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    TWW 3.0.0.4 Gully (ax) vs redrum (al)

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    • redrumR Offline
      redrum Admin
      last edited by

      TripleA Turn Summary: Australia round 5

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 5
      
          Supporting Britain - Canada
              Canada collect 0 PUs; end with 16 PUs
      
          Organizing Partisan Operations - ExiledAllies
              ExiledAllies collect 0 PUs; end with 17 PUs
      
          Preparing Defense - Egypt
              Egypt collect 0 PUs; end with 9 PUs
      
          Marching Orders - SouthAfrica
              SouthAfrica collect 0 PUs; end with 7 PUs
      
          Preparing Ambushes - India
              India collect 0 PUs; end with 14 PUs
      
          Preparing Naval Operations - Australia
              Australia collect 0 PUs; end with 18 PUs
      
          Research Technology - Britain
              Britain spend 0 on tech rolls
                  Britain rolls : 1/1 hits, 0.00 expected hits
              Britain removing all Technology Tokens after successful research.
              Britain discover IncreasedFighterRange
      
          Combat Move - Britain
              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
              Trigger LLabLL: Britain has 1 Pg placed in Labrador
                  Some non-combat units are destroyed: 
              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
              1 britishCombatEngineer, 4 britishInfantrys and 1 britishMarine moved from Southwestern Australia to 163 Sea Zone
              1 britishBattleship, 1 britishCombatEngineer, 1 britishCruiser, 4 britishInfantrys, 1 britishMarine and 3 britishTransports moved from 163 Sea Zone to 150 Sea Zone
              1 britishCombatEngineer, 4 britishInfantrys and 1 britishMarine moved from 150 Sea Zone to Dutch East Indies
              1 britishSubmarine moved from 150 Sea Zone to 93 Sea Zone
              2 britishSubmarines moved from 150 Sea Zone to 93 Sea Zone
              1 britishInfantry moved from French West Africa to Gold Coast
              1 britishInfantry moved from Nigeria to Gold Coast
              2 britishMech.Infantrys moved from Nigeria to Gold Coast
              1 britishMech.Infantry moved from Nigeria to Eastern French Africa
                    ExiledAllies take Eastern French Africa from VichyFrance
              1 britishStrategicBomber moved from Cameroon to Gold Coast
              2 britishInfantrys moved from Western Egypt to 53 Sea Zone
              2 britishInfantrys moved from 53 Sea Zone to Crete
              2 britishNavalFighters moved from Cairo to Crete
              1 britishSubmarine moved from 51 Sea Zone to 53 Sea Zone
              1 britishStrategicBomber moved from Western Egypt to Tripolitania
              1 britishInfantry moved from Western France to Paris
                    ExiledAllies take Paris from Germany
              1 britishInfantry moved from London to 23 Sea Zone
              1 britishInfantry and 1 britishTransport moved from 23 Sea Zone to 26 Sea Zone
              1 britishInfantry moved from 26 Sea Zone to Copenhagen
              1 britishAlpineInfantry, 2 britishArtillerys and 10 britishInfantrys moved from Western France to Northern France
              1 britishMarine moved from Western France to Northern France
              1 britishInfantry moved from London to 23 Sea Zone
              1 britishInfantry moved from 23 Sea Zone to Low Countries
              1 britishTransport moved from 34 Sea Zone to 22 Sea Zone
              2 britishInfantrys moved from Southern Britain to 22 Sea Zone
              2 britishInfantrys and 1 britishTransport moved from 22 Sea Zone to 23 Sea Zone
              2 britishInfantrys moved from 23 Sea Zone to Northern France
              1 britishSubmarine moved from 45 Sea Zone to 51 Sea Zone
      
          Combat - Britain
              Strategic bombing raid in Tripolitania
                  Bombing raid in Tripolitania rolls: 2 and causes: 2 damage to unit: italianAirfield
                  Bombing raid in Tripolitania causes 2 damage total. 
              Battle in Copenhagen
                  Some non-combat units are destroyed: 
              Battle in Low Countries
              Battle in Northern France
                  Britain attack with 1 britishAlpineInfantry, 2 britishArtillerys, 12 britishInfantrys and 1 britishMarine
                  Italy defend with 1 italianAntiAirGun; Germany defend with 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanAntiAirGun and 1 germanEntrenchment
                      Britain roll dice for 1 britishBattleship and 1 britishCruiser in Northern France, round 2 : 1/1 hits, 1.08 expected hits
                      Britain roll dice for 1 britishAlpineInfantry, 2 britishArtillerys, 12 britishInfantrys and 1 britishMarine in Northern France, round 2 : 3/0 hits, 3.00 expected hits
                      Germany roll dice for 1 germanAntiAirGun, 1 germanEntrenchment and 1 italianAntiAirGun in Northern France, round 2 : 0/1 hits, 0.67 expected hits
                      1 italianAntiAirGun owned by the Italy, 1 germanEntrenchment owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Northern France
                  Some non-combat units are destroyed: 
                  Britain win, taking Copenhagen from Germany, taking Low Countries from Germany, taking Northern France from Germany with 1 britishAlpineInfantry, 2 britishArtillerys, 12 britishInfantrys and 1 britishMarine remaining. Battle score for attacker is 14
                  Casualties for Germany: 1 germanAntiAirGun and 1 germanEntrenchment
                  Casualties for Italy: 1 italianAntiAirGun
              Battle in Gold Coast
                  Britain attack with 2 britishInfantrys, 2 britishMech.Infantrys and 1 britishStrategicBomber
                  VichyFrance defend with 1 Flagpole; Germany defend with 1 UnitsForExiledAllies and 2 germanInfantrys
                      Britain roll dice for 2 britishInfantrys, 2 britishMech.Infantrys and 1 britishStrategicBomber in Gold Coast, round 2 : 1/1 hits, 0.83 expected hits
                      VichyFrance roll dice for 2 germanInfantrys in Gold Coast, round 2 : 1/1 hits, 0.67 expected hits
                      1 germanInfantry owned by the Germany and 1 britishInfantry owned by the Britain lost in Gold Coast
                      Britain roll dice for 1 britishInfantry, 2 britishMech.Infantrys and 1 britishStrategicBomber in Gold Coast, round 3 : 0/1 hits, 0.67 expected hits
                      VichyFrance roll dice for 1 germanInfantry in Gold Coast, round 3 : 0/1 hits, 0.33 expected hits
                      Britain roll dice for 1 britishInfantry, 2 britishMech.Infantrys and 1 britishStrategicBomber in Gold Coast, round 4 : 1/1 hits, 0.67 expected hits
                      VichyFrance roll dice for 1 germanInfantry in Gold Coast, round 4 : 0/1 hits, 0.33 expected hits
                      1 germanInfantry owned by the Germany lost in Gold Coast
                  Some non-combat units are destroyed: 
                  Britain win, taking Gold Coast from VichyFrance with 1 britishInfantry, 2 britishMech.Infantrys and 1 britishStrategicBomber remaining. Battle score for attacker is 3
                  Casualties for Britain: 1 britishInfantry
                  Casualties for Germany: 2 germanInfantrys
              Battle in 51 Sea Zone
                  Britain attack with 1 britishSubmarine
                  Italy defend with 2 italianBattleships, 1 italianCruiser, 6 italianDestroyers, 4 italianSubmarines and 3 italianTransports
                  1 britishSubmarine owned by the Britain Submerged
              Battle in Crete
                  Britain attack with 2 britishInfantrys and 2 britishNavalFighters
                  Italy defend with 2 italianInfantrys; Germany defend with 1 Flagpole and 1 Material
                      Britain roll dice for 1 britishBattleship and 1 britishCruiser in Crete, round 2 : 2/1 hits, 1.08 expected hits
                      Germany roll dice for 2 italianInfantrys in Crete, round 2 : 1/1 hits, 0.67 expected hits
                      1 britishInfantry owned by the Britain and 2 italianInfantrys owned by the Italy lost in Crete
                  Britain winItaly win with 2 italianBattleships, 1 italianCruiser, 6 italianDestroyers, 4 italianSubmarines and 3 italianTransports remaining, taking Crete from Germany with 1 britishInfantry and 2 britishNavalFighters remaining. Battle score for attacker is 3
                  Casualties for Britain: 1 britishInfantry
                  Casualties for Italy: 2 italianInfantrys
              Battle in Dutch East Indies
                  Britain attack with 1 britishCombatEngineer, 4 britishInfantrys and 1 britishMarine
                  Japan defend with 1 Flagpole, 1 japaneseInfantry and 1 japaneseMarine
                      Britain roll dice for 1 britishBattleship and 1 britishCruiser in Dutch East Indies, round 2 : 1/1 hits, 1.08 expected hits
                      Britain roll dice for 1 britishCombatEngineer, 4 britishInfantrys and 1 britishMarine in Dutch East Indies, round 2 : 0/1 hits, 0.75 expected hits
                      Japan roll dice for 1 japaneseInfantry and 1 japaneseMarine in Dutch East Indies, round 2 : 1/1 hits, 0.92 expected hits
                      1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Dutch East Indies
                      Britain roll dice for 1 britishCombatEngineer, 3 britishInfantrys and 1 britishMarine in Dutch East Indies, round 3 : 0/1 hits, 0.67 expected hits
                      Japan roll dice for 1 japaneseMarine in Dutch East Indies, round 3 : 1/1 hits, 0.50 expected hits
                      1 britishInfantry owned by the Britain lost in Dutch East Indies
                      Britain roll dice for 1 britishCombatEngineer, 2 britishInfantrys and 1 britishMarine in Dutch East Indies, round 4 : 0/1 hits, 0.58 expected hits
                      Japan roll dice for 1 japaneseMarine in Dutch East Indies, round 4 : 1/1 hits, 0.50 expected hits
                      1 britishInfantry owned by the Britain lost in Dutch East Indies
                      Britain roll dice for 1 britishCombatEngineer, 1 britishInfantry and 1 britishMarine in Dutch East Indies, round 5 : 0/1 hits, 0.50 expected hits
                      Japan roll dice for 1 japaneseMarine in Dutch East Indies, round 5 : 1/1 hits, 0.50 expected hits
                      1 britishInfantry owned by the Britain lost in Dutch East Indies
                      Britain roll dice for 1 britishCombatEngineer and 1 britishMarine in Dutch East Indies, round 6 : 0/1 hits, 0.42 expected hits
                      Japan roll dice for 1 japaneseMarine in Dutch East Indies, round 6 : 0/1 hits, 0.50 expected hits
                      Britain roll dice for 1 britishCombatEngineer and 1 britishMarine in Dutch East Indies, round 7 : 0/1 hits, 0.42 expected hits
                      Japan roll dice for 1 japaneseMarine in Dutch East Indies, round 7 : 1/1 hits, 0.50 expected hits
                      1 britishCombatEngineer owned by the Britain lost in Dutch East Indies
                      Britain roll dice for 1 britishMarine in Dutch East Indies, round 8 : 0/1 hits, 0.33 expected hits
                      Japan roll dice for 1 japaneseMarine in Dutch East Indies, round 8 : 1/1 hits, 0.50 expected hits
                      1 britishMarine owned by the Britain lost in Dutch East Indies
                  Japan win with 1 japaneseMarine remaining. Battle score for attacker is -17
                  Casualties for Britain: 1 britishCombatEngineer, 4 britishInfantrys and 1 britishMarine
                  Casualties for Japan: 1 japaneseInfantry
      
