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    • T Offline
      tomtodabone
      last edited by

      TripleA Turn Summary: Goblins round 1

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 1
      
          Purchase Units - Goblins
              Goblins buy 3 stabberss and 1 trolls; Remaining resources: 0 PUs; 
      
          Combat Move - Goblins
                  Goblins loses 0 PUs for violating Enedwaiths neutrality.
                  Goblins loses 0 PUs for violating Celebrans neutrality.
                  Goblins loses 0 PUs for violating Eregions neutrality.
                  Goblins loses 0 PUs for violating Drimrill Dales neutrality.
                  Goblins loses 0 PUs for violating Anduin West Banks neutrality.
              1 wargs moved from Isengard to Enedwaith
                    Goblins take Enedwaith from Neutral
              1 wargs moved from Isengard to N. Dunland
              1 stabbers moved from S. Caves to N. Dunland
              1 shooters moved from S. Caves to Celebran
                    Goblins take Celebran from Neutral
              2 wargss moved from Isengard to N. Dunland
              1 shooters moved from Moria to Eregion
                    Goblins take Eregion from Neutral
              1 shooters moved from Moria to Drimrill Dale
                    Goblins take Drimrill Dale from Neutral
              1 shooters moved from N. Caves to Anduin West Bank
                    Goblins take Anduin West Bank from Neutral
      
          Combat - Goblins
              Battle in N. Dunland
                  Goblins attack with 1 stabbers and 3 wargss
                  Neutral defend with 1 spearInfantry
                      Goblins roll dice for 1 stabbers and 3 wargss in N. Dunland, round 2 : 1/1 hits, 1,17 expected hits
                      Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 1/1 hits, 0,33 expected hits
                      1 stabbers owned by the Goblins and 1 spearInfantry owned by the Neutral lost in N. Dunland
                  Goblins loses 0 PUs for violating N. Dunlands neutrality.
                  Goblins win, taking N. Dunland from Neutral with 3 wargss remaining. Battle score for attacker is 1
                  Casualties for Goblins: 1 stabbers
                  Casualties for Neutral: 1 spearInfantry
      
          Non Combat Move - Goblins
      
          Place Units - Goblins
              3 stabberss and 1 trolls placed in Moria
      
          Turn Complete - Goblins
              Goblins collect 18 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Goblins : -0,17
      Neutral : 0,67
      

      Savegame

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      • J Offline
        Jokke
        last edited by

        Testing Forum poster

        Test summary from TripleA, engine version: 1.9, time: 22:26:28
        Savegame

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        • J Offline
          Jokke
          last edited by

          TripleA Turn Summary: Elves round 1

          TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

          Game History

          Round: 1
          
              Purchase Units - Elves
                  Elves buy 1 hobbits, 3 hunterss and 1 wizard; Remaining resources: 0 PUs; 
          
              Combat Move - Elves
                      Elves loses 0 PUs for violating Withered Heaths neutrality.
                      Elves loses 0 PUs for violating Carrocks neutrality.
                      Elves loses 0 PUs for violating Gladdens neutrality.
                      Elves loses 0 PUs for violating Anduin East Banks neutrality.
                  1 ents moved from High Mirkwood to Withered Heath
                        Elves take Withered Heath from Neutral
                  1 hunters moved from High Mirkwood to Carrock
                        Elves take Carrock from Neutral
                  1 wizard moved from High Mirkwood to Carrock
                  5 hunterss moved from High Mirkwood to Withered Heath
                  1 wizard moved from High Mirkwood to Withered Heath
                  1 ents moved from W. Mirkwood to Gladden
                        Elves take Gladden from Neutral
                  2 entss moved from S. Mirkwood to Gladden
                  1 hunters moved from Lorien to Anduin East Bank
                        Elves take Anduin East Bank from Neutral
                  7 entss moved from Fangorn to Celebran
                  1 hunters moved from Lorien to Celebran
                  1 eagles moved from Lorien to Celebran
                  2 wizards moved from Lorien to Drimrill Dale
                  4 hunterss moved from Lorien to Drimrill Dale
                  1 eagles moved from Lorien to Drimrill Dale
                  6 hunterss moved from Rivendell to Eregion
                  2 wizards moved from Rivendell to Eregion
                  1 hobbits moved from Rivendell to Eregion
          
