TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    new test game

    Scheduled Pinned Locked Moved Play By Forum
    43 Posts 2 Posters 7.6k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B Offline
      beelee
      last edited by

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

      Game History

      Round: 1
      
          Activate Technology - Germans
              Trigger RedesignModGermans: Germans activates Elite_GiveToAll
              Trigger RedesignModGermans: Germans activates AirTransport_GiveToAll
              Trigger RedesignModGermans: Germans activates CruisersA4_GiveToAll
              Trigger RedesignModGermans: Germans activates PacificIslandAndPU_Change
              Trigger RedesignModGermans: Germans activates CanadaBoost
              Trigger RedesignModGermans: Germans activates CanadaUnitBoost
              Trigger RedesignModGermans: Germans activates CanadianNationalObjectives
              Trigger RedesignModGermans: Germans activates ConvoyAndBlockade
              Trigger RedesignModGermans: Germans activates RussianNationalObjectives
              Trigger RedesignModGermans: Germans activates PrimitiveTerrain
              Trigger RedesignModGermans: Germans activates Mobile_Artillery
              Trigger RedesignModGermans: Germans activates CloseAirSupport
      
          Purchase Units - Germans
              Trigger DestroyerC5: buyDestroyer removed from productionGermans
              Trigger DestroyerC5: buyDestroyerC5 added to productionGermans
              Trigger DestroyerC5: buyDestroyer removed from productionRussians
              Trigger DestroyerC5: buyDestroyerC5 added to productionRussians
              Trigger DestroyerC5: buyDestroyer removed from productionJapanese
              Trigger DestroyerC5: buyDestroyerC5 added to productionJapanese
              Trigger DestroyerC5: buyDestroyer removed from productionAmericans
              Trigger DestroyerC5: buyDestroyerC5 added to productionAmericans
              Trigger DestroyerC5: buyDestroyer removed from productionBritish
              Trigger DestroyerC5: buyDestroyerC5 added to productionBritish
              Trigger DestroyerC5: buyDestroyer removed from productionUK_Pacific
              Trigger DestroyerC5: buyDestroyerC5 added to productionUK_Pacific
              Trigger DestroyerC5: buyDestroyer removed from productionItalians
              Trigger DestroyerC5: buyDestroyerC5 added to productionItalians
              Trigger DestroyerC5: buyDestroyer removed from productionCanada
              Trigger DestroyerC5: buyDestroyerC5 added to productionCanada
              Trigger DestroyerC5: buyDestroyer removed from productionANZAC
              Trigger DestroyerC5: buyDestroyerC5 added to productionANZAC
              Trigger DestroyerC5: buyDestroyer removed from productionFrench
              Trigger DestroyerC5: buyDestroyerC5 added to productionFrench
              Trigger Attack0Cost5Bombera: buyBomber removed from productionGermans
              Trigger Attack0Cost5Bombera: buyBomberA0C5 added to productionGermans
              Trigger Attack0Cost5Bombera: buyRussian_Bomber removed from productionRussians
              Trigger Attack0Cost5Bombera: buyRussian_BomberA0C5 added to productionRussians
              Trigger Attack0Cost5Bombera: buyJapanese_Bomber removed from productionJapanese
              Trigger Attack0Cost5Bombera: buyJapanese_BomberA0C5 added to productionJapanese
              Trigger Attack0Cost5Bombera: buyBomber removed from productionAmericans
              Trigger Attack0Cost5Bombera: buyBomberA0C5 added to productionAmericans
              Trigger Attack0Cost5Bombera: buyBomber removed from productionBritish
              Trigger Attack0Cost5Bombera: buyBomberA0C5 added to productionBritish
              Trigger Attack0Cost5Bombera: buyBomber removed from productionUK_Pacific
              Trigger Attack0Cost5Bombera: buyBomberA0C5 added to productionUK_Pacific
              Trigger Attack0Cost5Bombera: buyBomber removed from productionItalians
              Trigger Attack0Cost5Bombera: buyBomberA0C5 added to productionItalians
              Trigger Attack0Cost5Bombera: buyBomber removed from productionCanada
              Trigger Attack0Cost5Bombera: buyBomberA0C5 added to productionCanada
              Trigger Attack0Cost5Bombera: buyBomber removed from productionANZAC
              Trigger Attack0Cost5Bombera: buyBomberA0C5 added to productionANZAC
              Trigger Attack0Cost5Bombera: buyBomber removed from productionFrench
              Trigger Attack0Cost5Bombera: buyBomberA0C5 added to productionFrench
              Trigger Germans Air Transport: buyAir_Transport added to productionGermans
              Trigger EscortCarrierChanger1: buyEscortCarrierASW added to productionGermans
              Trigger EscortCarrierChanger1: buyEscortCarrierASW added to productionRussians
              Trigger EscortCarrierChanger1: buyEscortCarrierASW added to productionJapanese
              Trigger EscortCarrierChanger1: buyEscortCarrierASW added to productionAmericans
              Trigger EscortCarrierChanger1: buyEscortCarrierASW added to productionBritish
              Trigger EscortCarrierChanger1: buyEscortCarrierASW added to productionUK_Pacific
              Trigger EscortCarrierChanger1: buyEscortCarrierASW added to productionItalians
              Trigger EscortCarrierChanger1: buyEscortCarrierASW added to productionCanada
              Trigger EscortCarrierChanger1: buyEscortCarrierASW added to productionANZAC
              Trigger EscortCarrierChanger1: buyEscortCarrierASW added to productionFrench
              Trigger AAGunC4Changer: buyAAGun removed from productionGermans
              Trigger AAGunC4Changer: buyAAGunC4 added to productionGermans
              Trigger AAGunC4Changer: buyTowedAAgun added to productionGermans
              Trigger AAGunC4Changer: buyRussian_AAGun removed from productionRussians
              Trigger AAGunC4Changer: buyRussian_AAGunC4 added to productionRussians
              Trigger AAGunC4Changer: buyRussian_TowedAAgun added to productionRussians
              Trigger AAGunC4Changer: buyJapanese_AAGun removed from productionJapanese
              Trigger AAGunC4Changer: buyJapanese_AAGunC4 added to productionJapanese
              Trigger AAGunC4Changer: buyJapanese_TowedAAgun added to productionJapanese
              Trigger AAGunC4Changer: buyAAGun removed from productionAmericans
              Trigger AAGunC4Changer: buyAAGunC4 added to productionAmericans
              Trigger AAGunC4Changer: buyTowedAAgun added to productionAmericans
              Trigger AAGunC4Changer: buyAAGun removed from productionBritish
              Trigger AAGunC4Changer: buyAAGunC4 added to productionBritish
              Trigger AAGunC4Changer: buyTowedAAgun added to productionBritish
              Trigger AAGunC4Changer: buyAAGun removed from productionUK_Pacific
              Trigger AAGunC4Changer: buyAAGunC4 added to productionUK_Pacific
              Trigger AAGunC4Changer: buyTowedAAgun added to productionUK_Pacific
              Trigger AAGunC4Changer: buyAAGun removed from productionItalians
              Trigger AAGunC4Changer: buyAAGunC4 added to productionItalians
              Trigger AAGunC4Changer: buyTowedAAgun added to productionItalians
              Trigger AAGunC4Changer: buyAAGun removed from productionCanada
              Trigger AAGunC4Changer: buyAAGunC4 added to productionCanada
              Trigger AAGunC4Changer: buyTowedAAgun added to productionCanada
              Trigger AAGunC4Changer: buyAAGun removed from productionANZAC
              Trigger AAGunC4Changer: buyAAGunC4 added to productionANZAC
              Trigger AAGunC4Changer: buyTowedAAgun added to productionANZAC
              Trigger AAGunC4Changer: buyAAGun removed from productionFrench
              Trigger AAGunC4Changer: buyAAGunC4 added to productionFrench
              Trigger AAGunC4Changer: buyTowedAAgun added to productionFrench
              Trigger MobileArtillery: buyMobile_Artillery added to productionGermans
              Trigger MobileArtillery: buyRussian_Mobile_Artillery added to productionRussians
              Trigger MobileArtillery: buyJapanese_Mobile_Artillery added to productionJapanese
              Trigger MobileArtillery: buyMobile_Artillery added to productionAmericans
              Trigger MobileArtillery: buyMobile_Artillery added to productionBritish
              Trigger MobileArtillery: buyMobile_Artillery added to productionUK_Pacific
              Trigger MobileArtillery: buyMobile_Artillery added to productionItalians
              Trigger MobileArtillery: buyMobile_Artillery added to productionCanada
              Trigger MobileArtillery: buyMobile_Artillery added to productionANZAC
              Trigger MobileArtillery: buyMobile_Artillery added to productionFrench
              Trigger FactoryLimitedAirfield12: buyAirfield removed from productionGermans
              Trigger FactoryLimitedAirfield12: buyAirfield12 added to productionGermans
              Trigger FactoryLimitedAirfield12: buyAirfield removed from productionRussians
              Trigger FactoryLimitedAirfield12: buyAirfield12 added to productionRussians
              Trigger FactoryLimitedAirfield12: buyAirfield removed from productionJapanese
              Trigger FactoryLimitedAirfield12: buyAirfield12 added to productionJapanese
              Trigger FactoryLimitedAirfield12: buyAirfield removed from productionAmericans
              Trigger FactoryLimitedAirfield12: buyAirfield12 added to productionAmericans
              Trigger FactoryLimitedAirfield12: buyAirfield removed from productionBritish
              Trigger FactoryLimitedAirfield12: buyAirfield12 added to productionBritish
              Trigger FactoryLimitedAirfield12: buyAirfield removed from productionUK_Pacific
              Trigger FactoryLimitedAirfield12: buyAirfield12 added to productionUK_Pacific
              Trigger FactoryLimitedAirfield12: buyAirfield removed from productionItalians
              Trigger FactoryLimitedAirfield12: buyAirfield12 added to productionItalians
              Trigger FactoryLimitedAirfield12: buyAirfield removed from productionCanada
              Trigger FactoryLimitedAirfield12: buyAirfield12 added to productionCanada
              Trigger FactoryLimitedAirfield12: buyAirfield removed from productionANZAC
              Trigger FactoryLimitedAirfield12: buyAirfield12 added to productionANZAC
              Trigger FactoryLimitedAirfield12: buyAirfield removed from productionFrench
              Trigger FactoryLimitedAirfield12: buyAirfield12 added to productionFrench
              Trigger Germans Elite: buyElite added to productionGermans
              Trigger FactoryLimitedHarbour12: buyHarbour removed from productionGermans
              Trigger FactoryLimitedHarbour12: buyHarbour12 added to productionGermans
              Trigger FactoryLimitedHarbour12: buyHarbour removed from productionRussians
              Trigger FactoryLimitedHarbour12: buyHarbour12 added to productionRussians
              Trigger FactoryLimitedHarbour12: buyHarbour removed from productionJapanese
              Trigger FactoryLimitedHarbour12: buyHarbour12 added to productionJapanese
              Trigger FactoryLimitedHarbour12: buyHarbour removed from productionAmericans
              Trigger FactoryLimitedHarbour12: buyHarbour12 added to productionAmericans
              Trigger FactoryLimitedHarbour12: buyHarbour removed from productionBritish
              Trigger FactoryLimitedHarbour12: buyHarbour12 added to productionBritish
              Trigger FactoryLimitedHarbour12: buyHarbour removed from productionUK_Pacific
              Trigger FactoryLimitedHarbour12: buyHarbour12 added to productionUK_Pacific
              Trigger FactoryLimitedHarbour12: buyHarbour removed from productionItalians
              Trigger FactoryLimitedHarbour12: buyHarbour12 added to productionItalians
              Trigger FactoryLimitedHarbour12: buyHarbour removed from productionCanada
              Trigger FactoryLimitedHarbour12: buyHarbour12 added to productionCanada
              Trigger FactoryLimitedHarbour12: buyHarbour removed from productionANZAC
              Trigger FactoryLimitedHarbour12: buyHarbour12 added to productionANZAC
              Trigger FactoryLimitedHarbour12: buyHarbour removed from productionFrench
              Trigger FactoryLimitedHarbour12: buyHarbour12 added to productionFrench
              Germans buy 1 aaGunC4, 1 artillery, 1 bomberA0C5, 1 destroyerC5 and 2 submarines; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Trigger 88 SeaZoneb: Setting production to 12 for territoryAttachment attached to Eastern United States
              Trigger 88 SeaZonec: Setting production to 10 for territoryAttachment attached to Central United States
              Trigger 88 SeaZonea: Setting production to 2 for territoryAttachment attached to West Indies
              Trigger 88 SeaZonea: Setting convoyRoute to true for territoryAttachment attached to West Indies
              Trigger 88 SeaZonea: Setting convoyAttached to 88 Sea Zone for territoryAttachment attached to West Indies
              Trigger 107 SeaZone: Setting blockadeZone to true for territoryAttachment attached to 107 Sea Zone
              Trigger 88 SeaZoned: Setting production to 12 for territoryAttachment attached to Western United States
              Trigger CanadaBoost: Setting production to 1 for territoryAttachment attached to Newfoundland Labrador
              Trigger CanadaBoost: Setting production to 1 for territoryAttachment attached to Yukon Territory
              Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Malta
              Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Crete
              Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Cyprus
              Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Gibraltar
              Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Alexandria
              Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Tobruk
              Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Sardinia
              Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Sicily
              Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Nenetsia
              Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Vyborg
              Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Bessarabia
              Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Turkmenistan
              Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Iceland
              Trigger MorePUs: Setting production to 1 for territoryAttachment attached to Eastern Persia
              Trigger 77 SeaZonea: Setting convoyRoute to true for territoryAttachment attached to Caucasus
              Trigger 77 SeaZonea: Setting convoyAttached to 77 Sea Zone for territoryAttachment attached to Caucasus
              Trigger 102 SeaZone: Setting production to 2 for territoryAttachment attached to 102 Sea Zone
              Trigger 102 SeaZone: Setting convoyRoute to true for territoryAttachment attached to 102 Sea Zone
              Trigger 102 SeaZone: Setting convoyAttached cleared  for territoryAttachment attached to 102 Sea Zone
              Trigger 102 SeaZonea: Setting production to 2 for territoryAttachment attached to Central America
              Trigger 102 SeaZonea: Setting convoyRoute to true for territoryAttachment attached to Central America
              Trigger 102 SeaZonea: Setting convoyAttached to 102 Sea Zone for territoryAttachment attached to Central America
              Trigger 117 SeaZonea: Setting convoyRoute to true for territoryAttachment attached to Quebec
              Trigger 117 SeaZonea: Setting convoyAttached to 117 Sea Zone for territoryAttachment attached to Quebec
              Trigger 64 SeaZone: Setting blockadeZone to true for territoryAttachment attached to 64 Sea Zone
              Trigger 123 SeaZonea: Setting convoyRoute to true for territoryAttachment attached to New Brunswick Nova Scotia
              Trigger 123 SeaZonea: Setting convoyAttached to 123 Sea Zone for territoryAttachment attached to New Brunswick Nova Scotia
              Trigger 123 SeaZoneb: Setting production to 1 for territoryAttachment attached to Iceland
              Trigger 123 SeaZoneb: Setting convoyRoute to true for territoryAttachment attached to Iceland
              Trigger 123 SeaZoneb: Setting convoyAttached to 123 Sea Zone for territoryAttachment attached to Iceland
              Trigger 7 SeaZoneb: Setting convoyRoute to true for territoryAttachment attached to Sakha
              Trigger 7 SeaZoneb: Setting convoyAttached to 7 Sea Zone for territoryAttachment attached to Sakha
              Trigger 116 SeaZone: Setting blockadeZone to true for territoryAttachment attached to 116 Sea Zone
              Trigger 7 SeaZonea: Setting convoyRoute to true for territoryAttachment attached to Buryatia
              Trigger 7 SeaZonea: Setting convoyAttached to 7 Sea Zone for territoryAttachment attached to Buryatia
              Trigger 77 SeaZone: Setting convoyRoute to true for territoryAttachment attached to 77 Sea Zone
              Trigger 77 SeaZone: Setting convoyAttached cleared  for territoryAttachment attached to 77 Sea Zone
              Trigger 89A SeaZone: Setting production to 2 for territoryAttachment attached to 90 Sea Zone
              Trigger 89A SeaZone: Setting convoyRoute to true for territoryAttachment attached to 90 Sea Zone
              Trigger 89A SeaZone: Setting convoyAttached cleared  for territoryAttachment attached to 90 Sea Zone
              Trigger 117 SeaZone: Setting production to 1 for territoryAttachment attached to 117 Sea Zone
              Trigger 117 SeaZone: Setting convoyRoute to true for territoryAttachment attached to 117 Sea Zone
              Trigger 117 SeaZone: Setting convoyAttached cleared  for territoryAttachment attached to 117 Sea Zone
              Trigger 90 SeaZoneb: Setting production to 1 for territoryAttachment attached to Mexico
              Trigger 103 SeaZone: Setting blockadeZone to true for territoryAttachment attached to 103 Sea Zone
              Trigger 90 SeaZonea: Setting production to 2 for territoryAttachment attached to Southeast Mexico
              Trigger 90 SeaZonea: Setting convoyRoute to true for territoryAttachment attached to Southeast Mexico
              Trigger 90 SeaZonea: Setting convoyAttached to 90 Sea Zone for territoryAttachment attached to Southeast Mexico
              Trigger LessPUs: Setting production to 0 for territoryAttachment attached to Ontario
              Trigger LessPUs: Setting production to 0 for territoryAttachment attached to Rhodesia
              Trigger LessPUs: Setting production to 0 for territoryAttachment attached to Alberta Saskatchewan Manitoba
              Trigger LessPUs: Setting production to 0 for territoryAttachment attached to Kazakhstan
              Trigger 86 SeaZone: Setting blockadeZone to true for territoryAttachment attached to 86 Sea Zone
              Trigger 7 SeaZone: Setting convoyRoute to true for territoryAttachment attached to 7 Sea Zone
              Trigger 7 SeaZone: Setting convoyAttached cleared  for territoryAttachment attached to 7 Sea Zone
              Trigger 104 SeaZone: Setting production to 1 for territoryAttachment attached to 104 Sea Zone
              Trigger 104 SeaZone: Setting convoyRoute to true for territoryAttachment attached to 104 Sea Zone
              Trigger 104 SeaZone: Setting convoyAttached cleared  for territoryAttachment attached to 104 Sea Zone
              Trigger 118 SeaZone: Setting blockadeZone to true for territoryAttachment attached to 118 Sea Zone
              Trigger 124 SeaZonea: Setting production to 1 for territoryAttachment attached to Nenetsia
              Trigger 124 SeaZonea: Setting convoyRoute to true for territoryAttachment attached to Nenetsia
              Trigger 124 SeaZonea: Setting convoyAttached to 124 Sea Zone for territoryAttachment attached to Nenetsia
              Trigger CanadaBoost1: Setting production to 2 for territoryAttachment attached to British Columbia
              Trigger 124 SeaZone: Setting convoyRoute to true for territoryAttachment attached to 124 Sea Zone
              Trigger 124 SeaZone: Setting convoyAttached cleared  for territoryAttachment attached to 124 Sea Zone
              Trigger 124 SeaZoneb: Setting convoyRoute to true for territoryAttachment attached to Vologda
              Trigger 124 SeaZoneb: Setting convoyAttached cleared  for territoryAttachment attached to Vologda
              Trigger 91 SeaZone: Setting blockadeZone to true for territoryAttachment attached to 91 Sea Zone
              Trigger 104 SeaZonea: Setting convoyRoute to true for territoryAttachment attached to Gold Coast
              Trigger 104 SeaZonea: Setting convoyAttached to 104 Sea Zone for territoryAttachment attached to Gold Coast
              Trigger 104 SeaZoneb: Setting convoyRoute to true for territoryAttachment attached to Nigeria
              Trigger 104 SeaZoneb: Setting convoyAttached to 104 Sea Zone for territoryAttachment attached to Nigeria
              Trigger 90 SeaZone: Setting production to 2 for territoryAttachment attached to 90 Sea Zone
              Trigger 90 SeaZone: Setting convoyRoute to true for territoryAttachment attached to 90 Sea Zone
              Trigger 90 SeaZone: Setting convoyAttached cleared  for territoryAttachment attached to 90 Sea Zone
              Trigger 89 SeaZone: Setting production to 2 for territoryAttachment attached to West Indies
              Trigger 89 SeaZone: Setting convoyRoute to true for territoryAttachment attached to West Indies
              Trigger 89 SeaZone: Setting convoyAttached cleared  for territoryAttachment attached to West Indies
              Trigger 123 SeaZone: Setting convoyRoute to true for territoryAttachment attached to 123 Sea Zone
              Trigger 123 SeaZone: Setting blockadeZone to true for territoryAttachment attached to 123 Sea Zone
              Trigger 123 SeaZone: Setting convoyAttached cleared  for territoryAttachment attached to 123 Sea Zone
              Trigger 88 SeaZone: Setting production to 2 for territoryAttachment attached to 88 Sea Zone
              Trigger 88 SeaZone: Setting convoyRoute to true for territoryAttachment attached to 88 Sea Zone
              Trigger 88 SeaZone: Setting convoyAttached cleared  for territoryAttachment attached to 88 Sea Zone
              Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to tactical_bomber
              Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to Japanese_tactical_bomber
              Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to Russian_tactical_bomber
              Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to tactical_bomber10
              Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to Japanese_tactical_bomber10
              Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to Russian_tactical_bomber10
              Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to fighter
              Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to Japanese_fighter
              Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to Russian_fighter
              Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to flying_tiger
              Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to air_transport
              Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to Japanese_air_transport
              Trigger FactoryLimitedNoBombers: Setting requiresUnits to airfield12 for unitAttachment attached to Russian_air_transport
              Trigger FactoryLimitedDestroyer: Setting requiresUnits to harbour12 for unitAttachment attached to destroyer
              Trigger FactoryLimitedDestroyer: Setting requiresUnits to harbour12 for unitAttachment attached to destroyerC5
              Trigger FactoryLimitedDestroyer: Setting requiresUnits to harbour12 for unitAttachment attached to transport
              Trigger FactoryLimitedDestroyer: Setting requiresUnits to harbour12 for unitAttachment attached to transportC8
              Trigger FactoryLimitedDestroyer: Setting requiresUnits to harbour12 for unitAttachment attached to submarine
              Trigger FactoryLimitedDestroyer: Setting requiresUnits to harbour12 for unitAttachment attached to EscortCarrier
              Trigger FactoryLimitedDestroyer: Setting requiresUnits to harbour12 for unitAttachment attached to EscortCarrierASW
              Trigger FactoryLimitedBomber: Setting special to canOnlyPlaceInOriginalTerritories for unitAttachment attached to bomber
              Trigger FactoryLimitedBomber: Setting special to canOnlyPlaceInOriginalTerritories for unitAttachment attached to Japanese_bomber
              Trigger FactoryLimitedBomber: Setting special to canOnlyPlaceInOriginalTerritories for unitAttachment attached to Russian_bomber
              Trigger FactoryLimitedBomber: Setting special to canOnlyPlaceInOriginalTerritories for unitAttachment attached to bomberA0C5
              Trigger FactoryLimitedBomber: Setting special to canOnlyPlaceInOriginalTerritories for unitAttachment attached to Japanese_bomberA0C5
              Trigger FactoryLimitedBomber: Setting special to canOnlyPlaceInOriginalTerritories for unitAttachment attached to Russian_bomberA0C5
              Trigger FactoryLimitedBomber: Setting unitPlacementRestrictions to Kwangtung:Egypt:Norway:Alaska:West India:Korea for unitAttachment attached to bomber
              Trigger FactoryLimitedBomber: Setting unitPlacementRestrictions to Kwangtung:Egypt:Norway:Alaska:West India:Korea for unitAttachment attached to Japanese_bomber
              Trigger FactoryLimitedBomber: Setting unitPlacementRestrictions to Kwangtung:Egypt:Norway:Alaska:West India:Korea for unitAttachment attached to Russian_bomber
              Trigger FactoryLimitedBomber: Setting unitPlacementRestrictions to Kwangtung:Egypt:Norway:Alaska:West India:Korea for unitAttachment attached to bomberA0C5
              Trigger FactoryLimitedBomber: Setting unitPlacementRestrictions to Kwangtung:Egypt:Norway:Alaska:West India:Korea for unitAttachment attached to Japanese_bomberA0C5
              Trigger FactoryLimitedBomber: Setting unitPlacementRestrictions to Kwangtung:Egypt:Norway:Alaska:West India:Korea for unitAttachment attached to Russian_bomberA0C5
              Trigger FactoryLimitedBomber: Setting requiresUnits to airfield12 for unitAttachment attached to bomber
              Trigger FactoryLimitedBomber: Setting requiresUnits to airfield12 for unitAttachment attached to Japanese_bomber
              Trigger FactoryLimitedBomber: Setting requiresUnits to airfield12 for unitAttachment attached to Russian_bomber
              Trigger FactoryLimitedBomber: Setting requiresUnits to airfield12 for unitAttachment attached to bomberA0C5
              Trigger FactoryLimitedBomber: Setting requiresUnits to airfield12 for unitAttachment attached to Japanese_bomberA0C5
              Trigger FactoryLimitedBomber: Setting requiresUnits to airfield12 for unitAttachment attached to Russian_bomberA0C5
              Trigger FactoryLimitedBattleship: Setting unitPlacementRestrictions to 81 Sea Zone:98 Sea Zone:79 Sea Zone:54 Sea Zone:37 Sea Zone:20 Sea Zone:19 Sea Zone:1 Sea Zone:2 Sea Zone:119 Sea Zone:111 Sea Zone:125 Sea Zone:126 Sea Zone:128 Sea Zone:36 Sea Zone:38 Sea Zone for unitAttachment attached to battleship
              Trigger FactoryLimitedBattleship: Setting unitPlacementRestrictions to 81 Sea Zone:98 Sea Zone:79 Sea Zone:54 Sea Zone:37 Sea Zone:20 Sea Zone:19 Sea Zone:1 Sea Zone:2 Sea Zone:119 Sea Zone:111 Sea Zone:125 Sea Zone:126 Sea Zone:128 Sea Zone:36 Sea Zone:38 Sea Zone for unitAttachment attached to cruiser
              Trigger FactoryLimitedBattleship: Setting unitPlacementRestrictions to 81 Sea Zone:98 Sea Zone:79 Sea Zone:54 Sea Zone:37 Sea Zone:20 Sea Zone:19 Sea Zone:1 Sea Zone:2 Sea Zone:119 Sea Zone:111 Sea Zone:125 Sea Zone:126 Sea Zone:128 Sea Zone:36 Sea Zone:38 Sea Zone for unitAttachment attached to carrier
              Trigger FactoryLimitedBattleship: Setting requiresUnits to harbour12 for unitAttachment attached to battleship
              Trigger FactoryLimitedBattleship: Setting requiresUnits to harbour12 for unitAttachment attached to cruiser
              Trigger FactoryLimitedBattleship: Setting requiresUnits to harbour12 for unitAttachment attached to carrier
              Trigger CanadaUnitBoost: Canada has 2 infantry placed in United Kingdom
              Trigger CanadaUnitBoost: Canada has 2 infantry and 1 tactical_bomber placed in Alberta Saskatchewan Manitoba
              Trigger Germans CruiserA4: Germans is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4
      
