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    • S Offline
      Spelladrekka2019
      last edited by

      TripleA Turn Summary: Mordor round 3

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 3
      
          Purchase Units - Mordor
              Mordor buy 4 orcss, 1 siegeTower and 1 trolls; Remaining resources: 0 PUs; 
      
          Combat Move - Mordor
              3 orcss moved from S. Ithilien to N. Ithilien
              1 siegeTower moved from Minas Morgul to N. Ithilien
              9 orcss, 8 siegeTowers and 3 trollss moved from S. Ithilien to E. Osg.
              3 nazguls moved from Minas Morgul to N. Ithilien
              2 orcss moved from S. Brown Lands to E. Emnet
              3 nazguls moved from N. Ithilien to E. Emnet
              2 siegeTowers moved from Minas Morgul to N. Ithilien
              1 orcs moved from Udun to Dagorlad
              1 trolls moved from Minas Morgul to Udun
      
          Combat - Mordor
              Battle in E. Emnet
                  Mordor attack with 3 nazguls and 2 orcss
                  Rohan defend with 1 castle, 3 fortificationss and 1 tower
                      Mordor roll dice for 3 nazguls and 2 orcss in E. Emnet, round 2 : 2/1 hits, 2,17 expected hits
                      Rohan roll dice for 3 fortificationss and 1 tower in E. Emnet, round 2 : 2/1 hits, 1,17 expected hits
                  Units damaged: 2 nazguls owned by the Mordor
                      2 fortificationss owned by the Rohan lost in E. Emnet
                      Mordor roll dice for 3 nazguls and 2 orcss in E. Emnet, round 3 : 3/1 hits, 2,17 expected hits
                      Rohan roll dice for 1 fortifications and 1 tower in E. Emnet, round 3 : 0/1 hits, 0,83 expected hits
                      1 tower owned by the Rohan and 1 fortifications owned by the Rohan lost in E. Emnet
                  Mordor win, taking E. Emnet from Rohan with 3 nazguls and 2 orcss remaining. Battle score for attacker is 11
                  Casualties for Rohan: 3 fortificationss and 1 tower
              Battle in E. Osg.
                  Mordor attack with 9 orcss, 8 siegeTowers and 3 trollss
                  Gondor defend with 1 castle and 2 towers
                      Mordor roll dice for 9 orcss, 8 siegeTowers and 3 trollss in E. Osg., round 2 : 7/0 hits, 7,00 expected hits
                      Gondor roll dice for 2 towers in E. Osg., round 2 : 1/1 hits, 1,33 expected hits
                      2 towers owned by the Gondor and 1 orcs owned by the Mordor lost in E. Osg.
                  Mordor win, taking E. Osg. from Gondor with 8 orcss, 8 siegeTowers and 3 trollss remaining. Battle score for attacker is 7
                  Casualties for Mordor: 1 orcs
                  Casualties for Gondor: 2 towers
              Battle in N. Ithilien
                  Mordor attack with 3 orcss and 3 siegeTowers
                  Gondor defend with 1 spearInfantry and 1 trebuche
                      Mordor roll dice for 3 orcss and 3 siegeTowers in N. Ithilien, round 2 : 2/0 hits, 2,00 expected hits
                      Gondor roll dice for 1 spearInfantry and 1 trebuche in N. Ithilien, round 2 : 1/1 hits, 0,50 expected hits
                      1 trebuche owned by the Gondor, 1 spearInfantry owned by the Gondor and 1 orcs owned by the Mordor lost in N. Ithilien
                  Mordor win, taking N. Ithilien from Gondor with 2 orcss and 3 siegeTowers remaining. Battle score for attacker is 4
                  Casualties for Mordor: 1 orcs
                  Casualties for Gondor: 1 spearInfantry and 1 trebuche
      
          Non Combat Move - Mordor
              1 nazgul moved from E. Emnet to S. Brown Lands
              2 nazguls moved from E. Emnet to S. Brown Lands
      
          Place Units - Mordor
              2 orcss, 1 siegeTower and 1 trolls placed in Dol Goldur
              1 orcs placed in Udun
              1 orcs placed in Minas Morgul
      
          Turn Complete - Mordor
              Mordor collect 28 PUs; end with 28 PUs
              2 units repaired.
      