              Combat - Elves
                  Battle in Celebran
                      Elves attack with 1 eagles, 7 entss and 1 hunters
                      Goblins defend with 1 shooters
                          Elves roll dice for 1 eagles, 7 entss and 1 hunters in Celebran, round 2 : 4/1 hits, 4,17 expected hits
                          Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0,33 expected hits
                          1 shooters owned by the Goblins lost in Celebran
                      Elves win, taking Celebran from Goblins with 1 eagles, 7 entss and 1 hunters remaining. Battle score for attacker is 2
                      Casualties for Goblins: 1 shooters
                  Battle in Drimrill Dale
                      Elves attack with 1 eagles, 4 hunterss and 2 wizards
                      Goblins defend with 1 shooters
                          Elves roll dice for 1 eagles, 4 hunterss and 2 wizards in Drimrill Dale, round 2 : 3/0 hits, 3,00 expected hits
                          Goblins roll dice for 1 shooters in Drimrill Dale, round 2 : 0/1 hits, 0,33 expected hits
                          1 shooters owned by the Goblins lost in Drimrill Dale
                      Elves win, taking Drimrill Dale from Goblins with 1 eagles, 4 hunterss and 2 wizards remaining. Battle score for attacker is 2
                      Casualties for Goblins: 1 shooters
                  Battle in Eregion
                      Elves attack with 1 hobbits, 6 hunterss and 2 wizards
                      Goblins defend with 1 shooters
                          Elves roll dice for 1 hobbits, 6 hunterss and 2 wizards in Eregion, round 2 : 3/1 hits, 3,50 expected hits
                          Goblins roll dice for 1 shooters in Eregion, round 2 : 0/1 hits, 0,33 expected hits
                          1 shooters owned by the Goblins lost in Eregion
                      Elves win, taking Eregion from Goblins with 1 hobbits, 6 hunterss and 2 wizards remaining. Battle score for attacker is 2
                      Casualties for Goblins: 1 shooters
          
              Non Combat Move - Elves
                  1 eagles moved from Drimrill Dale to Lorien
                  1 eagles moved from Celebran to Lorien
                  1 eagles moved from W. Mirkwood to Lorien
                  1 ents moved from E. Mirkwood to W. Mirkwood
                  2 hunterss moved from N. Mirkwood to W. Mirkwood
                  1 ents moved from N. Mirkwood to W. Mirkwood
                  1 eagles moved from E. Mirkwood to W. Mirkwood
          
              Place Units - Elves
                  1 hunters and 1 wizard placed in Lorien
                  1 hobbits and 1 hunters placed in Rivendell
                  1 hunters placed in Rivendell
          
              Turn Complete - Elves
                  Elves collect 28 PUs; end with 28 PUs
          

          Combat Hit Differential Summary :

          Goblins : -1,00
          Elves : -0,67
          

          Savegame

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          • S Offline
            Spelladrekka2019
            last edited by

            TripleA Turn Summary: Haradrim round 1

            TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

            Game History

            Round: 1
            
                Purchase Units - Haradrim
                    Haradrim buy 3 corsairss and 2 spearInfantrys; Remaining resources: 0 PUs; 
            
                Combat Move - Haradrim
                        Haradrim loses 0 PUs for violating Debatable Lands neutrality.
                    1 galleon moved from Harnen to Umbar Peninsula Coast
                    4 galleons moved from Bay of Harad to Umbar Peninsula Coast
                    2 spearInfantrys moved from N. Haradwaith to Harad Road
                    1 oliphant moved from N. Haradwaith to Harad Road
                    1 spearInfantry moved from Umbar to Debatable Land
                          Haradrim take Debatable Land from Neutral
                    1 spearInfantry moved from Umbar to Debatable Land
                    1 oliphant moved from Umbar to Harad Road
                    3 spearInfantrys moved from City of Corsairs to Umbar
                    2 corsairss moved from City of Corsairs to Umbar
                    1 corsairs moved from City of Corsairs to Umbar
                    4 corsairss moved from Minas Morgul to S. Ithilien
            
                Combat - Haradrim
            
                Non Combat Move - Haradrim
            
                Place Units - Haradrim
                    3 corsairss and 2 spearInfantrys placed in City of Corsairs
            
