first blood
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Americans Americans buy 1 aaGun, 2 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Western Canada to Alaska Americans take Alaska from Japanese 1 armour and 5 infantry moved from Western Canada to Western United States 2 artilleries and 3 infantry moved from Eastern Canada to 10 Sea Zone 2 artilleries, 3 infantry and 4 transports moved from 10 Sea Zone to 8 Sea Zone 2 artilleries moved from 8 Sea Zone to France 3 infantry moved from 8 Sea Zone to France 4 fighters moved from 8 Sea Zone to France 1 transport moved from 4 Sea Zone to 3 Sea Zone 1 armour moved from Norway to 3 Sea Zone 1 armour and 1 transport moved from 3 Sea Zone to 4 Sea Zone 1 armour moved from 4 Sea Zone to Karelia S.S.R. 1 armour moved from Norway to Karelia S.S.R. 2 fighters moved from 4 Sea Zone to Karelia S.S.R. 1 bomber moved from United Kingdom to Karelia S.S.R. Combat - Americans Battle in Western United States Americans attack with 1 armour and 5 infantry Japanese defend with 1 armour, 1 factory and 2 infantry Americans roll dice for 1 armour and 5 infantry in Western United States, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 armour and 2 infantry in Western United States, round 2 : 3/3 hits, 1.17 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Western United States Americans roll dice for 1 armour and 2 infantry in Western United States, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Western United States, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Western United States Americans win, taking Western United States from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 4 infantry Casualties for Japanese: 1 armour and 2 infantry Battle in France Americans attack with 2 artilleries, 4 fighters and 3 infantry Germans defend with 8 infantry Americans roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 artilleries, 4 fighters and 3 infantry in France, round 2 : 3/9 hits, 3.50 expected hits Germans roll dice for 8 infantry in France, round 2 : 1/8 hits, 2.67 expected hits 4 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in France, round 3 : 3/8 hits, 3.33 expected hits Germans roll dice for 4 infantry in France, round 3 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans roll dice for 2 artilleries, 4 fighters and 1 infantry in France, round 4 : 1/7 hits, 3.00 expected hits Germans roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in France Americans win, taking France from Germans with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 18 Casualties for Americans: 2 infantry Casualties for Germans: 8 infantry Battle in Karelia S.S.R. Americans attack with 2 armour, 1 bomber and 2 fighters Japanese defend with 6 armour and 1 factory Americans roll dice for 1 battleship in Karelia S.S.R., round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 armour, 1 bomber and 2 fighters in Karelia S.S.R., round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 6 armour in Karelia S.S.R., round 2 : 3/6 hits, 3.00 expected hits 4 armour owned by the Japanese, 2 armour owned by the Americans and 1 fighter owned by the Americans lost in Karelia S.S.R. Americans roll dice for 1 bomber and 1 fighter in Karelia S.S.R., round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 armour in Karelia S.S.R., round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Karelia S.S.R. Americans roll dice for 1 bomber in Karelia S.S.R., round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Karelia S.S.R., round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Karelia S.S.R. Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 armour and 2 fighters Casualties for Japanese: 6 armour Non Combat Move - Americans 1 bomber moved from Karelia S.S.R. to United Kingdom 4 fighters moved from France to 8 Sea Zone Place Units - Americans 2 armour placed in Norway 1 aaGun, 1 fighter and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 46 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -2.33 Americans : -0.83 Japanese : 1.83 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Karelia S.S.R. to West Russia 1 fighter moved from Russia to West Russia 1 artillery and 3 infantry moved from Karelia S.S.R. to West Russia 1 infantry moved from Archangel to West Russia 1 infantry moved from Russia to West Russia 1 submarine moved from 4 Sea Zone to 6 Sea Zone Combat - Russians Battle in West Russia Russians attack with 1 artillery, 2 fighters and 5 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 1 artillery, 2 fighters and 5 infantry in West Russia, round 2 : 4/8 hits, 2.33 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in West Russia Russians roll dice for 1 artillery, 2 fighters and 4 infantry in West Russia, round 3 : 1/7 hits, 2.17 expected hits Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Russians 2 fighters moved from West Russia to Caucasus 1 infantry moved from Evenki National Okrug to Archangel 1 aaGun, 2 armour, 1 artillery and 3 infantry moved from Russia to Caucasus 1 armour moved from Archangel