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  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 7:41:02 AM
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  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 artillery and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Russia to West Russia
            1 artillery moved from Russia to West Russia
            1 fighter moved from Russia to West Russia
            1 fighter moved from Karelia S.S.R. to West Russia
            1 infantry moved from Archangel to West Russia
    
        Combat - Russians
            Battle in West Russia
                Russians attack with 1 artillery, 2 fighters and 5 infantry
                Germans defend with 1 armour, 1 artillery and 3 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 5 infantry in West Russia, round 2 : 4/8 hits, 2.33 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/5 hits, 1.83 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in West Russia
                    Russians roll dice for 1 artillery, 2 fighters and 3 infantry in West Russia, round 3 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in West Russia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in West Russia
                Russians win, taking West Russia from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 13
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour, 1 artillery and 3 infantry
    
        Non Combat Move - Russians
            1 fighter moved from West Russia to Karelia S.S.R.
            1 fighter moved from West Russia to Caucasus
            1 armour moved from Archangel to Karelia S.S.R.
            1 armour moved from Russia to Karelia S.S.R.
            1 armour moved from Russia to Caucasus
            2 infantry moved from Evenki National Okrug to Archangel
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
            2 infantry moved from Soviet Far East to Yakut S.S.R.
            1 infantry moved from Novosibirsk to Russia
            1 infantry moved from Kazakh S.S.R. to Caucasus
            1 aaGun moved from Russia to Caucasus
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
    
        Place Units - Russians
            1 artillery and 1 fighter placed in Caucasus
            1 fighter placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.67
    

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  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 13:09:06
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  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 4 armour and 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Southern Europe to 15 Sea Zone
            1 infantry moved from Italy to 15 Sea Zone
            2 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
            1 battleship moved from 15 Sea Zone to 16 Sea Zone
            1 infantry moved from 16 Sea Zone to Caucasus
            1 infantry moved from 16 Sea Zone to Caucasus
            1 armour moved from Ukraine S.S.R. to Caucasus
            3 infantry moved from Ukraine S.S.R. to Caucasus
            1 fighter moved from Ukraine S.S.R. to Caucasus
            1 armour moved from Bulgaria Romania to Caucasus
            1 armour moved from Poland to Caucasus
            1 fighter moved from Poland to Caucasus
            1 fighter moved from Bulgaria Romania to Caucasus
            1 bomber moved from Germany to Caucasus
            1 artillery moved from Ukraine S.S.R. to Caucasus
            3 infantry moved from Belorussia to Karelia S.S.R.
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Karelia S.S.R.
            3 infantry moved from Finland to Karelia S.S.R.
            1 infantry moved from Baltic States to Karelia S.S.R.
            1 armour moved from Baltic States to Karelia S.S.R.
            2 submarines moved from 5 Sea Zone to 7 Sea Zone
            2 submarines moved from 9 Sea Zone to 7 Sea Zone
            1 fighter moved from Norway to 7 Sea Zone
            1 fighter moved from Northwestern Europe to Karelia S.S.R.
            1 fighter moved from Germany to Karelia S.S.R.
            1 armour moved from Germany to Karelia S.S.R.
            1 armour moved from Germany to Karelia S.S.R.
    