          Non Combat Move - Britain
              Note to players Britain: <body><img src="/doc/images/paris.png"/></body>
              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
              Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
              Trigger UnitsEAPoland: ExiledAllies has 1 britishInfantry placed in Gold Coast
              Trigger UnitsEAParis: ExiledAllies has 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry placed in Paris
              1 britishTransport moved from 101 Sea Zone to 103 Sea Zone
              1 Truck and 1 britishArtillery moved from Alaska to 103 Sea Zone
              1 Truck, 1 britishArtillery and 1 britishTransport moved from 103 Sea Zone to 101 Sea Zone
              1 Truck and 1 britishArtillery moved from 101 Sea Zone to Soviet Far East
              1 britishDestroyer moved from 163 Sea Zone to 148 Sea Zone
              6 britishDestroyers moved from 163 Sea Zone to 150 Sea Zone
              2 britishFighters and 1 britishNavalFighter moved from Southwestern Australia to Northwestern Australia
              1 Material and 1 Truck moved from Southwestern Australia to Northwestern Australia
              1 britishArtillery, 2 britishInfantrys and 1 britishTank moved from Southwestern Australia to Northwestern Australia
              1 britishInfantry moved from Papua to Dutch New Guinea
              1 britishInfantry moved from New Guinea to Dutch New Guinea
              1 britishFighter moved from Bombay to Cairo
              1 Truck and 1 britishAntiAirGun moved from Anglo Egyptian Sudan to Western Egypt
              1 britishArtillery and 1 britishCombatEngineer moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
              1 britishSubmarine moved from 76 Sea Zone to 78 Sea Zone
              1 Train moved from New Dehli to Bombay
              1 Train, 1 britishArtillery and 1 britishInfantry moved from Bombay to Eastern Madras
              1 Train moved from Eastern Madras to Bombay
              1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 8 britishInfantrys and 1 britishMarine moved from Calcutta to Eastern Madras
              1 britishNavalFighter moved from Calcutta to Bombay
              1 britishDestroyer moved from 71 Sea Zone to 76 Sea Zone
              1 britishStrategicBomber moved from Gold Coast to Western Anglo Egyptian Sudan
              1 britishStrategicBomber moved from Tripolitania to Western Egypt
              2 britishNavalFighters moved from Crete to Cairo
              3 britishTacticalBombers moved from Gibraltar to Western Egypt
              1 britishInfantry moved from Cairo to Western Egypt
              1 Truck moved from Iraq to Bombay
              1 britishSubmarine moved from 42 Sea Zone to 45 Sea Zone
              1 britishSubmarine moved from 43 Sea Zone to 48 Sea Zone
              1 britishCruiser and 1 britishDestroyer moved from 42 Sea Zone to 43 Sea Zone
              1 britishBattleship and 1 britishDestroyer moved from 61 Sea Zone to 43 Sea Zone
              1 britishSubmarine moved from 62 Sea Zone to 61 Sea Zone
              1 britishSubmarine moved from 61 Sea Zone to 42 Sea Zone
              1 britishSubmarine moved from 19 Sea Zone to 33 Sea Zone
              1 britishCruiser, 1 britishDestroyer and 8 britishTransports moved from 34 Sea Zone to 23 Sea Zone
              5 britishAntiAirGuns, 1 britishAntiTankGun, 1 britishMarine and 1 britishTank moved from Southern Britain to 23 Sea Zone
              1 britishAlpineInfantry moved from Southern Britain to 23 Sea Zone
              2 britishCombatEngineers moved from London to 23 Sea Zone
              1 britishAntiAirGun moved from Southern Britain to 23 Sea Zone
              1 britishArtillery moved from Central Britain to 23 Sea Zone
              1 Truck moved from Southern Britain to 23 Sea Zone
              1 Truck moved from Southern Britain to 23 Sea Zone
              2 Trucks, 1 britishAlpineInfantry, 6 britishAntiAirGuns, 1 britishAntiTankGun, 1 britishArtillery, 2 britishCombatEngineers, 1 britishMarine and 1 britishTank moved from 23 Sea Zone to Northern France
              1 britishNavalFighter moved from Central Britain to Gibraltar
              1 britishNavalFighter moved from Labrador to Central Britain
              1 britishTacticalBomber moved from Quebec to Gibraltar
              1 britishInfantry moved from Exiled Allies to Central Britain
              1 Material moved from Cairo to 53 Sea Zone
              1 Material moved from 53 Sea Zone to Western Egypt
              1 Truck moved from Cairo to 53 Sea Zone
              1 Truck moved from 53 Sea Zone to Crete
              1 Train moved from Southern Britain to Central Britain
              2 Materials and 1 Train moved from Central Britain to Exiled Allies
              1 Train moved from Exiled Allies to Central Britain
              1 britishAirTransport moved from Gibraltar to Central Britain
      
          Purchase Units - Britain
              Britain buy 2 Materials, 7 britishInfantrys and 1 britishNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Britain
              2 Materials and 1 britishNavalFighter placed in Central Britain
              4 britishInfantrys placed in London
              3 britishInfantrys placed in Scotland
      
          Activate Technology - Britain
              Britain activating IncreasedFighterRange
              Trigger americanIFR4: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to britishCarrier
              Trigger americanIFR3: Setting givesMovement to 3:americanFighter for unitAttachment attached to britishAirfield
              Trigger americanIFR3: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to britishAirfield
              Trigger britishIFR2: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishCarrier
              Trigger britishIFR1: Setting givesMovement to 3:britishFighter for unitAttachment attached to britishAirfield
              Trigger britishIFR1: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishAirfield
      
          Turn Complete - Britain
              Trigger LLbAS: has removed 1 britishArtillery owned by Britain in Soviet Far East
              Trigger LLbTRS: has removed 1 Truck owned by Britain in Soviet Far East
              Trigger LLbAS: Russia has 1 russianArtillery placed in Soviet Far East
              Trigger LLbTRS: Russia has 1 Truck placed in Soviet Far East
              Britain collect 36 PUs; end with 36 PUs
              Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 38 PUs
              Objective Syria2: Britain met a national objective for an additional 1 PU; end with 39 PUs
              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 40 PUs
              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 41 PUs
              Units generate 9 techTokens; Britain end with 9 techTokens
              Units Change Ownership
                  Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                  Some Units in Eastern Madras change ownership: 1 britishCombatEngineer
                  Some Units in Exiled Allies change ownership: 2 Materials and 1 britishCombatEngineer
                  Some Units in Northern France change ownership: 2 britishCombatEngineers
                  Some Units in Northwestern Australia change ownership: 1 Material
                  Some Units in Western Egypt change ownership: 1 Material and 1 britishCombatEngineer
                  Some Units in Western France change ownership: 1 Material and 1 britishCombatEngineer
      
          Purchase Units - Canada
              Canada buy 1 britishNavalFighter; Remaining resources: 5 PUs; 
      
          Place Units - Canada
              1 britishNavalFighter placed in Quebec
      
          Turn Complete - Canada
              Canada collect 15 PUs; end with 20 PUs
              Some Units in Quebec change ownership: 1 britishNavalFighter
              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
      
          Purchase Units - ExiledAllies
              ExiledAllies buy 1 britishAircraftPlant, 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishParatrooper; Remaining resources: 7 PUs; 
      