          Combat Move - Germans
              Trigger BBsCarryElite: Setting transportCapacity to 4 for unitAttachment attached to battleship
              Trigger BBsCarryElite: Setting isCombatTransport to true for unitAttachment attached to battleship
              Trigger CAsCarryElite: Setting transportCapacity to 4 for unitAttachment attached to cruiser
              Trigger CAsCarryElite: Setting isCombatTransport to true for unitAttachment attached to cruiser
              Trigger CloseAirSupport: Germans is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1
              Trigger French PrimitiveTerrain: French has 1 primitive placed in French Indo China
              Trigger FactoryLimitedPlacementANZAC: ANZAC has 1 factory_minor placed in New Zealand
              Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Hunan
              Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Suiyuyan
              Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Chahar
              Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Hopei
              Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Yunnan
              Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Anhwe
              Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Kweichow
              Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Kansu
              Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Szechwan
              Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Tsinghai
              Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Sikang
              Trigger Chinese PrimitiveTerrain: Chinese has 1 primitive placed in Shensi
              Trigger AddDestroyerC5ToSZ5: Russians has 1 destroyerC5 placed in 5 Sea Zone
              Trigger FactoryLimitedPlacementUSA: Americans has 1 harbour12 placed in Central United States
              Trigger Afghanistan PrimitiveTerrain: Neutral_True has 1 primitive placed in Afghanistan
              Trigger Japanese PrimitiveTerrain: Japanese has 1 primitive placed in Jehol
              Trigger Japanese PrimitiveTerrain: Japanese has 1 primitive placed in Kwangsi
              Trigger Mongolian PrimitiveTerrain: Mongolians has 1 primitive placed in Olgiy
              Trigger Mongolian PrimitiveTerrain: Mongolians has 1 primitive placed in Central Mongolia
              Trigger Mongolian PrimitiveTerrain: Mongolians has 1 primitive placed in Ulaanbaatar
              Trigger Mongolian PrimitiveTerrain: Mongolians has 1 primitive placed in Buyant-Uhaa
              Trigger Mongolian PrimitiveTerrain: Mongolians has 1 primitive placed in Tsagaan Olom
              Trigger Mongolian PrimitiveTerrain: Mongolians has 1 primitive placed in Dzavhan
              Trigger PrimitiveTerrain: Russians has 1 primitive placed in Timguska
              Trigger PrimitiveTerrain: Russians has 1 primitive placed in Buryatia
              Trigger PrimitiveTerrain: Russians has 1 primitive placed in Yenisey
              Trigger PrimitiveTerrain: Russians has 1 primitive placed in Yakut S.S.R.
              Trigger PrimitiveTerrain: Russians has 1 primitive placed in Amur
              Trigger PrimitiveTerrain: Russians has 1 primitive placed in Novosibirsk
              Trigger PrimitiveTerrain: Russians has 1 primitive placed in Siberia
              Trigger PrimitiveTerrain: Russians has 1 primitive placed in Urals
              Trigger PrimitiveTerrain: Russians has 1 primitive placed in Sakha
              Trigger PrimitiveTerrain: Russians has 1 primitive placed in Kazakhstan
              Trigger PrimitiveTerrain: Russians has 1 primitive placed in Evenkiyskiy
                      DestroyerDepthCharge fire in 111 Sea Zone : 0/1 hits, 0.10 expected hits
                  British loses 1 production in Gold Coast due to the capture of the convoy route in 104 Sea Zone
                  British loses 1 production in Nigeria due to the capture of the convoy route in 104 Sea Zone
                      DestroyerDepthCharge fire in 111 Sea Zone : 0/1 hits, 0.10 expected hits
                      DestroyerDepthCharge fire in 106 Sea Zone : 0/1 hits, 0.10 expected hits
                  Canada loses 2 production in Quebec due to the capture of the convoy route in 117 Sea Zone
              1 submarine moved from 124 Sea Zone to 110 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
                    Germans take 104 Sea Zone from British
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
              2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
              1 aaGunC4, 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              2 bomberA0C5s moved from Germany to United Kingdom
              3 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
                    Germans take 117 Sea Zone from Canada
              1 tactical_bomber moved from Poland to France
      