        Combat - Germans
            Battle in 7 Sea Zone
                Germans attack with 1 fighter and 4 submarines
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 4 submarines in 7 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    1 battleship owned by the British lost in 7 Sea Zone
                    Germans roll dice for 1 fighter in 7 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 transport owned by the British lost in 7 Sea Zone
                    Germans roll dice for 4 submarines in 7 Sea Zone, round 3 : 1/4 hits, 1,33 expected hits
                Germans win with 1 fighter and 4 submarines remaining. Battle score for attacker is 27
                Casualties for British: 1 battleship and 1 transport
            Battle in Karelia S.S.R.
                Germans attack with 3 armour, 2 fighters and 9 infantry
                Russians defend with 2 armour, 1 artillery, 1 factory, 2 fighters and 4 infantry
                    Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 3 armour, 2 fighters and 9 infantry in Karelia S.S.R., round 2 : 3/14 hits, 4,00 expected hits
                    Russians roll dice for 2 armour, 1 artillery, 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 5/9 hits, 4,00 expected hits
                    3 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 3 armour, 2 fighters and 4 infantry in Karelia S.S.R., round 3 : 3/9 hits, 3,17 expected hits
                    Russians roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 3/6 hits, 3,00 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 3 armour, 2 fighters and 1 infantry in Karelia S.S.R., round 4 : 2/6 hits, 2,67 expected hits
                    Russians roll dice for 1 armour and 2 fighters in Karelia S.S.R., round 4 : 3/3 hits, 1,83 expected hits
                    1 fighter owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 1 armour and 2 fighters in Karelia S.S.R., round 5 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 fighter in Karelia S.S.R., round 5 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Russians lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 9
                Casualties for Germans: 2 armour and 9 infantry
                Casualties for Russians: 2 armour, 1 artillery, 2 fighters and 4 infantry
            Battle in Caucasus
                Germans attack with 3 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry
                Russians defend with 2 aaGuns, 2 armour, 2 artilleries, 1 factory, 2 fighters and 4 infantry
                    AA fire in Caucasus : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 1 battleship in Caucasus, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 3 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry in Caucasus, round 2 : 5/13 hits, 5,00 expected hits
                    Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries, 2 fighters and 4 infantry in Caucasus, round 2 : 3/10 hits, 4,33 expected hits
                    4 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Caucasus
                    Germans roll dice for 3 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Caucasus, round 3 : 3/10 hits, 4,50 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 2 fighters in Caucasus, round 3 : 2/6 hits, 3,00 expected hits
                    1 armour owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 3 armour, 1 artillery, 1 bomber and 3 fighters in Caucasus, round 4 : 3/8 hits, 4,00 expected hits
                    Russians roll dice for 1 armour and 2 fighters in Caucasus, round 4 : 3/3 hits, 1,83 expected hits
                    2 fighters owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 31
                Casualties for Germans: 2 armour, 1 artillery and 5 infantry
                Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries, 2 fighters and 4 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
            2 infantry moved from Poland to Belorussia
            2 fighters moved from Karelia S.S.R. to Belorussia
            3 fighters moved from Caucasus to Belorussia
            1 bomber moved from Caucasus to Belorussia
            1 armour moved from Italy to Poland
            1 infantry moved from Germany to France
            2 armour moved from France to Poland
            1 armour moved from Northwestern Europe to Poland
            1 infantry moved from Norway to Finland
            1 artillery moved from Southern Europe to Bulgaria Romania
            1 infantry moved from Algeria to Libya
            1 artillery moved from Algeria to Libya
            1 infantry moved from Morocco to Algeria
            1 fighter moved from 7 Sea Zone to France
    
        Place Units - Germans
            4 armour and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : -5,17
    Russians : 0,33
    AA fire in Caucasus : : -0,67
    

    Savegame



  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 2 armour, 1 artillery and 1 factory; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            2 fighters moved from United Kingdom to 7 Sea Zone
            1 bomber moved from United Kingdom to 7 Sea Zone
            1 armour moved from Eastern Canada to 10 Sea Zone
            1 armour and 1 transport moved from 10 Sea Zone to 13 Sea Zone
            1 armour moved from 13 Sea Zone to Morocco
                  British take Morocco from Germans
            2 infantry moved from India to 35 Sea Zone
            1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Eastern Australia to 39 Sea Zone
            1 infantry moved from Eastern Australia to Western Australia
            1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 40 Sea Zone
            1 infantry moved from New Zealand to 40 Sea Zone
            1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 41 Sea Zone
            1 cruiser moved from 14 Sea Zone to 13 Sea Zone
            1 armour, 1 artillery, 1 fighter and 1 infantry moved from Egypt to Libya
            1 infantry moved from Union of South Africa to Rhodesia
    
        Combat - British
            Battle in 7 Sea Zone
                British attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 4 submarines
                    British roll dice for 1 bomber, 1 destroyer and 2 fighters in 7 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 4 submarines in 7 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 7 Sea Zone
                 retreated to 7 Sea Zone
                Germans win with 3 submarines remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Libya
                British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 armour, 1 artillery and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 0/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 3/4 hits, 1.50 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Libya
                 retreated to Libya
                Germans win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -13
                Casualties for British: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Libya to Egypt
            2 fighters moved from 7 Sea Zone to Gibraltar
            1 bomber moved from 7 Sea Zone to Gibraltar
            1 fighter moved from 17 Sea Zone to Egypt
    
