Rasnus/Magmus
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Italy to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 armour, 1 battleship, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Trans-Jordan Italians take Trans-Jordan from British 2 infantry moved from Libya to Morocco Algeria 1 artillery moved from Italy to Balkans 1 fighter moved from Italy to Libya Combat - Italians Non Combat Move - Italians Place Units - Italians 1 transport placed in 14 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 14 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from Eastern United States to Morocco Algeria 1 bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to 53 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 2 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone 2 infantry moved from 53 Sea Zone to Hawaiian Islands Combat - Americans Battle in 53 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 53 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Hawaiian Islands Americans attack with 1 bomber and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Hawaiian Islands, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Morocco Algeria Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 2 infantry in Morocco Algeria, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco Algeria, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 2 infantry in Morocco Algeria, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Algeria Americans roll dice for 1 artillery and 1 bomber in Morocco Algeria, round 4 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 4 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 artillery remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber and 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from Eastern United States to United Kingdom 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 56 Sea Zone 1 fighter moved from 53 Sea Zone to 56 Sea Zone 1 bomber moved from Hawaiian Islands to Western United States 1 infantry moved from Alaska to Western Canada 1 infantry moved from Central United States to Eastern United States Combat Move - Chinese 1 infantry moved from Yunnan to Fukien 1 infantry moved from Hupeh to Fukien 1 fighter moved from Yunnan to Fukien Combat - Chinese Battle in Fukien Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Fukien, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Fukien Chinese roll dice for 1 fighter and 2 infantry in Fukien, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Fukien Chinese win, taking Fukien from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Fukien to Sikang Place Units - Americans 1 transport placed in 10 Sea Zone 1 infantry placed in Eastern United States 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 56 Sea Zone 1 bomber placed in Eastern United States Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : 0,33 Americans : -0,67 Chinese : 0,33 Japanese : -1,33 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Libya to Egypt 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 armour moved from Bulgaria Romania to 16 Sea Zone 1 armour and 1 transport moved from 16 Sea Zone to 15 Sea Zone 1 armour moved from 15 Sea Zone to Egypt 1 fighter moved from Bulgaria Romania to Egypt 1 bomber moved from Germany to Egypt 2 infantry moved from Finland to Norway 2 submarines moved from 6 Sea Zone to 12 Sea Zone Combat - Germans Battle in Norway Germans attack with 2 infantry British defend with 1 infantry Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.33 expected hits British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 12 Sea Zone Germans attack with 2 submarines Americans defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 12 Sea Zone 1 transport owned by the Americans lost in 12 Sea Zone Germans roll dice for 1 submarine in 12 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Egypt Germans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry British defend with 1 armour, 1 artillery and 4 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Egypt, round 2 : 3/7 hits, 3.00 expected hits British roll dice for 1 armour, 1 artillery and 4 infantry in Egypt, round 2 : 4/6 hits, 2.17 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the British lost in Egypt Germans roll dice for 1 armour, 1 bomber and 1 fighter in Egypt, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 3 : 1/3 hits, 1.17 expected hits 1 fighter owned by the Germans and 1 infantry owned by the British lost in Egypt 1 armour retreated to Libya British win with 1 armour and 1 artillery remaining. Battle score for attacker is -13 Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 2 infantry Casualties for British: 4 infantry Non Combat Move - Germans 1 bomber moved from Egypt to Trans-Jordan 5 infantry moved from Germany to Poland 1 armour moved from Bulgaria Romania to Germany 1 aaGun moved from France to Germany 1 artillery moved from France to Germany 1 infantry moved from Germany to France 1 armour moved from France to Germany 1 armour moved from Germany to Poland 1 artillery moved from Bulgaria Romania to Czechoslovakia Hungary 1 infantry moved from Germany to Poland 1 fighter moved from Germany to France Place Units - Germans 2 bombers and 7 infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 0.00 British : 1.33 Americans : 0.67 -
