first blood
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Germans Germans buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Karelia S.S.R. to Archangel 1 armour moved from Belorussia to Archangel 1 infantry moved from Poland to Ukraine S.S.R. 1 infantry moved from Belorussia to Ukraine S.S.R. 1 artillery moved from Belorussia to Ukraine S.S.R. 1 infantry moved from Belorussia to West Russia 1 fighter moved from Belorussia to 16 Sea Zone 2 fighters moved from Belorussia to 16 Sea Zone 1 bomber moved from Belorussia to 16 Sea Zone 1 fighter moved from Italy to 16 Sea Zone 1 fighter moved from Italy to 16 Sea Zone 1 armour moved from Belorussia to Archangel Combat - Germans Battle in 16 Sea Zone Germans attack with 1 bomber and 5 fighters British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport Germans roll dice for 1 bomber and 5 fighters in 16 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 16 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 16 Sea Zone Germans roll dice for 1 bomber and 3 fighters in 16 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits British roll dice for 1 fighter and 1 transport in 16 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 16 Sea Zone Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 23 Casualties for Germans: 3 fighters Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 1 transport Battle in Ukraine S.S.R. Germans attack with 1 artillery and 2 infantry British defend with 1 artillery Germans roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 artillery in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Battle in Archangel Germans attack with 2 armour and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 armour and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters moved from 16 Sea Zone to Italy 1 bomber moved from 16 Sea Zone to Italy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 5 Sea Zone to 8 Sea Zone 2 infantry moved from Finland to Karelia S.S.R. 3 armour moved from Poland to Belorussia 3 infantry moved from Southern Europe to Bulgaria Romania 3 infantry moved from Italy to Southern Europe 5 infantry moved from Germany to Bulgaria Romania 2 artilleries moved from Germany to Bulgaria Romania Place Units - Germans 1 artillery and 1 infantry placed in Karelia S.S.R. 3 infantry placed in Italy 2 armour, 1 artillery and 4 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : 2.50 British : 0.83 Russians : 0.33 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - British British buy 5 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Libya to Algeria British take Algeria from Germans 1 armour moved from Algeria to Libya 1 armour moved from Persia to Russia 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to Burma 2 armour moved from India to Caucasus 2 infantry moved from Western Australia to 38 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to East Indies 1 bomber moved from India to East Indies 1 destroyer and 1 transport moved from 40 Sea Zone to 38 Sea Zone 1 infantry moved from India to Persia 3 armour moved from Caucasus to Archangel 1 bomber moved from Caucasus to Archangel Combat - British Battle in Archangel British attack with 3 armour and 1 bomber Germans defend with 2 armour and 1 infantry British roll dice for 3 armour and 1 bomber in Archangel, round 2 : 2/4 hits, 2.17 expected hits Germans roll dice for 2 armour and 1 infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the British lost in Archangel British roll dice for 2 armour and 1 bomber in Archangel, round 3 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Archangel British win, taking Archangel from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 9 Casualties for British: 1 armour Casualties for Germans: 2 armour and 1 infantry Battle in Burma British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 artilleries British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 artilleries in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Japanese: 2 artilleries Battle in East Indies British attack with 1 bomber and 2 infantry Japanese defend with 2 infantry British roll dice for 1 cruiser in East Indies, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber and 2 infantry in East Indies, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in East Indies, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in East Indies Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry 1 bomber owned by the British retreated Non Combat Move - British 1 bomber moved from East Indies to India 1 fighter moved from Burma to India 1 bomber moved from Archangel to Russia Place Units - British 2 armour placed in Egypt 3 armour placed in India 1 artillery placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -0.83 British : -1.83 Japanese : 2.