          Combat - Germans
              British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
              Air Battle in United Kingdom
                  Germans attacks with 2 units heading to United Kingdom
                  British launches 3 interceptors out of United Kingdom
                      Defenders Fire,  : 1/3 hits, 0.50 expected hits
                      1 bomberA0C5 owned by the Germans lost in United Kingdom
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in United Kingdom
                      AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                  Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield12
                  Bombing raid in United Kingdom causes 6 damage total. 
              Battle in 111 Sea Zone
                  Germans attack with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser, 1 destroyerC5 and 1 fighter
                      DestroyerDepthCharge fire in 111 Sea Zone : 1/1 hits, 0.10 expected hits
                      1 submarine owned by the Germans lost in 111 Sea Zone
                      Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyerC5 and 1 fighter in 111 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 destroyerC5 owned by the British lost in 111 Sea Zone
                  1 battleship owned by the Germans retreated to 112 Sea Zone
                  British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 destroyerC5
              Battle in Yugoslavia
                  Germans attack with 1 armour, 2 artilleries, 1 fighter and 7 infantry
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 2 : 1/11 hits, 3.17 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                      Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 3 : 2/10 hits, 3.00 expected hits
                      Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 0/4 hits, 1.33 expected hits
                      2 infantry owned by the Neutral_Allies lost in Yugoslavia
                  2 artilleries owned by the Germans, 6 infantry owned by the Germans and 1 armour owned by the Germans retreated to Romania
                  Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 infantry
                  Casualties for Neutral_Allies: 3 infantry
              Battle in Normandy Bordeaux
                  Germans attack with 1 armour, 1 artillery and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour12 and 1 infantry
                      Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in 110 Sea Zone
                  Germans attack with 3 fighters, 3 submarines and 3 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      Germans roll dice for 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                      1 cruiser owned by the French, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/6 hits, 3.50 expected hits
                      British roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 38
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in France
                  Germans attack with 1 aaGunC4, 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGunC4, 1 airfield12, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      AA fire in France : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 aaGunC4, 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 8/17 hits, 5.83 expected hits
                      French roll dice for 1 aaGunC4, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/12 hits, 4.50 expected hits
                      5 infantry owned by the Germans, 1 aaGunC4 owned by the French, 1 aaGunC4 owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in France
                      Germans roll dice for 5 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/11 hits, 4.83 expected hits
                      French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 2/4 hits, 2.00 expected hits
                      2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 5 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21
                  Casualties for Germans: 1 aaGunC4, 2 artilleries, 5 infantry and 1 mech_infantry
                  Casualties for British: 1 armour and 1 artillery
                  Casualties for French: 1 aaGunC4, 1 armour, 1 artillery, 1 fighter and 6 infantry
              Battle in 106 Sea Zone
                  Germans attack with 1 submarine
                  Canada defend with 1 destroyerC5 and 1 transport
                      DestroyerDepthCharge fire in 106 Sea Zone : 0/1 hits, 0.10 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Canada roll dice for 1 destroyerC5 and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Canada roll dice for 1 destroyerC5 and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 destroyerC5 owned by the Canada lost in 106 Sea Zone
                      1 transport owned by the Canada lost in 106 Sea Zone
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                  Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12
                  Casualties for Canada: 1 destroyerC5 and 1 transport
              Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
              Cleaning up after air battles
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
              triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
      
          Non Combat Move - Germans
              1 tactical_bomber moved from France to Western Germany
              2 aaGunC4s moved from Western Germany to Holland Belgium
              1 bomberA0C5 moved from United Kingdom to Holland Belgium
              3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
              1 tactical_bomber moved from 111 Sea Zone to Western Germany
              1 fighter moved from 111 Sea Zone to Holland Belgium
              1 cruiser moved from 114 Sea Zone to 112 Sea Zone
              3 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 artillery moved from Germany to 114 Sea Zone
              1 artillery and 1 transport moved from 114 Sea Zone to 112 Sea Zone
              1 infantry moved from Denmark to 112 Sea Zone
              1 artillery and 1 infantry moved from 112 Sea Zone to Norway
              1 infantry moved from Denmark to Western Germany
              1 aaGunC4 moved from Germany to Slovakia Hungary
              1 armour moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 fighter moved from Yugoslavia to Southern Italy
              1 armour moved from Poland to Slovakia Hungary
              1 aaGunC4 moved from Germany to Poland
              1 artillery moved from Germany to Slovakia Hungary
              5 infantry moved from Germany to Poland
              2 infantry moved from Germany to Poland
              1 artillery moved from Germany to Poland
              2 infantry moved from Germany to Poland
      
          Place Units - Germans
              1 bomberA0C5 placed in Western Germany
              1 destroyerC5 and 2 submarines placed in 112 Sea Zone
              1 aaGunC4 and 1 artillery placed in Germany
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 58 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      DestroyerDepthCharge fire in 111 Sea Zone : : 0.70
      Defenders Fire,  : : 0.50
      Canada : -0.33
      British : -2.33
      French : 2.83
      AA fire in France : : -0.17
      Neutral_Allies : -2.00
      DestroyerDepthCharge fire in 106 Sea Zone : : -0.20
      AA fire in United Kingdom : : -0.17
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • B Offline
        beelee
        last edited by

        TripleA Turn Summary: Russians round 1

        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

        Game History

        Round: 1
        
            Activate Technology - Russians
                Trigger RedesignModRussians: Russians activates Elite_GiveToAll
                Trigger RedesignModRussians: Russians activates AirTransport_GiveToAll
                Trigger Russians CruiserA4: Russians is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4
        
            Purchase Units - Russians
                Trigger Russians Elite: buyRussian_Elite added to productionRussians
                Trigger Russians Air Transport: buyRussian_Air_Transport added to productionRussians
                Russians buy 2 Russian_aaGunC4s, 2 Russian_artillerys, 1 Russian_infantry, 2 Russian_mech_infantrys and 2 Russian_mobile_artillerys; Remaining resources: 0 PUs; 
        
            Combat Move - Russians
                Trigger CloseAirSupportUSSR: Russians is added to UnitSupportAttachment attached to:UnitType{name=Russian_tactical_bomber} with name:supportAttachmentInfantry1USSR
        
            Combat - Russians
        
            Non Combat Move - Russians
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 127 Sea Zone to 124 Sea Zone
                1 Russian_fighter and 1 Russian_tactical_bomber moved from Russia to Novgorod
                5 Russian_infantrys moved from Novgorod to Belarus
                1 Russian_infantry moved from Belarus to Bryansk
                1 Russian_aaGunC4 moved from Novgorod to Belarus
                2 Russian_infantrys moved from Vyborg to Karelia
                1 Russian_infantry moved from Novgorod to Karelia
                1 Russian_aaGunC4 moved from Novgorod to Karelia
                1 Russian_artillery moved from Novgorod to Karelia
                1 Russian_armour and 1 Russian_mech_infantry moved from Russia to Belarus
                3 Russian_infantrys moved from Ukraine to Western Ukraine
                1 Russian_infantry moved from Bessarabia to Western Ukraine
                2 Russian_infantrys moved from Eastern Poland to Western Ukraine
                3 Russian_infantrys moved from Baltic States to Belarus
                1 Russian_armour and 1 Russian_mech_infantry moved from Volgograd to Bryansk
                2 Russian_aaGunC4s, 1 Russian_artillery and 1 Russian_infantry moved from Russia to Bryansk
                2 Russian_infantrys moved from Caucasus to Rostov
                6 Russian_infantrys moved from Buryatia to Yakut S.S.R.
                1 destroyerC5 moved from 5 Sea Zone to 4 Sea Zone
                1 Russian_aaGunC4 and 6 Russian_infantrys moved from Sakha to Buryatia
                4 Russian_infantrys moved from Amur to Buryatia
                1 Russian_aaGunC4 moved from Sakha to Amur
        
            Place Units - Russians
                1 Russian_aaGunC4 and 1 Russian_artillery placed in Ukraine
                1 Russian_mech_infantry and 1 Russian_mobile_artillery placed in Novgorod
                1 Russian_infantry placed in Ukraine
                1 Russian_aaGunC4 placed in Novgorod
                Russians undo move 4.
                1 Russian_mobile_artillery placed in Novgorod
                1 Russian_aaGunC4 placed in Volgograd
                Russians undo move 5.
                1 Russian_aaGunC4, 1 Russian_artillery and 1 Russian_mech_infantry placed in Russia
                Russians undo move 5.
                1 Russian_aaGunC4 placed in Volgograd
                1 Russian_artillery and 1 Russian_mech_infantry placed in Russia
        
            Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs
        

        Combat Hit Differential Summary :

        Savegame

        1 Reply Last reply Reply Quote 0
        • B Offline
          beelee
          last edited by

          TripleA Turn Summary: Japanese round 1

          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

          Game History

          Round: 1
          
              Activate Technology - Japanese
                  Trigger RedesignModJPN: Japanese activates Elite_GiveToAll
                  Trigger RedesignModJPN: Japanese activates AirTransport_GiveToAll
                  Trigger Japanese CruiserA4: Japanese is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4
          
              Purchase Units - Japanese
                  Trigger Japanese Elite: buyJapanese_Elite added to productionJapanese
                  Trigger Japanese Air Transport: buyJapanese_Air_Transport added to productionJapanese
                  Japanese buy 1 Japanese_elite and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
          
              Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With French
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
          
              Combat Move - Japanese
                  Trigger CloseAirSupportJapanese: Japanese is added to UnitSupportAttachment attached to:UnitType{name=Japanese_tactical_bomber} with name:supportAttachmentInfantry1Japanese
                  1 Japanese_infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 Japanese_infantry moved from Shantung to Anhwe
                        Japanese take Anhwe from Chinese
                  1 Japanese_artillery and 3 Japanese_infantrys moved from Kiangsi to Hunan
                  1 Japanese_artillery and 3 Japanese_infantrys moved from Kwangsi to Yunnan
                  1 Japanese_infantry moved from Siam to French Indo China
                        Japanese take French Indo China from French
                  1 Japanese_infantry moved from Siam to French Indo China
                  1 Japanese_fighter moved from Formosa to Yunnan
                  1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Kiangsu to Yunnan
                  2 Japanese_fighters and 2 Japanese_tactical_bombers moved from Manchuria to Hunan
          
              Combat - Japanese
                  Battle in Hunan
                      Japanese attack with 1 Japanese_artillery, 2 Japanese_fighters, 3 Japanese_infantrys and 2 Japanese_tactical_bombers
                      Chinese defend with 2 Chinese_infantrys and 1 primitive
                          Japanese roll dice for 1 Japanese_artillery, 2 Japanese_fighters, 3 Japanese_infantrys and 2 Japanese_tactical_bombers in Hunan, round 2 : 5/8 hits, 3.67 expected hits
                          Chinese roll dice for 2 Chinese_infantrys in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                          2 Chinese_infantrys owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Hunan
                      Japanese win, taking Hunan from Chinese with 1 Japanese_artillery, 2 Japanese_fighters, 2 Japanese_infantrys and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 Japanese_infantry
                      Casualties for Chinese: 2 Chinese_infantrys
                  Battle in Yunnan
                      Japanese attack with 1 Japanese_artillery, 2 Japanese_fighters, 3 Japanese_infantrys and 1 Japanese_tactical_bomber
                      Chinese defend with 4 Chinese_infantrys and 1 primitive
                          Japanese roll dice for 1 Japanese_artillery, 2 Japanese_fighters, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Yunnan, round 2 : 1/7 hits, 2.83 expected hits
                          Chinese roll dice for 4 Chinese_infantrys in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                          1 Chinese_infantry owned by the Chinese lost in Yunnan
                          Japanese roll dice for 1 Japanese_artillery, 2 Japanese_fighters, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Yunnan, round 3 : 2/7 hits, 2.83 expected hits
                          Chinese roll dice for 3 Chinese_infantrys in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
                          2 Chinese_infantrys owned by the Chinese lost in Yunnan
                          Japanese roll dice for 1 Japanese_artillery, 2 Japanese_fighters, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Yunnan, round 4 : 5/7 hits, 2.83 expected hits
                          Chinese roll dice for 1 Chinese_infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                          1 Chinese_infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 1 Japanese_artillery, 2 Japanese_fighters, 3 Japanese_infantrys and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 12
                      Casualties for Chinese: 4 Chinese_infantrys
          
              Non Combat Move - Japanese
                  2 Japanese_fighters and 1 Japanese_tactical_bomber moved from Yunnan to Kwangsi
                  2 Japanese_fighters and 2 Japanese_tactical_bombers moved from Hunan to Kwangsi
                  1 Japanese_fighter moved from Okinawa to Kwangsi
                  1 Japanese_infantry moved from Okinawa to 19 Sea Zone
                  1 Japanese_artillery moved from Manchuria to 19 Sea Zone
                  1 Japanese_artillery, 1 Japanese_infantry, 1 battleship and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                  1 Japanese_artillery and 1 Japanese_infantry moved from 36 Sea Zone to Kwangsi
                  1 Japanese_infantry moved from Jehol to Chahar
                  1 transport moved from 20 Sea Zone to 19 Sea Zone
                  1 Japanese_infantry moved from Manchuria to 19 Sea Zone
                  1 Japanese_artillery moved from Jehol to 19 Sea Zone
                  1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                  1 Japanese_artillery and 1 Japanese_infantry moved from 20 Sea Zone to Kiangsi
                  1 Japanese_artillery and 3 Japanese_infantrys moved from Kiangsu to Kiangsi
                  1 Japanese_artillery and 2 Japanese_infantrys moved from Shantung to Anhwe
                  1 submarine moved from 20 Sea Zone to 36 Sea Zone
                  1 destroyerC5 moved from 20 Sea Zone to 36 Sea Zone
                  1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                  2 Japanese_bomberA0C5s and 2 Japanese_tactical_bombers moved from Japan to Kwangsi
                  1 destroyerC5 moved from 6 Sea Zone to 16 Sea Zone
                  1 Japanese_fighter moved from Japan to Kwangsi
                  1 Japanese_fighter moved from Korea to Japan
                  2 Japanese_fighters, 2 Japanese_tactical_bombers and 2 carriers moved from 6 Sea Zone to 36 Sea Zone
                  1 battleship moved from 6 Sea Zone to 36 Sea Zone
                  1 submarine moved from 6 Sea Zone to 33 Sea Zone
                  1 Japanese_infantry moved from Japan to 6 Sea Zone
                  1 Japanese_artillery moved from Japan to 6 Sea Zone
                  1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                  1 Japanese_artillery and 1 Japanese_infantry moved from 33 Sea Zone to Caroline Islands
                  1 destroyerC5 moved from 6 Sea Zone to 36 Sea Zone
                  1 Japanese_mech_infantry moved from Manchuria to Shantung
                  1 Japanese_aaGunC4 and 5 Japanese_infantrys moved from Manchuria to Jehol
                  2 Japanese_infantrys moved from Korea to Manchuria
                  1 Japanese_fighter moved from Japan to Kwangsi
          