TripleA Manual Gamesave Post: Russians round 2
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 7 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Ukraine to Bulgaria Romania Russians take Bulgaria Romania from Germans 6 infantry moved from Karelia S.S.R. to Finland Combat - Russians Battle in 5 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Battle in Finland Russians attack with 6 infantry Germans defend with 2 infantry Russians roll dice for 6 infantry in Finland, round 2 : 1/6 hits, 1,00 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians roll dice for 5 infantry in Finland, round 3 : 0/5 hits, 0,83 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 5 infantry in Finland, round 4 : 1/5 hits, 0,83 expected hits Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Russians winRussians win with 1 submarine remaining, taking Finland from Germans with 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Buryatia S.S.R. Russians attack with 7 infantry Japanese defend with 1 infantry Russians roll dice for 7 infantry in Buryatia S.S.R., round 2 : 4/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Russians win, taking Buryatia S.S.R. from Japanese with 6 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 artillery moved from Baltic States to Belorussia 1 infantry moved from Belorussia to Baltic States 1 armour moved from Ukraine to Belorussia 1 infantry moved from Belorussia to Baltic States 1 infantry moved from Belorussia to East Poland 2 infantry moved from Caucasus to Eastern Ukraine 1 artillery moved from Caucasus to Eastern Ukraine 2 infantry moved from Kazakh S.S.R. to Caucasus 2 fighters moved from Russia to Caucasus 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Yakut S.S.R. Place Units - Russians 2 infantry placed in Karelia S.S.R. 1 bomber and 3 infantry placed in Caucasus 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : 2,83 Japanese : 0,67 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 6 PUs; 0 techTokens; Combat Move - Japanese 1 fighter moved from 49 Sea Zone to 38 Sea Zone 2 infantry moved from Borneo to 49 Sea Zone 1 battleship moved from 50 Sea Zone to 38 Sea Zone 1 artillery moved from Philippine Islands to 50 Sea Zone 1 artillery and 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 cruiser moved from 50 Sea Zone to 61 Sea Zone 1 fighter moved from 51 Sea Zone to 53 Sea Zone 2 fighters moved from 51 Sea Zone to Fukien 2 carriers moved from 51 Sea Zone to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 61 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 61 Sea Zone to Fukien 1 artillery moved from Kwangtung to Fukien 2 infantry moved from French Indo-China Thailand to Burma Japanese take Burma from British 1 infantry moved from French Indo-China Thailand to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Suiyuan to Ningxia Japanese take Ningxia from Chinese 1 infantry moved from Suiyuan to Hupeh Japanese take Hupeh from Chinese 2 fighters moved from French Indo-China Thailand to Fukien Combat - Japanese Battle in 53 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 53 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 38 Sea Zone Japanese attack with 1 battleship and 1 fighter British defend with 1 destroyer Japanese roll dice for 1 battleship and 1 fighter in 38 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 38 Sea Zone Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Fukien Japanese attack with 1 artillery, 4 fighters and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 cruiser in Fukien, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 4 fighters and 2 infantry in Fukien, round 2 : 2/7 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Fukien, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 carrier moved from 49 Sea Zone to 61 Sea Zone 1 fighter moved from 38 Sea Zone to 61 Sea Zone 1 fighter moved from Fukien to 62 Sea Zone 1 fighter moved from Fukien to 62 Sea Zone 1 fighter moved from Fukien to 61 Sea Zone 1 fighter moved from Fukien to Kiangsu 1 fighter moved from 53 Sea Zone to 61 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 62 Sea Zone to Manchuria 1 infantry moved from Kiangsu to Manchuria Place Units - Japanese 1 transport placed in 62 Sea Zone 3 armour, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 41 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
British : -0.33 Chinese : -0.67 Japanese : -0.50 -
TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 1 armour, 1 artillery, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour moved from United Kingdom to 3 Sea Zone 1 artillery moved from United Kingdom to 3 Sea Zone 2 infantry moved from United Kingdom to 3 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 3 Sea Zone to 7 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 7 Sea Zone to France 2 fighters moved from 3 Sea Zone to France 1 fighter moved from United Kingdom to France 1 battleship, 1 carrier and 1 destroyer moved from 3 Sea Zone to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone 1 armour and 1 infantry moved from 7 Sea Zone to France 1 destroyer moved from 1 Sea Zone to 12 Sea Zone 1 armour and 1 artillery moved from Egypt to Trans-Jordan 2 infantry moved from Rhodesia to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Trans-Jordan Combat - British Battle in 12 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 12 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 12 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 12 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 12 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 12 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 7 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British lost in 12 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in France British attack with 2 armour, 1 artillery, 3 fighters and 3 infantry Germans defend with 1 armour, 1 fighter and 5 infantry British roll dice for 1 battleship in France, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 2 armour, 1 artillery, 3 fighters and 3 infantry in France, round 2 : 2/9 hits, 3,50 expected hits Germans roll dice for 1 armour, 1 fighter and 5 infantry in France, round 2 : 3/7 hits, 2,83 expected hits 3 infantry owned by the Germans and 3 infantry owned by the British lost in France British roll dice for 2 armour, 1 artillery and 3 fighters in France, round 3 : 2/6 hits, 2,83 expected hits Germans roll dice for 1 armour, 1 fighter and 2 infantry in France, round 3 : 1/4 hits, 1,83 expected hits 2 infantry owned by the Germans and 1 artillery owned by the British lost in France British roll dice for 2 armour and 3 fighters in France, round 4 : 0/5 hits, 2,50 expected hits Germans roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1,17 expected hits 1 armour owned by the British lost in France British roll dice for 1 armour and 3 fighters in France, round 5 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 armour and 1 fighter in France, round 5 : 1/2 hits, 1,17 expected hits 1 fighter owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the British lost in France British win with 3 fighters remaining. Battle score for attacker is 7 Casualties for British: 2 armour, 1 artillery and 3 infantry Casualties for Germans: 1 armour, 1 fighter and 5 infantry Battle in Trans-Jordan British attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 bomber; Italians defend with 1 armour and 1 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,00 expected hits 1 bomber owned by the Germans and 1 infantry owned by the Italians lost in Trans-Jordan British roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 3 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 17 Casualties for Germans: 1 bomber Casualties for Italians: 1 armour and 1 infantry Casualties for British: 1 infantry Non Combat Move - British 3 fighters moved from France to 7 Sea Zone 1 infantry moved from Australia to 40 Sea Zone 1 artillery moved from Australia to 40 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 40 Sea Zone to 29 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 7 Sea Zone 1 armour, 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : -1,00 British : -5,17 Italians : -0,50 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 artillery and 1 infantry moved from Balkans to 14 Sea Zone 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from Balkans to 14 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 14 Sea Zone to 15 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 15 Sea Zone to Trans-Jordan 1 fighter moved from Libya to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry British defend with 1 armour, 1 artillery and 1 infantry Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for British: 1 armour, 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Libya Place Units - Italians 6 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians : 0.50 British : -1.17 -
TripleA Manual Gamesave Post: Americans round 2
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 bomber moved from Eastern United States to Libya 1 artillery moved from Morocco Algeria to Libya 1 fighter moved from United Kingdom to 7 Sea Zone Combat - Americans Battle in Libya Americans attack with 1 artillery and 1 bomber Germans defend with 1 armour; Italians defend with 1 fighter Americans roll dice for 1 artillery and 1 bomber in Libya, round 2 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 armour and 1 fighter in Libya, round 2 : 1/2 hits, 1,17 expected hits 1 artillery owned by the Americans lost in Libya retreated to Libya Italians win with 1 armour and 1 fighter remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery Non Combat Move - Americans 1 bomber moved from Libya to Morocco Algeria 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 transport moved from 56 Sea Zone to 53 Sea Zone 2 infantry moved from Hawaiian Islands to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Solomon Islands 1 carrier, 3 destroyers and 2 fighters moved from 56 Sea Zone to 46 Sea Zone 1 infantry moved from Western Canada to Western United States 1 bomber moved from