to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 2 infantry moved from Soviet Far East to Yakut S.S.R. Place Units - Russians 4 infantry placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.50 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 9 Sea Zone to 7 Sea Zone 1 fighter moved from Norway to 7 Sea Zone 1 fighter moved from Northwestern Europe to 7 Sea Zone 2 submarines moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 3 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from Baltic States to Karelia S.S.R. 1 bomber moved from Germany to 14 Sea Zone 1 infantry moved from Southern Europe to 15 Sea Zone 1 infantry moved from Italy to 15 Sea Zone 1 battleship moved from 15 Sea Zone to 17 Sea Zone 1 fighter moved from Germany to 14 Sea Zone 2 infantry moved from 15 Sea Zone to Libya 1 infantry moved from Algeria to Libya 1 artillery moved from Algeria to Libya 2 infantry moved from Poland to Ukraine S.S.R. 1 armour moved from Poland to Ukraine S.S.R. 2 infantry moved from Bulgaria Romania to Ukraine S.S.R. 1 armour moved from Bulgaria Romania to Ukraine S.S.R. 1 armour moved from Germany to Ukraine S.S.R. 1 fighter moved from Poland to Ukraine S.S.R. 1 fighter moved from Bulgaria Romania to Ukraine S.S.R. 1 artillery moved from Southern Europe to Bulgaria Romania 1 infantry moved from Germany to France Combat - Germans Battle in 6 Sea Zone Germans attack with 2 submarines Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Battle in 17 Sea Zone Germans attack with 1 battleship British defend with 1 destroyer Germans roll dice for 1 battleship in 17 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 17 Sea Zone Germans winGermans win with 2 submarines remaining with 1 battleship remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 14 Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 cruiser Germans roll dice for 1 bomber and 1 fighter in 14 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 14 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser Battle in 7 Sea Zone Germans attack with 2 fighters and 2 submarines British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 2 submarines in 7 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 fighters in 7 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Germans lost in 7 Sea Zone Germans roll dice for 1 submarine in 7 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 fighters in 7 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone 1 transport owned by the British lost in 7 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 transport Battle in Karelia S.S.R. Germans attack with 1 armour and 6 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour and 6 infantry in Karelia S.S.R., round 2 : 2/7 hits, 1,50 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Germany to Ukraine S.S.R. 1 fighter moved from 7 Sea Zone to Northwestern Europe 1 fighter moved from 7 Sea Zone to France 1 bomber moved from 14 Sea Zone to Germany Place Units - Germans 1 artillery and 7 infantry placed in Germany 1 fighter placed in Germany 1 submarine placed in 5 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -3,17 British : 0,17 Russians : -0,33 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - British British buy 3 armour and 1 bomber; Remaining resources: 1 PUs; Combat Move - British 1 carrier moved from 35 Sea Zone to 17 Sea Zone 1 cruiser moved from 35 Sea Zone to 17 Sea Zone 1 fighter moved from 35 Sea Zone to 17 Sea Zone 1 fighter moved from Egypt to 17 Sea Zone 1 bomber moved from United Kingdom to 15 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 artillery moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 fighter moved from United Kingdom to French West Africa 1 armour moved from Eastern Canada to 10 Sea Zone 1 armour, 1 destroyer and 1 transport moved from 10 Sea Zone to 23 Sea Zone 1 armour moved from 23 Sea Zone to French West Africa 1 infantry moved from Eastern Australia to Western Australia 1 infantry moved from Eastern Australia to 39 Sea Zone 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 infantry moved from New Zealand to 40 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 41 Sea Zone 1 infantry moved from Persia to Trans-Jordan Combat - British Battle in 15 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 15 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 17 Sea Zone British attack with 1 carrier, 1 cruiser and 2 fighters Germans defend with 1 battleship British roll dice for 1 carrier, 1 cruiser and 2 fighters in 17 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 battleship in 17 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 17 Sea Zone British win with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 20 Casualties for Germans: 1 battleship Non Combat Move - British 1 infantry moved from India to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Trans-Jordan 1 bomber moved from 15 Sea Zone to Trans-Jordan Place Units - British 1 bomber placed in United Kingdom 3 armour placed in India Turn Complete - British British collect 31 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : -0.67 British : 0.33 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 53 Sea Zone 1 submarine moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from Japan to 53 Sea Zone 1 infantry moved from Manchuria to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians 2 infantry moved from Manchuria to Anhwei 1 fighter moved from Manchuria to Anhwei 1 infantry moved from Kwangtung to Yunnan 1 artillery moved from Kwangtung to Yunnan 1 infantry moved from Kiangsu to Kwangtung 3 infantry moved from Kiangsu to Anhwei 2 infantry moved from Japan to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone 1 battleship moved from 60 Sea Zone to 63 Sea Zone 1 destroyer moved from 60 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to Soviet Far East Japanese take Soviet Far East from Russians 1 transport moved from 61 Sea Zone to 47 Sea Zone 1 destroyer moved from 61 Sea Zone to 47 Sea Zone 1 artillery moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from French Indo-China Thailand to Burma 1 bomber moved from Japan to Yunnan Combat - Japanese Battle in Anhwei Japanese attack with 1 fighter and 5 infantry Americans defend with 2 infantry Japanese roll dice for 1 fighter and 5 infantry in Anhwei, round 2 : 2/6 hits, 1,33 expected hits Americans roll dice for 2 infantry in Anhwei, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anhwei Japanese win, taking Anhwei from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 3 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 2 fighters and 1 submarine Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 carrier owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 cruiser and 2 fighters in 53 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone Japanese win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 carrier and 1 fighter Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine Non Combat Move - Japanese 1 fighter moved from Anhwei to Manchuria 1 bomber moved from Yunnan to Japan 1 fighter moved from Burma to Kiangsu 1 infantry moved from Malaya to French Indo-China Thailand 1 fighter moved from 53 Sea Zone to Wake Island Place Units - Japanese 1 factory placed in Manchuria 1 destroyer and 1 transport placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
British : 0,67 Americans : 1,83 Japanese : 2,83 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from West Russia to Belorussia 1 infantry moved from West Russia to Belorussia 1 infantry moved from West Russia to Belorussia 2 fighters moved from Caucasus to Belorussia Combat - Russians Russians creates battle in territory 6 Sea Zone Battle in 6 Sea Zone Russians attack with 1 submarine Germans defend with 2 submarines Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone Russians roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 6 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in Belorussia Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Belorussia, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 artillery and 2 fighters in Belorussia, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Russians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 2 fighters moved from Belorussia to Caucasus 5 infantry moved from Russia to Caucasus 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Novosibirsk 4 infantry moved from Yakut S.S.R. to Evenki National Okrug Place Units - Russians 1 fighter and 3 infantry placed in Caucasus 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 0.50 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to West Russia 1 infantry moved from Karelia S.S.R. to West Russia 2 infantry moved from Karelia S.S.R. to Archangel 1 armour moved from Karelia S.S.R. to Archangel 1 fighter moved from Ukraine S.S.R. to West Russia 4 infantry moved from Libya to Egypt 1 artillery moved from Libya to Egypt 1 armour moved from Libya to Egypt 1 armour moved from Italy to Bulgaria Romania 1 artillery moved from Bulgaria Romania to Ukraine S.S.R. 2 infantry moved from Germany to Poland 2 infantry moved from Germany to Southern Europe 2 infantry moved from Germany to Italy 1 fighter moved from Germany to Italy Combat - Germans Battle in Egypt Germans attack with 1 armour, 1 artillery and 4 infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 4 infantry in Egypt, round 2 : 3/6 hits, 1.67 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in West Russia Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in West Russia Germans win, taking West Russia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 4 infantry in Archangel, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from West Russia to Ukraine S.S.R. 1 infantry moved from Germany to Bulgaria Romania Place Units - Germans 1 carrier placed in 5 Sea Zone 1 armour and 1 artillery placed in Karelia S.S.R. 1 artillery, 1 fighter and 1 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : 1.33 British : -0.33 Russians : -0.67 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - British British buy 1 fighter and 7 infantry; Remaining resources: 1 PUs; Combat Move - British 3 