reply Last reply Reply Quote 0
      • T Offline
        Teejster247
        last edited by

        TripleA Turn Summary: Chinese round 2

        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

        Game History

        Round: 2
        
            Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
        
            Combat Move - Chinese
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Szechwan to Hunan
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Kansu to Suiyuyan
        
            Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 2 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                     retreated to Hunan
                    Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 7 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 8 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 8 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
        
            Non Combat Move - Chinese
                1 fighter moved from Hunan to Szechwan
                5 infantry moved from Sikang to Szechwan
        
            Place Units - Chinese
                1 artillery and 5 infantry placed in Szechwan
        
            Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
        

        Combat Hit Differential Summary :

        Chinese : -3.33
        Japanese : -0.67
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • rng4jR Offline
          rng4j
          last edited by

          TripleA Turn Summary: ANZAC round 2

          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

          Game History

          Round: 2
          
              Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 1 infantry; Remaining resources: 8 PUs; 
          
              Combat Move - ANZAC
          
              Non Combat Move - ANZAC
                  1 infantry moved from Egypt to Trans-Jordan
                  1 infantry moved from Egypt to Trans-Jordan
                  2 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
                  2 infantry moved from 85 Sea Zone to Brazil
                        ANZAC take Brazil from Neutral_Allies
                  1 destroyer moved from 66 Sea Zone to 85 Sea Zone
                  1 fighter moved from New South Wales to Queensland
          
              Place Units - ANZAC
                  1 artillery and 1 infantry placed in New South Wales
          
              Turn Complete - ANZAC
                  ANZAC collect 12 PUs; end with 20 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
          

          Combat Hit Differential Summary :

          Savegame

          1 Reply Last reply Reply Quote 0
          • T Offline
            Teejster247
            last edited by

            TripleA Turn Summary: Chinese round 3

            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

            Game History

            Round: 3
            
                Purchase Units - Chinese
                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                    Chinese buy 4 infantry; Remaining resources: 0 PUs; 
            
                Combat Move - Chinese
                    1 artillery, 1 fighter and 10 infantry moved from Szechwan to Kweichow
            
                Combat - Chinese
                    Battle in Kweichow
                        Chinese attack with 1 artillery, 1 fighter and 10 infantry
                        Japanese defend with 3 artilleries, 2 bombers, 10 fighters, 4 infantry and 8 tactical_bombers
                            Chinese roll dice for 1 artillery, 1 fighter and 10 infantry in Kweichow, round 2 : 4/12 hits, 2.67 expected hits
                            Japanese roll dice for 3 artilleries, 2 bombers, 10 fighters, 4 infantry and 8 tactical_bombers in Kweichow, round 2 : 15/27 hits, 13.33 expected hits
                            4 infantry owned by the Japanese, 10 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                        Japanese win with 3 artilleries, 2 bombers, 10 fighters and 8 tactical_bombers remaining. Battle score for attacker is -32
                        Casualties for Chinese: 1 artillery, 1 fighter and 10 infantry
                        Casualties for Japanese: 4 infantry
            
                Non Combat Move - Chinese
            
                Place Units - Chinese
                    1 infantry placed in Tsinghai
                    1 infantry placed in Sikang
                    2 infantry placed in Szechwan
            
                Turn Complete - Chinese
                    Chinese collect 3 PUs; end with 3 PUs
            

            Combat Hit Differential Summary :

            Chinese : 1.33
            Japanese : 1.67
            

            Savegame

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            • rng4jR Offline
              rng4j
              last edited by

              TripleA Turn Summary: ANZAC round 3

              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

              Game History

              Round: 3
              
                  Purchase Units - ANZAC
                      ANZAC buy 1 carrier and 1 infantry; Remaining resources: 6 PUs; 
              