Western United States to Australia Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Hupeh Combat - Chinese Battle in Hupeh Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hupeh Chinese win, taking Hupeh from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hupeh to Chinghai Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Italians : -0,17 Americans : -1,00 Chinese : 0,17 Japanese : -0,33 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 submarine moved from 12 Sea Zone to 8 Sea Zone 1 submarine moved from 8 Sea Zone to 12 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from Libya to Anglo-Egypt Sudan Germans take Egypt from British Germans take Anglo-Egypt Sudan from British 1 infantry moved from Poland to Bulgaria Romania 1 artillery moved from Czechoslovakia Hungary to Bulgaria Romania 2 bombers moved from Germany to Bulgaria Romania 2 fighters moved from Poland to Bulgaria Romania 1 fighter moved from Germany to Bulgaria Romania Combat - Germans Battle in 12 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 12 Sea Zone Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 5 Sea Zone Germans attack with 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 5 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Bulgaria Romania Germans attack with 1 artillery, 2 bombers, 3 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 1 infantry in Bulgaria Romania, round 2 : 3/7 hits, 3.50 expected hits Russians roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bulgaria Romania Germans win, taking Bulgaria Romania from Russians with 1 artillery, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 infantry moved from Germany to France 3 armour moved from Poland to France 3 infantry moved from Germany to Poland 1 fighter moved from Bulgaria Romania to France 1 fighter moved from Bulgaria Romania to France 1 artillery moved from Germany to France 1 aaGun moved from Germany to France 1 fighter moved from Bulgaria Romania to Germany 2 bombers moved from Bulgaria Romania to Germany Place Units - Germans 1 fighter and 8 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 32 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : -1.17 Russians : 0.50 -
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 bomber moved from Caucasus to 15 Sea Zone 2 fighters moved from Caucasus to 15 Sea Zone 4 infantry moved from East Poland to Bulgaria Romania 1 armour moved from Belorussia to Bulgaria Romania 5 infantry moved from Finland to Norway Combat - Russians Battle in 15 Sea Zone Russians attack with 1 bomber and 2 fighters Germans defend with 1 transport; Italians defend with 1 battleship and 2 transports Russians roll dice for 1 bomber and 2 fighters in 15 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits Italians roll dice for 1 battleship and 3 transports in 15 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Russians lost in 15 Sea Zone Russians roll dice for 1 bomber and 1 fighter in 15 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship and 3 transports in 15 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Russians lost in 15 Sea Zone Russians roll dice for 1 bomber in 15 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 battleship and 3 transports in 15 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Russians and 1 battleship owned by the Italians lost in 15 Sea Zone Italians win with 3 transports remaining. Battle score for attacker is -12 Casualties for Russians: 1 bomber and 2 fighters Casualties for Italians: 1 battleship Battle in Norway Russians attack with 5 infantry Germans defend with 2 infantry Russians roll dice for 5 infantry in Norway, round 2 : 0/5 hits, 0,83 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Norway Russians roll dice for 4 infantry in Norway, round 3 : 1/4 hits, 0,67 expected hits Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway Russians roll dice for 3 infantry in Norway, round 4 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Norway, round 5 : 2/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Bulgaria Romania Russians attack with 1 armour and 4 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour and 4 infantry in Bulgaria Romania, round 2 : 2/5 hits, 1,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bulgaria Romania, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 5 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 4 infantry moved from Baltic States to East Poland 1 artillery and 2 infantry moved from Eastern Ukraine to East Poland 1 aaGun and 2 artilleries moved from Belorussia to East Poland 1 armour moved from Russia to Caucasus 3 infantry moved from Caucasus to Persia 2 infantry moved from Russia to Caucasus 2 infantry moved from Karelia S.S.R. to Baltic States Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour and 2 infantry placed in Caucasus 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 47 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : -0,67 Italians : 1,00 Russians : -0,17 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 battleship, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 battleship moved from 38 