              Place Units - Japanese
                  3 transports placed in 6 Sea Zone
                  1 Japanese_elite placed in Japan
          
              Turn Complete - Japanese
                  Japanese collect 32 PUs; end with 32 PUs
          

          Combat Hit Differential Summary :

          Chinese : -2.33
          Japanese : 0.83
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • B Offline
            beelee
            last edited by

            TripleA Turn Summary: Americans round 1

            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

            Game History

            Round: 1
            
                Activate Technology - Americans
                    Trigger RedesignModUSA: Americans activates Elite_GiveToAll
                    Trigger RedesignModUSA: Americans activates AirTransport_GiveToAll
                    Trigger Americans CruiserA4: Americans is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4
            
                Purchase Units - Americans
                    Trigger Americans Air Transport: buyAir_Transport added to productionAmericans
                    Trigger FlyingTiger2: buyFlying_Tiger added to productionAmericans
                    Trigger Americans Elite: buyElite added to productionAmericans
                    Americans buy 1 bomberA0C5, 1 carrier, 4 destroyerC5s and 1 tactical_bomber; Remaining resources: 0 PUs; 
            
                Combat Move - Americans
                    Trigger CloseAirSupport: Americans is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1
            
                Non Combat Move - Americans
                    Trigger FlyingTiger1: Changing Relationship for Americans and UK_Pacific from Neutrality to Allied
                    Trigger FlyingTiger1: Changing Relationship for Americans and Dutch from Neutrality to Allied
                    1 destroyerC5 moved from 35 Sea Zone to 43 Sea Zone
                    1 flying_tiger moved from Philippines to Burma
                    1 submarine moved from 35 Sea Zone to 54 Sea Zone
                    1 aaGunC4 and 1 infantry moved from Western United States to 10 Sea Zone
                    1 aaGunC4, 1 battleship, 1 carrier, 1 cruiser, 1 destroyerC5, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                    1 aaGunC4 and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                    1 transport moved from 26 Sea Zone to 10 Sea Zone
                    1 bomberA0C5 moved from Central United States to Eastern United States
                    1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
                    1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                    1 fighter moved from Western United States to Hawaiian Islands
                    1 armour moved from Central United States to Western United States
                    2 mech_infantrys moved from Central United States to Western United States
            
                Place Units - Americans
                    1 carrier and 2 destroyerC5s placed in 101 Sea Zone
                    1 destroyerC5 placed in 101 Sea Zone
                    1 bomberA0C5 and 1 tactical_bomber placed in Eastern United States
                    1 destroyerC5 placed in 10 Sea Zone
            
                Turn Complete - Americans
                    Americans collect 52 PUs; end with 52 PUs
            

            Combat Hit Differential Summary :

            Savegame

            1 Reply Last reply Reply Quote 0
            • B Offline
              beelee
              last edited by

              TripleA Turn Summary: Chinese round 1

              TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

              Game History

              Round: 1
              
                  Purchase Units - Chinese
                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                      Chinese buy 4 Chinese_infantrys; Remaining resources: 0 PUs; 
              
                  Combat Move - Chinese
                      6 Chinese_infantrys moved from Szechwan to Yunnan
                      1 flying_tiger moved from Szechwan to Yunnan
                      1 Chinese_infantry moved from Kweichow to Yunnan
                      1 Chinese_infantry moved from Kweichow to Yunnan
              
                  Combat - Chinese
                      Battle in Yunnan
                          Chinese attack with 8 Chinese_infantrys and 1 flying_tiger
                          Japanese defend with 1 Japanese_artillery, 3 Japanese_infantrys and 1 primitive
                              Chinese roll dice for 8 Chinese_infantrys and 1 flying_tiger in Yunnan, round 2 : 0/9 hits, 1.83 expected hits
                              Japanese roll dice for 1 Japanese_artillery and 3 Japanese_infantrys in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                              1 Chinese_infantry owned by the Chinese lost in Yunnan
                              Chinese roll dice for 7 Chinese_infantrys and 1 flying_tiger in Yunnan, round 3 : 2/8 hits, 1.67 expected hits
                              Japanese roll dice for 1 Japanese_artillery and 3 Japanese_infantrys in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
                              1 Chinese_infantry owned by the Chinese and 2 Japanese_infantrys owned by the Japanese lost in Yunnan
                              Chinese roll dice for 6 Chinese_infantrys and 1 flying_tiger in Yunnan, round 4 : 3/7 hits, 1.50 expected hits
                              Japanese roll dice for 1 Japanese_artillery and 1 Japanese_infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                              1 Japanese_artillery owned by the Japanese and 1 Japanese_infantry owned by the Japanese lost in Yunnan
                          Chinese win, taking Yunnan from Japanese with 6 Chinese_infantrys and 1 flying_tiger remaining. Battle score for attacker is 7
                          Casualties for Chinese: 2 Chinese_infantrys
                          Casualties for Japanese: 1 Japanese_artillery and 3 Japanese_infantrys
              
                  Non Combat Move - Chinese
                      1 flying_tiger moved from Yunnan to Shensi
                      1 Chinese_infantry moved from Suiyuyan to Hopei
              
                  Place Units - Chinese
                      1 Chinese_infantry placed in Kweichow
                      3 Chinese_infantrys placed in Szechwan
              
                  Turn Complete - Chinese
                      Chinese collect 9 PUs; end with 9 PUs
                      Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
              

              Combat Hit Differential Summary :

              Chinese : 0.00
              Japanese : -1.33
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • B Offline
                beelee
                last edited by

                TripleA Manual Gamesave Post: British round 1

                TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 2.617

                Game History

                Round: 1
                
                    Activate Technology - British
                        Trigger RedesignModUK: British activates Elite_GiveToAll
                        Trigger RedesignModUK: British activates AirTransport_GiveToAll
                        Trigger British CruiserA4: British is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4
                
                    Purchase Units - British
                        Trigger British Air Transport: buyAir_Transport added to productionBritish
                        Trigger British Air Transport: buyAir_Transport added to productionUK_Pacific
                        Trigger British Air Transport: buyAir_Transport added to productionCanada
                        Trigger British Elite: buyElite added to productionBritish
                        Trigger British Elite: buyElite added to productionUK_Pacific
                        Trigger British Elite: buyElite added to productionCanada
                        British repair damage of 4x airfield12; Remaining resources: 17 PUs; 
                

                Combat Hit Differential Summary :

                Savegame

                1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee
                  last edited by

                  TripleA Turn Summary: UK_Pacific round 1

                  TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

                  Game History

                  Round: 1
                  
                      Activate Technology - British
                          Trigger RedesignModUK: British activates Elite_GiveToAll
                          Trigger RedesignModUK: British activates AirTransport_GiveToAll
                          Trigger British CruiserA4: British is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4
                  
                      Purchase Units - British
                          Trigger British Air Transport: buyAir_Transport added to productionBritish
                          Trigger British Air Transport: buyAir_Transport added to productionUK_Pacific
                          Trigger British Air Transport: buyAir_Transport added to productionCanada
                          Trigger British Elite: buyElite added to productionBritish
                          Trigger British Elite: buyElite added to productionUK_Pacific
                          Trigger British Elite: buyElite added to productionCanada
                          British repair damage of 4x airfield12; Remaining resources: 17 PUs; 
                          British buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
                  
                      Activate Technology - UK_Pacific
                          Trigger UK Pacific CruiserA4: UK_Pacific is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4
                  
                      Purchase Units - UK_Pacific
                          UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
                  
                      Combat Move - British
                          Trigger CloseAirSupport: British is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1
                              British gains 1 production in Gold Coast for the liberation the convoy route in 104 Sea Zone
                              British gains 1 production in Nigeria for the liberation the convoy route in 104 Sea Zone
                              Canada gains 2 production in Quebec for the liberation the convoy route in 117 Sea Zone
                          1 destroyerC5 moved from 109 Sea Zone to 104 Sea Zone
                                British take 104 Sea Zone from Germans
                          1 destroyerC5 moved from 104 Sea Zone to 117 Sea Zone
                                Canada take 117 Sea Zone from Germans
                          1 bomberA0C5 moved from United Kingdom to Normandy Bordeaux
                          2 fighters moved from United Kingdom to 97 Sea Zone
                          1 carrier, 1 cruiser, 1 destroyerC5 and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                          1 fighter moved from Malta to 97 Sea Zone
                          1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                          1 fighter moved from Gibraltar to 96 Sea Zone
                          1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                          1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                          1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                          1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                          1 mech_infantry moved from Egypt to Ethiopia
                          1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                  
                      Combat - British
                          Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                          Strategic bombing raid in Normandy Bordeaux
                                  AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                              Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: harbour12
                              Bombing raid in Normandy Bordeaux causes 3 damage total. 
                          Battle in 96 Sea Zone
                              British attack with 1 cruiser and 1 fighter
                              Italians defend with 1 destroyerC5 and 1 transport
                                  British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                                  Italians roll dice for 1 destroyerC5 and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                  1 destroyerC5 owned by the Italians lost in 96 Sea Zone
                                  1 transport owned by the Italians lost in 96 Sea Zone
                              British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 12
                              Casualties for Italians: 1 destroyerC5 and 1 transport
                          Battle in 97 Sea Zone
                              British attack with 1 carrier, 1 cruiser, 1 destroyerC5, 3 fighters and 1 tactical_bomber
                              Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                                  British roll dice for 1 carrier, 1 cruiser, 1 destroyerC5, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
                              Units damaged: 1 battleship owned by the Italians
                                  Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
                                  1 destroyerC5 owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                                  British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                                  Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                                  1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                                  1 transport owned by the Italians lost in 97 Sea Zone
                              British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
                              Casualties for British: 1 carrier, 1 destroyerC5 and 2 fighters
                              Casualties for Germans: 1 fighter
                              Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                          Battle in Ethiopia
                              British attack with 1 artillery, 2 infantry and 1 mech_infantry
                              Italians defend with 1 artillery and 2 infantry
                                  British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                                  British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits
                                  Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                                  1 infantry owned by the British lost in Ethiopia
                                  British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/3 hits, 0.83 expected hits
                                  Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 2/3 hits, 1.00 expected hits
                                  1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                                  British roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
                                  Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0.67 expected hits
                                  1 artillery owned by the British lost in Ethiopia
                              Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11
                              Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                              Casualties for Italians: 1 infantry
                  
                      Non Combat Move - British
                          Turning on Edit Mode
                          EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 mech_infantry
                          EDIT: Turning off Edit Mode
                          2 infantry moved from Union of South Africa to Rhodesia
                          1 destroyerC5 moved from 71 Sea Zone to 76 Sea Zone
                          1 infantry moved from West India to Eastern Persia
                                British take Eastern Persia from Neutral_Allies
                          1 aaGunC4 and 1 infantry moved from India to 39 Sea Zone
                          1 aaGunC4, 1 destroyerC5, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                          1 aaGunC4 and 1 infantry moved from 41 Sea Zone to Sumatra
                                UK_Pacific take Sumatra from Dutch
                          1 destroyerC5 moved from 41 Sea Zone to 37 Sea Zone
                          1 battleship moved from 37 Sea Zone to 39 Sea Zone
                          2 aaGunC4s, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from India to Burma
                          1 armour moved from Alexandria to Egypt
                          1 infantry moved from Alexandria to Egypt
                          1 fighter moved from 96 Sea Zone to Malta
                          1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
                          1 mech_infantry moved from United Kingdom to Eire
                                British take Eire from Neutral_Allies
                          1 aaGunC4 and 1 infantry moved from Scotland to 109 Sea Zone
                          1 aaGunC4, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                          1 aaGunC4 and 1 infantry moved from 91 Sea Zone to Gibraltar
                          1 bomberA0C5 moved from Normandy Bordeaux to United Kingdom
                          1 fighter moved from Scotland to Gibraltar
                  
                      Place Units - British
                          2 infantry and 1 tactical_bomber placed in United Kingdom
                  
                      Turn Complete - British
                          British collect 27 PUs; end with 27 PUs
                          Objective British 1a Original: British met a national objective for an additional 3 PUs; end with 30 PUs
                  
                      Place Units - UK_Pacific
                          3 infantry and 2 mech_infantrys placed in India
                  
                      Turn Complete - UK_Pacific
                          UK_Pacific collect 21 PUs; end with 21 PUs
                          Some Units in India change ownership: 3 infantry and 2 mech_infantrys
                  

                  Combat Hit Differential Summary :

                  British : -0.67
                  Italians : 1.67
                  AA fire in Normandy Bordeaux : : -0.17
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee
                    last edited by

                    TripleA Turn Summary: Italians round 1

                    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

                    Game History

                    Round: 1
                    
                        Activate Technology - Italians
                            Trigger RedesignModItaly: Italians activates Elite_GiveToAll
                            Trigger RedesignModItaly: Italians activates AirTransport_GiveToAll
                            Trigger Italians CruiserA4: Italians is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4
                    
                        Purchase Units - Italians
                            Trigger Italians Elite: buyElite added to productionItalians
                            Trigger Italians Air Transport: buyAir_Transport added to productionItalians
                            Italians buy 1 destroyerC5 and 1 mobile_artillery; Remaining resources: 0 PUs; 
                    
                        Combat Move - Italians
                            Trigger CloseAirSupport: Italians is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1
                            1 cruiser, 1 destroyerC5 and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                            1 armour moved from Albania to Yugoslavia
                            1 armour moved from Northern Italy to Yugoslavia
                            2 aaGunC4s moved from Northern Italy to Yugoslavia
                            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                            1 bomberA0C5 moved from Northern Italy to United Kingdom
                            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                                  Italians take Alexandria from British
                            1 infantry moved from Italian Somaliland to Kenya
                                  Italians take Kenya from British
                            1 artillery and 1 infantry moved from Ethiopia to Kenya
                    