                Turn Complete - Haradrim
                    Haradrim collect 18 PUs; end with 18 PUs
            

            Combat Hit Differential Summary :

            Savegame

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            • G Offline
              gijoe
              last edited by

              TripleA Turn Summary: Gondor round 1

              TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

              Game History

              Round: 1
              
                  Purchase Units - Gondor
                      Gondor buy 2 fortificationss, 1 galleon, 2 towers and 3 towerGuards; Remaining resources: 0 PUs; 
              
                  Combat Move - Gondor
                      1 spearInfantry moved from Belfalas to Gilrain
                      1 galleon and 1 spearInfantry moved from Gilrain to Anduin Mouth
                      1 galleon moved from S. Gondor Coast to Gilrain
                      1 galleon moved from Gilrain to Anduin Mouth
                      1 spearInfantry moved from Tolfolas to Anduin Mouth
                      1 trebuche moved from W. Osg. to Anduin Mouth
                      1 caravel moved from S. Gondor Coast to Anduin Mouth
                      1 galleon moved from S. Gondor Coast to Anduin Mouth
                      1 trebuche moved from W. Osg. to Anduin Mouth
                      1 spearInfantry moved from S. Gondor to S. Ithilien
                      2 spearInfantrys moved from Anduin Mouth to S. Ithilien
                      2 trebuches moved from Anduin Mouth to S. Ithilien
                      3 spearInfantrys and 1 towerGuard moved from Andrast to Lefnui
                      3 heavyCavalrys moved from Anfalas to Lebennin
                      3 spearInfantrys moved from Anfalas to Morthond
                      2 galleons and 3 spearInfantrys moved from Morthond to Anduin Mouth
                      3 spearInfantrys moved from Anduin Mouth to E. Osg.
                      2 galleons, 3 spearInfantrys and 1 towerGuard moved from Lefnui to Morthond
                      3 spearInfantrys and 1 towerGuard moved from Morthond to Lebennin
                      1 galleon moved from Gilrain to Anduin Mouth
                      1 caravel moved from S. Gondor Coast to Anduin Mouth
                      10 undeads moved from Paths of the Dead to Lamedon
                      3 heavyCavalrys moved from Minas Tirith to W. Osg.
                      2 spearInfantrys moved from W. Osg. to E. Osg.
                      3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Anorien
              
                  Combat - Gondor
                      Battle in S. Ithilien
                          Gondor attack with 3 spearInfantrys and 2 trebuches
                          Mordor defend with 3 orcss; Haradrim defend with 4 corsairss
                              Gondor roll dice for 3 spearInfantrys and 2 trebuches in S. Ithilien, round 2 : 1/1 hits, 1.83 expected hits
                              Mordor roll dice for 4 corsairss and 3 orcss in S. Ithilien, round 2 : 1/1 hits, 1.17 expected hits
                              1 spearInfantry owned by the Gondor and 1 orcs owned by the Mordor lost in S. Ithilien
                              Gondor roll dice for 2 spearInfantrys and 2 trebuches in S. Ithilien, round 3 : 2/1 hits, 1.67 expected hits
                              Mordor roll dice for 4 corsairss and 2 orcss in S. Ithilien, round 3 : 1/0 hits, 1.00 expected hits
                              1 spearInfantry owned by the Gondor and 2 orcss owned by the Mordor lost in S. Ithilien
                              Gondor roll dice for 1 spearInfantry and 2 trebuches in S. Ithilien, round 4 : 1/1 hits, 1.33 expected hits
                              Mordor roll dice for 4 corsairss in S. Ithilien, round 4 : 1/1 hits, 0.67 expected hits
                              1 corsairs owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in S. Ithilien
                              Gondor roll dice for 2 trebuches in S. Ithilien, round 5 : 1/0 hits, 1.00 expected hits
                              Mordor roll dice for 3 corsairss in S. Ithilien, round 5 : 0/1 hits, 0.50 expected hits
                              1 corsairs owned by the Haradrim lost in S. Ithilien
                              Gondor roll dice for 2 trebuches in S. Ithilien, round 6 : 1/0 hits, 1.00 expected hits
                              Mordor roll dice for 2 corsairss in S. Ithilien, round 6 : 0/1 hits, 0.33 expected hits
                              1 corsairs owned by the Haradrim lost in S. Ithilien
                              Gondor roll dice for 2 trebuches in S. Ithilien, round 7 : 1/0 hits, 1.00 expected hits
                              Mordor roll dice for 1 corsairs in S. Ithilien, round 7 : 0/1 hits, 0.17 expected hits
                              1 corsairs owned by the Haradrim lost in S. Ithilien
                          Gondor win, taking S. Ithilien from Mordor with 2 trebuches remaining. Battle score for attacker is 16
                          Casualties for Gondor: 3 spearInfantrys
                          Casualties for Mordor: 3 orcss
                          Casualties for Haradrim: 4 corsairss
              