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Evenki National Okrug to Vologda Japanese take Vologda from Russians 1 infantry moved from Szechwan to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 1 infantry moved from Anhwei to Sinkiang 1 infantry moved from Szechwan to Yunnan 1 armour moved from Kwangtung to French Indo-China Thailand 2 armour moved from Manchuria to Szechwan 3 infantry moved from Iwo Jima to 59 Sea Zone 1 armour moved from Iwo Jima to 59 Sea Zone 1 submarine moved from 60 Sea Zone to 64 Sea Zone 1 destroyer moved from 60 Sea Zone to 64 Sea Zone 2 infantry and 1 transport moved from 59 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to Western Canada 1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Alaska 1 armour moved from 64 Sea Zone to Alaska 1 battleship moved from 59 Sea Zone to 65 Sea Zone 1 battleship moved from 59 Sea Zone to 64 Sea Zone 1 battleship moved from 59 Sea Zone to 64 Sea Zone 1 destroyer moved from 59 Sea Zone to 65 Sea Zone 1 destroyer moved from 59 Sea Zone to 64 Sea Zone 1 submarine moved from 59 Sea Zone to 64 Sea Zone 1 carrier moved from 59 Sea Zone to 65 Sea Zone 1 fighter moved from 59 Sea Zone to Alaska 1 fighter moved from 59 Sea Zone to Western Canada 1 fighter moved from Anhwei to Szechwan 1 fighter moved from Philippine Islands to 37 Sea Zone 1 fighter moved from Philippine Islands to 37 Sea Zone Combat - Japanese Battle in Western Canada Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Western Canada, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 2 infantry in Western Canada, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Western Canada, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Canada Japanese roll dice for 1 fighter and 1 infantry in Western Canada, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Western Canada, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Western Canada Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 fighters British defend with 1 cruiser and 1 transport Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 cruiser owned by the British lost in 37 Sea Zone 1 transport owned by the British lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 9 Casualties for Japanese: 1 fighter Casualties for British: 1 cruiser and 1 transport Battle in Alaska Japanese attack with 1 armour, 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 2 battleships in Alaska, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from Western Canada to 65 Sea Zone 1 fighter moved from Alaska to 65 Sea Zone 1 fighter moved from 37 Sea Zone to East Indies Place Units - Japanese 2 transports placed in 60 Sea Zone 2 armour and 1 artillery placed in Manchuria 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
British : 1.83 Americans : -0.33 Japanese : -1.50 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Americans Americans buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs; Combat Move - Americans 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry and 1 transport moved from 43 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to New Guinea 1 armour, 1 artillery and 2 infantry moved from New Zealand to 40 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 40 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to New Guinea 1 armour moved from 49 Sea Zone to New Guinea 1 artillery moved from 49 Sea Zone to New Guinea 4 fighters moved from 49 Sea Zone to New Guinea 1 destroyer moved from 56 Sea Zone to 44 Sea Zone 3 armour moved from Western United States to Alaska 1 bomber moved from Western United States to Alaska 1 fighter moved from Western United States to Alaska Combat - Americans Battle in New Guinea Americans attack with 1 armour, 1 artillery, 4 fighters and 4 infantry Japanese defend with 1 infantry Americans roll dice for 3 battleships and 1 cruiser in New Guinea, round 2 : 1/4 hits, 2.50 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 armour, 1 artillery, 4 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alaska Americans attack with 3 armour, 1 bomber and 1 fighter Japanese defend with 1 armour and 1 infantry Americans roll dice for 3 armour, 1 bomber and 1 fighter in Alaska, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Alaska, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 armour owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 armour Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 1 bomber moved from Alaska to Western United States 1 fighter moved from Alaska to Western United States 4 fighters moved from New Guinea to 49 Sea Zone Place Units - Americans 1 destroyer placed in 56 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Americans : -2.17 Japanese : -0.17 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Research Technology - Russians Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Caucasus to Kazakh S.S.R. 1 fighter moved from Caucasus to Kazakh S.S.R. 2 infantry moved from Novosibirsk to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug 1 infantry moved from Russia to Vologda 1 armour moved from Russia to Vologda 1 infantry moved from Russia to West Russia 1 infantry moved from Russia to West Russia 1 fighter moved from Caucasus to West Russia 3 infantry moved from Caucasus to Ukraine S.S.R. 1 fighter moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Russia to Novosibirsk Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 fighter and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Kazakh S.S.R. Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in West Russia Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in West Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Vologda Russians win, taking Vologda from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Evenki National Okrug Russians attack with 1 armour and 2 infantry Japanese defend with 2 infantry Russians roll dice for 1 armour and 2 infantry in Evenki National Okrug, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Evenki National Okrug Russians roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Evenki National Okrug, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Russians roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Russians win, taking Evenki National Okrug from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Archangel 2 armour moved from Russia to Archangel 1 aaGun moved from Russia to Archangel 1 fighter moved from Ukraine S.S.R. to Archangel 1 fighter moved from West Russia to Archangel 1 fighter moved from Kazakh S.S.R. to Archangel 1 infantry moved from Russia to Archangel 3 infantry moved from Russia to Caucasus Place Units - Russians 4 infantry placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : 1.67 Russians : -2.33 Japanese : -1.67 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Germans Germans buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belorussia to West Russia 1 infantry moved from Belorussia to West Russia 2 artilleries and 10 infantry moved from Bulgaria Romania to Ukraine S.S.R. 1 bomber moved from Italy to West Russia 1 artillery moved from Belorussia to West Russia 2 armour moved from Germany to Ukraine S.S.R. 2 infantry moved from France to 8 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Algeria Germans take Algeria from British 2 infantry moved from Germany to France 1 infantry moved from Italy to France 2 infantry moved from Germany to France 2 fighters moved from Italy to Ukraine S.S.R. 3 infantry moved from Southern Europe to Bulgaria Romania 1 artillery moved from Germany to Bulgaria Romania Combat - Germans Battle in Ukraine S.S.R. Germans attack with 2 armour, 2 artilleries, 2 fighters and 10 infantry Russians defend with 1 infantry Germans roll dice for 2 armour, 2 artilleries, 2 fighters and 10 infantry in Ukraine S.S.R., round 2 : 5/16 hits, 4,67 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 2 armour, 2 artilleries, 2 fighters and 9 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in West Russia Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in West Russia, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery, 1 bomber and 2 infantry in West Russia, round 3 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in West Russia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia Germans win, taking West Russia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from West Russia to Belorussia 2 fighters moved from Ukraine S.S.R. to Bulgaria Romania Place Units - Germans 2 infantry placed in Karelia S.S.R. 2 armour, 1 fighter and 5 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : -1,67 Russians : 1,00 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - British British buy 1 aaGun, 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Western Australia to 38 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 artillery moved from Burma to Yunnan 1 bomber moved from India to French Indo-China Thailand 1 bomber moved from Russia to Yunnan Combat - British Battle in French Indo-China Thailand British attack with 1 bomber and 2 infantry Japanese defend with 1 armour British roll dice for 1 bomber and 2 infantry in French Indo-China Thailand, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 armour in French Indo-China Thailand, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in