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Fukien to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 52 Sea Zone 1 artillery and 1 infantry moved from 52 Sea Zone to Wake Island 3 armour moved from Japan to 62 Sea Zone 3 infantry moved from Japan to 62 Sea Zone 3 armour, 3 infantry and 3 transports moved from 62 Sea Zone to 52 Sea Zone 3 infantry moved from 52 Sea Zone to Wake Island 3 armour moved from 52 Sea Zone to Wake Island 3 fighters moved from 61 Sea Zone to Wake Island 2 fighters moved from 62 Sea Zone to Wake Island 1 cruiser moved from 61 Sea Zone to 52 Sea Zone 3 carriers moved from 61 Sea Zone to 52 Sea Zone 1 carrier moved from 62 Sea Zone to 52 Sea Zone 1 fighter moved from Japan to 52 Sea Zone 2 fighters moved from Kiangsu to 52 Sea Zone 1 armour moved from Manchuria to Hupeh 1 infantry moved from Fukien to Hupeh 1 infantry moved from Ningxia to Hupeh 1 infantry moved from Yunnan to Burma Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 battleship British defend with 1 transport 1 transport owned by the British lost in 34 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Wake Island Japanese attack with 3 armour, 1 artillery, 5 fighters and 4 infantry Americans defend with 1 infantry Japanese roll dice for 1 cruiser in Wake Island, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 3 armour, 1 artillery, 5 fighters and 4 infantry in Wake Island, round 2 : 5/13 hits, 5.17 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 3 armour, 1 artillery, 5 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Hupeh Japanese attack with 1 armour and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour and 2 infantry in Hupeh, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 5 fighters moved from Wake Island to 52 Sea Zone Place Units - Japanese 1 battleship and 2 destroyers placed in 62 Sea Zone 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Americans : -0.33 Chinese : 0.33 Japanese : 0.50 -
TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 2 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 4 infantry moved from United Kingdom to 7 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 4 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone 1 armour, 1 artillery, 3 fighters and 4 infantry moved from 5 Sea Zone to Poland 1 artillery and 4 infantry moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery and 4 infantry Japanese defend with 3 infantry British roll dice for 1 artillery and 4 infantry in Burma, round 2 : 2/5 hits, 1,17 expected hits Japanese roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery and 1 infantry in Burma, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery in Burma, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 4 infantry Casualties for Japanese: 3 infantry Battle in Poland British attack with 1 armour, 1 artillery, 3 fighters and 4 infantry Germans defend with 1 armour and 8 infantry British roll dice for 1 battleship in Poland, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 armour, 1 artillery, 3 fighters and 4 infantry in Poland, round 2 : 5/9 hits, 3,17 expected hits Germans roll dice for 1 armour and 8 infantry in Poland, round 2 : 1/9 hits, 3,17 expected hits 6 infantry owned by the Germans and 1 infantry owned by the British lost in Poland British roll dice for 1 armour, 1 artillery, 3 fighters and 3 infantry in Poland, round 3 : 3/8 hits, 3,00 expected hits Germans roll dice for 1 armour and 2 infantry in Poland, round 3 : 0/3 hits, 1,17 expected hits 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Poland British win, taking Poland from Germans with 1 armour, 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 26 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 8 infantry Non Combat Move - British 3 fighters moved from Poland to 5 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 29 Sea Zone to 27 Sea Zone Place Units - British 2 armour, 1 bomber and 5 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -3,33 British : 2,17 Japanese : 2,00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Trans-Jordan to 15 Sea Zone 1 armour moved from Trans-Jordan to 15 Sea Zone 1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 fighter moved from Libya to Morocco Algeria 1 artillery and 1 infantry moved from Trans-Jordan to 15 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to India Italians take India from British Combat - Italians Battle in Morocco Algeria Italians attack with 1 armour, 1 fighter and 1 infantry Americans defend with 1 bomber and 2 infantry Italians roll dice for 1 armour, 1 fighter and 1 infantry in Morocco Algeria, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 bomber and 2 infantry in Morocco Algeria, round 2 : 1/3 hits, 0.83 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Morocco Algeria Italians roll dice for 1 armour and 1 fighter in Morocco Algeria, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 infantry in Morocco Algeria, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Morocco Algeria Italians roll dice for 1 armour and 1 fighter in Morocco Algeria, round 4 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Morocco Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Morocco Algeria Italians win, taking Morocco Algeria from Americans with 1 armour remaining. Battle score for attacker is 5 Casualties for Italians: 1 fighter and 1 infantry Casualties for Americans: 1 bomber and 2 infantry Non Combat Move - Italians 6 infantry moved from Italy to France 1 aaGun moved from Italy to France Place Units - Italians 1 fighter placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : -0.17 Americans : 0.17 -