          Place Units - ExiledAllies
              Units in Western France being upgraded or consumed: 1 Material
              1 britishEntrenchment placed in Western France
              Units in Exiled Allies being upgraded or consumed: 2 Materials
              1 britishAircraftPlant, 1 britishCombatEngineer and 1 britishParatrooper placed in Exiled Allies
      
          Turn Complete - ExiledAllies
              ExiledAllies collect 31 PUs; end with 38 PUs
              Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 37 PUs
              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 36 PUs
              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 35 PUs
              Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 33 PUs
              Units generate 3 techTokens; ExiledAllies end with 3 techTokens
              Units Change Ownership
                  Some Units in Exiled Allies change ownership: 2 britishCombatEngineers and 1 britishParatrooper
                  Some Units in Gold Coast change ownership: 1 britishInfantry
                  Some Units in Northern France change ownership: 2 britishCombatEngineers
                  Some Units in Paris change ownership: 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry
                  Some Units in Western France change ownership: 1 britishCombatEngineer
      
          Purchase Units - Egypt
              Egypt buy 1 britishAirfield and 1 britishDestroyer; Remaining resources: 0 PUs; 
      
          Place Units - Egypt
              Units in Western Egypt being upgraded or consumed: 1 Material
              1 britishAirfield placed in Western Egypt
              1 britishDestroyer placed in 53 Sea Zone
      
          Turn Complete - Egypt
              Egypt collect 9 PUs; end with 9 PUs
              Units Change Ownership
                  Some Units in 53 Sea Zone change ownership: 1 britishDestroyer
                  Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                  Some Units in Western Egypt change ownership: 1 britishCombatEngineer
      
          Purchase Units - SouthAfrica
              SouthAfrica buy 1 britishSubmarine; Remaining resources: 0 PUs; 
      
          Place Units - SouthAfrica
              1 britishSubmarine placed in 71 Sea Zone
      
          Turn Complete - SouthAfrica
              SouthAfrica collect 7 PUs; end with 7 PUs
              Some Units in 71 Sea Zone change ownership: 1 britishSubmarine
      
          Purchase Units - India
              India buy 4 britishInfantrys; Remaining resources: 2 PUs; 
      
          Place Units - India
              3 britishInfantrys placed in Bombay
              1 britishInfantry placed in Calcutta
      
          Turn Complete - India
              India collect 13 PUs; end with 15 PUs
              Units Change Ownership
                  Some Units in Bombay change ownership: 3 britishInfantrys
                  Some Units in Calcutta change ownership: 1 britishInfantry
                  Some Units in Eastern Madras change ownership: 1 britishCombatEngineer
      
          Purchase Units - Australia
              Australia buy 1 britishNavalFighter and 1 britishSubmarine; Remaining resources: 0 PUs; 
      
          Place Units - Australia
              1 britishNavalFighter placed in Southwestern Australia
              1 britishSubmarine placed in 149 Sea Zone
      
          Turn Complete - Australia
              Australia collect 17 PUs; end with 17 PUs
              Units Change Ownership
                  Some Units in 149 Sea Zone change ownership: 1 britishSubmarine
                  Some Units in Northwestern Australia change ownership: 1 Material
                  Some Units in Southwestern Australia change ownership: 1 britishNavalFighter
      

      Combat Hit Differential Summary :

      Britain rolls : : 1.00
      VichyFrance : -0.33
      Japan : 2.08
      Britain : -3.08
      Germany : -0.33
      

      Savegame

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

      1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin
        last edited by redrum

        Ugh. Rough turn. The battle in Dutch East Indies has to be one of the worst rolls I've ever had. Guessing the odds of that were less than .01%.

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        1 Reply Last reply Reply Quote 0
        • G Offline
          Gully
          last edited by

          Wow, win a 2v6 against a guaranteed hit from bombard. That's extreme. Tbh I kinda need such luck...

          Must be the highly specialized individual combat training of the Japanese. Is this the right moment to admit that researching Special-Warfare 2 was in fact a misclick? The plan was to get Production, I noticed almost a full turn too late, but I learned to like SW2. Extra firepower for Alpines, and produce Alpines with Mandschuria. Both cool.

          redrumR 1 Reply Last reply Reply Quote 0
          • redrumR Offline
            redrum Admin @Gully
            last edited by

            @Gully Oh really? I was actually initially surprised by the SWF2 choice. But after seeing how it played out, thought that was a new strategy you were going for. It does help Japan a good deal since it uses a lot of marines/alpines and having minors produce them. Probably is actually better than production for early Japan as it helps with the tempo. Japan is doing well and still making gains. Problem is Euro-Axis don't seem to be quite as successful...

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            G 1 Reply Last reply Reply Quote 0
            • G Offline
              Gully
              last edited by

              TripleA Turn Summary: Italy round 5

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 5
              
                  Research Technology - Italy
                          Italy rolls : 0/1 hits, 0,00 expected hits
              
                  Combat Move - Italy
                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                      1 italianTransport moved from 51 Sea Zone to 52 Sea Zone
                      1 italianInfantry moved from Greece to 52 Sea Zone
                      1 italianInfantry and 1 italianTransport moved from 52 Sea Zone to 54 Sea Zone
                      1 italianInfantry moved from 54 Sea Zone to Syria
                      2 italianBattleships, 1 italianCruiser, 6 italianDestroyers, 4 italianSubmarines and 2 italianTransports moved from 51 Sea Zone to 46 Sea Zone
              
                  Combat - Italy
                      Battle in Syria
                          Some non-combat units are destroyed: 
              
                  Non Combat Move - Italy
                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                      Trigger UnitsGSyria: VichyFrance has 1 germanInfantry placed in Syria
                      Trigger italianProd: Italy has 1 Material placed in Rome
                      1 italianSubmarine moved from 50 Sea Zone to 47 Sea Zone
                      1 italianSubmarine moved from 50 Sea Zone to 46 Sea Zone
                      1 italianTransport moved from 49 Sea Zone to 46 Sea Zone
                      1 italianNavalFighter moved from Cyrenaica to Rome
                      1 Train moved from Vichy France to Rome
                      1 Material and 1 Train moved from Rome to Hungary Slovakia
                      1 italianTank moved from Lativa Estonia to Orel Kursk
                      4 italianInfantrys moved from Rome to Southern Italy
                      1 Truck moved from Eastern France to Vichy France
                      1 Truck and 1 italianAntiAirGun moved from Vichy France to Eastern France
              
                  Purchase Units - Italy
                      Italy buy 1 italianCruiser, 1 italianDestroyer and 3 italianInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
              
                  Place Units - Italy
                      3 italianInfantrys placed in Rome
                      1 italianDestroyer placed in 46 Sea Zone
                      1 italianCruiser placed in 47 Sea Zone
              
                  Turn Complete - Italy
                      Italy collect 26 PUs; end with 26 PUs
                      Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 29 PUs
                      Units generate 6 techTokens; Italy end with 12 techTokens
              

              Combat Hit Differential Summary :

              Italy rolls : : 0,00
              

              Savegame

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              • redrumR Offline
                redrum Admin
                last edited by

                TripleA Turn Summary: Usa round 5

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 5
                
                    Research Technology - Usa
                        Usa spend 0 on tech rolls
                            Usa rolls : 1/1 hits, 0.00 expected hits
                        Usa removing all Technology Tokens after successful research.
                        Usa discover Logistics
                
                    Combat Move - Usa
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttachment attached to spanishAirfield
                        Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to spanishAirfield
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttachment attached to brazilianAirfield
                        Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to brazilianAirfield
                        Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttachment attached to swedishAirfield
                        Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to swedishAirfield
                        Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttachment attached to turkishAirfield
                        Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to turkishAirfield
                        Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttachment attached to chineseAirfield
                        Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to chineseAirfield
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                        Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                        2 americanInfantrys moved from Azores to 39 Sea Zone
                        2 americanInfantrys and 1 americanTransport moved from 39 Sea Zone to 61 Sea Zone
                        2 americanInfantrys and 2 americanMarines moved from Gibraltar to 41 Sea Zone
                        2 americanInfantrys and 1 americanTransport moved from 41 Sea Zone to 61 Sea Zone
                        2 americanMarines and 1 americanTransport moved from 41 Sea Zone to 42 Sea Zone
                        1 americanBattleship moved from 41 Sea Zone to 42 Sea Zone
                        2 americanMarines moved from 42 Sea Zone to Morrocco
                        4 americanInfantrys moved from 61 Sea Zone to Morrocco
                        1 americanStrategicBomber moved from Western Egypt to Greece
                
                    Combat - Usa
                        Strategic bombing raid in Greece
                            Bombing raid in Greece rolls: 3 and causes: 2 damage to unit: italianAirfield
                            Bombing raid in Greece causes 2 damage total. 
                                1 italianAirfield owned by the Italy lost in Greece
                        Battle in Morrocco
                            Usa attack with 4 americanInfantrys and 2 americanMarines
                            VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail, 1 germanAirfield and 1 germanEntrenchment; Germany defend with 1 UnitsForExiledAllies, 1 germanCombatEngineer and 2 germanInfantrys
                                Usa roll dice for 1 americanBattleship in Morrocco, round 2 : 1/1 hits, 0.83 expected hits
                                Usa roll dice for 4 americanInfantrys and 2 americanMarines in Morrocco, round 2 : 1/1 hits, 1.17 expected hits
                                VichyFrance roll dice for 1 germanCombatEngineer, 1 germanEntrenchment and 2 germanInfantrys in Morrocco, round 2 : 2/1 hits, 1.42 expected hits
                                2 germanInfantrys owned by the Germany and 2 americanInfantrys owned by the Usa lost in Morrocco
                                Usa roll dice for 2 americanInfantrys and 2 americanMarines in Morrocco, round 3 : 1/1 hits, 0.83 expected hits
                                VichyFrance roll dice for 1 germanCombatEngineer and 1 germanEntrenchment in Morrocco, round 3 : 1/1 hits, 0.83 expected hits
                                1 germanCombatEngineer owned by the Germany and 1 americanInfantry owned by the Usa lost in Morrocco
                                Usa roll dice for 1 americanInfantry and 2 americanMarines in Morrocco, round 4 : 1/1 hits, 0.67 expected hits
                                VichyFrance roll dice for 1 germanEntrenchment in Morrocco, round 4 : 0/1 hits, 0.50 expected hits
                                1 germanEntrenchment owned by the VichyFrance lost in Morrocco
                            Some non-combat units are destroyed: 
                            Usa win, taking Morrocco from VichyFrance with 1 americanInfantry and 2 americanMarines remaining. Battle score for attacker is 7
                            Casualties for Usa: 3 americanInfantrys
                            Casualties for Germany: 1 germanCombatEngineer and 2 germanInfantrys
                            Casualties for VichyFrance: 1 germanEntrenchment
                        Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Morrocco
                        Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Algeria
                        Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Tunisia
                        Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Southwestern Algeria
                        Trigger VichyMedTurnsGerman: Setting originalOwner to Germany for territoryAttachment attached to Southern Algeria
                        Trigger VichyMedTurnsGerman: Germany takes ownership of territory Algeria
                        Trigger VichyMedTurnsGerman: Germany takes ownership of territory Tunisia
                        Trigger VichyMedTurnsGerman: Germany takes ownership of territory Southwestern Algeria
                        Trigger VichyMedTurnsGerman: Germany takes ownership of territory Southern Algeria
                        Trigger VichyMedTurnsGerman: has removed 1 Protectorate owned by VichyFrance in Algeria
                        Trigger VichyMedTurnsGerman: VichyFrance has 1 Occupation placed in Vichy France
                
                    Non Combat Move - Usa
                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                        Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                        Trigger UnitsEAMorrocco: ExiledAllies has 1 britishInfantry placed in Morrocco
                        Trigger americanProd1: Usa has 1 Material placed in Washington
                        1 americanStrategicBomber moved from Greece to Western Egypt
                        1 americanStrategicBomber moved from Western Egypt to Bombay
                        1 americanDestroyer moved from 43 Sea Zone to 48 Sea Zone
                        1 americanDestroyer moved from 41 Sea Zone to 43 Sea Zone
                        1 americanDestroyer moved from 41 Sea Zone to 42 Sea Zone
                        1 americanDestroyer moved from 34 Sea Zone to 23 Sea Zone
                        1 americanTransport moved from 34 Sea Zone to 32 Sea Zone
                        1 americanInfantry and 1 americanParatrooper moved from New York to 30 Sea Zone
                        1 americanInfantry, 1 americanParatrooper and 1 americanTransport moved from 30 Sea Zone to 32 Sea Zone
                        1 Material and 1 americanAirTransport moved from San Francisco to Wake Island
                        1 americanCombatEngineer and 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone
                        1 americanCombatEngineer, 1 americanDestroyer, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 120 Sea Zone
                        1 americanCombatEngineer and 1 americanInfantry moved from 120 Sea Zone to Wake Island
                        2 americanNavalFighters moved from Alaska to 120 Sea Zone
                        1 americanNavalFighter moved from Chicago to Labrador
                        1 americanCarrier and 2 americanDestroyers moved from 156 Sea Zone to 116 Sea Zone
                        1 americanNavalFighter moved from Chicago to 116 Sea Zone
                        1 americanNavalFighter moved from 120 Sea Zone to Wake Island
                        1 americanNavalFighter moved from Johnston Island to Wake Island
                        1 americanSubmarine moved from 96 Sea Zone to 127 Sea Zone
                        1 americanNavalFighter moved from Johnston Island to Wake Island
                        1 americanAntiAirGun and 1 americanArtillery moved from British Columbia to 104 Sea Zone
                        1 americanAntiAirGun, 1 americanArtillery and 1 americanTransport moved from 104 Sea Zone to 101 Sea Zone
                        1 americanAntiAirGun and 1 americanArtillery moved from 101 Sea Zone to Soviet Far East
                        1 Truck and 1 americanAntiAirGun moved from British Columbia to 104 Sea Zone
                        1 Truck and 1 americanAntiAirGun moved from British Columbia to Alaska
                        1 americanInfantry and 1 americanMech.Infantry moved from British Columbia to Alaska
                        1 Truck and 1 americanAntiAirGun moved from Ontario to Northwestern US
                        1 Material and 1 Train moved from New York to Los Angeles
                        1 Material and 1 Train moved from Washington to Los Angeles
                        1 Train moved from Los Angeles to Southern Central US
                        1 Train moved from Los Angeles to Southern Central US
                
                    Purchase Units - Usa
                        Usa buy 1 americanAirfield, 1 americanCarrier, 1 americanDestroyer, 1 americanHull, 3 americanNavalFighters and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Usa
                        Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                        1 americanCarrier, 1 americanDestroyer, 1 americanHull and 1 americanTransport placed in 156 Sea Zone
                        Units in Wake Island being upgraded or consumed: 1 Material
                        1 americanAirfield placed in Wake Island
                        2 americanNavalFighters placed in Hawaiian Islands
                        1 americanNavalFighter placed in Chicago
                
                    Activate Technology - Usa
                        Usa activating Logistics
                        Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield
                        Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield
                        Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier
                        Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier
                        Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier
                
                    Turn Complete - Usa
                        Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                        Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
                        Trigger LLaFS: has removed 1 americanAntiAirGun owned by Usa in Soviet Far East
                        Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                        Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                        Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
                        Trigger LLaFS: Russia has 1 russianAntiAirGun placed in Soviet Far East
                        Usa collect 69 PUs; end with 69 PUs
                        Units generate 9 techTokens; Usa end with 9 techTokens
                

                Combat Hit Differential Summary :

                Usa : 0.50
                VichyFrance : 0.25
                Usa rolls : : 1.00
                

                Savegame

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                1 Reply Last reply Reply Quote 0
                • G Offline
                  Gully
                  last edited by

                  Game History

                  Round: 6
                  
                      Reconnaissance Missions - Finland
                          Finland collect 0 PUs; end with 9 PUs
                  
                      Reinforcing - DanubeAxis
                          DanubeAxis collect 0 PUs; end with 12 PUs
                  
                      Counter Intelligence Operations - VichyFrance
                          VichyFrance collect 0 PUs; end with 13 PUs
                          Some Units in Syria change ownership: 1 germanInfantry
                  
                      Research Technology - Germany
                          Note to players Germany: <body><img src="/doc/images/paris.png"/></body>
                          Germany removing all Technology Tokens after successful research.
                          Germany discover ImprovedTanks
                  
                      Execute Operation Lila - Germany
                          Germany spend 1 PUs on User Action: Action GermanySaveVichyBattleship
                          Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44RemoveVichyBattleship
                          Trigger SZ44RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 44 Sea Zone
                          Action GermanySaveVichyBattleship activates a trigger called: Trigger SZ44PlaceGermanBattleship
                          Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 10  for Trigger SZ44PlaceGermanBattleship)
                          Germany spend 1 PUs on User Action: Action GermanySaveVichyCruiser
                          Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44RemoveVichyCruiser
                          Trigger SZ44RemoveVichyCruiser: has removed 1 vichyCruiser owned by Germany in 44 Sea Zone
                          Action GermanySaveVichyCruiser activates a trigger called: Trigger SZ44PlaceGermanCruiser
                          Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 9  for Trigger SZ44PlaceGermanCruiser)
                          Germany spend 1 PUs on User Action: Action GermanySaveVichyDestroyer
                          Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44RemoveVichyDestroyer
                          Trigger SZ44RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 44 Sea Zone
                          Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44PlaceGermanDestroyer
                          Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 12  for Trigger SZ44PlaceGermanDestroyer)
                          Germany spend 1 PUs on User Action: Action GermanySaveVichyDestroyer
                          Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44RemoveVichyDestroyer
                          Trigger SZ44RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 44 Sea Zone
                          Action GermanySaveVichyDestroyer activates a trigger called: Trigger SZ44PlaceGermanDestroyer
                          Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 10  for Trigger SZ44PlaceGermanDestroyer)
                          Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine
                          Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine
                          Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone
                          Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine
                          Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 12  for Trigger SZ44PlaceGermanSubmarine)
                          Germany spend 1 PUs on User Action: Action GermanySaveVichySubmarine
                          Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44RemoveVichySubmarine
                          Trigger SZ44RemoveVichySubmarine: has removed 1 vichySubmarine owned by Germany in 44 Sea Zone
                          Action GermanySaveVichySubmarine activates a trigger called: Trigger SZ44PlaceGermanSubmarine
                          Trigger Rolling is a Failure! (Rolled at 2 out of 12 Result: 4  for Trigger SZ44PlaceGermanSubmarine)
                          Trigger SZ44RemoveVichyShipsGermany: has removed 1 vichyTransport owned by Germany in 44 Sea Zone
                  
                      Combat Move - Germany
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              Some non-combat units are destroyed: 
                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                          2 germanSubmarines moved from 25 Sea Zone to 26 Sea Zone
                          2 germanInfantrys moved from Northern Germany to Low Countries
                          1 germanStrategicBomber moved from Northern Germany to Low Countries
                          1 germanNavalFighter moved from Northern Italy to Western France
                          1 germanInfantry moved from Vichy France to Western France
                          1 germanNavalFighter moved from Vichy France to Low Countries
                          1 germanTacticalBomber moved from Vichy France to Western France
                          1 germanInfantry moved from Vichy France to Western France
                          2 germanFighters moved from Eastern France to Paris
                          2 germanInfantrys moved from Vichy France to Paris
                          1 germanInfantry moved from Eastern France to Paris
                          1 germanTacticalBomber moved from Vichy France to Paris
                          2 germanFighters moved from Vichy France to Western France
                          1 germanStrategicBomber moved from Northern Germany to Paris
                          3 germanInfantrys moved from Western Ukraine to Kharkov
                          1 germanInfantry moved from Orel Kursk to Kharkov
                          2 germanInfantrys moved from Leningrad to Pskov
                          1 germanInfantry moved from Murmansk to Kola Penninsula
                                Finland take Kola Penninsula from Russia
                          1 germanFighter moved from Eastern Finland to Pskov
                          4 germanFighters moved from Belorussia to Pskov
                          2 germanTacticalBombers moved from Belorussia to Pskov
                          5 germanAlpineInfantrys moved from Leningrad to Eastern Karelia
                          3 germanArtillerys moved from Leningrad to Eastern Karelia
                          5 germanInfantrys moved from Leningrad to Eastern Karelia
                          1 germanInfantry moved from Syria to Iraq
                                Germany take Iraq from Britain
                          1 germanSubmarine moved from 93 Sea Zone to 148 Sea Zone
                  
                      Combat - Germany
                          Battle in 26 Sea Zone
                              Germany attack with 2 germanSubmarines
                              Britain defend with 1 britishTransport
                              Germany win with 2 germanSubmarines remaining. Battle score for attacker is 7
                              Casualties for Britain: 1 britishTransport
                          Battle in 148 Sea Zone
                              Germany attack with 1 germanSubmarine
                              Britain defend with 1 britishDestroyer
                              Germany win with 1 germanSubmarine remaining. Battle score for attacker is 8
                              Casualties for Britain: 1 britishDestroyer
                          Battle in Pskov
                              Germany attack with 5 germanFighters, 2 germanInfantrys and 2 germanTacticalBombers
                              Russia defend with 1 Flagpole, 1 russianInfantry and 2 russianMarines
                              Germany win, taking Pskov from Russia with 5 germanFighters, 1 germanInfantry and 2 germanTacticalBombers remaining. Battle score for attacker is 8
                              Casualties for Germany: 1 germanInfantry
                              Casualties for Russia: 1 russianInfantry and 2 russianMarines
                          Battle in Western France
                              Germany attack with 2 germanFighters, 2 germanInfantrys, 1 germanNavalFighter and 1 germanTacticalBomber
                              ExiledAllies defend with 1 Flagpole, 1 Rail and 1 britishEntrenchment; Britain defend with 1 britishCombatEngineer
                              Germany win, taking Western France from ExiledAllies with 2 germanFighters, 1 germanInfantry, 1 germanNavalFighter and 1 germanTacticalBomber remaining. Battle score for attacker is 7
                              Casualties for Germany: 1 germanInfantry
                              Casualties for Britain: 1 britishCombatEngineer
                              Casualties for ExiledAllies: 1 britishEntrenchment
                          Battle in Paris
                              Germany attack with 2 germanFighters, 3 germanInfantrys, 1 germanStrategicBomber and 1 germanTacticalBomber
                              ExiledAllies defend with 1 Flagpole, 2 Rails and 1 ResearchCenter; Britain defend with 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys
                              Germany win, taking Paris from ExiledAllies with 2 germanFighters, 2 germanInfantrys, 1 germanStrategicBomber and 1 germanTacticalBomber remaining. Battle score for attacker is 11
                              Casualties for Germany: 1 germanInfantry
                              Casualties for Britain: 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys
                          Battle in Low Countries
                              Germany attack with 2 germanInfantrys, 1 germanNavalFighter and 1 germanStrategicBomber
                              ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry
                              Germany win, taking Low Countries from ExiledAllies with 2 germanInfantrys, 1 germanNavalFighter and 1 germanStrategicBomber remaining. Battle score for attacker is 3
                              Casualties for Britain: 1 britishInfantry
                          Battle in Kharkov
                              Germany attack with 4 germanInfantrys
                              Russia defend with 1 Flagpole and 2 russianInfantrys
                              3 germanInfantrys owned by the Germany retreated to Orel Kursk
                              Russia win with 1 russianInfantry remaining. Battle score for attacker is 0
                              Casualties for Germany: 1 germanInfantry
                              Casualties for Russia: 1 russianInfantry
                          Battle in Eastern Karelia
                              Germany attack with 5 germanAlpineInfantrys, 3 germanArtillerys and 5 germanInfantrys
                              Russia defend with 1 Flagpole and 2 russianInfantrys
                              Germany win, taking Eastern Karelia from Russia with 5 germanAlpineInfantrys, 3 germanArtillerys and 4 germanInfantrys remaining. Battle score for attacker is 3
                              Casualties for Germany: 1 germanInfantry
                              Casualties for Russia: 2 russianInfantrys
                  
                      Non Combat Move - Germany
                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                          Trigger UnitsGIraq: Germany has 2 germanInfantrys placed in Iraq
                          2 germanAntiAirGuns and 2 germanMech.Infantrys moved from Leningrad to Orel Kursk
                          2 germanArtillerys, 2 germanInfantrys and 4 germanMech.Infantrys moved from Leningrad to Orel Kursk
                          1 Truck and 1 germanArtillery moved from Leningrad to Orel Kursk
                          2 germanArtillerys, 3 germanCombatEngineers, 3 germanInfantrys, 1 germanMarine and 2 germanParatroopers moved from Leningrad to Eastern Karelia
                          1 germanArtillery and 1 germanInfantry moved from Eastern Finland to Leningrad
                          1 germanInfantry and 1 germanMech.Infantry moved from Finland to Leningrad
                          1 germanCombatEngineer, 1 germanMarine and 1 germanTank moved from Belorussia to Orel Kursk
                          4 germanFighters moved from Pskov to Belorussia
                          1 germanFighter moved from Pskov to Eastern Poland
                          2 germanTacticalBombers moved from Pskov to Poland
                          6 germanInfantrys moved from Lithuania to Belorussia
                          4 germanInfantrys moved from Eastern Poland to Belorussia
                          1 germanInfantry moved from Western Ukraine to Pinsk Marshes
                          4 germanInfantrys moved from Romania to Western Ukraine
                          1 Truck moved from Lativa Estonia to Eastern Poland
                          3 germanArtillerys, 1 germanCombatEngineer, 2 germanMarines and 1 germanParatrooper moved from Vichy France to Eastern France
                          2 germanFighters moved from Western France to Eastern France
                          1 germanStrategicBomber moved from Paris to Eastern France
                          2 germanFighters moved from Paris to Western Germany
                          1 germanTacticalBomber moved from Western France to Western Germany
                          1 germanNavalFighter moved from Low Countries to Western Germany
                          1 germanNavalFighter moved from Western France to Eastern France
                          1 germanFighter moved from Eastern France to Western Germany
                          1 germanTacticalBomber moved from Paris to Northern Germany
                          1 germanStrategicBomber moved from Low Countries to Northern Germany
                          2 germanAntiAirGuns and 2 germanMech.Infantrys moved from Vichy France to Eastern France
                          2 germanInfantrys moved from Berlin to Northern Germany
                          4 germanInfantrys moved from Eastern Germany to Northern Germany
                          1 Truck moved from Eastern Germany to Berlin
                          1 Truck and 1 germanAntiAirGun moved from Berlin to Northern Germany
                          3 germanSubmarines moved from 9 Sea Zone to 12 Sea Zone
                          1 Material and 1 germanMech.Infantry moved from Eastern Poland to Belorussia
                          1 germanMech.Infantry moved from Belorussia to Orel Kursk
                          1 germanInfantry moved from Eastern Poland to Belorussia
                          1 Material and 1 germanAirTransport moved from Vichy France to Belorussia
                          1 germanCombatEngineer moved from Orel Kursk to Belorussia
                          1 germanMech.Infantry and 1 germanTank moved from Vichy France to Eastern France
                          1 germanMech.Infantry moved from Western Germany to Southern Germany
                          1 germanAntiAirGun and 1 germanMech.Infantry moved from Southern Germany to Eastern France
                          1 germanInfantry and 2 germanTanks moved from Western Germany to Eastern France
                          1 Train and 2 germanInfantrys moved from Austria to Eastern France
                          1 Train moved from Eastern France to Berlin
                          1 Train moved from Vichy France to Austria
                          1 Truck moved from Eastern Germany to Austria
                          1 Train moved from Eastern France to Eastern Germany
                          1 Truck moved from Orel Kursk to Western Ukraine
                          1 germanNavalFighter moved from Cyrenaica to Rome
                  
                      Purchase Units - Germany
                          Trigger germanAdvArt1: buygermanHeavyArtillery added to germanProduction
                          Germany buy 1 germanBarracks, 2 germanHeavyArtillerys, 6 germanInfantrys, 4 germanMarines and 2 germanTanks; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Germany
                          Units in Belorussia being upgraded or consumed: 2 Materials
                          1 germanBarracks placed in Belorussia
                          2 germanTanks placed in Orel Kursk
                          4 germanMarines placed in Northern Germany
                          3 germanInfantrys placed in Austria
                          2 germanHeavyArtillerys and 1 germanInfantry placed in Eastern Germany
                          2 germanInfantrys placed in Berlin
                  
                      Activate Technology - Germany
                          Germany activating ImprovedTanks
                          Trigger germanImpTanks2: Setting defense to 5 for unitAttachment attached to germanTank
                          Trigger germanImpTanks1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTank} with name:supportAttachmentTankImpgerman
                  
                      Turn Complete - Germany
                          Germany collect 68 PUs; end with 68 PUs
                          Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 71 PUs
                          Units generate 9 techTokens; Germany end with 9 techTokens
                  
                      Purchase Units - VichyFrance
                          VichyFrance buy 2 germanInfantrys; Remaining resources: 7 PUs; 
                  
                      Place Units - VichyFrance
                          1 Material and 2 germanInfantrys placed in Vichy France
                  
                      Turn Complete - VichyFrance
                          VichyFrance collect 6 PUs; end with 13 PUs
                          Some Units in Vichy France change ownership: 1 Material and 2 germanInfantrys
                  
                      Purchase Units - DanubeAxis
                          DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - DanubeAxis
                          4 germanInfantrys placed in Romania
                  
                      Turn Complete - DanubeAxis
                          DanubeAxis collect 12 PUs; end with 12 PUs
                          Some Units in Romania change ownership: 4 germanInfantrys
                  
                      Purchase Units - Finland
                          Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - Finland
                          3 germanInfantrys placed in Finland
                  
                      Turn Complete - Finland
                          Finland collect 10 PUs; end with 10 PUs
                          Some Units in Finland change ownership: 3 germanInfantrys
                  

                  ger6 fertig.tsvg

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                  • redrumR Offline
                    redrum Admin
                    last edited by

                    TripleA Turn Summary: Russia round 6

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 6
                    
                        Research Technology - Russia
                            Russia spend 0 on tech rolls
                                Russia rolls : 1/1 hits, 0.00 expected hits
                            Russia removing all Technology Tokens after successful research.
                            Russia discover ImprovedFighters
                    
                        Combat Move - Russia
                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                Some non-combat units are destroyed: 
                                Some non-combat units are destroyed: 
                                Some non-combat units are destroyed: 
                            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                            1 russianAirTransport and 1 russianParatrooper moved from Smolensk to Western Karelia
                            2 russianInfantrys moved from Smolensk to Pskov
                            1 russianTacticalBomber moved from Moscow to Pskov
                            2 russianFighters moved from Smolensk to Pskov
                            2 russianFighters moved from Stalingrad to Pskov
                            1 russianStrategicBomber moved from Smolensk to Western Ukraine
                            1 russianInfantry moved from Khabarovskiy Kray to Eastern Manchuria
                                  Russia take Eastern Manchuria from Manchuria
                            1 russianInfantry moved from Khabarovskiy Kray to Vladivostok
                                  Russia take Vladivostok from Manchuria
                    
                        Combat - Russia
                            Russia lands units in Western Karelia
                            Russia creates battle in territory Western Karelia
                            Strategic bombing raid in Western Ukraine
                                Bombing raid in Western Ukraine rolls: 6 and causes: 6 damage to unit: Rail
                                Bombing raid in Western Ukraine causes 6 damage total. 
                                    1 Rail owned by the Germany lost in Western Ukraine
                            Battle in Pskov
                                Russia attack with 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber
                                Germany defend with 1 Flagpole and 1 germanInfantry
                                    Russia roll dice for 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber in Pskov, round 2 : 2/0 hits, 2.00 expected hits
                                    Germany roll dice for 1 germanInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
                                    1 germanInfantry owned by the Germany lost in Pskov
                                Russia win, taking Western Karelia from Finland, taking Pskov from Germany with 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3
                                Casualties for Germany: 1 germanInfantry
                    
                        Non Combat Move - Russia
                            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger AltayLLRussia2: China takes ownership of territory Altay
                            Trigger russianProd1: Russia has 1 Material placed in Moscow
                            1 russianStrategicBomber moved from Western Ukraine to Smolensk
                            1 russianInfantry moved from Urals to Archangel
                            1 russianInfantry moved from Urals to Vologda
                            3 russianInfantrys moved from Volgarod to Vologda
                            7 russianInfantrys moved from Moscow to Vologda
                            1 russianFighter moved from Urals to Moscow
                            1 russianFighter moved from Pskov to Moscow
                            3 russianFighters and 1 russianTacticalBomber moved from Pskov to Smolensk
                            1 Train and 2 russianInfantrys moved from Omsk to Vologda
                            1 Train moved from Vologda to Omsk
                            1 Train moved from Urals to Stalingrad
                            1 Train and 2 russianInfantrys moved from Stalingrad to Vologda
                            1 russianInfantry moved from Stalingrad to Voronezh
                            1 russianInfantry moved from Tula to Smolensk
                            1 Material and 1 Truck moved from Moscow to Smolensk
                            1 russianAirTransport moved from Western Karelia to Vologda
                            1 russianArtillery moved from Novosibirsk to Altay
                            1 russianArtillery moved from Moscow to Smolensk
                            1 Train moved from Vologda to Urals
                            1 Truck, 1 americanAntiAirGun and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone
                            1 russianArtillery moved from Far Eastern Republic to Khabarovskiy Kray
                            2 Trucks and 2 russianAntiAirGuns moved from Soviet Far East to Yakut
                            2 russianInfantrys moved from Yakut to Khabarovskiy Kray
                            2 russianInfantrys moved from Irkutsk to Yakut
                            2 russianArtillerys moved from Soviet Far East to Far Eastern Republic
                            2 Trucks moved from Yakut to Irkutsk
                            5 russianTanks moved from Smolensk to Moscow
                            1 Truck and 1 russianParatrooper moved from Smolensk to Vologda
                            1 russianTank moved from Smolensk to Moscow
                            1 Truck moved from Vologda to Urals
                            1 Truck moved from Smolensk to Urals
                            3 Trucks moved from Smolensk to Volgarod
                            1 Truck moved from Smolensk to Moscow
                    
                        Purchase Units - Russia
                            Russia buy 1 russianAirfield, 3 russianArtillerys, 1 russianFighter and 15 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Russia
                            1 russianArtillery placed in Novosibirsk
                            1 russianFighter and 2 russianInfantrys placed in Urals
                            3 russianInfantrys placed in Stalingrad
                            2 russianArtillerys and 2 russianInfantrys placed in Moscow
                            3 russianInfantrys placed in Volgarod
                            2 russianInfantrys placed in Vologda
                            2 russianInfantrys placed in Omsk
                            Units in Smolensk being upgraded or consumed: 1 Material
                            1 russianAirfield placed in Smolensk
                            1 russianInfantry placed in Irkutsk
                    
                        Activate Technology - Russia
                            Russia activating ImprovedFighters
                            Trigger russianImpFig1: Setting attack to 6 for unitAttachment attached to russianFighter
                            Trigger russianImpFig1: Setting airAttack to 6 for unitAttachment attached to russianFighter
                            Trigger russianImpFig1: Setting defense to 7 for unitAttachment attached to russianFighter
                            Trigger russianImpFig1: Setting airDefense to 7 for unitAttachment attached to russianFighter
                            Trigger britishIFR3: Setting givesMovement to 3:britishFighter for unitAttachment attached to russianAirfield
                            Trigger britishIFR3: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianAirfield
                            Trigger russianImpFig2: Setting attack to 5 for unitAttachment attached to russianNavalFighter
                            Trigger russianImpFig2: Setting airAttack to 5 for unitAttachment attached to russianNavalFighter
                            Trigger russianImpFig2: Setting defense to 6 for unitAttachment attached to russianNavalFighter
                            Trigger russianImpFig2: Setting airDefense to 6 for unitAttachment attached to russianNavalFighter
                            Trigger britishIFR4: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianCarrier
                    
                        Turn Complete - Russia
                            Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay
                            Trigger LLrAA: China has 1 chineseArtillery placed in Altay
                            Russia collect 72 PUs; end with 72 PUs
                            Units generate 6 techTokens; Russia end with 6 techTokens
                    

                    Combat Hit Differential Summary :

                    Russia rolls : : 1.00
                    Germany : -0.33
                    Russia : 0.00
                    

                    Savegame

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                    • G Offline
                      Gully @redrum
                      last edited by

                      @redrum I couldn't plan to plunder this much Material. I didn't really have an elaborated plan for Japan - just build the early J2 Barracks on Borneo, use the Factory in Korea and react to what happens.

                      I love this game as it stands now. I always wanted to play a TWW where Axis wins on one side and Allies win on the other. Now it's about "do I win faster or do I try to help the other side". Feels like I'm behind: Italy is terrible, Germany is in bad shape but not dead, and Japan is winning.

                      This and the last Japan move, I spent so much time on. Check if Singkiang and Calcutta can both be forced. Decide how much to use. And now even harder: Do I kill East-Madras (the tank can blitz!) or do I sink the Australian fleet. (I'm lucky the German sub won the coinflip). Do I press the North-China route or do I turn to Chungking. So many strategic decisions.

                      redrumR 1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin @Gully
                        last edited by

                        @Gully Yeah, this is a major turn with some tough decisions for Japan.

                        I realize one thing that is about to come up again that came up last game is whether we are allowing materials to be moved the same turn they are captured? Not sure we quite got an official ruling from @Hepps last time but he was leaning towards that they shouldn't be moved until the following turn.

                        And yeah, this seems to be turning into an Allied KGF in some ways even though the US has mostly focused on the Pacific. You've played Japan pretty close to flawless as I don't think that I've made that many mistakes with the Pacific Allies but they are doing well.

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                        • G Offline
                          Gully
                          last edited by

                          Ugh, right. I didn't even think about it not being allowed. Good thing you mentioned before I moved Japan. It is pretty high-impact. Hmmmm. I need to think about this.

                          Last game it was about Finland, right? Where the game engine made the material German, and you couldn't move/use it until it became Finnish instead. Something like that.

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                          • redrumR Offline
                            redrum Admin @Gully
                            last edited by

                            @Gully Yeah, the engine is kind of inconsistent as it allows it for majors but not minors territories (has to do with initial material ownership). Last game we had already done a few moves around moving materials the same turn so decided to just stick with that and apply it for minors as well in that game.

                            But I think long term @Hepps wants to either add an player enforced rule not allowing it or updating the engine/map to enforce not moving them.

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                            • G Offline
                              Gully
                              last edited by

                              so how do we rule it now? Can I move material in the turn where I captured it (from destroying a non-Russian facility)? I'd say yes, since it isn't covered in the rules and default is "what the engine allows is legal", and last game we did it too. But obviously I'm not neutral here.

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                              • redrumR Offline
                                redrum Admin @Gully
                                last edited by

                                @Gully I pinged @Hepps to see if he has an official ruling at this point (which would then be added to the TWW thread and eventually to the manual). If so I'd say we go with that otherwise we'll have to make a decision and stick with that for the rest of this game.

                                What the engine allows is a bit inconsistent as it works for majors territories but not minors. So I think we probably want to go one way or the other to either allow always moving captured materials the same turn (so can edit for minors) or never allowing them to be moved the same turn (player enforced not moving them the same turn).

                                And yes, allowing it tends to favor the Axis since they are more on the offensive in most areas.

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                • G Offline
                                  Gully
                                  last edited by

                                  TripleA Manual Gamesave Post: Japan round 6

                                  TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 6
                                  
                                      Research Technology - Japan
                                              Japan rolls : 1/1 hits, 0,00 expected hits
                                          Japan removing all Technology Tokens after successful research.
                                          Japan discover IncreasedFighterRange
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                                          1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                          1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
                                          1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                          1 japaneseInfantry moved from Manchuria to Eastern Manchuria
                                          3 japaneseNavalFighters moved from 99 Sea Zone to Vladivostok
                                          1 japaneseFighter moved from Northern Manchuria to Eastern Manchuria
                                          2 japaneseNavalFighters moved from Japan to Eastern Manchuria
                                          1 japaneseNavalFighter moved from 99 Sea Zone to Eastern Manchuria
                                          3 japaneseSubmarines moved from 93 Sea Zone to 150 Sea Zone
                                          1 japaneseBattleship and 2 japaneseCruisers moved from 92 Sea Zone to 150 Sea Zone
                                          4 japaneseNavalFighters moved from 86 Sea Zone to 150 Sea Zone
                                          1 japaneseStrategicBomber moved from Burma to 150 Sea Zone
                                          2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 1 japaneseTank moved from Tsinghai to Singkiang
                                          1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseParatrooper moved from Tsinghai to Kashi
                                          1 japaneseInfantry moved from Hupeh to Kansu
                                          2 japaneseInfantrys moved from Inner Mongolia to Kansu
                                          4 japaneseFighters and 1 japaneseTacticalBomber moved from Inner Mongolia to Kansu
                                          3 japaneseAlpineInfantrys, 7 japaneseArtillerys, 2 japaneseCombatEngineers, 9 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Inner Mongolia to Northern China
                                          5 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Bengal to Calcutta
                                          1 japaneseCombatEngineer moved from Bengal to Calcutta
                                          2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
                                          1 japaneseInfantry moved from Manchuria to Eastern Manchuria
                                  

                                  Combat Hit Differential Summary :

                                  Japan rolls : : 1,00
                                  

                                  Savegame

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                                  • G Offline
                                    Gully
                                    last edited by

                                    Need OOL for SZ 150.

                                    redrumR 1 Reply Last reply Reply Quote 0
                                    • redrumR Offline
                                      redrum Admin @Gully
                                      last edited by

                                      @Gully OOL: transports, destroyers, damage BB, cruiser, BB

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                                      • G Offline
                                        Gully
                                        last edited by

                                        Game History

                                        Round: 6
                                        
                                            Training Troops - Manchuria
                                                Manchuria collect 0 PUs; end with 9 PUs
                                        
                                            Consolidating - Thailand
                                                Thailand collect 0 PUs; end with 10 PUs
                                        
                                            Research Technology - Japan
                                                Japan removing all Technology Tokens after successful research.
                                                Japan discover IncreasedFighterRange
                                        
                                            Combat Move - Japan
                                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                                                1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                                1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
                                                1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                                1 japaneseInfantry moved from Manchuria to Eastern Manchuria
                                                3 japaneseNavalFighters moved from 99 Sea Zone to Vladivostok
                                                1 japaneseFighter moved from Northern Manchuria to Eastern Manchuria
                                                2 japaneseNavalFighters moved from Japan to Eastern Manchuria
                                                1 japaneseNavalFighter moved from 99 Sea Zone to Eastern Manchuria
                                                3 japaneseSubmarines moved from 93 Sea Zone to 150 Sea Zone
                                                1 japaneseBattleship and 2 japaneseCruisers moved from 92 Sea Zone to 150 Sea Zone
                                                4 japaneseNavalFighters moved from 86 Sea Zone to 150 Sea Zone
                                                1 japaneseStrategicBomber moved from Burma to 150 Sea Zone
                                                2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 1 japaneseTank moved from Tsinghai to Singkiang
                                                1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseParatrooper moved from Tsinghai to Kashi
                                                1 japaneseInfantry moved from Hupeh to Kansu
                                                2 japaneseInfantrys moved from Inner Mongolia to Kansu
                                                4 japaneseFighters and 1 japaneseTacticalBomber moved from Inner Mongolia to Kansu
                                                3 japaneseAlpineInfantrys, 7 japaneseArtillerys, 2 japaneseCombatEngineers, 9 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Inner Mongolia to Northern China
                                                5 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Bengal to Calcutta
                                                1 japaneseCombatEngineer moved from Bengal to Calcutta
                                                2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
                                                1 japaneseInfantry moved from Manchuria to Eastern Manchuria
                                        