      Combat Hit Differential Summary :

      Mordor : 0,67
      Gondor : 0,17
      Rohan : -0,00
      

      Savegame

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      • S Offline
        Spelladrekka2019
        last edited by

        TripleA Turn Summary: Goblins round 3

        TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

        Game History

        Round: 3
        
            Purchase Units - Goblins
                Goblins buy 9 shooterss; Remaining resources: 0 PUs; 
        
            Combat Move - Goblins
                2 stabberss moved from Moria to Eregion
                1 bats moved from Moria to Eregion
                3 stabberss moved from Moria to Celebran
                1 shooters moved from Moria to Eregion
                1 shooters moved from Moria to Celebran
                1 trolls moved from Drimrill Dale to Moria
                1 shooters moved from Moria to Drimrill Dale
                1 wargs moved from N. Caves to Moria
                1 wargs moved from N. Brown Lands to Celduin
                1 wargs moved from Rhovanion to Celduin
        
            Combat - Goblins
                Battle in Celebran
                    Goblins attack with 1 shooters and 3 stabberss
                    Rohan defend with 1 heavyCavalry
                        Goblins roll dice for 1 shooters and 3 stabberss in Celebran, round 2 : 1/1 hits, 0,67 expected hits
                        Elves roll dice for 1 heavyCavalry in Celebran, round 2 : 1/1 hits, 0,33 expected hits
                        1 heavyCavalry owned by the Rohan and 1 stabbers owned by the Goblins lost in Celebran
                    Goblins win, taking Celebran from Elves with 1 shooters and 2 stabberss remaining. Battle score for attacker is 3
                    Casualties for Goblins: 1 stabbers
                    Casualties for Rohan: 1 heavyCavalry
                Battle in Celduin
                    Goblins attack with 2 wargss
                    Dale defend with 1 heavyCavalry
                        Goblins roll dice for 2 wargss in Celduin, round 2 : 1/1 hits, 0,67 expected hits
                        Dale roll dice for 1 heavyCavalry in Celduin, round 2 : 0/1 hits, 0,33 expected hits
                        1 heavyCavalry owned by the Dale lost in Celduin
                    Goblins win, taking Celduin from Dale with 2 wargss remaining. Battle score for attacker is 5
                    Casualties for Dale: 1 heavyCavalry
                Battle in Eregion
                    Goblins attack with 1 bats, 1 shooters and 2 stabberss
                    Freefolk defend with 2 lightCavalrys
                        Goblins roll dice for 1 bats, 1 shooters and 2 stabberss in Eregion, round 2 : 1/1 hits, 0,83 expected hits
                        Freefolk roll dice for 2 lightCavalrys in Eregion, round 2 : 0/1 hits, 0,33 expected hits
                        1 lightCavalry owned by the Freefolk lost in Eregion
                        Goblins roll dice for 1 bats, 1 shooters and 2 stabberss in Eregion, round 3 : 1/1 hits, 0,83 expected hits
                        Freefolk roll dice for 1 lightCavalry in Eregion, round 3 : 1/1 hits, 0,17 expected hits
                        1 lightCavalry owned by the Freefolk and 1 stabbers owned by the Goblins lost in Eregion
                    Goblins win, taking Eregion from Freefolk with 1 bats, 1 shooters and 1 stabbers remaining. Battle score for attacker is 6
                    Casualties for Freefolk: 2 lightCavalrys
                    Casualties for Goblins: 1 stabbers
        
            Non Combat Move - Goblins
                1 bats moved from Eregion to Moria
        
            Place Units - Goblins
                8 shooterss placed in Moria
                1 shooters placed in N. Caves
        
            Turn Complete - Goblins
                Goblins collect 17 PUs; end with 17 PUs
        

        Combat Hit Differential Summary :

        Goblins : 1,00
        Elves : 0,67
        Freefolk : 0,50
        Dale : -0,33
        

        Savegame

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        • J Offline
          Jokke
          last edited by

          Testing Forum poster

          Test summary from TripleA, engine version: 1.9, time: 18:49:07
          Savegame

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          • J Offline
            Jokke
            last edited by

            TripleA Turn Summary: Elves round 3

            TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

            Game History

            Round: 3
            
                Purchase Units - Elves
                    Elves buy 1 hobbits, 4 hunterss and 1 wizard; Remaining resources: 0 PUs; 
            