                  Combat Move - ANZAC
              
                  Non Combat Move - ANZAC
                      2 infantry moved from Trans-Jordan to Egypt
                      2 infantry moved from Brazil to 85 Sea Zone
                      1 destroyer, 2 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone
                      1 cruiser moved from 62 Sea Zone to 52 Sea Zone
                      1 fighter moved from Malaya to Yunnan
                      1 fighter moved from Queensland to New South Wales
              
                  Place Units - ANZAC
                      1 carrier placed in 62 Sea Zone
                      1 infantry placed in New South Wales
              
                  Turn Complete - ANZAC
                      ANZAC collect 12 PUs; end with 18 PUs
                      Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
              

              Combat Hit Differential Summary :

              Savegame

              1 Reply Last reply Reply Quote 0
              • T Offline
                Teejster247
                last edited by

                TripleA Turn Summary: Chinese round 4

                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                Game History

                Round: 4
                
                    Purchase Units - Chinese
                        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                        Chinese buy 1 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - Chinese
                        1 infantry moved from Tsinghai to Sikang
                
                    Combat - Chinese
                        Battle in Sikang
                            Chinese attack with 1 infantry
                            Japanese defend with 1 mech_infantry
                                Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.17 expected hits
                                Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                                Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.17 expected hits
                                Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                                Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.17 expected hits
                                Japanese roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                                Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.17 expected hits
                                Japanese roll dice for 1 mech_infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
                                Chinese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0.17 expected hits
                                Japanese roll dice for 1 mech_infantry in Sikang, round 6 : 0/1 hits, 0.33 expected hits
                                Chinese roll dice for 1 infantry in Sikang, round 7 : 0/1 hits, 0.17 expected hits
                                Japanese roll dice for 1 mech_infantry in Sikang, round 7 : 1/1 hits, 0.33 expected hits
                                1 infantry owned by the Chinese lost in Sikang
                            Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                            Casualties for Chinese: 1 infantry
                
                    Non Combat Move - Chinese
                
                    Place Units - Chinese
                        1 infantry placed in Szechwan
                
                    Turn Complete - Chinese
                        Chinese collect 3 PUs; end with 3 PUs
                        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs
                

                Combat Hit Differential Summary :

                Chinese : -1.00
                Japanese : -1.00
                

                Savegame

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                • rng4jR Offline
                  rng4j
                  last edited by

                  TripleA Turn Summary: ANZAC round 4

                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                  Game History

                  Round: 4
                  
                      Purchase Units - ANZAC
                          ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 10 PUs; 
                  
                      Combat Move - ANZAC
                  
                      Non Combat Move - ANZAC
                          1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 52 Sea Zone to 62 Sea Zone
                          1 infantry moved from 62 Sea Zone to New South Wales
                          1 fighter moved from Queensland to 62 Sea Zone
                          1 infantry moved from 62 Sea Zone to New South Wales
                          1 fighter moved from New South Wales to 62 Sea Zone
                          1 artillery moved from New South Wales to Queensland
                          1 artillery moved from New South Wales to South Australia
                          1 infantry moved from New South Wales to South Australia
                          1 infantry moved from Egypt to Alexandria
                  
                      Place Units - ANZAC
                          1 submarine placed in 62 Sea Zone
                          1 artillery and 1 infantry placed in New South Wales
                  
                      Turn Complete - ANZAC
                          Total Cost from Convoy Blockades: 2
                              Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,1
                          ANZAC collect 10 PUs (2 lost to blockades); end with 20 PUs
                          Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • T Offline
                    Teejster247
                    last edited by

                    TripleA Turn Summary: Chinese round 5

                    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                    Game History

                    Round: 5
                    
                        Purchase Units - Chinese
                            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
                    
                        Combat Move - Chinese
                            1 infantry moved from Szechwan to Shensi
                            2 infantry moved from Szechwan to Kweichow
                    
                        Combat - Chinese
                            Battle in Shensi
                                Chinese attack with 1 infantry
                                Japanese defend with 1 aaGun
                                    1 aaGun owned by the Japanese lost in Shensi
                                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 5
                                Casualties for Japanese: 1 aaGun
                            Battle in Kweichow
                                Chinese attack with 2 infantry
                                Japanese defend with 1 artillery
                                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.33 expected hits
                                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                                    1 artillery owned by the Japanese lost in Kweichow
                                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
                                Casualties for Japanese: 1 artillery
                    