                                            Combat - Japan
                                                Battle in 150 Sea Zone
                                                    Japan attack with 1 japaneseBattleship, 2 japaneseCruisers, 4 japaneseNavalFighters, 1 japaneseStrategicBomber and 3 japaneseSubmarines
                                                    Britain defend with 1 britishBattleship, 1 britishCruiser, 6 britishDestroyers and 3 britishTransports
                                                    Units damaged: 1 britishBattleship owned by the Britain
                                                    Units damaged: 1 japaneseBattleship owned by the Japan
                                                    1 japaneseBattleship-damaged owned by the Japan added in 150 Sea Zone
                                                    1 britishBattleship-damaged owned by the Britain added in 150 Sea Zone
                                                    2 japaneseCruisers owned by the Japan and 1 japaneseBattleship-damaged owned by the Japan retreated to 148 Sea Zone
                                                    Britain win with 1 britishBattleship-damaged and 1 britishCruiser remaining. Battle score for attacker is 35
                                                    Casualties for Britain: 1 britishBattleship, 6 britishDestroyers and 3 britishTransports
                                                    Casualties for Japan: 1 japaneseBattleship, 1 japaneseStrategicBomber and 3 japaneseSubmarines
                                                Battle in Kashi
                                                    Japan attack with 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseParatrooper
                                                    China defend with 1 Flagpole and 1 chineseInfantry
                                                    Japan win, taking Kashi from China with 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseParatrooper remaining. Battle score for attacker is 3
                                                    Casualties for China: 1 chineseInfantry
                                                Battle in Kansu
                                                    Japan attack with 4 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber
                                                    China defend with 1 Flagpole, 1 chineseArtillery and 2 chineseInfantrys
                                                    Japan win, taking Kansu from China with 4 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 4
                                                    Casualties for Japan: 2 japaneseInfantrys
                                                    Casualties for China: 1 chineseArtillery and 2 chineseInfantrys
                                                Battle in Calcutta
                                                    Japan attack with 5 japaneseArtillerys, 2 japaneseCombatEngineers and 1 japaneseInfantry
                                                    Britain defend with 1 britishInfantry; India defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishBarracks and 1 britishDocks
                                                    Some non-combat units are destroyed: 
                                                    Japan converts britishBarracks into different units
                                                    Japan converts britishDocks into different units
                                                    Japan win, taking Calcutta from India with 5 japaneseArtillerys and 2 japaneseCombatEngineers remaining. Battle score for attacker is 0
                                                    Casualties for Japan: 1 japaneseInfantry
                                                    Casualties for Britain: 1 britishInfantry
                                                Battle in Singkiang
                                                    Japan attack with 2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 1 japaneseTank
                                                    China defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 chineseAirfield, 1 chineseBarracks and 3 chineseInfantrys
                                                    Japan captures one of China capitals
                                                    Some non-combat units are destroyed: 
                                                    Japan converts chineseBarracks into different units
                                                    Japan win, taking Singkiang from China with 2 japaneseAlpineInfantrys and 1 japaneseArtillery remaining. Battle score for attacker is -1
                                                    Casualties for Japan: 1 japaneseArtillery and 1 japaneseTank
                                                    Casualties for China: 3 chineseInfantrys
                                                Battle in Northern China
                                                    Japan attack with 3 japaneseAlpineInfantrys, 7 japaneseArtillerys, 2 japaneseCombatEngineers, 9 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTanks
                                                    China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseAntiAirGun, 1 chineseBarracks, 2 chineseEntrenchments and 2 chineseInfantrys
                                                    Some non-combat units are destroyed: 
                                                    Japan converts chineseBarracks into different units
                                                    Japan win, taking Northern China from China with 3 japaneseAlpineInfantrys, 7 japaneseArtillerys, 2 japaneseCombatEngineers, 7 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTanks remaining. Battle score for attacker is 16
                                                    Casualties for Japan: 2 japaneseInfantrys
                                                    Casualties for China: 1 chineseAntiAirGun, 2 chineseEntrenchments and 2 chineseInfantrys
                                                Battle in Vladivostok
                                                    Japan attack with 2 japaneseInfantrys and 3 japaneseNavalFighters
                                                    Russia defend with 1 Flagpole and 1 russianInfantry
                                                    Japan win, taking Vladivostok from Russia with 1 japaneseInfantry and 3 japaneseNavalFighters remaining. Battle score for attacker is 0
                                                    Casualties for Japan: 1 japaneseInfantry
                                                    Casualties for Russia: 1 russianInfantry
                                                Battle in Eastern Manchuria
                                                    Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 3 japaneseNavalFighters
                                                    Russia defend with 1 Flagpole, 1 Rail and 1 russianInfantry
                                                    Some non-combat units are destroyed: 
                                                    Japan win, taking Eastern Manchuria from Russia with 1 japaneseFighter, 2 japaneseInfantrys and 3 japaneseNavalFighters remaining. Battle score for attacker is 3
                                                    Casualties for Russia: 1 russianInfantry
                                        
                                            Non Combat Move - Japan
                                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                2 japaneseNavalFighters moved from Vladivostok to 98 Sea Zone
                                                1 japaneseNavalFighter moved from Vladivostok to Hokkaido
                                                1 japaneseNavalFighter moved from Eastern Manchuria to Hokkaido
                                                1 japaneseFighter moved from Eastern Manchuria to Shansi
                                                1 japaneseInfantry and 1 japaneseParatrooper moved from Shansi to Inner Mongolia
                                                1 Material and 1 japaneseAirTransport moved from Shansi to Northern China
                                                1 japaneseAirTransport moved from Northern China to Inner Mongolia
                                                1 Train and 2 japaneseAntiAirGuns moved from Korea to Northern Manchuria
                                                1 Train moved from Northern Manchuria to Korea
                                                1 Train and 1 japaneseAlpineInfantry moved from Korea to Northern Manchuria
                                                1 Train moved from Peking to Manchuria
                                                1 Train, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Manchuria to Inner Mongolia
                                                2 japaneseNavalFighters moved from Eastern Manchuria to 99 Sea Zone
                                                1 japaneseCarrier moved from 99 Sea Zone to 98 Sea Zone
                                                1 japaneseTransport moved from 92 Sea Zone to 93 Sea Zone
                                                2 japaneseInfantrys moved from Borneo to 93 Sea Zone
                                                2 japaneseInfantrys and 1 japaneseTransport moved from 93 Sea Zone to 148 Sea Zone
                                                2 japaneseInfantrys moved from 148 Sea Zone to Sumatra
                                                1 japaneseInfantry moved from Burma to 87 Sea Zone
                                                1 japaneseInfantry and 2 japaneseTransports moved from 87 Sea Zone to 148 Sea Zone
                                                1 japaneseInfantry moved from 148 Sea Zone to Sumatra
                                                2 japaneseCarriers and 3 japaneseDestroyers moved from 86 Sea Zone to 148 Sea Zone
                                                4 japaneseNavalFighters moved from 150 Sea Zone to 148 Sea Zone
                                                1 japaneseAlpineInfantry, 1 japaneseInfantry, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank moved from Bengal to Calcutta
                                                1 Truck and 1 japaneseAntiAirGun moved from Burma to Calcutta
                                                1 Truck moved from Calcutta to Bengal
                                                2 japaneseArtillerys and 5 japaneseInfantrys moved from Burma to Bengal
                                                1 japaneseAlpineInfantry moved from Rangoon to Burma
                                                3 japaneseInfantrys moved from Thailand to Burma
                                                1 japaneseInfantry moved from Kweichow to Hupeh
                                                1 japaneseArtillery moved from Kwangsi to Kweichow
                                                4 japaneseFighters moved from Kansu to Inner Mongolia
                                                1 japaneseTacticalBomber moved from Kansu to Inner Mongolia
                                                1 japaneseAirTransport moved from Shansi to Thailand
                                                1 Train moved from Inner Mongolia to Peking
                                                1 Truck moved from Tsinghai to Singkiang
                                                1 Material and 1 Truck moved from Singkiang to Kashi
                                                3 japaneseTransports moved from 85 Sea Zone to 88 Sea Zone
                                                1 japaneseTransport moved from 99 Sea Zone to 121 Sea Zone
                                                1 japaneseInfantry moved from Iwo Jima to 121 Sea Zone
                                                1 japaneseInfantry and 1 japaneseTransport moved from 121 Sea Zone to 99 Sea Zone
                                                1 japaneseInfantry moved from Kyushu Shikoku to 99 Sea Zone
                                                2 japaneseInfantrys moved from 99 Sea Zone to Japan
                                                2 japaneseNavalFighters moved from Burma to French Indochina
                                                1 japaneseAlpineInfantry, 2 japaneseArtillerys and 3 japaneseMech.Infantrys moved from Tsinghai to Northern China
                                                2 japaneseMech.Infantrys and 1 japaneseTank moved from Tsinghai to Northern China
                                                1 Truck moved from Tsinghai to Northern China
                                                1 Truck moved from Tsinghai to Shansi
                                                1 Truck and 2 japaneseInfantrys moved from Borneo to Brunei
                                        
                                            Purchase Units - Japan
                                                Japan repair damage of 1x Rail; Remaining resources: 83 PUs; 0 techTokens; 
                                                Japan buy 1 Material, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseCruisers, 2 japaneseDestroyers, 5 japaneseInfantrys and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                                        
                                            Place Units - Japan
                                                1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Borneo
                                                2 japaneseInfantrys placed in Shansi
                                                1 Material and 1 japaneseNavalFighter placed in Japan
                                                2 japaneseDestroyers placed in 99 Sea Zone
                                                 placed in 99 Sea Zone
                                                2 japaneseCruisers placed in 99 Sea Zone
                                                2 japaneseArtillerys placed in Korea
                                                1 japaneseInfantry placed in Kyushu Shikoku
                                        
                                            Activate Technology - Japan
                                                Japan activating IncreasedFighterRange
                                                Trigger japaneseIFR2: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseCarrier
                                                Trigger japaneseIFR1: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to japaneseAirfield
                                                Trigger japaneseIFR1: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseAirfield
                                        
                                            Turn Complete - Japan
                                                Japan collect 92 PUs; end with 92 PUs
                                                Units generate 9 techTokens; Japan end with 9 techTokens
                                        
                                            Purchase Units - Manchuria
                                                Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Manchuria
                                                3 japaneseInfantrys placed in Manchuria
                                        
                                            Turn Complete - Manchuria
                                                Manchuria collect 9 PUs; end with 9 PUs
                                                Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                        
                                            Purchase Units - Thailand
                                                Thailand buy 1 Material and 1 japaneseInfantry; Remaining resources: 2 PUs; 
                                        
                                            Place Units - Thailand
                                                1 Material and 1 japaneseInfantry placed in Thailand
                                        
                                            Turn Complete - Thailand
                                                Thailand collect 9 PUs; end with 11 PUs
                                                Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantry
                                        

                                        jap6 fertig.tsvg

                                        1 Reply Last reply Reply Quote 0
                                        • G Offline
                                          Gully
                                          last edited by

                                          What a giant mess of decisions and depencies...

                                          Turns out the move isn't that much different. If I can't move the Material, edit it back to Singkiang. I'll put the Truck somewhere, Hunan or something.

                                          redrumR 1 Reply Last reply Reply Quote 0
                                          • redrumR Offline
                                            redrum Admin @Gully
                                            last edited by

                                            @Gully Alright. If I don't get an answer from @Hepps soon then we'll just allow it. Interesting choices. Seems that this game is starting to open up a bit and should be interesting the next round.

                                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                            1 Reply Last reply Reply Quote 0

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