                Combat Move - Elves
                    1 hunters moved from S. Mirkwood to E. Mirkwood
                          Elves take E. Mirkwood from Rhun
                    5 entss moved from S. Mirkwood to Dol Goldur
                    2 hunterss moved from S. Mirkwood to Dol Goldur
                    1 wizard moved from S. Mirkwood to Dol Goldur
                    5 hunterss moved from Rivendell to Eregion
                    1 hobbits moved from Rivendell to Eregion
                    2 hunterss moved from Lorien to Drimrill Dale
                    2 entss moved from Lorien to Drimrill Dale
                    1 ents moved from Lorien to Drimrill Dale
                    2 hunterss moved from High Mirkwood to Anduin West Bank
                    1 eagles moved from Lorien to Anduin West Bank
                    3 eagless moved from Lorien to Dol Goldur
                    1 wizard moved from S. Mirkwood to Dol Goldur
            
                Combat - Elves
                    Battle in Drimrill Dale
                        Elves attack with 3 entss and 2 hunterss
                        Goblins defend with 1 shooters
                            Elves roll dice for 3 entss and 2 hunterss in Drimrill Dale, round 2 : 2/1 hits, 2,17 expected hits
                            Goblins roll dice for 1 shooters in Drimrill Dale, round 2 : 0/1 hits, 0,33 expected hits
                            1 shooters owned by the Goblins lost in Drimrill Dale
                        Elves win, taking Drimrill Dale from Goblins with 3 entss and 2 hunterss remaining. Battle score for attacker is 2
                        Casualties for Goblins: 1 shooters
                    Battle in Anduin West Bank
                        Elves attack with 1 eagles and 2 hunterss
                        Goblins defend with 1 shooters
                            Elves roll dice for 1 eagles and 2 hunterss in Anduin West Bank, round 2 : 1/0 hits, 1,00 expected hits
                            Goblins roll dice for 1 shooters in Anduin West Bank, round 2 : 0/1 hits, 0,33 expected hits
                            1 shooters owned by the Goblins lost in Anduin West Bank
                        Elves win, taking Anduin West Bank from Goblins with 1 eagles and 2 hunterss remaining. Battle score for attacker is 2
                        Casualties for Goblins: 1 shooters
                    Battle in Eregion
                        Elves attack with 1 hobbits and 5 hunterss
                        Goblins defend with 1 shooters and 1 stabbers
                            Elves roll dice for 1 hobbits and 5 hunterss in Eregion, round 2 : 2/1 hits, 1,83 expected hits
                            Goblins roll dice for 1 shooters and 1 stabbers in Eregion, round 2 : 0/1 hits, 0,50 expected hits
                            1 shooters owned by the Goblins and 1 stabbers owned by the Goblins lost in Eregion
                        Elves win, taking Eregion from Goblins with 1 hobbits and 5 hunterss remaining. Battle score for attacker is 4
                        Casualties for Goblins: 1 shooters and 1 stabbers
                    Battle in Dol Goldur
                        Elves attack with 3 eagless, 5 entss, 2 hunterss and 2 wizards
                        Goblins defend with 2 wargss; Mordor defend with 1 castle, 2 fortificationss, 3 orcss, 1 siegeTower, 1 tower and 1 trolls
                            Elves roll dice for 3 eagless, 5 entss, 2 hunterss and 2 wizards in Dol Goldur, round 2 : 6/1 hits, 5,50 expected hits
                            Mordor roll dice for 2 fortificationss, 3 orcss, 1 siegeTower, 1 tower, 1 trolls and 2 wargss in Dol Goldur, round 2 : 2/1 hits, 2,50 expected hits
                            2 hunterss owned by the Elves, 1 siegeTower owned by the Mordor, 3 orcss owned by the Mordor and 2 fortificationss owned by the Mordor lost in Dol Goldur
                            Elves roll dice for 3 eagless, 5 entss and 2 wizards in Dol Goldur, round 3 : 5/1 hits, 4,83 expected hits
                            Mordor roll dice for 1 tower, 1 trolls and 2 wargss in Dol Goldur, round 3 : 1/1 hits, 1,50 expected hits
                            2 wargss owned by the Goblins, 1 tower owned by the Mordor, 1 trolls owned by the Mordor and 1 eagles owned by the Elves lost in Dol Goldur
                        Elves win, taking Dol Goldur from Mordor with 2 eagless, 5 entss and 2 wizards remaining. Battle score for attacker is 24
                        Casualties for Elves: 1 eagles and 2 hunterss
                        Casualties for Mordor: 2 fortificationss, 3 orcss, 1 siegeTower, 1 tower and 1 trolls
                        Casualties for Goblins: 2 wargss
            
                Non Combat Move - Elves
                    2 eagless moved from Dol Goldur to Lorien
                    1 eagles moved from Anduin West Bank to Lorien
                    1 ents moved from Iron Hills to N. Rhun
                    3 entss moved from Anduin East Bank to S. Mirkwood
            
                Place Units - Elves
                    1 hobbits, 2 hunterss and 1 wizard placed in Lorien
                    2 hunterss placed in High Mirkwood
            
                Turn Complete - Elves
                    Elves collect 32 PUs; end with 32 PUs
            

            Combat Hit Differential Summary :

            Goblins : -1,17
            Mordor : -1,00
            Elves : 0,67
            

            Savegame

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            • T Offline
              tomtodabone
              last edited by

              TripleA Turn Summary: Haradrim round 3

              TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

              Game History

              Round: 3
              
                  Purchase Units - Haradrim
                      Haradrim buy 1 caravel, 2 corsairss and 2 spearInfantrys; Remaining resources: 0 PUs; 
              
                  Combat Move - Haradrim
                      1 spearInfantry moved from Umbar to Harnen
                      1 caravel and 1 spearInfantry moved from Harnen to S. Gondor Coast
                      1 spearInfantry moved from S. Gondor Coast to Tolfolas
                            Haradrim take Tolfolas from Gondor
                      1 caravel moved from S. Gondor Coast to Umbar Coast
                      3 corsairss moved from Umbar to Harnen
                      3 corsairss moved from Harnen to Debatable Land
                      1 spearInfantry moved from Umbar to Harnen
                      1 spearInfantry moved from Harnen to Debatable Land
                      3 corsairss moved from City of Corsairs to Umbar
                      2 spearInfantrys moved from City of Corsairs to Umbar
                      3 corsairss moved from Debatable Land to S. Ithilien
                      3 spearInfantrys moved from Debatable Land to S. Ithilien
              
                  Combat - Haradrim
              
                  Non Combat Move - Haradrim
              
                  Place Units - Haradrim
                      1 caravel placed in Bay of Harad
                      2 corsairss and 2 spearInfantrys placed in City of Corsairs
              
                  Turn Complete - Haradrim
                      Haradrim collect 20 PUs; end with 20 PUs
              

              Combat Hit Differential Summary :

              Savegame

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              • G Offline
                gijoe
                last edited by

                TripleA Turn Summary: Gondor round 3

                TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                Game History

                Round: 3
                
                    Purchase Units - Gondor
                        Gondor buy 2 fortificationss, 4 spearInfantrys, 2 towerGuards and 2 trebuches; Remaining resources: 0 PUs; 
                
                    Combat Move - Gondor
                        4 undeads moved from W. Osg. to E. Osg.
                        1 towerGuard moved from W. Osg. to E. Osg.
                        1 heavyCavalry moved from W. Osg. to Anduin Mouth
                        2 undeads moved from Lebennin to Anduin Mouth
                        1 trebuche moved from Anorien to N. Ithilien
                        1 heavyCavalry moved from Minas Tirith to N. Ithilien
                        1 towerGuard moved from Anorien to N. Ithilien
                        1 towerGuard moved from Anorien to E. Emnet
                        3 towerGuards moved from Minas Tirith to Anorien
                        3 spearInfantrys moved from W. Osg. to Anorien
                        1 towerGuard moved from Anorien to W. Osg.
                        2 undeads moved from Lebennin to Anduin Mouth
                        9 galleons, 1 heavyCavalry and 4 undeads moved from Anduin Mouth to S. Gondor Coast
                        1 caravel moved from Gilrain to S. Gondor Coast
                        4 undeads moved from S. Gondor Coast to Tolfolas
                        1 heavyCavalry moved from S. Gondor Coast to Tolfolas
                        1 caravel moved from N. E. Central Sea Zone to S. Gondor Coast
                
                    Combat - Gondor
                        Battle in S. Gondor Coast
                            Gondor attack with 2 caravels and 9 galleons
                            Haradrim defend with 1 caravel
                                Gondor roll dice for 2 caravels and 9 galleons in S. Gondor Coast, round 2 : 3/1 hits, 3.33 expected hits
                                Haradrim roll dice for 1 caravel in S. Gondor Coast, round 2 : 0/1 hits, 0.17 expected hits
                                1 caravel owned by the Haradrim lost in S. Gondor Coast
                            Gondor win with 2 caravels and 9 galleons remaining. Battle score for attacker is 5
                            Casualties for Haradrim: 1 caravel
                        Battle in E. Osg.
                            Gondor attack with 1 towerGuard and 4 undeads
                            Mordor defend with 1 castle, 3 orcss and 1 siegeTower
                                Gondor roll dice for 1 towerGuard and 4 undeads in E. Osg., round 2 : 1/0 hits, 1.00 expected hits
                                Mordor roll dice for 3 orcss and 1 siegeTower in E. Osg., round 2 : 0/1 hits, 0.67 expected hits
                                1 orcs owned by the Mordor lost in E. Osg.
                                Gondor roll dice for 1 towerGuard and 4 undeads in E. Osg., round 3 : 1/0 hits, 1.00 expected hits
                                Mordor roll dice for 2 orcss and 1 siegeTower in E. Osg., round 3 : 1/1 hits, 0.50 expected hits
                                1 undead owned by the Gondor and 1 orcs owned by the Mordor lost in E. Osg.
                                Gondor roll dice for 1 towerGuard and 3 undeads in E. Osg., round 4 : 1/1 hits, 0.83 expected hits
                                Mordor roll dice for 1 orcs and 1 siegeTower in E. Osg., round 4 : 0/1 hits, 0.33 expected hits
                                1 orcs owned by the Mordor lost in E. Osg.
                                Gondor roll dice for 1 towerGuard and 3 undeads in E. Osg., round 5 : 1/1 hits, 0.83 expected hits
                                Mordor roll dice for 1 siegeTower in E. Osg., round 5 : 1/1 hits, 0.17 expected hits
                                1 undead owned by the Gondor and 1 siegeTower owned by the Mordor lost in E. Osg.
                            Gondor win, taking E. Osg. from Mordor with 1 towerGuard and 2 undeads remaining. Battle score for attacker is 9
                            Casualties for Mordor: 3 orcss and 1 siegeTower
                            Casualties for Gondor: 2 undeads
                        Battle in N. Ithilien
                            Gondor attack with 1 heavyCavalry, 1 towerGuard and 1 trebuche
                            Mordor defend with 3 orcss and 1 siegeTower
                                Gondor roll dice for 1 heavyCavalry, 1 towerGuard and 1 trebuche in N. Ithilien, round 2 : 1/1 hits, 1.50 expected hits
                                Mordor roll dice for 3 orcss and 1 siegeTower in N. Ithilien, round 2 : 1/1 hits, 0.67 expected hits
                                1 towerGuard owned by the Gondor and 1 orcs owned by the Mordor lost in N. Ithilien
                                Gondor roll dice for 1 heavyCavalry and 1 trebuche in N. Ithilien, round 3 : 1/0 hits, 1.00 expected hits
                                Mordor roll dice for 2 orcss and 1 siegeTower in N. Ithilien, round 3 : 0/1 hits, 0.50 expected hits
                                1 orcs owned by the Mordor lost in N. Ithilien
                                Gondor roll dice for 1 heavyCavalry and 1 trebuche in N. Ithilien, round 4 : 1/0 hits, 1.00 expected hits
                                Mordor roll dice for 1 orcs and 1 siegeTower in N. Ithilien, round 4 : 1/1 hits, 0.33 expected hits
                                1 trebuche owned by the Gondor and 1 orcs owned by the Mordor lost in N. Ithilien
                                Gondor roll dice for 1 heavyCavalry in N. Ithilien, round 5 : 1/1 hits, 0.50 expected hits
                                Mordor roll dice for 1 siegeTower in N. Ithilien, round 5 : 0/1 hits, 0.17 expected hits
                                1 siegeTower owned by the Mordor lost in N. Ithilien
                            Gondor win, taking N. Ithilien from Mordor with 1 heavyCavalry remaining. Battle score for attacker is 5
                            Casualties for Gondor: 1 towerGuard and 1 trebuche
                            Casualties for Mordor: 3 orcss and 1 siegeTower
                        Battle in Tolfolas
                            Gondor attack with 1 heavyCavalry and 4 undeads
                            Haradrim defend with 1 spearInfantry
                                Gondor roll dice for 1 heavyCavalry and 4 undeads in Tolfolas, round 2 : 1/1 hits, 1.17 expected hits
                                Haradrim roll dice for 1 spearInfantry in Tolfolas, round 2 : 0/1 hits, 0.33 expected hits
                                1 spearInfantry owned by the Haradrim lost in Tolfolas
                            Gondor win, taking Tolfolas from Haradrim with 1 heavyCavalry and 4 undeads remaining. Battle score for attacker is 3
                            Casualties for Haradrim: 1 spearInfantry
                
                    Non Combat Move - Gondor
                        7 heavyCavalrys moved from W. Osg. to E. Emnet
                
                    Place Units - Gondor
                        2 fortificationss placed in W. Osg.
                        4 spearInfantrys, 2 towerGuards and 2 trebuches placed in Minas Tirith
                
                    Turn Complete - Gondor
                        Gondor collect 31 PUs; end with 31 PUs
                

                Combat Hit Differential Summary :

                Mordor : 0.67
                Haradrim : -0.50
                Gondor : -0.17
                

                Savegame

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                • J Offline
                  Jokke
                  last edited by

                  Testing Forum poster

                  Test summary from TripleA, engine version: 1.9, time: 22:07:47
                  Savegame

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                  • T Offline
                    tomtodabone
                    last edited by

                    TripleA Turn Summary: Rhun round 3

                    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                    Game History

                    Round: 3
                    
                        Purchase Units - Rhun
                            Rhun buy 1 chariotArchers and 5 spearInfantrys; Remaining resources: 0 PUs; 
                    
                        Combat Move - Rhun
                            3 spearInfantrys moved from Rhun to N. Rhun
                            2 spearInfantrys moved from Rhun to N. Rhun
                            2 spearInfantrys moved from Rhun to S. Dale
                            1 warChariot moved from E. Rhovanion to S. Dale
                            1 warChariot moved from E. Rhovanion to N. Rhun
                            1 chariotArchers moved from E. Rhovanion to N. Rhun
                            1 chariotArchers moved from E. Rhovanion to N. Rhun
                            1 chariotArchers moved from E. Rhovanion to N. Rhun
                    
                        Combat - Rhun
                            Battle in N. Rhun
                                Rhun attack with 3 chariotArcherss, 5 spearInfantrys and 1 warChariot
                                Elves defend with 1 ents, 5 hunterss and 1 wizard
                                    Rhun roll dice for 3 chariotArcherss, 5 spearInfantrys and 1 warChariot in N. Rhun, round 2 : 3/0 hits, 3.00 expected hits
                                    Dale roll dice for 1 ents, 5 hunterss and 1 wizard in N. Rhun, round 2 : 4/1 hits, 3.67 expected hits
                                    3 hunterss owned by the Elves and 4 spearInfantrys owned by the Rhun lost in N. Rhun
                                    Rhun roll dice for 3 chariotArcherss, 1 spearInfantry and 1 warChariot in N. Rhun, round 3 : 2/0 hits, 2.00 expected hits
                                    Dale roll dice for 1 ents, 2 hunterss and 1 wizard in N. Rhun, round 3 : 2/1 hits, 2.17 expected hits
                                    2 hunterss owned by the Elves, 1 spearInfantry owned by the Rhun and 1 chariotArchers owned by the Rhun lost in N. Rhun
                                    Rhun roll dice for 2 chariotArcherss and 1 warChariot in N. Rhun, round 4 : 1/1 hits, 1.33 expected hits
                                    Dale roll dice for 1 ents and 1 wizard in N. Rhun, round 4 : 1/1 hits, 1.17 expected hits
                                    1 ents owned by the Elves and 1 chariotArchers owned by the Rhun lost in N. Rhun
                                    Rhun roll dice for 1 chariotArchers and 1 warChariot in N. Rhun, round 5 : 1/0 hits, 1.00 expected hits
                                    Dale roll dice for 1 wizard in N. Rhun, round 5 : 1/1 hits, 0.67 expected hits
                                    1 wizard owned by the Elves and 1 chariotArchers owned by the Rhun lost in N. Rhun
                                Rhun win, taking N. Rhun from Dale with 1 warChariot remaining. Battle score for attacker is 3
                                Casualties for Rhun: 3 chariotArcherss and 5 spearInfantrys
                                Casualties for Elves: 1 ents, 5 hunterss and 1 wizard
                            Battle in S. Dale
                                Rhun attack with 2 spearInfantrys and 1 warChariot
                                Dale defend with 2 spearInfantrys
                                    Rhun roll dice for 2 spearInfantrys and 1 warChariot in S. Dale, round 2 : 1/0 hits, 1.00 expected hits
                                    Dale roll dice for 2 spearInfantrys in S. Dale, round 2 : 1/1 hits, 0.67 expected hits
                                    1 spearInfantry owned by the Rhun and 1 spearInfantry owned by the Dale lost in S. Dale
                                    Rhun roll dice for 1 spearInfantry and 1 warChariot in S. Dale, round 3 : 1/1 hits, 0.83 expected hits
                                    Dale roll dice for 1 spearInfantry in S. Dale, round 3 : 0/1 hits, 0.33 expected hits
                                    1 spearInfantry owned by the Dale lost in S. Dale
                                Rhun win, taking S. Dale from Dale with 1 spearInfantry and 1 warChariot remaining. Battle score for attacker is 3
                                Casualties for Rhun: 1 spearInfantry
                                Casualties for Dale: 2 spearInfantrys
                    
                        Non Combat Move - Rhun
                            2 spearInfantrys moved from E. Rhovanion to Rhun
                    
                        Place Units - Rhun
                            1 chariotArchers and 5 spearInfantrys placed in Rhun
                    
                        Turn Complete - Rhun
                            Rhun collect 17 PUs; end with 17 PUs
                    

                    Combat Hit Differential Summary :

                    Dale : 0.33
                    Rhun : -0.17
                    

                    Savegame

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                    • J Offline
                      Jokke
                      last edited by

                      Testing Forum poster

                      Test summary from TripleA, engine version: 1.9, time: 21:04:57
                      Savegame

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                      • J Offline
                        Jokke
                        last edited by

                        TripleA Turn Summary: Dale round 3

                        TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                        Game History

                        Round: 3
                        
                            Purchase Units - Dale
                                Dale buy 3 lightCavalrys; Remaining resources: 0 PUs; 
                        
                            Combat Move - Dale
                                3 spearInfantrys moved from Lake Town to N. Dale
                                1 lightCavalry moved from Lake Town to N. Dale
                                4 archerss moved from Lake Town to N. Dale
                                1 archers moved from N. Mirkwood to N. Dale
                                1 spearInfantry moved from N. Mirkwood to N. Dale
                        
                            Combat - Dale
                        
                            Non Combat Move - Dale
                        
                            Place Units - Dale
                                3 lightCavalrys placed in Lake Town
                        
                            Turn Complete - Dale
                                Dale collect 7 PUs; end with 7 PUs
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • T Offline
                          tomtodabone
                          last edited by

                          TripleA Turn Summary: Khand round 3

                          TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                          Game History

                          Round: 3
                          
                              Purchase Units - Khand
                                  Khand buy 2 xbowInfantrys; Remaining resources: 2 PUs; 
                          
                              Combat Move - Khand
                                  2 raiderss moved from S. Ithilien to N. Ithilien
                                  2 raiderss moved from S. Ithilien to E. Osg.
                                  1 raiderCavalry moved from S. Ithilien to E. Osg.
                                  2 xbowInfantrys moved from S. Ithilien to E. Osg.
                                  1 raiderCavalry moved from S. Ithilien to N. Ithilien
                                  3 warWolvess moved from S. Ithilien to E. Osg.
                          
                              Combat - Khand
                                  Battle in E. Osg.
                                      Khand attack with 1 raiderCavalry, 2 raiderss, 3 warWolvess and 2 xbowInfantrys
                                      Gondor defend with 1 castle, 1 towerGuard and 2 undeads
                                          Khand roll dice for 1 raiderCavalry, 2 raiderss, 3 warWolvess and 2 xbowInfantrys in E. Osg., round 2 : 3/1 hits, 2.67 expected hits
                                          Gondor roll dice for 1 towerGuard and 2 undeads in E. Osg., round 2 : 1/1 hits, 0.83 expected hits
                                          1 towerGuard owned by the Gondor, 2 undeads owned by the Gondor and 1 warWolves owned by the Khand lost in E. Osg.
                                      Khand win, taking E. Osg. from Gondor with 1 raiderCavalry, 2 raiderss, 2 warWolvess and 2 xbowInfantrys remaining. Battle score for attacker is 5
                                      Casualties for Khand: 1 warWolves
                                      Casualties for Gondor: 1 towerGuard and 2 undeads
                                  Battle in N. Ithilien
                                      Khand attack with 1 raiderCavalry and 2 raiderss
                                      Gondor defend with 1 heavyCavalry
                                          Khand roll dice for 1 raiderCavalry and 2 raiderss in N. Ithilien, round 2 : 1/1 hits, 1.17 expected hits
                                          Gondor roll dice for 1 heavyCavalry in N. Ithilien, round 2 : 0/1 hits, 0.33 expected hits
                                          1 heavyCavalry owned by the Gondor lost in N. Ithilien
                                      Khand win, taking N. Ithilien from Gondor with 1 raiderCavalry and 2 raiderss remaining. Battle score for attacker is 5
                                      Casualties for Gondor: 1 heavyCavalry
                          
                              Non Combat Move - Khand
                                  3 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien
                                  2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road
                                  2 warWolvess moved from Harad Road to S. Ithilien
                          
                              Place Units - Khand
                                  2 xbowInfantrys placed in Khand
                          
                              Turn Complete - Khand
                                  Khand collect 13 PUs; end with 15 PUs
                          

                          Combat Hit Differential Summary :

                          Gondor : -0.17
                          Khand : 0.17
                          

                          Savegame

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                          • J Offline
                            Jokke
                            last edited by

                            TripleA Turn Summary: Dwarves round 3

                            TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                            Game History

                            Round: 3
                            
                                Purchase Units - Dwarves
                                    Dwarves buy 2 berzerkerss and 1 mortar; Remaining resources: 0 PUs; 
                            
                                Combat Move - Dwarves
                                    1 phalanx moved from Iron Hills to N. Rhun
                                    2 berzerkerss moved from Iron Hills to N. Rhun
                                    4 phalanxs moved from N. Dale to S. Dale
                                    2 cannons moved from N. Dale to S. Dale
                                    2 berzerkerss moved from N. Dale to S. Dale
                            
                                Combat - Dwarves
                                    Battle in N. Rhun
                                        Dwarves attack with 2 berzerkerss and 1 phalanx
                                        Rhun defend with 1 warChariot
                                            Dwarves roll dice for 2 berzerkerss and 1 phalanx in N. Rhun, round 2 : 1/1 hits, 1,33 expected hits
                                            Rhun roll dice for 1 warChariot in N. Rhun, round 2 : 0/1 hits, 0,17 expected hits
                                            1 warChariot owned by the Rhun lost in N. Rhun
                                        Dwarves win, taking N. Rhun from Rhun with 2 berzerkerss and 1 phalanx remaining. Battle score for attacker is 6
                                        Casualties for Rhun: 1 warChariot
                                    Battle in S. Dale
                                        Dwarves attack with 2 berzerkerss, 2 cannons and 4 phalanxs
                                        Rhun defend with 1 spearInfantry and 1 warChariot
                                            Dwarves roll dice for 2 berzerkerss, 2 cannons and 4 phalanxs in S. Dale, round 2 : 4/1 hits, 3,67 expected hits
                                            Rhun roll dice for 1 spearInfantry and 1 warChariot in S. Dale, round 2 : 1/1 hits, 0,50 expected hits
                                            1 spearInfantry owned by the Rhun, 1 warChariot owned by the Rhun and 1 phalanx owned by the Dwarves lost in S. Dale
                                        Dwarves win, taking S. Dale from Rhun with 2 berzerkerss, 2 cannons and 3 phalanxs remaining. Battle score for attacker is 3
                                        Casualties for Dwarves: 1 phalanx
                                        Casualties for Rhun: 1 spearInfantry and 1 warChariot
                            
                                Non Combat Move - Dwarves
                            
                                Place Units - Dwarves
                                    2 berzerkerss and 1 mortar placed in Iron Hills
                            
                                Turn Complete - Dwarves
                                    Dwarves collect 19 PUs; end with 19 PUs
                            

                            Combat Hit Differential Summary :

                            Dwarves : 0,00
                            Rhun : 0,33
                            

                            Savegame

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