first blood
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - British British buy 1 artillery, 1 battleship and 1 destroyer; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Trans-Jordan 1 infantry moved from Rhodesia to Anglo-Egyptian Sudan 1 fighter moved from Gibraltar to 16 Sea Zone 1 destroyer moved from 17 Sea Zone to 16 Sea Zone 1 cruiser moved from 17 Sea Zone to 16 Sea Zone 1 carrier and 1 fighter moved from 17 Sea Zone to 16 Sea Zone 1 bomber moved from Gibraltar to Libya 1 fighter moved from Gibraltar to French Equatorial Africa Combat - British Battle in 16 Sea Zone British attack with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter; Americans loiter and taunt Germans defend with 1 battleship and 1 transport British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 battleship and 1 transport in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 transport owned by the Germans lost in 16 Sea Zone British win with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 27 Casualties for Germans: 1 battleship and 1 transport Battle in Libya British attack with 1 bomber Germans defend with 1 bomber British roll dice for 1 bomber in Libya, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 bomber in Libya, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans and 1 bomber owned by the British lost in Libya Germans win with no units remaining. Battle score for attacker is 0 Casualties for British: 1 bomber Casualties for Germans: 1 bomber Non Combat Move - British 1 transport moved from 17 Sea Zone to 16 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 22 Sea Zone Place Units - British 1 battleship and 1 destroyer placed in 7 Sea Zone 1 artillery placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : 0.17 British : 1.83 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 6 armour; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from Anhwei to Sinkiang Japanese take Sinkiang from Americans 1 infantry moved from Anhwei to Szechwan Japanese take Szechwan from Americans 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from India to Persia Japanese take Persia from British Combat - Japanese Non Combat Move - Japanese 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 36 Sea Zone to 60 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Burma to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to Philippine Islands 1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 35 Sea Zone to 48 Sea Zone 1 fighter moved from Manchuria to 48 Sea Zone 2 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Kwangtung to Szechwan 3 infantry moved from Anhwei to Sinkiang Place Units - Japanese 1 armour placed in Manchuria 2 armour placed in India 1 armour placed in Japan 1 armour placed in Japan 1 armour placed in Manchuria Turn Complete - Japanese Japanese collect 41 PUs; end with 42 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Russia to Archangel 1 fighter moved from Russia to Archangel 1 submarine moved from 7 Sea Zone to 5 Sea Zone Combat - Russians Battle in 5 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser and 1 transport Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone Russians roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians win with 1 submarine remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Battle in Archangel Russians attack with 1 artillery and 1 fighter Germans defend with 1 armour Russians roll dice for 1 artillery and 1 fighter in Archangel, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 artillery Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Archangel to Russia 4 infantry moved from Evenki National Okrug to Vologda 1 infantry moved from Novosibirsk to Russia Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : 0.50 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Germans Germans buy 5 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Karelia S.S.R. to Russia 1 infantry moved from West Russia to Russia 1 armour moved from West Russia to Russia 3 armour moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia 1 artillery moved from Caucasus to Russia 4 armour moved from Ukraine S.S.R. to Russia 3 fighters moved from Ukraine S.S.R. to Russia 2 fighters moved from Karelia S.S.R. to Russia 1 armour moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from France to 5 Sea Zone Combat - Germans Battle in 5 Sea Zone Germans attack with 1 fighter Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Battle in Trans-Jordan Germans attack with 1 armour and 1 infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan Germans roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans winGermans win with 1 fighter