                  Non Combat Move - Gondor
              
                  Place Units - Gondor
                      2 towers placed in E. Osg.
                      2 fortificationss placed in W. Osg.
                      3 towerGuards placed in Minas Tirith
                      1 galleon placed in Morthond
              
                  Turn Complete - Gondor
                      Gondor collect 32 PUs; end with 32 PUs
              

              Combat Hit Differential Summary :

              Mordor : -0.83
              Gondor : -0.83
              

              Savegame

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              • J Offline
                Jokke
                last edited by

                Testing Forum poster

                Test summary from TripleA, engine version: 1.9, time: 22:31:50
                Savegame

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                • J Offline
                  Jokke
                  last edited by

                  Testing Forum poster

                  Test summary from TripleA, engine version: 1.9, time: 21:28:56
                  Savegame

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                  • S Offline
                    Spelladrekka2019
                    last edited by

                    TripleA Turn Summary: Rhun round 1

                    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                    Game History

                    Round: 1
                    
                        Purchase Units - Rhun
                            Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs; 
                    
                        Combat Move - Rhun
                                Rhun loses 0 PUs for violating S. E. Rhovanions neutrality.
                                Rhun loses 0 PUs for violating S. Rhovanions neutrality.
                                Rhun loses 0 PUs for violating E. Rhovanions neutrality.
                            1 spearInfantry moved from S. Rhun to S. E. Rhovanion
                                  Rhun take S. E. Rhovanion from Neutral
                            1 chariotArchers moved from S. Rhun to S. E. Rhovanion
                            1 spearInfantry moved from S. Rhun to S. Rhovanion
                                  Rhun take S. Rhovanion from Neutral
                            2 warChariots moved from Udun to S. Rhun
                            2 chariotArcherss moved from S. Rhun to S. E. Rhovanion
                            1 spearInfantry moved from Rhun to E. Rhovanion
                                  Rhun take E. Rhovanion from Neutral
                            1 spearInfantry moved from Rhun to Celduin
                            3 spearInfantrys moved from N. Rhun to S. Dale
                            2 spearInfantrys moved from N. Rhun to S. Dale
                            2 warChariots moved from N. Rhun to S. Dale
                            4 chariotArcherss moved from N. Rhun to S. Dale
                            1 chariotArchers moved from Rhun to Celduin
                            1 chariotArchers moved from Rhun to Celduin
                            1 warWagon moved from Rhun to S. Dale
                            1 chariotArchers moved from Rhun to S. Dale
                    
                        Combat - Rhun
                            Battle in Celduin
                                Rhun attack with 2 chariotArcherss and 1 spearInfantry
                                Neutral defend with 1 spearInfantry
                                    Rhun roll dice for 2 chariotArcherss and 1 spearInfantry in Celduin, round 2 : 1/0 hits, 1,00 expected hits
                                    Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 0/1 hits, 0,33 expected hits
                                    1 spearInfantry owned by the Neutral lost in Celduin
                                Rhun loses 0 PUs for violating Celduins neutrality.
                                Rhun win, taking Celduin from Neutral with 2 chariotArcherss and 1 spearInfantry remaining. Battle score for attacker is 3
                                Casualties for Neutral: 1 spearInfantry
                            Battle in S. Dale
                                Rhun attack with 5 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon
                                Dale defend with 1 archers
                                    Rhun roll dice for 5 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon in S. Dale, round 2 : 5/1 hits, 5,33 expected hits
                                    Dale roll dice for 1 archers in S. Dale, round 2 : 0/1 hits, 0,33 expected hits
                                    1 archers owned by the Dale lost in S. Dale
                                Rhun win, taking S. Dale from Dale with 5 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 3
                                Casualties for Dale: 1 archers
                    
