TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Hunters

    Scheduled Pinned Locked Moved Play By Forum
    55 Posts 4 Posters 6.1k Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • S Offline
      Spelladrekka2019
      last edited by

      TripleA Turn Summary: Goblins round 3

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 3
      
          Purchase Units - Goblins
              Goblins buy 9 shooterss; Remaining resources: 0 PUs; 
      
          Combat Move - Goblins
              2 stabberss moved from Moria to Eregion
              1 bats moved from Moria to Eregion
              3 stabberss moved from Moria to Celebran
              1 shooters moved from Moria to Eregion
              1 shooters moved from Moria to Celebran
              1 trolls moved from Drimrill Dale to Moria
              1 shooters moved from Moria to Drimrill Dale
              1 wargs moved from N. Caves to Moria
              1 wargs moved from N. Brown Lands to Celduin
              1 wargs moved from Rhovanion to Celduin
      
          Combat - Goblins
              Battle in Celebran
                  Goblins attack with 1 shooters and 3 stabberss
                  Rohan defend with 1 heavyCavalry
                      Goblins roll dice for 1 shooters and 3 stabberss in Celebran, round 2 : 1/1 hits, 0,67 expected hits
                      Elves roll dice for 1 heavyCavalry in Celebran, round 2 : 1/1 hits, 0,33 expected hits
                      1 heavyCavalry owned by the Rohan and 1 stabbers owned by the Goblins lost in Celebran
                  Goblins win, taking Celebran from Elves with 1 shooters and 2 stabberss remaining. Battle score for attacker is 3
                  Casualties for Goblins: 1 stabbers
                  Casualties for Rohan: 1 heavyCavalry
              Battle in Celduin
                  Goblins attack with 2 wargss
                  Dale defend with 1 heavyCavalry
                      Goblins roll dice for 2 wargss in Celduin, round 2 : 1/1 hits, 0,67 expected hits
                      Dale roll dice for 1 heavyCavalry in Celduin, round 2 : 0/1 hits, 0,33 expected hits
                      1 heavyCavalry owned by the Dale lost in Celduin
                  Goblins win, taking Celduin from Dale with 2 wargss remaining. Battle score for attacker is 5
                  Casualties for Dale: 1 heavyCavalry
              Battle in Eregion
                  Goblins attack with 1 bats, 1 shooters and 2 stabberss
                  Freefolk defend with 2 lightCavalrys
                      Goblins roll dice for 1 bats, 1 shooters and 2 stabberss in Eregion, round 2 : 1/1 hits, 0,83 expected hits
                      Freefolk roll dice for 2 lightCavalrys in Eregion, round 2 : 0/1 hits, 0,33 expected hits
                      1 lightCavalry owned by the Freefolk lost in Eregion
                      Goblins roll dice for 1 bats, 1 shooters and 2 stabberss in Eregion, round 3 : 1/1 hits, 0,83 expected hits
                      Freefolk roll dice for 1 lightCavalry in Eregion, round 3 : 1/1 hits, 0,17 expected hits
                      1 lightCavalry owned by the Freefolk and 1 stabbers owned by the Goblins lost in Eregion
                  Goblins win, taking Eregion from Freefolk with 1 bats, 1 shooters and 1 stabbers remaining. Battle score for attacker is 6
                  Casualties for Freefolk: 2 lightCavalrys
                  Casualties for Goblins: 1 stabbers
      
          Non Combat Move - Goblins
              1 bats moved from Eregion to Moria
      
          Place Units - Goblins
              8 shooterss placed in Moria
              1 shooters placed in N. Caves
      
          Turn Complete - Goblins
              Goblins collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Goblins : 1,00
      Elves : 0,67
      Freefolk : 0,50
      Dale : -0,33
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • J Offline
        Jokke
        last edited by

        Testing Forum poster

        Test summary from TripleA, engine version: 1.9, time: 18:49:07
        Savegame

        1 Reply Last reply Reply Quote 0
        • J Offline
          Jokke
          last edited by

          TripleA Turn Summary: Elves round 3

          TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

          Game History

          Round: 3
          
              Purchase Units - Elves
                  Elves buy 1 hobbits, 4 hunterss and 1 wizard; Remaining resources: 0 PUs; 
          