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 1 battleship, 2 infantry, 2 submarines and 1 transport; Remaining resources: 4 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 fighter moved from 5 Sea Zone to 13 Sea Zone 2 infantry moved from Solomon Islands to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies 1 bomber moved from Australia to East Indies Combat - Americans Battle in 13 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 13 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in East Indies Americans attack with 1 bomber and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in East Indies, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in East Indies, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies Americans win, taking East Indies from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from East Indies to Australia 1 carrier, 3 destroyers and 2 fighters moved from 46 Sea Zone to 56 Sea Zone 1 fighter moved from 13 Sea Zone to Gibraltar Combat Move - Chinese 1 infantry moved from Chinghai to Ningxia Chinese take Ningxia from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Chinghai to Ningxia 1 fighter moved from Ningxia to Sikang Place Units - Americans 1 battleship, 2 submarines and 1 transport placed in 56 Sea Zone 2 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Americans Americans collect 38 PUs; end with 42 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Americans : 0,00 Japanese : 0,67 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from France to 13 Sea Zone 1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar 1 bomber moved from Germany to Gibraltar 4 infantry moved from Germany to Poland 1 bomber moved from Germany to Poland 1 infantry moved from Germany to Poland 2 fighters moved from Germany to Poland 2 fighters moved from France to Poland Combat - Germans Battle in Gibraltar Germans attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 fighter Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Gibraltar Germans roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Gibraltar Germans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery and 1 infantry Casualties for Americans: 1 fighter Battle in Poland Germans attack with 1 bomber, 4 fighters and 5 infantry British defend with 1 armour, 1 artillery and 3 infantry Germans roll dice for 1 bomber, 4 fighters and 5 infantry in Poland, round 2 : 4/10 hits, 3.50 expected hits British roll dice for 1 armour, 1 artillery and 3 infantry in Poland, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Poland Germans roll dice for 1 bomber, 4 fighters and 4 infantry in Poland, round 3 : 4/9 hits, 3.33 expected hits British roll dice for 1 armour in Poland, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Poland Germans win, taking Poland from British with 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 1 infantry Casualties for British: 1 armour, 1 artillery and 3 infantry Non Combat Move - Germans 2 infantry moved from Germany to Balkans 1 bomber moved from Gibraltar to Germany 1 aaGun moved from France to Germany 3 infantry moved from France to Germany 1 armour moved from Germany to Balkans 2 armour moved from France to Germany 2 fighters moved from Poland to France 2 fighters moved from Poland to Balkans 1 bomber moved from Poland to Germany 1 infantry moved from Germany to Balkans Place Units - Germans 3 fighters and 2 infantry placed in Germany Turn Complete - Germans Germans collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : -0.17 British : -0.67 -
TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour, 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Persia to India 2 armour moved from Caucasus to India 1 infantry moved from Persia to Trans-Jordan British take Trans-Jordan from Italians 1 armour moved from Caucasus to Trans-Jordan 3 infantry moved from Bulgaria Romania to Poland 1 armour moved from Bulgaria Romania to Czechoslovakia Hungary Russians take Czechoslovakia Hungary from Germans 1 armour moved from Czechoslovakia Hungary to Poland 3 artilleries and 6 infantry moved from East Poland to Poland 2 infantry moved from Baltic States to Poland 1 armour moved from Karelia S.S.R. to Poland 1 submarine moved from 7 Sea Zone to 13 Sea Zone Combat - Russians Battle in 13 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 13 Sea Zone Russians roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in India Russians attack with 2 armour and 2 infantry Italians defend with 1 aaGun, 1 artillery and 1 infantry Russians roll dice for 2 armour and 2 infantry in India, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in India Russians win, taking India