        Place Units - British
            1 factory placed in Egypt
            2 armour and 1 artillery placed in India
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    British : -2.67
    

    Savegame



  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 factory and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 artillery moved from Kwangtung to 61 Sea Zone
            1 artillery and 1 transport moved from 61 Sea Zone to 36 Sea Zone
            1 infantry moved from Malaya to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 61 Sea Zone to 35 Sea Zone
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            2 fighters moved from 37 Sea Zone to India
            1 infantry moved from 35 Sea Zone to India
            1 artillery moved from 35 Sea Zone to India
            1 fighter moved from French Indo-China Thailand to India
            2 infantry moved from Japan to 60 Sea Zone
            2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Burma
            1 carrier moved from 50 Sea Zone to 36 Sea Zone
            1 cruiser moved from 50 Sea Zone to 36 Sea Zone
            1 fighter moved from 50 Sea Zone to Burma
            1 bomber moved from Japan to Yunnan
            2 infantry moved from French Indo-China Thailand to Yunnan
            1 artillery moved from French Indo-China Thailand to Yunnan
            1 infantry moved from Manchuria to Buryatia S.S.R.
                  Japanese take Buryatia S.S.R. from Russians
            2 infantry moved from Manchuria to Anhwei
            1 fighter moved from Japan to Anhwei
            4 infantry moved from Kiangsu to Anhwei
            1 fighter moved from Manchuria to Anhwei
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            1 battleship moved from 60 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 bomber and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
                    Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yunnan, round 3 : 3/4 hits, 1.50 expected hits
                    Americans roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Yunnan
                Japanese win, taking Yunnan from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Anhwei
                Japanese attack with 2 fighters and 6 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 2 fighters and 6 infantry in Anhwei, round 2 : 0/8 hits, 2.00 expected hits
                    Americans roll dice for 2 infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anhwei
                    Japanese roll dice for 2 fighters and 5 infantry in Anhwei, round 3 : 3/7 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Anhwei, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Anhwei
                Japanese win, taking Anhwei from Americans with 2 fighters and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Burma
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 cruiser, 2 infantry, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                British win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in India
                Japanese attack with 1 artillery, 3 fighters and 1 infantry
                British defend with 1 aaGun, 2 armour, 1 artillery, 1 factory and 1 infantry
                    AA fire in India : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in India, round 2 : 2/5 hits, 2.17 expected hits
                    British roll dice for 1 aaGun, 2 armour, 1 artillery and 1 infantry in India, round 2 : 2/4 hits, 1.67 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in India
                    Japanese roll dice for 2 fighters and 1 infantry in India, round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 2 armour in India, round 3 : 0/2 hits, 1.00 expected hits
                    1 armour owned by the British lost in India
                    Japanese roll dice for 2 fighters and 1 infantry in India, round 4 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 armour in India, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 fighters and 1 infantry in India, round 5 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 armour in India, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in India
                Japanese win, taking India from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 1 fighter
                Casualties for British: 1 aaGun, 2 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from India to 35 Sea Zone
            1 fighter moved from India to 36 Sea Zone
            1 fighter moved from Burma to 36 Sea Zone
            1 bomber moved from Yunnan to Japan
            1 fighter moved from Anhwei to Japan
            1 fighter moved from Anhwei to Manchuria
    
        Place Units - Japanese
            1 factory placed in Manchuria
            1 bomber and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    British : -1.33
    Americans : -1.67
    AA fire in India : : -0.50
    Japanese : -2.00
    

    Savegame



  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 artillery and 3 infantry moved from West Russia to Caucasus
    
        Combat - Russians
            Battle in 7 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 3 submarines
                3 submarines owned by the Germans Submerged
                    Russians roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
            Battle in Caucasus
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 armour and 1 factory
                    Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Caucasus
                Russians winRussians win with 1 submarine remaining, taking Caucasus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 infantry moved from Archangel to West Russia
            1 infantry moved from Evenki National Okrug to Novosibirsk
            4 infantry moved from Yakut S.S.R. to Evenki National Okrug
    
        Place Units - Russians
            1 artillery, 1 fighter and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : 0.67
    