                        Non Combat Move - Chinese
                    
                        Place Units - Chinese
                            1 infantry placed in Kwangsi
                            1 infantry placed in Manchuria
                            1 infantry placed in Kwangsi
                    
                        Turn Complete - Chinese
                            Chinese collect 9 PUs; end with 9 PUs
                            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
                    

                    Combat Hit Differential Summary :

                    Chinese : 1.67
                    Japanese : -0.33
                    

                    Savegame

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                    • rng4jR Offline
                      rng4j
                      last edited by

                      TripleA Turn Summary: ANZAC round 5

                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                      Game History

                      Round: 5
                      
                          Purchase Units - ANZAC
                              ANZAC buy 1 armour, 1 cruiser and 1 transport; Remaining resources: 0 PUs; 
                      
                          Combat Move - ANZAC
                      
                          Non Combat Move - ANZAC
                              1 artillery moved from South Australia to New South Wales
                              1 infantry moved from South Australia to New South Wales
                              1 infantry moved from Malaya to Shan State
                              1 fighter moved from Yunnan to Hunan
                              1 infantry moved from Alexandria to Egypt
                              1 infantry moved from Egypt to Trans-Jordan
                      
                          Place Units - ANZAC
                              1 cruiser and 1 transport placed in 62 Sea Zone
                              1 armour placed in New South Wales
                      
                          Turn Complete - ANZAC
                              ANZAC collect 12 PUs; end with 12 PUs
                              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • T Offline
                        Teejster247
                        last edited by

                        TripleA Turn Summary: Chinese round 6

                        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                        Game History

                        Round: 6
                        
                            Purchase Units - Chinese
                                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                                Chinese buy 5 infantry; Remaining resources: 0 PUs; 
                        
                            Combat Move - Chinese
                                1 infantry moved from Kwangsi to Kwangtung
                                      UK_Pacific take Kwangtung from Japanese
                                1 infantry moved from Kwangsi to Kiangsi
                                1 infantry moved from Shensi to Hopei
                                      Chinese take Hopei from Japanese
                                1 infantry moved from Manchuria to Jehol
                        
                            Combat - Chinese
                                Battle in Kiangsi
                                    Chinese attack with 1 infantry
                                    Japanese defend with 1 infantry
                                        Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.17 expected hits
                                        Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                                        Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.17 expected hits
                                        Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                                    Japanese win with no units remaining. Battle score for attacker is 0
                                    Casualties for Chinese: 1 infantry
                                    Casualties for Japanese: 1 infantry
                        
                            Non Combat Move - Chinese
                        
                            Place Units - Chinese
                                2 infantry placed in Hunan
                                1 infantry placed in Kweichow
                                1 infantry placed in Shensi
                                1 infantry placed in Szechwan
                        
                            Turn Complete - Chinese
                                Chinese collect 11 PUs; end with 11 PUs
                                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
                        

                        Combat Hit Differential Summary :

                        Chinese : 0.67
                        Japanese : 0.33
                        

                        Savegame

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                        • rng4jR Offline
                          rng4j
                          last edited by

                          TripleA Turn Summary: ANZAC round 6

                          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                          Game History

                          Round: 6
                          
                              Purchase Units - ANZAC
                                  ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
                          
                              Combat Move - ANZAC
                                  1 artillery moved from New South Wales to 62 Sea Zone
                                  1 armour moved from New South Wales to 62 Sea Zone
                                  2 infantry moved from New South Wales to 62 Sea Zone
                                  1 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 62 Sea Zone to 34 Sea Zone
                                  2 infantry moved from 34 Sea Zone to Paulau Island
                                  1 armour moved from 34 Sea Zone to Paulau Island
                                  1 artillery moved from 34 Sea Zone to Paulau Island
                          