                        Non Combat Move - Rhun
                    
                        Place Units - Rhun
                            4 spearInfantrys placed in Rhun
                    
                        Turn Complete - Rhun
                            Rhun collect 19 PUs; end with 19 PUs
                    

                    Combat Hit Differential Summary :

                    Neutral : -0,33
                    Dale : -0,33
                    Rhun : -0,33
                    

                    Savegame

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                    • J Offline
                      Jokke
                      last edited by

                      Testing Forum poster

                      Test summary from TripleA, engine version: 1.9, time: 20:29:29
                      Savegame

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                      • J Offline
                        Jokke
                        last edited by

                        TripleA Turn Summary: Dale round 1

                        TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                        Game History

                        Round: 1
                        
                            Purchase Units - Dale
                                Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs; 
                        
                            Combat Move - Dale
                                1 heavyCavalry moved from N. Dale to N. Rhun
                                2 spearInfantrys moved from N. Dale to N. Rhun
                        
                            Combat - Dale
                                Battle in N. Rhun
                                    Dale attack with 1 heavyCavalry and 2 spearInfantrys
                                    Rhun defend with 1 spearInfantry
                                        Dale roll dice for 1 heavyCavalry and 2 spearInfantrys in N. Rhun, round 2 : 1/1 hits, 0,83 expected hits
                                        Rhun roll dice for 1 spearInfantry in N. Rhun, round 2 : 0/1 hits, 0,33 expected hits
                                        1 spearInfantry owned by the Rhun lost in N. Rhun
                                    Dale win, taking N. Rhun from Rhun with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3
                                    Casualties for Rhun: 1 spearInfantry
                        
                            Non Combat Move - Dale
                                1 spearInfantry moved from Lake Town to N. Dale
                        
                            Place Units - Dale
                                1 archers and 2 spearInfantrys placed in Lake Town
                        
                            Turn Complete - Dale
                                Dale collect 10 PUs; end with 10 PUs
                        

                        Combat Hit Differential Summary :

                        Dale : 0,17
                        Rhun : -0,33
                        

                        Savegame

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                        • S Offline
                          Spelladrekka2019
                          last edited by

                          TripleA Turn Summary: Khand round 1

                          TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                          Game History

                          Round: 1
                          
                              Purchase Units - Khand
                                  Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs; 
                          
                              Combat Move - Khand
                                  2 xbowInfantrys moved from Khand to Harad Road
                                  2 raiderCavalrys, 4 raiderss and 1 warWolves moved from Khand to Harad Road
                                  3 raiderss moved from S. Khand to Khand
                          
                              Non Combat Move - Khand
                          
                              Place Units - Khand
                                  2 warWolvess and 1 xbowInfantry placed in Khand
                          
                              Turn Complete - Khand
                                  Khand collect 10 PUs; end with 10 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • J Offline
                            Jokke
                            last edited by

                            Testing Forum poster

                            Test summary from TripleA, engine version: 1.9, time: 21:28:10
                            Savegame

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                            • J Offline
                              Jokke
                              last edited by

                              TripleA Turn Summary: Dwarves round 1

                              TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                              Game History

                              Round: 1
                              
                                  Purchase Units - Dwarves
                                      Dwarves buy 1 axeInfantry and 2 phalanxs; Remaining resources: 0 PUs; 
                              
                                  Non Combat Move - Dwarves
                                      3 axeInfantrys moved from Iron Hills to N. Rhun
                              
                                  Place Units - Dwarves
                                      1 axeInfantry and 2 phalanxs placed in Iron Hills
                              
                                  Turn Complete - Dwarves
                                      Dwarves collect 16 PUs; end with 16 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • S Offline
                                Spelladrekka2019
                                last edited by

                                TripleA Turn Summary: Saruman round 2

                                TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                Game History

                                Round: 2
                                
                                    Purchase Units - Saruman
                                        Saruman buy 5 orcss; Remaining resources: 0 PUs; 
                                