remaining, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Russia Germans attack with 9 armour, 1 artillery, 5 fighters and 2 infantry Americans defend with 1 fighter and 2 infantry; Russians defend with 2 artilleries, 1 factory, 1 fighter and 11 infantry Germans roll dice for 9 armour, 1 artillery, 5 fighters and 2 infantry in Russia, round 2 : 5/17 hits, 7.83 expected hits Russians roll dice for 2 artilleries, 2 fighters and 13 infantry in Russia, round 2 : 12/17 hits, 6.33 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 9 armour owned by the Germans lost in Russia retreated to Russia Russians win with 2 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is -49 Casualties for Germans: 9 armour, 1 artillery and 2 infantry Casualties for Russians: 5 infantry Non Combat Move - Germans 1 infantry moved from Karelia S.S.R. to West Russia 1 infantry moved from Ukraine S.S.R. to West Russia 3 infantry moved from Poland to Belorussia 1 fighter moved from 5 Sea Zone to Germany 1 infantry moved from Italy to Southern Europe 1 fighter moved from France to Italy 1 fighter moved from Germany to Italy 1 infantry moved from France to Italy 1 infantry moved from Norway to Finland 5 fighters moved from Russia to Belorussia Place Units - Germans 2 armour placed in Karelia S.S.R. 3 armour placed in Caucasus 1 fighter placed in Caucasus 1 fighter placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : -4.17 British : -0.33 Russians : 5.67 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - British British buy 2 destroyers and 1 transport; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from French Equatorial Africa to Egypt 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Morocco Combat - British Battle in Egypt British attack with 1 fighter and 1 infantry Germans defend with 1 artillery and 1 factory British roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Egypt, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Egypt British win, taking Egypt from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 1 fighter moved from Egypt to Anglo-Egyptian Sudan Place Units - British 2 destroyers and 1 transport placed in 7 Sea Zone Turn Complete - British British collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : -0.67 British : -0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Japanese 2 infantry moved from Japan to 60 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Iwo Jima Japanese take Iwo Jima from Americans 1 infantry moved from 59 Sea Zone to Iwo Jima 1 infantry moved from Philippine Islands to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone 1 infantry moved from New Guinea to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Eastern Australia Japanese take Eastern Australia from British 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 48 Sea Zone to 59 Sea Zone 1 armour moved from Manchuria to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 1 infantry moved from Sinkiang to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Szechwan to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 3 infantry moved from Sinkiang to Novosibirsk 3 infantry moved from Szechwan to Kazakh S.S.R. 1 artillery moved from Szechwan to Kazakh S.S.R. 2 armour moved from India to Trans-Jordan 1 infantry moved from Persia to Trans-Jordan 1 armour moved from Manchuria to Sinkiang Combat - Japanese Non Combat Move - Japanese 2 bombers moved from Japan to India Place Units - Japanese 2 armour and 1 infantry placed in India 3 submarines placed in 60 Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Russians Russians buy 1 aaGun, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Vologda to Russia Non Combat Move - Russians 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Russians 1 aaGun, 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Germans Germans buy 1 armour, 1 fighter and 11 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Italy to France 3 infantry moved from Germany to France 1 armour moved from Trans-Jordan to Egypt 1 bomber moved from Germany to 14 Sea Zone 3 fighters moved from Italy to 14 Sea Zone 1 fighter moved from Germany to 14 Sea Zone 1 fighter moved from Belorussia to France 1 fighter moved from Belorussia to France 1 infantry moved from West Russia to Archangel 1 armour moved from Karelia S.S.R. to Archangel 1 fighter moved from Belorussia to Archangel 2 fighters moved from Belorussia to France Combat - Germans Battle in 14 Sea Zone Germans attack with 1 bomber and 4 fighters British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport Germans roll dice for 1 bomber and 4 fighters in 14 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 14 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans and 1 fighter owned by the British lost in 14 Sea Zone Germans roll dice for 1 bomber and 2 fighters in 14 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits British roll dice for 1 carrier and 1 transport in 14 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 fighters in 14 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits British roll dice for 1 carrier and 1 transport in 14 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 carrier owned by the British lost in 14 Sea Zone 1 transport owned by the British lost in 14 Sea Zone Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 31 Casualties for Germans: 2 fighters Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport Battle in Egypt Germans attack with 1 armour British defend with 1 factory and 1 infantry Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Egypt British win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour Battle in Archangel Germans attack with 1 armour, 1 fighter and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in France Germans attack with 4 fighters and 5 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 4 fighters and 5 infantry in France, round 2 : 3/9 hits, 2.83 expected hits Americans roll dice for 1 artillery and 1 infantry in France, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in France Germans win, taking France from Americans with 4 fighters and 3 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 4 fighters moved from France to Germany 1 bomber moved from 14 Sea Zone to Germany 2 fighters moved from 14 Sea Zone to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Belorussia to West Russia 1 infantry moved from Belorussia to West Russia 1 infantry moved from Belorussia to West Russia 1 armour moved from Karelia S.S.R. to Caucasus 1 fighter moved from Archangel to Caucasus 1 infantry moved from Southern Europe to Italy Place Units - Germans 1 armour, 1 fighter and 2 infantry placed in Caucasus 8 infantry placed in Germany Germans undo move 2. 2 infantry placed in Karelia S.S.R. 7 infantry placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : -2.50 British : 0.17 Americans : 1.33 Russians : -0.33 -
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Test summary from TripleA, engine version: 1.9, time: 21:11:53
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - British British buy 1 artillery, 1 battleship and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Anglo-Egyptian Sudan to French West Africa 2 infantry moved from Morocco to 13 Sea Zone 1 submarine moved from 13 Sea Zone to 15 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 13 Sea Zone to 9 Sea Zone 2 infantry and 1 transport moved from 9 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Greenland 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 battleship, 3 destroyers, 2 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Finland British take Finland from Germans 1 cruiser moved from 9 Sea Zone to 2 Sea Zone Combat - British Non Combat Move - British Place Units - British 1 battleship placed in 7 Sea Zone 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 5 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 submarine moved from 60 Sea Zone to 52 Sea Zone 2 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry moved from Eastern Australia to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from Solomon Islands to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 53 Sea Zone 2 infantry moved from 53 Sea Zone to Hawaiian Islands 1 fighter moved from 59 Sea Zone to Hawaiian Islands 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone 2 infantry moved from 57 Sea Zone to Midway 2 fighters moved from 57 Sea Zone to Midway 1 submarine moved from 60 Sea Zone to 52 Sea Zone 1 submarine moved from 60 Sea Zone to 57 Sea Zone 1 fighter moved from Japan to 52 Sea Zone 1 fighter moved from 57 Sea Zone to 52 Sea Zone 1 infantry moved from Evenki National Okrug to Vologda Japanese take Vologda from Russians 4 infantry moved from Novosibirsk to Russia 1 artillery and 4 infantry moved from Kazakh S.S.R. to Russia 1 armour moved from Sinkiang to Russia 2 bombers moved from India to Russia 2 armour moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt Combat - Japanese Battle in 57 Sea Zone Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 57 Sea Zone Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Egypt Japanese attack with 2 armour and 1 infantry British defend with 1 factory and 1 infantry Japanese roll dice for 2 armour and 1 infantry in Egypt, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Egypt Japanese win, taking Egypt from British with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 52 Sea Zone Japanese attack with 2 fighters and 2 submarines Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 52 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 fighters in 52 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 52 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 52 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Hawaiian Islands Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Midway Japanese attack with 2 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Midway, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Russia Japanese attack with 1 armour, 1 artillery, 2 bombers and 8 infantry Americans defend with 1 fighter; Russians defend with 1 aaGun, 3 artilleries, 1 factory, 1 fighter and 12 infantry AA fire in Russia : 1/2 hits, 0,33 expected hits 1 bomber owned by the Japanese lost in Russia Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 8 infantry in Russia, round 2 : 3/11 hits, 3,00 expected hits Russians roll dice for 1 aaGun, 3 artilleries, 2 fighters and 12 infantry in Russia, round 2 : 5/17 hits, 6,33 expected hits 5 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Russia, round 3 : 3/6 hits, 2,17 expected hits Russians roll dice for 3 artilleries, 2 fighters and 10 infantry in Russia, round 3 : 4/15 hits, 5,67 expected hits 3 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Russia 1 armour owned by the Japanese retreated to Kazakh S.S.R. Russians win with 3 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is -20 Casualties for Japanese: 1 artillery, 1 bomber and 8 infantry Casualties for Russians: 1 aaGun and 5 infantry Non Combat Move - Japanese 1 fighter could not land in Hawaiian Islands and was removed 1 bomber moved from Russia to Trans-Jordan 2 armour moved from India to Caucasus 1 infantry moved from India to Persia 2 fighters moved from Midway to 57 Sea Zone 2 fighters moved from 52 Sea Zone to 57 Sea Zone 1 armour moved from Soviet Far East to Evenki National Okrug Place Units - Japanese 3 armour placed in India 1 fighter placed in Japan 1 armour placed in Manchuria 1 armour placed in Manchuria 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0,67 British : 0,67 Americans : 0,67 Russians : -3,00 Japanese : 0,50 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Russians Russians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Place Units - Russians 1 aaGun and 2 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 armour moved from Caucasus to Russia 2 infantry moved from Caucasus to Russia 3 fighters moved from Caucasus to Russia 1 infantry moved from Archangel to Russia 1 armour moved from Archangel to Russia 3 infantry moved from West Russia to Russia 1 bomber moved from Germany to Russia 1 fighter moved from Germany to 15 Sea Zone 1 fighter moved from Germany to 15 Sea Zone Combat - Germans Battle in 15 Sea Zone Germans attack with 2 fighters British defend with 1 submarine 1 submarine owned by the British Submerged Battle in Russia Germans attack with 6 armour, 1 bomber, 3 fighters and 6 infantry Americans defend with 1 fighter; Russians defend with 1 aaGun, 3 artilleries, 1 factory, 1 fighter and 9 infantry AA fire in Russia : 0/3 hits, 0,50 expected hits Germans roll dice for 6 armour, 1 bomber, 3 fighters and 6 infantry in Russia, round 2 : 6/16 hits, 6,17 expected hits Russians roll dice for 1 aaGun, 3 artilleries, 2 fighters and 9 infantry in Russia, round 2 : 6/14 hits, 5,33 expected hits 5 infantry owned by the Russians, 6 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia Germans roll dice for 6 armour, 1 bomber and 3 fighters in Russia, round 3 : 5/10 hits, 5,17 expected hits Russians roll dice for 3 artilleries, 2 fighters and 4 infantry in Russia, round 3 : 4/9 hits, 3,67 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Russians and 4 armour owned by the Germans lost in Russia Germans roll dice for 2 armour, 1 bomber and 3 fighters in Russia, round 4 : 5/6 hits, 3,17 expected hits Russians roll dice for 2 artilleries and 2 fighters in Russia, round 4 : 3/4 hits, 2,00 expected hits 1 fighter owned by the Russians, 2 artilleries owned by the Russians, 2 fighters owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Russia Germans captures 10PUs while taking Russians capital Germans winGermans win with 2 fighters remaining, taking Russia from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -4 Casualties for Germans: 5 armour, 2 fighters and 6 infantry Casualties for Russians: 1 aaGun, 3 artilleries, 1 fighter and 9 infantry Casualties for Americans: 1 fighter Non Combat Move - Germans 1 fighter moved from Russia to Caucasus 1 bomber moved from Russia to Caucasus 2 fighters moved from 15 Sea Zone to Germany 7 infantry moved from Germany to Baltic States 3 fighters moved from Germany to Baltic States 1 infantry moved from Italy to Germany Place Units - Germans 2 armour, 1 bomber, 1 fighter and 5 infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 61 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0,50 Germans : 1,50 Russians : 2,00 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - British British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Greenland to 2 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone 1 battleship moved from 7 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to France 1 battleship, 3 destroyers and 1 transport moved from 3 Sea Zone to 8 Sea Zone 1 artillery moved from United Kingdom to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 infantry moved from 8 Sea Zone to France 1 artillery moved from 8 Sea Zone to France 1 fighter moved from French West Africa to United Kingdom 1 infantry moved from Finland to Karelia S.S.R. Combat - British Battle in France British attack with 1 artillery and 3 infantry Germans defend with 3 infantry British roll dice for 2 battleships and 1 cruiser in France, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 artillery and 3 infantry in France, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in France British roll dice for 1 artillery and 2 infantry in France, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in France British win, taking France from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - British Place Units - British 1 artillery and 7 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : -0.33 British : -0.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 6 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Japanese 2 armour moved from Egypt to Anglo-Egyptian Sudan Japanese take Anglo-Egyptian Sudan from British 1 armour moved from Anglo-Egyptian Sudan to Rhodesia Japanese take Rhodesia from British 1 armour moved from Anglo-Egyptian Sudan to Belgian Congo Japanese take Belgian Congo from British 1 bomber moved from Trans-Jordan to 15 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 destroyer moved from 57 Sea Zone to 56 Sea Zone 1 submarine moved from 57 Sea Zone to 56 Sea Zone 1 submarine moved from 52 Sea Zone to 56 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 infantry and 1 transport moved from 57 Sea Zone to 64 Sea Zone 3 infantry moved from 64 Sea Zone to Alaska 1 cruiser moved from 57 Sea Zone to 64 Sea Zone 2 battleships moved from 57 Sea Zone to 64 Sea Zone 4 fighters moved from 57 Sea Zone to Alaska 2 carriers moved from 57 Sea Zone to 64 Sea Zone 1 destroyer moved from 57 Sea Zone to 64 Sea Zone Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 destroyer and 2 submarines Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Alaska Japanese attack with 4 fighters and 3 infantry Americans defend with 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Alaska, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 15 Sea Zone Japanese attack with 1 bomber British defend with 1 submarine 1 submarine owned by the British Submerged Non Combat Move - Japanese 1 bomber moved from 15 Sea Zone to Vologda 1 infantry moved from Vologda to Russia 1 armour moved from Evenki National Okrug to Russia 1 armour moved from Caucasus to West Russia 1 armour moved from Caucasus to Belorussia 1 armour moved from Kazakh S.S.R. to Archangel 1 armour moved from India to Trans-Jordan 1 infantry moved from Persia to Trans-Jordan 2 armour moved from India to Trans-Jordan 4 fighters moved from Alaska to 64 Sea Zone 2 armour moved from Manchuria to Sinkiang Place Units - Japanese 4 transports placed in 60 Sea Zone 4 infantry placed in Japan 2 infantry placed in Egypt 1 armour placed in India Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
Americans : 0.33 Japanese : 1.50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Combat Move - Russians 1 submarine moved from 6 Sea Zone to 13 Sea Zone Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Germans Germans buy 2 armour, 1 fighter and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. 5 infantry moved from Germany to France 2 armour moved from Germany to France 2 fighters moved from Germany to France 1 bomber moved from Germany to 13 Sea Zone 1 bomber moved from Caucasus to 15 Sea Zone 1 fighter moved from Caucasus to 15 Sea Zone 1 fighter moved from Baltic States to Karelia S.S.R. 1 fighter moved from Baltic States to France 2 fighters moved from Germany to 15 Sea Zone Combat - Germans Battle in Karelia S.S.R. Germans attack with 1 armour, 1 fighter and 5 infantry British defend with 1 infantry; Russians defend with 1 factory Germans roll dice for 1 armour, 1 fighter and 5 infantry in Karelia S.S.R., round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 15 Sea Zone Germans attack with 1 bomber and 3 fighters British defend with 1 submarine 1 submarine owned by the British Submerged Battle in 13 Sea Zone Germans attack with 1 bomber Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Battle in France Germans attack with 2 armour, 3 fighters and 5 infantry British defend with 1 artillery and 2 infantry Germans roll dice for 2 armour, 3 fighters and 5 infantry in France, round 2 : 2/10 hits, 3.33 expected hits British roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in France Germans roll dice for 2 armour, 3 fighters and 4 infantry in France, round 3 : 5/9 hits, 3.17 expected hits British roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in France Germans winGermans winGermans win with 1 bomber and 3 fighters remaining with 1 bomber remaining, taking France from British with 2 armour, 3 fighters and 4 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Germans 3 fighters moved from France to Germany 1 fighter moved from Karelia S.S.R. to Germany 3 fighters moved from 15 Sea Zone to Germany 1 bomber moved from 13 Sea Zone to Germany 1 bomber moved from 15 Sea Zone to Germany 1 infantry moved from Germany to Northwestern Europe 1 fighter moved from Germany to Northwestern Europe 1 fighter moved from Germany to France 1 fighter moved from France to Germany Place Units - Germans 7 infantry placed in Germany 3 infantry placed in Italy Germans undo move 2. 1 infantry placed in Italy 3 infantry placed in Germany 2 armour, 1 fighter and 2 infantry placed in Russia Turn Complete - Germans Germans collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -0.33 British : -0.33 Russians : -0.33 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - British British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from United Kingdom to 8 Sea Zone 1 artillery moved from United Kingdom to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery moved from 8 Sea Zone to France 2 infantry moved from 8 Sea Zone to France 1 armour moved from 8 Sea Zone to France 1 fighter moved from United Kingdom to France Combat - British Battle in France British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans defend with 2 armour and 4 infantry British roll dice for 2 battleships and 1 cruiser in France, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in France, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 2 armour and 4 infantry in France, round 2 : 4/6 hits, 2.33 expected hits 4 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in France Germans win with 1 armour remaining. Battle score for attacker is 2 Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Germans: 1 armour and 4 infantry 1 fighter owned by the British retreated Non Combat Move - British 1 fighter moved from France to United Kingdom Place Units - British 1 carrier, 1 destroyer and 1 transport placed in 8 Sea Zone Turn Complete - British British collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : 1.67 British : 1.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 factory, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 destroyer moved from 64 Sea Zone to 56 Sea Zone 1 carrier moved from 64 Sea Zone to 56 Sea Zone 2 fighters moved from 64 Sea Zone to 56 Sea Zone 4 infantry moved from Japan to 60 Sea Zone 2 infantry moved from Japan to 60 Sea Zone 1 armour moved from Japan to 60 Sea Zone 1 armour, 6 infantry and 4 transports moved from 60 Sea Zone to 64 Sea Zone 6 infantry moved from 64 Sea Zone to Alaska 1 armour moved from 64 Sea Zone to Alaska 1 infantry moved from Alaska to Western Canada 1 infantry moved from Alaska to Western Canada 2 fighters moved from 64 Sea Zone to Western Canada 1 battleship moved from 64 Sea Zone to 56 Sea Zone 1 armour moved from Rhodesia to Union of South Africa Japanese take Union of South Africa from British 1 armour moved from Belgian Congo to French Equatorial Africa Japanese take French Equatorial Africa from British 1 armour moved from French Equatorial Africa to French West Africa Japanese take French West Africa from British 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from India to Caucasus 2 armour moved from Sinkiang to Caucasus 1 armour moved from Belorussia to Karelia S.S.R. 1 armour moved from West Russia to Archangel 1 armour moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 armour moved from Archangel to Karelia S.S.R. 2 armour moved from Archangel to Karelia S.S.R. 2 armour moved from Trans-Jordan to Caucasus 1 bomber moved from Vologda to Russia 1 fighter moved from Japan to Evenki National Okrug 1 armour moved from Trans-Jordan to Caucasus Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 56 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Western Canada Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Western Canada, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Western Canada Japanese win, taking Western Canada from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from Western Canada to 64 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Egypt to Libya Place Units - Japanese 1 factory placed in Alaska 2 artilleries and 2 infantry placed in Japan 1 infantry placed in Egypt 1 destroyer placed in 17 Sea Zone Japanese undo move 3. 1 fighter placed in Egypt 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs 1 unit repaired.Combat Hit Differential Summary :
British : -0.33 Americans : 0.50 Japanese : 2.83 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Greenland to 2 Sea Zone 2 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Karelia S.S.R. 2 armour, 1 artillery and 4 infantry moved from Finland to Karelia S.S.R. 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 3 Sea Zone to 4 Sea Zone 2 fighters moved from 4 Sea Zone to Karelia S.S.R. 1 battleship, 2 carriers and 4 fighters moved from 12 Sea Zone to 8 Sea Zone 4 fighters moved from 8 Sea Zone to France 2 infantry moved from Eastern Canada to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to France 1 transport moved from 2 Sea Zone to 10 Sea Zone 2 artilleries and 3 infantry moved from Eastern United States to Eastern Canada 1 bomber moved from Eastern Canada to Karelia S.S.R. 1 bomber moved from United Kingdom to Karelia S.S.R. 1 armour and 6 infantry moved from Western United States to Western Canada Combat - Americans Battle in France Americans attack with 4 fighters and 2 infantry Germans defend with 1 armour Americans roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour in France, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in France Americans win, taking France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Western Canada Americans attack with 1 armour and 6 infantry Japanese defend with 2 infantry Americans roll dice for 1 armour and 6 infantry in Western Canada, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Western Canada, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Western Canada Americans roll dice for 1 armour and 6 infantry in Western Canada, round 3 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Western Canada, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Canada Americans win, taking Western Canada from Japanese with 1 armour and 6 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Karelia S.S.R. Americans attack with 2 armour, 1 artillery, 2 bombers, 2 fighters and 6 infantry Germans defend with 1 armour, 1 factory and 5 infantry; Japanese defend with 4 armour Americans roll dice for 1 battleship and 1 cruiser in Karelia S.S.R., round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 armour, 1 artillery, 2 bombers, 2 fighters and 6 infantry in Karelia S.S.R., round 2 : 3/13 hits, 4.83 expected hits Germans roll dice for 5 armour and 5 infantry in Karelia S.S.R., round 2 : 5/10 hits, 4.17 expected hits 4 infantry owned by the Germans and 5 infantry owned by the Americans lost in Karelia S.S.R. Americans roll dice for 2 armour, 1 artillery, 2 bombers, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 4/8 hits, 4.00 expected hits Germans roll dice for 5 armour and 1 infantry in Karelia S.S.R., round 3 : 2/6 hits, 2.83 expected hits 2 armour owned by the Japanese, 1 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Karelia S.S.R. Americans roll dice for 2 armour, 2 bombers and 2 fighters in Karelia S.S.R., round 4 : 4/6 hits, 3.33 expected hits Germans roll dice for 2 armour in Karelia S.S.R., round 4 : 1/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 armour owned by the Americans lost in Karelia S.S.R. Americans win, taking Karelia S.S.R. from Germans with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 17 Casualties for Americans: 1 armour, 1 artillery and 6 infantry Casualties for Germans: 1 armour and 5 infantry Casualties for Japanese: 4 armour Non Combat Move - Americans 2 fighters moved from Karelia S.S.R. to 4 Sea Zone 1 bomber moved from Karelia S.S.R. to United Kingdom 1 bomber moved from Karelia S.S.R. to Finland 4 fighters moved from France to 8 Sea Zone Place Units - Americans 2 armour placed in Norway 1 armour, 2 artilleries and 4 infantry placed in Western United States Turn Complete - Americans Americans collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : -0.50 Americans : -1.00 Japanese : -1.00
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