                              Combat - ANZAC
                                  Battle in Paulau Island
                          
                              Non Combat Move - ANZAC
                                  1 infantry moved from Shan State to Yunnan
                                  1 infantry moved from Trans-Jordan to Iraq
                                  1 infantry moved from Egypt to Trans-Jordan
                                  1 infantry moved from New South Wales to Queensland
                                  1 artillery moved from New South Wales to Queensland
                                  1 infantry moved from New South Wales to Queensland
                          
                              Place Units - ANZAC
                                  1 armour and 1 infantry placed in New South Wales
                                  1 transport placed in 62 Sea Zone
                          
                              Turn Complete - ANZAC
                                  ANZAC collect 12 PUs; end with 13 PUs
                                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • T Offline
                            Teejster247
                            last edited by

                            TripleA Turn Summary: Chinese round 7

                            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                            Game History

                            Round: 7
                            
                                Purchase Units - Chinese
                                    Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                                    Chinese buy 5 infantry; Remaining resources: 2 PUs; 
                            
                                Combat Move - Chinese
                                    2 infantry moved from Hunan to Kiangsi
                                    1 infantry moved from Kwangtung to Kiangsi
                                    1 infantry moved from Shensi to Tsinghai
                                    1 infantry moved from Hopei to Suiyuyan
                                          Chinese take Suiyuyan from Japanese
                                    1 infantry moved from Szechwan to Shensi
                                    1 infantry moved from Kweichow to Hopei
                                    1 infantry moved from Jehol to Shantung
                            
                                Combat - Chinese
                                    Battle in Tsinghai
                                        Chinese attack with 1 infantry
                                        Japanese defend with 1 infantry
                                            Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits
                                            Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                                            Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.17 expected hits
                                            Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                                            Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.17 expected hits
                                            Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                                            Chinese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.17 expected hits
                                            Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits
                                            Chinese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.17 expected hits
                                            Japanese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
                                            Chinese roll dice for 1 infantry in Tsinghai, round 7 : 0/1 hits, 0.17 expected hits
                                            Japanese roll dice for 1 infantry in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits
                                            Chinese roll dice for 1 infantry in Tsinghai, round 8 : 0/1 hits, 0.17 expected hits
                                            Japanese roll dice for 1 infantry in Tsinghai, round 8 : 0/1 hits, 0.33 expected hits
                                            Chinese roll dice for 1 infantry in Tsinghai, round 9 : 0/1 hits, 0.17 expected hits
                                            Japanese roll dice for 1 infantry in Tsinghai, round 9 : 1/1 hits, 0.33 expected hits
                                            1 infantry owned by the Chinese lost in Tsinghai
                                        Japanese win with 1 infantry remaining. Battle score for attacker is -3
                                        Casualties for Chinese: 1 infantry
                                    Battle in Kiangsi
                                        Chinese attack with 3 infantry
                                        Japanese defend with 1 artillery and 1 infantry
                                            Chinese roll dice for 3 infantry in Kiangsi, round 2 : 2/3 hits, 0.50 expected hits
                                            Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                                            1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
                                        Chinese win, taking Kiangsi from Japanese with 3 infantry remaining. Battle score for attacker is 7
                                        Casualties for Japanese: 1 artillery and 1 infantry
                            
                                Non Combat Move - Chinese
                            
                                Place Units - Chinese
                                    1 infantry placed in Kweichow
                                    3 infantry placed in Manchuria
                                    1 infantry placed in Suiyuyan
                            
                                Turn Complete - Chinese
                                    Chinese collect 20 PUs; end with 22 PUs
                                    Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs
                            

                            Combat Hit Differential Summary :

                            Chinese : 0.17
                            Japanese : -2.33
                            

                            Savegame

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                            • rng4jR Offline
                              rng4j
                              last edited by

                              TripleA Turn Summary: ANZAC round 7

                              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                              Game History