                                    Combat Move - Saruman
                                        2 raiderss moved from S. Dunland to Isengard
                                        4 urukhais moved from Dol Goldur to S. Mirkwood
                                
                                    Combat - Saruman
                                        Battle in S. Mirkwood
                                            Saruman attack with 4 urukhais
                                            Elves defend with 2 hunterss
                                                Saruman roll dice for 4 urukhais in S. Mirkwood, round 2 : 1/1 hits, 1,33 expected hits
                                                Elves roll dice for 2 hunterss in S. Mirkwood, round 2 : 1/0 hits, 1,00 expected hits
                                                1 hunters owned by the Elves and 1 urukhai owned by the Saruman lost in S. Mirkwood
                                                Saruman roll dice for 3 urukhais in S. Mirkwood, round 3 : 1/0 hits, 1,00 expected hits
                                                Elves roll dice for 1 hunters in S. Mirkwood, round 3 : 0/1 hits, 0,50 expected hits
                                                1 hunters owned by the Elves lost in S. Mirkwood
                                            Saruman win, taking S. Mirkwood from Elves with 3 urukhais remaining. Battle score for attacker is 3
                                            Casualties for Saruman: 1 urukhai
                                            Casualties for Elves: 2 hunterss
                                
                                    Non Combat Move - Saruman
                                
                                    Place Units - Saruman
                                        5 orcss placed in Isengard
                                
                                    Turn Complete - Saruman
                                        Saruman collect 12 PUs; end with 12 PUs
                                

                                Combat Hit Differential Summary :

                                Saruman : -0,33
                                Elves : -0,50
                                

                                Savegame

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                                • G Offline
                                  gijoe
                                  last edited by

                                  TripleA Turn Summary: Freefolk round 2

                                  TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                  Game History

                                  Round: 2
                                  
                                      Purchase Units - Freefolk
                                          Freefolk buy 4 lightCavalrys; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Freefolk
                                              Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
                                          1 hobbits moved from Minhiriath to N. Enedwaith
                                                Freefolk take N. Enedwaith from Neutral
                                          1 archers, 1 hobbits and 1 spearInfantry moved from Minhiriath to Lond Daer
                                          1 lightCavalry moved from E. Arnor to Lond Daer
                                          2 lightCavalrys moved from Bree to Lond Daer
                                          1 lightCavalry moved from Hobbiton to Lond Daer
                                          2 archerss and 3 spearInfantrys moved from S. Downs to Cardolan
                                          2 hobbitss moved from Shire to Minhiriath
                                          1 hobbits moved from Bree to S. Downs
                                          1 archers and 2 spearInfantrys moved from Breelands to S. Downs
                                  
                                      Combat - Freefolk
                                          Battle in Cardolan
                                              Freefolk attack with 2 archerss and 3 spearInfantrys
                                              Neutral defend with 1 spearInfantry
                                                  Freefolk roll dice for 2 archerss and 3 spearInfantrys in Cardolan, round 2 : 1/1 hits, 1.17 expected hits
                                                  Neutral roll dice for 1 spearInfantry in Cardolan, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 spearInfantry owned by the Neutral and 1 spearInfantry owned by the Freefolk lost in Cardolan
                                              Freefolk loses 0 PUs for violating Cardolans neutrality.
                                              Freefolk win, taking Cardolan from Neutral with 2 archerss and 2 spearInfantrys remaining. Battle score for attacker is 0
                                              Casualties for Freefolk: 1 spearInfantry
                                              Casualties for Neutral: 1 spearInfantry
                                          Battle in Lond Daer
                                              Freefolk attack with 1 archers, 1 hobbits, 4 lightCavalrys and 1 spearInfantry
                                              Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
                                                  Freefolk roll dice for 1 archers, 1 hobbits, 4 lightCavalrys and 1 spearInfantry in Lond Daer, round 2 : 2/1 hits, 1.83 expected hits
                                                  Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 1/0 hits, 1.00 expected hits
                                                  1 hobbits owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Lond Daer
                                                  Freefolk roll dice for 1 archers, 4 lightCavalrys and 1 spearInfantry in Lond Daer, round 3 : 2/1 hits, 1.83 expected hits
                                                  Neutral roll dice for 2 spearInfantrys in Lond Daer, round 3 : 1/1 hits, 0.67 expected hits
                                                  1 archers owned by the Freefolk and 2 spearInfantrys owned by the Neutral lost in Lond Daer
                                              Freefolk loses 0 PUs for violating Lond Daers neutrality.
                                              Freefolk win, taking Lond Daer from Neutral with 4 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 5
                                              Casualties for Freefolk: 1 archers and 1 hobbits
                                              Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
                                  
