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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 cruiser, 2 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Suiyuyan to Kansu 1 artillery and 2 infantry moved from Shensi to Tsinghai 3 armour moved from Hopei to Tsinghai 1 fighter moved from Hopei to Tsinghai 3 fighters and 1 tactical_bomber moved from Hunan to Tsinghai 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangtung to Kwangsi 3 armour moved from Kiangsu to Kweichow 1 armour moved from Sumatra to 41 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 41 Sea Zone to 45 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 submarine and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 armour and 1 artillery moved from 45 Sea Zone to Dutch New Guinea 2 infantry moved from Japan to 6 Sea Zone Combat - Japanese Battle in Borneo Battle in Dutch New Guinea Battle in Kansu Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Borneo from UK_Pacific, taking Dutch New Guinea from Dutch, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 3 armour, 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 3 artilleries, 1 fighter and 4 infantry Japanese roll dice for 3 armour, 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 4/11 hits, 5.00 expected hits Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Tsinghai, round 2 : 3/8 hits, 3.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 3 armour, 4 fighters and 1 tactical_bomber in Tsinghai, round 3 : 2/8 hits, 4.17 expected hits Chinese roll dice for 3 artilleries and 1 fighter in Tsinghai, round 3 : 1/4 hits, 1.67 expected hits 1 armour owned by the Japanese and 2 artilleries owned by the Chinese lost in Tsinghai Japanese roll dice for 2 armour, 4 fighters and 1 tactical_bomber in Tsinghai, round 4 : 4/7 hits, 3.67 expected hits Chinese roll dice for 1 artillery and 1 fighter in Tsinghai, round 4 : 1/2 hits, 1.00 expected hits 1 armour owned by the Japanese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 2 armour, 1 artillery and 2 infantry Casualties for Chinese: 3 artilleries, 1 fighter and 4 infantry Non Combat Move - Japanese 1 fighter moved from Tsinghai to Kweichow 1 fighter moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi 1 tactical_bomber moved from Tsinghai to Shensi 1 artillery and 3 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 cruiser, 1 submarine and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan 3 armour placed in Kiangsu Turn Complete - Japanese Japanese collect 55 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese : -1.00 Japanese : -2.67 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Germans Germans buy 5 armour, 2 artilleries and 7 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 bombers moved from Western Germany to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 bomber moved from Romania to Ukraine 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 1 armour and 1 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Novgorod to Archangel 2 artilleries moved from Novgorod to Archangel 1 armour moved from Novgorod to Archangel 9 armour, 2 artilleries and 15 infantry moved from Belarus to Smolensk 3 armour moved from Baltic States to Bryansk 2 mech_infantrys moved from Baltic States to Bryansk 1 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel Combat - Germans Air Battle in United Kingdom Germans attacks with 3 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Ukraine causes 4 damage total. Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Smolensk Germans attack with 9 armour, 2 artilleries and 15 infantry Russians defend with 1 infantry Germans roll dice for 9 armour, 2 artilleries and 15 infantry in Smolensk, round 2 : 8/26 hits, 8.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 9 armour, 2 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour, 3 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 3 artilleries and 3 infantry in Archangel, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 3 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 3 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 2 mech_infantrys in Bryansk, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 artillery moved from Novgorod to Belarus 3 infantry moved from Novgorod to Belarus 1 artillery moved from Karelia to Novgorod 2 infantry moved from Vyborg to Finland 2 artilleries moved from Vyborg to Finland 1 tactical_bomber moved from Finland to Novgorod 1 fighter moved from Finland to Novgorod 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Poland to Eastern Poland 2 infantry moved from Baltic States to Eastern Poland 1 artillery moved from Baltic States to Belarus 1 tactical_bomber moved from Poland to Eastern Poland 1 fighter moved from Poland to Eastern Poland 1 fighter moved from Baltic States to Novgorod 1 armour moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 2 infantry moved from Holland Belgium to Western Germany 1 artillery moved from Holland Belgium to Western Germany 3 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 infantry moved from Germany to Western Germany 1 artillery moved from Germany to Western Germany 1 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 1 bomber moved from Ukraine to Eastern Poland 1 fighter moved from Baltic States to Belarus 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 bomber moved from United Kingdom to France 1 fighter moved from United Kingdom to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux Place Units - Germans 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 armour, 1 artillery and 2 infantry placed in Western Germany 1 armour and 1 infantry placed in France 2 armour and 2 infantry placed in Germany 1 infantry placed in France Turn Complete - Germans Germans collect 54 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : 0.00 AA fire in Ukraine : : -0.17 Russians : -0.67 AA fire in United Kingdom : : 0.