              Combat Move - Elves
                  1 hunters moved from S. Mirkwood to E. Mirkwood
                        Elves take E. Mirkwood from Rhun
                  5 entss moved from S. Mirkwood to Dol Goldur
                  2 hunterss moved from S. Mirkwood to Dol Goldur
                  1 wizard moved from S. Mirkwood to Dol Goldur
                  5 hunterss moved from Rivendell to Eregion
                  1 hobbits moved from Rivendell to Eregion
                  2 hunterss moved from Lorien to Drimrill Dale
                  2 entss moved from Lorien to Drimrill Dale
                  1 ents moved from Lorien to Drimrill Dale
                  2 hunterss moved from High Mirkwood to Anduin West Bank
                  1 eagles moved from Lorien to Anduin West Bank
                  3 eagless moved from Lorien to Dol Goldur
                  1 wizard moved from S. Mirkwood to Dol Goldur
          
              Combat - Elves
                  Battle in Drimrill Dale
                      Elves attack with 3 entss and 2 hunterss
                      Goblins defend with 1 shooters
                          Elves roll dice for 3 entss and 2 hunterss in Drimrill Dale, round 2 : 2/1 hits, 2,17 expected hits
                          Goblins roll dice for 1 shooters in Drimrill Dale, round 2 : 0/1 hits, 0,33 expected hits
                          1 shooters owned by the Goblins lost in Drimrill Dale
                      Elves win, taking Drimrill Dale from Goblins with 3 entss and 2 hunterss remaining. Battle score for attacker is 2
                      Casualties for Goblins: 1 shooters
                  Battle in Anduin West Bank
                      Elves attack with 1 eagles and 2 hunterss
                      Goblins defend with 1 shooters
                          Elves roll dice for 1 eagles and 2 hunterss in Anduin West Bank, round 2 : 1/0 hits, 1,00 expected hits
                          Goblins roll dice for 1 shooters in Anduin West Bank, round 2 : 0/1 hits, 0,33 expected hits
                          1 shooters owned by the Goblins lost in Anduin West Bank
                      Elves win, taking Anduin West Bank from Goblins with 1 eagles and 2 hunterss remaining. Battle score for attacker is 2
                      Casualties for Goblins: 1 shooters
                  Battle in Eregion
                      Elves attack with 1 hobbits and 5 hunterss
                      Goblins defend with 1 shooters and 1 stabbers
                          Elves roll dice for 1 hobbits and 5 hunterss in Eregion, round 2 : 2/1 hits, 1,83 expected hits
                          Goblins roll dice for 1 shooters and 1 stabbers in Eregion, round 2 : 0/1 hits, 0,50 expected hits
                          1 shooters owned by the Goblins and 1 stabbers owned by the Goblins lost in Eregion
                      Elves win, taking Eregion from Goblins with 1 hobbits and 5 hunterss remaining. Battle score for attacker is 4
                      Casualties for Goblins: 1 shooters and 1 stabbers
                  Battle in Dol Goldur
                      Elves attack with 3 eagless, 5 entss, 2 hunterss and 2 wizards
                      Goblins defend with 2 wargss; Mordor defend with 1 castle, 2 fortificationss, 3 orcss, 1 siegeTower, 1 tower and 1 trolls
                          Elves roll dice for 3 eagless, 5 entss, 2 hunterss and 2 wizards in Dol Goldur, round 2 : 6/1 hits, 5,50 expected hits
                          Mordor roll dice for 2 fortificationss, 3 orcss, 1 siegeTower, 1 tower, 1 trolls and 2 wargss in Dol Goldur, round 2 : 2/1 hits, 2,50 expected hits
                          2 hunterss owned by the Elves, 1 siegeTower owned by the Mordor, 3 orcss owned by the Mordor and 2 fortificationss owned by the Mordor lost in Dol Goldur
                          Elves roll dice for 3 eagless, 5 entss and 2 wizards in Dol Goldur, round 3 : 5/1 hits, 4,83 expected hits
                          Mordor roll dice for 1 tower, 1 trolls and 2 wargss in Dol Goldur, round 3 : 1/1 hits, 1,50 expected hits
                          2 wargss owned by the Goblins, 1 tower owned by the Mordor, 1 trolls owned by the Mordor and 1 eagles owned by the Elves lost in Dol Goldur
                      Elves win, taking Dol Goldur from Mordor with 2 eagless, 5 entss and 2 wizards remaining. Battle score for attacker is 24
                      Casualties for Elves: 1 eagles and 2 hunterss
                      Casualties for Mordor: 2 fortificationss, 3 orcss, 1 siegeTower, 1 tower and 1 trolls
                      Casualties for Goblins: 2 wargss
          