                                      Non Combat Move - Freefolk
                                  
                                      Place Units - Freefolk
                                          3 lightCavalrys placed in Bree
                                          1 lightCavalry placed in Hobbiton
                                  
                                      Turn Complete - Freefolk
                                          Freefolk collect 20 PUs; end with 20 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Neutral : 1.00
                                  Freefolk : 0.17
                                  

                                  Savegame

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                                  • T Offline
                                    tomtodabone
                                    last edited by

                                    TripleA Turn Summary: Mordor round 2

                                    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                    Game History

                                    Round: 2
                                    
                                        Purchase Units - Mordor
                                            Mordor buy 4 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Mordor
                                                Mordor loses 0 PUs for violating S. Brown Landss neutrality.
                                            2 orcss moved from Dagorlad to S. Brown Lands
                                                  Mordor take S. Brown Lands from Neutral
                                            2 orcss moved from Minas Morgul to S. Ithilien
                                            2 siegeTowers moved from Minas Morgul to S. Ithilien
                                            1 orcs moved from Minas Morgul to S. Ithilien
                                            1 siegeTower moved from Minas Morgul to S. Ithilien
                                            1 nazgul moved from Barad Dur to S. Ithilien
                                            1 nazgul moved from Barad Dur to S. Ithilien
                                            9 orcss, 5 siegeTowers and 3 trollss moved from Minas Morgul to S. Ithilien
                                            1 nazgul moved from Barad Dur to S. Ithilien
                                    
                                        Combat - Mordor
                                            Battle in S. Ithilien
                                                Mordor attack with 3 nazguls, 12 orcss, 8 siegeTowers and 3 trollss
                                                Gondor defend with 2 trebuches
                                                    Mordor roll dice for 3 nazguls, 12 orcss, 8 siegeTowers and 3 trollss in S. Ithilien, round 2 : 10/1 hits, 9.50 expected hits
                                                    Gondor roll dice for 2 trebuches in S. Ithilien, round 2 : 0/1 hits, 0.33 expected hits
                                                    2 trebuches owned by the Gondor lost in S. Ithilien
                                                Mordor win, taking S. Ithilien from Gondor with 3 nazguls, 12 orcss, 8 siegeTowers and 3 trollss remaining. Battle score for attacker is 8
                                                Casualties for Gondor: 2 trebuches
                                    
                                        Non Combat Move - Mordor
                                            2 nazguls moved from S. Ithilien to Minas Morgul
                                            1 nazgul moved from S. Ithilien to Minas Morgul
                                            3 orcss moved from Dol Goldur to S. Mirkwood
                                            2 trollss moved from Dol Goldur to S. Mirkwood
                                            1 siegeTower moved from Dol Goldur to S. Mirkwood
                                    
                                        Place Units - Mordor
                                            3 siegeTowers and 1 trolls placed in Minas Morgul
                                            1 siegeTower placed in Dol Goldur
                                    
                                        Turn Complete - Mordor
                                            Mordor collect 22 PUs; end with 22 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Mordor : 0.50
                                    Gondor : -0.33
                                    

                                    Savegame

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                                    • G Offline
                                      gijoe
                                      last edited by

                                      TripleA Turn Summary: Rohan round 2

                                      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                      Game History

                                      Round: 2
                                      
                                          Purchase Units - Rohan
                                              Rohan buy 4 fortificationss, 1 heavyCavalry, 1 spearInfantry and 1 tower; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Rohan
                                              1 spearInfantry moved from Westfold to S. Dunland
                                                    Rohan take S. Dunland from Saruman
                                              3 spearInfantrys moved from Eastfold to Westfold
                                              1 lightCavalry moved from Wold to Westfold
                                      
                                          Combat - Rohan
                                      
                                          Non Combat Move - Rohan
                                      
                                          Place Units - Rohan
                                              3 fortificationss and 1 tower placed in E. Emnet
                                              1 fortifications, 1 heavyCavalry and 1 spearInfantry placed in Eastfold
                                      