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 7 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 infantry moved from Japan to 6 Sea Zone 6 infantry moved from 6 Sea Zone to Korea 2 bombers moved from Japan to Korea 2 fighters and 2 tactical_bombers moved from Japan to Korea 2 fighters and 2 tactical_bombers moved from Manchuria to Korea 1 infantry and 1 mech_infantry moved from Manchuria to Korea 1 artillery and 3 infantry moved from Jehol to Manchuria 1 armour moved from Tsinghai to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan 1 artillery and 1 infantry moved from Kansu to Novosibirsk 1 fighter moved from Shensi to Novosibirsk 1 artillery and 1 infantry moved from Szechwan to Yunnan 3 armour moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 fighter moved from Shensi to Yunnan 1 artillery and 2 infantry moved from Kwangsi to French Indo China 1 fighter moved from Kweichow to French Indo China 3 armour moved from Kiangsu to Kwangsi 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 armour and 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports moved from 45 Sea Zone to 22 Sea Zone 1 transport moved from 43 Sea Zone to 20 Sea Zone Combat - Japanese Battle in Korea Japanese attack with 2 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers Russians defend with 7 infantry Japanese roll dice for 1 cruiser in Korea, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers in Korea, round 2 : 12/18 hits, 7.33 expected hits Russians roll dice for 7 infantry in Korea, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 bombers, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 3 infantry Casualties for Russians: 7 infantry Battle in Novosibirsk Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Yunnan Japanese attack with 3 armour, 1 artillery, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 3 armour, 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/7 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from French Indo China to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kazakhstan to Kansu 1 fighter moved from Novosibirsk to Kansu 2 bombers moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Korea to Japan 2 fighters and 2 tactical_bombers moved from Korea to Manchuria 6 infantry moved from Chahar to Hopei Place Units - Japanese 3 armour placed in Kiangsu 3 transports placed in 6 Sea Zone 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
French : 0.67 Chinese : -0.33 Russians : 1.00 Japanese : 3.00 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Germans Germans buy 6 armour, 1 artillery and 8 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 2 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Romania to Ukraine 3 armour, 3 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 armour moved from Novgorod to Smolensk 1 artillery moved from Archangel to Smolensk 1 infantry moved from Archangel to Smolensk 1 artillery moved from Archangel to Smolensk 1 infantry moved from Archangel to Vologda 2 artilleries, 1 fighter and 3 infantry moved from Belarus to Bryansk 1 tactical_bomber moved from Eastern Poland to Bryansk 1 fighter moved from Eastern Poland to Bryansk 1 fighter moved from Novgorod to Bryansk 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter moved from Novgorod to Bryansk 1 bomber moved from Eastern Poland to Bryansk 1 infantry moved from Archangel to Smolensk 1 artillery moved from Archangel to Smolensk 1 fighter moved from Southern Italy to 110 Sea Zone 1 bomber moved from France to Bryansk 1 artillery moved from Western Germany to Holland Belgium 1 armour moved from Western Germany to Holland Belgium Combat - Germans Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Vologda Germans attack with 1 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in 110 Sea Zone Germans attack with 1 fighter Americans defend with 2 fighters and 1 transport Germans roll dice for 1 fighter in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 fighters and 1 transport in 110 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 0 Casualties for Germans: 1 fighter Casualties for Americans: 1 fighter Battle in Bryansk Germans attack with 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers Russians defend with 4 artilleries and 9 infantry Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 6/13 hits, 6.17 expected hits Russians roll dice for 4 artilleries and 9 infantry in Bryansk, round 2 : 7/13 hits, 4.33 expected hits 6 infantry owned by the Russians, 2 artilleries owned by the Germans, 3 infantry owned by the Germans and 2 tactical_bombers owned by the Germans lost in Bryansk retreated to Bryansk Russians win with 4 artilleries and 3 infantry remaining. Battle score for attacker is -21 Casualties for Germans: 2 artilleries, 3 infantry and 2 tactical_bombers Casualties for Russians: 6 infantry Battle in Smolensk Germans attack with 1 armour, 3 artilleries and 2 infantry Russians defend with 2 armour Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Smolensk, round 2 : 1/6 hits, 2.17 expected hits Russians roll dice for 2 armour in Smolensk, round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the Russians lost in Smolensk Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Smolensk, round 3 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 armour in Smolensk, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 2 armour Casualties for Germans: 1 infantry Battle in Western Ukraine Germans attack with 3 armour, 3 infantry and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 3 armour, 3 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Holland Belgium Germans attack with 1 armour, 2 artilleries and 3 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Holland Belgium, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Holland