    Savegame



  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Karelia S.S.R. to Archangel
            2 armour moved from Poland to Caucasus
            1 armour moved from Poland to Caucasus
            1 infantry moved from Belorussia to West Russia
            2 infantry moved from Ukraine S.S.R. to Caucasus
            1 artillery moved from Bulgaria Romania to 16 Sea Zone
            1 artillery moved from 16 Sea Zone to Caucasus
            3 submarines moved from 7 Sea Zone to 13 Sea Zone
            1 fighter moved from France to Morocco
            1 infantry moved from Algeria to Morocco
            1 armour moved from Poland to West Russia
            1 fighter moved from Belorussia to Archangel
            1 fighter moved from Belorussia to West Russia
            1 fighter moved from Belorussia to Caucasus
            1 fighter moved from Belorussia to Caucasus
            1 fighter moved from Belorussia to France
            1 armour moved from Libya to Egypt
            2 infantry moved from Libya to Egypt
            1 artillery moved from Libya to Egypt
            1 bomber moved from Belorussia to Egypt
    
        Combat - Germans
            Battle in Morocco
                Germans attack with 1 fighter and 1 infantry
                British defend with 1 armour
                    Germans roll dice for 1 fighter and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Morocco
                Germans win, taking Morocco from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Egypt
                Germans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                British defend with 1 factory, 2 fighters and 3 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 4/5 hits, 2.00 expected hits
                    British roll dice for 2 fighters and 3 infantry in Egypt, round 2 : 0/5 hits, 2.33 expected hits
                    1 fighter owned by the British and 3 infantry owned by the British lost in Egypt
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 3 : 3/5 hits, 2.00 expected hits
                    British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 26
                Casualties for British: 2 fighters and 3 infantry
                Casualties for Germans: 1 infantry
            Battle in West Russia
                Germans attack with 1 armour, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in West Russia, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in West Russia
                Germans win, taking West Russia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour and 1 fighter
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 fighter in Archangel, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 13 Sea Zone
                Germans attack with 3 submarines
                British defend with 1 cruiser and 1 transport
                    Germans roll dice for 3 submarines in 13 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 cruiser and 1 transport in 13 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans lost in 13 Sea Zone
                    Germans roll dice for 2 submarines in 13 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the British lost in 13 Sea Zone
                    1 transport owned by the British lost in 13 Sea Zone
                    Germans roll dice for 2 submarines in 13 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                Germans win with 2 submarines remaining. Battle score for attacker is 13
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser and 1 transport
            Battle in Caucasus
                Germans attack with 3 armour, 1 artillery, 2 fighters and 2 infantry
                Russians defend with 1 artillery, 1 factory and 3 infantry
                    Germans roll dice for 1 battleship in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 3 armour, 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 : 4/8 hits, 3.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 3 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Caucasus to Ukraine S.S.R.
            1 fighter moved from West Russia to Ukraine S.S.R.
            1 infantry moved from Belorussia to Ukraine S.S.R.
            1 infantry moved from Finland to Karelia S.S.R.
            1 fighter moved from Morocco to France
            1 bomber moved from Egypt to Libya
            1 infantry moved from Germany to Italy
            3 armour moved from Germany to Ukraine S.S.R.
            1 armour moved from Germany to Ukraine S.S.R.
            3 infantry moved from Germany to Poland
            1 fighter moved from Archangel to Karelia S.S.R.
    
        Place Units - Germans
            1 armour and 1 fighter placed in Karelia S.S.R.
            1 fighter and 1 infantry placed in Italy
            1 bomber and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.83
    British : -2.00
    Russians : -1.00
    

    Savegame



  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 artillery, 1 battleship and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Persia to Trans-Jordan
            1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
            1 fighter moved from Gibraltar to 16 Sea Zone
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            1 cruiser moved from 17 Sea Zone to 16 Sea Zone
            1 carrier and 1 fighter moved from 17 Sea Zone to 16 Sea Zone
            1 bomber moved from Gibraltar to Libya
            1 fighter moved from Gibraltar to French Equatorial Africa
    
        Combat - British
            Battle in 16 Sea Zone
                British attack with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter; Americans loiter and taunt
                Germans defend with 1 battleship and 1 transport
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 transport owned by the Germans lost in 16 Sea Zone
                British win with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 27
                Casualties for Germans: 1 battleship and 1 transport
            Battle in Libya
                British attack with 1 bomber
                Germans defend with 1 bomber
                    British roll dice for 1 bomber in Libya, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber in Libya, round 2 : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans and 1 bomber owned by the British lost in Libya
                Germans win with no units remaining. Battle score for attacker is 0
                Casualties for British: 1 bomber
                Casualties for Germans: 1 bomber
    
        Non Combat Move - British
            1 transport moved from 17 Sea Zone to 16 Sea Zone
            1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 22 Sea Zone
    
        Place Units - British
            1 battleship and 1 destroyer placed in 7 Sea Zone
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 1.83
    

    Savegame



  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 6 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwei to Sinkiang
                  Japanese take Sinkiang from Americans
            1 infantry moved from Anhwei to Szechwan
                  Japanese take Szechwan from Americans
            1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from India to Persia
                  Japanese take Persia from British
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 36 Sea Zone to 60 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Burma to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to Philippine Islands
            1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 35 Sea Zone to 48 Sea Zone
            1 fighter moved from Manchuria to 48 Sea Zone
            2 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Kwangtung to Szechwan
            3 infantry moved from Anhwei to Sinkiang
    
        Place Units - Japanese
            1 armour placed in Manchuria
            2 armour placed in India
            1 armour placed in Japan
            1 armour placed in Japan
            1 armour placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Russia to Archangel
            1 fighter moved from Russia to Archangel
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
    
        Combat - Russians
            Battle in 5 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser and 1 transport
                    Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Germans lost in 5 Sea Zone
                    1 transport owned by the Germans lost in 5 Sea Zone
                    Russians roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Russians win with 1 submarine remaining. Battle score for attacker is 19
                Casualties for Germans: 1 cruiser and 1 transport
            Battle in Archangel
                Russians attack with 1 artillery and 1 fighter
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery and 1 fighter in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Russians and 1 armour owned by the Germans lost in Archangel
                Russians win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 artillery
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            4 infantry moved from Evenki National Okrug to Vologda
            1 infantry moved from Novosibirsk to Russia
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 0.50
    

    Savegame



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 5 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Karelia S.S.R. to Russia
            1 infantry moved from West Russia to Russia
            1 armour moved from West Russia to Russia
            3 armour moved from Caucasus to Russia
            1 infantry moved from Caucasus to Russia
            1 artillery moved from Caucasus to Russia
            4 armour moved from Ukraine S.S.R. to Russia
            3 fighters moved from Ukraine S.S.R. to Russia
            2 fighters moved from Karelia S.S.R. to Russia
            1 armour moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from France to 5 Sea Zone
    
        Combat - Germans
            Battle in 5 Sea Zone
                Germans attack with 1 fighter
                Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
            Battle in Trans-Jordan
                Germans attack with 1 armour and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Trans-Jordan
                    Germans roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Germans winGermans win with 1 fighter remaining, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Russia
                Germans attack with 9 armour, 1 artillery, 5 fighters and 2 infantry
                Americans defend with 1 fighter and 2 infantry; Russians defend with 2 artilleries, 1 factory, 1 fighter and 11 infantry
                    Germans roll dice for 9 armour, 1 artillery, 5 fighters and 2 infantry in Russia, round 2 : 5/17 hits, 7.83 expected hits
                    Russians roll dice for 2 artilleries, 2 fighters and 13 infantry in Russia, round 2 : 12/17 hits, 6.33 expected hits
                    5 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 9 armour owned by the Germans lost in Russia
                 retreated to Russia
                Russians win with 2 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is -49
                Casualties for Germans: 9 armour, 1 artillery and 2 infantry
                Casualties for Russians: 5 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Karelia S.S.R. to West Russia
            1 infantry moved from Ukraine S.S.R. to West Russia
            3 infantry moved from Poland to Belorussia
            1 fighter moved from 5 Sea Zone to Germany
            1 infantry moved from Italy to Southern Europe
            1 fighter moved from France to Italy
            1 fighter moved from Germany to Italy
            1 infantry moved from France to Italy
            1 infantry moved from Norway to Finland
            5 fighters moved from Russia to Belorussia
    
        Place Units - Germans
            2 armour placed in Karelia S.S.R.
            3 armour placed in Caucasus
            1 fighter placed in Caucasus
            1 fighter placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.17
    British : -0.33
    Russians : 5.67
    

    Savegame



  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 2 destroyers and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 fighter moved from French Equatorial Africa to Egypt
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 16 Sea Zone to 14 Sea Zone
            1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 13 Sea Zone
            2 infantry moved from 13 Sea Zone to Morocco
    
        Combat - British
            Battle in Egypt
                British attack with 1 fighter and 1 infantry
                Germans defend with 1 artillery and 1 factory
                    British roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Egypt, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Egypt
                British win, taking Egypt from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from Egypt to Anglo-Egyptian Sudan
    
        Place Units - British
            2 destroyers and 1 transport placed in 7 Sea Zone
    
        Turn Complete - British
            British collect 25 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -0.33
    

    Savegame



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 60 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Iwo Jima
                  Japanese take Iwo Jima from Americans
            1 infantry moved from 59 Sea Zone to Iwo Jima
            1 infantry moved from Philippine Islands to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone
            1 infantry moved from New Guinea to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Eastern Australia
                  Japanese take Eastern Australia from British
            1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 48 Sea Zone to 59 Sea Zone
            1 armour moved from Manchuria to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  Japanese take Evenki National Okrug from Russians
            1 infantry moved from Sinkiang to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Szechwan to Kazakh S.S.R.
                  Japanese take Kazakh S.S.R. from Russians
            3 infantry moved from Sinkiang to Novosibirsk
            3 infantry moved from Szechwan to Kazakh S.S.R.
            1 artillery moved from Szechwan to Kazakh S.S.R.
            2 armour moved from India to Trans-Jordan
            1 infantry moved from Persia to Trans-Jordan
            1 armour moved from Manchuria to Sinkiang
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            2 bombers moved from Japan to India
    
        Place Units - Japanese
            2 armour and 1 infantry placed in India
            3 submarines placed in 60 Sea Zone
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 aaGun, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Vologda to Russia
    
        Non Combat Move - Russians
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Russians
            1 aaGun, 1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter and 11 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Italy to France
            3 infantry moved from Germany to France
            1 armour moved from Trans-Jordan to Egypt
            1 bomber moved from Germany to 14 Sea Zone
            3 fighters moved from Italy to 14 Sea Zone
            1 fighter moved from Germany to 14 Sea Zone
            1 fighter moved from Belorussia to France
            1 fighter moved from Belorussia to France
            1 infantry moved from West Russia to Archangel
            1 armour moved from Karelia S.S.R. to Archangel
            1 fighter moved from Belorussia to Archangel
            2 fighters moved from Belorussia to France
    
        Combat - Germans
            Battle in 14 Sea Zone
                Germans attack with 1 bomber and 4 fighters
                British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    Germans roll dice for 1 bomber and 4 fighters in 14 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 14 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans and 1 fighter owned by the British lost in 14 Sea Zone
                    Germans roll dice for 1 bomber and 2 fighters in 14 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits
                    British roll dice for 1 carrier and 1 transport in 14 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 fighters in 14 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 carrier and 1 transport in 14 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the British lost in 14 Sea Zone
                    1 transport owned by the British lost in 14 Sea Zone
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 31
                Casualties for Germans: 2 fighters
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
            Battle in Egypt
                Germans attack with 1 armour
                British defend with 1 factory and 1 infantry
                    Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Egypt
                British win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 1 armour
            Battle in Archangel
                Germans attack with 1 armour, 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in France
                Germans attack with 4 fighters and 5 infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 4 fighters and 5 infantry in France, round 2 : 3/9 hits, 2.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in France, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in France
                Germans win, taking France from Americans with 4 fighters and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            4 fighters moved from France to Germany
            1 bomber moved from 14 Sea Zone to Germany
            2 fighters moved from 14 Sea Zone to Germany
            1 infantry moved from Finland to Norway
            1 infantry moved from Belorussia to West Russia
            1 infantry moved from Belorussia to West Russia
            1 infantry moved from Belorussia to West Russia
            1 armour moved from Karelia S.S.R. to Caucasus
            1 fighter moved from Archangel to Caucasus
            1 infantry moved from Southern Europe to Italy
    