from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Poland Russians attack with 2 armour, 3 artilleries and 11 infantry Germans defend with 4 infantry Russians roll dice for 2 armour, 3 artilleries and 11 infantry in Poland, round 2 : 4/16 hits, 4,33 expected hits Germans roll dice for 4 infantry in Poland, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 1 aaGun moved from East Poland to Poland 1 infantry moved from Karelia S.S.R. to Baltic States 3 infantry moved from Norway to Finland 2 infantry moved from Caucasus to Persia 1 aaGun and 4 infantry moved from Caucasus to Ukraine 5 infantry moved from Russia to Belorussia Place Units - Russians 1 bomber placed in Russia 2 infantry placed in Karelia S.S.R. 2 armour and 2 infantry placed in Caucasus 1 armour, 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 52 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : 1,67 Italians : 0,33 Russians : 0,00 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Japanese 1 battleship moved from 34 Sea Zone to 38 Sea Zone 3 armour moved from Wake Island to 52 Sea Zone 1 artillery moved from Wake Island to 52 Sea Zone 3 armour, 1 artillery and 4 transports moved from 52 Sea Zone to 62 Sea Zone 4 infantry moved from Japan to 62 Sea Zone 3 armour, 1 artillery and 4 infantry moved from 62 Sea Zone to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians 1 artillery moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 2 infantry moved from Manchuria to Buryatia S.S.R. 1 armour moved from Hupeh to Burma 1 infantry moved from Hupeh to Yunnan 1 battleship moved from 62 Sea Zone to 52 Sea Zone 2 destroyers moved from 62 Sea Zone to 52 Sea Zone Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 battleship Americans defend with 1 transport 1 transport owned by the Americans lost in 38 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Burma Japanese attack with 1 armour British defend with 1 artillery Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Burma British win with 1 artillery remaining. Battle score for attacker is -5 Casualties for Japanese: 1 armour Non Combat Move - Japanese Place Units - Japanese 1 carrier and 1 transport placed in 62 Sea Zone 2 fighters placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 29 PUs; end with 33 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
British : 0.67 Japanese : -0.50 -
TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from United Kingdom to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 armour moved from United Kingdom to 6 Sea Zone 2 infantry moved from United Kingdom to 6 Sea Zone 2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 artillery moved from Burma to French Indo-China Thailand British take French Indo-China Thailand from Japanese Combat - British Non Combat Move - British 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to Belgian Congo 1 destroyer moved from 27 Sea Zone to 23 Sea Zone 1 bomber moved from United Kingdom to Belgian Congo Place Units - British 2 armour, 1 artillery, 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 5 infantry and 1 submarine; Remaining resources: 5 PUs; 0 techTokens; Combat Move - Italians 3 infantry moved from France to Northwestern Europe 1 fighter moved from Italy to Northwestern Europe 1 armour moved from Morocco Algeria to Egypt Combat - Italians Battle in Northwestern Europe Italians attack with 1 fighter and 3 infantry British defend with 2 infantry Italians roll dice for 1 fighter and 3 infantry in Northwestern Europe, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 2 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Northwestern Europe Italians roll dice for 1 fighter and 3 infantry in Northwestern Europe, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Italians win, taking Northwestern Europe from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Northwestern Europe to Germany Place Units - Italians 5 infantry placed in Italy 1 submarine placed in 14 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 15 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 0.00 British : -1.00 -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Americans Americans buy 4 bombers; Remaining resources: 4 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Non Combat Move - Americans 4 infantry moved from Western United States to 56 Sea Zone 4 infantry and 2 transports moved from 56 Sea Zone to 46 Sea Zone 4 infantry moved from 46 Sea Zone to Solomon Islands 1 destroyer moved from 56 Sea Zone to 51 Sea Zone 1 destroyer moved from 56 Sea Zone to 53 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 56 Sea Zone to 46 Sea Zone Combat Move - Chinese 1 infantry moved from Ningxia to Hupeh Chinese take Hupeh from Japanese 1 infantry moved from Sikang to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Ningxia Place Units - Americans 4 bombers placed in Western United States Americans undo move 1. 4 bombers placed in Eastern United States Place Units - Chinese 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 42 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Chinese : -0,33 Japanese : -0,67
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