Belgium, round 3 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans 1 fighter moved from Bryansk to Novgorod 1 fighter moved from Bryansk to Eastern Poland 1 fighter moved from Bryansk to Belarus 1 fighter moved from Bryansk to Novgorod 1 bomber moved from Bryansk to Belarus 1 bomber moved from Belarus to Novgorod 1 bomber moved from Bryansk to Belarus 1 artillery moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 armour moved from Southern Italy to Western Germany 1 mech_infantry moved from Southern Italy to Western Germany 1 armour moved from Germany to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 2 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Western Germany to Denmark 1 infantry moved from Germany to Western Germany 1 armour moved from Germany to France Place Units - Germans 3 armour placed in Novgorod 1 artillery and 2 infantry placed in France 1 armour and 6 infantry placed in Western Germany 2 armour placed in Germany Germans undo move 3. Germans undo move 3. 2 armour and 3 infantry placed in Germany 1 armour and 2 infantry placed in Western Germany 1 infantry placed in Germany Germans undo move 5. 1 infantry placed in Western Germany Germans undo move 3. 1 armour and 3 infantry placed in Germany 1 armour placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : -3.00 Americans : 0.67 Russians : 1.83 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 8 artilleries, 1 factory_upgrade and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Kwangsi to Hunan 1 armour moved from Kwangsi to Kweichow 6 infantry moved from Hopei to Kweichow 3 armour moved from Kiangsu to Kweichow 2 fighters and 1 tactical_bomber moved from Kansu to Kweichow 4 infantry and 1 mech_infantry moved from Korea to Amur 1 artillery and 3 infantry moved from Manchuria to Amur 2 fighters and 2 tactical_bombers moved from Manchuria to Amur 1 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports moved from 22 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour moved from Kazakhstan to Szechwan 1 infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians 1 artillery and 1 infantry moved from French Indo China to Shan State 2 infantry moved from Siam to Shan State 2 fighters moved from Kwangsi to Shan State 1 tactical_bomber moved from Kweichow to Anhwe 2 fighters moved from Kweichow to Kiangsi 1 tactical_bomber moved from Anhwe to Kiangsi Combat - Japanese Battle in Shan State Japanese attack with 1 artillery, 2 fighters and 3 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Shan State, round 2 : 1/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Amur Japanese attack with 1 artillery, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 : 4/13 hits, 4.17 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Amur to Manchuria 1 fighter moved from Shan State to Siam 1 fighter moved from Shan State to Siam 1 fighter moved from Siam to French Indo China 10 infantry moved from Japan to 6 Sea Zone Place Units - Japanese 2 armour placed in Kiangsu 8 artilleries and 1 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to Kiangsu: 1 factory_upgrade EDIT: Removing units owned by Japanese from Kiangsu: 1 factory_minor Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,3 Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs EDIT: Turning off Edit ModeCombat Hit Differential Summary :
UK_Pacific : 0.67 Russians : 0.67 Japanese : -1.17 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Germans Germans buy 7 armour, 2 artilleries and 5 infantry; Remaining resources: 1 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 armour moved from Western Germany to Holland Belgium 1 armour moved from Urals to Yenisey Germans take Evenkiyskiy from Russians Germans take Yenisey from Russians 1 infantry moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Belarus 1 bomber moved from Novgorod to Belarus 2 fighters moved from Novgorod to Belarus 2 infantry moved from Ukraine to Bryansk 3 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Western Germany to Holland Belgium 1 armour moved from Ukraine to Tambov Germans take Rostov from Russians Germans take Tambov from Russians 2 armour moved from Western Ukraine to Bryansk 2 armour moved from Novgorod to Belarus Combat - Germans Battle in Bryansk Germans attack with 2 armour and 5 infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 5 infantry in Bryansk, round 2 : 2/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 armour and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry Russians defend with 3 artilleries Germans roll dice for 3 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry in Belarus, round 2 : 5/9 hits, 4.33 expected hits Russians roll dice for 3 artilleries in Belarus, round 2 : 1/3 hits, 1.00 expected hits 3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 3 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 3 artilleries Battle in Holland Belgium Germans attack with 1 armour, 1 artillery and 4 infantry Americans defend with 1 infantry and 2 mech_infantrys Germans roll dice for 1 armour, 1 artillery and 4 infantry in Holland Belgium, round 2 : 1/6 hits, 1.67 expected hits Americans roll dice for 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 armour, 1 artillery and 4 infantry in Holland Belgium, round 3 : 0/6 hits, 1.67 expected hits Americans roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour, 1 artillery and 4 infantry in Holland Belgium, round 4 : 2/6 hits, 1.67 expected hits Americans roll dice for 2 mech_infantrys in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry and 2 mech_infantrys Casualties for Germans: 1 infantry Non Combat Move - Germans 1 armour moved from Germany to Eastern Poland 1 armour moved from Western Germany to Germany 1 infantry moved from Western Germany to France 2 infantry moved from Germany to Western Germany 2 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Western Ukraine to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 1 bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 1 armour moved from Novgorod to Archangel 1 fighter moved from Belarus to Ukraine 1 fighter moved from Belarus to Western Germany 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 2 armour and 1 infantry placed in Novgorod 2 armour and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in France 1 armour, 1 artillery and 1 infantry placed in Western Germany 1 armour placed in Germany Germans undo move 4. 