                        Combat - Italians
                            Air Battle in United Kingdom
                                Italians attacks with 1 units heading to United Kingdom
                                British launches 1 interceptors out of United Kingdom
                                    Defenders Fire,  : 1/1 hits, 0.17 expected hits
                                    1 bomberA0C5 owned by the Italians lost in United Kingdom
                                Air Battle is over, the attackers have all died
                            Battle in Yugoslavia
                                Italians attack with 2 aaGunC4s, 2 armour, 1 artillery and 2 infantry
                                Neutral_Allies defend with 2 infantry
                                    Italians roll dice for 2 aaGunC4s, 2 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/5 hits, 1.83 expected hits
                                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                                    2 infantry owned by the Neutral_Allies lost in Yugoslavia
                                Italians win, taking Yugoslavia from Neutral_Allies with 2 aaGunC4s, 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                                Casualties for Neutral_Allies: 2 infantry
                            Battle in 97 Sea Zone
                                Italians attack with 1 cruiser, 1 destroyerC5 and 1 submarine
                                British defend with 1 cruiser
                                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                    1 cruiser owned by the British lost in 97 Sea Zone
                                Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyerC5 and 1 submarine remaining. Battle score for attacker is 12
                                Casualties for British: 1 cruiser
                            Cleaning up after air battles
                    
                        Non Combat Move - Italians
                            1 artillery moved from Libya to Tobruk
                            1 aaGunC4 moved from Southern Italy to Northern Italy
                            1 artillery moved from Northern Italy to 95 Sea Zone
                            1 infantry moved from Southern Italy to 95 Sea Zone
                            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                            1 artillery and 1 infantry moved from 97 Sea Zone to Albania
                    
                        Place Units - Italians
                            1 destroyerC5 placed in 97 Sea Zone
                            1 mobile_artillery placed in Northern Italy
                    
                        Turn Complete - Italians
                            Total Cost from Convoy Blockades: 0
                                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                            Italians collect 17 PUs; end with 17 PUs
                    

                    Combat Hit Differential Summary :

                    Defenders Fire,  : : 0.83
                    Italians : 0.83
                    Neutral_Allies : -0.67
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee
                      last edited by

                      TripleA Turn Summary: Italians round 1

                      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

                      Game History

                      Round: 1
                      
                          Activate Technology - Italians
                              Trigger RedesignModItaly: Italians activates Elite_GiveToAll
                              Trigger RedesignModItaly: Italians activates AirTransport_GiveToAll
                              Trigger Italians CruiserA4: Italians is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4
                      
                          Purchase Units - Italians
                              Trigger Italians Elite: buyElite added to productionItalians
                              Trigger Italians Air Transport: buyAir_Transport added to productionItalians
                              Italians buy 1 destroyerC5 and 1 mobile_artillery; Remaining resources: 0 PUs; 
                      
                          Combat Move - Italians
                              Trigger CloseAirSupport: Italians is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1
                              1 cruiser, 1 destroyerC5 and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                              1 armour moved from Albania to Yugoslavia
                              1 armour moved from Northern Italy to Yugoslavia
                              2 aaGunC4s moved from Northern Italy to Yugoslavia
                              1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                              1 bomberA0C5 moved from Northern Italy to United Kingdom
                              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                                    Italians take Alexandria from British
                              1 infantry moved from Italian Somaliland to Kenya
                                    Italians take Kenya from British
                              1 artillery and 1 infantry moved from Ethiopia to Kenya
                      
                          Combat - Italians
                              Air Battle in United Kingdom
                                  Italians attacks with 1 units heading to United Kingdom
                                  British launches 1 interceptors out of United Kingdom
                                      Defenders Fire,  : 1/1 hits, 0.17 expected hits
                                      1 bomberA0C5 owned by the Italians lost in United Kingdom
                                  Air Battle is over, the attackers have all died
                              Battle in Yugoslavia
                                  Italians attack with 2 aaGunC4s, 2 armour, 1 artillery and 2 infantry
                                  Neutral_Allies defend with 2 infantry
                                      Italians roll dice for 2 aaGunC4s, 2 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/5 hits, 1.83 expected hits
                                      Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                                      2 infantry owned by the Neutral_Allies lost in Yugoslavia
                                  Italians win, taking Yugoslavia from Neutral_Allies with 2 aaGunC4s, 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                                  Casualties for Neutral_Allies: 2 infantry
                              Battle in 97 Sea Zone
                                  Italians attack with 1 cruiser, 1 destroyerC5 and 1 submarine
                                  British defend with 1 cruiser
                                      Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                      1 cruiser owned by the British lost in 97 Sea Zone
                                  Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyerC5 and 1 submarine remaining. Battle score for attacker is 12
                                  Casualties for British: 1 cruiser
                              Cleaning up after air battles
                      
                          Non Combat Move - Italians
                              1 artillery moved from Libya to Tobruk
                              1 aaGunC4 moved from Southern Italy to Northern Italy
                              1 artillery moved from Northern Italy to 95 Sea Zone
                              1 infantry moved from Southern Italy to 95 Sea Zone
                              1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                              1 artillery and 1 infantry moved from 97 Sea Zone to Albania
                      
                          Place Units - Italians
                              1 destroyerC5 placed in 97 Sea Zone
                              1 mobile_artillery placed in Northern Italy
                      
                          Turn Complete - Italians
                              Total Cost from Convoy Blockades: 0
                                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                              Italians collect 17 PUs; end with 17 PUs
                      

                      Combat Hit Differential Summary :

                      Defenders Fire,  : : 0.83
                      Italians : 0.83
                      Neutral_Allies : -0.67
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee
                        last edited by

                        TripleA Turn Summary: Canada round 1

                        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

                        Game History

                        Round: 1
                        
                            Activate Technology - Canada
                                Trigger Canada CruiserA4: Canada is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4
                        
                            Purchase Units - Canada
                                Canada buy nothing; Remaining resources: 8 PUs; 
                        
                            Combat Move - Canada
                                Trigger CloseAirSupport: Canada is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1
                                1 tactical_bomber moved from Alberta Saskatchewan Manitoba to Quebec
                                1 artillery and 1 infantry moved from Ontario to Quebec
                                1 infantry moved from Alberta Saskatchewan Manitoba to Ontario
                                1 armour moved from Quebec to Alberta Saskatchewan Manitoba
                        
                            Non Combat Move - Canada
                        
                            Turn Complete - Canada
                                Total Cost from Convoy Blockades: 0
                                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4
                                Canada collect 8 PUs; end with 16 PUs
                                Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 18 PUs
                        

                        Combat Hit Differential Summary :

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • B Offline
                          beelee
                          last edited by

                          TripleA Turn Summary: ANZAC round 1

                          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

                          Game History

                          Round: 1
                          
                              Activate Technology - ANZAC
                                  Trigger RedesignModANZAC: ANZAC activates Elite_GiveToAll
                                  Trigger RedesignModANZAC: ANZAC activates AirTransport_GiveToAll
                                  Trigger ANZAC CruiserA4: ANZAC is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4
                          
                              Purchase Units - ANZAC
                                  Trigger ANZAC Air Transport: buyAir_Transport added to productionANZAC
                                  Trigger ANZAC Elite: buyElite added to productionANZAC
                                  ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
                          
                              Combat Move - ANZAC
                                  Trigger CloseAirSupport: ANZAC is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1
                          
                              Non Combat Move - ANZAC
                                  1 aaGunC4 and 1 infantry moved from New South Wales to 62 Sea Zone
                                  1 aaGunC4, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                                  1 aaGunC4 and 1 infantry moved from 42 Sea Zone to Java
                                        ANZAC take Java from Dutch
                                  1 destroyerC5 moved from 62 Sea Zone to 54 Sea Zone
                                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                                  2 fighters moved from New Zealand to Queensland
                                  1 aaGunC4 and 1 infantry moved from New South Wales to Queensland
                                  1 infantry moved from Malaya to Shan State
                          
                              Place Units - ANZAC
                                  2 infantry and 1 mech_infantry placed in New South Wales
                          
                              Turn Complete - ANZAC
                                  ANZAC collect 14 PUs; end with 14 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • B Offline
                            beelee
                            last edited by

                            TripleA Turn Summary: French round 1

                            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

                            Game History

                            Round: 1
                            
                                Activate Technology - French
                                    Trigger RedesignModFrench: French activates Elite_GiveToAll
                                    Trigger RedesignModFrench: French activates AirTransport_GiveToAll
                                    Trigger French CruiserA4: French is added to UnitSupportAttachment attached to:UnitType{name=battleship} with name:supportAttachmentCruiserA4
                            
                                Purchase Units - French
                                    Trigger French Elite: buyElite added to productionFrench
                                    Trigger French Air Transport: buyAir_Transport added to productionFrench
                            
                                Politics - French
                                    Trigger Axis Conquer All France DestroyerC5 Place: Neutral_Axis has 1 destroyerC5 placed in 93 Sea Zone
                                    Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                                    Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                                    Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                                    Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                                    Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                                    Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                                    Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                                    Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                                    Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                                    Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                                    Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                                    Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                                    Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                                    Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                                    Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                                    Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                                    Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                                    Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                                    Trigger Axis Conquer All France DestroyerC5 Place activates a trigger called: Trigger Axis Conquer All France DestroyerC5 Remove
                                    Trigger Axis Conquer All France DestroyerC5 Remove: has removed 1 destroyerC5 owned by French in 93 Sea Zone
                                    Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                                    Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                                    Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                                    Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                                    Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                                    Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                                    Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                                    Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                                    Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                                    Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                                    Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                                    Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
                                    Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                                    Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                                    Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                                    Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                                    Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                                    Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                                    Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                                    Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                                    Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                                    Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                                    Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                                    Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                                    Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
                            
                                Combat Move - French
                                    Trigger CloseAirSupport: French is added to UnitSupportAttachment attached to:UnitType{name=tactical_bomber} with name:supportAttachmentInfantry1
                                    Turning on Edit Mode
                                    EDIT: Adding units owned by British to 123 Sea Zone: 1 battleship and 1 cruiser
                                    EDIT: Removing units owned by British from 111 Sea Zone: 1 battleship and 1 cruiser
                                    EDIT: Changing unit hit damage for these British owned units to: battleship = 1
                                    EDIT: Turning off Edit Mode
                            
                                Non Combat Move - French
                                    1 destroyerC5 moved from 72 Sea Zone to 76 Sea Zone
                            
                                Turn Complete - French
                            

                            Combat Hit Differential Summary :

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • B Offline
                              beelee
                              last edited by

                              TripleA Turn Summary: Germans round 2

                              TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

                              Game History

                              Round: 2
                              
                                  Research Technology - Germans
                              
                                  Activate Technology - Germans
                                      Trigger BBandCAaa: Germans activates BBandCA_AA
                              
                                  Purchase Units - Germans
                                      Trigger GermansPlanes Target NavalCVs: Germans activates PlanesTargetNavalCV
                                      Trigger GermansPlanes Target Naval: Germans activates PlanesTargetNaval
                                      Germans repair damage of 1x harbour12; Remaining resources: 67 PUs; 
                                      Germans buy 1 aaGunC4, 1 artillery, 1 bomberA0C5, 1 destroyerC5, 1 fighter, 1 infantry, 6 mobile_artillerys and 1 submarine; Remaining resources: 0 PUs; 
                              