                                          Turn Complete - Rohan
                                              Rohan collect 19 PUs; end with 19 PUs
                                      

                                      Combat Hit Differential Summary :

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                                      • S Offline
                                        Spelladrekka2019
                                        last edited by

                                        TripleA Turn Summary: Saruman round 2

                                        TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                        Game History

                                        Round: 2
                                        
                                            Purchase Units - Saruman
                                                Saruman buy 5 orcss; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - Saruman
                                                4 urukhais moved from Dol Goldur to S. Mirkwood
                                        
                                            Combat - Saruman
                                                Battle in S. Mirkwood
                                                    Saruman attack with 4 urukhais
                                                    Elves defend with 2 hunterss
                                                        Saruman roll dice for 4 urukhais in S. Mirkwood, round 2 : 1/1 hits, 1,33 expected hits
                                                        Elves roll dice for 2 hunterss in S. Mirkwood, round 2 : 1/0 hits, 1,00 expected hits
                                                        1 hunters owned by the Elves and 1 urukhai owned by the Saruman lost in S. Mirkwood
                                                        Saruman roll dice for 3 urukhais in S. Mirkwood, round 3 : 1/0 hits, 1,00 expected hits
                                                        Elves roll dice for 1 hunters in S. Mirkwood, round 3 : 0/1 hits, 0,50 expected hits
                                                        1 hunters owned by the Elves lost in S. Mirkwood
                                                    Saruman win, taking S. Mirkwood from Elves with 3 urukhais remaining. Battle score for attacker is 3
                                                    Casualties for Saruman: 1 urukhai
                                                    Casualties for Elves: 2 hunterss
                                        
                                            Non Combat Move - Saruman
                                                2 raiderss moved from S. Dunland to Isengard
                                        
                                            Place Units - Saruman
                                                5 orcss placed in Isengard
                                        
                                            Turn Complete - Saruman
                                                Saruman collect 12 PUs; end with 12 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Saruman : -0,33
                                        Elves : -0,50
                                        

                                        Savegame

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                                        • S Offline
                                          Spelladrekka2019
                                          last edited by

                                          TripleA Turn Summary: Saruman round 2

                                          TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                          Game History

                                          Round: 2
                                          
                                              Purchase Units - Saruman
                                                  Saruman buy 5 orcss; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - Saruman
                                                  4 urukhais moved from Dol Goldur to S. Mirkwood
                                          
                                              Combat - Saruman
                                                  Battle in S. Mirkwood
                                                      Saruman attack with 4 urukhais
                                                      Elves defend with 2 hunterss
                                                          Saruman roll dice for 4 urukhais in S. Mirkwood, round 2 : 1/1 hits, 1,33 expected hits
                                                          Elves roll dice for 2 hunterss in S. Mirkwood, round 2 : 1/0 hits, 1,00 expected hits
                                                          1 hunters owned by the Elves and 1 urukhai owned by the Saruman lost in S. Mirkwood
                                                          Saruman roll dice for 3 urukhais in S. Mirkwood, round 3 : 1/0 hits, 1,00 expected hits
                                                          Elves roll dice for 1 hunters in S. Mirkwood, round 3 : 1/1 hits, 0,50 expected hits
                                                          1 hunters owned by the Elves and 1 urukhai owned by the Saruman lost in S. Mirkwood
                                                      Saruman win, taking S. Mirkwood from Elves with 2 urukhais remaining. Battle score for attacker is -2
                                                      Casualties for Saruman: 2 urukhais
                                                      Casualties for Elves: 2 hunterss
                                          
                                              Non Combat Move - Saruman
                                                  2 raiderss moved from S. Dunland to Isengard
                                          
                                              Place Units - Saruman
                                                  5 orcss placed in Isengard
                                          
                                              Turn Complete - Saruman
                                                  Saruman collect 12 PUs; end with 12 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Saruman : -0,33
                                          Elves : 0,50
                                          

                                          Savegame

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                                          • J Offline
                                            Jokke
                                            last edited by

                                            Testing Forum poster

                                            Test summary from TripleA, engine version: 1.9, time: 21:46:08
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