1 armour and 1 infantry placed in Germany 1 armour and 1 artillery placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : -1.17 Americans : -1.33 Russians : -0.33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 2 battleships, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 artilleries moved from Japan to 6 Sea Zone 1 armour, 5 artilleries, 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 10 infantry, 3 submarines, 3 tactical_bombers and 10 transports moved from 6 Sea Zone to 35 Sea Zone 10 infantry moved from 35 Sea Zone to Philippines 5 artilleries moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 infantry moved from Shan State to Burma 1 fighter moved from Siam to Burma 1 artillery and 1 infantry moved from Shan State to Malaya 1 fighter moved from French Indo China to Yunnan 1 armour moved from Szechwan to Yunnan 1 armour moved from Kwangsi to Yunnan 2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 artillery and 2 infantry moved from Amur to Sakha 2 infantry and 1 mech_infantry moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from Manchuria to Buryatia 1 fighter and 1 tactical_bomber moved from Manchuria to Sakha 1 artillery moved from Novosibirsk to Samara Japanese take Samara from Russians Combat - Japanese Battle in Philippines Japanese attack with 1 armour, 5 artilleries and 10 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 1 fighter in Burma, round 3 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Burma Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 armour, 3 fighters and 1 tactical_bomber British defend with 3 aaGuns; Chinese defend with 5 infantry AA fire in Yunnan : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Yunnan, round 2 : 5/6 hits, 3.17 expected hits Chinese roll dice for 3 aaGuns and 5 infantry in Yunnan, round 2 : 0/5 hits, 1.67 expected hits 3 aaGuns owned by the British and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Yunnan, round 3 : 6/6 hits, 3.17 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for British: 3 aaGuns Casualties for Chinese: 5 infantry Casualties for Japanese: 1 armour Battle in Buryatia Japanese attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Sakha Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Sakha, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Malaya Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter moved from Burma to Szechwan 1 fighter moved from Yunnan to Kazakhstan 1 fighter moved from Yunnan to Sikang 1 fighter moved from Yunnan to Sikang 1 tactical_bomber moved from Yunnan to Sikang 1 armour moved from Kiangsu to Kiangsi 1 armour moved from Kiangsu to Kwangsi 1 fighter and 1 tactical_bomber moved from Buryatia to Manchuria 1 fighter and 1 tactical_bomber moved from Sakha to Amur Place Units - Japanese 2 battleships, 1 cruiser and 1 destroyer placed in 6 Sea Zone 1 artillery placed in Kiangsu Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans : -0.67 AA fire in Yunnan : : -0.67 Chinese : -1.67 UK_Pacific : 1.00 Russians : 0.33 Japanese : 4.67 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Germans Germans buy 4 armour, 2 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Belarus 1 mech_infantry moved from Poland to Belarus 1 armour moved from Novgorod to Smolensk 1 armour moved from Archangel to Smolensk 1 armour moved from Rostov to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Rostov to Tambov 1 armour moved from Ukraine to Tambov 1 fighter moved from Ukraine to Tambov 1 bomber moved from Novgorod to Tambov 1 armour moved from Novgorod to Belarus 1 fighter moved from Novgorod to Smolensk 5 infantry moved from France to Holland Belgium 1 armour moved from France to Holland Belgium 1 armour moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 armour moved from Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 1 armour moved from Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 armour moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 1 armour moved from Ukraine to Tambov 2 infantry moved from Eastern Poland to Belarus 1 armour moved from Yenisey to Timguska Combat - Germans Battle in Holland Belgium Germans attack with 5 armour, 3 artilleries, 1 fighter and 7 infantry Americans defend with 1 artillery and 9 infantry Germans roll dice for 5 armour, 3 artilleries, 1 fighter and 7 infantry in Holland Belgium, round 2 : 5/16 hits, 5.67 expected hits Americans roll dice for 1 artillery and 9 infantry in Holland Belgium, round 2 : 7/10 hits, 3.33 expected hits 7 infantry owned by the Germans and 5 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 5 armour, 3 artilleries and 1 fighter in Holland Belgium, round 3 : 4/9 hits, 4.00 expected hits Americans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 3 : 1/5 hits, 1.67 expected hits 1 artillery owned by the Germans and 4 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 5 armour, 2 artilleries and 1 fighter in Holland Belgium, round 4 : 5/8 hits, 3.67 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 5 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 artillery and 7 infantry Casualties for Americans: 1 artillery and 9 infantry Battle in Belarus Germans attack with 2 armour, 2 infantry and 1 mech_infantry Russians defend with 2 artilleries