              Non Combat Move - Elves
                  2 eagless moved from Dol Goldur to Lorien
                  1 eagles moved from Anduin West Bank to Lorien
                  1 ents moved from Iron Hills to N. Rhun
                  3 entss moved from Anduin East Bank to S. Mirkwood
          
              Place Units - Elves
                  1 hobbits, 2 hunterss and 1 wizard placed in Lorien
                  2 hunterss placed in High Mirkwood
          
              Turn Complete - Elves
                  Elves collect 32 PUs; end with 32 PUs
          

          Combat Hit Differential Summary :

          Goblins : -1,17
          Mordor : -1,00
          Elves : 0,67
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • T Offline
            tomtodabone
            last edited by

            TripleA Turn Summary: Haradrim round 3

            TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

            Game History

            Round: 3
            
                Purchase Units - Haradrim
                    Haradrim buy 1 caravel, 2 corsairss and 2 spearInfantrys; Remaining resources: 0 PUs; 
            
                Combat Move - Haradrim
                    1 spearInfantry moved from Umbar to Harnen
                    1 caravel and 1 spearInfantry moved from Harnen to S. Gondor Coast
                    1 spearInfantry moved from S. Gondor Coast to Tolfolas
                          Haradrim take Tolfolas from Gondor
                    1 caravel moved from S. Gondor Coast to Umbar Coast
                    3 corsairss moved from Umbar to Harnen
                    3 corsairss moved from Harnen to Debatable Land
                    1 spearInfantry moved from Umbar to Harnen
                    1 spearInfantry moved from Harnen to Debatable Land
                    3 corsairss moved from City of Corsairs to Umbar
                    2 spearInfantrys moved from City of Corsairs to Umbar
                    3 corsairss moved from Debatable Land to S. Ithilien
                    3 spearInfantrys moved from Debatable Land to S. Ithilien
            
                Combat - Haradrim
            
                Non Combat Move - Haradrim
            
                Place Units - Haradrim
                    1 caravel placed in Bay of Harad
                    2 corsairss and 2 spearInfantrys placed in City of Corsairs
            
                Turn Complete - Haradrim
                    Haradrim collect 20 PUs; end with 20 PUs
            

            Combat Hit Differential Summary :

            Savegame

            1 Reply Last reply Reply Quote 0
            • G Offline
              gijoe
              last edited by

              TripleA Turn Summary: Gondor round 3

              TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

              Game History

              Round: 3
              
                  Purchase Units - Gondor
                      Gondor buy 2 fortificationss, 4 spearInfantrys, 2 towerGuards and 2 trebuches; Remaining resources: 0 PUs; 
              
                  Combat Move - Gondor
                      4 undeads moved from W. Osg. to E. Osg.
                      1 towerGuard moved from W. Osg. to E. Osg.
                      1 heavyCavalry moved from W. Osg. to Anduin Mouth
                      2 undeads moved from Lebennin to Anduin Mouth
                      1 trebuche moved from Anorien to N. Ithilien
                      1 heavyCavalry moved from Minas Tirith to N. Ithilien
                      1 towerGuard moved from Anorien to N. Ithilien
                      1 towerGuard moved from Anorien to E. Emnet
                      3 towerGuards moved from Minas Tirith to Anorien
                      3 spearInfantrys moved from W. Osg. to Anorien
                      1 towerGuard moved from Anorien to W. Osg.
                      2 undeads moved from Lebennin to Anduin Mouth
                      9 galleons, 1 heavyCavalry and 4 undeads moved from Anduin Mouth to S. Gondor Coast
                      1 caravel moved from Gilrain to S. Gondor Coast
                      4 undeads moved from S. Gondor Coast to Tolfolas
                      1 heavyCavalry moved from S. Gondor Coast to Tolfolas
                      1 caravel moved from N. E. Central Sea Zone to S. Gondor Coast
              