French Indo-China Thailand British win, taking French Indo-China Thailand from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Yunnan British attack with 1 artillery and 1 bomber Japanese defend with 1 infantry British roll dice for 1 artillery and 1 bomber in Yunnan, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Yunnan to India 1 bomber moved from French Indo-China Thailand to India 1 fighter moved from India to Caucasus 3 armour moved from India to Caucasus 1 infantry moved from Persia to Caucasus 1 armour moved from Libya to Egypt 2 armour moved from Archangel to Caucasus 1 armour moved from Russia to Caucasus 2 fighters moved from United Kingdom to Iceland Place Units - British 1 aaGun and 1 infantry placed in Egypt 2 armour and 1 infantry placed in India 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
British : 0.00 Japanese : -0.83 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Japanese 1 fighter moved from East Indies to 36 Sea Zone 1 bomber moved from Japan to 36 Sea Zone 1 bomber moved from Japan to 36 Sea Zone 1 infantry moved from Sinkiang to Kazakh S.S.R. 1 armour moved from Szechwan to Kazakh S.S.R. 1 armour moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Japanese Battle in Kazakh S.S.R. Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 armour and 1 fighter British defend with 1 artillery Japanese roll dice for 1 armour and 1 fighter in Yunnan, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in 36 Sea Zone Japanese attack with 2 bombers and 1 fighter British defend with 1 destroyer and 1 transport Japanese roll dice for 2 bombers and 1 fighter in 36 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the British and 1 transport owned by the British lost in 36 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer and 1 transport Non Combat Move - Japanese 2 bombers moved from 36 Sea Zone to Japan 1 fighter moved from Yunnan to Szechwan 2 armour moved from Manchuria to Szechwan 1 artillery moved from Manchuria to Anhwei 2 battleships, 2 destroyers, 2 submarines and 1 transport moved from 64 Sea Zone to 59 Sea Zone 2 transports moved from 60 Sea Zone to 59 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 65 Sea Zone to 59 Sea Zone Place Units - Japanese 3 submarines placed in 60 Sea Zone 1 armour and 2 artilleries placed in Manchuria 1 armour and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
British : 0.67 Americans : -0.33 Russians : -0.67 Japanese : 0.83 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Evenki National Okrug to Soviet Far East Russians take Yakut S.S.R. from Japanese Russians take Soviet Far East from Japanese 1 infantry moved from Evenki National Okrug to Sinkiang Americans take Sinkiang from Japanese 4 infantry moved from Archangel to West Russia 1 fighter moved from Archangel to West Russia 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Kazakh S.S.R. 2 fighters moved from Archangel to Kazakh S.S.R. 1 infantry moved from Vologda to Evenki National Okrug Combat - Russians Battle in West Russia Russians attack with 1 fighter and 4 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 4 infantry in West Russia, round 2 : 3/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Kazakh S.S.R. Russians attack with 2 fighters and 3 infantry Japanese defend with 1 armour and 1 infantry Russians roll dice for 2 fighters and 3 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Russians roll dice for 2 fighters and 3 infantry in Kazakh S.S.R., round 3 : 3/5 hits, 1.50 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Russians 2 fighters moved from Kazakh S.S.R. to Caucasus 1 fighter moved from West Russia to Caucasus 1 aaGun moved from Archangel to Russia 2 armour moved from Archangel to Caucasus 1 armour moved from Vologda to Caucasus Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 2.83 Japanese : -1.33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 2 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 artillery moved from Karelia S.S.R. to Archangel 1 infantry moved from Belorussia to West Russia 6 armour moved from Belorussia to Archangel 1 infantry moved from Ukraine S.S.R. to West Russia 1 fighter moved from Bulgaria Romania to West Russia 1 armour moved from Belorussia to Archangel 2 infantry moved from France to 14 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Libya Germans take Libya from British 2 infantry moved from Algeria to Libya 1 infantry moved from Morocco to Algeria 1 bomber moved from Belorussia to Russia Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Battle in West Russia Germans attack with 1 fighter and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 3 infantry in West Russia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia Germans roll dice for 1 fighter and 1 infantry in West Russia, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in West Russia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia retreated to West Russia Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 7 armour, 1 artillery and 5 infantry Russians defend with 1 infantry Germans roll dice for 7 armour, 1 artillery and 5 infantry in Archangel, round 2 : 6/13 hits, 4.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 7 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from West Russia to Poland 2 armour moved from Ukraine S.S.R. to Poland 1 fighter moved from Bulgaria Romania to Poland 5 infantry moved from Germany to Poland 2 artilleries moved from Ukraine S.S.R. to Poland 2 infantry moved from Ukraine S.S.R. to Belorussia 4 infantry moved from Ukraine S.S.R. to Poland 1 armour moved from Germany to Italy 1 armour moved from Germany to Poland 1 fighter moved from Germany to Poland Place Units - Germans 1 armour and 1 infantry placed in Karelia S.S.R. 2 artilleries, 1 fighter and 5 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.83 Germans : 1.67 Russians : 1.00 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - British British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 2 PUs; Combat Move - British 8 armour moved from Caucasus to Archangel 1 fighter moved from Caucasus to Archangel 2 bombers moved from India to Archangel 1 infantry moved from French Indo-China Thailand to Yunnan 2 armour moved from India to Yunnan 1 infantry moved from French Indo-China Thailand to Malaya British take Malaya from Japanese 1 infantry moved from India to Burma 2 fighters moved from Iceland to Archangel Combat - British Battle in Yunnan British attack with 2 armour and 1 infantry Japanese defend with 1 armour British roll dice for 2 armour and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Archangel British attack with 8 armour, 2 bombers and 3 fighters Germans defend with 7 armour, 1 artillery and 4 infantry British roll dice for 8 armour, 2 bombers and 3 fighters in Archangel, round 2 : 6/13 hits, 6.83 expected hits Germans roll dice for 7 armour, 1 artillery and 4 infantry in Archangel, round 2 : 5/12 hits, 5.17 expected hits 1 artillery owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans and 5 armour owned by the British lost in Archangel British roll dice for 3 armour, 2 bombers and 3 fighters in Archangel, round 3 : 5/8 hits, 4.33 expected hits Germans roll dice for 6 armour in Archangel, round 3 : 3/6 hits, 3.00 expected hits 5 armour owned by the Germans and 3 armour owned by the British lost in Archangel British roll dice for 2 bombers and 3 fighters in Archangel, round 4 : 5/5 hits, 2.83 expected hits Germans roll dice for 1 armour in Archangel, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 fighter owned by the British lost in Archangel British win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 8 armour and 1 fighter Casualties for Germans: 7 armour, 1 artillery and 4 infantry Non Combat Move - British 1 fighter moved from Archangel to Caucasus 1 fighter moved from Archangel to Russia 2 bombers moved from Archangel to Caucasus 1 fighter moved from United Kingdom to Iceland Place Units - British 2 fighters placed in Egypt 1 armour and 2 infantry placed in India Turn Complete - British British collect 34 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 0.33 British : 2.83 Japanese : -0.50 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Japanese 1 fighter moved from 59 Sea Zone to 52 Sea Zone 1 bomber moved from Japan to 60 Sea Zone 1 fighter moved from 59 Sea Zone to 60 Sea Zone 1 artillery moved from Anhwei to Sinkiang 1 armour moved from Manchuria to Sinkiang 2 armour moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Japanese Battle in 60 Sea Zone Japanese attack with 1 bomber and 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 1 fighter in 60 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 fighter in 60 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 60 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 60 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 52 Sea Zone Japanese attack with 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 fighter in 52 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 52 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in 52 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 52 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 52 Sea Zone Americans win with no units remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 2 armour and 1 fighter British defend with 2 armour and 1 infantry