and 1 infantry Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Belarus, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 artilleries in Belarus, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Belarus Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Belarus, round 4 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Russians: 2 artilleries and 1 infantry Battle in Tambov Germans attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Tambov, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Timguska Germans attack with 1 armour Russians defend with 1 infantry Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Timguska, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Timguska, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Timguska Russians win with no units remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 armour and 1 fighter Russians defend with 1 infantry Germans roll dice for 2 armour and 1 fighter in Smolensk, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour and 1 fighter in Smolensk, round 3 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Smolensk to Archangel 1 infantry moved from Novgorod to Archangel 1 fighter moved from Tambov to Ukraine 1 infantry moved from Ukraine to Rostov 1 bomber moved from Tambov to Novgorod 1 artillery moved from Finland to Karelia 1 infantry moved from Finland to Karelia 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Germany to Western Germany 1 armour moved from Germany to Western Germany Place Units - Germans 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 armour, 1 artillery and 1 infantry placed in Ukraine 3 infantry placed in France 1 armour and 1 infantry placed in Germany 1 fighter and 1 infantry placed in Germany 1 armour and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : 0.83 Americans : 2.67 Russians : -1.00 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 armour, 1 destroyer, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Samara to Volgograd 1 infantry moved from Caucasus to Volgograd 1 artillery moved from Kiangsu to Anhwe 1 armour moved from Kiangsi to Anhwe 1 armour moved from Kwangsi to Hunan 1 armour moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe 2 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Amur to Yakut S.S.R. 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 fighter moved from Szechwan to Hunan 1 fighter moved from Sikang to Kweichow 1 fighter and 1 tactical_bomber moved from Sikang to Tsinghai 1 fighter moved from Kazakhstan to Tsinghai 1 armour, 5 artilleries and 6 infantry moved from Philippines to 35 Sea Zone 1 armour, 5 artilleries, 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 6 infantry, 3 submarines, 3 tactical_bombers and 6 transports moved from 35 Sea Zone to 56 Sea Zone 4 infantry moved from Philippines to 35 Sea Zone 4 infantry and 4 transports moved from 35 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Anhwe Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery Casualties for British: 1 artillery Battle in Kweichow Japanese attack with 1 fighter British defend with 1 artillery Japanese roll dice for 1 fighter in Kweichow, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Kweichow Japanese win with 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Hunan Japanese attack with 2 armour and 1 fighter British defend with 1 mech_infantry Japanese roll dice for 2 armour and 1 fighter in Hunan, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Yakut S.S.R. Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 aaGuns and 1 infantry AA fire in Yakut S.S.R. : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 aaGuns and 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Russians: 2 aaGuns and 1 infantry Battle in Tsinghai Japanese attack with 2 fighters and 1 tactical_bomber British defend with 2 armour and 1 mech_infantry Japanese roll dice for 2 fighters and 1 tactical_bomber in Tsinghai, round 2 : 3/3 hits, 1.67 expected hits Chinese roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 mech_infantry owned by the British and 2 armour owned by the British lost in Tsinghai Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 fighter Casualties for British: 2 armour and 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from Kweichow to Hunan 1 fighter and 1 tactical_bomber moved from Tsinghai to Volgograd 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 2 fighters moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey Place Units - Japanese 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber placed in Kiangsu 2 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
AA fire in Yakut S.S.R. : : -0.33 Chinese : -0.33 Russians : -0.33 Japanese : 1.67 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Holland Belgium 1 artillery moved from France to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium 1 armour moved from France to Holland Belgium 1 armour moved from Western Germany to Holland Belgium 1 fighter moved from Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 1 armour moved from France to Holland Belgium 1 armour moved from Western Germany to Holland Belgium 1 armour moved from Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 1 armour moved from Smolensk to Vologda 1 infantry moved from Archangel to Vologda 1 fighter moved from Archangel to Vologda 1 mech_infantry moved from Belarus to Bryansk 1 armour moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 bomber moved from Novgorod to Vologda 1 armour moved from Novgorod to Bryansk 1 infantry moved from France to Holland Belgium Combat - Germans Battle in Vologda Germans attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Vologda, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 5 armour, 1 artillery, 2 fighters and 10 infantry British defend with 2 infantry; Americans defend with 1 artillery, 