                  Combat - Gondor
                      Battle in S. Gondor Coast
                          Gondor attack with 2 caravels and 9 galleons
                          Haradrim defend with 1 caravel
                              Gondor roll dice for 2 caravels and 9 galleons in S. Gondor Coast, round 2 : 3/1 hits, 3.33 expected hits
                              Haradrim roll dice for 1 caravel in S. Gondor Coast, round 2 : 0/1 hits, 0.17 expected hits
                              1 caravel owned by the Haradrim lost in S. Gondor Coast
                          Gondor win with 2 caravels and 9 galleons remaining. Battle score for attacker is 5
                          Casualties for Haradrim: 1 caravel
                      Battle in E. Osg.
                          Gondor attack with 1 towerGuard and 4 undeads
                          Mordor defend with 1 castle, 3 orcss and 1 siegeTower
                              Gondor roll dice for 1 towerGuard and 4 undeads in E. Osg., round 2 : 1/0 hits, 1.00 expected hits
                              Mordor roll dice for 3 orcss and 1 siegeTower in E. Osg., round 2 : 0/1 hits, 0.67 expected hits
                              1 orcs owned by the Mordor lost in E. Osg.
                              Gondor roll dice for 1 towerGuard and 4 undeads in E. Osg., round 3 : 1/0 hits, 1.00 expected hits
                              Mordor roll dice for 2 orcss and 1 siegeTower in E. Osg., round 3 : 1/1 hits, 0.50 expected hits
                              1 undead owned by the Gondor and 1 orcs owned by the Mordor lost in E. Osg.
                              Gondor roll dice for 1 towerGuard and 3 undeads in E. Osg., round 4 : 1/1 hits, 0.83 expected hits
                              Mordor roll dice for 1 orcs and 1 siegeTower in E. Osg., round 4 : 0/1 hits, 0.33 expected hits
                              1 orcs owned by the Mordor lost in E. Osg.
                              Gondor roll dice for 1 towerGuard and 3 undeads in E. Osg., round 5 : 1/1 hits, 0.83 expected hits
                              Mordor roll dice for 1 siegeTower in E. Osg., round 5 : 1/1 hits, 0.17 expected hits
                              1 undead owned by the Gondor and 1 siegeTower owned by the Mordor lost in E. Osg.
                          Gondor win, taking E. Osg. from Mordor with 1 towerGuard and 2 undeads remaining. Battle score for attacker is 9
                          Casualties for Mordor: 3 orcss and 1 siegeTower
                          Casualties for Gondor: 2 undeads
                      Battle in N. Ithilien
                          Gondor attack with 1 heavyCavalry, 1 towerGuard and 1 trebuche
                          Mordor defend with 3 orcss and 1 siegeTower
                              Gondor roll dice for 1 heavyCavalry, 1 towerGuard and 1 trebuche in N. Ithilien, round 2 : 1/1 hits, 1.50 expected hits
                              Mordor roll dice for 3 orcss and 1 siegeTower in N. Ithilien, round 2 : 1/1 hits, 0.67 expected hits
                              1 towerGuard owned by the Gondor and 1 orcs owned by the Mordor lost in N. Ithilien
                              Gondor roll dice for 1 heavyCavalry and 1 trebuche in N. Ithilien, round 3 : 1/0 hits, 1.00 expected hits
                              Mordor roll dice for 2 orcss and 1 siegeTower in N. Ithilien, round 3 : 0/1 hits, 0.50 expected hits
                              1 orcs owned by the Mordor lost in N. Ithilien
                              Gondor roll dice for 1 heavyCavalry and 1 trebuche in N. Ithilien, round 4 : 1/0 hits, 1.00 expected hits
                              Mordor roll dice for 1 orcs and 1 siegeTower in N. Ithilien, round 4 : 1/1 hits, 0.33 expected hits
                              1 trebuche owned by the Gondor and 1 orcs owned by the Mordor lost in N. Ithilien
                              Gondor roll dice for 1 heavyCavalry in N. Ithilien, round 5 : 1/1 hits, 0.50 expected hits
                              Mordor roll dice for 1 siegeTower in N. Ithilien, round 5 : 0/1 hits, 0.17 expected hits
                              1 siegeTower owned by the Mordor lost in N. Ithilien
                          Gondor win, taking N. Ithilien from Mordor with 1 heavyCavalry remaining. Battle score for attacker is 5
                          Casualties for Gondor: 1 towerGuard and 1 trebuche
                          Casualties for Mordor: 3 orcss and 1 siegeTower
                      Battle in Tolfolas
                          Gondor attack with 1 heavyCavalry and 4 undeads
                          Haradrim defend with 1 spearInfantry
                              Gondor roll dice for 1 heavyCavalry and 4 undeads in Tolfolas, round 2 : 1/1 hits, 1.17 expected hits
                              Haradrim roll dice for 1 spearInfantry in Tolfolas, round 2 : 0/1 hits, 0.33 expected hits
                              1 spearInfantry owned by the Haradrim lost in Tolfolas
                          Gondor win, taking Tolfolas from Haradrim with 1 heavyCavalry and 4 undeads remaining. Battle score for attacker is 3
                          Casualties for Haradrim: 1 spearInfantry
              