                                  Politics - Germans
                                      Trigger PlanesTargetNavalUSSR: Setting attackAAmaxDieSides to 8 for unitAttachment attached to Russian_tactical_bomber
                                      Trigger PlanesTargetNavalUSSR: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to Russian_tactical_bomber
                                      Trigger PlanesTargetNavalUSSR: Setting mayOverStackAA to false for unitAttachment attached to Russian_tactical_bomber
                                      Trigger PlanesTargetNavalUSSR: Setting damageableAA to true for unitAttachment attached to Russian_tactical_bomber
                                      Trigger PlanesTargetNavalUSSR: Setting targetsAA to battleship:cruiser for unitAttachment attached to Russian_tactical_bomber
                                      Trigger PlanesTargetNavalUSSR: Setting typeAA to TacsTargetShips for unitAttachment attached to Russian_tactical_bomber
                                      Trigger PlanesTargetCVs1: Setting isAAforCombatOnly to true for unitAttachment attached to fighter
                                      Trigger PlanesTargetCVs1: Setting attackAAmaxDieSides to 12 for unitAttachment attached to fighter
                                      Trigger PlanesTargetCVs1: Setting offensiveAttackAA to 1 for unitAttachment attached to fighter
                                      Trigger PlanesTargetCVs1: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to fighter
                                      Trigger PlanesTargetCVs1: Setting maxAAattacks to 1 for unitAttachment attached to fighter
                                      Trigger PlanesTargetCVs1: Setting damageableAA to true for unitAttachment attached to fighter
                                      Trigger PlanesTargetCVs1: Setting targetsAA to carrier for unitAttachment attached to fighter
                                      Trigger PlanesTargetCVs1: Setting typeAA to FightersTargetShips for unitAttachment attached to fighter
                                      Trigger BBAndCAAA1: Setting isAAforCombatOnly to true for unitAttachment attached to cruiser
                                      Trigger BBAndCAAA1: Setting attackAAmaxDieSides to 10 for unitAttachment attached to cruiser
                                      Trigger BBAndCAAA1: Setting offensiveAttackAA to 1 for unitAttachment attached to cruiser
                                      Trigger BBAndCAAA1: Setting offensiveAttackAAmaxDieSides to 12 for unitAttachment attached to cruiser
                                      Trigger BBAndCAAA1: Setting maxAAattacks to 2 for unitAttachment attached to cruiser
                                      Trigger BBAndCAAA1: Setting targetsAA to fighter:Japanese_fighter:Russian_fighter:tactical_bomber:Japanese_tactical_bomber:Russian_tactical_bomber:tactical_bomber10:Japanese_tactical_bomber10:Russian_tactical_bomber10:flying_tiger for unitAttachment attached to cruiser
                                      Trigger BBAndCAAA1: Setting typeAA to BattleshipAndCruiserAA for unitAttachment attached to cruiser
                                      Trigger PlanesTargetNavalJapanese: Setting attackAAmaxDieSides to 8 for unitAttachment attached to Japanese_tactical_bomber
                                      Trigger PlanesTargetNavalJapanese: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to Japanese_tactical_bomber
                                      Trigger PlanesTargetNavalJapanese: Setting mayOverStackAA to false for unitAttachment attached to Japanese_tactical_bomber
                                      Trigger PlanesTargetNavalJapanese: Setting damageableAA to true for unitAttachment attached to Japanese_tactical_bomber
                                      Trigger PlanesTargetNavalJapanese: Setting targetsAA to battleship:cruiser for unitAttachment attached to Japanese_tactical_bomber
                                      Trigger PlanesTargetNavalJapanese: Setting typeAA to TacsTargetShips for unitAttachment attached to Japanese_tactical_bomber
                                      Trigger PlanesTargetCVs1USSR: Setting isAAforCombatOnly to true for unitAttachment attached to Russian_fighter
                                      Trigger PlanesTargetCVs1USSR: Setting attackAAmaxDieSides to 12 for unitAttachment attached to Russian_fighter
                                      Trigger PlanesTargetCVs1USSR: Setting offensiveAttackAA to 1 for unitAttachment attached to Russian_fighter
                                      Trigger PlanesTargetCVs1USSR: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to Russian_fighter
                                      Trigger PlanesTargetCVs1USSR: Setting maxAAattacks to 1 for unitAttachment attached to Russian_fighter
                                      Trigger PlanesTargetCVs1USSR: Setting damageableAA to true for unitAttachment attached to Russian_fighter
                                      Trigger PlanesTargetCVs1USSR: Setting targetsAA to carrier for unitAttachment attached to Russian_fighter
                                      Trigger PlanesTargetCVs1USSR: Setting typeAA to FightersTargetShips for unitAttachment attached to Russian_fighter
                                      Trigger PlanesTargetNaval: Setting attackAAmaxDieSides to 8 for unitAttachment attached to tactical_bomber
                                      Trigger PlanesTargetNaval: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to tactical_bomber
                                      Trigger PlanesTargetNaval: Setting mayOverStackAA to false for unitAttachment attached to tactical_bomber
                                      Trigger PlanesTargetNaval: Setting damageableAA to true for unitAttachment attached to tactical_bomber
                                      Trigger PlanesTargetNaval: Setting targetsAA to battleship:cruiser for unitAttachment attached to tactical_bomber
                                      Trigger PlanesTargetNaval: Setting typeAA to TacsTargetShips for unitAttachment attached to tactical_bomber
                                      Trigger PlanesTargetCVs: Setting attackAAmaxDieSides to 8 for unitAttachment attached to tactical_bomber
                                      Trigger PlanesTargetCVs: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to tactical_bomber
                                      Trigger PlanesTargetCVs: Setting mayOverStackAA to false for unitAttachment attached to tactical_bomber
                                      Trigger PlanesTargetCVs: Setting damageableAA to true for unitAttachment attached to tactical_bomber
                                      Trigger PlanesTargetCVs: Setting targetsAA to carrier for unitAttachment attached to tactical_bomber
                                      Trigger PlanesTargetCVs: Setting typeAA to TacsTargetShips for unitAttachment attached to tactical_bomber
                                      Trigger BBAndCAAA: Setting isAAforCombatOnly to true for unitAttachment attached to battleship
                                      Trigger BBAndCAAA: Setting attackAAmaxDieSides to 10 for unitAttachment attached to battleship
                                      Trigger BBAndCAAA: Setting maxAAattacks to 1 for unitAttachment attached to battleship
                                      Trigger BBAndCAAA: Setting offensiveAttackAA to 1 for unitAttachment attached to battleship
                                      Trigger BBAndCAAA: Setting offensiveAttackAAmaxDieSides to 12 for unitAttachment attached to battleship
                                      Trigger BBAndCAAA: Setting targetsAA to fighter:Japanese_fighter:Russian_fighter:tactical_bomber:Japanese_tactical_bomber:Russian_tactical_bomber:tactical_bomber10:Japanese_tactical_bomber10:Russian_tactical_bomber10:flying_tiger for unitAttachment attached to battleship
                                      Trigger BBAndCAAA: Setting typeAA to BattleshipAndCruiserAA for unitAttachment attached to battleship
                                      Trigger PlanesTargetCVsJapanese: Setting attackAAmaxDieSides to 8 for unitAttachment attached to Japanese_tactical_bomber
                                      Trigger PlanesTargetCVsJapanese: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to Japanese_tactical_bomber
                                      Trigger PlanesTargetCVsJapanese: Setting mayOverStackAA to false for unitAttachment attached to Japanese_tactical_bomber
                                      Trigger PlanesTargetCVsJapanese: Setting damageableAA to true for unitAttachment attached to Japanese_tactical_bomber
                                      Trigger PlanesTargetCVsJapanese: Setting targetsAA to carrier for unitAttachment attached to Japanese_tactical_bomber
                                      Trigger PlanesTargetCVsJapanese: Setting typeAA to TacsTargetShips for unitAttachment attached to Japanese_tactical_bomber
                                      Trigger PlanesTargetNaval1Japanese: Setting isAAforCombatOnly to true for unitAttachment attached to Japanese_fighter
                                      Trigger PlanesTargetNaval1Japanese: Setting attackAAmaxDieSides to 12 for unitAttachment attached to Japanese_fighter
                                      Trigger PlanesTargetNaval1Japanese: Setting offensiveAttackAA to 1 for unitAttachment attached to Japanese_fighter
                                      Trigger PlanesTargetNaval1Japanese: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to Japanese_fighter
                                      Trigger PlanesTargetNaval1Japanese: Setting maxAAattacks to 1 for unitAttachment attached to Japanese_fighter
                                      Trigger PlanesTargetNaval1Japanese: Setting damageableAA to true for unitAttachment attached to Japanese_fighter
                                      Trigger PlanesTargetNaval1Japanese: Setting targetsAA to battleship:cruiser for unitAttachment attached to Japanese_fighter
                                      Trigger PlanesTargetNaval1Japanese: Setting typeAA to FightersTargetShips for unitAttachment attached to Japanese_fighter
                                      Trigger PlanesTargetCVsUSSR: Setting attackAAmaxDieSides to 8 for unitAttachment attached to Russian_tactical_bomber
                                      Trigger PlanesTargetCVsUSSR: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to Russian_tactical_bomber
                                      Trigger PlanesTargetCVsUSSR: Setting mayOverStackAA to false for unitAttachment attached to Russian_tactical_bomber
                                      Trigger PlanesTargetCVsUSSR: Setting damageableAA to true for unitAttachment attached to Russian_tactical_bomber
                                      Trigger PlanesTargetCVsUSSR: Setting targetsAA to carrier for unitAttachment attached to Russian_tactical_bomber
                                      Trigger PlanesTargetCVsUSSR: Setting typeAA to TacsTargetShips for unitAttachment attached to Russian_tactical_bomber
                                      Trigger PlanesTargetNaval1: Setting isAAforCombatOnly to true for unitAttachment attached to fighter
                                      Trigger PlanesTargetNaval1: Setting attackAAmaxDieSides to 12 for unitAttachment attached to fighter
                                      Trigger PlanesTargetNaval1: Setting offensiveAttackAA to 1 for unitAttachment attached to fighter
                                      Trigger PlanesTargetNaval1: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to fighter
                                      Trigger PlanesTargetNaval1: Setting maxAAattacks to 1 for unitAttachment attached to fighter
                                      Trigger PlanesTargetNaval1: Setting damageableAA to true for unitAttachment attached to fighter
                                      Trigger PlanesTargetNaval1: Setting targetsAA to battleship:cruiser for unitAttachment attached to fighter
                                      Trigger PlanesTargetNaval1: Setting typeAA to FightersTargetShips for unitAttachment attached to fighter
                                      Trigger PlanesTargetCVs1Japanese: Setting isAAforCombatOnly to true for unitAttachment attached to Japanese_fighter
                                      Trigger PlanesTargetCVs1Japanese: Setting attackAAmaxDieSides to 12 for unitAttachment attached to Japanese_fighter
                                      Trigger PlanesTargetCVs1Japanese: Setting offensiveAttackAA to 1 for unitAttachment attached to Japanese_fighter
                                      Trigger PlanesTargetCVs1Japanese: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to Japanese_fighter
                                      Trigger PlanesTargetCVs1Japanese: Setting maxAAattacks to 1 for unitAttachment attached to Japanese_fighter
                                      Trigger PlanesTargetCVs1Japanese: Setting damageableAA to true for unitAttachment attached to Japanese_fighter
                                      Trigger PlanesTargetCVs1Japanese: Setting targetsAA to carrier for unitAttachment attached to Japanese_fighter
                                      Trigger PlanesTargetCVs1Japanese: Setting typeAA to FightersTargetShips for unitAttachment attached to Japanese_fighter
                                      Trigger PlanesTargetNaval1USSR: Setting isAAforCombatOnly to true for unitAttachment attached to Russian_fighter
                                      Trigger PlanesTargetNaval1USSR: Setting attackAAmaxDieSides to 12 for unitAttachment attached to Russian_fighter
                                      Trigger PlanesTargetNaval1USSR: Setting offensiveAttackAA to 1 for unitAttachment attached to Russian_fighter
                                      Trigger PlanesTargetNaval1USSR: Setting offensiveAttackAAmaxDieSides to 8 for unitAttachment attached to Russian_fighter
                                      Trigger PlanesTargetNaval1USSR: Setting maxAAattacks to 1 for unitAttachment attached to Russian_fighter
                                      Trigger PlanesTargetNaval1USSR: Setting damageableAA to true for unitAttachment attached to Russian_fighter
                                      Trigger PlanesTargetNaval1USSR: Setting targetsAA to battleship:cruiser for unitAttachment attached to Russian_fighter
                                      Trigger PlanesTargetNaval1USSR: Setting typeAA to FightersTargetShips for unitAttachment attached to Russian_fighter
                                      Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
                              
                                  Combat Move - Germans
                                      1 unit repaired.
                                              DestroyerDepthCharge fire in 117 Sea Zone : 1/1 hits, 0.10 expected hits
                                          1 submarine lost in 117 Sea Zone
                                              DestroyerDepthCharge fire in 117 Sea Zone : 0/1 hits, 0.10 expected hits
                                          British loses 1 production in Gold Coast due to the capture of the convoy route in 104 Sea Zone
                                          British loses 1 production in Nigeria due to the capture of the convoy route in 104 Sea Zone
                                      1 submarine moved from 106 Sea Zone to 117 Sea Zone
                                      1 submarine moved from 110 Sea Zone to 117 Sea Zone
                                      1 submarine moved from 110 Sea Zone to 91 Sea Zone
                                            Germans take 104 Sea Zone from British
                                      1 infantry moved from Norway to 112 Sea Zone
                                      1 battleship, 1 cruiser, 1 destroyerC5, 1 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                                      1 infantry moved from 123 Sea Zone to Iceland
                                      1 bomberA0C5 moved from Holland Belgium to United Kingdom
                                      1 bomberA0C5 moved from Western Germany to United Kingdom
                                      2 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
                              
                                  Combat - Germans
                                      Air Battle in United Kingdom
                                          Germans attacks with 2 units heading to United Kingdom
                                          British launches 1 interceptors out of United Kingdom
                                              Defenders Fire,  : 0/1 hits, 0.17 expected hits
                                          Air Battle is over, the remaining bombers go on to their targets
                                      Strategic bombing raid in United Kingdom
                                              AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                                              AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                                          Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield12
                                          Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                                          Bombing raid in United Kingdom causes 7 damage total.  Damaged units is as follows: airfield12 = 4, factory_major = 3
                                      Battle in 91 Sea Zone
                                          Germans attack with 1 submarine
                                          British defend with 1 transport
                                              1 transport owned by the British lost in 91 Sea Zone
                                              Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                          Germans win, taking 91 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                                          Casualties for British: 1 transport
                                      Battle in 117 Sea Zone
                                          Germans attack with 1 submarine
                                          British defend with 1 destroyerC5
                                              DestroyerDepthCharge fire in 117 Sea Zone : 0/1 hits, 0.10 expected hits
                                              Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              British roll dice for 1 destroyerC5 in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                              Germans roll dice for 1 submarine in 117 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                              British roll dice for 1 destroyerC5 in 117 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                                              1 submarine owned by the Germans lost in 117 Sea Zone
                                          British win with 1 destroyerC5 remaining. Battle score for attacker is -6
                                          Casualties for Germans: 1 submarine
                                      Battle in 96 Sea Zone
                                          Germans attack with 2 fighters and 2 tactical_bombers
                                          British defend with 1 cruiser
                                              FightersTargetShips fire in 96 Sea Zone : 0/1 hits, 0.13 expected hits
                                              TacsTargetShips fire in 96 Sea Zone : 0/1 hits, 0.13 expected hits
                                              BattleshipAndCruiserAA fire in 96 Sea Zone : 0/2 hits, 0.20 expected hits
                                              Germans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                                              British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                              1 cruiser owned by the British lost in 96 Sea Zone
                                          Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                                          Casualties for British: 1 cruiser
                                      Battle in 123 Sea Zone
                                          Germans attack with 1 battleship, 1 cruiser, 1 destroyerC5, 2 submarines and 1 transport
                                          British defend with 1 battleship and 1 cruiser
                                              Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                                              1 cruiser owned by the British and 1 battleship owned by the British lost in 123 Sea Zone
                                          Canada loses 1 production in New Brunswick Nova Scotia due to the capture of the convoy route in 123 Sea Zone
                                          British loses 1 production in Iceland due to the capture of the convoy route in 123 Sea Zone
                                          Germans win, taking 123 Sea Zone from British with 1 battleship, 1 cruiser, 1 destroyerC5, 2 submarines and 1 transport remaining. Battle score for attacker is 32
                                          Casualties for British: 1 battleship and 1 cruiser
                                      Battle in Iceland
                                      Cleaning up after air battles
                              
                                  Non Combat Move - Germans
                                      2 bomberA0C5s moved from United Kingdom to Western Germany
                                      1 artillery moved from Norway to Finland
                                      1 armour moved from Bulgaria to Romania
                                      1 armour moved from Slovakia Hungary to Romania
                                      4 infantry moved from Bulgaria to Romania
                                      1 aaGunC4 moved from Slovakia Hungary to Romania
                                      1 infantry moved from Slovakia Hungary to Romania
                                      1 artillery moved from Slovakia Hungary to Romania
                                      1 infantry moved from Slovakia Hungary to Romania
                                      2 aaGunC4s, 1 artillery and 2 infantry moved from Germany to Poland
                                      1 fighter and 1 tactical_bomber moved from Holland Belgium to Finland
                                      1 fighter and 1 tactical_bomber moved from Western Germany to Poland
                                      5 armour and 3 mech_infantrys moved from France to Germany
                                      1 tactical_bomber moved from Western Germany to Romania
                                      2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Alexandria
                                      1 armour moved from Normandy Bordeaux to Western Germany
                                      2 aaGunC4s moved from Holland Belgium to Western Germany
                                      1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                              
                                  Place Units - Germans
                                      1 bomberA0C5 and 1 fighter placed in Western Germany
                                      1 destroyerC5 and 1 submarine placed in 112 Sea Zone
                                      1 aaGunC4, 1 artillery, 1 infantry and 6 mobile_artillerys placed in Germany
                              
                                  Turn Complete - Germans
                                      Germans collect 40 PUs; end with 40 PUs
                                      Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                                      Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                              

                              Combat Hit Differential Summary :

                              Germans : 1.00
                              DestroyerDepthCharge fire in 117 Sea Zone : : 0.70
                              Defenders Fire,  : : -0.17
                              BattleshipAndCruiserAA fire in 96 Sea Zone : : -0.20
                              British : 0.17
                              TacsTargetShips fire in 96 Sea Zone : : -0.13
                              FightersTargetShips fire in 96 Sea Zone : : -0.13
                              AA fire in United Kingdom : : -0.33
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • B Offline
                                beelee
                                last edited by

                                TripleA Turn Summary: Russians round 2

                                TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

                                Game History

                                Round: 2
                                
                                    Purchase Units - Russians
                                        Russians buy 4 Russian_artillerys and 8 Russian_infantrys; Remaining resources: 0 PUs; 
                                