7 infantry and 1 mech_infantry Germans roll dice for 5 armour, 1 artillery, 2 fighters and 10 infantry in Holland Belgium, round 2 : 8/18 hits, 5.67 expected hits Americans roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/11 hits, 3.67 expected hits 1 infantry owned by the Germans, 7 infantry owned by the Americans and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 5 armour, 1 artillery, 2 fighters and 9 infantry in Holland Belgium, round 3 : 7/17 hits, 5.50 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 artillery owned by the Americans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 5 armour, 1 artillery, 2 fighters and 8 infantry remaining. Battle score for attacker is 29 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery, 7 infantry and 1 mech_infantry Casualties for British: 2 infantry Battle in Bryansk Germans attack with 2 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Volgograd to Northwest Persia 1 bomber moved from Vologda to Novgorod 1 fighter moved from Vologda to Novgorod 1 infantry moved from Belarus to Smolensk 1 armour moved from Belarus to Rostov 1 artillery moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 artillery moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 2 fighters moved from Holland Belgium to Western Germany 4 infantry moved from Germany to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in France 1 armour, 1 artillery and 1 infantry placed in Volgograd 2 armour placed in Ukraine 1 armour and 1 infantry placed in Novgorod 1 infantry placed in Ukraine 1 armour, 1 fighter and 2 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : 3.67 Americans : -2.67 Russians : -0.67 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 5 armour, 5 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 fighter and 1 tactical_bomber moved from Volgograd to Tsinghai 1 armour moved from Hunan to Shan State 1 armour moved from Hunan to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 2 fighters moved from Yunnan to India 4 armour and 4 mech_infantrys moved from Kiangsu to Hunan 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 destroyer moved from 56 Sea Zone to 42 Sea Zone 1 carrier moved from 56 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Java 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to New South Wales 1 armour, 4 artilleries, 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 5 infantry, 3 submarines and 5 transports moved from 56 Sea Zone to 62 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 62 Sea Zone to New South Wales 4 artilleries moved from Japan to 6 Sea Zone 4 artilleries, 2 battleships, 1 cruiser, 2 destroyers, 4 infantry and 4 transports moved from 6 Sea Zone to 26 Sea Zone 4 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan 1 artillery and 2 infantry moved from Sakha to Buryatia 2 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey 1 fighter and 1 tactical_bomber moved from Yenisey to Volgograd Combat - Japanese Battle in Hawaiian Islands Battle in 42 Sea Zone Japanese attack with 1 carrier, 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Hawaiian Islands from Americans, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in New South Wales Japanese attack with 1 armour, 4 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers ANZAC defend with 2 aaGuns, 1 factory_minor, 1 harbour and 7 infantry AA fire in New South Wales : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 armour, 4 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in New South Wales, round 2 : 6/14 hits, 5.67 expected hits ANZAC roll dice for 2 aaGuns and 7 infantry in New South Wales, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Japanese, 6 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in New South Wales, round 3 : 5/12 hits, 5.17 expected hits ANZAC roll dice for 1 infantry in New South Wales, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales Japanese captures 15PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 armour, 4 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 3 infantry Casualties for ANZAC: 2 aaGuns and 7 infantry Battle in Tsinghai Japanese attack with 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Tsinghai, round 2 : 0/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Tsinghai, round 3 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in India Japanese attack with 2 fighters British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 fighters in India, round 2 : 2/2 hits, 1.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from India to Burma 1 fighter moved from Burma to Yunnan 1 tactical_bomber moved from Tsinghai to Volgograd 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone Place Units - Japanese 5 armour and 5 mech_infantrys placed in Kiangsu 5 infantry placed in Japan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 78 PUs; end with 94 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 109 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Chinese : 0.33 AA fire in New South Wales : : -0.67 UK_Pacific : 0.00 Japanese : -0.83 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Vologda to Timguska Germans take Timguska from Russians 1 artillery moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 1 armour moved from Rostov to Tambov 1 infantry moved from Rostov to Tambov 1 infantry moved from Bryansk to Tambov 1 armour moved from Ukraine to Tambov Combat - Germans Battle in Kazakhstan Germans attack with 1 armour, 1 artillery and 1 infantry British defend with 1 mech_infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Kazakhstan, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Germans roll dice for 1 armour and 1 artillery in Kazakhstan, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Tambov Germans attack with 2 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Ukraine to Bryansk 1 armour moved from Ukraine to Volgograd 1 infantry moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 1 armour moved from Novgorod to Bryansk 1 artillery moved from Novgorod to Archangel 2 infantry moved from Novgorod to Archangel 1 fighter moved from Novgorod to Bryansk 1 bomber moved from Novgorod to Volgograd 1 fighter moved from Germany to Novgorod 2 infantry moved from Western Germany to Germany 1 fighter moved from Western Germany to Germany 2 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to France 2 armour moved from Holland Belgium to France 2 armour moved from Holland Belgium to Western Germany 1 armour moved from Holland Belgium to Germany 2 infantry moved from Holland Belgium to Western Germany 1 artillery moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to Denmark 1 fighter moved from Germany to Novgorod Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 2 armour and 1 mech_infantry placed in Ukraine Germans undo move 3. Germans undo move 1. 1 armour and 2 mech_infantrys placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod Germans undo move 2. 1 armour, 1 artillery and 1 infantry placed in Ukraine 1 artillery, 1 fighter and 2 infantry placed in Germany 2 infantry placed in Western Germany 2 mech_infantrys placed in Germany 3 infantry placed in France Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans : -2.50 Russians : -0.33 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Shensi to Tsinghai 1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai 1 armour moved from Burma to India 1 armour moved from Shan State to India 2 fighters and 1 tactical_bomber moved from Yunnan to India 4 armour and 4 mech_infantrys moved from Hunan to Shensi 5 armour and 5 mech_infantrys moved from Kiangsu to Hopei 1 armour moved from New South Wales to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to Western Australia Japanese take Western Australia from ANZAC 1 infantry moved from New South Wales to Victoria Japanese take Victoria from ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 4 artilleries moved from New South Wales to Queensland Japanese take Queensland from ANZAC 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 2 fighters and 2 tactical_bombers moved from 62 Sea Zone to Northern Territory 2 carriers moved from 62 Sea Zone to 55 Sea Zone 2 battleships, 2 cruisers, 4 destroyers, 3 submarines and 4 transports moved from 62 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Northern Territory Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 2 fighters Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Northern Territory, round 2 : 2/5 hits, 2.50 expected hits ANZAC roll dice for 2 fighters in Northern Territory, round 2 : 2/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in Northern Territory Japanese win, taking Northern Territory from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 2 fighters Battle in India Japanese attack with 2 armour, 2 fighters and 1 tactical_bomber British defend with 1 artillery, 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 armour, 2 fighters and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.67 expected hits UK_Pacific roll dice for 1 artillery, 1 infantry and 1 mech_infantry in India, round 2 : 2/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 1 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in India, round 3 : 2/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery in India, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -15 Casualties for Japanese: 1 armour and 2 fighters Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry Battle in Tsinghai Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan 1 tactical_bomber moved from India to Burma 1 tactical_bomber moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Northern Territory to 55 Sea Zone Place Units - Japanese 2 battleships, 1 carrier, 1 cruiser and 2 destroyers placed in 6 Sea Zone 1 fighter and 1 tactical_bomber placed in 6 Sea Zone 1 mech_infantry placed in New South Wales Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6 Japanese collect 87 PUs; end with 92 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 112 PUsCombat Hit Differential Summary :
ANZAC : 0.67 Chinese : -0.33 UK_Pacific : 1.67 Japanese : -0.50 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Germans Germans buy 6 armour, 2 artilleries and 10 infantry; Remaining resources: 11 PUs; Combat Move - Germans 1 armour moved from Volgograd to Northwest Persia 1 bomber moved from Volgograd to Northwest Persia 1 fighter moved from Bryansk to Northwest Persia 1 artillery moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians Combat - Germans Battle in Northwest Persia Germans attack with 1 armour, 1 bomber and 1 fighter British defend with 1 artillery Germans roll dice for 1 armour, 1 bomber and 1 fighter in Northwest Persia, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 1 bomber moved from Northwest Persia to Volgograd 1 fighter moved from Northwest Persia to Caucasus 1 infantry moved from Ukraine to Bryansk 1 armour and 1 artillery moved from Ukraine to Bryansk 2 infantry moved from Volgograd to Tambov 1 artillery moved from Volgograd to Tambov 1 artillery moved from Archangel to Vologda 2 infantry moved from Archangel to Vologda 2 armour moved from Novgorod to Smolensk 1 fighter moved from Novgorod to Smolensk 1 fighter moved from Novgorod to Vologda 1 mech_infantry moved from Novgorod to Smolensk 1 fighter moved from Germany to Novgorod 1 armour moved from Kazakhstan to Volgograd Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 5 infantry placed in Western Germany 3 infantry placed in France 2 artilleries placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Germans collect 65 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans : -0.67 British : -0.33 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 armour, 5 bombers, 3 infantry and 3 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Japan to Novosibirsk 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 1 fighter and 2 tactical_bombers moved from Volgograd to Russia 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour moved from Tsinghai to Samara 4 armour and 4 mech_infantrys moved from Shensi to Novosibirsk 5 armour and 5 mech_infantrys moved from Hopei to Tsinghai 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 5 transports moved from 42 Sea Zone to 54 Sea Zone 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 artillery moved from 63 Sea Zone to New Zealand 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone Combat - Japanese Battle in New Zealand Battle in Russia Japanese attack with 2 fighters and 3 tactical_bombers British defend with 1 tactical_bomber; ANZAC defend with 1 fighter; Russians defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 6 infantry and 2 mech_infantrys AA fire in Russia : 2/5 hits, 0.83 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Russia Japanese roll dice for 1 fighter and 2 tactical_bombers in Russia, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 3 aaGuns, 3 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 3/13 hits, 4.83 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Russians lost in Russia Russians win, taking New Zealand from ANZAC with 3 aaGuns, 3 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -47 Casualties for Japanese: 2 fighters and 3 tactical_bombers Casualties for Russians: 2 infantry Non Combat Move - Japanese Place Units - Japanese 3 transports placed in 6 Sea Zone 3 armour and 3 infantry placed in Japan 5 bombers placed in Kiangsu Turn Complete - Japanese Japanese collect 91 PUs; end with 95 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 115 PUsCombat Hit Differential Summary :
AA fire in Russia : : 1.17 Russians : -1.83 Japanese : 0.33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Germans Germans buy 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 artillery, 1 fighter and 3 infantry moved from Vologda to Russia 2 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from Smolensk to Russia 4 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Bryansk to Russia 2 armour, 1 artillery and 4 infantry moved from Tambov to Russia 1 bomber moved from Volgograd to Russia 2 armour moved from Volgograd to Russia 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Russia Germans attack with 10 armour, 4 artilleries, 1 bomber, 2 fighters, 11 infantry and 2 mech_infantrys Russians defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 4 infantry and 2 mech_infantrys AA fire in Russia : 0/3 hits, 0.50 expected hits Germans roll dice for 10 armour, 4 artilleries, 1 bomber, 2 fighters, 11 infantry and 2 mech_infantrys in Russia, round 2 : 12/30 hits, 10.83 expected hits Russians roll dice for 3 aaGuns, 3 artilleries, 4 infantry and 2 mech_infantrys in Russia, round 2 : 4/9 hits, 3.00 expected hits 2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 3 artilleries owned by the Russians, 4 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia Germans captures 3PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 10 armour, 4 artilleries, 1 bomber, 2 fighters, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 4 infantry Casualties for Russians: 3 aaGuns, 3 artilleries, 4 infantry and 2 mech_infantrys Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 4 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Novgorod to Western Germany 1 fighter moved from Holland Belgium to France 2 armour moved from Volgograd to Northwest Persia 3 armour moved from Ukraine to Caucasus 1 fighter moved from Caucasus to Northwest Persia 1 bomber moved from Russia to Novgorod 1 fighter moved from Russia to Novgorod 1 fighter moved from Russia to Caucasus 2 armour moved from Western Germany to Southern Italy 2 mech_infantrys moved from Germany to Northern Italy 2 armour moved from Germany to Northern Italy 2 infantry moved from Western Germany to Denmark 1 artillery moved from Germany to Western Germany Place Units - Germans 2 battleships, 1 carrier and 1 destroyer placed in 113 Sea Zone 2 fighters placed in 113 Sea Zone 2 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 68 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs Turning on Edit ModeCombat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 1.50 Americans : 0.33 Russians : 1.00 -
TripleA Manual Gamesave Post: Americans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - AmericansCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 3 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan 1 infantry moved from Suiyuyan to Hopei 5 infantry moved from Szechwan to Sikang Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Hopei 1 infantry placed in Tsinghai Chinese undo move 3. 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 10 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsCombat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 destroyer moved from 62 Sea Zone to 66 Sea Zone 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 fighter moved from Queensland to Malaya 1 fighter moved from New Zealand to Queensland 1 fighter moved from New Zealand to New South Wales 1 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 1 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 2 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hunan retreated to Hunan Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Suiyuyan Chinese attack with 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 5 infantry moved from Sikang to Szechwan Place Units - Chinese 1 artillery and 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : -3.33 Japanese : -0.67
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