                  Non Combat Move - Gondor
                      7 heavyCavalrys moved from W. Osg. to E. Emnet
              
                  Place Units - Gondor
                      2 fortificationss placed in W. Osg.
                      4 spearInfantrys, 2 towerGuards and 2 trebuches placed in Minas Tirith
              
                  Turn Complete - Gondor
                      Gondor collect 31 PUs; end with 31 PUs
              

              Combat Hit Differential Summary :

              Mordor : 0.67
              Haradrim : -0.50
              Gondor : -0.17
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • J Offline
                Jokke
                last edited by

                Testing Forum poster

                Test summary from TripleA, engine version: 1.9, time: 22:07:47
                Savegame

                1 Reply Last reply Reply Quote 0
                • T Offline
                  tomtodabone
                  last edited by

                  TripleA Turn Summary: Rhun round 3

                  TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                  Game History

                  Round: 3
                  
                      Purchase Units - Rhun
                          Rhun buy 1 chariotArchers and 5 spearInfantrys; Remaining resources: 0 PUs; 
                  
                      Combat Move - Rhun
                          3 spearInfantrys moved from Rhun to N. Rhun
                          2 spearInfantrys moved from Rhun to N. Rhun
                          2 spearInfantrys moved from Rhun to S. Dale
                          1 warChariot moved from E. Rhovanion to S. Dale
                          1 warChariot moved from E. Rhovanion to N. Rhun
                          1 chariotArchers moved from E. Rhovanion to N. Rhun
                          1 chariotArchers moved from E. Rhovanion to N. Rhun
                          1 chariotArchers moved from E. Rhovanion to N. Rhun
                  
                      Combat - Rhun
                          Battle in N. Rhun
                              Rhun attack with 3 chariotArcherss, 5 spearInfantrys and 1 warChariot
                              Elves defend with 1 ents, 5 hunterss and 1 wizard
                                  Rhun roll dice for 3 chariotArcherss, 5 spearInfantrys and 1 warChariot in N. Rhun, round 2 : 3/0 hits, 3.00 expected hits
                                  Dale roll dice for 1 ents, 5 hunterss and 1 wizard in N. Rhun, round 2 : 4/1 hits, 3.67 expected hits
                                  3 hunterss owned by the Elves and 4 spearInfantrys owned by the Rhun lost in N. Rhun
                                  Rhun roll dice for 3 chariotArcherss, 1 spearInfantry and 1 warChariot in N. Rhun, round 3 : 2/0 hits, 2.00 expected hits
                                  Dale roll dice for 1 ents, 2 hunterss and 1 wizard in N. Rhun, round 3 : 2/1 hits, 2.17 expected hits
                                  2 hunterss owned by the Elves, 1 spearInfantry owned by the Rhun and 1 chariotArchers owned by the Rhun lost in N. Rhun
                                  Rhun roll dice for 2 chariotArcherss and 1 warChariot in N. Rhun, round 4 : 1/1 hits, 1.33 expected hits
                                  Dale roll dice for 1 ents and 1 wizard in N. Rhun, round 4 : 1/1 hits, 1.17 expected hits
                                  1 ents owned by the Elves and 1 chariotArchers owned by the Rhun lost in N. Rhun
                                  Rhun roll dice for 1 chariotArchers and 1 warChariot in N. Rhun, round 5 : 1/0 hits, 1.00 expected hits
                                  Dale roll dice for 1 wizard in N. Rhun, round 5 : 1/1 hits, 0.67 expected hits
                                  1 wizard owned by the Elves and 1 chariotArchers owned by the Rhun lost in N. Rhun
                              Rhun win, taking N. Rhun from Dale with 1 warChariot remaining. Battle score for attacker is 3
                              Casualties for Rhun: 3 chariotArcherss and 5 spearInfantrys
                              Casualties for Elves: 1 ents, 5 hunterss and 1 wizard
                          Battle in S. Dale
                              Rhun attack with 2 spearInfantrys and 1 warChariot
                              Dale defend with 2 spearInfantrys
                                  Rhun roll dice for 2 spearInfantrys and 1 warChariot in S. Dale, round 2 : 1/0 hits, 1.00 expected hits
                                  Dale roll dice for 2 spearInfantrys in S. Dale, round 2 : 1/1 hits, 0.67 expected hits
                                  1 spearInfantry owned by the Rhun and 1 spearInfantry owned by the Dale lost in S. Dale
                                  Rhun roll dice for 1 spearInfantry and 1 warChariot in S. Dale, round 3 : 1/1 hits, 0.83 expected hits
                                  Dale roll dice for 1 spearInfantry in S. Dale, round 3 : 0/1 hits, 0.33 expected hits
                                  1 spearInfantry owned by the Dale lost in S. Dale
                              Rhun win, taking S. Dale from Dale with 1 spearInfantry and 1 warChariot remaining. Battle score for attacker is 3
                              Casualties for Rhun: 1 spearInfantry
                              Casualties for Dale: 2 spearInfantrys
                  