                              Round: 7
                              
                                  Purchase Units - ANZAC
                                      ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
                              
                                  Combat Move - ANZAC
                              
                                  Non Combat Move - ANZAC
                                      1 submarine moved from 34 Sea Zone to 20 Sea Zone
                                      1 infantry moved from Yunnan to Hunan
                                      1 infantry moved from Iraq to Northwest Persia
                                      1 infantry moved from Trans-Jordan to Iraq
                              
                                  Place Units - ANZAC
                                      1 carrier placed in 62 Sea Zone
                              
                                  Turn Complete - ANZAC
                                      ANZAC collect 12 PUs; end with 14 PUs
                                      Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • T Offline
                                Teejster247
                                last edited by

                                TripleA Turn Summary: Chinese round 8

                                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                Game History

                                Round: 8
                                
                                    Purchase Units - Chinese
                                        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                                        Chinese buy 9 infantry; Remaining resources: 1 PUs; 
                                
                                    Combat Move - Chinese
                                        1 infantry moved from Shantung to Anhwe
                                        3 infantry moved from Kiangsi to Anhwe
                                        1 infantry moved from Kweichow to Hopei
                                
                                    Non Combat Move - Chinese
                                
                                    Place Units - Chinese
                                        9 infantry placed in Suiyuyan
                                
                                    Turn Complete - Chinese
                                        Chinese collect 22 PUs; end with 23 PUs
                                        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                • rng4jR Offline
                                  rng4j
                                  last edited by

                                  TripleA Turn Summary: ANZAC round 8

                                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                  Game History

                                  Round: 8
                                  
                                      Purchase Units - ANZAC
                                          ANZAC buy 1 cruiser; Remaining resources: 7 PUs; 
                                  
                                      Combat Move - ANZAC
                                          1 infantry moved from New South Wales to 62 Sea Zone
                                          1 armour moved from New South Wales to 62 Sea Zone
                                          1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                                          1 armour moved from 42 Sea Zone to Java
                                          1 infantry moved from 42 Sea Zone to Java
                                          1 fighter moved from Hunan to 42 Sea Zone
                                          1 carrier moved from 62 Sea Zone to 42 Sea Zone
                                  
                                      Combat - ANZAC
                                          Battle in Java
                                              ANZAC attack with 1 armour and 1 infantry
                                              Japanese defend with 1 armour
                                                  ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                                                  Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits
                                                  1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java
                                              ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 3
                                              Casualties for ANZAC: 1 infantry
                                              Casualties for Japanese: 1 armour
                                  
                                      Non Combat Move - ANZAC
                                          1 infantry moved from Hunan to Yunnan
                                          1 infantry moved from Iraq to Northwest Persia
                                          1 infantry moved from Northwest Persia to Caucasus
                                          1 submarine moved from 20 Sea Zone to 6 Sea Zone
                                  
                                      Place Units - ANZAC
                                          1 cruiser placed in 62 Sea Zone
                                  
                                      Turn Complete - ANZAC
                                          ANZAC collect 16 PUs; end with 23 PUs
                                          Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                                  

                                  Combat Hit Differential Summary :

                                  ANZAC : 0.33
                                  Japanese : 0.50
                                  

                                  Savegame

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                                  • T Offline
                                    Teejster247
                                    last edited by

                                    TripleA Turn Summary: Chinese round 9

                                    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                    Game History

                                    Round: 9
                                    
                                        Purchase Units - Chinese
                                            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                                            Chinese buy 9 infantry; Remaining resources: 2 PUs; 
                                    
                                        Combat Move - Chinese
                                            11 infantry moved from Suiyuyan to Kansu
                                                  Chinese take Kansu from Japanese
                                    
                                        Combat - Chinese
                                    
                                        Non Combat Move - Chinese
                                    
                                        Place Units - Chinese
                                            9 infantry placed in Manchuria
                                    
                                        Turn Complete - Chinese
                                            Chinese collect 23 PUs; end with 25 PUs
                                            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                    • rng4jR Offline
                                      rng4j
                                      last edited by