Japanese roll dice for 2 armour and 1 fighter in Yunnan, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 2 armour and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 armour and 1 fighter in Yunnan, round 3 : 0/2 hits, 1,00 expected hits Americans roll dice for 2 armour in Yunnan, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 fighter in Yunnan, round 4 : 1/2 hits, 1,00 expected hits Americans roll dice for 2 armour in Yunnan, round 4 : 1/2 hits, 1,00 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in Yunnan retreated to Yunnan Americans win with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 2 armour Casualties for British: 1 armour and 1 infantry Battle in Sinkiang Japanese attack with 1 armour and 1 artillery Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 artillery in Sinkiang, round 2 : 2/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 artillery moved from Manchuria to Buryatia S.S.R. 1 artillery moved from Manchuria to Anhwei 1 fighter moved from Yunnan to 48 Sea Zone 1 bomber moved from 60 Sea Zone to Japan 1 transport moved from 59 Sea Zone to 60 Sea Zone 2 infantry moved from Japan to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to Philippine Islands 1 transport moved from 59 Sea Zone to 51 Sea Zone 1 infantry moved from Okinawa to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to Philippine Islands 1 transport moved from 59 Sea Zone to 60 Sea Zone 2 infantry moved from Japan to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to Philippine Islands 1 transport moved from 59 Sea Zone to 60 Sea Zone 1 artillery moved from Japan to 60 Sea Zone 1 artillery and 1 transport moved from 60 Sea Zone to 48 Sea Zone 1 artillery moved from 48 Sea Zone to Philippine Islands 1 carrier moved from 59 Sea Zone to 48 Sea Zone 3 destroyers moved from 59 Sea Zone to 48 Sea Zone 3 battleships moved from 59 Sea Zone to 48 Sea Zone 2 submarines moved from 59 Sea Zone to 48 Sea Zone Place Units - Japanese 3 armour placed in Manchuria 1 fighter placed in Japan 1 destroyer placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Americans : 0,00 Japanese : -1,67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 armour moved from Soviet Far East to Yakut S.S.R. 3 infantry moved from Kazakh S.S.R. to Sinkiang 1 fighter moved from Caucasus to Sinkiang 1 infantry moved from West Russia to Archangel Russians take Archangel from Germans 1 artillery moved from Caucasus to Ukraine S.S.R. 3 infantry moved from Caucasus to Ukraine S.S.R. 2 fighters moved from Caucasus to Ukraine S.S.R. 1 armour moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Caucasus to West Russia Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 0/6 hits, 2.00 expected hits Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine S.S.R. Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Ukraine S.S.R., round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Ukraine S.S.R., round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Sinkiang Russians attack with 1 fighter and 3 infantry Japanese defend with 1 armour Russians roll dice for 1 fighter and 3 infantry in Sinkiang, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Sinkiang, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Sinkiang Russians win, taking Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Russians 1 fighter moved from Sinkiang to Caucasus 2 fighters moved from Ukraine S.S.R. to Caucasus 3 armour moved from Caucasus to Archangel 1 aaGun, 1 artillery and 2 infantry moved from Russia to Archangel 1 aaGun and 10 infantry moved from Caucasus to West Russia 2 fighters moved from Caucasus to West Russia Place Units - Russians 2 artilleries and 2 infantry placed in Caucasus 3 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -1.83 Japanese : 0.50 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries moved from Poland to Ukraine S.S.R. 2 infantry moved from Bulgaria Romania to Ukraine S.S.R. 3 fighters moved from Poland to Ukraine S.S.R. Combat - Germans Battle in Ukraine S.S.R. Germans attack with 2 artilleries, 3 fighters and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 artilleries, 3 fighters and 2 infantry in Ukraine S.S.R., round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 3 fighters moved from Ukraine S.S.R. to Libya 1 infantry moved from Algeria to Libya 2 infantry moved from Italy to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Libya 2 infantry moved from France to Italy 2 infantry moved from Germany to Italy 1 armour moved from Italy to Poland 3 infantry moved from Germany to Poland 1 fighter moved from Germany to Libya 2 artilleries moved from Germany to Poland 1 infantry moved from Belorussia to Karelia