                      Non Combat Move - Rhun
                          2 spearInfantrys moved from E. Rhovanion to Rhun
                  
                      Place Units - Rhun
                          1 chariotArchers and 5 spearInfantrys placed in Rhun
                  
                      Turn Complete - Rhun
                          Rhun collect 17 PUs; end with 17 PUs
                  

                  Combat Hit Differential Summary :

                  Dale : 0.33
                  Rhun : -0.17
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • J Offline
                    Jokke
                    last edited by

                    Testing Forum poster

                    Test summary from TripleA, engine version: 1.9, time: 21:04:57
                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • J Offline
                      Jokke
                      last edited by

                      TripleA Turn Summary: Dale round 3

                      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                      Game History

                      Round: 3
                      
                          Purchase Units - Dale
                              Dale buy 3 lightCavalrys; Remaining resources: 0 PUs; 
                      
                          Combat Move - Dale
                              3 spearInfantrys moved from Lake Town to N. Dale
                              1 lightCavalry moved from Lake Town to N. Dale
                              4 archerss moved from Lake Town to N. Dale
                              1 archers moved from N. Mirkwood to N. Dale
                              1 spearInfantry moved from N. Mirkwood to N. Dale
                      
                          Combat - Dale
                      
                          Non Combat Move - Dale
                      
                          Place Units - Dale
                              3 lightCavalrys placed in Lake Town
                      
                          Turn Complete - Dale
                              Dale collect 7 PUs; end with 7 PUs
                      

                      Combat Hit Differential Summary :

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • T Offline
                        tomtodabone
                        last edited by

                        TripleA Turn Summary: Khand round 3

                        TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                        Game History

                        Round: 3
                        
                            Purchase Units - Khand
                                Khand buy 2 xbowInfantrys; Remaining resources: 2 PUs; 
                        
                            Combat Move - Khand
                                2 raiderss moved from S. Ithilien to N. Ithilien
                                2 raiderss moved from S. Ithilien to E. Osg.
                                1 raiderCavalry moved from S. Ithilien to E. Osg.
                                2 xbowInfantrys moved from S. Ithilien to E. Osg.
                                1 raiderCavalry moved from S. Ithilien to N. Ithilien
                                3 warWolvess moved from S. Ithilien to E. Osg.
                        