                                      TripleA Turn Summary: ANZAC round 9

                                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                      Game History

                                      Round: 9
                                      
                                          Purchase Units - ANZAC
                                              ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 3 PUs; 
                                      
                                          Combat Move - ANZAC
                                              1 armour moved from Java to 42 Sea Zone
                                              1 armour, 1 carrier, 1 fighter and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                                              1 armour moved from 36 Sea Zone to Hainan
                                      
                                          Combat - ANZAC
                                              Battle in Hainan
                                      
                                          Non Combat Move - ANZAC
                                              1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                                              1 infantry moved from Caucasus to Volgograd
                                              1 infantry moved from Northwest Persia to Caucasus
                                      
                                          Place Units - ANZAC
                                              1 destroyer and 1 transport placed in 62 Sea Zone
                                              1 fighter placed in New South Wales
                                      
                                          Turn Complete - ANZAC
                                              ANZAC collect 16 PUs; end with 19 PUs
                                              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • T Offline
                                        Teejster247
                                        last edited by

                                        TripleA Turn Summary: Chinese round 10

                                        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                        Game History

                                        Round: 10
                                        
                                            Purchase Units - Chinese
                                                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                                                Chinese buy 10 infantry; Remaining resources: 1 PUs; 
                                        
                                            Combat Move - Chinese
                                                11 infantry moved from Kansu to Suiyuyan
                                                1 infantry moved from Hopei to Chahar
                                                4 infantry moved from Anhwe to Jehol
                                        
                                            Non Combat Move - Chinese
                                        
                                            Place Units - Chinese
                                                10 infantry placed in Manchuria
                                        
                                            Turn Complete - Chinese
                                                Chinese collect 23 PUs; end with 24 PUs
                                                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • rng4jR Offline
                                          rng4j
                                          last edited by

                                          TripleA Turn Summary: ANZAC round 10

                                          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                          Game History

                                          Round: 10
                                          
                                              Purchase Units - ANZAC
                                                  ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 1 PUs; 
                                          
                                              Combat Move - ANZAC
                                                  1 armour moved from Hainan to 36 Sea Zone
                                                  1 armour and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                                                  1 armour moved from 20 Sea Zone to Formosa
                                                  1 carrier moved from 36 Sea Zone to 20 Sea Zone
                                                  1 fighter moved from 36 Sea Zone to 20 Sea Zone
                                          
                                              Combat - ANZAC
                                                  Battle in Formosa
                                          
                                              Non Combat Move - ANZAC
                                                  1 transport moved from 62 Sea Zone to 34 Sea Zone
                                                  1 cruiser moved from 54 Sea Zone to 34 Sea Zone
                                                  1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                                                  1 infantry moved from Yunnan to Szechwan
                                                  1 infantry moved from Caucasus to Volgograd
                                                  1 fighter moved from New South Wales to New Guinea
                                          
                                              Place Units - ANZAC
                                                  1 cruiser and 1 transport placed in 62 Sea Zone
                                                  1 artillery placed in New South Wales
                                          
                                              Turn Complete - ANZAC
                                                  ANZAC collect 17 PUs; end with 18 PUs
                                                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • T Offline
                                            Teejster247
                                            last edited by

                                            TripleA Turn Summary: Chinese round 11

                                            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                            Game History

                                            Round: 11
                                            
                                                Purchase Units - Chinese
                                                    Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                                                    Chinese buy 10 infantry; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Chinese
                                                    4 infantry moved from Jehol to Manchuria
                                                    1 infantry moved from Chahar to Jehol
                                                    11 infantry moved from Suiyuyan to Chahar
                                            
                                                Non Combat Move - Chinese
                                            
                                                Place Units - Chinese
                                                    10 infantry placed in Manchuria
                                            
                                                Turn Complete - Chinese
                                                    Chinese collect 23 PUs; end with 23 PUs
                                                    Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

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