infantry moved from Trans-Jordan to Egypt 1 armour moved from Trans-Jordan to Egypt 2 fighters moved from 17 Sea Zone to Egypt 1 bomber moved from Trans-Jordan to 47 Sea Zone 1 infantry moved from Rhodesia to Anglo-Egyptian Sudan 1 fighter moved from French West Africa to Egypt 1 artillery moved from Trans-Jordan to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Egypt 1 armour moved from French West Africa to Anglo-Egyptian Sudan 1 destroyer and 1 transport moved from 23 Sea Zone to 21 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 40 Sea Zone 1 bomber moved from United Kingdom to Anglo-Egyptian Sudan 3 armour moved from India to Caucasus 2 infantry moved from 40 Sea Zone to New Zealand 1 submarine moved from 40 Sea Zone to 44 Sea Zone Combat - British Battle in Egypt British attack with 1 armour, 1 artillery, 3 fighters and 3 infantry Germans defend with 1 armour, 1 artillery and 4 infantry British roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 3 fighters and 3 infantry in Egypt, round 2 : 2/8 hits, 3.00 expected hits Germans roll dice for 1 armour, 1 artillery and 4 infantry in Egypt, round 2 : 2/6 hits, 2.17 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Egypt British roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Egypt, round 3 : 4/6 hits, 2.67 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 3 : 1/4 hits, 1.50 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Germans with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 13 Casualties for British: 3 infantry Casualties for Germans: 1 armour, 1 artillery and 4 infantry Battle in 47 Sea Zone British attack with 1 bomber Japanese defend with 1 destroyer and 1 transport British roll dice for 1 bomber in 47 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone 1 transport owned by the Japanese lost in 47 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - British 1 bomber moved from 47 Sea Zone to Western Australia 1 fighter moved from Egypt to India 2 fighters moved from Egypt to 17 Sea Zone Place Units - British 3 infantry placed in India 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -0.67 British : 0.17 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 battleship, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Anhwei to Szechwan Japanese take Szechwan from Americans 1 infantry moved from Anhwei to Sinkiang Japanese take Sinkiang from Americans 1 infantry moved from Anhwei to Sinkiang 1 infantry moved from Anhwei to Szechwan Combat - Japanese Non Combat Move - Japanese 1 battleship, 1 destroyer and 1 transport moved from 63 Sea Zone to 60 Sea Zone 1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 61 Sea Zone 1 infantry moved from Kwangtung to Yunnan 1 artillery moved from Burma to French Indo-China Thailand 1 infantry moved from French Indo-China Thailand to Burma 1 fighter moved from Manchuria to Anhwei 1 fighter moved from Kiangsu to Yunnan 1 fighter moved from Wake Island to Philippine Islands Place Units - Japanese 1 battleship and 1 submarine placed in 60 Sea Zone 1 armour and 1 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 2 carriers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Americans 2 battleships and 1 cruiser moved from 56 Sea Zone to 44 Sea Zone 2 infantry moved from Hawaiian Islands to 53 Sea Zone 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 53 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Solomon Islands 1 bomber moved from Hawaiian Islands to Solomon Islands 1 fighter moved from Western United States to Hawaiian Islands 2 infantry moved from Kazakh S.S.R. to Persia 1 armour, 1 artillery and 2 infantry moved from French West Africa to 23 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 23 Sea Zone to 21 Sea Zone 2 fighters moved from Hawaiian Islands to Eastern Australia 1 fighter moved from India to Western Australia Combat - Americans Battle in Solomon Islands Americans attack with 1 bomber and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 battleships in Solomon Islands, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Solomon Islands to Hawaiian Islands Place Units - Americans 1 artillery placed in Western United States 2 carriers placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Americans : -0.33 Japanese : 0.67 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Research Technology - Russians Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Russia to Archangel 3 infantry moved from Evenki National Okrug to Archangel 2 infantry moved from Russia to Archangel 1 infantry moved from Caucasus to West Russia 1 infantry moved from Caucasus to West Russia 1 artillery moved from Caucasus to West Russia 1 fighter moved from Caucasus to West Russia 2 fighters moved from Caucasus to Archangel 1 submarine moved from 6 Sea Zone to 5 Sea Zone Combat - Russians Battle in 5 Sea Zone Russians attack with 1 submarine Germans defend with 1 carrier, 1 cruiser, 1 submarine and 1 transport Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Russians lost in 5 Sea Zone Germans win with 1 carrier, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in West Russia Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in West Russia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in West Russia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in West Russia Russians roll dice for 1 artillery, 1 fighter and 2 infantry in West Russia, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in West Russia, round 4 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in West Russia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Archangel Russians attack with 1 artillery, 2 fighters and 5 infantry Germans defend with 1 armour and 4 infantry Russians roll dice for 1 artillery, 2 fighters and 5 infantry in Archangel, round 2 : 1/8 hits, 2.33 expected hits Germans roll dice for 1 armour and 4 infantry in Archangel, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Archangel, round 3 : 1/7 hits, 2.17 expected hits Germans roll dice for 1 armour and 3 infantry in Archangel, round 3 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 4 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 2 infantry in Archangel, round 4 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 5 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 armour in Archangel, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 5 infantry Casualties for Germans: 1 armour and 4 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Caucasus 1 fighter moved from West Russia to Caucasus 1 infantry moved from Evenki National Okrug to Vologda 1 infantry moved from Caucasus to Kazakh S.S.R. Place Units - Russians 4 infantry placed in Caucasus 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -1.33 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Germans Germans buy 2 destroyers and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Karelia S.S.R. to Archangel 1 artillery moved from Karelia S.S.R. to Archangel 2 infantry moved from Ukraine S.S.R. to West Russia 2 fighters moved from Ukraine S.S.R. to West Russia 1 fighter moved from Ukraine S.S.R. to Archangel 1 bomber moved from Germany to Russia 1 infantry moved from Ukraine S.S.R. to West Russia Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Russia causes 3 damage total. Battle in West Russia Germans attack with 2 fighters and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 3 infantry in West Russia, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 fighters and 3 infantry in West Russia, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in West Russia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in West Russia Germans win, taking West Russia from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 armour, 1 artillery and 1 fighter Russians defend with 1 artillery Germans roll dice for 1 armour, 1 artillery and 1 fighter in Archangel, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 1 fighter moved from Germany to Italy 1 fighter moved from France to 5 Sea Zone 1 fighter moved from Northwestern Europe to 5 Sea Zone 1 fighter moved from West Russia to Belorussia 1 fighter moved from West Russia to Belorussia 1 fighter moved from Archangel to Belorussia 2 infantry moved from Ukraine S.S.R. to Belorussia 1 infantry moved from Ukraine S.S.R. to Belorussia 5 armour moved from Ukraine S.S.R. to Belorussia 2 artilleries moved from Ukraine S.S.R. to Belorussia 1 bomber moved from Russia to Belorussia 2 infantry moved from Poland to Belorussia 1 armour moved from Bulgaria Romania to Belorussia 1 infantry moved from Germany to Poland 1 armour moved from Northwestern Europe to Poland 2 armour moved from France to Poland 1 infantry moved from Southern Europe to Bulgaria Romania 1 infantry moved from Italy to Southern Europe 1 infantry moved from Italy to Southern Europe 2 infantry moved from Norway to Finland Place Units - Germans 2 destroyers placed in 5 Sea Zone 3 infantry placed in Italy 2 infantry placed in Karelia S.S.R. 5 infantry placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : -1.33 Russians : -1.67 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - British British buy 2 armour, 1 artillery and 1 factory; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 1 transport moved from 21 Sea Zone to 40 Sea Zone 2 infantry moved from New Zealand to 40 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Western Australia 1 bomber moved from Western Australia to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 armour moved from Anglo-Egyptian Sudan to Libya British take Libya from Germans 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 armour moved from Egypt to Persia 1 artillery moved from Egypt to 17 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 17 Sea Zone to 16 Sea Zone 1 artillery moved from 16 Sea Zone to Ukraine S.S.R. 2 fighters moved from 16 Sea Zone to Ukraine S.S.R. 1 bomber moved from Anglo-Egyptian Sudan to Ukraine S.S.R. 1 submarine moved from 44 Sea Zone to 59 Sea Zone Combat - British Battle in Ukraine S.S.R. British attack with 1 artillery, 1 bomber and 2 fighters Germans defend with 1 infantry British roll dice for 1 cruiser in Ukraine S.S.R., round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 bomber and 2 fighters in Ukraine S.S.R., round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. British win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 bomber moved from Burma to India 2 fighters moved from Ukraine S.S.R. to 16 Sea Zone 1 bomber moved from Ukraine S.S.R. to Caucasus Place Units - British 2 armour and 1 artillery placed in India 1 factory placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -0.33 British : 1.00 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Japanese 1 destroyer moved from 60 Sea Zone to 59 Sea Zone 1 submarine moved from 60 Sea Zone to 59 Sea Zone 2 infantry moved from Japan to 60 Sea Zone 1 armour moved from Japan to 60 Sea Zone 1 battleship moved from 60 Sea Zone to 59 Sea Zone 1 destroyer moved from 60 Sea Zone to 59 Sea Zone 1 armour, 2 infantry and 2 transports moved from 60 Sea Zone to 59 Sea Zone 1 battleship moved from 60 Sea Zone to 59 Sea Zone 1 battleship, 1 carrier and 2 fighters moved from 61 Sea Zone to 59 Sea Zone 3 infantry moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 1 artillery moved from French Indo-China Thailand to Burma 1 artillery moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 2 infantry moved from Sinkiang to Novosibirsk 1 fighter moved from Anhwei to Novosibirsk Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 armour, 3 battleships, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports British defend with 1 submarine Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 battleships, 1 carrier, 2 destroyers, 2 fighters and 2 transports in 59 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits British roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 59 Sea Zone Japanese win with 3 battleships, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Novosibirsk Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Novosibirsk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 2 artilleries, 1 fighter and 1 infantry British defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Burma, round 2 : 0/4 hits, 1.50 expected hits British roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Burma, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 2 artilleries and 1 fighter in Burma, round 4 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from Burma to Philippine Islands 1 fighter moved from Novosibirsk to Anhwei 1 infantry moved from Manchuria to Anhwei 1 armour moved from Manchuria to Kwangtung 2 infantry moved from 59 Sea Zone to Iwo Jima 1 armour moved from 59 Sea Zone to Iwo Jima Place Units - Japanese 2 armour placed in Manchuria 1 bomber placed in Japan 1 destroyer and 1 submarine placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
British : -0.83 Russians : -0.67 Japanese : -1.00 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Americans Americans buy 3 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Solomon Islands to 44 Sea Zone 3 battleships, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 3 battleships, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 53 Sea Zone to 43 Sea Zone 2 carriers and 1 fighter moved from 56 Sea Zone to 43 Sea Zone 2 fighters moved from Eastern Australia to 43 Sea Zone 1 fighter moved from Western Australia to 43 Sea Zone 1 bomber moved from Hawaiian Islands to Western United States 1 fighter moved from Hawaiian Islands to Western United States 1 destroyer moved from 21 Sea Zone to 43 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 40 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 40 Sea Zone to New Zealand 2 infantry moved from Persia to India Non Combat Move - Americans Place Units - Americans 1 destroyer placed in 56 Sea Zone 3 armour and 4 infantry placed in Western United States Turn Complete - Americans Americans collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Russia to Archangel 2 infantry moved from Russia to Archangel 1 artillery moved from Caucasus to West Russia 3 infantry moved from Caucasus to West Russia 1 infantry moved from Kazakh S.S.R. to Novosibirsk 1 infantry moved from Vologda to Novosibirsk 1 fighter moved from Caucasus to Novosibirsk 1 fighter moved from Caucasus to West Russia 1 fighter moved from Caucasus to Archangel Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in West Russia Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in West Russia, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 3 infantry in West Russia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia Russians roll dice for 1 artillery, 1 fighter and 2 infantry in West Russia, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in West Russia, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia Russians roll dice for 1 artillery and 1 fighter in West Russia, round 4 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in West Russia, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in West Russia Russians win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 3 infantry Battle in Archangel Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 armour and 1 artillery Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 artillery in Archangel, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 artillery Non Combat Move - Russians 1 fighter moved from West Russia to Russia 1 aaGun moved from Caucasus to Russia 1 fighter moved from Novosibirsk to Caucasus 4 armour moved from Caucasus to Russia 7 infantry moved from Caucasus to Russia 1 fighter moved from Archangel to Caucasus 1 fighter moved from Russia to Caucasus Place Units - Russians 5 infantry placed in Russia 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans : 2.17 Russians : 0.50 Japanese : -1.33 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Germans Germans buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Karelia S.S.R. to Archangel 1 armour moved from Belorussia to Archangel 1 infantry moved from Poland to Ukraine S.S.R. 1 infantry moved from Belorussia to Ukraine S.S.R. 1 artillery moved from Belorussia to Ukraine S.S.R. 1 infantry moved from Belorussia to West Russia 1 fighter moved from Belorussia to 16 Sea Zone 2 fighters moved from Belorussia to 16 Sea Zone 1 bomber moved from Belorussia to 16 Sea Zone 1 fighter moved from Italy to 16 Sea Zone 1 fighter moved from Italy to 16 Sea Zone 1 armour moved from Belorussia to Archangel Combat - Germans Battle in 16 Sea Zone Germans attack with 1 bomber and 5 fighters British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport Germans roll dice for 1 bomber and 5 fighters in 16 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 16 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 16 Sea Zone Germans roll dice for 1 bomber and 3 fighters in 16 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits British roll dice for 1 fighter and 1 transport in 16 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 16 Sea Zone Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 23 Casualties for Germans: 3 fighters Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 1 transport Battle in Ukraine S.S.R. Germans attack with 1 artillery and 2 infantry British defend with 1 artillery Germans roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 artillery in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Battle in Archangel Germans attack with 2 armour and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 armour and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters moved from 16 Sea Zone to Italy 1 bomber moved from 16 Sea Zone to Italy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 5 Sea Zone to 8 Sea Zone 2 infantry moved from Finland to Karelia S.S.R. 3 armour moved from Poland to Belorussia 3 infantry moved from Southern Europe to Bulgaria Romania 3 infantry moved from Italy to Southern Europe 5 infantry moved from Germany to Bulgaria Romania 2 artilleries moved from Germany to Bulgaria Romania Place Units - Germans 1 artillery and 1 infantry placed in Karelia S.S.R. 3 infantry placed in Italy 2 armour, 1 artillery and 4 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : 2.50 British : 0.83 Russians : 0.33 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - British British buy 5 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Libya to Algeria British take Algeria from Germans 1 armour moved from Algeria to Libya 1 armour moved from Persia to Russia 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to Burma 2 armour moved from India to Caucasus 2 infantry moved from Western Australia to 38 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to East Indies 1 bomber moved from India to East Indies 1 destroyer and 1 transport moved from 40 Sea Zone to 38 Sea Zone 1 infantry moved from India to Persia 3 armour moved from Caucasus to Archangel 1 bomber moved from Caucasus to Archangel Combat - British Battle in Archangel British attack with 3 armour and 1 bomber Germans defend with 2 armour and 1 infantry British roll dice for 3 armour and 1 bomber in Archangel, round 2 : 2/4 hits, 2.17 expected hits Germans roll dice for 2 armour and 1 infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the British lost in Archangel British roll dice for 2 armour and 1 bomber in Archangel, round 3 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Archangel British win, taking Archangel from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 9 Casualties for British: 1 armour Casualties for Germans: 2 armour and 1 infantry Battle in Burma British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 artilleries British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 artilleries in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Japanese: 2 artilleries Battle in East Indies British attack with 1 bomber and 2 infantry Japanese defend with 2 infantry British roll dice for 1 cruiser in East Indies, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber and 2 infantry in East Indies, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in East Indies, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in East Indies Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry 1 bomber owned by the British retreated Non Combat Move - British 1 bomber moved from East Indies to India 1 fighter moved from Burma to India 1 bomber moved from Archangel to Russia Place Units - British 2 armour placed in Egypt 3 armour placed in India 1 artillery placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -0.83 British : -1.83 Japanese : 2.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Evenki National Okrug to Vologda Japanese take Vologda from Russians 1 infantry moved from Szechwan to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 1 infantry moved from Anhwei to Sinkiang 1 infantry moved from Szechwan to Yunnan 1 armour moved from Kwangtung to French Indo-China Thailand 2 armour moved from Manchuria to Szechwan 3 infantry moved from Iwo Jima to 59 Sea Zone 1 armour moved from Iwo Jima to 59 Sea Zone 1 submarine moved from 60 Sea Zone to 64 Sea Zone 1 destroyer moved from 60 Sea Zone to 64 Sea Zone 2 infantry and 1 transport moved from 59 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to Western Canada 1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Alaska 1 armour moved from 64 Sea Zone to Alaska 1 battleship moved from 59 Sea Zone to 65 Sea Zone 1 battleship moved from 59 Sea Zone to 64 Sea Zone 1 battleship moved from 59 Sea Zone to 64 Sea Zone 1 destroyer moved from 59 Sea Zone to 65 Sea Zone 1 destroyer moved from 59 Sea Zone to 64 Sea Zone 1 submarine moved from 59 Sea Zone to 64 Sea Zone 1 carrier moved from 59 Sea Zone to 65 Sea Zone 1 fighter moved from 59 Sea Zone to Alaska 1 fighter moved from 59 Sea Zone to Western Canada 1 fighter moved from Anhwei to Szechwan 1 fighter moved from Philippine Islands to 37 Sea Zone 1 fighter moved from Philippine Islands to 37 Sea Zone Combat - Japanese Battle in Western Canada Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Western Canada, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 2 infantry in Western Canada, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Western Canada, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Canada Japanese roll dice for 1 fighter and 1 infantry in Western Canada, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Western Canada, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Western Canada Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 fighters British defend with 1 cruiser and 1 transport Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 cruiser owned by the British lost in 37 Sea Zone 1 transport owned by the British lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 9 Casualties for Japanese: 1 fighter Casualties for British: 1 cruiser and 1 transport Battle in Alaska Japanese attack with 1 armour, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 2 battleships in Alaska, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from Western Canada to 65 Sea Zone 1 fighter moved from Alaska to 65 Sea Zone 1 fighter moved from 37 Sea Zone to East Indies Place Units - Japanese 2 transports placed in 60 Sea Zone 2 armour and 1 artillery placed in Manchuria 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
British : 1.83 Americans : -0.33 Japanese : -1.50 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Americans Americans buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs; Combat Move - Americans 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry and 1 transport moved from 43 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to New Guinea 1 armour, 1 artillery and 2 infantry moved from New Zealand to 40 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 40 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to New Guinea 1 armour moved from 49 Sea Zone to New Guinea 1 artillery moved from 49 Sea Zone to New Guinea 4 fighters moved from 49 Sea Zone to New Guinea 1 destroyer moved from 56 Sea Zone to 44 Sea Zone 3 armour moved from Western United States to Alaska 1 bomber moved from Western United States to Alaska 1 fighter moved from Western United States to Alaska Combat - Americans Battle in New Guinea Americans attack with 1 armour, 1 artillery, 4 fighters and 4 infantry Japanese defend with 1 infantry Americans roll dice for 3 battleships and 1 cruiser in New Guinea, round 2 : 1/4 hits, 2.50 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 armour, 1 artillery, 4 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alaska Americans attack with 3 armour, 1 bomber and 1 fighter Japanese defend with 1 armour and 1 infantry Americans roll dice for 3 armour, 1 bomber and 1 fighter in Alaska, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Alaska, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 armour owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 armour Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 1 bomber moved from Alaska to Western United States 1 fighter moved from Alaska to Western United States 4 fighters moved from New Guinea to 49 Sea Zone Place Units - Americans 1 destroyer placed in 56 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Americans : -2.17 Japanese : -0.17
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