                            Combat - Khand
                                Battle in E. Osg.
                                    Khand attack with 1 raiderCavalry, 2 raiderss, 3 warWolvess and 2 xbowInfantrys
                                    Gondor defend with 1 castle, 1 towerGuard and 2 undeads
                                        Khand roll dice for 1 raiderCavalry, 2 raiderss, 3 warWolvess and 2 xbowInfantrys in E. Osg., round 2 : 3/1 hits, 2.67 expected hits
                                        Gondor roll dice for 1 towerGuard and 2 undeads in E. Osg., round 2 : 1/1 hits, 0.83 expected hits
                                        1 towerGuard owned by the Gondor, 2 undeads owned by the Gondor and 1 warWolves owned by the Khand lost in E. Osg.
                                    Khand win, taking E. Osg. from Gondor with 1 raiderCavalry, 2 raiderss, 2 warWolvess and 2 xbowInfantrys remaining. Battle score for attacker is 5
                                    Casualties for Khand: 1 warWolves
                                    Casualties for Gondor: 1 towerGuard and 2 undeads
                                Battle in N. Ithilien
                                    Khand attack with 1 raiderCavalry and 2 raiderss
                                    Gondor defend with 1 heavyCavalry
                                        Khand roll dice for 1 raiderCavalry and 2 raiderss in N. Ithilien, round 2 : 1/1 hits, 1.17 expected hits
                                        Gondor roll dice for 1 heavyCavalry in N. Ithilien, round 2 : 0/1 hits, 0.33 expected hits
                                        1 heavyCavalry owned by the Gondor lost in N. Ithilien
                                    Khand win, taking N. Ithilien from Gondor with 1 raiderCavalry and 2 raiderss remaining. Battle score for attacker is 5
                                    Casualties for Gondor: 1 heavyCavalry
                        
                            Non Combat Move - Khand
                                3 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien
                                2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road
                                2 warWolvess moved from Harad Road to S. Ithilien
                        
                            Place Units - Khand
                                2 xbowInfantrys placed in Khand
                        
                            Turn Complete - Khand
                                Khand collect 13 PUs; end with 15 PUs
                        

                        Combat Hit Differential Summary :

                        Gondor : -0.17
                        Khand : 0.17
                        

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • J Offline
                          Jokke
                          last edited by

                          TripleA Turn Summary: Dwarves round 3

                          TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                          Game History

                          Round: 3
                          
                              Purchase Units - Dwarves
                                  Dwarves buy 2 berzerkerss and 1 mortar; Remaining resources: 0 PUs; 
                          
                              Combat Move - Dwarves
                                  1 phalanx moved from Iron Hills to N. Rhun
                                  2 berzerkerss moved from Iron Hills to N. Rhun
                                  4 phalanxs moved from N. Dale to S. Dale
                                  2 cannons moved from N. Dale to S. Dale
                                  2 berzerkerss moved from N. Dale to S. Dale
                          
                              Combat - Dwarves
                                  Battle in N. Rhun
                                      Dwarves attack with 2 berzerkerss and 1 phalanx
                                      Rhun defend with 1 warChariot
                                          Dwarves roll dice for 2 berzerkerss and 1 phalanx in N. Rhun, round 2 : 1/1 hits, 1,33 expected hits
                                          Rhun roll dice for 1 warChariot in N. Rhun, round 2 : 0/1 hits, 0,17 expected hits
                                          1 warChariot owned by the Rhun lost in N. Rhun
                                      Dwarves win, taking N. Rhun from Rhun with 2 berzerkerss and 1 phalanx remaining. Battle score for attacker is 6
                                      Casualties for Rhun: 1 warChariot
                                  Battle in S. Dale
                                      Dwarves attack with 2 berzerkerss, 2 cannons and 4 phalanxs
                                      Rhun defend with 1 spearInfantry and 1 warChariot
                                          Dwarves roll dice for 2 berzerkerss, 2 cannons and 4 phalanxs in S. Dale, round 2 : 4/1 hits, 3,67 expected hits
                                          Rhun roll dice for 1 spearInfantry and 1 warChariot in S. Dale, round 2 : 1/1 hits, 0,50 expected hits
                                          1 spearInfantry owned by the Rhun, 1 warChariot owned by the Rhun and 1 phalanx owned by the Dwarves lost in S. Dale
                                      Dwarves win, taking S. Dale from Rhun with 2 berzerkerss, 2 cannons and 3 phalanxs remaining. Battle score for attacker is 3
                                      Casualties for Dwarves: 1 phalanx
                                      Casualties for Rhun: 1 spearInfantry and 1 warChariot
                          
                              Non Combat Move - Dwarves
                          
                              Place Units - Dwarves
                                  2 berzerkerss and 1 mortar placed in Iron Hills
                          
                              Turn Complete - Dwarves
                                  Dwarves collect 19 PUs; end with 19 PUs
                          

                          Combat Hit Differential Summary :

                          Dwarves : 0,00
                          Rhun : 0,33
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0

                          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                          With your input, this post could be even better 💗

                          Register Login
                          • 1
                          • 2
                          • 3
                          • 1 / 3
                          • First post
                            Last post
                          Powered by NodeBB Forums