        Place Units - Germans
            1 armour, 1 fighter and 2 infantry placed in Caucasus
            8 infantry placed in Germany
            Germans undo move 2.
            2 infantry placed in Karelia S.S.R.
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.50
    British : 0.17
    Americans : 1.33
    Russians : -0.33
    

    Savegame



  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 21:11:53
    Savegame



  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 artillery, 1 battleship and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Anglo-Egyptian Sudan to French West Africa
            2 infantry moved from Morocco to 13 Sea Zone
            1 submarine moved from 13 Sea Zone to 15 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 13 Sea Zone to 9 Sea Zone
            2 infantry and 1 transport moved from 9 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Greenland
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 battleship, 3 destroyers, 2 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
            2 infantry moved from 3 Sea Zone to Finland
                  British take Finland from Germans
            1 cruiser moved from 9 Sea Zone to 2 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            1 battleship placed in 7 Sea Zone
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 submarine moved from 60 Sea Zone to 52 Sea Zone
            2 infantry moved from Iwo Jima to 59 Sea Zone
            1 infantry moved from Eastern Australia to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from Solomon Islands to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 53 Sea Zone
            2 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 fighter moved from 59 Sea Zone to Hawaiian Islands
            2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone
            2 infantry moved from 57 Sea Zone to Midway
            2 fighters moved from 57 Sea Zone to Midway
            1 submarine moved from 60 Sea Zone to 52 Sea Zone
            1 submarine moved from 60 Sea Zone to 57 Sea Zone
            1 fighter moved from Japan to 52 Sea Zone
            1 fighter moved from 57 Sea Zone to 52 Sea Zone
            1 infantry moved from Evenki National Okrug to Vologda
                  Japanese take Vologda from Russians
            4 infantry moved from Novosibirsk to Russia
            1 artillery and 4 infantry moved from Kazakh S.S.R. to Russia
            1 armour moved from Sinkiang to Russia
            2 bombers moved from India to Russia
            2 armour moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - Japanese
            Battle in 57 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 57 Sea Zone
                Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Egypt
                Japanese attack with 2 armour and 1 infantry
                British defend with 1 factory and 1 infantry
                    Japanese roll dice for 2 armour and 1 infantry in Egypt, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Egypt
                Japanese win, taking Egypt from British with 2 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 52 Sea Zone
                Japanese attack with 2 fighters and 2 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 52 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 fighters in 52 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 52 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 52 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Hawaiian Islands
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Midway
                Japanese attack with 2 fighters and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Midway, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Japanese win, taking Midway from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Russia
                Japanese attack with 1 armour, 1 artillery, 2 bombers and 8 infantry
                Americans defend with 1 fighter; Russians defend with 1 aaGun, 3 artilleries, 1 factory, 1 fighter and 12 infantry
                    AA fire in Russia : 1/2 hits, 0,33 expected hits
                    1 bomber owned by the Japanese lost in Russia
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 8 infantry in Russia, round 2 : 3/11 hits, 3,00 expected hits
                    Russians roll dice for 1 aaGun, 3 artilleries, 2 fighters and 12 infantry in Russia, round 2 : 5/17 hits, 6,33 expected hits
                    5 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Russia, round 3 : 3/6 hits, 2,17 expected hits
                    Russians roll dice for 3 artilleries, 2 fighters and 10 infantry in Russia, round 3 : 4/15 hits, 5,67 expected hits
                    3 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Russia
                1 armour owned by the Japanese retreated to Kazakh S.S.R.
                Russians win with 3 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is -20
                Casualties for Japanese: 1 artillery, 1 bomber and 8 infantry
                Casualties for Russians: 1 aaGun and 5 infantry
    
        Non Combat Move - Japanese
            1 fighter could not land in Hawaiian Islands and was removed
            1 bomber moved from Russia to Trans-Jordan
            2 armour moved from India to Caucasus
            1 infantry moved from India to Persia
            2 fighters moved from Midway to 57 Sea Zone
            2 fighters moved from 52 Sea Zone to 57 Sea Zone
            1 armour moved from Soviet Far East to Evenki National Okrug
    
        Place Units - Japanese
            3 armour placed in India
            1 fighter placed in Japan
            1 armour placed in Manchuria
            1 armour placed in Manchuria
            1 transport placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0,67
    British : 0,67
    Americans : 0,67
    Russians : -3,00
    Japanese : 0,50
    

    Savegame


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