                                    Combat Move - Russians
                                
                                    Non Combat Move - Russians
                                        1 Russian_artillery moved from Ukraine to Western Ukraine
                                        1 Russian_aaGunC4 moved from Bryansk to Western Ukraine
                                        1 Russian_aaGunC4, 1 Russian_artillery and 2 Russian_infantrys moved from Bryansk to Western Ukraine
                                        1 Russian_armour moved from Belarus to Novgorod
                                        1 Russian_mech_infantry moved from Belarus to Novgorod
                                        1 Russian_aaGunC4 and 8 Russian_infantrys moved from Belarus to Bryansk
                                        1 Russian_armour and 1 Russian_mech_infantry moved from Bryansk to Novgorod
                                        1 Russian_infantry moved from Archangel to Belarus
                                        1 Russian_mech_infantry moved from Russia to Bryansk
                                        1 Russian_infantry moved from Western Ukraine to Eastern Poland
                                        2 Russian_infantrys moved from Rostov to Ukraine
                                        1 Russian_aaGunC4 moved from Volgograd to Rostov
                                        1 Russian_artillery moved from Russia to Bryansk
                                        6 Russian_infantrys moved from Yakut S.S.R. to Yenisey
                                        1 Russian_aaGunC4 and 10 Russian_infantrys moved from Buryatia to Amur
                                
                                    Place Units - Russians
                                        2 Russian_artillerys and 1 Russian_infantry placed in Ukraine
                                        1 Russian_artillery placed in Volgograd
                                        1 Russian_artillery and 7 Russian_infantrys placed in Russia
                                
                                    Turn Complete - Russians
                                        Russians collect 40 PUs; end with 40 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • B Offline
                                  beelee
                                  last edited by

                                  TripleA Turn Summary: Japanese round 2

                                  TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

                                  Game History

                                  Round: 2
                                  
                                      Purchase Units - Japanese
                                          Japanese buy 1 Japanese_infantry, 1 airfield12, 1 destroyerC5 and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                  
                                      Politics - Japanese
                                          Japanese takes Political Action: Political Action Japanese To War With Allies
                                              Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                                              Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                                              Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                                              Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Canada from Neutrality to War
                                              Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                                              Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                                              Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                                              Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                                              Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                                              Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                                              Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                                              Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Canada from Neutrality to Allied
                                              Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                                              Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                                              Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                                              Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Canada and Americans from Neutrality to Allied
                                              Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                                              Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                                              Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Allied to Friendly
                                              Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                                              Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                                  
                                      Combat Move - Japanese
                                          Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                                                  DestroyerDepthCharge fire in 37 Sea Zone : 0/1 hits, 0.10 expected hits
                                          1 Japanese_artillery and 2 Japanese_infantrys moved from Hunan to Yunnan
                                          1 submarine moved from 33 Sea Zone to 42 Sea Zone
                                          1 submarine moved from 36 Sea Zone to 41 Sea Zone
                                          2 Japanese_infantrys moved from French Indo China to Yunnan
                                          2 Japanese_bomberA0C5s moved from Kwangsi to India
                                          1 Japanese_artillery and 1 Japanese_infantry moved from Kwangsi to 36 Sea Zone
                                          1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                                          1 Japanese_artillery and 1 Japanese_infantry moved from 37 Sea Zone to Malaya
                                          1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                                          2 Japanese_fighters and 2 Japanese_tactical_bombers moved from 36 Sea Zone to Malaya
                                          1 carrier moved from 36 Sea Zone to 37 Sea Zone
                                          1 destroyerC5 moved from 36 Sea Zone to 37 Sea Zone
                                          1 Japanese_artillery and 1 Japanese_infantry moved from Kiangsi to 20 Sea Zone
                                          1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                                          1 Japanese_artillery and 1 Japanese_infantry moved from 37 Sea Zone to Malaya
                                          1 Japanese_artillery and 3 Japanese_infantrys moved from Anhwe to Kweichow
                                          2 Japanese_infantrys moved from Chahar to Hopei
                                          1 Japanese_tactical_bomber moved from Kwangsi to Hopei
                                          3 Japanese_fighters and 3 Japanese_tactical_bombers moved from Kwangsi to Yunnan
                                          2 Japanese_fighters moved from Kwangsi to Kwangtung
                                          1 Japanese_elite moved from Japan to 6 Sea Zone
                                          1 Japanese_elite and 1 cruiser moved from 6 Sea Zone to 21 Sea Zone
                                          1 Japanese_elite moved from 21 Sea Zone to Guam
                                          1 Japanese_fighter moved from Kwangsi to Philippines
                                          1 Japanese_tactical_bomber moved from Kwangsi to Yunnan
                                          1 Japanese_fighter moved from Kwangsi to Kweichow
                                          1 Japanese_artillery moved from Caroline Islands to 33 Sea Zone
                                          1 Japanese_artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                                          1 Japanese_artillery moved from 43 Sea Zone to Borneo
                                          1 battleship moved from 36 Sea Zone to 43 Sea Zone
                                          1 carrier moved from 36 Sea Zone to 43 Sea Zone
                                          1 Japanese_artillery and 3 Japanese_infantrys moved from Japan to 6 Sea Zone
                                          1 Japanese_artillery, 3 Japanese_infantrys and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                                          1 Japanese_artillery and 3 Japanese_infantrys moved from 35 Sea Zone to Philippines
                                          1 Japanese_tactical_bomber moved from 33 Sea Zone to Philippines
                                          1 destroyerC5 moved from 33 Sea Zone to 35 Sea Zone
                                          1 carrier moved from 33 Sea Zone to 35 Sea Zone
                                          1 Japanese_artillery and 1 Japanese_infantry moved from Kiangsi to Kwangtung
                                          1 Japanese_armour and 1 Japanese_infantry moved from Japan to 6 Sea Zone
                                          1 Japanese_armour, 1 Japanese_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                                          1 Japanese_armour and 1 Japanese_infantry moved from 20 Sea Zone to Kwangtung
                                          1 Japanese_infantry moved from Kiangsi to Kwangtung
                                  
                                      Combat - Japanese
                                          Strategic bombing raid in India
                                                  AA fire in India : 2/2 hits, 0.33 expected hits
                                              2 Japanese_bomberA0C5s killed by AA
                                              Bombing raid in India causes 0 damage total. 
                                          Battle in Guam
                                          Battle in 42 Sea Zone
                                              Japanese attack with 1 submarine
                                              ANZAC defend with 1 transport
                                                  1 transport owned by the ANZAC lost in 42 Sea Zone
                                                  Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              Japanese win, taking Guam from Americans, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                                              Casualties for ANZAC: 1 transport
                                          Battle in 41 Sea Zone
                                              Japanese attack with 1 submarine
                                              British defend with 1 transport
                                                  1 transport owned by the British lost in 41 Sea Zone
                                                  Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                                              Casualties for British: 1 transport
                                          Battle in Kweichow
                                              Japanese attack with 1 Japanese_artillery, 1 Japanese_fighter and 3 Japanese_infantrys
                                              Chinese defend with 1 Chinese_infantry and 1 primitive
                                                  Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter and 3 Japanese_infantrys in Kweichow, round 2 : 1/5 hits, 1.50 expected hits
                                                  Chinese roll dice for 1 Chinese_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 Chinese_infantry owned by the Chinese lost in Kweichow
                                              Japanese win, taking Kweichow from Chinese with 1 Japanese_artillery, 1 Japanese_fighter and 3 Japanese_infantrys remaining. Battle score for attacker is 3
                                              Casualties for Chinese: 1 Chinese_infantry
                                          Battle in 43 Sea Zone
                                              Japanese attack with 1 battleship, 1 carrier and 1 transport
                                              Americans defend with 1 destroyerC5
                                                  Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                                                  Americans roll dice for 1 destroyerC5 in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                  Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 43 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                                                  Americans roll dice for 1 destroyerC5 in 43 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                                              Units damaged: 1 battleship owned by the Japanese
                                                  1 destroyerC5 owned by the Americans lost in 43 Sea Zone
                                              Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 5
                                              Casualties for Americans: 1 destroyerC5
                                          Battle in Borneo
                                          Battle in Kwangtung
                                              Japanese attack with 1 Japanese_armour, 1 Japanese_artillery, 2 Japanese_fighters and 3 Japanese_infantrys
                                              British defend with 2 infantry; UK_Pacific defend with 1 harbour12
                                                  Japanese roll dice for 1 Japanese_armour, 1 Japanese_artillery, 2 Japanese_fighters and 3 Japanese_infantrys in Kwangtung, round 2 : 1/7 hits, 2.50 expected hits
                                                  UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                                                  1 infantry owned by the British lost in Kwangtung
                                                  Japanese roll dice for 1 Japanese_armour, 1 Japanese_artillery, 2 Japanese_fighters and 3 Japanese_infantrys in Kwangtung, round 3 : 1/7 hits, 2.50 expected hits
                                                  UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                                                  1 infantry owned by the British and 1 Japanese_infantry owned by the Japanese lost in Kwangtung
                                              Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 Japanese_armour, 1 Japanese_artillery, 2 Japanese_fighters and 2 Japanese_infantrys remaining. Battle score for attacker is 3
                                              Casualties for British: 2 infantry
                                              Casualties for Japanese: 1 Japanese_infantry
                                          Battle in Philippines
                                              Japanese attack with 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber
                                              Americans defend with 1 airfield12, 1 harbour12 and 2 infantry
                                                  Japanese roll dice for 1 Japanese_artillery, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Philippines, round 2 : 2/6 hits, 2.33 expected hits
                                                  Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                                                  2 infantry owned by the Americans and 1 Japanese_infantry owned by the Japanese lost in Philippines
                                              Japanese win, taking Philippines from Americans with 1 Japanese_artillery, 1 Japanese_fighter, 2 Japanese_infantrys and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3
                                              Casualties for Japanese: 1 Japanese_infantry
                                              Casualties for Americans: 2 infantry
                                          Battle in 37 Sea Zone
                                              Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyerC5 and 2 transports
                                              British defend with 1 destroyerC5
                                                  Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyerC5 and 2 transports in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                                                  British roll dice for 1 destroyerC5 in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                  1 destroyerC5 owned by the British lost in 37 Sea Zone
                                              Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyerC5 and 2 transports remaining. Battle score for attacker is 5
                                              Casualties for British: 1 destroyerC5
                                          Battle in Hopei
                                              Japanese attack with 2 Japanese_infantrys and 1 Japanese_tactical_bomber
                                              Chinese defend with 1 Chinese_infantry and 1 primitive
                                                  Japanese roll dice for 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Hopei, round 2 : 2/3 hits, 1.00 expected hits
                                                  Chinese roll dice for 1 Chinese_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 Chinese_infantry owned by the Chinese lost in Hopei
                                              Japanese win, taking Hopei from Chinese with 2 Japanese_infantrys and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3
                                              Casualties for Chinese: 1 Chinese_infantry
                                          Battle in Yunnan
                                              Japanese attack with 1 Japanese_artillery, 3 Japanese_fighters, 4 Japanese_infantrys and 4 Japanese_tactical_bombers
                                              Chinese defend with 6 Chinese_infantrys and 1 primitive
                                                  Japanese roll dice for 1 Japanese_artillery, 3 Japanese_fighters, 4 Japanese_infantrys and 4 Japanese_tactical_bombers in Yunnan, round 2 : 4/12 hits, 5.67 expected hits
                                                  Chinese roll dice for 6 Chinese_infantrys in Yunnan, round 2 : 3/6 hits, 2.00 expected hits
                                                  4 Chinese_infantrys owned by the Chinese and 3 Japanese_infantrys owned by the Japanese lost in Yunnan
                                                  Japanese roll dice for 1 Japanese_artillery, 3 Japanese_fighters, 1 Japanese_infantry and 4 Japanese_tactical_bombers in Yunnan, round 3 : 4/9 hits, 4.67 expected hits
                                                  Chinese roll dice for 2 Chinese_infantrys in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                                                  2 Chinese_infantrys owned by the Chinese lost in Yunnan
                                              Japanese win, taking Yunnan from Chinese with 1 Japanese_artillery, 3 Japanese_fighters, 1 Japanese_infantry and 4 Japanese_tactical_bombers remaining. Battle score for attacker is 9
                                              Casualties for Japanese: 3 Japanese_infantrys
                                              Casualties for Chinese: 6 Chinese_infantrys
                                          Battle in Malaya
                                              Japanese attack with 2 Japanese_artillerys, 2 Japanese_fighters, 2 Japanese_infantrys and 2 Japanese_tactical_bombers
                                              British defend with 3 infantry; UK_Pacific defend with 1 harbour12
                                                  Japanese roll dice for 2 Japanese_artillerys, 2 Japanese_fighters, 2 Japanese_infantrys and 2 Japanese_tactical_bombers in Malaya, round 2 : 4/8 hits, 3.67 expected hits
                                                  UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits
                                                  3 infantry owned by the British lost in Malaya
                                              Japanese win, taking Malaya from UK_Pacific with 2 Japanese_artillerys, 2 Japanese_fighters, 2 Japanese_infantrys and 2 Japanese_tactical_bombers remaining. Battle score for attacker is 9
                                              Casualties for British: 3 infantry
                                  
                                      Non Combat Move - Japanese
                                          1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Malaya to 43 Sea Zone
                                          1 Japanese_fighter moved from Malaya to 37 Sea Zone
                                          1 Japanese_tactical_bomber moved from Malaya to 37 Sea Zone
                                          1 Japanese_fighter moved from Philippines to 35 Sea Zone
                                          1 Japanese_tactical_bomber moved from Philippines to 35 Sea Zone
                                          1 Japanese_fighter moved from 33 Sea Zone to Japan
                                          1 destroyerC5 moved from 36 Sea Zone to 21 Sea Zone
                                          1 Japanese_infantry moved from Jehol to Chahar
                                          1 Japanese_aaGunC4 and 4 Japanese_infantrys moved from Jehol to Manchuria
                                          2 Japanese_fighters moved from Kwangtung to Manchuria
                                          1 Japanese_mech_infantry moved from Shantung to Manchuria
                                          1 Japanese_infantry moved from Korea to Manchuria
                                          1 Japanese_tactical_bomber moved from Hopei to Anhwe
                                          1 Japanese_fighter moved from Kweichow to French Indo China
                                          3 Japanese_fighters and 4 Japanese_tactical_bombers moved from Yunnan to French Indo China
                                  
                                      Place Units - Japanese
                                          1 airfield12 and 1 factory_minor placed in French Indo China
                                          1 destroyerC5 placed in 6 Sea Zone
                                          1 Japanese_infantry placed in Japan
                                  
                                      Turn Complete - Japanese
                                          Japanese collect 46 PUs; end with 46 PUs
                                          Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 6 PUs; end with 52 PUs
                                          Objective Japanese 6 Island Conquest: Japanese met a national objective for an additional 2 PUs; end with 54 PUs
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Japanese from French Indo China: 1 airfield12
                                          EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
                                          EDIT: Turning off Edit Mode
                                  

                                  Combat Hit Differential Summary :