S.S.R. Place Units - Germans 2 infantry placed in Karelia S.S.R. 2 armour, 2 artilleries and 3 infantry placed in Germany 1 transport placed in 15 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : 0.00 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - British British buy 2 armour, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Anglo-Egyptian Sudan 3 armour moved from Egypt to Persia 2 fighters moved from Egypt to Caucasus 1 armour moved from Yunnan to Sinkiang Americans take Szechwan from Japanese 1 fighter moved from Russia to Sinkiang 1 fighter moved from Caucasus to Sinkiang 1 infantry moved from Burma to Yunnan 1 infantry moved from Malaya to French Indo-China Thailand 1 armour moved from India to Yunnan 2 infantry moved from India to Persia 1 fighter moved from Iceland to Russia 2 bombers moved from Caucasus to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 4,4 and causes: 8 damage to unit: factory Bombing raid in Germany causes 8 damage total. Non Combat Move - British 2 bombers moved from Germany to Caucasus Place Units - British 1 carrier and 1 transport placed in 7 Sea Zone 1 infantry placed in Egypt 2 armour placed in India Turn Complete - British British collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery and 3 submarines; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery moved from Anhwei to Sinkiang 3 armour moved from Manchuria to Sinkiang 1 artillery moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 bomber moved from Japan to Sinkiang 1 bomber moved from Japan to Sinkiang Combat - Japanese Battle in Sinkiang Japanese attack with 3 armour, 1 artillery and 2 bombers British defend with 1 armour and 2 fighters; Russians defend with 2 infantry Japanese roll dice for 3 armour, 1 artillery and 2 bombers in Sinkiang, round 2 : 3/6 hits, 3,17 expected hits Americans roll dice for 1 armour, 2 fighters and 2 infantry in Sinkiang, round 2 : 2/5 hits, 2,50 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 armour owned by the British lost in Sinkiang Japanese roll dice for 2 armour and 2 bombers in Sinkiang, round 3 : 4/4 hits, 2,33 expected hits Americans roll dice for 2 fighters in Sinkiang, round 3 : 2/2 hits, 1,33 expected hits 2 armour owned by the Japanese and 2 fighters owned by the British lost in Sinkiang Japanese win with 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 3 armour and 1 artillery Casualties for British: 1 armour and 2 fighters Casualties for Russians: 2 infantry Non Combat Move - Japanese 2 bombers moved from Sinkiang to Manchuria Place Units - Japanese 3 submarines placed in 60 Sea Zone 1 artillery placed in Manchuria Turn Complete - Japanese Japanese collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Americans : 0,17 Japanese : 1,50 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 armour, 1 artillery and 3 infantry moved from Archangel to Karelia S.S.R. 1 armour moved from Evenki National Okrug to Karelia S.S.R. 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from West Russia to Belorussia 1 artillery moved from Caucasus to Ukraine S.S.R. 3 infantry moved from Caucasus to Ukraine S.S.R. 1 fighter moved from Caucasus to Ukraine S.S.R. 1 fighter moved from West Russia to Belorussia 1 fighter moved from West Russia to Karelia S.S.R. 9 infantry moved from West Russia to Karelia S.S.R. Combat - Russians Battle in Belorussia Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine S.S.R. Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 artilleries and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 artilleries and 1 infantry in Ukraine S.S.R., round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 2 artilleries in Ukraine S.S.R., round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 3 infantry Casualties for Germans: 2 artilleries and 1 infantry Battle in Karelia S.S.R. Russians attack with 4 armour, 1 artillery, 1 fighter and 12 infantry Germans defend with 1 armour, 1 factory and 4 infantry Russians roll dice for 4 armour, 1 artillery, 1 fighter and 12 infantry in Karelia S.S.R., round 2 : 7/18 hits, 5.00 expected hits Germans roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 2 : 0/5 hits, 1.83 expected hits 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 4 armour, 1 artillery, 1 fighter and 12 infantry remaining. Battle score for attacker is 18 Casualties for Germans: 1 armour and 4 infantry Non Combat Move - Russians 1 fighter moved from Karelia S.S.R. to Caucasus 1 fighter moved from Ukraine S.S.R. to Caucasus 1 fighter moved from Belorussia to Caucasus 1 aaGun moved from West Russia to Caucasus 1 aaGun moved from Archangel to Karelia S.S.R. 3 infantry moved from Russia to Caucasus Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : 3.50 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Germans Germans repair damage of 8x factory; Remaining resources: 33 PUs; Germans buy 8 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Germans 7 infantry moved from Libya to Egypt 2 fighters moved from Libya to Egypt 2 fighters moved from Libya to Egypt 2 infantry moved from Poland to Belorussia 1 infantry moved from Bulgaria Romania to Ukraine S.S.R. 1 artillery moved from Bulgaria Romania to Ukraine S.S.R. 1 artillery moved from Poland to Belorussia 1 infantry moved from Poland to Ukraine S.S.R. 1 infantry moved from Poland to Baltic States 1 artillery moved from Germany to Northwestern Europe 1 artillery moved from Germany to France 1 armour moved from Germany to Northwestern Europe 1 armour moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to Northwestern Europe Combat - Germans Battle in Belorussia Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine S.S.R. Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Egypt Germans attack with 4 fighters and 7 infantry British defend with 1 aaGun, 1 factory and 1 infantry AA fire in Egypt : 0/3 hits, 0.50 expected hits Germans roll dice for 4 fighters and 7 infantry in Egypt, round 2 : 3/11 hits, 3.17 expected hits British roll dice for 1 aaGun and 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 4 fighters and 7 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Germans 4 fighters moved from Egypt to Italy 4 infantry moved from Italy to 15 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 15 Sea Zone to 13 Sea Zone Place Units - Germans 8 infantry placed in Germany 1 transport placed in 5 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : -0.67 British : -0.33 AA fire in Egypt : : -0.50 Russians : 0.00 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - British British buy 5 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 carrier moved from 7 Sea Zone to 5 Sea Zone 2 infantry moved from United Kingdom to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 1 fighter moved from Russia to Baltic States 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Egypt 3 armour moved from Persia to Egypt 2 bombers moved from Caucasus to Egypt 2 fighters moved from Caucasus to Egypt 2 infantry moved from Persia to Trans-Jordan 2 armour moved from India to Caucasus 1 infantry moved from Yunnan to Kwangtung 1 infantry moved from French Indo-China Thailand to Yunnan 1 armour moved from Yunnan to Kiangsu British take Kiangsu from Japanese Combat - British Battle in 5 Sea Zone British attack with 1 carrier and 1 transport Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 carrier and 1 transport remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Egypt British attack with 3 armour, 2 bombers, 2 fighters and 2 infantry Germans defend with 1 factory and 7 infantry British roll dice for 3 armour, 2 bombers, 2 fighters and 2 infantry in Egypt, round 2 : 5/9 hits, 4.17 expected hits Germans roll dice for 7 infantry in Egypt, round 2 : 1/7 hits, 2.33 expected hits 5 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt British roll dice for 3 armour, 2 bombers, 2 fighters and 1 infantry in Egypt, round 3 : 4/8 hits, 4.00 expected hits Germans roll dice for 2 infantry in Egypt, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Germans with 3 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 2 infantry Casualties for Germans: 7 infantry Battle in Baltic States British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States British win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Baltic States to 5 Sea Zone 2 fighters moved from Egypt to Trans-Jordan 2 bombers moved from Egypt to Caucasus Place Units - British 3 armour placed in India 2 armour and 1 artillery placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -1.33 British : 1.00 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery moved from Manchuria to Kiangsu 2 bombers moved from Manchuria to Kiangsu 1 artillery moved from Soviet Far East to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Battle in Kiangsu Japanese attack with 1 artillery and 2 bombers British defend with 1 armour Japanese roll dice for 1 artillery and 2 bombers in Kiangsu, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 armour in Kiangsu, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Kiangsu Japanese win, taking Kiangsu from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 2 bombers moved from Kiangsu to Japan Place Units - Japanese 1 infantry placed in Japan 3 submarines placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
British : -0.50 Japanese : -0.67
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