                                  British : -0.17
                                  DestroyerDepthCharge fire in 37 Sea Zone : : -0.10
                                  Americans : 1.00
                                  Chinese : -0.33
                                  UK_Pacific : -1.00
                                  AA fire in India : : 1.67
                                  Japanese : -5.33
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    beelee
                                    last edited by

                                    TripleA Turn Summary: Americans round 2

                                    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

                                    Game History

                                    Round: 2
                                    
                                        Purchase Units - Americans
                                            Americans buy 1 carrier, 3 destroyerC5s, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
                                    
                                        Politics - Americans
                                            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                                            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                                            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                                            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                                            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                                            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                                    
                                        Combat Move - Americans
                                            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                                            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                                            1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
                                            1 artillery, 1 carrier, 1 cruiser, 3 destroyerC5s, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                                                  Americans take 106 Sea Zone from Germans
                                            1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                                            1 infantry moved from Hawaiian Islands to 26 Sea Zone
                                            1 aaGunC4 moved from Hawaiian Islands to 26 Sea Zone
                                            1 aaGunC4, 1 battleship, 1 carrier, 2 cruisers, 2 destroyerC5s, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                                            1 aaGunC4 and 1 infantry moved from 32 Sea Zone to Marshall Islands
                                    
                                        Combat - Americans
                                            Battle in Marshall Islands
                                            Battle in 123 Sea Zone
                                                Americans attack with 1 carrier, 1 cruiser, 3 destroyerC5s, 1 fighter, 1 tactical_bomber and 1 transport
                                                Germans defend with 1 battleship, 1 cruiser, 1 destroyerC5, 2 submarines and 1 transport
                                                    DestroyerDepthCharge fire in 123 Sea Zone : 0/3 hits, 0.30 expected hits
                                                    FightersTargetShips fire in 123 Sea Zone : 0/1 hits, 0.13 expected hits
                                                    TacsTargetShips fire in 123 Sea Zone : 0/1 hits, 0.13 expected hits
                                                    BattleshipAndCruiserAA fire in 123 Sea Zone : 0/2 hits, 0.20 expected hits
                                                    Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                                                    Americans roll dice for 1 carrier, 1 cruiser, 3 destroyerC5s, 1 fighter, 1 tactical_bomber and 1 transport in 123 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits
                                                Units damaged: 1 battleship owned by the Germans
                                                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyerC5 and 1 transport in 123 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                                                    1 destroyerC5 owned by the Americans and 1 destroyerC5 owned by the Germans lost in 123 Sea Zone
                                                    Germans roll dice for 2 submarines in 123 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                                                    1 destroyerC5 owned by the Americans lost in 123 Sea Zone
                                                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyerC5, 1 fighter, 1 tactical_bomber and 1 transport in 123 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
                                                    Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 123 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                                                    1 destroyerC5 owned by the Americans and 2 submarines owned by the Germans lost in 123 Sea Zone
                                                    Americans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 123 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
                                                    Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 123 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                                                    1 battleship owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 123 Sea Zone
                                                    1 transport owned by the Germans lost in 123 Sea Zone
                                                Canada gains 1 production in New Brunswick Nova Scotia for the liberation the convoy route in 123 Sea Zone
                                                Germans loses 1 production in Iceland due to the capture of the convoy route in 123 Sea Zone
                                                Americans win, taking Marshall Islands from Japanese, taking 123 Sea Zone from Germans with 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 31
                                                Casualties for Americans: 3 destroyerC5s and 1 fighter
                                                Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyerC5, 2 submarines and 1 transport
                                            Battle in Iceland
                                                Americans attack with 1 artillery and 1 infantry
                                                Germans defend with 1 airfield12 and 1 infantry
                                                    Americans roll dice for 1 artillery and 1 infantry in Iceland, round 2 : 1/2 hits, 0.67 expected hits
                                                    Germans roll dice for 1 infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Germans lost in Iceland
                                                Americans win, taking Iceland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                                                Casualties for Germans: 1 infantry
                                    
                                        Non Combat Move - Americans
                                            2 bomberA0C5s moved from Eastern United States to United Kingdom
                                            1 infantry moved from Western United States to 10 Sea Zone
                                            1 artillery moved from Western United States to 10 Sea Zone
                                            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                            1 destroyerC5 moved from 10 Sea Zone to 25 Sea Zone
                                            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                                            1 submarine moved from 54 Sea Zone to 32 Sea Zone
                                            1 flying_tiger moved from Burma to Szechwan
                                    
                                        Place Units - Americans
                                            1 carrier, 2 destroyerC5s and 1 transport placed in 101 Sea Zone
                                            1 tactical_bomber placed in Eastern United States
                                            1 destroyerC5 placed in 10 Sea Zone
                                            1 infantry placed in Western United States
                                    
                                        Turn Complete - Americans
                                            Total Cost from Convoy Blockades: 1
                                                Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 1,4
                                            Americans collect 49 PUs (1 lost to blockades); end with 49 PUs
                                            Objective Americans 6 Island Conquest5: Americans met a national objective for an additional 2 PUs; end with 51 PUs
                                            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                                            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                                            Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 6 PUs; end with 72 PUs
                                            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                                            Some Units in Szechwan change ownership: 1 flying_tiger
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Americans from Western United States: 1 armour
                                            EDIT: Adding units owned by Americans to Central United States: 1 armour
                                            EDIT: Turning off Edit Mode
                                    

                                    Combat Hit Differential Summary :

                                    Germans : -0.67
                                    BattleshipAndCruiserAA fire in 123 Sea Zone : : -0.20
                                    TacsTargetShips fire in 123 Sea Zone : : -0.13
                                    Americans : 0.67
                                    FightersTargetShips fire in 123 Sea Zone : : -0.13
                                    DestroyerDepthCharge fire in 123 Sea Zone : : -0.30
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      beelee
                                      last edited by

                                      TripleA Turn Summary: Chinese round 2

                                      TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

                                      Game History

                                      Round: 2
                                      
                                          Purchase Units - Chinese
                                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                              Chinese buy 5 Chinese_infantrys; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Chinese
                                              3 Chinese_infantrys moved from Szechwan to Yunnan
                                              1 flying_tiger moved from Szechwan to Yunnan
                                              1 flying_tiger moved from Shensi to Yunnan
                                      
                                          Combat - Chinese
                                              Battle in Yunnan
                                                  Chinese attack with 3 Chinese_infantrys and 2 flying_tigers
                                                  Japanese defend with 1 Japanese_artillery, 1 Japanese_infantry and 1 primitive
                                                      Chinese roll dice for 3 Chinese_infantrys and 2 flying_tigers in Yunnan, round 2 : 2/5 hits, 1.50 expected hits
                                                      Japanese roll dice for 1 Japanese_artillery and 1 Japanese_infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                                                      2 Chinese_infantrys owned by the Chinese, 1 Japanese_artillery owned by the Japanese and 1 Japanese_infantry owned by the Japanese lost in Yunnan
                                                  Chinese win, taking Yunnan from Japanese with 1 Chinese_infantry and 2 flying_tigers remaining. Battle score for attacker is 1
                                                  Casualties for Chinese: 2 Chinese_infantrys
                                                  Casualties for Japanese: 1 Japanese_artillery and 1 Japanese_infantry
                                      
                                          Non Combat Move - Chinese
                                              1 flying_tiger moved from Yunnan to Kansu
                                              1 flying_tiger moved from Yunnan to Sikang
                                              1 aaGunC4 moved from Szechwan to Sikang
                                      
                                          Place Units - Chinese
                                              1 Chinese_infantry placed in Szechwan
                                              1 Chinese_infantry placed in Kansu
                                              1 Chinese_infantry placed in Kansu
                                              2 Chinese_infantrys placed in Sikang
                                      
                                          Turn Complete - Chinese
                                              Chinese collect 7 PUs; end with 7 PUs
                                              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Chinese : 0.50
                                      Japanese : 1.33
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • B Offline
                                        beelee
                                        last edited by

                                        TripleA Turn Summary: UK_Pacific round 2

                                        TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

                                        Game History

                                        Round: 2
                                        
                                            Purchase Units - British
                                                British buy 1 armour, 1 artillery, 1 destroyerC5, 1 mech_infantry, 1 mobile_artillery and 1 submarine; Remaining resources: 0 PUs; 
                                        
                                            Purchase Units - UK_Pacific
                                                UK_Pacific buy 3 aaGunC4s and 3 infantry; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - British
                                                    British gains 1 production in Gold Coast for the liberation the convoy route in 104 Sea Zone
                                                    British gains 1 production in Nigeria for the liberation the convoy route in 104 Sea Zone
                                                    British gains 1 production in Gold Coast for the liberation the convoy route in 104 Sea Zone
                                                    British gains 1 production in Nigeria for the liberation the convoy route in 104 Sea Zone
                                                1 destroyerC5 moved from 117 Sea Zone to 104 Sea Zone
                                                      British take 104 Sea Zone from Germans
                                                1 bomberA0C5 moved from United Kingdom to Western Germany
                                                1 tactical_bomber moved from United Kingdom to 91 Sea Zone
                                                1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                                                      British take Ethiopia from Italians
                                                1 tactical_bomber moved from Burma to 41 Sea Zone
                                        
                                            Combat - British
                                                Air Battle in Western Germany
                                                    British attacks with 1 units heading to Western Germany
                                                    Germans launches 1 interceptors out of Western Germany
                                                        Defenders Fire,  : 0/1 hits, 0.17 expected hits
                                                    Air Battle is over, the remaining bombers go on to their targets
                                                Strategic bombing raid in Western Germany
                                                        AA fire in Western Germany : 1/1 hits, 0.17 expected hits
                                                    1 bomberA0C5 killed by AA
                                                    Bombing raid in Western Germany causes 0 damage total. 
                                                Battle in 91 Sea Zone
                                                    British attack with 1 tactical_bomber
                                                    Germans defend with 1 submarine
                                                        TacsTargetShips fire in 91 Sea Zone : 0/1 hits, 0.13 expected hits
                                                    1 submarine owned by the Germans Submerged
                                                Battle in 41 Sea Zone
                                                    British attack with 1 tactical_bomber
                                                    Japanese defend with 1 submarine
                                                        TacsTargetShips fire in 41 Sea Zone : 0/1 hits, 0.13 expected hits
                                                    1 submarine owned by the Japanese Submerged
                                                Cleaning up after air battles
                                        
                                            Non Combat Move - British
                                                2 aaGunC4s, 1 artillery, 2 fighters and 6 infantry moved from Burma to India
                                                1 tactical_bomber moved from 41 Sea Zone to India
                                                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                                                1 transport moved from 76 Sea Zone to 81 Sea Zone
                                                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                                                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                                                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                                                1 infantry moved from Eastern Persia to Persia
                                                      British take Persia from Neutral_Allies
                                                1 infantry moved from Egypt to Anglo Egyptian Sudan
                                                1 infantry moved from Rhodesia to Belgian Congo
                                                1 infantry moved from Rhodesia to Tanganyika Territory
                                                1 tactical_bomber moved from Malta to Anglo Egyptian Sudan
                                                2 fighters moved from Malta to Anglo Egyptian Sudan
                                                1 armour moved from Egypt to Anglo Egyptian Sudan
                                                1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                                                1 mech_infantry moved from Eire to United Kingdom
                                                1 infantry moved from Scotland to United Kingdom
                                        
                                            Place Units - British
                                                1 destroyerC5 and 1 submarine placed in 109 Sea Zone
                                                1 artillery placed in United Kingdom
                                                1 armour, 1 mech_infantry and 1 mobile_artillery placed in Union of South Africa
                                        
                                            Turn Complete - British
                                                Total Cost from Convoy Blockades: 2
                                                    Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 1,2
                                                British collect 26 PUs (2 lost to blockades); end with 26 PUs
                                        
                                            Place Units - UK_Pacific
                                                3 aaGunC4s and 3 infantry placed in India
                                        
                                            Turn Complete - UK_Pacific
                                                Total Cost from Convoy Blockades: 3
                                                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
                                                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,6,3,6,4,3
                                                UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
                                                Objective UK Pacific 3 Pacific Island Control: UK_Pacific met a national objective for an additional 4 PUs; end with 12 PUs
                                                Some Units in India change ownership: 3 aaGunC4s and 3 infantry
                                        

                                        Combat Hit Differential Summary :

                                        Defenders Fire,  : : -0.17
                                        AA fire in Western Germany : : 0.83
                                        TacsTargetShips fire in 91 Sea Zone : : -0.13
                                        TacsTargetShips fire in 41 Sea Zone : : -0.13
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          beelee
                                          last edited by

                                          TripleA Turn Summary: Canada round 2

                                          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

                                          Game History

                                          Round: 2
                                          
                                              Purchase Units - Canada
                                                  Canada buy 1 EscortCarrierASW and 1 transport; Remaining resources: 2 PUs; 
                                          
                                              Combat Move - Canada
                                          
                                              Non Combat Move - Canada
                                                  1 infantry moved from Ontario to Quebec
                                                  1 armour moved from Alberta Saskatchewan Manitoba to Quebec
                                                  1 tactical_bomber moved from Quebec to 106 Sea Zone
                                          
                                              Place Units - Canada
                                                  1 EscortCarrierASW and 1 transport placed in 106 Sea Zone
                                          
                                              Turn Complete - Canada
                                                  Canada collect 8 PUs; end with 10 PUs
                                                  Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 12 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            beelee
                                            last edited by

                                            TripleA Turn Summary: ANZAC round 2

                                            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617

                                            Game History

                                            Round: 2
                                            
                                                Purchase Units - ANZAC
                                                    ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - ANZAC
                                                    1 destroyerC5 moved from 54 Sea Zone to 42 Sea Zone
                                                    1 infantry moved from Shan State to Siam
                                                          ANZAC take Siam from Japanese
                                            
                                                Combat - ANZAC
                                                    Battle in 42 Sea Zone
                                                        ANZAC attack with 1 destroyerC5
                                                        Japanese defend with 1 submarine
                                                            DestroyerDepthCharge fire in 42 Sea Zone : 0/1 hits, 0.10 expected hits
                                                        1 submarine owned by the Japanese Submerged
                                            
                                                Non Combat Move - ANZAC
                                                    1 cruiser moved from 54 Sea Zone to 63 Sea Zone
                                                    1 mech_infantry moved from New South Wales to Queensland
                                                    1 infantry moved from New South Wales to Queensland
                                                    1 infantry moved from New South Wales to South Australia
                                                    1 infantry moved from Queensland to South Australia
                                            
                                                Place Units - ANZAC
                                                    1 transport placed in 63 Sea Zone
                                                    1 artillery placed in New Zealand
                                                    1 infantry placed in New South Wales
                                            
                                                Turn Complete - ANZAC
                                                    Total Cost from Convoy Blockades: 2
                                                        Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
                                                        Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,3,2,4,2
                                                    ANZAC collect 13 PUs (2 lost to blockades); end with 13 PUs
                                                    Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                                            

                                            Combat Hit Differential Summary :

                                            DestroyerDepthCharge fire in 42 Sea Zone : : -0.10
                                            

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 3 / 3
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums